Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.27 @ 20:23:58 Player: vorsii Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (75) 375 Value Destroyed (3298) 3298 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 8947 Bonus ------- High Alert Combat Kills 34 Cogmind --------- Core Integrity 0/1150 Matter 193/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Enhanced Optical Array 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Scout] Advanced Launcher Guidance Computer Transmission Jammer Hardened Medium Armor Plating Hardlight Generator Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Antigrav System Linear Gravjet Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Kinecellerator Weapon Cycler Improved Focal Shield Improved Hacking Suite > --- WEAPON ----------- Variable Charge Gun Heavy Flak Cannon Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Makeshift Flight Unit Energy Well Matter Compressor Enhanced Optical Array 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Scout] Advanced Launcher Guidance Computer Transmission Jammer Hardened Medium Armor Plating Hardlight Generator Remote Force Field Gauss Rifle Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Remote Datajack Improved Remote Datajack Improved Plasma Cutter Ripper [Rating: 83] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Hover Unit Linear Gravjet Flight Unit Makeshift Flight Unit Utility Terrain Scan Processor Device Weapon Cycler Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Improved Hacking Suite Protection Weapon Shielding Weapon Heavy Battle Rifle Energy Gun Variable Charge Gun Ballistic Gun Heavy Battle Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Ripper Build | -11 -10 -10 -9 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Was Fac Upp Upp Fac Slots Evolved 12 | . . . . 6 2 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . 2 . . . . . . . Utility 7 | . . . . 2 2 2 . . . . 1 Weapon 2 | . . . . 2 . . . . . . . Parts Attached 101 | 7 2 . 12 18 6 11 6 13 8 4 14 Power 14 | 1 . . 3 2 . 3 1 2 . . 2 Engine 7 | 1 . . 3 1 . 1 . 1 . . . Core 6 | . . . . 1 . 2 . 1 . . 2 Reactor 1 | . . . . . . . 1 . . . . Propulsion 27 | 2 . . 3 5 3 1 . 6 2 3 2 Treads 10 | 2 . . 3 5 . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 13 | . . . . . 2 1 . 6 2 . 2 Flight 4 | . . . . . 1 . . . . 3 . Utility 23 | 1 2 . 2 5 2 3 1 3 1 . 3 Device 7 | . . . 1 1 1 . . 1 1 . 2 Storage 5 | 1 2 . . 1 . . . 1 . . . Processor 6 | . . . 1 2 1 . . 1 . . 1 Hackware 3 | . . . . . . 3 . . . . . Protection 2 | . . . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 37 | 3 . . 4 6 1 4 4 2 5 1 7 Energy Gun 4 | 2 . . . . . 1 . . 1 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 12 | 1 . . 2 2 . . 3 1 2 . 1 Ballistic Cannon 11 | . . . . 3 . 2 . 1 1 1 3 Launcher 6 | . . . 2 1 1 1 1 . . . . Special Weapon 3 | . . . . . . . . . 1 . 2 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . . . Parts Lost 55 | . . . 5 2 . 6 1 5 7 . 29 Power 8 | . . . 3 . . . . 2 . . 3 Propulsion 11 | . . . . 2 . . . 2 2 . 5 Utility 13 | . . . . . . 2 . 1 1 . 9 Weapon 23 | . . . 2 . . 4 1 . 4 . 12 Highest Loss Streak 21 | . . . 4 2 . 4 1 2 5 . 21 To Critical Strikes . | . . . . . . . . . . . . Average Backups 16 | 2 5 7 11 18 19 19 19 19 18 19 17 Power . | . 1 1 . . . 1 2 1 . . . Propulsion 1 | . . . 1 . 3 4 . 1 . . 1 Utility 8 | . 