Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.01 @ 10:34:45 Player: daxter767676 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (36) 180 Value Destroyed (1561) 1561 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2583) 2583 TOTAL SCORE: 9924 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 1221 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 252/300 Energy 31/170 System Corruption 23% Temperature Cool (0) Movement Core (450) Ox8 Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Advanced Target Analyzer Improved Armor Integrity Analyzer Improved System Shield > --- WEAPON (4) ------- Enhanced Hardcell Cannon > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Shock Absorption System Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Gravity Neutralizer Advanced Visual Processing Unit Improved Armor Integrity Analyzer Quantum Capacitor Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon Force Lance Force Lance Force Lance > --- INVENTORY -------- High-capacity Storage Unit Shock Absorption System Enhanced Hardcell Cannon [Rating: 153] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Combat Linear Gravjet Leg Aluminum Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Field Propulsion Array Utility System Shield Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Special Weapon Mining Laser Slashing Weapon Makeshift Sword Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac DSF Fac Arm Res Slots Evolved 14 | . . . . 8 2 . 2 . 2 Power 1 | . . . . 1 . . . . . Propulsion 4 | . . . . 2 . . . . 2 Utility 7 | . . . . 4 1 . 2 . . Weapon 2 | . . . . 1 1 . . . . Parts Attached 91 | 4 . 7 5 12 . 6 6 25 26 Power 17 | . . 3 1 2 . . 1 4 6 Engine 5 | . . 3 1 . . . . . 1 Core 5 | . . . . 1 . . 1 3 . Reactor 7 | . . . . 1 . . . 1 5 Propulsion 21 | 2 . . 1 5 . . 2 4 7 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 7 | 2 . . 1 1 . . . . 3 Hover 8 | . . . . . . . . 4 4 Flight 6 | . . . . 4 . . 2 . . Utility 37 | 2 . 1 3 5 . 5 2 11 8 Device 22 | 2 . 1 . 3 . 1 2 9 4 Storage 2 | . . . 2 . . . . . . Processor 4 | . . . . . . . . 2 2 Hackware 7 | . . . 1 1 . 4 . . 1 Protection 2 | . . . . 1 . . . . 1 Artifact . | . . . . . . . . . . Weapon 16 | . . 3 . . . 1 1 6 5 Energy Gun 3 | . . 1 . . . . . 1 1 Energy Cannon 3 | . . . . . . . 1 2 . Ballistic Gun 2 | . . . . . . . . . 2 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher . | . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . Piercing Weapon 4 | . . . . . . 1 . 3 . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 3 | . . . . . . . 1 . 2 Parts Lost 50 | . . 1 . 13 . . . 2 34 Power 7 | . . . . 1 . . . . 6 Propulsion 18 | . . . . 7 . . . . 11 Utility 16 | . . . . 4 . . . 2 10 Weapon 9 | . . 1 . 1 . . . . 7 Highest Loss Streak 15 | . . 1 . 8 . . . 2 15 To Critical Strikes 2 | . . . . . . . . . 2 Average Backups 7 | 7 5 4 9 10 4 4 4 4 4 Power . | . . . . . . . . . . Propulsion 1 | 4 3 1 1 2 . . . 1 . Utility 3 | . . . 4 4 2 2 1 2 3 Weapon 2 | 1 2 2 2 4 2 2 1 1 . Tool/Special . | . . . . . . . . . . Unused Backups 37 | 10 . 3 8 13 . . . 1 2 Power 2 | 2 . . . . . . . . . Propulsion 10 | 5 . 2 1 1 . . . 1 . Utility 14 | 1 . 1 4 6 . . . . 2 Weapon 11 | 2 . . 3 6 . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 88 | . 100 92 97 68 17 33 56 76 79 Engine 7 | . 14 14 11 4 . . . . . Core 1 | . . . . 1 . . 2 5 . Reactor 1 | . . . . . . . . 3 3 Wheel 18 | . 28 28 27 18 . . . . 1 Hover 4 | . . . . . . . . 7 21 Flight 1 | . . . . 4 . . 4 6 . Device 11 | . 28 28 4 4 . 4 6 24 13 Storage 6 | . . . 11 4 . . . . . Processor 2 | . . . . . . . . 2 13 Hackware 10 | . . . 11 12 11 21 31 11 5 Ballistic Gun 9 | . 28 15 14 4 . . . . 1 Slashing Weapon 7 | . . 