Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.01 @ 16:25:35 Player: damn rats Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (180) 900 Value Destroyed (9691) 9691 Prototype IDs (102) 2040 Alien Tech Used (13) 2600 Bonus (13864) 13864 TOTAL SCORE: 40195 Bonus ------- High Alert Combat Kills 1054 Follower Combat Kills 1566 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Met Zhirov 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1356 Cogmind --------- Core Integrity 63/1850 Matter 235/300 Energy 350/350 System Corruption 95% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (7) ---- Superbattery (325) Long-range Tractor Beam Transdimensional Reconstructor Potential Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Armored Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit Experimental Energy Well Advanced Targeting Computer Energy Filter Heavy Regenerative Plating Heavy Regenerative Plating AEGIS Remote Shield Advanced Field Recycling Unit > --- WEAPON ----------- Potential Cannon Battle Cannon > --- INVENTORY -------- Zero-point Reactor Experimental Energy Well Experimental Energy Well Superbattery Long-range Tractor Beam Transdimensional Reconstructor Gamma Rifle Gamma Rifle Heavy Disruptor Cannon Potential Cannon Omega Cannon Advanced Micro-nuke Launcher Greatsword [Rating: 209] Favorites ----------- Power Light Quantum Reactor Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Flight Unit Utility Ghost Barrier Device Experimental Sensor Array Storage Cargo Storage Unit Processor Experimental Signal Interpreter Hackware Ghost Barrier Protection Layered Light Armor Plating Artifact Matter Drive Weapon Kinetic Spear Energy Gun Tachyon Dispersion Ray Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Omega Cannon Launcher Enhanced Gamma Bomb Array Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . Utility 10 | . . . . . 2 2 . . . . 2 . . . . . 1 . . . . 2 . . . . . . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 397 | 11 19 4 2 3 14 3 2 1 2 1 4 1 . 4 6 3 21 15 2 5 2 15 9 7 6 6 6 15 24 15 33 25 111 Power 33 | 1 2 . . 1 2 . . . . . . . . . . . 3 1 . . . 1 . . 1 1 . 2 3 . 5 4 6 Engine 8 | 1 2 . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 1 Core 5 | . . . . . 2 . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . Reactor 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 3 . 5 3 5 Propulsion 80 | 4 4 2 . . 1 . 1 . . . 1 . . 1 . . 8 1 1 . . 4 3 . 3 . . 7 3 8 6 3 19 Treads 24 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 3 9 Leg 9 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hover 14 | . . . . . . . . . . . . . . . . . 4 . . . . 4 . . . . . . . 1 1 . 4 Flight 31 | . . 2 . . 1 . 1 . . . 1 . . 1 . . 4 1 1 . . . 3 . 3 . . 7 3 3 . . . Utility 163 | 2 3 1 . 1 5 3 1 1 1 1 2 1 . 2 5 3 9 10 . 3 2 7 6 7 2 4 6 6 15 3 11 6 34 Device 96 | 1 2 1 . 1 2 1 1 . 1 . . 1 . . 2 1 5 5 . 1 2 5 5 7 1 2 5 3 6 1 6 4 24 Storage 14 | . 1 . . . . . . 1 . . . . . . 2 . . 2 . . . 1 1 . 1 . . . 1 . 2 . 2 Processor 20 | 1 . . . . 2 1 . . . . 1 . . . 1 . 2 1 . . . . . . . 1 1 1 5 . . 1 2 Hackware 16 | . . . . . . 1 . . . . 1 . . 1 . 1 . . . 2 . 1 . . . 1 . 1 1 2 3 . 1 Protection 14 | . . . . . 1 . . . . 1 . . . 1 . 1 2 2 . . . . . . . . . . . . . 1 5 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Weapon 121 | 4 10 1 2 1 6 . . . 1 . 1 . . 1 1 . 1 3 1 2 . 3 . . . 1 . . 3 4 11 12 52 Energy Gun 22 | 1 5 . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 10 Energy Cannon 30 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 2 1 5 3 17 Ballistic Gun 11 | 3 2 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Ballistic Cannon 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 14 Launcher 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Special Weapon 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . . . . 1 . . . . 1 1 . . 2 . . . . . . . . . . . 3 4 3 1 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . 1 . . . . . . . . 1 . . . 1 . 2 . . . . 1 . . 5 . 1 4 10 1 6 . 4 Corrupted Parts 13 | . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . 7 System Corruption 78 | . 4 . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . 16 . 50 Parts Lost 99 | . 5 . . . . . . . . . . . . . 4 2 . 1 1 . 3 . 4 3 . 1 3 1 11 10 1 6 43 Power 15 | . 2 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 2 . 2 5 Propulsion 31 | . . . . . . . . . . . . . . . 2 . . 1 . . 1 . . 2 . 1 . . 5 5 . 3 11 Utility 34 | . 1 . . . . . . . . . . . . . 2 1 . . . . 2 . 2 1 . . 2 1 2 1 1 . 18 Weapon 19 | . 2 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . 2 2 . 1 9 Highest Loss Streak 14 | . 3 . . . . . . . . . . . . . 4 2 . 1 1 . 3 . 4 3 . 1 3 1 8 9 1 2 14 Average Slot Usage (%) 74 | . 95 93 79 85 62 82 90 92 90 92 93 93 93 96 95 70 80 88 88 88 81 84 87 69 64 80 76 77 66 30 73 64 62 Engine 1 | . 12 14 14 14 7 . . . . . . . . . . . 3 4 . . . . . . . . . . . 1 . . . Core 1 | . . . . . 1 7 7 7 7 7 6 6 6 6 6 5 . . 5 5 5 5 4 . . . . . . . 2 . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 4 6 6 Treads 5 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 15 15 8 Leg 1 | . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Hover 1 | . . . . . . . . . . . . . . . . . 4 . . . . 14 13 . . . . . . 1 3 . 2 Flight 9 | . . 20 28 28 24 23 28 30 30 30 26 26 26 26 23 13 16 23 23 23 20 5 7 19 18 17 14 18 19 3 . . . Device 9 | . 8 17 28 28 14 18 18 15 13 15 13 15 20 20 17 18 8 9 5 5 8 8 7 9 6 10 8 7 4 . 8 6 8 Storage 4 | . 9 5 . . . . . 6 7 7 6 3 . . 2 6 5 4 5 5 . 4 4 5 7 10 7 4 . . 6 5 3 Processor 9 | . 10 . . . 3 13 15 15 15 14 12 13 13 8 11 6 15 19 23 21 17 15 15 13 10 14 17 19 16 4 4 5 5 Hackware 10 | . . . . . . 4 4 . . . 6 6 6 10 7 11 11 8 5 8 17 21 18 10 10 12 14 15 13 12 16 15 10 Protection 3 | . . . . . 2 7 7 7 7 8 13 13 13 13 12 1 5 6 11 9 4 . . . . . . . . . . 1 2 Energy Gun 2 | . 14 11 . 14 7 7 7 7 2 . . . . . . . . . . . . . . . . . . . . . . 1 2 Slashing Weapon 1 | . . . . . . . . . 4 7 6 . . 3 5 6 5 1 . . . . . . . . . . . 3 6 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 4 10 10 10 12 12 9 5 1 . . . Naked Turns 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Heaviest Build 220 | 9 15 13 7 12 18 18 18 22 22 19 22 22 20 24 27 19 25 31 24 27 21 35 35 15 12 36 16 28 36 12 201 220 215 Greatest Support 310 | 40 40 40 8 14 18 18 22 22 22 22 23 23 23 27 27 19 50 25 25 25 25 36 36 17 23 23 18 45 45 14 290 300 310 Greatest Overweight (x) 13 | . . . . . . . . . . . . . . . . . 1 8 . 