Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.11 @ 22:41:53 Player: Palikka Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (328) 1640 Value Destroyed (16732) 16732 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (8827) 8827 TOTAL SCORE: 35579 Bonus ------- High Alert Combat Kills 4371 Follower Combat Kills 788 Entered Garrisons 800 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1474 Friendly Fire -106 Cogmind --------- Core Integrity 0/1300 Matter 262/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Armor Integrity Analyzer Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Railgun Linear Accelerator Power Sword CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Neutrino Core Light Particle Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Enhanced Optical Array Advanced Targeting Computer Advanced Target Analyzer Layered Heavy Armor Plating Centrium Light Armor Plating Advanced Force Field Improved System Shield > --- WEAPON ----------- Hardcell Cannon Heavy Linear Accelerator CR-A16's Behemoth Slayer > --- INVENTORY -------- Centrium Wheel Long-range Tractor Beam Railgun Linear Accelerator Power Sword [Rating: 144] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Impulse Thruster Utility Advanced Targeting Computer Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Powered Armor Weapon Heavy Linear Accelerator Energy Gun Backup Laser III Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Gar Fac Gar Fac DSF Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . 2 2 . 2 . . . . 2 . . . . 2 . . . . . . 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . . . . . 1 . . . . . . . 1 Utility 7 | . . 1 . . 1 . . . . 2 . . . . 1 . . . . . . 1 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . Parts Attached 257 | 5 9 26 2 17 22 15 . 7 10 24 2 8 . 5 15 14 33 . 4 16 2 5 16 Power 36 | 1 2 2 . 2 5 3 . 1 3 3 . . . 1 1 3 3 . . 4 . 1 1 Engine 13 | 1 2 2 . . 2 . . . . . . . . 1 1 . 2 . . 2 . . . Core 19 | . . . . 2 3 3 . 1 3 3 . . . . . 1 1 . . 1 . 1 . Reactor 4 | . . . . . . . . . . . . . . . . 2 . . . 1 . . 1 Propulsion 63 | 2 2 9 1 4 3 1 . 4 1 2 1 3 . 3 4 7 4 . 1 5 1 1 4 Treads 52 | 2 2 9 1 1 1 . . 4 1 2 1 3 . 3 4 6 4 . 1 4 1 1 1 Leg 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . . 1 2 1 . . . . . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 3 Utility 95 | 1 2 8 . 4 7 2 . . 2 14 . 4 . 1 9 3 22 . . 4 1 2 9 Device 42 | . . 2 . 1 3 1 . . . 7 . 3 . . 5 1 12 . . 1 1 1 4 Storage 10 | 1 1 2 . . 1 . . . . . . . . . . . 5 . . . . . . Processor 10 | . . . . . . . . . 1 4 . . . . . . 2 . . 1 . . 2 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Protection 31 | . 1 4 . 3 3 1 . . 1 3 . 1 . 1 4 2 3 . . 2 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 1 3 7 1 7 7 9 . 2 4 5 1 1 . . 1 1 4 . 3 3 . 1 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 23 | 1 3 6 1 4 5 3 . . . . . . . . . . . . . . . . . Ballistic Cannon 14 | . . . . . 1 1 . . . 2 . 1 . . . . 4 . 1 2 . 1 1 Launcher 15 | . . 1 . 3 1 4 . 2 2 1 . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . 1 . . 2 2 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . 1 . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . . 2 . . . . 1 . . . . . . 1 . . . . . 1 Parts Lost 81 | . 6 4 . 8 3 2 . . 6 9 1 2 . 1 . . 12 . 7 . . . 20 Power 13 | . 2 1 . 1 1 1 . . 1 1 . . . . . . 2 . 1 . . . 2 Propulsion 27 | . 2 1 . 3 1 . . . 1 2 1 1 . 1 . . 3 . 3 . . . 8 Utility 25 | . . . . 1 1 1 . . 2 4 . . . . . . 6 . 2 . . . 8 Weapon 16 | . 2 2 . 3 . . . . 2 2 . 1 . . . . 1 . 1 . . . 2 Highest Loss Streak 17 | . 3 2 . 3 1 1 . . 5 6 1 2 . 1 . . 7 . 6 . . . 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 92 98 100 98 87 81 76 85 90 92 91 92 93 93 93 85 79 88 85 57 88 87 73 Engine 3 | . 10 10 9 . 3 7 7 3 . . . . . 2 8 3 1 5 4 3 . . . Core 6 | . . . . 7 10 6 7 11 14 13 13 13 13 9 2 1 1 5 4 . 5 5 4 Reactor 1 | . . . . . . . . . . . . . . . . 5 7 . . 1 5 4 2 Treads 20 | . 27 32 36 22 4 . . 17 30 26 25 26 26 26 29 20 14 17 16 9 23 21 19 Wheel 2 | . . . . 6 12 15 15 6 . . . . . . . . . . . . . . . Device 7 | . . 9 9 9 7 8 15 15 8 9 6 5 6 6 10 11 10 5 4 1 8 15 8 Storage 7 | . 18 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 6 11 10 . . . . Processor 10 | . . . . . . . . . 5 15 20 20 20 20 17 17 16 23 23 23 19 15 13 Protection 7 | . 9 12 9 8 14 13 7 7 6 7 6 6 6 6 5 5 3 . . 4 11 8 4 Ballistic Gun 7 | . 24 21 27 21 16 15 . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . 1 7 7 7 6 6 6 6 6 5 5 6 11 8 2 5 9 7 Launcher 1 | . . . . 5 5 3 . 3 . . . . . . . . . . 3 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 3 5 5 2 4 5 5 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 165 | 9 32 43 46 46 86 104 103 105 105 101 86 86 86 92 100 119 165 124 129 82 85 102 111 Greatest Support 189 | 40 40 60 83 83 56 56 56 112 112 112 114 114 106 106 124 170 173 173 173 157 157 161 189 Greatest Overweight (x) 4 | . 