2 4 4 7 9 9 10 11 10 10 10 Weapon 5 | 1 1 2 4 10 5 3 4 3 5 5 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 27 | . 2 . . 7 1 1 1 4 . 3 8 Power 1 | . . . . . . . . 1 . . . Propulsion 1 | . . . . . . . 1 . . . . Utility 16 | . 2 . . 1 . 1 . 3 . 1 8 Weapon 9 | . . . . 6 1 . . . . 2 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 85 85 98 98 91 88 88 93 86 88 66 Engine 4 | . 14 14 12 3 . 1 . 2 . . . Core 2 | . . . . 2 6 3 . . 5 5 3 Treads 11 | . 28 28 27 29 10 . . . . . . Hover 8 | . . . . . 7 16 17 16 17 11 9 Device 6 | . . . 1 2 12 8 5 9 11 17 9 Storage 7 | . 14 14 14 7 6 5 5 5 5 5 5 Processor 14 | . . . 12 14 20 17 17 17 17 17 16 Hackware 4 | . . . . . . 10 11 10 5 5 4 Protection 1 | . . . . 4 . . 4 1 . . . Energy Gun 2 | . 14 14 2 . . . . . . 5 4 Ballistic Gun 11 | . 14 14 24 13 4 . 2 15 12 2 . Ballistic Cannon 6 | . . . . 16 20 16 6 3 3 2 6 Launcher 3 | . . . 1 . 1 4 8 2 2 11 5 Peak Build Rating 83 | 6 6 6 11 43 58 75 82 81 79 81 83 Average Rating 49 | 3 6 6 9 31 53 71 76 78 69 74 63 On Entrance 40 | . 6 6 6 10 43 57 66 79 64 73 74 Avg Prop Armor Cover (%) 5 | . . . . . 4 . . . . 7 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 86 | 13 28 28 30 72 77 80 86 79 78 81 84 Greatest Support 82 | 40 40 40 40 82 80 38 38 42 38 18 32 Greatest Overweight (x) 23 | . . . 1 1 2 2 2 3 4 9 23 Average Overweight (x) 1 | . . . . . 1 1 1 1 1 4 3 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 14 15 15 19 20 20 20 20 20 20 20 Most Carried 20 | 5 7 8 15 20 20 20 20 20 20 20 20 Average Carried 16 | 3 5 7 11 18 19 19 19 19 18 19 17 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 2 7 8 15 20 20 20 19 19 19 20 7 Class Distribution -------------------- 43% | Gunner 28% | Mutant 21% | Hacker-Gunner 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Gunner | -7/Factory Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Waste Hacker-Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -4/Factory Resources | -11 -10 -10 -9 -7 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Rec Fac Fac Fac Was Fac Upp Upp Fac Matter Collected 4232 | 234 11 179 367 406 . 314 832 792 486 106 505 Remotely . | . . . . . . . . . . . . Salvage Created 2620 | . 11 117 721 204 . 424 . 702 116 . 325 Parts 110 | . 2 8 31 14 . 15 . 31 4 . 5 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 8 | . . . 7 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 16 | . . 8 . . . . . . 8 . . Prevented 1 | . . . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Was Fac Upp Upp Fac Combat Hostiles Destroyed 57 | . . 4 10 6 . 12 . 14 2 . 9 Guns 24 | . . 4 5 1 . . . 11 1 . 2 Cannons 19 | . . . . 5 . 6 . 1 1 . 6 AOE 14 | . . . 5 . . 6 . 2 . . 1 Classes Destroyed 16 | . 1 2 11 1 . . . 1 . . . Worker 2 | . . . 1 . . 1 . . . . . Builder 6 | . . . 1 1 . 1 . 3 . . . Tunneler 1 | . . . 1 . . . . . . . . Recycler 4 | . . . 4 . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . Turret 2 | . . 2 . . . . . . . . . Watcher 2 | . 1 . . . . . . . . . 1 Swarmer 8 | . . 4 . . . . . 4 . . . Grunt 26 | . . . 3 2 . 11 . 7 . . 3 Brawler 3 | . . . 1 . . 1 . . . . 1 Duelist 1 | . . . 1 . . . . . . . . Protector 1 | . . . 1 . . . . . . . . Sentry 11 | . . . 2 1 . . . 2 1 . 5 Demolisher 1 | . . . 1 . . . . . . . . Hunter 2 | . . . . 1 . . . . 1 . . Programmer 4 | . . . 1 2 . . . 1 . . . Best Kill Streak 10 | . 1 4 10 2 . 9 . 8 1 . 5 Combat Bots Only 8 | . . 4 6 2 . 8 . 6 1 . 5 Max Kills in Single Turn 3 | . 1 2 3 1 . 