Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 11:29:55 Player: Mallow Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (87) 435 Value Destroyed (2927) 2927 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8102 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 48/100 System Corruption 20% Temperature Cool (30) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Medium Storage Unit Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Micro Fission Core Trap Scanner Enhanced Optical Array Advanced Signal Interpreter Advanced ECM Suite Cloaking Device Heavy Laser Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Huge Wheel Field Propulsion Drive > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Makeshift Hacking Suite System Shield Makeshift System Shield > --- WEAPON ----------- Tesla Rifle Heavy Laser Heavy Laser > --- INVENTORY -------- Nuclear Core Micro Fission Core Advanced Weight Redist. System Trap Scanner Enhanced Optical Array Advanced Signal Interpreter Advanced ECM Suite Reaction Control System Cloaking Device [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Improved Plasma Cutter Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . . 2 2 2 . . 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . 2 . . . 1 . . . Utility 6 | . . . 2 . 1 . . 1 . . 2 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 115 | 6 2 2 21 19 18 2 . 4 6 2 33 Power 17 | 1 1 . 3 3 1 . . 1 1 . 6 Engine 11 | 1 1 . 3 2 1 . . . 1 . 2 Core 6 | . . . . 1 . . . 1 . . 4 Reactor . | . . . . . . . . . . . . Propulsion 37 | 2 . . 8 9 5 2 . 1 . 2 8 Treads 12 | 2 . . 8 1 . . . . . . 1 Leg 18 | . . . . 7 5 2 . 1 . . 3 Wheel 1 | . . . . . . . . . . . 1 Hover 2 | . . . . . . . . . . . 2 Flight 4 | . . . . 1 . . . . . 2 1 Utility 25 | 1 1 . 5 2 4 . . 2 3 . 7 Device 12 | . 1 . 3 1 2 . . . 1 . 4 Storage 3 | 1 . . . 1 . . . . 1 . . Processor 2 | . . . 1 . . . . . 1 . . Hackware 4 | . . . . . 1 . . 2 . . 1 Protection 4 | . . . 1 . 1 . . . . . 2 Artifact . | . . . . . . . . . . . . Weapon 36 | 2 . 2 5 5 8 . . . 2 . 12 Energy Gun 21 | 1 . . 1 1 7 . . . 1 . 10 Energy Cannon 2 | . . . . . 1 . . . . . 1 Ballistic Gun 9 | 1 . 2 4 2 . . . . . . . Ballistic Cannon 2 | . . . . 2 . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . 1 Corrupted Parts 1 | . . . . . 1 . . . . . . System Corruption 1 | . . . . . 1 . . . . . . Parts Lost 55 | . 1 1 10 8 3 . 1 . 2 3 26 Power 6 | . 1 . 1 1 1 . 1 . . . 1 Propulsion 19 | . . . 3 3 2 . . . . 3 8 Utility 15 | . . . 3 . . . . . 1 . 11 Weapon 15 | . . 1 3 4 . . . . 1 . 6 Highest Loss Streak 13 | . 1 1 3 4 2 . 1 . 2 2 13 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 99 87 89 87 99 98 98 92 83 72 Engine 6 | . 13 14 11 6 4 7 5 . 1 6 2 Core 1 | . . . . 2 2 . . 5 4 . 2 Treads 9 | . 28 28 21 4 . . . . . . 3 Leg 12 | . . . . 23 29 29 30 32 26 16 2 Device 13 | . 12 14 18 16 15 23 23 15 8 6 4 Storage 8 | . 14 14 11 9 7 7 7 6 6 6 5 Processor 4 | . . . 6 9 . . . . 3 6 5 Hackware 7 | . . . . . . 7 7 16 20 20 19 Protection 1 | . . . 1 . 6 . . . . . 3 Energy Gun 9 | . 14 . 3 . 16 23 23 20 15 13 10 Ballistic Gun 7 | . 14 27 14 9 . . . . . . . Peak Build Rating 68 | 6 7 11 20 29 41 42 42 49 50 50 68 Average Rating 30 | 4 6 9 12 22 37 41 41 47 48 45 51 On Entrance 26 | . 6 7 11 11 20 41 42 39 49 50 40 Naked Turns . | . . . . . . . . . . . . Heaviest Build 51 | 12 15 15 22 24 51 34 34 30 32 32 41 Greatest Support 78 | 40 40 40 40 62 62 60 60 78 78 63 50 Greatest Overweight (x) 10 | . . . 4 4 1 1 . . . 