1 . . 3 4 1 1 3 . . 1 . . . . 1 1 . . 2 . . . Average Overweight (x) . | . . . . . 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 5 5 5 5 Average Capacity 17 | 6 14 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 23 25 24 5 5 5 5 Most Carried 25 | 4 15 15 14 15 20 20 20 20 20 20 20 20 16 20 20 20 25 17 18 5 5 5 5 Average Carried 15 | 2 11 14 13 13 15 19 20 19 18 18 19 18 15 18 19 19 20 17 16 4 5 4 4 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 25 25 5 5 5 5 5 Final Carried 20 | 3 15 15 13 15 20 20 20 20 18 20 19 16 16 19 20 20 17 17 5 5 5 5 5 Class Distribution -------------------- 66% | Mutant 22% | Scavenger-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/DSF Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Jun Mat Mat Mat Gar Fac Gar Fac DSF Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Matter Collected 11957 | 207 401 849 . 594 671 628 . 476 697 1156 120 342 . 136 268 644 2781 27 137 536 374 219 694 Remotely 614 | . . . . . . . . . . . . . . . . . . . . . . . 614 Salvage Created 10410 | . 565 1456 . 778 926 938 . 268 649 815 26 222 . 128 248 815 1175 . 425 443 256 124 153 Parts 518 | . 31 94 . 53 48 43 . 11 36 28 . 6 . 6 9 46 71 . 9 8 11 2 6 Haulers Intercepted 9 | . 2 3 . . 2 . . . . 2 . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 1 . . 2 . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . . 8 . 7 . . . . 1 . 10 . . Prevented 10 | . . . . . . . . . . . . . . 1 . . . . 9 . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Gar Fac Gar Fac DSF Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 296 | . 11 31 . 32 19 23 . 8 27 14 2 7 . 3 5 18 58 . 6 13 8 4 7 Melee 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Guns 75 | . 11 28 . 15 11 10 . . . . . . . . . . . . . . . . . Cannons 156 | . . . . . . . . 6 19 10 2 7 . 3 4 17 56 . 1 13 8 4 6 AOE 56 | . . 3 . 17 8 13 . 2 8 1 . . . . . . 1 . 3 . . . . Classes Destroyed 20 | . 4 2 . 3 3 1 . 1 . 2 . . . . . 2 2 . . . . . . Worker 3 | . . . . . . . . . . 1 . . . . . . 2 . . . . . . Builder 5 | . . . . . 2 . . . . . . . . . . . 3 . . . . . . Tunneler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 9 | . 2 3 . . 2 . . . . 2 . . . . . . . . . . . . . Recycler 4 | . 1 1 . . . . . . . 1 . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 9 | . . 3 . . 1 . . . . 3 . . . . . . 2 . . . . . . Swarmer 63 | . 3 10 . 14 3 4 . . 11 3 . . . . 3 3 9 . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Grunt 129 | . 8 12 . 9 10 13 . 3 15 6 . 6 . 1 2 6 18 . 5 10 3 1 1 Brawler 8 | . . . . 1 . 1 . . . 1 . . . 1 . 2 1 . . . 1 . . Duelist 8 | . . . . 1 . 1 . . . . . . . . . . 4 . . 2 . . . Protector 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . Sentry 22 | . . 9 . 3 3 . . . 1 1 . . . . . . 2 . 1 . . 1 1 Specialist 7 | . . . . . . 2 . 3 . . . . . . . . 2 . . . . . . Hunter 29 | . . . . 4 . 1 . . . . 2 . . . . . 11 . . . 4 2 5 Programmer 14 | . . . . . 2 1 . 1 . 2 . 1 . 1 . 1 5 . . . . . . Heavy 4 | . . . . . . . . 1 . 1 . . . . . . 2 . . . . . . Behemoth 5 | . . . . . . . . . . . . . . . . 3 1 . . 1 . . . Best Kill Streak 11 | . 5 5 . 5 3 11 . 3 8 5 2 3 . 1 2 6 8 . 5 6 4 3 4 Combat Bots Only 11 | . 5 5 . 5 3 11 . 3 8 4 2 3 . 1 2 6 8 . 5 6 4 3 4 Max Kills in Single Turn 3 | . 1 2 . 3 2 3 . 1 3 2 1 1 . 1 1 1 2 . 2 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 3 2 3 . 1 3 1 . . . . . . 1 . 2 . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Jun Mat Mat Mat Gar Fac Gar Fac DSF Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Damage Taken 25056 | . 789 1276 . 1309 1622 803 . 453 1484 2006 212 312 . 277 178 985 5675 . 1197 94 900 464 5020 Core 2775 | . 98 71 . 83 142 62 . 9 88 50 32 54 . 25 . 99 369 . 196 13 8 55 1321 Absorbed by Shields 2196 | . . . . . 35 279 . 167 174 . . . . . 5 359 625 . . 69 166 . 317 Reduced by Siege Mode 512 | . . . . . . . . . . . . . . . . 5 318 . . . 39 . 150 Redirected to Shielding 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 892 | . . . . . . . . . . 157 . . . . 18 . 712 . . 5 . . . Core Remaining (%) 73 | 100 60 82 . 84 . . . . 57 . . . . 81 . . . . . . 31 95 . Volleys Fired 942 | . 89 101 . 59 64 62 . 24 54 60 6 21 . 8 9 42 188 . 18 29 34 14 60 Largest 3 | . 2 2 . 3 3 3 . 1 1 1 1 1 . 1 1 1 2 . 2 1 1 2 2 Hottest 148 | . 43 46 . 79 84 84 . 83 83 83 83 83 . 83 83 83 83 . 80 83 83 148 131 Shots Fired 1348 | . 157 195 . 116 126 112 . 24 54 60 6 21 . 8 9 42 254 . 25 29 34 16 60 Gun 651 | . 157 192 . 96 118 88 . . . . . . . . . . . . . . . . . Cannon 615 | . . . . . . . . 20 45 56 6 21 . 8 9 42 254 . 15 29 34 16 60 Launcher 82 | . . 3 . 20 8 24 . 4 9 4 . . . . . . . . 