2 . 3 1 . 2 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 2 | . . . 2 . . 2 . 2 . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Fac Was Fac Upp Upp Fac Hostile Shots Fired 619 | . . 75 58 63 . 74 1 62 61 2 223 Missed 177 | . . 34 15 20 . 17 . 13 20 . 58 Hits 442 | . . 41 43 43 . 57 1 49 41 2 165 Melee 12 | . . . 9 . . . 1 . . . 2 Projectile 430 | . . 41 34 43 . 57 . 49 41 2 163 AOE 1 | . . . 1 . . . . . . . . Critical Strikes 28 | . . . 5 1 . 4 . 4 1 1 12 Part Disruptions 1 | . . . . . . . . 1 . . . Damage Taken 8190 | . . 288 854 375 . 1247 92 1169 392 39 3734 Core 1850 | . . 62 147 21 . 92 . 255 83 19 1171 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 73 | . . . . . . . 60 . 13 . . Ignored by Resistances 33 | . . . . . . . . . . . 33 Core Remaining (%) 73 | 100 . . 16 97 100 . . . . 55 . Volleys Fired 160 | . 3 18 33 12 . 19 4 33 9 . 29 Largest 4 | . 2 2 2 4 . 4 2 4 4 . 4 Hottest 207 | . 70 70 70 137 . 153 78 139 141 . 207 Shots Fired 437 | . 6 36 64 48 . 59 8 118 27 . 71 Gun 239 | . 6 36 58 17 . . . 85 15 . 22 Cannon 163 | . . . . 31 . 57 . 33 6 . 36 Launcher 30 | . . . 6 . . 2 8 . 6 . 8 Special 5 | . . . . . . . . . . . 5 Kinetic 361 | . 3 18 55 48 . 57 . 118 21 . 41 Thermal 44 | . 3 18 3 . . . . . . . 20 Explosive 30 | . . . 6 . . 2 8 . 6 . 8 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 14 | . 3 5 10 8 . 7 7 12 10 . 14 Robot Miss Streak 9 | . 1 3 2 4 . 9 1 4 3 . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 279 | . 4 21 48 32 . 43 7 62 9 . 53 Core Hits 232 | . 2 10 41 25 . 60 1 30 4 . 59 Critical Kills 4 | . . . . . . . . 3 1 . . Critical Parts Destroyed 3 | . . 1 . . . . . 1 1 . . Critical Strikes 9 | . . 2 . . . 1 . 4 2 . . Burn 1 | . . 1 . . . . . . . . . Destroy 7 | . . 1 . . . . . 4 2 . . Blast 1 | . . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8915 | . 38 214 1127 596 . 1873 848 1863 208 . 2148 Guns 2801 | . 38 214 655 213 . . . 1208 131 . 342 Cannons 2560 | . . . . 383 . 850 . 430 77 . 820 Explosions 3502 | . . . 472 . . 1013 848 225 . . 944 Melee . | . . . . . . . . . . . . Ramming 10 | . . . . . . 10 . . . . . Kinetic 4953 | . 25 91 616 596 . 850 . 1638 208 . 929 Thermal 675 | . 13 123 39 . . . . 225 . . 275 Explosive 3277 | . . . 472 . . 1013 848 . . . 944 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 27 | . . . 2 1 4 . . 7 7 7 27 Average Corruption 6 | . . . 1 1 4 . . 5 7 7 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 66 | . . . 1 2 2 . . 10 28 14 9 Message Errors 13 | . . . . 2 . . . 3 7 1 . Matter Fused 17 | . . . . . 2 . . 2 8 3 2 Heat Flow Errors 13 | . . . 1 . . . . . 5 6 1 Energy Discharges 8 | . . . . . . . . 2 3 1 2 Parts Fused 2 | . . . . . . . . . 1 1 . Data Loss (minor) 5 | . . . . . . . . . 2 2 1 Data Loss (major) 4 | . . . . . . . . 2 1 . 1 Misfires 1 | . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 99 | . . . 17 . . 41 . 25 1 . 15 Projectiles 28 | . . . . . . 3 . 25 . . . Explosions 71 | . . . 17 . . 38 . . 1 . 15 Melee . | . . . . . . . . . . . . Knockbacks 43 | . . . . 7 . 27 . 4 2 . 3 Impact . | . . . . . . . . . . . . Kinetic 41 | . . . . 7 . 26 . 3 2 . 3 Secondary 2 | . . . . . . 1 . 1 . . . Self-Inflicted Damage 581 | . . . 80 . . 161 52 72 29 . 187 Shots 11 | . . . 3 . . 2 1 1 1 . 3 Rammed 1 | . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 617 | . 40 8 269 182 . 286 22 604 294 260 617 Average Temperature 134 | . 19 3 77 67 . 