2 10 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 9 10 10 10 10 10 10 10 Most Carried 10 | . 2 3 7 10 10 10 10 10 10 10 10 Average Carried 6 | . . 1 3 7 6 9 10 7 9 10 9 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 Final Carried 10 | . 1 3 5 9 8 10 10 8 10 10 7 Class Distribution -------------------- 40% | Mutant 25% | Hacker-Mutant 10% | Scavenger-Mutant 6% | Infiltrator-Skirmisher 6% | Hacker-Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Infiltrator-Skirmisher | -7/Lower Caves Infiltrator-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Matter Collected 1959 | 193 115 102 453 477 115 82 . 27 88 20 287 Remotely . | . . . . . . . . . . . . Salvage Created 3077 | . 144 116 862 464 304 17 120 27 66 171 786 Parts 187 | . 11 11 54 25 19 3 2 3 2 11 46 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 3 . 2 9 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 80 | . 5 6 26 11 4 1 2 . 1 7 17 Melee 1 | . . . 1 . . . . . . . . Guns 67 | . 5 6 25 2 3 1 2 . 1 7 15 Cannons 9 | . . . . 9 . . . . . . . AOE 1 | . . . . . . . . . . . 1 Classes Destroyed 12 | . 2 1 3 3 1 1 . . . . 1 Worker 1 | . . . . 1 . . . . . . . Builder 1 | . . . . . . . . . . . 1 Recycler 1 | . . . 1 . . . . . . . . Operator 3 | . . . . 1 1 . . 1 . . . Watcher 2 | . . . 1 . . . . . . . 1 Swarmer 32 | . 3 3 11 . . . . . . 7 8 Grunt 23 | . 2 2 10 6 . . . . . . 3 Sentry 14 | . . . 5 4 3 . . . . . 2 Hunter 2 | . . . . 1 . . . . 1 . . Programmer 5 | . . . . . 1 . . . . . 4 Thief 1 | . . . . . . 1 . . . . . Assembled 1 | . . 1 . . . . . . . . . Thug 2 | . . . . . . . 2 . . . . Best Kill Streak 5 | . 3 2 4 3 2 1 1 1 1 4 5 Combat Bots Only 4 | . 3 2 4 2 2 1 1 . 1 4 4 Max Kills in Single Turn 2 | . 1 1 2 2 1 1 1 1 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . 1 Exploded 1 | . . . . . . . . . . . 1 Melee 1 | . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Hostile Shots Fired 853 | . 28 28 160 150 123 5 25 3 18 47 266 Missed 279 | . 6 10 43 44 51 . 11 3 6 10 95 Damage Taken 8864 | . 208 206 1265 1556 583 55 295 . 179 551 3966 Core 1940 | . 21 53 259 295 22 . 42 . 56 188 1004 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 8 | . . . . . . . . 8 . . . Core Remaining (%) 68 | 100 . 70 35 46 . . 90 . . 71 . Volleys Fired 270 | . 11 15 89 46 14 4 10 1 8 13 59 Largest 3 | . 2 2 2 2 3 3 3 3 3 2 3 Hottest 218 | . 60 60 88 104 218 207 207 207 207 138 203 Shots Fired 519 | . 22 28 135 90 37 12 30 3 24 26 112 Gun 460 | . 22 28 135 51 31 12 30 3 24 26 98 Cannon 57 | . . . . 39 6 . . . . . 12 Launcher . | . . . . . . . . . . . . Special 2 | . . . . . . . . . . . 2 Kinetic 235 | . 11 25 117 82 . . . . . . . Thermal 240 | . . . 18 8 15 12 30 3 24 26 104 Explosive . | . . . . . . . . . . . . Electromagnetic 44 | . 11 3 . . 22 . . . . . 8 Robot Hit Streak 13 | . 5 8 11 7 13 6 8 2 5 8 9 Robot Miss Streak 6 | . 4 4 4 2 2 2 2 1 6 2 3 Penetration Max 1 | . . . . 1 . . . . . . . Secondary Targets 14 | . 1 1 3 1 . 1 2 . . 1 4 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . . 1 1 Shots Hit Robots 351 | . 12 22 83 64 28 9 23 2 13 17 78 Core Hits 165 | . 7 10 47 29 12 3 7 2 4 7 37 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . Critical Strikes 11 | . 1 . 1 3 . . 5 . . . 1 Burn 7 | . . . 1 . . . 5 . . . 1 Destroy 1 | . . . . 1 . . . . . . . Blast 2 | . . . . 2 . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . Melee Attacks 6 | . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . 6 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6825 | . 156 340 1293 1355 562 169 421 38 245 302 1944 Guns 5598 | . 156 307 1258 781 406 169 421 38 245 302 1515 Cannons 822 | . . . . 569 156 . . . . . 97 Explosions 147 | . . 24 . . . . . . . . 123 Melee 202 | . . . . . . . . . . . 202 Ramming 56 | . . 9 35 5 . . . . . . 7 Kinetic 2660 | . 43 274 1065 1278 . . . . . . . Thermal 3208 | . . 24 193 72 253 169 421 38 245 302 1491 Explosive 123 | . . . . . . . . . . . 123 Electromagnetic 576 | . 113 33 . . 309 . . . . . 121 Impact . | . . . . . . . . . . . . Slashing 202 | . . . . . . . . . . . 202 Piercing . | . . . . . . . . . . . . Highest Corruption 20 | . . . . . 1 1 1 . . . 20 Average Corruption 5 | . . . . . 1 1 1 . . . 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 33 | . . . . . . 6 . . . . 27 Message Errors 6 | . . . . . . . . . . . 6 Matter Fused 13 | . . . . . . 5 . . . . 8 Heat Flow Errors 2 | . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . 1 . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (major) 3 | . . . . . . . . . . . 3 Misfires 2 | . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 25 | . . 1 . . 24 . . . . . . Projectiles 24 | . . . . . 24 . . . . . . Explosions 1 | . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 9 | . . . . 9 . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 9 | . . . . 9 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 191 | . . 30 . . . . . . . . 161 Shots 3 | . . 1 . . . . . . . . 2 Rammed 9 | . . 1 6 1 . . . . . . 1 Targets Rammed 12 | . . 1 8 2 . . . . . . 1 Kicked 1 | . . . . 1 . . . . . . . Crushed 2 | . . . 2 . . . . . . . . Highest Temperature 399 | . 25 12 105 113 333 282 399 75 256 30 370 Average Temperature 79 | . 16 8 33 41 106 158 201 46 119 12 94 Received Heat Transfer 1971 | . 42 48 432 594 156 . 144 . . . 555 Effects 6 | . . . . . . 1 3 . 2 . . Interference 6 | . . . . . . 1 3 . 2 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 16 | . . . . . 1 . 4 . 3 2 6 Heat Transferred 6639 | . . 50 518 185 482 333 1184 74 481 592 2740 Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen 3 | . . . . . . 2 . . 1 . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Peak Influence 297 | . 105 139 268 243 112 . . 50 . . 297 Initial 113 | . . . . 113 47 . . . . . 91 Average 105 | . 37 32 126 143 67 . . 15 . . 144 Maximum Alert Level 1 | . . . 1 1 . . . . . . 1 Low Security (%) 83 | 100 100 100 83 73 100 . . 100 . . 65 Level 1 16 | . . . 16 26 . . . . . . 34 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . . . 1 1 5 . . 2 . . 2 Investigation 2 | . . . 1 . 1 . . . . . . Extermination 3 | . . . . . 2 . . . . . 1 Reinforcement 5 | . . . . . 2 . . 2 . . 1 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Distress Signals 2 | . . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 137 | . 5 8 39 21 6 2 4 2 2 7 41 Peak Tracking Total 12 | . 3 3 5 4 3 2 4 1 1 4 12 Tactical Retreats 13 | . . 2 5 1 1 . . . . 1 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Traps Triggered 4 | . . . 2 1 1 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Machines Disabled 3 | . . . . 1 . . . . . . 2 Max in Single Turn 2 | . . . . 1 . . . . . . 2 Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Machines Accessed 17 | . 2 . 3 2 2 1 . 2 1 . 4 Terminals 7 | . 2 . 1 1 1 . . 1 . . 1 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . 1 . . 1 Recycling Units 4 | . . . 2 . 1 . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 43 | . 2 . 11 8 3 1 . 5 6 . 