10 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1266 | . 157 192 . 96 118 88 . 20 45 56 6 21 . 8 9 42 254 . 15 29 34 16 60 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . Explosive 54 | . . 3 . 20 8 20 . . 3 . . . . . . . . . . . . . . Electromagnetic 28 | . . . . . . 4 . 4 6 4 . . . . . . . . 10 . . . . Robot Hit Streak 31 | . 10 14 . 10 19 11 . 10 8 23 4 10 . 13 6 14 31 . 8 15 9 11 16 Robot Miss Streak 4 | . 4 3 . 3 3 4 . 2 3 3 1 2 . 3 3 2 3 . 1 1 3 1 1 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . Secondary Targets 8 | . . 3 . 2 . 3 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 956 | . 103 139 . 60 85 56 . 20 35 55 5 17 . 5 7 43 192 . 17 21 26 13 57 Core Hits 476 | . 35 57 . 56 55 40 . 11 30 23 2 7 . 3 3 20 82 . 11 13 10 5 13 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . 1 3 . 1 1 . . . . . . . . . . . . . . . . . . Critical Strikes 77 | . 2 3 . 1 1 . . 1 6 3 1 2 . 1 1 5 26 . . 7 8 4 5 Destroy 7 | . 2 3 . 1 1 . . . . . . . . . . . . . . . . . . Blast 70 | . . . . . . . . 1 6 3 1 2 . 1 1 5 26 . . 7 8 4 5 Melee Attacks 89 | . . . . . . 2 . 3 4 21 8 1 . . 4 16 7 . . 3 3 1 16 Impact 30 | . . . . . . 2 . 3 4 21 . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . . . 8 1 . . 4 2 . . . . . . 2 Piercing 42 | . . . . . . . . . . . . . . . . 14 7 . . 3 3 1 14 Sneak Attacks 4 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44184 | . 903 2189 . 2133 2352 2291 . 1905 3223 3940 268 1363 . 533 561 3071 11465 . 1000 1880 1476 779 2852 Guns 6013 | . 903 1998 . 830 1376 906 . . . . . . . . . . . . . . . . . Cannons 29913 | . . . . . . . . 1272 2380 2703 268 1363 . 533 513 2588 11163 . 376 1880 1476 779 2619 Explosions 6677 | . . 191 . 1303 976 1385 . 405 843 694 . . . . . . 256 . 624 . . . . Melee 1551 | . . . . . . . . 228 . 543 . . . . 48 483 46 . . . . . 203 Ramming 30 | . . . . . . . . . . . . . . . . . . . . . . . 30 Kinetic 35926 | . 903 1998 . 830 1376 906 . 1272 2380 2703 268 1363 . 533 513 2588 11163 . 376 1880 1476 779 2619 Thermal 867 | . . . . . . 220 . 80 55 256 . . . . . . 256 . . . . . . Explosive 3787 | . . 191 . 1303 976 840 . . 477 . . . . . . . . . . . . . . Electromagnetic 2023 | . . . . . . 325 . 325 311 438 . . . . . . . . 624 . . . . Impact 771 | . . . . . . . . 228 . 543 . . . . . . . . . . . . . Slashing 177 | . . . . . . . . . . . . . . . 48 98 . . . . . . 31 Piercing 603 | . . . . . . . . . . . . . . . . 385 46 . . . . . 172 Highest Corruption 17 | . . . . . 1 . . . . 3 . 2 . . . . 7 7 11 11 1 . 17 Average Corruption 3 | . . . . . 1 . . . . 2 . 1 . . . . 2 7 7 1 1 . 7 Corruption Purged 6 | . . . . . 1 . . . . 3 . 2 . . . . . . . . . . . Corruption Blocked 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . Effects 64 | . . . . . 1 . . . . 10 . 1 . . . . 19 4 16 2 6 . 5 Message Errors 9 | . . . . . . . . . . 2 . . . . . . 4 . 1 . 1 . 1 Matter Fused 19 | . . . . . . . . . . . . . . . . . 10 1 5 2 . . 1 Heat Flow Errors 8 | . . . . . . . . . . 2 . 1 . . . . 1 . 2 . 2 . . Energy Discharges 9 | . . . . . . . . . . 2 . . . . . . . 2 3 . . . 2 Parts Rejected 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . . . . . 2 . . . . . . 1 1 3 . 3 . . Data Loss (major) 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2602 | . . 56 . 35 . 56 . 154 258 475 . 172 . 50 116 87 828 . . 128 108 . 79 Projectiles 2243 | . . . . . . . . 154 255 293 . 172 . 50 93 87 824 . . 128 108 . 79 Explosions 170 | . . 56 . 35 . 56 . . 3 16 . . . . . . 4 . . . . . . Melee 189 | . . . . . . . . . . 166 . . . . 23 . . . . . . . . Knockbacks 164 | . . . . . . . . 6 9 10 1 9 . 2 1 5 83 . 3 2 12 3 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 151 | . . . . . . . . 4 8 10 1 8 . 2 1 5 74 . 3 2 12 3 18 Secondary 13 | . . . . . . . . 2 1 . . 1 . . . . 9 . . . . . . Self-Inflicted Damage 458 | . . 32 . 102 . 154 . . 5 89 . . . . . . 62 . . . . . 14 Shots 12 | . . 1 . 3 . 4 . . 2 1 . . . . . . 1 . . . . . . Rammed 6 | 1 . . . . . . . . . . . . . . . . . . . . . . 5 Targets Rammed 6 | 1 . . . . . . . . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 381 | . 12 8 . 9 226 348 . . 22 235 . 59 . 5 . 2 381 . 185 196 198 9 28 Average Temperature 69 | . 6 3 . 9 71 116 . . 5 37 . 12 . 5 . 2 85 . 49 51 67 5 7 Received Heat Transfer 4595 | . 288 402 . 351 438 285 . 42 432 309 . 99 . 63 24 135 1066 . 249 13 39 39 321 Effects 4 | . . . . . . 2 . . . . . . . . . . 2 . . . . . . Shutdowns 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . 1 5 . . . 2 1 2 Total Turns 268 | . . . . . . . . . . . . . . . . 12 171 . . . 38 10 37 Longest Duration 72 | . . . . . . . . . . . . . . . . 12 72 . . . 25 10 32 Robots Corrupted 5 | . . . . . . . . . . 3 . . . . . . . . 2 . . . . Combat Hostiles 4 | . . . . . . . . . . 2 . . . . . . . . 