1 . . . 1 . 1 . . . 2 . . 13 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 32 | 5 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 7 32 32 32 Average Capacity 15 | 5 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 24 32 25 Most Carried 22 | 5 7 6 5 5 5 4 5 5 5 4 3 5 5 5 5 4 5 5 5 5 5 5 5 3 5 5 5 5 5 7 13 18 22 Average Carried 9 | 1 5 4 4 3 4 3 4 4 3 3 2 4 4 4 4 3 4 4 4 4 4 2 1 2 3 3 4 4 4 4 8 14 18 Final Capacity 32 | 5 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 7 32 32 7 Final Carried 15 | 5 3 5 5 5 4 4 5 5 3 3 4 5 5 5 4 4 5 5 4 4 5 4 2 3 5 4 5 5 4 7 13 15 5 Class Distribution -------------------- 28% | Wizard-Mutant 16% | Hacker-Mutant 16% | Hacker-Scout 9% | Hacker-Sprinter 6% | Generator-Mutant 6% | Scavenger-Mutant 4% | Mutant 3% | Scout 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scout | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Assassin | -6/Deep Caves Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Extension Hacker-Scout | -5/Cetus Hacker-Scout | -5/Archives Hacker-Scout | -5/Hub_04(d) Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -3/Section 7 Hacker-Mutant | -2/Research Wizard-Mutant | -2/Testing Wizard-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 5738 | 346 156 40 . 89 41 . 107 53 . 30 . . . 90 20 . 240 154 72 174 55 139 79 13 . 74 111 122 137 78 367 361 2590 Remotely 1265 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1265 Salvage Created 11252 | 157 289 40 . 49 32 . 79 . 24 . . . . . 20 . 262 142 155 210 217 139 351 . . 98 534 149 226 184 1297 1289 5309 Parts 491 | 17 14 4 . 3 4 . 6 . 1 . . . . . . . 9 5 3 20 10 7 13 . . 7 18 5 5 13 58 49 220 Haulers Intercepted 10 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 1 2 . 2 . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 Retrieved Matter 209 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 151 Parts Self-Destructed 15 | . . . . . . . 4 . . . . . . . . . . . . . . . 5 . . 6 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 116 | . 5 2 . 3 . . 3 . . . . . . . . . . 2 1 . 1 . 4 . . 1 1 . . 4 15 15 59 Melee 24 | . . . . . . . . . . . . . . . . . . 2 1 . . . 4 . . 1 1 . . 3 5 7 . Guns 18 | . 4 2 . 3 . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Cannons 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 4 23 AOE 14 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Classes Destroyed 18 | 2 2 1 . . 1 . . . . . . . . . . . 2 1 1 1 1 . 1 . . 1 . . . . 1 . 3 Worker 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 10 Builder 6 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 1 2 . 2 . . Recycler 6 | 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 2 Mechanic 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Operator 10 | . . . . . . . . . . . . . . . . . . . . 6 1 . . . . . . . . 1 . 1 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 7 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 3 Swarmer 31 | . . 2 . 3 . . 3 . . . . . . . . . . . . . . . 4 . . . . . . 4 4 . 11 Grunt 23 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 7 4 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 19 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 16 Programmer 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 6 18 Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 10 | 5 2 2 . 2 1 . 3 . 1 . . . . . . . 1 1 1 4 3 1 4 . . 1 3 1 1 2 4 8 10 Combat Bots Only 7 | . 2 2 . 2 . . 3 . . . . . . . . . . 1 1 . 1 . 4 . . 1 1 . . 2 3 6 7 Max Kills in Single Turn 5 | 1 1 1 . 1 1 . 1 . 1 . . . . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Melee 1 | . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . 1 1 . . 1 1 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Damage Taken 25080 | . 493 16 . 23 145 . 17 . 50 . . 25 . . 681 95 . 237 104 . 574 155 379 247 . 143 302 248 1669 1080 1051 2563 14783 Core 3997 | . 76 . . . . . . . . . . 25 . . 200 28 . 24 22 . 240 67 138 106 . 49 67 40 407 592 129 309 1478 Absorbed by Shields 5162 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 623 328 4211 Reduced by Siege Mode 1746 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 48 1646 Core Remaining (%) 77 | 100 . . . 69 100 . . . . 100 . . . . . 70 . . . . 71 . . . . 68 . . 58 . 57 . . Volleys Fired 488 | 12 47 2 . . 2 . . . . . . 2 . . . . . . . 27 . . . . . . . . 2 2 47 42 303 Largest 3 | 1 2 2 . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 1 2 2 3 Hottest 294 | 20 100 60 . . 100 . . . . . . 75 . . . . . . . 35 . . . . . . . . 98 94 188 180 294 Shots Fired 518 | 12 56 4 . 8 6 . 10 . . . . 2 . . . . . . . 27 . . . . . . . . 2 2 48 46 295 Gun 213 | 12 47 4 . 8 4 . 10 . . . . . . . . . . . . 27 . . . . . . . . . . 14 16 71 Cannon 250 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 2 34 30 180 Launcher 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 Special 11 | . 9 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 138 | 12 10 2 . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . 18 69 Thermal 183 | . 9 . . 8 6 . 10 . . . . 2 . . . . . . . . . . . . . . . . 2 . . . 146 Explosive 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Electromagnetic 195 | . 37 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 48 28 78 Robot Hit Streak 46 | 10 11 12 . 20 24 . 25 . . . . . . . . . . . . 5 . . . . . . . . . 1 12 19 46 Robot Miss Streak 3 | 2 3 . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . 1 3 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Autonomous 22 | . . . . 8 4 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 529 | 10 34 2 . 8 4 . 8 . 1 . . . . . 1 . 3 12 11 20 3 1 9 . . 2 15 1 12 11 61 72 228 Core Hits 312 | 6 11 2 . 3 1 . 3 . 1 . . . . . . . 3 4 4 13 5 1 7 . . 2 10 1 6 6 27 34 162 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 29 | . 1 . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 2 . . 1 5 3 14 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Blast 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 13 Corrupt 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sever 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Puncture 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . 1 . . . Melee Attacks 265 | . . . . . 2 . . . 7 . 3 . . 4 2 1 7 17 16 . 10 6 23 . . 3 28 7 28 14 37 50 . Impact 28 | . . . . . 2 . . . . . . . . . . . . 8 8 . 10 . . . . . . . . . . . . Slashing 128 | . . . . . . . . . 7 . 3 . . 4 2 1 7 9 8 . . . . . . . . . . . 37 50 . Piercing 109 | . . . . . . . . . . . . . . . . . . . . . . 