7 Successful 24 | . 2 . 3 5 1 1 . 2 6 . 4 Failed 19 | . . . 8 3 2 . . 3 . . 3 Catastrophic 3 | . . . . 1 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . . . 1 . . . . . 1 Terminals 15 | . 2 . 1 6 1 . . 2 . . 3 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 5 | . . . . . . . . 3 . . 2 Recycling Units 13 | . . . 10 . 2 . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . Terminal Hacks 16 | . 2 . 1 4 . 1 . . 6 . 2 Record 6 | . . . . . . . . . 6 . . Open Door 1 | . . . . . . 1 . . . . . Alert Level 3 | . 1 . 1 1 . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 Registered Components 1 | . . . . 1 . . . . . . . Zone Layout 3 | . 1 . . 1 . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . . . 2 . . 1 Scan Component 2 | . . . . . . . . 1 . . 1 Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 3 | . . . 2 . 1 . . . . . . Report Inventory 3 | . . . 2 . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 1 . 2 1 2 . . 2 . . 3 Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . Time 22 | . . . . . . . . 22 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 1 . . 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Turns Passed 8065 | 98 451 565 1844 924 753 403 51 208 1171 261 1336 Spaces Moved 4917 | 63 259 296 980 561 547 320 16 147 941 144 643 Core 70 | 10 . . 7 5 . . . . . . 48 Treads 1825 | 53 259 296 973 106 . . . . . . 138 Legs 2593 | . . . . 428 547 320 16 147 941 144 50 Wheels 398 | . . . . . . . . . . . 398 Hover 9 | . . . . . . . . . . . 9 Flight 22 | . . . . 22 . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 120 120 120 120 120 50 Average Speed 141 | 142 160 160 160 131 122 120 120 120 120 153 163 Slowest Speed 550 | 160 160 160 250 250 193 190 120 120 120 260 550 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 31 | 4 31 35 73 33 13 54 3 4 89 21 13 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . 2 . . Known Exits Taken 2 | . . . 1 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . 2 . . 4 . . Spaces Dug 3 | . . . . . . . . . . . 3 Terrain Destroyed 27 | . . 4 . 1 . . . . 1 . 21 Melee . | . . . . . . . . . . . . Projectile 8 | . . . . 1 . . . . 1 . 6 AOE 19 | . . 4 . . . . . . . . 15 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Total 5530 | 68 273 358 1117 655 600 328 25 177 966 160 803 Wait 108 | . . 42 . . . . . 22 . . 44 Move 4906 | 62 258 295 979 560 546 319 15 146 940 143 643 Hop . | . . . . . . . . . . . . Pick Up 66 | . 2 3 16 15 11 3 . 3 7 . 6 Fast Attach 42 | 6 1 . 1 8 3 1 . . 1 2 19 Attach 44 | . 1 1 14 5 9 1 . 4 2 . 7 Detach 3 | . . . 1 . 2 . . . . . . Swap 29 | . . 1 6 6 6 . . . 3 . 7 Drop 42 | . . . 3 13 7 . . 1 5 2 11 Fire 270 | . 11 15 89 46 14 4 10 1 8 13 59 Melee 6 | . . . . . . . . . . . 6 Ram 1 | . . . . . . . . . . . 1 Kick 1 | . . . . 1 . . . . . . . Crush 10 | . . 1 8 1 . . . . . . . Escape Stasis 2 | . . . . . 2 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 14) 460 | -10/Materials | Discovered new exit (range 10) 550 | -10/Materials | Entered Mines 586 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 619 | -10/Mines | Learned Materials stockpile data 699 | -10/Mines | Excavation squad dispatched 699 | -10/Mines | A large section of the Mines collapsed 949 | -10/Mines | Excavation squad dispatched 1075 | -10/Mines | Discovered new exit (range 7) 1086 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1090 | -10/Mines | Found Prototype Device 1115 | -10/Mines | Entered Materials 1115 | -9/Materials | Evolved 