Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 19:27:17 Player: +Jones Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (20) 4000 Robots Destroyed (374) 1870 Value Destroyed (15074) 15074 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (4561) 4561 TOTAL SCORE: 28565 Bonus ------- High Alert Combat Kills 2390 Follower Combat Kills 822 Entered Garrisons 800 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -351 Cogmind --------- Core Integrity 0/850 Matter 211/300 Energy 900/900 System Corruption 2% Temperature Cool (0) Movement Treading (250) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Hybrid Fission Core > --- PROPULSION (4) --- Armored Heavy Treads Wheel Wheel > --- UTILITY (7) ------ Improved Heat Sink Coolant Injector High-capacity Storage Unit Machine Analyzer Advanced Target Analyzer Hacking Suite Dynamic Insulation System > --- WEAPON (3) ------- Plasma Rifle Thermic Laser Railgun > --- INVENTORY (20) --- Light Nuclear Core Improved Medium Treads Superbattery (1500) Improved Sensor Array Advanced Signal Interpreter Encrypted Comm Array Advanced Target Analyzer Advanced Particle Charger Advanced Particle Charger Advanced Particle Charger Active Sensor Spoofer Improved System Restoration Module Cooled Pulse Rifle Thermic Laser Phase Gun Nova Cannon Autogun Improved Grenade Launcher Rocket Array Power Maul Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Enhanced Optical Array 0b10 Decoder Chip [Generic] Active Sensor Spoofer Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Railgun Railgun > --- INVENTORY -------- Hybrid Fission Core Improved Medium Treads Improved Medium Treads Improved Medium Treads Armored Heavy Treads Advanced Cooling System Superbattery Advanced Signal Interpreter Encrypted Comm Array Medium Reflective Plating Hacking Suite Dynamic Insulation System Cooled Pulse Rifle Cooled Pulse Rifle Phase Gun Nova Cannon Improved Grenade Launcher Rocket Array Power Maul [Rating: 88] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Hybrid Fission Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Nova Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Utility 5 | . . . 1 . . . 1 . . . 1 . . . . 2 . . . . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 210 | 7 12 . 23 . 1 . 27 10 17 9 16 3 4 . 5 17 24 5 23 7 Power 19 | 1 1 . 4 . . . 1 2 3 1 1 . . . 1 1 1 . 2 . Engine 14 | 1 1 . 4 . . . 1 . 2 1 1 . . . 1 1 . . 1 . Core 4 | . . . . . . . . 2 1 . . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 57 | 2 . . 11 . . . 11 3 6 2 3 1 2 . 1 3 5 2 3 2 Treads 54 | 2 . . 10 . . . 11 3 6 2 3 1 2 . 1 3 5 2 3 . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . Utility 69 | 1 4 . 3 . 1 . 6 5 6 1 5 1 1 . 3 8 13 1 8 2 Device 26 | . 1 . 1 . . . . 1 4 . 2 1 . . . 4 4 . 6 2 Storage 5 | 1 2 . . . . . . . . . . . . . . 1 . . 1 . Processor 10 | . . . . . . . 1 . 1 . 2 . . . . 3 2 . 1 . Hackware 5 | . 1 . . . . . . 1 1 . . . . . . . 1 1 . . Protection 23 | . . . 2 . 1 . 5 3 . 1 1 . 1 . 3 . 6 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 3 7 . 5 . . . 9 . 2 5 7 1 1 . . 5 5 2 10 3 Energy Gun 20 | . 1 . . . . . . . . . 3 . . . . 3 3 . 8 2 Energy Cannon 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . Ballistic Gun 27 | 3 3 . 4 . . . 5 . 2 2 3 . . . . . 2 . 2 1 Ballistic Cannon 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Launcher 9 | . 1 . . . . . 3 . . 2 . 1 1 . . 1 . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . 1 . . . . . 1 . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . 1 . . . . . . . . 4 1 . . . Parts Lost 51 | . 1 . 3 . . . 5 9 1 1 . . . . 1 2 11 . 16 1 Power 5 | . . . 1 . . . 1 1 . . . . . . . . 1 . 1 . Propulsion 21 | . . . 2 . . . 1 4 1 1 . . . . 1 2 4 . 5 . Utility 14 | . . . . . . . 2 3 . . . . . . . . 3 . 5 1 Weapon 11 | . 1 . . . . . 1 1 . . . . . . . . 3 . 5 . Highest Loss Streak 9 | . 1 . 1 . . . 4 5 1 1 . . . . 1 1 6 . 9 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | . 6 12 18 20 20 20 19 16 18 19 19 20 20 20 19 19 19 19 17 19 Power . | . . . . 1 1 1 . . . 1 1 1 1 1 . . 1 1 . 1 Propulsion 3 | . 1 2 6 7 7 7 6 2 2 4 4 4 4 4 3 2 3 4 2 1 Utility 6 | . 1 3 4 4 4 4 6 6 6 7 8 8 8 8 8 8 8 6 5 8 Weapon 6 | . 4 7 6 7 7 7 5 6 7 5 4 5 5 5 5 6 5 7 7 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 1 . 6 1 . . 3 . 8 . 6 . 1 . . 4 5 . . 11 Power 5 | . . . 1 . . . . . 1 . 1 . . . . 1 . . . 1 Propulsion 7 | . . . . . . . 2 . 1 . . . 1 . . . 2 . . 1 Utility 21 | . . . 1 1 . . 1 . 3 . 4 . . . . 1 2 . . 8 Weapon 12 | . 1 . 4 . . . . . 3 . 1 . . . . 1 1 . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 97 | . 98 100 99 100 100 100 94 94 98 99 97 100 100 100 99 99 96 86 86 88 Engine 7 | . 14 14 10 11 11 11 8 3 5 9 6 7 7 7 7 6 5 . . . Treads 29 | . 27 28 32 33 33 33 35 33 35 35 29 30 30 30 29 25 23 13 17 10 Device 4 | . . . 4 3 . . . 6 1 . . 6 7 7 6 6 4 3 8 19 Storage 9 | . 14 14 11 11 11 11 9 9 8 9 7 7 7 7 7 10 8 6 6 6 Processor 6 | . . . . . . . 3 . . . 7 15 7 7 7 14 14 20 17 13 Hackware 9 | . 13 14 11 11 11 11 9 3 17 18 15 7 7 7 7 4 5 6 6 6 Protection 6 | . . . 6 7 11 11 10 15 7 9 5 . 6 7 7 6 10 9 1 . Energy Gun 8 | . 2 . . . . . . . . . 7 22 22 23 16 18 13 3 15 13 Ballistic Gun 9 | . 24 28 21 22 22 21 16 12 4 13 11 . . . . . 5 14 1 1 Impact Weapon 1 | . 1 . . . . . . . 7 3 1 . . . . . . . . . Peak Build Rating 88 | 6 12 13 20 19 20 20 28 28 34 33 51 50 51 51 53 71 85 88 87 87 Average Rating 41 | 5 10 12 17 18 19 20 24 25 30 31 42 49 49 51 49 64 68 85 77 78 On Entrance 37 | . 6 12 13 19 19 20 20 25 28 31 32 50 48 51 51 49 70 85 79 87 Avg Prop Armor Cover (%) 12 | . . . . . . . . . . . . . . . . . . . . 