117 16 211 117 100 171 Received Heat Transfer 1379 | . . 168 81 75 . 498 . 208 9 36 304 Effects 16 | . . . . . . . . 14 . . 2 Shutdowns 3 | . . . . . . . . 3 . . . Energy Bleed 2 | . . . . . . . . . . . 2 Interference 7 | . . . . . . . . 7 . . . Matter Decay 2 | . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . 1 . . . Damage (core) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . Heat Transferred 1223 | . 37 444 111 . . . . 150 . . 481 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Was Fac Upp Upp Fac Maximum Alert Level 2 | . . . . . . 2 . 2 . . 1 Low Security (%) 84 | 100 100 . 100 100 100 57 100 55 . . 54 Level 1 11 | . . . . . . 1 . 40 . . 45 Level 2 4 | . . . . . . 41 . 3 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 487 | . 7 . 104 61 18 487 143 409 . . 314 Initial 143 | . . . 33 11 18 . 143 28 . . . Average 72 | . . . 21 10 1 210 55 173 . . 131 Influence Increases 2626 | . 7 180 282 175 . 654 74 659 65 . 530 Destroy 0b10 Robot/C 1160 | . . 120 180 120 . 240 . 280 40 . 180 Destroy 0b10 Robot/NC 100 | . 5 . 55 5 . 10 . 20 . . 5 Destroy Leader 204 | . 2 . . 40 . 30 . 60 10 . 62 Successful Hack 22 | . . . 3 4 . 6 . 9 . . . Disable Machine 450 | . . . 15 . . 225 . 135 . . 75 Destroy Structure 540 | . . . 14 6 . 128 74 110 . . 208 Lose Combat Pursuer 150 | . . 60 15 . . 15 . 45 15 . . Influence Decreases 2546 | . 7 110 324 164 39 244 444 463 301 . 450 Entered New Map 442 | . . . 37 17 21 . 267 12 88 . . Time Decay 1481 | . 7 110 242 147 18 184 177 261 175 . 160 Lost Part 473 | . . . 45 . . 60 . 40 38 . 290 Purge Threat 150 | . . . . . . . . 150 . . . Squads Dispatched 15 | . . . . 2 . 3 . 3 . . 7 Investigation 1 | . . . . . . 1 . . . . . Extermination 4 | . . . . 2 . . . 1 . . 1 Reinforcement 2 | . . . . . . . . 2 . . . Assault . | . . . . . . . . . . . . Garrison 8 | . . . . . . 2 . . . . 6 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Was Fac Upp Upp Fac Distress Signals 2 | . . . . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 91 | . 2 9 17 6 . 15 1 23 3 1 14 Peak Tracking Total 6 | . 2 4 5 1 . 5 1 6 1 1 4 Tactical Retreats 7 | . . 2 1 . . 1 . 2 1 . . Traps | -11 -10 -10 -9 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Was Fac Upp Upp Fac Traps Triggered 4 | . . . . . 1 1 . 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -7 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Rec Fac Fac Fac Was Fac Upp Upp Fac Machines Disabled 31 | . . 1 1 . . 15 . 9 . . 5 Max in Single Turn 5 | . . 1 1 . . 5 . 5 . . 4 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Was Fac Upp Upp Fac Machines Accessed 14 | . . . 2 2 1 4 . 3 . 1 1 Terminals 9 | . . . 2 2 1 1 . 3 . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . . 1 . . . . 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 34 | . . . 4 4 1 15 . 7 . 1 2 Successful 23 | . . . 1 3 1 13 . 4 . 1 . Failed 10 | . . . 3 1 . 1 . 3 . . 2 Catastrophic 1 | . . . 1 . . . . . . . . Database Lockouts 1 | . . . . . . 1 . . . . . Manual . | . . . . . . . . . . . . Terminals 24 | . . . 4 4 1 8 . 7 . . . Fabricators 3 | . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 5 | . . . . . . 3 . . . . 2 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 18 | . . . 1 3 1 8 . 4 . 1 . Record 8 | . . . . 1 . 7 . . . . . Open Door 1 | . . . . . . . . . . 1 . Open DSF 1 | . . . . . 1 . . . . . . Alert Level 3 | . . . . 1 . 1 . 1 . . . Unreport Threat 1 | . . . . . . . . 