1 14 6 5 5 5 . . Piercing Weapon 2 | . . . . . . 1 5 6 8 Peak Build Rating 153 | 9 9 15 23 46 13 40 92 137 153 Average Rating 47 | 6 9 9 18 30 13 27 61 112 117 On Entrance 35 | 6 9 9 15 19 13 13 40 92 137 Avg Prop Armor Cover (%) 6 | 8 . . 5 8 . . . 7 6 Naked Turns . | . . . . . . . . . . Heaviest Build 60 | 13 9 11 28 43 2 6 24 60 60 Greatest Support 100 | 26 26 26 26 36 3 3 46 72 100 Greatest Overweight (x) 4 | 1 . . 2 4 . 1 4 2 2 Average Overweight (x) . | . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 5 5 15 15 5 5 5 5 5 Average Capacity 9 | 7 5 5 12 12 5 5 5 5 5 Most Carried 15 | 8 5 5 15 15 5 5 5 5 5 Average Carried 8 | 7 5 4 10 11 5 5 4 4 4 Final Capacity 15 | 5 5 5 15 5 5 5 5 5 5 Final Carried 15 | 5 5 5 15 5 5 5 5 5 4 Scrap Suit Usage (%) 5 | . . . . . . . 37 30 . Class Distribution -------------------- 48% | Scavenger-Mutant 28% | Mutant 17% | Hacker-Mutant 4% | Commander-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Subcaves Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -8 -6 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Sub Scr Fac Fac DSF Fac Arm Res Matter Collected 1455 | 232 . 169 60 154 . . . 480 360 Remotely . | . . . . . . . . . . Salvage Created 1940 | 134 . 129 . 87 . . . 762 828 Parts 118 | 14 . 14 . 5 . . . 48 37 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac DSF Fac Arm Res Combat Hostiles Destroyed 27 | . . 4 . 2 . . . 14 7 Melee 6 | . . . . . . . . 1 5 Guns 14 | . . 4 . 2 . . . 6 2 Cannons 7 | . . . . . . . . 7 . Classes Destroyed 12 | 2 . 3 . 1 . . . 4 2 Worker 2 | . . . . . . . . . 2 Tunneler 3 | 3 . . . . . . . . . Recycler 4 | 1 . . . . . . . . 3 Swarmer 6 | . . 2 . 1 . . . 3 . Cutter 1 | . . . . . . . . 1 . Saboteur 2 | . . . . . . . . 2 . Grunt 1 | . . . . 1 . . . . . Sentry 7 | . . 1 . . . . . 5 1 Specialist 1 | . . . . . . . . 1 . Hunter 1 | . . . . . . . . . 1 Programmer 7 | . . . . . . . . 2 5 Subdweller 1 | . . 1 . . . . . . . Best Kill Streak 2 | 2 . 2 . 1 . . . 2 2 Combat Bots Only 2 | . . 2 . 1 . . . 2 2 Max Kills in Single Turn 2 | 2 . 1 . 1 . . . 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Fac DSF Fac Arm Res Hostile Shots Fired 713 | . . 24 . 142 . 9 8 168 362 Missed 295 | . . 7 . 57 . 6 4 108 113 Hits 418 | . . 17 . 85 . 3 4 60 249 Melee 1 | . . . . . . . . 1 . Projectile 417 | . . 17 . 85 . 3 4 59 249 AOE 2 | . . . . . . . . 1 1 Critical Strikes 9 | . . . . 1 . . . 1 7 Part Disruptions 2 | . . . . . . . . . 2 Damage Taken 7469 | . . 319 . 1275 . 224 93 846 4712 Core 2192 | . . 132 . 425 . 224 . 107 1304 Absorbed by Shields 341 | . . . . . . . . 89 252 Core Remaining (%) 72 | 100 . . 47 50 . 77 . 90 . Volleys Fired 185 | 3 . 27 . 19 . . . 80 56 Largest 2 | 2 . 2 . 1 . . . 1 1 Hottest 120 | 40 . 100 . 20 . . . 120 120 Shots Fired 203 | 6 . 41 . 19 . . . 80 57 Gun 129 | 6 . 37 . 19 . . . 29 38 Cannon 70 | . . . . . . . . 51 19 Launcher . | . . . . . . . . . . Special 4 | . . 4 . . . . . . . Kinetic 92 | 6 . 26 . 19 . . . . 41 Thermal 103 | . . 15 . . . . . 72 16 Explosive . | . . . . . . . . . . Electromagnetic 8 | . . . . . . . . 8 . Robot Hit Streak 20 | 3 . 16 . 5 . . . 20 10 Robot Miss Streak 7 | 1 . 2 . 3 . . . 4 7 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Capacitor 76 | . . . . . . . . 69 7 Shots Hit Robots 148 | 4 . 27 . 13 . . . 49 55 Core Hits 62 | 5 . 7 . 6 . . . 24 20 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 Critical Strikes 7 | . . . . . . . . 1 6 Destroy 2 | . . . . . . . . . 2 Blast 2 | . . . . . . . . . 2 Corrupt 1 | . . . . . . . . 1 . Impale 2 | . . . . . . . . . 2 Melee Attacks 57 | . . . . 5 . . 5 3 44 Impact . | . . . . . . . . . . Slashing 6 | . . . . 5 . . 1 . . Piercing 51 | . . . . . . . 