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 91 | 13 53 29 63 61 61 59 68 67 64 64 78 70 75 75 79 78 91 91 91 73 Greatest Support 140 | 40 40 40 60 60 60 60 82 82 80 80 88 88 86 83 83 92 140 140 126 90 Greatest Overweight (x) 7 | . 1 . 1 1 1 . 1 1 1 . 3 . . . 1 1 1 . 1 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 15 19 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 1 12 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 6 12 18 20 19 20 19 16 18 19 19 19 19 20 19 19 19 20 18 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 12 13 20 20 20 20 20 17 20 19 20 20 20 20 20 20 20 20 19 20 Class Distribution -------------------- 23% | Mutant 15% | Skirmisher 14% | Scavenger-Mutant 13% | Hacker-Mutant 12% | Tank 11% | Scavenger-Skirmisher 5% | Scavenger-Tank 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Matter Collected 10782 | 228 664 54 1358 293 . . 1661 576 1034 705 766 165 79 . 313 899 888 150 775 174 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 13845 | . 685 86 1727 499 . 29 1568 510 1011 714 685 400 263 . 209 1589 1965 227 835 843 Parts 738 | . 47 5 111 26 . 7 111 37 46 42 33 19 9 . 10 63 87 16 38 31 Haulers Intercepted 8 | . 2 . 3 . . . 1 . . . 1 . . . . 1 . . . . Recyclers Shooed 20 | . 1 . 3 . . . 1 . 5 . 4 . . . . 4 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . . 20 . . 10 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Combat Hostiles Destroyed 285 | . 14 2 27 5 . 4 32 21 21 22 7 7 9 . 9 30 37 4 24 10 Melee 9 | . . . . . . . . . 2 3 . . . . . . . 1 3 . Guns 177 | . 14 2 27 5 . 1 26 6 12 9 7 6 2 . 1 11 29 3 13 3 Cannons 3 | . . . . . . . . . 1 . . . . . . . . . . 2 AOE 81 | . . . . . . 3 6 15 3 7 . 1 7 . 8 16 5 . 7 3 Classes Destroyed 21 | . 7 . 2 2 . . 4 1 1 . . 1 . . 2 . 1 . . . Worker 25 | . 4 . 3 1 . . 7 . 3 . . . . . . 5 . 1 . 1 Builder 8 | . . . 1 1 . . 4 . . . . . . . . 2 . . . . Tunneler 3 | . . . . 1 . . . . . . . . . . . 1 . . . 1 Hauler 8 | . 2 . 3 . . . 1 . . . 1 . . . . 1 . . . . Recycler 22 | . 1 . 3 2 . . 2 . 5 . 4 . . . . 3 . . . 2 Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Operator 5 | . 2 . 2 . . . . . . . . . . . . 1 . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . Watcher 14 | . 3 . 4 . . . 1 . . . . . . . . 3 . . . 3 Swarmer 73 | . 6 . 4 . . 4 7 3 10 4 . 2 1 . 7 7 14 . 4 . Cutter 7 | . . . . . . . 3 . . . . . . . . . . . 4 . Grunt 103 | . 8 2 13 4 . . 11 8 3 9 3 4 4 . . 10 9 3 9 3 Brawler 5 | . . . . 1 . . 1 1 . . 1 . 1 . . . . . . . Duelist 9 | . . . . . . . . . 1 . . . 1 . . . 5 . 1 1 Sentry 44 | . . . 10 . . . 8 1 7 5 1 1 2 . . 3 3 . 1 2 Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . Hunter 11 | . . . . . . . 1 1 . 1 . . . . . 3 4 1 . . Programmer 26 | . . . . . . . . 7 . 3 2 . . . . 6 . . 4 4 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . . . . . . . 1 1 1 . 1 . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . Mutant 2 | . . . . . . . . . . . . 1 1 . . . . . . . Best Kill Streak 12 | . 4 2 5 3 . 4 6 11 9 4 6 4 8 . 4 12 10 2 8 6 Combat Bots Only 11 | . 4 2 5 2 . 4 6 11 9 4 4 4 8 . 4 6 10 2 8 5 Max Kills in Single Turn 5 | . 2 1 2 2 . 3 2 3 2 2 1 1 5 . 3 2 5 1 2 3 Gunslinging 2 | . 1 . 1 . . . . . . . . . . . . . 2 . 1 . Exploded 5 | . . . . . . 3 2 3 2 2 . 1 5 . 3 2 5 . 2 2 Melee 1 | . . . . . . . . . 1 1 . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Hostile Shots Fired 1637 | . 69 16 107 25 . 8 148 181 89 113 58 16 8 . 44 235 232 38 195 55 Missed 480 | . 19 4 25 3 . 4 40 45 15 35 22 3 1 . 12 92 79 10 50 21 Hits 1157 | . 50 12 82 22 . 4 108 136 74 78 36 13 7 . 32 143 153 28 145 34 Melee 14 | . . . . . . . 4 . . . 1 . . . . . . . 9 . Projectile 1143 | . 50 12 82 22 . 4 104 136 74 78 35 13 7 . 32 143 153 28 136 34 AOE 1 | . . . . . . . 1 . . . . . . . . . . . . . Critical Strikes 39 | . . . 3 . . . 2 5 5 3 1 . 1 . 1 6 3 1 6 2 Part Disruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . Damage Taken 17476 | . 545 165 1134 276 . 33 1897 1912 829 1146 565 264 172 . 748 1783 2243 376 2914 474 Core 1785 | . 70 21 182 . . . 149 98 46 136 32 52 25 . 113 188 149 33 434 57 Absorbed by Shields 521 | . . . . . . . . . . . . . . . . 245 227 . 49 . Reduced by Siege Mode 58 | . . . . . . . . . . . . . . . . . . . 25 33 Ignored by Resistances 129 | . . . . . . . . . . . . . . . . . . 35 94 . Regen/Repaired (Parts) 2277 | . 121 . 101 . . . 281 . 652 . 657 . . . . 465 . . . . Core Remaining (%) 61 | 100 . 63 . . . 54 . . . 22 . . . . 68 . . . . . Volleys Fired 1028 | . 53 6 115 31 . 3 134 80 38 61 43 23 10 . 32 136 119 25 70 49 Largest 3 | . 2 2 2 2 . 2 2 2 2 2 3 3 3 . 3 3 3 3 3 3 Hottest 273 | . 100 46 46 46 . 46 60 60 46 63 120 120 60 . 140 180 180 113 264 273 Shots Fired 1941 | . 105 12 224 62 . 5 245 129 62 100 86 42 19 . 57 265 271 44 130 83 Gun 1681 | . 104 12 220 62 . 4 220 73 44 76 73 38 16 . 48 241 268 39 98 45 Cannon 158 | . . . 4 . . . 13 39 14 11 13 . . . . . . 5 23 36 Launcher 101 | . . . . . . 1 12 17 4 13 . 4 3 . 9 24 3 . 9 2 Special 1 | . 1 . . . . . . . . . . . . . . . . . . . Kinetic 1099 | . 81 12 224 62 . 4 233 112 58 87 56 . . . . . 101 32 28 9 Thermal 741 | . 24 . . . . . . . . . 30 38 16 . 48 241 167 12 93 72 Explosive 101 | . . . . . . 1 12 17 4 13 . 4 3 . 9 24 3 . 9 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 42 | . 11 6 18 16 . 3 16 11 19 15 23 32 40 . 42 32 34 7 36 16 Robot Miss Streak 5 | . 3 4 3 3 . 2 5 4 3 3 2 . 1 . 1 4 2 3 3 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . 2 . . . Secondary Targets 36 | . 2 1 2 2 . . 