2 . . . . Parts Fried 12 | . . . . . . 1 . 2 . 1 . . . . . . 2 . 6 . . . . Impact Corruptions 9 | . . . . . . . . . 1 4 . . . . . . 4 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 700 | . . . . . . 200 . 150 . 200 . . . . . . 150 . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 1 . 1 1 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Gar Fac Gar Fac DSF Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Peak Influence 1780 | . 164 549 185 1248 833 1390 729 729 1360 714 . . . . 235 1164 1780 . . . . 172 178 Initial 729 | . . 4 180 120 655 539 729 513 546 714 . . . . 32 82 611 . . . . . 90 Average 594 | . 43 311 182 743 743 1009 729 633 1127 389 . . . . 109 642 1158 . . . . 83 82 Maximum Alert Level 5 | . . 2 . 4 3 4 3 3 4 3 . . . . 1 4 5 . . . . . . Low Security (%) 25 | 100 100 31 100 8 . . . . . . . . . . 93 7 . . . . . 100 100 Level 1 12 | . . 22 . 15 . . . . . 54 . . . . 6 18 . . . . . . . Level 2 19 | . . 46 . 12 17 12 . 68 8 39 . . . . . 26 7 . . . . . . Level 3 27 | . . . . 50 82 42 100 31 19 6 . . . . . 40 45 . . . . . . Level 4 14 | . . . . 13 . 45 . . 71 . . . . . . 7 35 . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . . 11 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Squads Dispatched 45 | . 3 2 . . 5 . . 2 . 9 . . . . 3 . 14 . 1 . . . 6 Investigation 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Extermination 7 | . . . . . 2 . . . . 2 . . . . . . 2 . . . . . 1 Reinforcement 15 | . 1 2 . . 1 . . 2 . 4 . . . . . . 3 . . . . . 2 Assault 12 | . . . . . 2 . . . . 3 . . . . . . 6 . 1 . . . . Garrison 9 | . . . . . . . . . . . . . . . 3 . 3 . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Mat Mat Gar Fac Gar Fac DSF Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Distress Signals 8 | . 1 1 . . 3 . . . . 2 . . . . 1 . . . . . . . . Communications Jammed 26 | . . . . . . . . . . . . . . . . . 26 . . . . . . Distress Signals 26 | . . . . . . . . . . . . . . . . . 26 . . . . . . Times Spotted 475 | . 25 46 . 28 29 25 . 9 27 29 2 9 . 14 16 28 82 . 13 60 8 8 17 Peak Tracking Total 19 | . 8 5 . 8 7 9 . 3 7 7 2 4 . 5 5 9 11 . 8 19 4 3 8 Tactical Retreats 33 | . 1 5 . 2 2 2 . 1 . 5 . 2 . 1 1 4 5 . . . . 1 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Gar Fac Gar Fac DSF Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Traps Triggered 15 | . 1 . . . 2 . . 2 4 2 . . . . 1 2 . . . . . . 1 Indirectly 6 | . . . . . . . . 2 4 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . 1 . . . . . . . . . . . . . . 11 . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Jun Mat Mat Mat Gar Fac Gar Fac DSF Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Machines Disabled 36 | . . 2 . 7 . 5 . . 6 5 . . . . 1 5 4 . . 1 . . . Max in Single Turn 2 | . . 1 . 1 . 1 . . 1 2 . . . . 1 1 2 . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Relay 12 | . . . . 3 . 3 . . 3 . . . . . . 3 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Mat Mat Gar Fac Gar Fac DSF Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Machines Accessed 56 | . 7 8 2 3 9 1 1 . 3 7 . . . . 3 2 2 . . 3 . 2 3 Terminals 45 | . 7 8 1 3 8 1 1 . 3 4 . . . . 2 2 2 . . . . 1 2 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . 1 1 Total Hacks 121 | . 21 21 5 5 19 1 1 . 4 13 . . . . 4 3 5 . . 6 . 3 10 Successful 54 | . 8 10 3 2 5 1 1 . . 9 . . . . 2 2 2 . . 6 . . 3 Failed 67 | . 13 11 2 3 14 . . . 4 4 . . . . 2 1 3 . . . . 3 7 Catastrophic 13 | . 3 1 1 . 5 . . . 1 2 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 46 | . 13 9 3 1 6 . . . . 8 . . . . 1 1 . . . . . . 4 Terminals 104 | . 21 21 4 5 18 1 1 . 4 9 . . . . 3 3 5 . . . . 1 8 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . 2 2 Terminal Hacks 35 | . 5 7 1 2 3 1 1 . . 3 . . . . 1 1 2 . . 6 . . 2 Record 7 | . . . . . . . . . . . . . . . . . . . . 6 . . 1 Prototype ID Bank 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . Open DSF 5 | . . . . . 1 . 1 . . 1 . . . . . . 2 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . 1 2 . . 1 . . . . . . . . . 1 . . . . . . . . Unreport Threat 5 | . 2 1 . . . . . . . 2 . . . . . . . . . . . . . Locate Traps 4 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . 1 Garrison Registry 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . Unlock Access 3 | . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 12 | . 3 3 1 . 1 . . . . 2 . . . . . 1 . . . . . . 1 Terminals 12 | . 3 3 1 . 1 . . . . 2 . . . . . 1 . . . . . . 1 Track 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 2 2 1 . 1 . . . . 2 . . . . . 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 7 8 1 3 9 . 1 . 3 3 . . . . 3 2 1 . . . . 2 3 Full Trace Events 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Time 44 | . . . . . . . . . . 