4 3 44 Sneak Attacks 3 | . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 5085 | 67 . 312 . 151 . . . 1891 2664 Guns 2154 | 67 . 312 . 151 . . . 988 636 Cannons 1390 | . . . . . . . . 903 487 Explosions 270 | . . . . . . . . . 270 Melee 1271 | . . . . . . . . . 1271 Ramming . | . . . . . . . . . . Kinetic 1207 | 67 . 250 . 151 . . . . 739 Thermal 2150 | . . 62 . . . . . 1704 384 Explosive 270 | . . . . . . . . . 270 Electromagnetic 187 | . . . . . . . . 187 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 1271 | . . . . . . . . . 1271 Highest Corruption 23 | . . . . . . . . 1 23 Average Corruption 4 | . . . . . . . . 1 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 25 | . . . . . . . . 6 19 Message Errors 2 | . . . . . . . . 1 1 Matter Fused 9 | . . . . . . . . 3 6 Heat Flow Errors 4 | . . . . . . . . 2 2 Energy Discharges 3 | . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 3 | . . . . . . . . . 3 Misfires 1 | . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 315 | . . . . . . . . 2 313 Projectiles 23 | . . . . . . . . 2 21 Explosions 21 | . . . . . . . . . 21 Melee 271 | . . . . . . . . . 271 Knockbacks 2 | . . . . . . . . . 2 Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 285 | . . . . 15 . . . 268 285 Average Temperature 86 | . . . . 15 . . . 83 99 Received Heat Transfer 318 | . . 18 . 118 . . 18 74 90 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . 1 . . . . . 2 . Heat Transferred 2136 | . . 175 . . . . . 1628 333 Parts Sabotaged 4 | . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac DSF Fac Arm Res Maximum Alert Level 3 | . . . . . . . . 3 2 Low Security (%) 73 | 100 100 . . 100 100 100 100 57 75 Level 1 12 | . . . . . . . . 10 22 Level 2 7 | . . . . . . . . 17 2 Level 3 6 | . . . . . . . . 15 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 770 | 10 . . . 65 9 6 18 770 400 Initial 400 | . . . . . 9 6 2 . 400 Average 167 | 3 . . . 11 9 6 3 287 141 Influence Increases 2701 | 20 . 85 . 229 . . 20 1974 373 Destroy 0b10 Robot/C 1040 | . . 60 . 80 . . . 740 160 Destroy 0b10 Robot/NC 60 | 20 . . . . . . . 15 25 Destroy Leader 286 | . . 10 . 20 . . . 206 50 Allied During Kill 626 | . . . . 10 . . . 612 4 Successful Hack 34 | . . . . 22 . . 12 . . Disable Machine 75 | . . . . . . . . 60 15 Destroy Structure 115 | . . . . 7 . . 8 56 44 Partial Spotted 45 | . . . . . . . . 30 15 Lose Combat Pursuer 420 | . . 15 . 90 . . . 255 60 Influence Decreases 2701 | 20 . 85 . 209 11 3 26 1210 1137 Entered New Map 382 | . . . . . 11 3 4 . 364 Time Decay 915 | 20 . 85 . 69 . . 22 380 339 Lost Part 394 | . . . . 130 . . . 20 244 Lost Ally 410 | . . . . 10 . . . 360 40 Purge Threat 600 | . . . . . . . . 450 150 Squads Dispatched 15 | . . . . 2 . . . 10 3 Investigation 2 | . . . . 1 . . . 1 . Extermination 6 | . . . . . . . . 4 2 Reinforcement 7 | . . . . 1 . . . 5 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Fac DSF Fac Arm Res Distress Signals 6 | . . . . . . . . 4 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 110 | . . 6 . 22 . 1 5 53 23 Peak Tracking Total 10 | . . 2 . 10 . 1 6 8 7 Tactical Retreats 16 | . . 1 . 2 . . . 9 4 Traps | -11 -10 -10 -8 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac DSF Fac Arm Res Traps Triggered 3 | . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Sub Scr Fac Fac DSF Fac Arm Res Machines Disabled 5 | . . . . . . . . 4 1 Max in Single Turn 1 | . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Fac DSF Fac Arm Res Machines Accessed 22 | . . . 5 3 1 . 3 4 6 Terminals 14 | . . . . 1 1 . 3 4 5 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 74 | . . . 11 14 3 . 9 17 20 Successful 35 | . . . 11 6 1 . 7 7 3 Failed 39 | . . . . 8 2 . 