5 1 4 . 2 1 . . . . 9 1 6 . Max Gunslinging Chain 2 | . 1 1 1 1 . . 1 1 1 . 1 1 . . . . 2 1 1 . Shots Hit Robots 1284 | . 71 7 163 48 . 2 158 75 61 70 52 28 14 . 36 150 194 24 85 46 Core Hits 726 | . 37 5 64 18 . 4 89 44 26 37 21 17 39 . 17 123 89 14 45 37 Critical Kills 8 | . . . . 2 . . 1 . 1 1 2 . . . . . . . . 1 Critical Parts Destroyed 16 | . 3 . 1 . . . 1 . 3 4 1 . . . . . 2 . . 1 Critical Strikes 57 | . 3 . 1 2 . . 2 . 5 5 4 . 1 . 1 7 10 1 5 10 Burn 32 | . . . . . . . . . . . 1 . 1 . 1 7 8 1 5 8 Destroy 14 | . 2 . 1 2 . . 2 . . 1 2 . . . . . 2 . . 2 Smash 11 | . 1 . . . . . . . 5 4 1 . . . . . . . . . Melee Attacks 97 | . 10 . 8 . . . 4 . 32 28 11 . . . . 1 . 3 . . Impact 97 | . 10 . 8 . . . 4 . 32 28 11 . . . . 1 . 3 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . 3 . . . . . . . 9 . 2 . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35526 | . 1144 139 2599 740 . 235 3156 2262 2327 2186 1089 626 1142 . 1412 6437 4726 573 2922 1811 Guns 22269 | . 905 139 2599 740 . 14 2462 847 537 754 914 547 232 . 701 3301 4428 552 1884 713 Cannons 1048 | . . . . . . . 40 304 103 86 . . . . . . . . . 515 Explosions 9552 | . . . . . . 221 654 1111 182 806 . 79 910 . 711 3024 298 . 973 583 Melee 2561 | . 239 . . . . . . . 1495 540 175 . . . . 112 . . . . Ramming 96 | . . . . . . . . . 10 . . . . . . . . 21 65 . Kinetic 13231 | . 767 139 2599 740 . 14 2490 1151 640 840 785 . . . . . 2053 441 447 125 Thermal 10074 | . 138 . . . . . . . . . 129 547 232 . 701 3301 2375 111 1437 1103 Explosive 9552 | . . . . . . 221 654 1111 182 806 . 79 910 . 711 3024 298 . 973 583 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 2573 | . 239 . . . . . 12 . 1495 540 175 . . . . 112 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 1 11 11 . 3 . . . . 1 1 1 5 5 Average Corruption 3 | . . . . . . . 1 6 9 . 2 . . . . 1 1 1 4 1 Corruption Purged 19 | . . . . . . . . . 11 . 3 . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 145 | . . . . . . . 9 19 54 . 2 . . . . 3 16 1 28 13 Message Errors 40 | . . . . . . . 3 5 17 . . . . . . . 6 1 6 2 Matter Fused 40 | . . . . . . . 2 6 15 . 1 . . . . 2 3 . 9 2 Heat Flow Errors 13 | . . . . . . . 1 1 4 . . . . . . . 2 . 2 3 Energy Discharges 14 | . . . . . . . 1 . 5 . 1 . . . . . 1 . 4 2 Parts Rejected 3 | . . . . . . . 1 1 . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 15 | . . . . . . . 1 4 7 . . . . . . . . . 2 1 Data Loss (major) 6 | . . . . . . . . 1 4 . . . . . . . . . 1 . Misfires 6 | . . . . . . . . . 2 . . . . . . 1 1 . 1 1 Alerts 4 | . . . . . . . . 1 . . . . . . . . . . 1 2 Weapon Failures 3 | . . . . . . . . . . . . . . . . . 2 . 1 . Overload Shots 92 | . . . . . . . . . . . 4 3 . . 13 52 19 1 . . Effects 7 | . . . . . . . . . . . . . . . 2 3 2 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . 1 1 . . . . Heat Surge 3 | . . . . . . . . . . . . . . . 1 1 1 . . . Short Circuit 2 | . . . . . . . . . . . . . . . . 1 1 . . . Overflow Damage 1302 | . 199 . . . . 1 5 27 594 299 56 . 1 . 6 85 . . . 29 Projectiles 62 | . 11 . . . . . . 8 14 . . . . . . . . . . 29 Explosions 148 | . 14 . . . . 1 5 19 10 59 . . 1 . 6 33 . . . . Melee 1092 | . 174 . . . . . . . 570 240 56 . . . . 52 . . . . Knockbacks 20 | . 2 . . . . . 1 6 5 2 3 . . . . 1 . . . . Impact 10 | . 1 . . . . . . . 5 . 3 . . . . 1 . . . . Kinetic 8 | . . . . . . . 1 6 . 1 . . . . . . . . . . Secondary 2 | . 1 . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 394 | . 69 . . . . . 72 34 . 45 . 24 18 . . . . . 101 31 Shots 14 | . 1 . . . . . 2 3 . 2 . 1 1 . . . . . 2 2 Rammed 5 | . . . . . . . . . 1 . . . . . . . . 1 3 . Targets Rammed 10 | . . . . . . . . . 2 . . . . . . . . 2 6 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . . . . . 1 . . . . . . . . 1 3 . Highest Temperature 461 | . 99 11 56 22 . 12 245 232 175 29 160 48 20 . 216 193 461 312 375 376 Average Temperature 50 | . 26 5 9 7 . 7 17 87 37 7 44 11 7 . 101 30 74 113 74 72 Received Heat Transfer 4375 | . 132 90 441 156 . . 504 90 288 441 141 102 45 . 72 393 800 102 488 90 Effects 4 | . . . . . . . . . . . . . . . 2 . 2 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . Interference 2 | . . . . . . . . . . . . . . . 2 . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . 1 3 Total Turns 42 | . . . . . . . . . . . . . . . . . . . 12 30 Longest Duration 13 | . . . . . . . . . . . . . . . . . . . 12 13 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . 4 . . . . . . . 7 3 1 . . . . 1 . . . . Combat Hostiles 6 | . . . . . . . . . 3 3 . . . . . . . . . . Parts Fried 17 | . 2 . . . . . . . 8 3 2 . . . . 2 . . . . Impact Corruptions 38 | . 7 . . . . . . . 20 8 1 . . . . 2 . . . . Robots Melted 9 | . . . . . . . . . . . . . . . . 3 3 . 1 2 Combat Hostiles 9 | . . . . . . . . . . . . . . . . 3 3 . 1 2 Parts Melted 57 | . . . . . . . . . . . 2 1 1 . 1 22 14 . 6 10 Heat Transferred 20522 | . 407 . . . . . . . . . 296 1049 518 . 1321 6320 5121 296 2704 2490 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Maximum Alert Level 4 | . . . . . . . 2 3 1 4 2 . . . . 1 4 4 4 3 Low Security (%) 59 | 100 100 100 100 100 . 100 79 30 84 3 29 . . . . 67 . . . . Level 1 11 | . . . . . . . 19 29 15 3 8 . . . . 32 15 . . . Level 2 13 | . . . . . . . . 35 . 32 62 . . . . . 13 . . 87 Level 3 5 | . . . . . . . . 4 . 47 . . . . . . 21 40 4 12 Level 4 9 | . . . . . . . . . . 13 . . . . . . 49 59 95 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1504 | . 160 64 169 95 . 101 402 772 376 1245 653 . . . . 348 1504 1414 1463 767 Initial 968 | . . 14 16 6 . . 35 61 376 163 653 . . . . 