44 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Jun Mat Mat Mat Gar Fac Gar Fac DSF Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 50 | . . . . 12 . 14 . . 12 . . . . . . 12 . . . . . . . Machine Destruction 50 | . . . . 12 . 14 . . 12 . . . . . . 12 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . 1 . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Jun Mat Mat Mat Gar Fac Gar Fac DSF Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Total Allies 14 | . . . . . . . . . . . . . 8 . . 1 . . . 5 . . . Largest Group 8 | . . . . . . . . . . . . . 8 8 3 1 . . . 5 1 . . Highest-Rated Group 279 | . . . . . . . . . . . . . 186 186 75 116 . . . 279 65 . . Highest-Rated Ally 116 | . . . . . . . . . . . . . 31 31 31 116 . . . 65 65 . . Warlord Squad Rendezvous 5 | . . . . . . . . . . . . . . . 2 . 3 . . . . . . Muscle 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Geek 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . Pyro 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 104 | . . . . . . . . . . . . . . 45 18 24 . . . 17 . . . Total Damage 3615 | . . . . . . . . . . . . . . 1055 431 1425 . . . 704 . . . Kills 22 | . . . . . . . . . . . . . . 7 2 11 . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . 1 . . . . . 3 . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Mat Mat Gar Fac Gar Fac DSF Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . . 1 . 1 2 . . . 1 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Jun Mat Mat Mat Gar Fac Gar Fac DSF Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Turns Passed 20966 | 63 1384 2065 106 1509 1687 1039 40 257 1197 1798 372 473 1298 425 498 1583 1839 167 564 879 495 356 872 Spaces Moved 11298 | 34 686 949 66 713 1148 712 35 111 637 850 206 243 798 236 258 794 734 112 356 741 232 170 477 Core 706 | 3 . . . . . . . . . . . . . . . . . . 30 564 . . 109 Treads 8399 | 31 686 949 66 492 . . . 69 637 850 206 243 798 236 258 794 734 112 326 177 232 170 333 Legs 149 | . . . . 149 . . . . . . . . . . . . . . . . . . . Wheels 2009 | . . . . 72 1148 712 35 42 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 35 | . . . . . . . . . . . . . . . . . . . . . . . 35 Fastest Speed 34 | 50 160 160 160 135 100 115 115 115 160 160 160 160 162 162 160 160 145 150 50 50 165 165 34 Average Speed 147 | 150 160 160 160 178 120 115 115 144 160 160 161 161 162 162 160 160 157 150 141 79 165 165 130 Slowest Speed 260 | 160 240 160 160 260 150 115 115 240 160 160 240 162 162 162 162 240 240 150 150 165 165 167 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 96 77 12 73 36 49 1 87 84 18 37 55 84 53 8 77 24 35 68 74 49 5 16 Regions Visited 23 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . . . 1 . 1 . . . . . . 1 1 . . Known Exits Taken 5 | . . . 1 . 1 . 1 . . . . . . . 1 . . . . . 1 . . Unknown Exits Taken 13 | 1 1 1 . . . . . . . 1 1 1 1 1 . . 1 1 1 1 . 1 . Scrap Searched 12 | . . . . . . . . . . . 1 2 4 1 . . . 1 2 . 1 . . Spaces Dug 38 | . . . . . . 1 . . 1 3 8 1 . . 2 1 6 . . 2 3 1 9 Terrain Destroyed 596 | . . 21 . 89 42 165 . 6 28 70 9 9 . 3 5 10 95 . 4 3 14 5 18 Melee 37 | . . . . . . 1 . . 1 3 8 1 . . 2 1 5 . . 2 3 1 9 Projectile 154 | . . . . . 1 5 . 5 13 20 1 8 . 3 3 9 57 . 4 1 11 4 9 AOE 405 | . . 21 . 89 41 159 . 1 14 47 . . . . . . 33 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Mat Mat Gar Fac Gar Fac DSF Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Res Total 14032 | 43 841 1322 67 860 1335 834 34 172 729 1158 225 289 804 266 322 1022 1088 111 390 991 289 220 620 Wait 1031 | . 34 191 . 29 72 16 . 11 15 172 . 14 5 14 25 120 100 . . 131 17 25 40 Move 11266 | 33 685 948 65 712 1148 711 34 110 634 849 205 242 797 235 257 792 733 111 355 740 231 169 470 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 174 | 4 19 24 . 25 13 10 . 7 3 19 2 . 1 2 5 8 17 . 3 7 . 2 3 Fast Attach 76 | 4 5 2 . 1 7 3 . 4 2 5 . 3 . 1 5 8 5 . . 8 1 3 9 Attach 93 | 1 4 10 2 10 4 4 . 1 5 12 2 3 . 1 2 4 15 . 2 5 . 2 4 Detach 26 | . 1 1 . . 1 3 . . 1 3 . 1 . 1 1 1 2 . 2 4 1 . 3 Swap 88 | . . 14 . 6 11 8 . 2 3 7 . 2 . 3 8 2 13 . 2 3 1 . 3 Drop 174 | . 4 31 . 18 15 15 . 10 2 10 2 2 1 1 6 21 7 . 5 15 1 4 4 Fire 942 | . 89 101 . 59 64 62 . 24 54 60 6 21 . 8 9 42 188 . 18 29 34 14 60 Melee 89 | . . . . . . 2 . 3 4 21 8 1 . . 4 16 7 . . 3 3 1 16 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . Rewire 58 | . . . . . . . . . . . . . . . . 8 1 . 