2 10 17 Catastrophic 14 | . . . . 1 . . 1 3 9 Database Lockouts . | . . . . . . . . . . Manual 29 | . . . . 10 . . 8 3 8 Terminals 56 | . . . . 8 3 . 9 17 19 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units 3 | . . . . 3 . . . . . Scanalyzers 3 | . . . . 3 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 26 | . . . 11 2 1 . 2 7 3 Record 14 | . . . 10 . . . . 2 2 Open Door 1 | . . . . . . . . 1 . Open DSF 2 | . . . . . 1 . 1 . . Terminal Index 1 | . . . . . . . 1 . . Recycling Unit Index 1 | . . . . 1 . . . . . Alert Level 1 | . . . . . . . . 1 . Unreport Threat 4 | . . . . . . . . 3 1 Zone Layout 1 | . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . Retrieve Study 2 | . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . . . . 2 . . 5 . . Terminals 6 | . . . . 1 . . 5 . . Track 1 | . . . . . . . 1 . . Assimilate 1 | . . . . . . . 1 . . Botnet 2 | . . . . 1 . . 1 . . Operators 1 | . . . . . . . 1 . . Skim 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Fedlink 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . . . . 3 . . 2 4 6 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Sub Scr Fac Fac DSF Fac Arm Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 13 | . . . . . . . . 13 . Allies Hacked 1 | . . . . . . . . 1 . Hacks Repelled 1 | . . . . . . . . 1 . Allies | -11 -10 -10 -8 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Fac DSF Fac Arm Res Total Allies 23 | . . . 1 . . . . 22 . Largest Group 10 | . . . 1 1 . . . 10 2 Highest-Rated Group 494 | . . . 74 74 . . . 494 99 Highest-Rated Ally 74 | . . . 74 74 . . . 64 64 Initial UFD Resources 43 | . . . . 24 37 37 39 39 43 Total Orders 1 | . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . 1 Ally Attacks 189 | . . . . 14 . . . 171 4 Total Damage 5322 | . . . . 386 . . . 4886 50 Kills 30 | . . . . 2 . . . 27 1 Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Fac DSF Fac Arm Res Active Infowar (turns) 2312 | 11 16 623 407 . . 40 71 360 784 Optics 1144 | . . . . . . . . 360 784 Terrain 458 | 11 16 320 . . . 40 71 . . Seismic 1052 | 6 16 623 407 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches 1 | . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Sub Scr Fac Fac DSF Fac Arm Res Turns Passed 5584 | 66 16 623 2766 287 2 47 113 880 784 Spaces Moved 5436 | 29 13 425 2651 347 5 61 141 1005 759 Core 156 | . . . . 29 5 61 45 10 6 Treads . | . . . . . . . . . . Legs 7 | 7 . . . . . . . . . Wheels 3349 | 22 13 425 2651 183 . . . . 55 Hover 938 | . . . . . . . . 240 698 Flight 986 | . . . . 135 . . 96 755 . Fastest Speed 26 | 90 90 90 87 26 50 50 37 37 45 Average Speed 78 | 97 90 90 101 59 50 58 60 41 55 Slowest Speed 250 | 120 90 90 110 110 50 100 250 160 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 13 | . . . . 2 . . 1 10 . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 3 3 30 92 11 . 79 6 59 23 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 3 | . . . 3 . . . . . . Spaces Dug 9 | . . . . 2 . . 4 1 2 Terrain Destroyed 49 | . . . . 2 . . 4 18 25 Melee 7 | . . . . 2 . . 4 . 1 Projectile 23 | . . . . . . . . 18 5 AOE 18 | . . . . . . . . . 18 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Fac DSF Fac Arm Res Total 6496 | 61 17 621 2743 400 4 69 160 1441 980 Wait 495 | 17 5 152 44 8 . 3 6 169 91 Move 5404 | 28 12 424 2650 342 4 60 138 987 759 Hop 10 | . . . . 2 . . 1 7 . Pick Up 40 | 3 . 2 24 5 . . 3 3 . Fast Attach 78 | 4 . 4 4 5 . 6 4 28 23 Attach 14 | . . . . 7 . . 2 . 5 Detach 14 | 2 . . 2 . . . . 6 4 Swap 11 | . . 4 1 2 . . . 3 1 Drop 60 | 4 . 8 18 5 . . 2 22 1 Fire 185 | 3 . 27 . 19 . . . 80 56 Melee 52 | . . . . 5 . . 4 3 40 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 14 | . . . . . . . . 