150 236 768 968 767 Average 330 | . 50 42 88 18 . 20 117 386 102 809 369 . . . . 143 996 1138 1308 620 Influence Increases 11132 | . 580 50 880 221 . 101 1163 801 704 1092 294 225 180 . 200 1273 1418 876 655 419 Destroy 0b10 Robot/C 6120 | . 280 40 540 160 . 80 640 420 420 440 140 140 180 . 160 600 900 300 480 200 Destroy 0b10 Robot/NC 525 | . 60 . 80 25 . . 80 . 40 . 25 . . . 10 80 10 75 . 40 Destroy Leader 1156 | . 60 10 184 30 . 10 174 20 130 30 42 10 . . 30 178 60 72 40 76 Allied During Kill 155 | . . . . 5 . . . . . . . . . . . . 39 111 . . Successful Hack 303 | . 73 . 16 . . . 34 38 15 20 11 . . . . 71 . . 14 11 Disable Machine 390 | . 30 . 15 . . . 30 . 15 15 60 . . . . 90 15 90 . 30 Anti-Garrison Action 1050 | . . . . . . . . 200 . 400 . . . . . . 250 150 50 . Destroy Structure 818 | . 32 . 15 1 . 11 100 123 39 142 16 . . . . 74 84 63 71 47 Advance Influence 150 | . . . . . . . . . . . . . . . . 150 . . . . Partial Spotted 30 | . . . . . . . 15 . . . . . . . . . . 15 . . Lose Combat Pursuer 435 | . 45 . 30 . . . 90 . 45 45 . 75 . . . 30 60 . . 15 Influence Decreases 10470 | . 543 43 908 199 38 10 1160 123 1225 98 1457 305 62 120 200 935 292 956 576 1220 Entered New Map 3327 | . . 23 28 10 38 . 56 33 396 88 592 31 2 120 . . 102 696 416 696 Time Decay 5070 | . 533 20 595 189 . 10 594 . 629 . 565 274 60 . 200 707 . 180 . 514 Lost Part 500 | . 10 . 30 . . . 50 90 10 10 . . . . . 20 110 . 160 10 Lost Ally 170 | . . . . . . . 10 . . . . . . . . . 80 80 . . Purge Threat 1403 | . . . 255 . . . 450 . 190 . 300 . . . . 208 . . . . Squads Dispatched 49 | . 2 . 3 1 . . 6 . 4 . 4 . 1 . . 10 . 9 . 9 Investigation 4 | . 1 . 1 . . . . . . . . . . . . 2 . . . . Extermination 13 | . . . . . . . . . . . 3 . . . . 6 . . . 4 Reinforcement 12 | . 1 . 2 . . . 3 . . . . . . . . 2 . 4 . . Assault 11 | . . . . 1 . . . . . . 1 . 1 . . . . 3 . 5 Garrison 9 | . . . . . . . 3 . 4 . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . 1 . 1 . 1 Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Distress Signals 18 | . 4 . 2 . . . 5 . 2 . . . . . . 2 . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 403 | . 28 4 45 11 . 4 52 18 27 25 14 10 7 . 9 42 46 19 24 18 Peak Tracking Total 11 | . 3 2 5 5 . 4 4 8 5 9 4 4 7 . 4 7 11 7 6 5 Tactical Retreats 23 | . 3 . 1 . . . 6 . 3 2 . 2 . . . 2 3 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Traps Triggered 15 | . 1 . 2 . . . . 1 . . 4 . . . . 1 1 . 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Machines Disabled 46 | . 2 . 1 . . . 2 6 1 5 4 . . . . 6 8 7 2 2 Max in Single Turn 2 | . 2 . 1 . . . 1 2 1 1 2 . . . . 1 2 . 1 1 Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Garrison Relay 12 | . . . . . . . . 5 . 4 . . . . . . 2 . 1 . Phase Generator 2 | . . . . . . . . 1 . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Machines Accessed 97 | . 9 . 13 . 2 . 15 3 13 4 10 1 . 4 . 17 1 1 1 3 Terminals 59 | . 6 . 9 . . . 12 3 8 4 4 . . . . 9 1 . 1 2 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 12 | . 1 . 2 . . . 2 . 2 . 3 . . . . 2 . . . . Recycling Units 8 | . 2 . 1 . . . . . 1 . 1 . . . . 2 . . . 1 Scanalyzers 4 | . . . 1 . . . . . 1 . 1 . . . . 1 . . . . Garrison Access 6 | . . . . . . . 1 . 1 . 1 . . . . 2 . 1 . . Total Hacks 310 | . 37 . 44 . 2 . 52 3 39 9 27 1 . 27 . 56 1 1 2 9 Successful 212 | . 23 . 34 . 2 . 29 3 29 3 17 1 . 27 . 36 1 1 1 5 Failed 96 | . 14 . 9 . . . 23 . 10 6 9 . . . . 20 . . 1 4 Catastrophic 6 | . 1 . 1 . . . . . 1 . 2 . . . . 1 . . . . Database Lockouts 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Manual 149 | . 25 . 28 . 1 . 37 . 18 . 7 . . . . 25 . . . 8 Terminals 199 | . 30 . 33 . . . 44 3 26 9 12 . . . . 31 1 . 2 8 Fabricators 3 | . . . . . . . . . . . . . . . . 3 . . . . Repair Stations 36 | . 2 . 4 . . . 7 . 8 . 7 . . . . 8 . . . . Recycling Units 19 | . 5 . 3 . . . . . 2 . 2 . . . . 6 . . . 1 Scanalyzers 14 | . . . 4 . . . . . 2 . 3 . . . . 5 . . . . Garrison Access 9 | . . . . . . . 1 . 1 . 3 . . . . 3 . 1 . . Terminal Hacks 84 | . 10 . 12 . 2 . 9 3 5 3 3 1 . 27 . 5 1 . 1 2 Record 12 | . . . . . 1 . . . . . . . . 11 . . . . . . Part Schematic 8 | . . . . . . . . . . . . . . 8 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . Robot Analysis 6 | . 3 . 1 . . . 2 . . . . . . . . . . . . . Prototype ID Bank 13 | . 1 . 3 . . . 3 . 2 . 1 . . 3 . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . . . . . . . . . . 1 . . . 1 Unreport Threat 12 | . . . 2 . . . 3 . 2 . 2 . . . . 3 . . . . Locate Traps 7 | . 3 . 3 . . . . . . . . . . . . 1 . . . . Registered Components 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Zone Layout 4 | . 2 . 1 . . . . . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Security Stations 3 | . . . . . . . . 1 . . . . . . . . 1 . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 3 . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 33 | . 2 . 4 . . . 6 . 8 . 6 . . . . 7 . . . . Scan Component 17 | . 1 . 2 . . . 3 . 4 . 3 . . . . 4 . . . . Repair 16 | . 1 . 2 . . . 3 . 4 . 3 . . . . 3 . . . . Recycling Unit Hacks 10 | . 2 . 1 . . . . . 2 . 1 . . . . 3 . . . 1 Process 1 | . . . . . . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . 1 . . . . Retrieve Matter 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Retrieve Components 6 | . 2 . 1 . . . . . . . 1 . . . . 1 . . . 1 Scanalyzer 13 | . . . 4 . . . . . 2 . 2 . . . . 5 . . . . Insert Component 2 | . . . 1 . . . . . . . . . . . . 1 . . . . Analyze 2 | . . . 1 . . . . . . . . . . . . 1 . . . . Retrieve Study 9 | . . . 2 . . . . . 2 . 2 . . . . 3 . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . 1 . . . . 2 . 1 . . Unlock Access 5 | . . . . . . . 1 . 1 . . . . . . 2 . 1 . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 63 | . 9 . 13 . . . 13 . 11 . 4 . . . . 11 . . . 2 Terminals 60 | . 8 . 12 . . . 13 . 11 . 4 . . . . 10 . . . 2 Assimilate 5 | . . . 3 . . . 2 . . . . . . . . . . . . . Botnet 22 | . 1 . 3 . . . 5 . 4 . 2 . . . . 5 . . . 2 Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . Skim 30 | . 6 . 5 . . . 5 . 7 . 2 . . . . 5 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . . . . . . . 1 . . . . Reject 3 | . 1 . 1 . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 8 . 11 . . . 14 1 12 3 8 . . . . 14 . . 1 3 Full Trace Events 4 | . . . . . . . . . 1 2 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . . . . . . . . . . 8 . 1 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . . 134 . . . . Total Part Build Rating 4 | . . . . . . . . . . . . . . . . 4 . . . . Part Studies Acquired 9 | . . . 2 . . . . . 2 . 2 . . . . 3 . . . . Parts Repaired 16 | . 1 . 2 . . . 3 . 4 . 3 . . . . 3 . . . . Time 601 | . 26 . 58 . . . 90 . 134 . 114 . . . . 179 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 7 | . . . . . . . . . 7 . . . . . . . . . . . Retrieved Matter 7 | . . . . . . . . . 7 . . . . . . . . . . . Retrieved Components 17 | . 12 . 1 . . . . . . . . . . . . 3 . . . 1 Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 52 | . . . . . . . . 22 . 15 . . . . . . 9 2 4 . Machine Destruction 52 | . . . . . . . . 22 . 15 . . . . . . 9 2 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . 6 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Total Allies 11 | . . . 2 1 . . . . . . . . . . . . 8 . . . Largest Group 4 | . . . 2 2 1 1 1 . . . . . . . . . 4 4 . . Highest-Rated Group 290 | . . . 20 41 10 10 10 . . . . . . . . . 290 290 . . Highest-Rated Ally 116 | . . . 10 31 10 10 10 . . . . . . . . . 116 116 . . Initial Warlord ECA Mod 20 | . . . . . . . . . 6 6 13 13 13 13 12 12 12 19 19 20 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 115 | . . . . 8 . . . . . . . . . . . . 56 51 . . Total Damage 4471 | . . . . 148 . . . . . . . . . . . . 1455 2868 . . Kills 36 | . . . . 3 . . . . . . . . . . . . 8 25 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Active Infowar (turns) 16414 | . . . 1052 459 . . . . 1 . 1695 1634 1543 147 1557 3725 1716 363 1113 1409 Optics 1487 | . . . . . . . . . . . . . . . . . 220 363 904 . Sensors 5144 | . . . . . . . . . . . . 1575 1543 147 1557 322 . . . . Seismic 1512 | . . . 1052 459 . . . . 1 . . . . . . . . . . . Decoding 6495 | . . . . . . . . . . . . . . . . 3723 1716 363 693 . Machine Analysis 11752 | . . . . . . . . . . . 1695 1634 101 . . 3721 1716 363 1113 1409 Spoofing 197 | . . . . . . . . . . . . . . . . . 2 195 . . Jamming 456 | . . . . . . . . . . . . . . . . 456 . . . . Robot Analysis Total 6 | . 3 . 1 . . . 2 . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 3 . . . . . . . 1 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 187 | . . . . . . . . . . . . . . . . 102 50 11 24 . Traps 27 | . . . . . . . . . . . . . . . . 14 9 2 2 . Emergency Access 12 | . . . . . . . . . . . . . . . . 7 4 . 1 . Items 124 | . . . . . . . . . . . . . . . . 64 34 7 19 . Machines 11 | . . . . . . . . . . . . . . . . 7 2 . 2 . Patrols 6 | . . . . . . . . . . . . . . . . 6 . . . . Guards 6 | . . . . . . . . . . . . . . . . 4 1 1 . . Exits 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Turns Passed 29689 | 93 2227 59 2696 1356 437 156 2853 778 2689 1380 1695 1634 1543 147 1620 3725 1716 363 1113 1409 Spaces Moved 13217 | 55 868 26 1148 617 215 76 1243 326 916 630 779 933 881 89 892 1639 692 158 437 597 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . Treads 13143 | 51 868 26 1148 617 215 76 1243 326 916 630 779 933 881 89 892 1639 692 158 437 527 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 70 | . . . . . . . . . . . . . . . . . . . . 70 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 156 158 162 165 165 165 165 167 165 158 160 160 160 125 Average Speed 169 | 152 187 160 177 204 201 160 157 162 167 165 166 165 165 167 167 164 165 160 168 171 Slowest Speed 410 | 160 240 160 240 240 240 160 240 238 243 165 410 165 167 167 246 246 240 160 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 97 6 95 98 59 15 76 51 48 86 23 91 93 74 81 41 67 10 36 18 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 13 | . . . 2 1 1 . 1 . 3 . . 1 2 1 1 . . . . . Known Exits Taken 13 | . . 1 1 . 1 1 1 . 1 . 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . 4 . . . . . . . 1 3 . 3 . . . . . Spaces Dug 115 | . 3 . 10 . . . 8 . 10 . 12 2 . . 8 32 6 7 7 10 Terrain Destroyed 926 | . 46 . 10 . . 11 115 128 47 88 15 30 50 . 90 84 78 15 60 59 Melee 29 | . 2 . 7 . . . 3 . 7 . 7 . . . . . . 3 . . Projectile 155 | . 1 . 3 . . . 7 . 6 1 8 2 . . 13 42 15 11 25 21 AOE 741 | . 43 . . . . 11 105 128 34 87 . 28 50 . 77 42 63 . 35 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Total 18525 | 61 1346 32 1605 661 220 105 1899 447 1950 815 1082 991 942 88 967 2439 1047 219 696 913 Wait 3331 | . 374 . 242 10 3 25 425 12 859 66 171 25 42 . 19 562 124 21 113 238 Move 13200 | 54 867 25 1147 616 214 75 1243 325 916 629 778 932 880 88 891 1638 691 158 436 597 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 181 | . 13 1 21 1 1 . 19 7 37 2 16 1 2 . 4 21 17 . 11 7 Fast Attach 128 | 6 9 . 8 . . . 11 2 11 . 19 3 1 . 3 14 17 2 18 4 Attach 80 | . 1 . 6 . 1 . 10 10 7 2 3 1 1 . 3 10 12 . 12 1 Detach 8 | . . . . . . . . 1 . . 