6 23 . . 3 28 7 28 14 . . . Sneak Attacks 33 | . . . . . . . . . 1 . . . . . . . 3 4 2 . 2 1 4 . . . 5 1 4 . 1 5 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 4 . 2 . 2 . . Damage Inflicted 38291 | 135 550 24 . 223 93 . 247 . 120 . . . . . 115 . 391 794 572 550 708 146 584 . . 192 1140 194 1053 462 3098 5622 21278 Guns 3265 | 130 429 21 . 223 93 . 247 . . . . . . . . . . . . 550 . . . . . . . . . . 210 194 1168 Cannons 16536 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 1112 1864 13523 Explosions 7057 | . 108 . . . . . . . . . . . . . . . . . . . 533 . . . . . . . . . . . 6416 Melee 11013 | . . . . . . . . . 120 . . . . . 115 . 391 794 572 . 175 146 584 . . 192 1140 194 1053 425 1665 3447 . Ramming 420 | 5 13 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 117 171 Kinetic 8867 | 130 72 . . . . . . . . . . . . . . . . . . 550 . . . . . . . . . . . 1472 6643 Thermal 11400 | . 108 . . 223 93 . 247 . . . . . . . . . . . . . . . . . . . . . . . . . 10729 Explosive 679 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 679 Electromagnetic 5912 | . 357 21 . . . . . . . . . . . . . . . . . . 533 . . . . . . . . 37 1322 586 3056 Impact 704 | . . . . . . . . . . . . . . . . . . 298 231 . 175 . . . . . . . . . . . . Slashing 6575 | . . . . . . . . . 120 . . . . . 115 . 391 496 341 . . . . . . . . . . . 1665 3447 . Piercing 3734 | . . . . . . . . . . . . . . . . . . . . . . 146 584 . . 192 1140 194 1053 425 . . . Highest Corruption 95 | . 5 5 5 5 . . . . . . . . . . . . . 8 8 8 8 2 2 2 2 3 2 2 2 . 19 14 95 Average Corruption 21 | . 4 5 5 5 . . . . . . . . . . . . . 6 8 8 8 2 2 2 2 2 1 2 2 . 15 11 41 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 443 | . 4 2 4 13 . . . . . . . . . . . . . 13 10 6 3 . 4 1 . 3 . 2 3 . 49 54 272 Message Errors 115 | . . . 2 5 . . . . . . . . . . . . . 6 1 3 . . 3 . . 1 . 1 1 . 14 19 59 Matter Fused 79 | . . 1 1 1 . . . . . . . . . . . . . 1 6 2 2 . . . . . . . . . 12 7 46 Heat Flow Errors 43 | . 1 . 1 2 . . . . . . . . . . . . . 2 1 1 . . . 1 . 2 . 1 2 . 2 4 23 Energy Discharges 34 | . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 6 7 17 Parts Rejected 9 | . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 3 3 Data Loss (minor) 36 | . 1 . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 4 5 23 Data Loss (major) 18 | . . 1 . 1 . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . 3 1 9 Misfires 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 Alerts 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 Misdirections 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 4 44 Weapon Failures 40 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3883 | . . . . . . . . . . . . . . . 102 . . 147 10 . 139 . 43 . . . . . 4 19 496 996 1927 Projectiles 2153 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 471 1643 Explosions 345 | . . . . . . . . . . . . . . . . . . . . . 61 . . . . . . . . . . . 284 Melee 1385 | . . . . . . . . . . . . . . . 102 . . 147 10 . 78 . 43 . . . . . 4 19 457 525 . Knockbacks 45 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 7 36 Impact 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 2 Kinetic 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 32 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 782 | . . . . . . . . . . . . . . . . . . . . . 162 . . . . . . . . . . . 620 Shots 51 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 49 Rammed 11 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 7 Targets Rammed 22 | 4 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 8 Kicked 7 | 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Highest Temperature 403 | . 244 . 204 179 8 . . . . . . 45 . . 10 . 403 271 134 124 . . . 146 . 163 . 237 180 . 35 225 248 Average Temperature 80 | . 81 . 103 93 5 . . . . . . 23 . . 5 . 208 140 74 64 . . . 78 . 79 . 92 62 . 34 110 67 Received Heat Transfer 1554 | . 279 . . . 36 . . . 6 . . 9 . . 125 27 . 45 . . 45 21 . 27 . 9 12 66 195 36 57 215 344 Effects 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 10 Total Turns 510 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 120 320 Longest Duration 151 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 48 151 Robots Corrupted 28 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 6 4 17 Combat Hostiles 26 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 4 17 Parts Fried 63 | . 6 . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 13 8 31 Impact Corruptions 11 | . . . . . . . . . . . . . . . . . . 2 2 . 3 . . . . . . . . . . 3 1 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Heat Transferred 5141 | . 150 . . 296 111 . 296 . . . . . . . . . . . . . . . . . . . . . . . . . 4288 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Peak Influence 934 | 25 120 111 . 81 133 325 . . . . 151 . . . . . 371 207 334 258 814 934 . . . . 203 541 415 232 384 298 729 Initial 398 | . 16 46 . . 31 60 . . . . . . . . . . 25 181 4 53 90 398 . . . . 16 114 137 65 72 204 104 Average 244 | 19 52 96 . 3 58 268 . . . . 109 . . . . . 122 95 126 200 261 511 . . . . 83 229 262 120 223 170 434 Maximum Alert Level 3 | . . . . . . 1 . . . . . . . . . . 1 1 1 1 3 3 . . . . 1 2 2 1 1 1 3 Low Security (%) 50 | 100 100 100 . 100 100 12 . . . . 100 . . . . . 87 98 79 38 70 . . . . . 96 40 28 85 44 59 14 Level 1 29 | . . . . . . 87 . . . . . . . . . . 12 1 20 61 . 1 . . . . 3 54 69 14 55 40 30 Level 2 17 | . . . . . . . . . . . . . . . . . . . . . 13 86 . . . . . 5 1 . . . 48 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . 15 12 . . . . . . . . . . 5 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . . . . 4 . . . . 1 . . . . . 1 . . . 1 1 . . . . . 2 2 1 4 4 11 Investigation 8 | . 1 . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 Extermination 15 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 4 8 Reinforcement 10 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 1 2 . 2 Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 19 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 2 2 5 . 2 5 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 488 | . 9 3 . 5 5 . 4 3 4 1 . 8 4 . 68 6 2 12 5 13 29 4 6 4 . 2 15 28 51 19 41 38 99 Peak Tracking Total 42 | . 4 3 . 2 4 . 3 3 4 2 . 9 5 . 42 4 3 3 4 1 28 4 4 4 . 1 9 13 19 9 4 10 12 Tactical Retreats 59 | . . 1 . . 1 . 1 . . . . 2 . . 2 2 . 3 . . 1 . . 2 . . 2 4 7 5 9 9 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 11 | . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 3 . 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . 1 . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 46 | . . . . . . . . . 1 . 1 . . 1 . . . . 3 3 18 . . . . . . 3 9 . 4 . 3 Max in Single Turn 9 | . . . . . . . . . 1 . 1 . . 1 . . . . . 1 9 . . . . . . 1 1 . 1 . 1 Garrison Access 6 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . 1 1 . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 90 | . 3 . 2 . 1 5 . 1 3 . 6 1 . . . . 7 8 1 . 1 4 . . 4 1 1 9 11 2 6 6 7 Terminals 57 | . 3 . . . 1 1 . . . . 3 . . . . . 4 8 1 . 1 3 . . . 1 1 7 9 1 2 5 6 Fabricators 8 | . . . . . . 2 . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . 2 . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Recycling Units 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Garrison Access 6 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . 1 1 . 1 . . Total Hacks 380 | . 6 . 2 . 2 16 . 1 20 . 15 1 . . . . 25 21 1 . 2 19 . . 17 1 27 41 45 18 26 36 38 Successful 217 | . 1 . 2 . . 7 . 1 20 . 6 1 . . . . 9 11 . . . 13 . . 17 1 16 23 27 10 17 18 17 Failed 162 | . 5 . . . 2 9 . . . . 9 . . . . . 16 10 1 . 2 6 . . . . 10 18 18 8 9 18 21 Catastrophic 25 | . 3 . . . . 1 . . . . . . . . . . 7 2 1 . . 1 . . . . . 3 . 1 1 1 4 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 131 | . 4 . 1 . 2 3 . . . . 9 . . . . . 13 7 1 . 2 8 . . . . 22 13 12 17 3 1 13 Terminals 264 | . 6 . . . 2 4 . . . . 7 . . . . . 13 21 1 . 2 12 . . . 1 27 35 40 17 12 28 36 Fabricators 41 | . . . . . . 9 . . . . 4 . . . . . 11 . . . . 7 . . . . . . . . 10 . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Recycling Units 11 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . 8 . Scanalyzers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . . . Garrison Access 12 | . . . . . . 1 . . . . 3 . . . . . 1 . . . . . . . . . . 3 1 . 3 . . Terminal Hacks 158 | . 1 . 2 . . 2 . 1 20 . 1 1 . . . . 2 8 . . . 6 . . 17 1 13 18 21 9 9 14 12 Record 13 | . . . 1 . . . . . 6 . . . . . . . . . . . . . . . 5 1 . . . . . . . Part Schematic 18 | . . . . . . . . . 8 . . . . . . . . 1 . . . 1 . . 4 . 1 2 . . 1 . . Robot Schematic 6 | . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . 1 . . . 1 . . Robot Analysis 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . 1 1 . 1 Prototype ID Bank 23 | . . . . . . . . . 3 . . . . . . . . . . . . . . . 4 . 2 3 4 4 . 2 1 Open Door 11 | . . . . . . . . 1 . . . 1 . . . . . 3 . . . . . . . . . . 4 . . 1 1 Level Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . 1 . Branch Access Points 5 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Machine Index 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . 1 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 3 Unreport Threat 14 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 2 2 . 4 2 Locate Traps 10 | . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . 1 1 2 . 1 . 2 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 1 . . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 6 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 1 . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Registered Prototypes 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . Zone Layout 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 16 | . . . . . . 3 . . . . 2 . . . . . 4 . . . . 3 . . . . . . . . 4 . . Load Schematic 8 | . . . . . . 2 . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . 2 . . Build 8 | . . . . . . 1 . . . . 1 . . . . . 2 . . . . 2 . . . . . . . . 2 . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Refit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Recycling Unit Hacks 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 30 | . . . . . . 2 . . . . 2 . . . . . 3 3 . . . 4 . . . . 3 4 3 . 2 1 3 Terminals 18 | . . . . . . . . . . . 2 . . . . . 1 3 . . . 2 . . . . 3 2 2 . . . 3 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Botnet 11 | . . . . . . . . . . . 2 . . . . . 1 2 . . . 1 . . . . 1 1 2 . . . 1 Operators 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . 1 Fabricators 5 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . 2 . . Prioritize 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . Siphon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tunnel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Jam 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 54 | . 3 . . . 1 4 . . . . 5 . . . . . 6 5 1 . 1 4 . . . . 1 5 2 1 3 5 7 Full Trace Events 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . 1 . . . 1 . . Robots Built 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 252 | . . . . . . 252 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . 8 . . . . . . . . 1 . . . 1 . . 4 . 1 2 . . 1 . . Parts Built 7 | . . . . . . . . . . . 1 . . . . . 2 . . . . 2 . . . . . . . . 2 . . Matter 2143 | . . . . . . . . . . . 318 . . . . . 702 . . . . 476 . . . . . . . . 647 . . Time 632 | . . . . . . . . . . . 169 . . . . . 124 . . . . 84 . . . . . . . . 255 . . Total Part Build Rating 47 | . . . . . . . . . . . 6 . . . . . 14 . . . . 12 . . . . . . . . 15 . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Time 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . 3 1 4 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 33 | . . . . 1 . 4 . . . . . . . . . . . 13 5 . . . . . . . 1 1 . . 3 1 4 Largest Group 7 | . . . . 1 . 4 4 . . . . . . . . . . 7 7 3 2 . . . . . 1 1 . . 1 1 1 Highest-Rated Group 380 | . . . . 31 . 48 48 . . . . . . . . . . 313 380 285 190 . . . . . 10 10 . . 58 58 64 Highest-Rated Ally 156 | . . . . 31 . 12 12 . . . . . . . . . . 156 149 95 95 . . . . . 10 10 . . 58 58 64 Total Orders 15 | . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . 2 4 4 STAY 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . ROAM 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 3 FOLLOW 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Ally Attacks 260 | . . . . 5 . . 28 . . . . . . . . . . 55 70 28 9 . . . . . . . . . 12 29 24 Total Damage 6841 | . . . . 22 . . 290 . . . . . . . . . . 1727 1694 1013 274 . . . . . . . . . 436 618 767 Kills 31 | . . . . 1 . . . . . . . . . . . . . 8 10 4 1 . . . . . . . . . 2 3 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . 1 1 . 1 Derelict Logs Recovered 14 | . . . . 2 . . . 1 . 1 . 1 1 3 . 2 . . . . . . 1 2 . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 13442 | 222 348 141 129 473 194 308 127 88 67 80 222 58 59 332 174 112 330 898 415 161 101 347 299 114 48 83 197 174 426 235 1468 1510 3502 Spaces Moved 13870 | 127 156 259 317 597 340 700 381 289 110 266 297 196 217 876 331 284 541 919 243 75 202 372 333 390 140 205 316 536 992 354 741 464 1304 Core 58 | 8 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 23 . . 25 Treads 1818 | 66 1 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 558 464 707 Legs 632 | 53 155 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 424 Wheels 148 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148 Hover 829 | . . . . . . . . . . . . . . . . . 31 . . . . 313 240 . . . . . . 62 183 . . Flight 10385 | . . 237 317 597 340 700 381 289 110 266 297 196 217 876 331 284 510 917 243 75 202 59 93 390 140 205 316 536 992 269 . . . Fastest Speed 14 | 50 120 37 37 37 34 34 29 29 29 29 26 26 26 26 29 37 28 28 28 28 25 25 23 23 23 23 29 17 14 34 86 151 50 Average Speed 58 | 136 120 47 37 37 35 34 29 29 29 29 27 26 26 31 30 37 32 30 28 37 28 56 51 24 24 33 29 23 21 45 140 154 184 Slowest Speed 560 | 160 160 160 37 37 37 34 34 29 29 29 29 26 26 37 37 37 127 450 28 115 29 62 66 112 27 98 29 29 32 150 152 158 560 Overloaded Moves 1043 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 313 730 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 61 | . . 3 . 4 3 4 . . . . . . . . . . 2 5 . . 4 . . . . . 6 10 12 8 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Exploration Rate (%) 50 | 5 35 47 69 87 27 12 68 46 76 44 9 49 69 85 76 50 17 79 67 85 47 11 68 74 61 43 15 79 66 12 76 17 43 Regions Visited 33 Branch Regions 24 Pre-discovered Areas 11 | . . 1 1 . . 1 . . 1 . . . 1 1 . . . . . . . . 1 1 3 . . . . . . . . Known Exits Taken 26 | . . . . . 1 1 1 1 1 1 1 1 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . . 3 . . 1 6 . 1 . . . 5 . 3 . . . . . . 2 . . 1 . . . . . . . Spaces Dug 86 | . 4 . . . 4 . . . 2 . 1 . . 2 1 1 4 3 4 . 4 4 5 . . . 8 2 4 . 2 10 21 Terrain Destroyed 548 | . 18 . . . 5 . 2 . 2 . 1 . . 2 1 1 4 3 4 5 340 4 5 . . . 8 2 4 . 2 15 120 Melee 57 | . . . . . 2 . . . 2 . 1 . . 2 1 1 4 3 4 . 4 4 5 . . . 8 2 3 . 2 9 . Projectile 47 | . 9 . . . 3 . 2 . . . . . . . . . . . . 5 . . . . . . . . 1 . . 6 21 AOE 444 | . 9 . . . . . . . . . . . . . . . . . . . 336 . . . . . . . . . . . 99 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 18120 | 160 239 267 331 845 400 764 395 293 136 268 430 200 219 929 401 288 680 1502 568 180 226 501 434 411 150 214 380 560 1143 390 1058 1115 2043 Wait 2669 | . 8 . . 244 33 64 10 . 12 . 107 1 1 36 57 . 96 472 308 70 14 102 66 7 . . 44 2 80 10 163 499 163 Move 13726 | 126 155 252 316 588 333 691 380 288 109 265 296 195 216 875 330 283 536 908 242 74 195 371 332 389 139 204 305 518 969 339 740 463 1304 Hop 50 | . . 3 . 4 3 4 . . . . . . . . . . 2 5 . . 2 . . . . . 4 7 10 6 . . . Pick Up 100 | 3 1 3 4 1 2 1 2 2 1 1 . . 1 4 1 . 3 . . . 1 . 2 . 1 . . 1 6 2 6 11 40 Fast Attach 212 | 9 6 1 2 1 10 2 1 . . . 3 1 . 3 2 1 12 4 1 3 . 10 3 . 6 3 3 14 26 15 19 8 43 Attach 155 | 2 5 . . 1 4 1 1 1 2 1 1 . . 1 1 1 4 3 1 1 . 4 6 7 . 3 . 1 8 . 12 16 67 Detach 136 | 4 3 . 2 1 2 . 1 . 2 1 2 1 . 1 1 1 3 4 . 2 . 4 3 8 1 2 1 1 10 1 9 12 53 Swap 45 | . 8 3 . 1 . . . . . . . . . . 3 1 5 8 . 1 2 1 . . 1 . 3 1 3 . 2 1 1 Drop 153 | . 4 2 7 4 9 1 . 2 3 . . . 1 5 4 . 8 1 . 2 2 4 4 . 2 . . 9 5 1 19 9 45 Fire 488 | 12 47 2 . . 2 . . . . . . 2 . . . . . . . 27 . . . . . . . . 2 2 47 42 303 Melee 239 | . . . . . 2 . . . 7 . 3 . . 4 2 1 7 17 16 . 10 5 18 . . 2 20 6 24 14 31 50 . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 7 | 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 15 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 7 Escape Stasis 18 | . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . Rewire 105 | . . . . . . . . . . . . . . . . . 4 80 . . . . . . . . . . . . 6 1 14 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 223 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 363 | -10/Materials | Lost 3 parts (1p1u1w) 548 | -10/Materials | Discovered new exit (range 16) 571 | -10/Materials | Entered Mines 606 | -10/Mines | Discovered new exit (range 8) 636 | -10/Mines | Learned location of Storage (-7) 639 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 639 | -10/Mines | Discovered new exit (range 5) 681 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 682 | -10/Mines | Found Prototype Device 682 | -10/Mines | Identified Exp. Sensor Array 712 | -10/Mines | Entered Exiles 720 | -10/Exiles | Discovered new exit (range 15) 724 | -10/Exiles | Met 8R-AWN 730 | -10/Exiles | Met EX-HEX 743 | -10/Exiles | Met EX-DEC 752 | -10/Exiles | Learned location of Zion (-6) 777 | -10/Exiles | Met EX-BIN 782 | -10/Exiles | Aligned with FarCom system 782 | -10/Exiles | Given EX-Vault access code 791 | -10/Exiles | Opened EX-Vault 795 | -10/Exiles | Found Potential Leg 797 | -10/Exiles | Found Potential Leg 798 | -10/Exiles | Found Superbattery 800 | -10/Exiles | Found AWS/Thermal 814 | -10/Exiles | Warned to stay clear of 0b10 Research branches 817 | -10/Exiles | Exiles lab attacked by MAIN.C 837 | -10/Exiles | Discovered new exit (range 12) 841 | -10/Exiles | Stole three prototypes: Potential Leg, Superbattery, AWS/Thermal 841 | -10/Exiles | Entered Mines 883 | -9/Mines | Learned Materials terminal intel 1124 | -9/Mines | Received a Mining Laser from a helpful Derelict 1135 | -9/Mines | Build established: Scout 1308 | -9/Mines | Discovered new exit (range 15) 1314 | -9/Mines | Entered Materials 1314 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1315 | -8/Materials | Loaded intel: 12 terminal locations 1499 | -8/Materials | Discovered new exit (range 8) 1507 | -8/Materials | Identified exit to Factory 1508 | -8/Materials | Entered Factory 1508 | -7/Factory | Evolved 2 slots: Utility x2 1509 | -7/Factory | Identified exit to Storage 1510 | -7/Factory | FarCom data flow suspended 1527 | -7/Factory | Discovered new exit (range 15) 1532 | -7/Factory | Identified exit to Lower Caves 1722 | -7/Factory | Build established: Scavenger-Mutant 1802 | -7/Factory | Fabricated S-27 Virus? 