14 . Rewire 119 | . . . . . . . . 119 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Scr x2) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/DSF -4/Factory -4/Armory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 67 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Met a group of wandering Federalists 82 | -10/Materials | Discovered new exit (range 3) 83 | -10/Materials | Entered Subcaves 83 | -10/Subcaves | Accompanied by 1 ally 84 | -10/Subcaves | Continued accompanying wandering Federalists (2) 84 | -10/Subcaves | Approached by a straggling Scientist 102 | -10/Subcaves | Shifting Twisted Machinery released Flamer 259 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 301 | -10/Subcaves | Build established: Scavenger-Mutant 316 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 604 | -10/Subcaves | Core integrity fell below 50% 705 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 706 | -10/Subcaves | Entered Scraptown 906 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 931 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 934 | -8/Scraptown | Learned Research security intel 965 | -8/Scraptown | Visited Assassins FH 977 | -8/Scraptown | Visited Spacefarers 1017 | -8/Scraptown | Visited Cyclists 1214 | -8/Scraptown | Visited Awakened 1240 | -8/Scraptown | Visited SPCMW 1260 | -8/Scraptown | Visited Cave Peace 1282 | -8/Scraptown | Visited TADAMA 1316 | -8/Scraptown | Discovered new exit (range 7) 1435 | -8/Scraptown | Visited UFD Registry 1435 | -8/Scraptown | Registered with UFD as "Fissioncoil" 1455 | -8/Scraptown | Entered Cyclist Reading Room 1516 | -8/Scraptown | Visited Infowarlord's Domain 1522 | -8/Scraptown | Found Exp. Terrain Scan Processor 1546 | -8/Scraptown | Visited Abandonware Association 1558 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 1558 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 1581 | -8/Scraptown | Visited Scrap Suit Storage 1622 | -8/Scraptown | Delivered Scrap Shield to a Scientist 1725 | -8/Scraptown | Visited Science Guys 1760 | -8/Scraptown | Visited Derelict Rescue Squad 1766 | -8/Scraptown | Found DRS Beacon 1786 | -8/Scraptown | Visited Junk Repository 1817 | -8/Scraptown | Visited LU-1G1's Boring Crew 1888 | -8/Scraptown | Visited Botcube Research 1893 | -8/Scraptown | Found Botcube 1930 | -8/Scraptown | Visited Modified Component R&D 2234 | -8/Scraptown | Build established: Mutant 2610 | -8/Scraptown | Found Scrap Suit 2670 | -8/Scraptown | Botcube activated 2690 | -8/Scraptown | Botcube completed mutation into wheeled form, armed with 2 guns. 2791 | -8/Scraptown | Found Scrap Suit 2837 | -8/Scraptown | Discovered new exit (range 5) 3395 | -8/Scraptown | Met Optimus 3395 | -8/Scraptown | Accepted into 0bPrime 3472 | -8/Scraptown | Entered Factory 3472 | -6/Factory | Accompanied by 1 ally 3472 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 3574 | -6/Factory | Loaded intel: 8 recycling unit locations 3664 | -6/Factory | Discovered new exit (range 13) 3721 | -6/Factory | Lost 8 parts (1p3n3u1w) 3755 | -6/Factory | Discovered new exit (range 9) 3759 | -6/Factory | Entered another Factory area 3759 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3761 | -5/Factory | Identified exit to DSF 3761 | -5/Factory | Entered DSF 3776 | -5/DSF | Lost 5 parts (4n1u) 3791 | -5/DSF | Additional patrols routed to DSF 3793 | -5/DSF | Discovered new exit (range 14) 3808 | -5/DSF | Entered Factory 3808 | -4/Factory | Evolved 2 slots: Utility x2 3918 | -4/Factory | Discovered new exit (range 8) 3921 | -4/Factory | Entered Armory 3922 | -4/Armory | Met VL-GR5, who suggested a friendly competition 3988 | -4/Armory | Found Quantum Capacitor 4051 | -4/Armory | Build