1 . . . Locate Traps 2 | . . . . 1 . . . 1 . . . Dispatch Records 1 | . . . . . . . . 1 . . . Maintenance Status 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . Network Status 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . 1 . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . . . 1 1 1 2 . 3 . . 1 Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Built 1 | . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . . Total Part Build Rating 7 | . . . . . . 7 . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Rec Fac Fac Fac Was Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Fac Was Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Was Fac Upp Upp Fac Active Infowar (turns) 129 | . . . 129 . . . . . . . . Terrain 129 | . . . 129 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Rec Fac Fac Fac Was Fac Upp Upp Fac Turns Passed 6893 | 49 216 231 1108 1211 257 479 450 763 991 555 583 Spaces Moved 3437 | 29 121 113 597 369 140 322 326 522 570 150 178 Core 18 | 9 . . . . . . . . . . 9 Treads 1277 | 20 121 113 597 369 57 . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 2135 | . . . . . 83 322 326 522 570 144 168 Flight 7 | . . . . . . . . . . 6 1 Fastest Speed 50 | 50 160 160 160 160 161 98 98 102 108 356 111 Average Speed 161 | 125 160 160 160 167 165 120 127 112 165 361 259 Slowest Speed 1200 | 160 160 160 240 243 181 161 151 256 356 865 1200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . 10 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 3 25 5 90 9 5 11 96 14 75 24 5 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 3 | . . . . . . . . . 3 . . Spaces Dug 79 | . . . . . . . . . 79 . . Terrain Destroyed 478 | . . . 18 4 . 66 89 65 119 . 117 Melee . | . . . . . . . . . . . . Projectile 30 | . . . . 4 . 8 . 12 5 . 1 AOE 448 | . . . 18 . . 58 89 53 114 . 116 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Was Fac Upp Upp Fac Total 4495 | 40 139 131 683 936 172 378 355 643 598 169 251 Wait 575 | . 3 . 22 489 . 15 . 38 1 . 7 Move 3427 | 28 120 112 596 368 139 322 325 521 569 149 178 Hop . | . . . . . . . . . . . . Pick Up 121 | 5 8 1 14 27 12 7 11 15 7 7 7 Fast Attach 18 | 3 . . . 2 2 . . 5 1 3 2 Attach 59 | 3 . . 6 7 4 6 5 2 7 1 18 Detach 1 | . . . . . . . . . . . 1 Swap 47 | 1 2 . 8 12 1 5 2 9 4 . 3 Drop 84 | . 3 . 3 19 14 3 7 20 . 9 6 Fire 160 | . 3 18 33 12 . 19 4 33 9 . 29 Melee . | . . . . . . . . . . . . Ram 1 | . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . 1 . . . 1 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -9/Recycling -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / DSF) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 16) 262 | -10/Materials | Discovered new exit (range 4) 266 | -10/Materials | Entered Subcaves 266 | -10/Subcaves | Discovered new exit (range 11) 314 | -10/Subcaves | Build established: Mutant 497 | -10/Subcaves | Entered Recycling 498 | -9/Recycling | Met a Zionite searching for Scraptown 757 | -9/Recycling | Core integrity fell below 50% 788 | -9/Recycling | Lost 4 parts (2p2w) 1060 | -9/Recycling | Discovered new exit (range 16) 1605 | -9/Recycling | Core integrity fell below 20% 1605 | -9/Recycling | Entered Factory 1605 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 1901 | -7/Factory | Build established: Gunner 2762 | -7/Factory | Discovered new exit (range 6) 2797 | -7/Factory | Discovered new exit (range 11) 2816 | -7/Factory | Entered another Factory area 2816 | -6/Factory | Evolved 2 slots: Utility x2 2872 | -6/Factory | Identified exit to DSF 3049 | -6/Factory | Discovered new exit (range 5) 3073 | -6/Factory | Entered another Factory area 3073 | -5/Factory | Evolved 2 slots: Utility x2 3266 | -5/Factory | Fabricated Hvy. Siege Treads? 