1 . . . . 1 2 . 3 . Swap 224 | 1 11 . 32 2 . 2 29 9 17 21 17 2 3 . 8 28 12 7 14 9 Drop 211 | . 8 . 26 1 1 . 24 1 31 6 23 4 3 . 7 28 26 1 13 8 Fire 1028 | . 53 6 115 31 . 3 134 80 38 61 43 23 10 . 32 136 119 25 70 49 Melee 97 | . 10 . 8 . . . 4 . 32 28 11 . . . . 1 . 3 . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . . . . . . . . 2 . . . . . . . . 2 6 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 27 | . . . . . . . . . . . . . . . . . 27 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / [*Low] / Gar / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 13) 1040 | -10/Materials | Discovered new exit (range 7) 1301 | -10/Materials | Repaired Lgt. Treads 1314 | -10/Materials | Discovered new exit (range 13) 1837 | -10/Materials | Discovered new exit (range 16) 2035 | -10/Materials | Learned Storage non-interactive machine intel 2152 | -10/Materials | Learned location of 1 exit from Storage 2196 | -10/Materials | Identified exit to Materials 2248 | -10/Materials | Loaded intel: 23 trap records 2308 | -10/Materials | Learned 8 Materials zone layouts 2321 | -10/Materials | Entered Mines 2380 | -10/Mines | Entered Materials 2380 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2381 | -9/Materials | Identified exit to Mines 2382 | -9/Materials | Identified exit to Materials 3220 | -9/Materials | Discovered exit to Materials (range 3) 3413 | -9/Materials | Central database locked down 3565 | -9/Materials | Build established: Scavenger-Mutant 3641 | -9/Materials | Repaired Lgt. Armor Plating 3668 | -9/Materials | Discovered new exit (range 6) 3946 | -9/Materials | Learned 2 Materials zone layouts 4014 | -9/Materials | Learned location of Mines (-8) 4077 | -9/Materials | Repaired Med. Armor Plating 4122 | -9/Materials | Learned Storage trap positions 4188 | -9/Materials | Learned location of Zion (-6) 4270 | -9/Materials | Loaded intel: 12 terminal locations 4373 | -9/Materials | Learned Materials stockpile data 4773 | -9/Materials | Build established: Mutant 5076 | -9/Materials | Entered Mines 5076 | -9/Mines | Accompanied by 2 allies 5093 | -9/Mines | Learned Materials machine intel 5316 | -9/Mines | Discovered exit to Materials (range 5) 5637 | -9/Mines | Learned 2 Materials zone layouts 5911 | -9/Mines | Discovered exit to Materials (range 11) 6087 | -9/Mines | Met a Derelict testing a Signal Generator 6420 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6420 | -9/Mines | Discovered new exit (range 5) 6432 | -9/Mines | Entered Exiles 6432 | -9/Exiles | Accompanied by 1 ally 6433 | -9/Exiles | Identified exit to Mines 6490 | -9/Exiles | Met 8R-AWN 6531 | -9/Exiles | Met EX-HEX 6596 | -9/Exiles | Met EX-BIN 6624 | -9/Exiles | Aligned with FarCom system 6627 | -9/Exiles | Given EX-Vault access code 6682 | -9/Exiles | Opened EX-Vault 6700 | -9/Exiles | Found Superbattery 6732 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6777 | -9/Exiles | Met EX-DEC 6852 | -9/Exiles | Discovered exit to Mines (range 11) 6869 | -9/Exiles | Left Exiles lab with Superbattery 6869 | -9/Exiles | Entered Mines 6869 | -8/Mines | Accompanied by 1 ally 7012 | -8/Mines | Discovered exit to Materials (range 7) 7025 | -8/Mines | Entered Materials 7025 | -8/Materials | Accompanied by 1 ally 7025 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7028 | -8/Materials | Loaded intel: 58 machine locations 7411 | -8/Materials | Repaired Autogun+ 7439 | -8/Materials | Repaired Lgt. Treads 7476 | -8/Materials | Build established: Scavenger-Mutant 7789 | -8/Materials | Lost 4 parts (1p2u1w) 8231 | -8/Materials | Repaired Autogun+ 8946 | -8/Materials | Learned Factory fabricator intel 9068 | -8/Materials | Learned Factory terminal intel 9114 | -8/Materials | Learned Storage garrison access intel 9150 | -8/Materials | Identified exit to Factory 9151 | -8/Materials | Discovered exit to Factory (range 16) 9178 | -8/Materials | Learned 2 Storage zone layouts 9217 | -8/Materials | Learned 4 Recycling zone layouts 9266 | -8/Materials | Garrison activated, responded to threat 9267 | -8/Materials | Learned Recycling recycling unit intel 9673 | -8/Materials | Build established: Mutant 9878 | -8/Materials | Identified exit to Garrison 9878 | -8/Materials | Entered Garrison 9914 | -8/Garrison | Triggered checkpoint 10032 | -8/Garrison | Lost 3 parts (1n2u) 10113 | -8/Garrison | Garrison Relay disabled 10213 | -8/Garrison | Garrison Relay disabled 10215 | -8/Garrison | Garrison Relay disabled 10218 | -8/Garrison | Garrison Relay disabled 10219 | -8/Garrison | Garrison Relay disabled 10252 | -8/Garrison | System corruption reached 10% 10283 | -8/Garrison | Lost 5 parts (1p3n1w) 10342 | -8/Garrison | Triggered checkpoint 10360 | -8/Garrison | Triggered checkpoint 10394 | -8/Garrison | Destroyed 11 combat bots 10512 | -8/Garrison | Learned Materials security intel 10583 | -8/Garrison | Build established: Scavenger-Mutant 10621 | -8/Garrison | Phase Generator disabled 10635 | -8/Garrison | Discovered new exit (range 14) 10656 | -8/Garrison | Entered Materials 10783 | -8/Materials | Repaired Arm. Treads 10816 | -8/Materials | Repaired Autogun+ 10843 | -8/Materials | Repaired Hcp. Storage Unit 11153 | -8/Materials | Build established: Hacker-Mutant 11610 | -8/Materials | Discovered exit to Factory (range 7) 12873 | -8/Materials | Garrison activated, responded to threat 13101 | -8/Materials | Learned 2 Storage zone layouts 13132 | -8/Materials | Learned 4 Factory zone layouts 13148 | -8/Materials | Repaired Arm. Treads 13164 | -8/Materials | Learned Factory repair