established: Hacker-Mutant 4283 | -4/Armory | Lost 3 allies 4373 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 4460 | -4/Armory | Spotted B-86 Titan 4657 | -4/Armory | Lost 9 allies 4745 | -4/Armory | Lost 3 allies 4790 | -4/Armory | Discovered new exit (range 5) 4801 | -4/Armory | Entered Research 4801 | -3/Research | Accompanied by 2 allies 4801 | -3/Research | Evolved 2 slots: Propulsion x2 4957 | -3/Research | Build established: Scavenger-Mutant 4985 | -3/Research | Lost 4 parts (2u2w) 5017 | -3/Research | Spotted B-86 Titan 5345 | -3/Research | System corruption reached 10% 5391 | -3/Research | Core integrity fell below 50% 5418 | -3/Research | Lost 13 parts (3p5n3u2w) 5573 | -3/Research | Core integrity fell below 20% 5585 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- blasted off. 05575_ Penetrated by Slug. 05575_ K-01 Serf destroyed. 05575_ Slug penetrates Wall. 05577_ H-77 Assassin Imp. Phase Shifter blasted off. 05577_ H-77 Assassin knocked back. 05578_ Slug penetrates Wall. 05579_ Wall collapses. 05579_ Slug penetrates Wall. 05581_ R-10 Processor collects Imp. Phase Shifter. 05581_ Penetrated by Slug. 05582_ Slug penetrates Wall. 05582_ Penetrated by Slug. 05582_ Slug penetrates Wall. 05583_ Acquired Lgt. Antimatter Reactor. 05583_ Penetrated by Slug. 05583_ Slug penetrates Wall. 05585_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ?????????????????????????? | | ??????????????????### ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ???????????????????A ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ???????????????######u ????????????????????????? | | ???????????????+ u ????????????????????????? | | ???????????????# ?????????????############ | | ????????????????? ???#####?????# | | ??????????????????? ?? ?#????# | | ????????????????????? ## ? !#????# [ | | ???????????????????????% h/ ? #????# | | ????????????????????????#@# ! #????# | | ????????????????????????#R; #????# | | ????????????????????????#!# * #????# | | ??????????????????????###h##########??# | | ??????????????????????# %!% #??# | | ??????????????????????# [ #??# | | ??????????????????????# k #??# | | ??????????????????????# #??# | | ??????????????????????# ! ###" #" #+#### | | ??????????????????????# !#[ % ### | | ??????????????????????# %/! % # | | ??????????????????????# %#! # | | ??????????????????????# # % | | ??????????????????????# # # | | ??????????????????????# # | | ??????????????????????# # ## | | ??????????????????????############## | | ????????????????????????????????#"" | | ????????????????????????????????#"F " | | ????????????????????????????????#""" "" | | ????????????????????????????????#"" """ ### | | ????????????????????????????????#### ### | | ???????????????????????????????????# " # | | ???????????????????????????????????# # # | | ???????????????????????????????????# % # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 44 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 16 Armor Coverage 225 Phase Shifting 15 Evasion (%) 77 Targeting Accuracy 6 Target Analysis 8 Armor Integrity Analysis 40 Particle Charging 25 Defensive Hacking 26 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Ion Engine | -6/Factory | Hacked Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Frankenstein Hackathon Oh No You Don't! Strength In Numbers Challenges ------------ None Game ------ Seed BombardmentHeatAutocannon Manual? 0 Play Time 01:39:54 Cumulative 166.8 hours Start 2026.04.01 @ 08:52:17 End 2026.04.01 @ 10:34:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 177 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 56 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 9919e982-406f-4301-b10a-63455f99ecd4