1816 | -7/Factory | Entered Lower Caves 1816 | -7/Lower Caves | Accompanied by 4 allies 1853 | -7/Lower Caves | Spotted B-75 Beast 1927 | -7/Lower Caves | Discovered new exit (range 10) 1930 | -7/Lower Caves | Identified exit to Lower Caves 1943 | -7/Lower Caves | Entered another Lower Caves area 1948 | -7/Lower Caves | Learned Factory garrison access intel 1959 | -7/Lower Caves | Discovered new exit (range 9) 1961 | -7/Lower Caves | Identified exit to Factory 1970 | -7/Lower Caves | Spotted B-75 Beast 2025 | -7/Lower Caves | Discovered new exit (range 12) 2025 | -7/Lower Caves | Spotted OP-EPY(f) 2025 | -7/Lower Caves | Spotted OS-2OF(f) 2027 | -7/Lower Caves | Spotted H3-57L(f) 2028 | -7/Lower Caves | Encountered a Master Thief 2028 | -7/Lower Caves | Encountered a Master Thief 2029 | -7/Lower Caves | Encountered a Master Thief 2031 | -7/Lower Caves | Identified exit to Data Miner 2031 | -7/Lower Caves | Entered Data Miner 2031 | -7/Data Miner | Discovered new exit (range 6) 2037 | -7/Data Miner | Met Data Miner 2042 | -7/Data Miner | Learned location of Section 7 (-3) 2042 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2046 | -7/Data Miner | Received God Mode back door access code from Data Miner 2056 | -7/Data Miner | Destroyed Data Miner 2059 | -7/Data Miner | Found Prototype Hackware 2061 | -7/Data Miner | Data Conduit disabled 2097 | -7/Data Miner | Identified exit to Proximity Caves 2098 | -7/Data Miner | Entered Proximity Caves 2118 | -6/Proximity Caves | Build established: Scavenger-Sprinter 2155 | -6/Proximity Caves | Learned 8 Factory zone layouts 2175 | -6/Proximity Caves | Discovered exit to Factory (range 7) 2178 | -6/Proximity Caves | Entered Factory 2178 | -6/Factory | Evolved 2 slots: Utility x2 2178 | -6/Factory | Identified Ghost Barrier 2179 | -6/Factory | Identified exit to Factory 2180 | -6/Factory | Loaded intel: 4 garrison access locations 2249 | -6/Factory | Identified exit to Lower Caves 2367 | -6/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 2400 | -6/Factory | Entered Lower Caves 2454 | -6/Lower Caves | Discovered new exit (range 9) 2456 | -6/Lower Caves | Build established: Scavenger-Scout 2457 | -6/Lower Caves | Learned 4 Factory zone layouts 2458 | -6/Lower Caves | Identified exit to Lower Caves 2458 | -6/Lower Caves | Entered another Lower Caves area 2458 | -6/Lower Caves | Discovered exit to Factory (range 9) 2507 | -6/Lower Caves | Spotted TP-YZK(f) 2507 | -6/Lower Caves | Spotted MN-SHV(f) 2508 | -6/Lower Caves | Spotted A2-SPH(f) 2509 | -6/Lower Caves | Encountered a Master Thief 2509 | -6/Lower Caves | Spotted 16-LD8(f) 2510 | -6/Lower Caves | Encountered a Master Thief 2514 | -6/Lower Caves | Encountered a Master Thief 2514 | -6/Lower Caves | Encountered a Master Thief 2514 | -6/Lower Caves | Discovered new exit (range 12) 2517 | -6/Lower Caves | Identified exit to Zion 2517 | -6/Lower Caves | Entered Zion 2533 | -6/Zion | Discovered new exit (range 12) 2580 | -6/Zion | Learned location of Warlord (-5) 2606 | -6/Zion | Learned Factory emergency access door positions 2621 | -6/Zion | Learned Factory terminal intel 2643 | -6/Zion | Learned location of 1 exit from Lower Caves 2653 | -6/Zion | Learned Factory emergency access door positions 2688 | -6/Zion | Given A8's code to call for help 2848 | -6/Zion | Discovered new exit (range 5) 2849 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 2849 | -6/Zion | Identified exit to Deep Caves 2849 | -6/Zion | Entered Deep Caves 2877 | -6/Deep Caves | Found Surveybot 24 Scanner 2880 | -6/Deep Caves | Found Surveybot 24 Chip 2956 | -6/Deep Caves | Z-Facility disabled 2973 | -6/Deep Caves | Discovered new exit (range 15) 2993 | -6/Deep Caves | Attacked by Z-Imprinter 2994 | -6/Deep Caves | Spotted as-42099 2996 | -6/Deep Caves | Triggered Deep Caves wall 2997 | -6/Deep Caves | Spotted AS-75414 2997 | -6/Deep Caves | Found Prototype Slashing Weapon 2998 | -6/Deep Caves | Spotted AS-95286 3004 | -6/Deep Caves | Identified Longsword +1 3023 | -6/Deep Caves | Entered Proximity Caves 3029 | -5/Proximity Caves | Learned Factory trap positions 3052 | -5/Proximity Caves | Lost 4 parts (2n2u) 3119 | -5/Proximity Caves | Spotted B-75 Beast 3124 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3131 | -5/Proximity Caves | Discovered exit to Factory (range 4) 3133 | -5/Proximity Caves | Learned location of 2 exits from Factory 3135 | -5/Proximity Caves | Entered Factory 3135 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3136 | -5/Factory | Identified exit to Factory 3136 | -5/Factory | Identified exit to Upper Caves 3138 | -5/Factory | Loaded intel: 101 trap records 3140 | -5/Factory | Loaded intel: 19 terminal locations 3298 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 3393 | -5/Factory | Fabricated Exp. Sensor Array (x1) 3454 | -5/Factory | Discovered exit to Factory (range 4) 3455 | -5/Factory | Discovered new exit (range 15) 3465 | -5/Factory | Entered Extension 3580 | -5/Extension | Rescued a captive Derelict 3619 | -5/Extension | Rescued a captive Derelict 3686 | -5/Extension | Spotted B-75 Beast 3832 | -5/Extension | Rescued A7 4038 | -5/Extension | Spotted B-75 Beast 4050 | -5/Extension | Allies destroyed B-75 Beast 4089 | -5/Extension | Allies destroyed B-75 Beast 4125 | -5/Extension | Discovered new exit (range 21) 4126 | -5/Extension | Discovered exit to Factory (range 21) 4131 | -5/Extension | Identified exit to Cetus 4175 | -5/Extension | Rescued a captive Derelict 4175 | -5/Extension | Rescued a captive Derelict 4363 | -5/Extension | Entered Cetus 4363 | -5/Cetus | Accompanied by 7 allies (A7) 4366 | -5/Cetus | Spotted Cetus Guard 4366 | -5/Cetus | Spotted Cetus Guard 4368 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 4388 | -5/Cetus | Spotted Cetus Guard 4392 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 4399 | -5/Cetus | Allies destroyed Cetus Guard 4402 | -5/Cetus | Destroyed Cetus Guard 4416 | -5/Cetus | Allies destroyed Cetus Guard 4432 | -5/Cetus | Started Cetus Manufacturing Module 4435 | -5/Cetus | Discovered new exit (range 22) 4457 | -5/Cetus | Manufactured an Enhanced Grunt 4482 | -5/Cetus | Manufactured an Enhanced Grunt 4507 | -5/Cetus | Manufactured an Enhanced Grunt 4532 | -5/Cetus | Manufactured an Enhanced Grunt 4557 | -5/Cetus | Manufactured an Enhanced Grunt 4557 | -5/Cetus | Cetus Manufacturing Module disabled 4590 | -5/Cetus | Build established: Hacker-Scout 4727 | -5/Cetus | Identified exit to Archives 4778 | -5/Cetus | Entered Archives 4778 | -5/Archives | Accompanied by 3 allies 4820 | -5/Archives | Discovered new exit (range 22) 4821 | -5/Archives | Discovered new exit (range 19) 4864 | -5/Archives | Discovered exit to Factory (range 21) 4904 | -5/Archives | Identified exit to Hub_04(d) 4939 | -5/Archives | Entered Hub_04(d) 4939 | -5/Hub_04(d) | Accompanied by 2 allies 4942 | -5/Hub_04(d) | Discovered exit to Factory (range 24) 5010 | -5/Hub_04(d) | Network Hub disabled 5024 | -5/Hub_04(d) | Network Hub disabled 5033 | -5/Hub_04(d) | Spotted B-75 Beast 5036 | -5/Hub_04(d) | Spotted Lightning 5036 | -5/Hub_04(d) | Discovered exit to Factory (range 16) 5036 | -5/Hub_04(d) | Spotted Lightning 5037 | -5/Hub_04(d) | Spotted Lightning 5037 | -5/Hub_04(d) | Spotted Lightning 5038 | -5/Hub_04(d) | Spotted Lightning 5038 | -5/Hub_04(d) | Spotted Lightning 5039 | -5/Hub_04(d) | Spotted Lightning 5040 | -5/Hub_04(d) | Spotted Lightning 5040 | -5/Hub_04(d) | Entered Factory 5040 | -4/Factory | Evolved 2 slots: Utility x2 5045 | -4/Factory | Identified exit to Upper Caves 5060 | -4/Factory | Lost 3 parts (1n2u) 5086 | -4/Factory | Identified exit to Research 5206 | -4/Factory | Fabricated Kinetic Spear (x1) 5234 | -4/Factory | Fabricated Kinetic Spear (x1) 5345 | -4/Factory | Local fabrication network quarantined 5387 | -4/Factory | Entered Upper Caves 5387 | -4/Upper Caves | Spotted 30-XIE(f) 5388 | -4/Upper Caves | Encountered a Master Thief 5392 | -4/Upper Caves | Potential Leg stolen by Master Thief 5653 | -4/Upper Caves | Learned location of Quarantine (-3) 5655 | -4/Upper Caves | Encountered a Warlord checkpoint 5663 | -4/Upper Caves | Lost 4 parts (1p2u1w) 5678 | -4/Upper Caves | Discovered new exit (range 19) 5686 | -4/Upper Caves | Identified exit to Upper Caves 5686 | -4/Upper Caves | Entered another Upper Caves area 5717 | -4/Upper Caves | Learned Research stockpile data 5747 | -4/Upper Caves | Learned location of Testing (-2) 5770 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5781 | -4/Upper Caves | Spotted B-86 Titan 5795 | -4/Upper Caves | Discovered new exit (range 19) 5800 | -4/Upper Caves | Identified exit to Zhirov 5800 | -4/Upper Caves | Entered Zhirov 5800 | -4/Zhirov | Discovered new exit (range 3) 5805 | -4/Zhirov | Met Zhirov 5812 | -4/Zhirov | Lost 3 parts (2n1u) 5812 | -4/Zhirov | Found Alien Artifact 5812 | -4/Zhirov | Identified Integrated Reactor 5812 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5833 | -4/Zhirov | Found Alien Artifact 5839 | -4/Zhirov | Learned location of Command (-1) 5841 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5848 | -4/Zhirov | Identified exit to Proximity Caves 5848 | -4/Zhirov | Entered Proximity Caves 5878 | -3/Proximity Caves | Spotted B-86 Titan 5928 | -3/Proximity Caves | Discovered exit to Research (range 10) 5931 | -3/Proximity Caves | Entered Research 5931 | -3/Research | Evolved 2 slots: Propulsion x2 6061 | -3/Research | Identified exit to Armory 6061 | -3/Research | Identified exit to Quarantine 6070 | -3/Research | Central database locked down 6128 | -3/Research | Entered Quarantine 6135 | -3/Quarantine | Identified Transdimensional Reconstructor 6138 | -3/Quarantine | Lost 3 parts (2u1w) 6142 | -3/Quarantine | Cryocooling Duct disabled 6157 | -3/Quarantine | Ambient heat levels rising (+20) 6157 | -3/Quarantine | Non-combat units ordered to evacuate 6165 | -3/Quarantine | Found Prototype Processor 6165 | -3/Quarantine | Identified Exp. Signal Interpreter 6176 | -3/Quarantine | Identified exit to Research 6190 | -3/Quarantine | Found Alien Artifact 6190 | -3/Quarantine | Identified Phase Redirector 6211 | -3/Quarantine | Found Alien Artifact 6211 | -3/Quarantine | Identified Subatomic Replicator 6289 | -3/Quarantine | Spotted Fortress 6301 | -3/Quarantine | Discovered new exit (range 5) 6301 | -3/Quarantine | Identified exit to Section 7 6302 | -3/Quarantine | Entered Section 7 6330 | -3/Section 7 | Found Alien Artifact 6334 | -3/Section 7 | Identified Integrated Mediator 6334 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 6371 | -3/Section 7 | Used Subatomic Replicator to replicate Integrated Reactor 6372 | -3/Section 7 | Found Integrated Reactor 6372 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 6374 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 6411 | -3/Section 7 | Found Prototype Processor 6411 | -3/Section 7 | Identified Exp. Melee Analysis Suite 6423 | -3/Section 7 | Spotted S7 Guard 6435 | -3/Section 7 | Spotted S7 Guard 6442 | -3/Section 7 | Found Alien Artifact 6452 | -3/Section 7 | Identified Integrated Singularity Reactor 6452 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 6476 | -3/Section 7 | Warped through subspace 6488 | -3/Section 7 | Found Alien Artifact 6504 | -3/Section 7 | Found Transdimensional Reconstructor 6509 | -3/Section 7 | Lost 8 parts (2p3n1u2w) 6511 | -3/Section 7 | Found Alien Artifact 6511 | -3/Section 7 | Identified Matter Drive 6517 | -3/Section 7 | Found Matter Drive 6526 | -3/Section 7 | Found Alien Artifact 6535 | -3/Section 7 | Spotted B-99 Colossus 6544 | -3/Section 7 | Found Alien Artifact 6544 | -3/Section 7 | Identified Core Expander 6544 | -3/Section 7 | Installed Core Expander, added new Power slot 6546 | -3/Section 7 | Identified Integrated Dissipator 6546 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 6554 | -3/Section 7 | Found Alien Artifact 6554 | -3/Section 7 | Identified LRC Armor 6554 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 6557 | -3/Section 7 | Found Alien Artifact 6557 | -3/Section 7 | Identified LRC Storage 6557 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 6558 | -3/Section 7 | Found Alien Artifact 6558 | -3/Section 7 | Identified LRC Energy Well 6558 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 6593 | -3/Section 7 | Found Integrated Dissipator 6593 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 6602 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor 6602 | -3/Section 7 | Warped through subspace 6665 | -3/Section 7 | Build established: Hacker-Sprinter 6704 | -3/Section 7 | Spotted Executioner 6704 | -3/Section 7 | Spotted Executioner 6728 | -3/Section 7 | Entered Research 6728 | -2/Research | Evolved 2 slots: Propulsion x2 6849 | -2/Research | Lost 9 parts (2p4n1u2w) 6904 | -2/Research | Identified exit to Testing 6963 | -2/Research | Entered Testing 7038 | -2/Testing | Found Prototype Energy Cannon 7043 | -2/Testing | Found Prototype Energy Cannon 7087 | -2/Testing | Build established: Hacker-Mutant 7110 | -2/Testing | Found Prototype Device 7110 | -2/Testing | Identified AEGIS Remote Shield 7259 | -2/Testing | Found Prototype Hackware 7259 | -2/Testing | Identified Exp. Hacking Suite 7405 | -2/Testing | System corruption reached 10% 7422 | -2/Testing | Fabricated Exp. Sensor Array (x1) 7485 | -2/Testing | Found Exp. System Shield 7563 | -2/Testing | Build established: Wizard-Mutant 7661 | -2/Testing | Found Prototype Slashing Weapon 7661 | -2/Testing | Identified Centrium Greatsword 7782 | -2/Testing | Found Prototype Ballistic Cannon 7782 | -2/Testing | Identified Omega Cannon 7878 | -2/Testing | Found Prototype Energy Gun 7878 | -2/Testing | Identified Tachyon Dispersion Ray 8315 | -2/Testing | Fabricated Assault Drone Bay? 8389 | -2/Testing | Discovered new exit (range 14) 8430 | -2/Testing | Identified exit to Access 8431 | -2/Testing | Entered Access 8431 | -1/Access | Evolved 2 slots: Power x1, Utility x1 8485 | -1/Access | Identified exit to Command 8620 | -1/Access | Identified exit to Surface 8639 | -1/Access | Found Exp. Core Analyzer 8941 | -1/Access | System corruption reached 10% 9308 | -1/Access | Found Gui. Micro-nuke Launcher 9396 | -1/Access | Found Enh. Gamma Bomb Array 9941 | -1/Access | Entered Command 9983 | -1/Command | Identified Potential Cannon (x2) 10123 | -1/Command | Repaired Biometal Heavy Treads 10771 | -1/Command | Phase Generator disabled 10906 | -1/Command | System corruption reached 30% 10988 | -1/Command | Spotted B-99 Colossus 11103 | -1/Command | Lost 9 parts (3n3u3w) 11255 | -1/Command | Build established: Hacker-Mutant 12263 | -1/Command | Build established: Generator-Mutant 12760 | -1/Command | Build established: Hacker-Mutant 13027 | -1/Command | Spotted M Guard 13029 | -1/Command | Spotted M Guard 13029 | -1/Command | Spotted Combat Programmer 13029 | -1/Command | Spotted Combat Programmer 13046 | -1/Command | Core integrity fell below 50% 13049 | -1/Command | Destroyed M Guard 13050 | -1/Command | Destroyed M Guard 13051 | -1/Command | Destroyed Combat Programmer 13077 | -1/Command | Destroyed Combat Programmer 13077 | -1/Command | All MAIN.C guards destroyed 13107 | -1/Command | Lost 14 parts (2p3n7u2w) 13154 | -1/Command | Found Corrupted AEGIS Remote Shield 13166 | -1/Command | Found Corrupted Zero-point Reactor 13169 | -1/Command | Found Corrupted Zero-point Reactor 13175 | -1/Command | Found Corrupted Prototype Protection 13175 | -1/Command | Identified Hvy. Regenerative Plating 13178 | -1/Command | Found Corrupted Hvy. Regenerative Plating 13188 | -1/Command | Found Corrupted Zero-point Reactor 13195 | -1/Command | Found Corrupted Adv. Micro-nuke Launcher 13203 | -1/Command | Build established: Generator-Mutant 13270 | -1/Command | Met MAIN.C 13270 | -1/Command | 0b10 Conduit disabled 13311 | -1/Command | Destroyed MAIN.C Shell 13314 | -1/Command | MAIN.C activated Command garrisons 13393 | -1/Command | Destroyed 7 combat bots 13425 | -1/Command | Released all parts (8) 13437 | -1/Command | Core integrity fell below 20% 13443 | -1/Command | Self-destructed Last Messages --------------- 13425_ Released Zero-point Reactor. 13425_ Released AEGIS Remote Shield. 13425_ Released Exp. Biometal Heavy Treads. 13425_ Released Hcp. Storage Unit. 13425_ Released Adv. Field Recycling Unit. 13426_ Acquired 3 matter. 13426_ Penetrated by Slug. 13431_ Acquired 19 matter. 13431_ Acquired 49 matter. 13432_ Knocked back. 13433_ Acquired 8 matter. 13433_ S-43 Plague destroyed. 13434_ Acquired 40 matter. 13435_ System corrupted: Matter fused (-5). 13435_ Heavy Barrier breached. 13436_ Knocked back. 13437_ Potential Cannon destroyed. 13439_ Knocked back. 13441_ Penetrated by Slug. 13441_ Slug penetrates 0b10 Conduit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????###????? | | ?????????????????????????????#?############"#????? | | ?????????????????????????????" """" #????? | | ????????????????????????????? " ###??? | | ?????????????????????????"""? !#%#### | | ???????????????????????""""""""""" !!/!*%! | | ???????????????????????? " " %=/]%% | | ??????????????????????#"" """"" [%/*=% | | ??????????????????????#"" """"" ==###### | | ??????????????????????# " """" % *#????? | | ??????????????????????# " % p #????? | | ??????????????????????# " p ""#????? | | ??????????????????????#""""" % p """#????? | | ??????????????????????#"" % ""#????? | | ??????????????????????# % % ""#????? | | ??????????????????????# = " #????? | | ?????????????????????## @ M " #????? | | ?????????????????????" % %% " " #????? | | ?????????????????????" "" " """" #????? | | ?????????????????????" " " " " #????? | | ?????????????????????## """"""""" " #????? | | ??????????????????????# " """ " """"""""#????? | | ??????????????????????# """ " " " #????? | | ??????????????????????######################?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Coolant Potential 120 Energy Generation 122 Energy Capacity 2340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 2 Additional Mass Support 9 EM Shielding 3 Armor Coverage 2850 Resistance: KI 20 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 74 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 8 Core Analysis 15 Recoil Reduction 8 Energy Filtering 30 Particle Charging 30 Force Boost 3 Offensive Hacking 42 Defensive Hacking 36 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Enh. Gauss Cannon | -5/Extension | Hacked Lgt. Quantum Reactor | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Reaction Control System | -3/Research | Hacked Cmb. Linear Gravjet | -3/Quarantine | Hacked Stasis Projector | -3/Quarantine | Hacked Exp. Gyrokinetic Inverter | -2/Testing | Hacked Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free L-61 Swordsman | -3/Research | Hacked A-27 Freighter | -2/Testing | Hacked Fabricated ------------ S-27 Virus | x4 | -7/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Kinetic Spear | x1 | -4/Factory Kinetic Spear | x1 | -4/Factory Exp. Sensor Array | x1 | -2/Testing Assault Drone Bay | x1 | -2/Testing Alien Tech Used ----------------- Integrated Reactor Phase Redirector Subatomic Replicator Integrated Mediator Integrated Singularity Reactor Transdimensional Reconstructor Matter Drive Core Expander Integrated Dissipator LRC Armor LRC Storage LRC Energy Well High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GaussCoilImmobilizer Manual? 0 Play Time 02:56:11 Cumulative 1972.5 hours Start 2021.05.01 @ 12:59:52 End 2021.05.01 @ 16:25:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2584 Rogue 2576 Adventurer 0 Explorer 8 Win Type - Total 218 Types 44/27/85/3/3/5/48/2/1 Lore% 100 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f1fe6ab-d2e5-4e5d-9381-53ea3a0db5a1