3312 | -5/Factory | Central database locked down 3372 | -5/Factory | Lost 4 parts (2u2w) 3373 | -5/Factory | Garrison activated, responded to threat 3398 | -5/Factory | Destroyed 8 combat bots 3552 | -5/Factory | Sucked down chute 3552 | -5/Factory | Entered Waste 3552 | -5/Waste | The area was eerily silent 3802 | -5/Waste | A Compactor rumbled back to life 3802 | -5/Waste | Spotted C-40 Crusher 3903 | -5/Waste | Build established: Hacker-Gunner 3906 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3972 | -5/Waste | Discovered new exit (range 12) 4002 | -5/Waste | Entered Factory 4740 | -5/Factory | Discovered new exit (range 5) 4765 | -5/Factory | Entered Upper Caves 4931 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5065 | -5/Upper Caves | Lost 5 parts (1n1u3w) 5292 | -5/Upper Caves | Encountered a Warlord checkpoint 5468 | -5/Upper Caves | Build established: Gunner 5489 | -5/Upper Caves | Spotted B-75 Beast 5706 | -5/Upper Caves | Discovered new exit (range 13) 5756 | -5/Upper Caves | Entered another Upper Caves area 6247 | -5/Upper Caves | Discovered new exit (range 12) 6311 | -5/Upper Caves | Entered Factory 6311 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6591 | -4/Factory | Lost 4 parts (1p1n2u) 6662 | -4/Factory | Lost 3 parts (1u2w) 6812 | -4/Factory | System corruption reached 10% 6850 | -4/Factory | Core integrity fell below 50% 6877 | -4/Factory | Lost 21 parts (2p4n6u9w) 6877 | -4/Factory | Core integrity fell below 20% 6894 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 06876_ U-05 Engineer builds a Wall. 06876_ U-05 Engineer lays Concrete. 06877_ Penetrated by Slug. 06878_ U-05 Engineer lays Concrete. 06880_ System corrupted: Energy discharge (-36). 06880_ U-05 Engineer builds a Wall. 06880_ Penetrated by Slug. 06881_ Door malfunctions. 06881_ U-05 Engineer lays Concrete. 06883_ P-70 Sage destroyed. 06883_ Penetrated by Slug. 06884_ U-05 Engineer lays Concrete. 06886_ P-70 Sage suffers critical hit (Destroy). 06886_ P-70 Sage destroyed. 06886_ U-05 Engineer builds a Wall. 06887_ U-05 Engineer lays Concrete. 06888_ U-05 Engineer builds a Wall. 06891_ Remote Datajack destroyed. 06892_ U-05 Engineer builds a Wall. 06894_ Penetrated by Slug. 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"#???????? | | ??????????????+ ; "#???????? | | ??????????????# ; "#???????? | | ??????????????######;; " #??????? | | ???????????????????# ; u " #??????? | | ???????????????????# ;; #### ;""" #??????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Resistance: KI 25 Resistance: EX 25 Propulsion Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 24 Item Schematics ----------------- Arm. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Siege Treads | x1 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Challenges ------------ None Game ------ Seed SlugRegenerativeShielding Manual? 0 Play Time 01:41:47 Cumulative 23.6 hours Start 2026.01.27 @ 18:00:17 End 2026.01.27 @ 20:23:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccd86c2e-d1af-44c0-9613-a875ab6c6bcc