station intel 13210 | -8/Materials | Learned location of Extension (-5) 13259 | -8/Materials | Core integrity fell below 50% 13270 | -8/Materials | Garrison activated, responded to threat 13299 | -8/Materials | Destroyed 9 combat bots 13345 | -8/Materials | Identified exit to Garrison 13345 | -8/Materials | Entered Garrison 13425 | -8/Garrison | Triggered checkpoint 13456 | -8/Garrison | Garrison Relay disabled 13477 | -8/Garrison | Discovered exit to Factory (range 61) 13477 | -8/Garrison | Discovered exit to Factory (range 82) 13477 | -8/Garrison | Discovered exit to Factory (range 73) 14282 | -8/Garrison | Garrison Relay disabled 14357 | -8/Garrison | Triggered checkpoint 14400 | -8/Garrison | Garrison Relay disabled 14645 | -8/Garrison | Triggered checkpoint 14666 | -8/Garrison | Garrison Relay disabled 14725 | -8/Garrison | Entered Factory 14725 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 14727 | -7/Factory | Loaded intel: 26 terminal locations 14728 | -7/Factory | Loaded intel: 6 fabricator locations 14729 | -7/Factory | Loaded intel: 6 repair station locations 15109 | -7/Factory | Repaired Arm. Treads 15125 | -7/Factory | First assault squad dispatched 15301 | -7/Factory | Repaired Arm. Treads 15308 | -7/Factory | Build established: Scavenger-Skirmisher 15510 | -7/Factory | Central database locked down 15753 | -7/Factory | Repaired Arm. Treads 15814 | -7/Factory | Build established: Hacker-Skirmisher 16020 | -7/Factory | Found Rocket Array 16251 | -7/Factory | Discovered new exit (range 5) 16260 | -7/Factory | Identified exit to Lower Caves 16420 | -7/Factory | Entered Lower Caves 16473 | -7/Lower Caves | Met a Warlord Commander 16474 | -7/Lower Caves | Learned location of Warlord (-5) 16475 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 16480 | -7/Lower Caves | Found Encrypted Comm Array 16785 | -7/Lower Caves | Build established: Skirmisher 17576 | -7/Lower Caves | Spotted B-75 Beast 17776 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17850 | -7/Lower Caves | Discovered new exit (range 5) 17886 | -7/Lower Caves | Encountered a Warlord checkpoint 18052 | -7/Lower Caves | Identified exit to Lower Caves 18054 | -7/Lower Caves | Entered another Lower Caves area 18187 | -7/Lower Caves | Discovered new exit (range 10) 18782 | -7/Lower Caves | Encountered a Warlord checkpoint 19084 | -7/Lower Caves | Discovered new exit (range 5) 19092 | -7/Lower Caves | Identified exit to Data Miner 19304 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 19337 | -7/Lower Caves | Destroyed 8 combat bots 19597 | -7/Lower Caves | Entered Data Miner 19597 | -7/Data Miner | Discovered new exit (range 6) 19629 | -7/Data Miner | Met Data Miner 19676 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 19676 | -7/Data Miner | Learned location of Section 7 (-2) 19708 | -7/Data Miner | Received God Mode back door access code from Data Miner 19743 | -7/Data Miner | Identified exit to Proximity Caves 19744 | -7/Data Miner | Entered Proximity Caves 19816 | -6/Proximity Caves | Spotter reported a threat 20462 | -6/Proximity Caves | Spotted B-75 Beast 20495 | -6/Proximity Caves | Destroyed B-75 Beast 20643 | -6/Proximity Caves | Learned 8 Factory zone layouts 20999 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 21237 | -6/Proximity Caves | Discovered new exit (range 15) 21353 | -6/Proximity Caves | Identified exit to Factory 21364 | -6/Proximity Caves | Entered Factory 21364 | -6/Factory | Evolved 2 slots: Utility x2 21612 | -6/Factory | Incoming investigation squad redirected 21727 | -6/Factory | Fabricated Cld. Pulse Rifle? 21921 | -6/Factory | Build established: Skirmisher 22242 | -6/Factory | Repaired Broken Arm. Treads 22338 | -6/Factory | Spotted B-75 Beast 22358 | -6/Factory | Destroyed B-75 Beast 22375 | -6/Factory | Build established: Tank 22442 | -6/Factory | Repaired Arm. Treads 22543 | -6/Factory | Repaired Broken Cld. Pulse Rifle 22595 | -6/Factory | Discovered new exit (range 5) 22924 | -6/Factory | Discovered new exit (range 9) 23403 | -6/Factory | Discovered new exit (range 15) 23505 | -6/Factory | Identified exit to Garrison 24779 | -6/Factory | Learned location of 2 exits from Archives 24820 | -6/Factory | Learned location of 2 exits from Lower Caves 24852 | -6/Factory | Learned 4 Factory zone layouts 24891 | -6/Factory | Learned location of 1 exit from Lower Caves 24896 | -6/Factory | Learned 4 Upper Caves zone layouts 24911 | -6/Factory | Learned Hub_04(d) stockpile data 24937 | -6/Factory | Learned 2 Lower Caves zone layouts 24973 | -6/Factory | Learned Extension stockpile data 24988 | -6/Factory | Identified exit to Garrison 25089 | -6/Factory | Entered Garrison 25237 | -6/Garrison | Triggered checkpoint 25269 | -6/Garrison | Learned Factory security intel 25276 | -6/Garrison | Garrison Relay disabled 25336 | -6/Garrison | Found embedded Infiltrators 25347 | -6/Garrison | Triggered checkpoint 25353 | -6/Garrison | Spotted B-75 Beast 25374 | -6/Garrison | Allies destroyed B-75 Beast 25547 | -6/Garrison | Discovered new exit (range 8) 25581 | -6/Garrison | Phase Generator disabled 25708 | -6/Garrison | Destroyed 8 combat bots 25735 | -6/Garrison | Triggered checkpoint 25840 | -6/Garrison | Discovered new exit (range 14) 26106 | -6/Garrison | Build established: Scavenger-Tank 26325 | -6/Garrison | Destroyed 10 combat bots 26495 | -6/Garrison | Spotted B-86 Titan 26496 | -6/Garrison | Spotted B-75 Beast 26523 | -6/Garrison | Allies destroyed B-86 Titan 26527 | -6/Garrison | Destroyed B-75 Beast 26553 | -6/Garrison | Lost 6 parts (3n2u1w) 26725 | -6/Garrison | Rewired B-86 Titan 26739 | -6/Garrison | Rewired B-86 Titan 26805 | -6/Garrison | Entered Factory 26805 | -6/Factory | Accompanied by 4 allies 26812 | -6/Factory | Garrison activated, responded to threat 26835 | -6/Factory | Incoming assault squad redirected 26969 | -6/Factory | Identified exit to Factory 27081 | -6/Factory | Garrison activated, responded to threat 27155 | -6/Factory | First assault squad dispatched 27168 | -6/Factory | Identified exit to Garrison 27168 | -6/Factory | Entered Garrison 27176 | -6/Garrison | Triggered checkpoint 27241 | -6/Garrison | Core integrity fell below 50% 27545 | -6/Garrison | Garrison Relay disabled 27578 | -6/Garrison | Learned Factory security intel 27677 | -6/Garrison | Build established: Scavenger-Skirmisher 27854 | -6/Garrison | Spotted B-75 Beast 27904 | -6/Garrison | Lost 4 parts (1n2u1w) 27921 | -6/Garrison | Destroyed 8 combat bots 27972 | -6/Garrison | Core integrity fell below 20% 27987 | -6/Garrison | Destroyed B-75 Beast 28018 | -6/Garrison | Lost 9 parts (1p4n2u2w) 28267 | -6/Garrison | Discovered new exit (range 8) 28281 | -6/Garrison | Entered Factory 29054 | -6/Factory | Cargo convoy interrupted 29079 | -6/Factory | Incoming assault squad redirected 29331 | -6/Factory | First assault squad dispatched 29690 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 29587_ G-50 Soldier destroyed. 29593_ G-67 Veteran destroyed. 29601_ U-05 Engineer lays Concrete. 29602_ The unstable cave ceiling collapses. 29602_ U-05 Engineer lays Concrete. 29603_ Ended siege mode. 29604_ U-05 Engineer lays Concrete. 29608_ U-05 Engineer builds a Wall. 29609_ U-05 Engineer lays Concrete. 29619_ K-01 Serf collects debris. 29620_ U-05 Engineer lays Concrete. 29623_ K-01 Serf collects debris. 29632_ >> Machine Analyzer network decryption results: 29632_ Terminal x1 29667_ >> Machine Analyzer network decryption results: 29667_ Recycling Unit x1 29681_ ALERT: Unidentified disturbance in Zone 7V, multiple assault carriers dispatched. Map ----- +----------------------------------------------------+ | ??????????"""??????? ?# # #########?????????? | | ??????????"""??????????# ####??????????????? | | ???????????????????????# ########???????????? | | ???????????????????????# # ???????????? | | ???????????????????????# # ???????????? | | ???????????????????????# # ???????? | | ???????????????????????# # """ """ #??????? | | ???????????????????????# # """ """ ????????? | | ???????????????????????# # """ """ #??????? | | ???????????????????????# + #??????? | | ???????????????????????# # """ """ #??""""? | | ???????????????????????# # """ """ #??""""? | | ???????????????????????# # """ """ #??""""? | | ???????????????????????# # #??""""? | | ???????????????????????# # #??????? | | ???????????????????????# ####+#########??""""? | | ???????????????????????# #??# #??????????""""? | | ???????????????????????+ #??# #??????????""""? | | ???????????????????????# #??# #??????????""""? | | ???????????????????????# #??# #??????????????? | | ???????################# #### #########??????? | | ?????? ^ ?? | | ?????? k ?? | | ?????? p ?? | | ?????? ??? | | ?????? @ ??? | | ???????########## ####k###### T###########???? | | ????????????????# #??#/#????####?????????????? | | ????????????????# #?? ?????????????????????? | | ????????????????# #?""" ??"""???????????""""" | | ????????????????# #?"Y ?"""???????????""""" | | ????????????????+ +?""" ?"""???????????""""" | | ????????????????# ? ??????????????""""" | | ????????????????# ?#########?????????????????? | | ????????????????#C ??????s????????????????""""" | | ????????????????# ???????s???????????????""""" | | ????????????????# ??????s????????????????""""" | | ????????????????# ???????????????????????""""" | | ?????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 65 Energy Generation 21 Energy Capacity 2400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 600 Resistance: TH 15 Utility Shielding 33 Phase Shifting 5 Evasion (%) 45 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 20 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Cld. Pulse Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Cld. Pulse Rifle | x1 | -6/Factory Repaired ---------- Lgt. Treads | 13% | -10/Materials Lgt. Armor Plating | 34% | -9/Materials Med. Armor Plating | 65% | -9/Materials Autogun | 17% | -8/Materials Lgt. Treads | 36% | -8/Materials Autogun | 15% | -8/Materials Arm. Treads | 4% | -8/Materials Autogun | 38% | -8/Materials Hcp. Storage Unit | 61% | -8/Materials Arm. Treads | 65% | -8/Materials Arm. Treads | 13% | -7/Factory Arm. Treads | 3% | -7/Factory Arm. Treads | 64% | -7/Factory Arm. Treads | 39% | -6/Factory | Broken Arm. Treads | 19% | -6/Factory Cld. Pulse Rifle | 67% | -6/Factory | Broken Studied --------- Autogun | -9/Materials | Hacked Flail | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Minigun | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Imp. Grenade Launcher | -6/Factory | Hacked Hyb. Deuterium Engine | -6/Factory | Hacked Great Maul | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Safety First Well-fed Force Field Challenges ------------ None Game ------ Seed ShadingRingDissipator Manual? 0 Play Time 03:27:30 Cumulative 346.3 hours Start 2026.01.17 @ 23:42:59 End 2026.01.18 @ 19:27:17 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 277 Rogue 277 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 70 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67593737-e44e-42e8-9b89-d8979d234483