2 slots: Utility x2 1115 | -9/Materials | Identified Exp. Sensor Array 1776 | -9/Materials | Lost 3 parts (2n1w) 1986 | -9/Materials | Build established: Scavenger-Mutant 1999 | -9/Materials | Discovered new exit (range 9) 2023 | -9/Materials | Identified exit to Materials 2151 | -9/Materials | Core integrity fell below 50% 2320 | -9/Materials | Discovered exit to Materials (range 10) 2668 | -9/Materials | Discovered exit to Materials (range 15) 2959 | -9/Materials | Entered another Materials area 2959 | -8/Materials | Evolved 2 slots: Propulsion x2 3067 | -8/Materials | Build established: Mutant 3078 | -8/Materials | Lost 4 parts (1p1n2w) 3763 | -8/Materials | Garrison activated, responded to threat 3846 | -8/Materials | Discovered new exit (range 16) 3872 | -8/Materials | Core integrity fell below 50% 3881 | -8/Materials | Identified exit to Factory 3883 | -8/Materials | Entered Factory 3883 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3911 | -7/Factory | Lost 3 parts (1n2w) 4436 | -7/Factory | Build established: Tank 4586 | -7/Factory | Discovered new exit (range 16) 4636 | -7/Factory | Entered Lower Caves 4708 | -7/Lower Caves | Learned 12 Factory zone layouts 4881 | -7/Lower Caves | Build established: Infiltrator-Skirmisher 4998 | -7/Lower Caves | Discovered new exit (range 15) 5039 | -7/Lower Caves | Entered another Lower Caves area 5042 | -7/Lower Caves | Ambushed by wild Derelicts 5064 | -7/Lower Caves | Discovered new exit (range 6) 5090 | -7/Lower Caves | Entered Factory 5090 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5160 | -6/Factory | Repaired Mak. System Shield 5277 | -6/Factory | Discovered new exit (range 15) 5298 | -6/Factory | Entered Lower Caves 5368 | -6/Lower Caves | Encountered a Warlord checkpoint 5405 | -6/Lower Caves | Build established: Hacker-Skirmisher 5794 | -6/Lower Caves | Learned 8 Factory zone layouts 5794 | -6/Lower Caves | Learned Research terminal intel 5830 | -6/Lower Caves | Discovered new exit (range 6) 6008 | -6/Lower Caves | Build established: Hacker-Mutant 6215 | -6/Lower Caves | Learned location of 1 exit from Factory 6469 | -6/Lower Caves | Entered another Lower Caves area 6642 | -6/Lower Caves | Discovered new exit (range 6) 6681 | -6/Lower Caves | Learned Factory non-interactive machine intel 6730 | -6/Lower Caves | Entered Factory 6730 | -5/Factory | Evolved 2 slots: Utility x2 6731 | -5/Factory | Identified exit to Factory 6733 | -5/Factory | Loaded intel: 189 non-interactive machine locations 7360 | -5/Factory | Crushed by falling debris 7686 | -5/Factory | System corruption reached 10% 7941 | -5/Factory | Core integrity fell below 50% 7977 | -5/Factory | Lost 6 parts (1p2n1u2w) 8038 | -5/Factory | Cargo convoy interrupted 8059 | -5/Factory | Core integrity fell below 20% 8066 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- Carbon-fiber Leg destroyed. K-01 Serf collects debris. 3PYB#HSUS2=EIDNRXGBW2P&/P5PWIJ R-10 Processor collects Nuclear Core. K-01 Serf collects debris. Reaction Control System destroyed. Imp. Heat Sink destroyed. Carbon-fiber Leg destroyed. Slug penetrates R-10 Processor. Slug penetrates Wall. U-05 Engineer builds a Wall. Imp. Heat Sink destroyed. Penetrated by Slug. U-05 Engineer builds a Wall. Acquired 34 matter. Slug penetrates Wall. Mak. System Shield destroyed. Adv. Weight Redist. System destroyed. System Shield destroyed. Adv. Targeting Computer destroyed. 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