3 46 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / [*Low x2] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 1 exit: *Arm) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 64 | -11/Junkyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 11) 774 | -10/Materials | Discovered new exit (range 11) 967 | -10/Materials | Lost 3 parts (2n1w) 988 | -10/Materials | Discovered new exit (range 15) 1200 | -10/Materials | Discovered new exit (range 16) 1335 | -10/Materials | Identified exit to Mines 1448 | -10/Materials | Entered another Materials area 1448 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2066 | -9/Materials | Discovered new exit (range 13) 2495 | -9/Materials | Discovered new exit (range 8) 2547 | -9/Materials | Build established: Scavenger-Mutant 2547 | -9/Materials | Discovered new exit (range 4) 2683 | -9/Materials | Discovered new exit (range 13) 2835 | -9/Materials | Discovered new exit (range 8) 3075 | -9/Materials | Discovered new exit (range 7) 3405 | -9/Materials | Build established: Mutant 3481 | -9/Materials | Discovered new exit (range 4) 3513 | -9/Materials | Entered another Materials area 3513 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3618 | -8/Materials | Identified exit to Garrison 3619 | -8/Materials | Entered Garrison 3694 | -8/Garrison | Triggered checkpoint 3744 | -8/Garrison | Garrison Relay disabled 3884 | -8/Garrison | Triggered checkpoint 3976 | -8/Garrison | Triggered checkpoint 4091 | -8/Garrison | Triggered checkpoint 4134 | -8/Garrison | Lost 3 parts (1p1n1w) 4264 | -8/Garrison | Discovered new exit (range 12) 4286 | -8/Garrison | Discovered new exit (range 52) 4286 | -8/Garrison | Discovered new exit (range 23) 4286 | -8/Garrison | Discovered new exit (range 57) 4470 | -8/Garrison | Triggered checkpoint 4509 | -8/Garrison | Garrison Relay disabled 4601 | -8/Garrison | Found Powered Armor 4607 | -8/Garrison | Found Powered Armor 4611 | -8/Garrison | Found Powered Armor 4617 | -8/Garrison | Found Powered Armor 4925 | -8/Garrison | Triggered checkpoint 4970 | -8/Garrison | Garrison Relay disabled 5128 | -8/Garrison | Entered Factory 5128 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5250 | -7/Factory | Discovered new exit (range 15) 5500 | -7/Factory | Discovered new exit (range 16) 5528 | -7/Factory | First assault squad dispatched 5534 | -7/Factory | Build established: Scavenger-Mutant 5735 | -7/Factory | Discovered new exit (range 7) 6318 | -7/Factory | Build established: Mutant 6680 | -7/Factory | Build established: Tank 6799 | -7/Factory | Cargo convoy interrupted 6815 | -7/Factory | Identified exit to Garrison 6815 | -7/Factory | Entered Garrison 6886 | -7/Garrison | Triggered checkpoint 7000 | -7/Garrison | Destroyed 11 combat bots 7206 | -7/Garrison | Triggered checkpoint 7270 | -7/Garrison | Triggered checkpoint 7319 | -7/Garrison | Garrison Relay disabled 7445 | -7/Garrison | Discovered new exit (range 15) 7465 | -7/Garrison | Discovered new exit (range 66) 7465 | -7/Garrison | Discovered new exit (range 7) 7465 | -7/Garrison | Discovered new exit (range 74) 7526 | -7/Garrison | Triggered checkpoint 7533 | -7/Garrison | Build established: Mutant 7608 | -7/Garrison | Triggered checkpoint 7696 | -7/Garrison | Garrison Relay disabled 7763 | -7/Garrison | Triggered checkpoint 7806 | -7/Garrison | Garrison Relay disabled 7854 | -7/Garrison | Entered Factory 7894 | -7/Factory | Identified exit to DSF 7894 | -7/Factory | Entered DSF 7943 | -7/DSF | Additional patrols routed to DSF 8081 | -7/DSF | Sterilization system engaged 8101 | -7/DSF | Ambient heat levels rising (+10) 8116 | -7/DSF | Ambient heat levels rising (+10) 8129 | -7/DSF | Discovered new exit (range 13) 8131 | -7/DSF | Ambient heat levels rising (+10) 8146 | -7/DSF | Ambient heat levels rising (+10) 8151 | -7/DSF | Entered Garrison 8185 | -7/Garrison | Triggered checkpoint 8251 | -7/Garrison | Garrison Relay disabled 8420 | -7/Garrison | Destroyed 8 combat bots 8474 | -7/Garrison | Destroyed 7 combat bots 8481 | -7/Garrison | Lost 5 parts (1n2u2w) 8488 | -7/Garrison | Triggered checkpoint 8550 | -7/Garrison | Triggered checkpoint 8655 | -7/Garrison | Garrison Relay disabled 8692 | -7/Garrison | Discovered new exit (range 14) 8719 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8909 | -7/Garrison | Discovered new exit (range 8) 8967 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8992 | -7/Garrison | Triggered checkpoint 9042 | -7/Garrison | Garrison Relay disabled 9137 | -7/Garrison | Triggered checkpoint 9285 | -7/Garrison | Discovered new exit (range 10) 9348 | -7/Garrison | Entered Factory 9348 | -6/Factory | Evolved 2 slots: Utility x2 9899 | -6/Factory | Repaired Powered Armor 10132 | -6/Factory | Spotted B-75 Beast 10373 | -6/Factory | Lost 6 parts (1p2n2u1w) 11098 | -6/Factory | First assault squad dispatched 11134 | -6/Factory | Discovered new exit (range 9) 11146 | -6/Factory | Entered Lower Caves 11174 | -6/Lower Caves | Spotted B-75 Beast 11255 | -6/Lower Caves | Met a Warlord Commander 11256 | -6/Lower Caves | Learned location of Warlord (-5) 11261 | -6/Lower Caves | Found Encrypted Comm Array 11464 | -6/Lower Caves | Learned Factory stockpile data 11509 | -6/Lower Caves | Discovered new exit (range 5) 11518 | -6/Lower Caves | Entered another Lower Caves area 11519 | -6/Lower Caves | Encountered a Warlord checkpoint 11583 | -6/Lower Caves | Discovered new exit (range 13) 11959 | -6/Lower Caves | Discovered new exit (range 20) 11991 | -6/Lower Caves | Entered Zion 12081 | -6/Zion | Discovered new exit (range 11) 12107 | -6/Zion | Gained Derelict followers 12281 | -6/Zion | Received a hallucinogenic algorithm 12406 | -6/Zion | Learned 4 Factory zone layouts 13021 | -6/Zion | Found CR-A16's Pointy Stick 13057 | -6/Zion | Gained Derelict followers 13289 | -6/Zion | Entered Proximity Caves 13289 | -5/Proximity Caves | Accompanied by 8 allies 13555 | -5/Proximity Caves | Learned location of 1 exit from Factory 13619 | -5/Proximity Caves | Learned 12 Factory zone layouts 13703 | -5/Proximity Caves | Discovered new exit (range 6) 13704 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13714 | -5/Proximity Caves | Entered Factory 13714 | -5/Factory | Accompanied by 3 allies 13714 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13715 | -5/Factory | Identified exit to Factory 13784 | -5/Factory | Build established: Scavenger-Mutant 13866 | -5/Factory | Joined by Warlord Geek squad 13951 | -5/Factory | Garrison activated, responded to threat 13991 | -5/Factory | Identified exit to Garrison 14137 | -5/Factory | Discovered new exit (range 7) 14143 | -5/Factory | Joined by Warlord Pyro squad 14212 | -5/Factory | Entered Garrison 14212 | -5/Garrison | Accompanied by 1 ally 14277 | -5/Garrison | Triggered checkpoint 14346 | -5/Garrison | Garrison Relay disabled 14537 | -5/Garrison | Spotted B-90 Cyclops 14620 | -5/Garrison | Destroyed B-90 Cyclops 14663 | -5/Garrison | Spotted B-75 Beast 14704 | -5/Garrison | Rewired B-86 Titan 14733 | -5/Garrison | Destroyed B-75 Beast 14808 | -5/Garrison | Revealed the true nature of CR-A16's Pointy Stick 14904 | -5/Garrison | Triggered checkpoint 14915 | -5/Garrison | Triggered checkpoint 15011 | -5/Garrison | Discovered new exit (range 12) 15036 | -5/Garrison | Spotted B-75 Beast 15040 | -5/Garrison | Destroyed B-75 Beast 15154 | -5/Garrison | Triggered checkpoint 15190 | -5/Garrison | Garrison Relay disabled 15325 | -5/Garrison | Build established: Mutant 15332 | -5/Garrison | Triggered checkpoint 15435 | -5/Garrison | Discovered new exit (range 11) 15468 | -5/Garrison | Triggered checkpoint 15519 | -5/Garrison | Garrison Relay disabled 15588 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15674 | -5/Garrison | Triggered checkpoint 15777 | -5/Garrison | Discovered new exit (range 12) 15795 | -5/Garrison | Entered Factory 16017 | -5/Factory | Garrison activated, responded to threat 16240 | -5/Factory | Joined by Warlord Chimera squad 16395 | -5/Factory | First assault squad dispatched 16471 | -5/Factory | Joined by Warlord Muscle squad 16653 | -5/Factory | Cargo convoy interrupted 16781 | -5/Factory | Joined by Warlord Geek squad 17036 | -5/Factory | Lost 7 parts (1p2n4u) 17225 | -5/Factory | Spotted B-75 Beast 17252 | -5/Factory | Destroyed B-75 Beast 17344 | -5/Factory | Discovered new exit (range 21) 17453 | -5/Factory | Destroyed 8 combat bots 17634 | -5/Factory | Entered Upper Caves 17733 | -5/Upper Caves | Encountered a Warlord checkpoint 17742 | -5/Upper Caves | Learned 4 Factory zone layouts 17778 | -5/Upper Caves | Discovered new exit (range 13) 17801 | -5/Upper Caves | Entered another Upper Caves area 18158 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18167 | -5/Upper Caves | Core integrity fell below 50% 18330 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18344 | -5/Upper Caves | System corruption reached 10% 18357 | -5/Upper Caves | Discovered new exit (range 17) 18365 | -5/Upper Caves | Entered Warlord 18376 | -5/Warlord | Lost 6 parts (1p3n2u) 18383 | -5/Warlord | System corruption cleaned by Quarantine Array 18563 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 18712 | -5/Warlord | Met Warlord 18732 | -5/Warlord | Learned location of Testing (-3) 18732 | -5/Warlord | Learned 4 Armory zone layouts 18732 | -5/Warlord | Learned 4 Armory zone layouts 18732 | -5/Warlord | Learned 4 Testing zone layouts 18733 | -5/Warlord | Learned Factory repair station intel 18737 | -5/Warlord | Warlord's base attacked by MAIN.C 18858 | -5/Warlord | Spotted B-86 Titan 18858 | -5/Warlord | Spotted B-75 Beast 19005 | -5/Warlord | Spotted B-86 Titan 19008 | -5/Warlord | Destroyed B-86 Titan 19056 | -5/Warlord | P-80 Master assimilated allied Archangel 6a 19060 | -5/Warlord | P-70 Sage assimilated allied KE-F2J(g) 19067 | -5/Warlord | Spotted KE-F2J(g) 19069 | -5/Warlord | Spotted Executioner 19087 | -5/Warlord | Warlord forces counterattacked 19159 | -5/Warlord | Spotted Striker 19169 | -5/Warlord | Spotted Striker 19232 | -5/Warlord | Discovered new exit (range 8) 19237 | -5/Warlord | Spotted Striker 19237 | -5/Warlord | Spotted Striker 19242 | -5/Warlord | Build established: Scavenger-Mutant 19244 | -5/Warlord | Entered Proximity Caves 19244 | -4/Proximity Caves | Accompanied by 1 ally 19689 | -4/Proximity Caves | Discovered exit to Factory (range 13) 19739 | -4/Proximity Caves | Entered Factory 19739 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 19741 | -4/Factory | Loaded intel: 6 repair station locations 20022 | -4/Factory | Discovered new exit (range 7) 20095 | -4/Factory | Entered Research 20095 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20096 | -3/Research | Identified exit to Armory 20618 | -3/Research | Garrison activated, responded to threat 20900 | -3/Research | Core integrity fell below 50% 20916 | -3/Research | Lost 17 parts (2p5n8u2w) 20921 | -3/Research | System corruption reached 10% 20938 | -3/Research | Core integrity fell below 20% 20958 | -3/Research | Lost 3 parts (3n) 20967 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 20937_ Slug penetrates Wall. 20938_ Acquired 80 matter. 20939_ Slammed into H-77 Assassin. 20939_ K-01 Serf collects debris. 20940_ Slammed into H-77 Assassin. 20941_ Destabilizing: System interference. 20941_ Enh. Optical Array temporarily disabled. 20941_ Armor Integrity Analyzer temporarily disabled. 20941_ Enh. Optical Array temporarily disabled. 20941_ Penetrated by Slug. 20941_ K-01 Serf destroyed. 20941_ Slug penetrates Wall. 20942_ Slammed into H-77 Assassin. 20942_ K-01 Serf collects debris. 20946_ System corrupted: Energy discharge (-19). 20946_ Slammed into K-01 Serf. 20961_ Triggered EM Surge Trap. 20961_ The floor emits a surge of raw power. 20961_ System corrupted (+5). 20965_ >LA&S D111,BH4H64OCDX/6 Map ----- +----------------------------------------------------+ | ???????????" ??????????????????????????????????? | | ???????????" ?? #?????????????????????????????? | | ??????????"" """ #?????????????????????????????? | | ####??????"T """ +?????????????????????????????? | | #?????#"" """ #?????????????????????????????? | | #?????#"" *#?????????????????????????????? | | ??????#"" #?????????????????????????????? | | ????????#"" """ #?????????????????????????????? | | ##########" """ #?????????????????????????????? | | / """ #?????????????????????????????? | | ########## #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????####/######?????????????????????????????? | | #########???# #??????????????????????????????????? | | #???# #??????????????????????????????????? | | #??##/#####??????????????????????????????? | | "" #??# #??????????????????????????????? | | """ #??# #??????????????????????????????? | | ?T #??# ! #??????????????????????????????? | | """ #??# !#?????????????????? ??????????? | | "" #??# #####?????????? ???????????? | | #??# ]# ###+#### ! ???????????? | | #??###+#### / ???????????????? | | ##########???# #??????????????????????? | | ?????? #???# ### ###????????????????????? | | ???? #???# # @ #????????????????????? | | ?? #???# # #????????????????????? | | #???# ######## > ???????????????????? | | #???# #??????# ###??????????????????? | | """"" #???# #??????# #????????????????????? | | ??""""" ????# #??????## ##????????????????????? | | ????""" ?????#+????????# #?????????????????????? | | ??????##???????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????? ??##+####????????????? | | ??????????????????????? ?? #????????????? | | ??????????????????????? ?? #????????????? | | ??????????????????????? H ?? #????????????? | | ??????????????????????? ?? #????????????? | | ??????????????????????? ?? #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# +????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #??? ????????? | | #?????????????????????????????# #??? ???????? | | +?????????????????????????????# #??? ???????? | | #?????????????????????????????# ####+###?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 65 Energy Generation 45 Energy Capacity 790 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 1500 Resistance: KI 30 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Giant Slayer Challenges ------------ None Game ------ Seed XenonBattleSpoofer Manual? 0 Play Time 03:13:22 Cumulative 340.8 hours Start 2023.03.11 @ 17:45:46 End 2023.03.11 @ 22:41:53 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 419 Rogue 419 Adventurer 0 Explorer 0 Win Type - Total 35 Types 25/0/7/3/0/0/0/0/0 Lore% 84 Gallery% 80 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcce327e-5b6e-4ccc-8aa5-dd5f27ada523