Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.12 @ 21:12:00 Player: DZKane Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (177) 885 Value Destroyed (6073) 6073 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (720) 720 TOTAL SCORE: 13798 Bonus ------- High Alert Combat Kills 499 Follower Combat Kills 50 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -429 Cogmind --------- Core Integrity 783/1000 Matter 224/300 Energy 26/100 System Corruption 1% Temperature Cool (19) Movement Core (1650) Ox32 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Weapon Cycler Hacking Suite > --- WEAPON (4) ------- YOLO Cannon > --- INVENTORY (25) --- Makeshift Leg Compact Wheel Nuclear Pulse Thruster Nuclear Pulse Thruster Coolant Injector High-capacity Battery (142) High-capacity Matter Pod (200) Compact Matter Pod (0) Transport Network Coupler Melee Analysis Suite Recoil Stabilizer Energy Filter Particle Charger Kinecellerator Heavy Insulated Plating Hacking Suite Hacking Suite System Shield High-powered Tractor Beam High-powered Tractor Beam Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Energy Filter Particle Charger Experimental Utility Shielding Hacking Suite > --- WEAPON ----------- Wave Gun YOLO Cannon Flak Gun > --- INVENTORY -------- Makeshift Leg Compact Wheel Nuclear Pulse Thruster Nuclear Pulse Thruster Coolant Injector High-capacity Battery High-capacity Matter Pod Compact Matter Pod Transport Network Coupler Melee Analysis Suite Recoil Stabilizer Particle Charger Kinecellerator Weapon Cycler Heavy Insulated Plating Hacking Suite Hacking Suite System Shield High-powered Tractor Beam High-powered Tractor Beam Missile Launcher Heavy Missile Launcher [Rating: 86] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Huge Wheel Treads Medium Treads Leg Light Armored Exoskeleton Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Experimental Utility Shielding Weapon Heavy Plasma Cannon Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 5 | . . . . . 2 . . . . . 1 . . 2 Weapon 2 | . . . . . . 2 . . . . . . . . Parts Attached 167 | 6 11 1 6 10 38 19 7 1 4 9 32 11 3 9 Power 24 | 1 2 . . 2 5 2 1 . . . 7 2 2 . Engine 17 | 1 1 . . 2 5 1 1 . . . 5 . 1 . Core 7 | . 1 . . . . 1 . . . . 2 2 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 27 | 2 . . 2 2 8 3 3 . . 2 3 1 1 . Treads 8 | . . . 2 1 . 2 3 . . . . . . . Leg 2 | . . . . 1 1 . . . . . . . . . Wheel 17 | 2 . . . . 7 1 . . . 2 3 1 1 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 41 | 1 3 1 1 2 10 3 . . . . 12 3 . 5 Device 20 | . 2 1 . 2 4 . . . . . 7 1 . 3 Storage 5 | 1 1 . 1 . 1 . . . . . . . . 1 Processor 9 | . . . . . 4 3 . . . . 1 1 . . Hackware 3 | . . . . . . . . . . . 3 . . . Protection 4 | . . . . . 1 . . . . . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 75 | 2 6 . 3 4 15 11 3 1 4 7 10 5 . 4 Energy Gun 7 | 2 2 . . . . . . . . . 1 1 . 1 Energy Cannon 13 | . . . . 1 1 . . . . 2 5 2 . 2 Ballistic Gun 33 | . 3 . 2 . 9 9 2 1 4 1 1 . . 1 Ballistic Cannon 3 | . . . . 1 1 1 . . . . . . . . Launcher 14 | . 1 . . 2 2 . 1 . . 4 3 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . Unidentified Prototypes 6 | . . . . . 3 . . . . . 3 . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . System Corruption 2 | . . . . . . . . . . . . 2 . . Parts Lost 56 | . 2 . . 1 8 1 5 1 . 9 11 10 . 8 Power 13 | . . . . 1 2 . 1 . . 1 3 3 . 2 Propulsion 13 | . . . . . 2 1 2 . . 3 1 2 . 2 Utility 6 | . . . . . . . . . . . 3 1 . 2 Weapon 24 | . 2 . . . 4 . 2 1 . 5 4 4 . 2 Highest Loss Streak 8 | . 1 . . 1 4 1 3 1 . 7 7 6 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 98 100 78 87 80 84 89 90 62 66 68 57 61 73 Engine 7 | . 14 14 14 13 8 4 6 7 7 1 4 . 3 4 Core 1 | . . . . . . 2 . . . . 1 5 6 4 Treads 4 | . . . 27 5 . . 14 15 15 5 . . . . Leg 1 | . . . . 11 . . . . . . . . . . Wheel 11 | . 28 28 . . 17 14 7 7 7 11 12 11 10 10 Device 5 | . 12 14 14 14 2 . . . . . 3 . . 11 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 5 Processor 12 | . . . . . 21 23 23 23 23 23 14 7 13 11 Hackware 1 | . . . . . . . . . . . 5 6 6 5 Protection 1 | . . . . . 2 . . . . . . 5 6 4 Energy Gun 1 | . 14 . . . . . . . . . . 4 . 2 Energy Cannon 4 | . . . . 6 . . . . . 1 14 1 6 3 Ballistic Gun 10 | . 13 28 . 4 14 25 27 29 1 11 . . . 3 Ballistic Cannon 1 | . . . . 10 . . . . . . . . . . Launcher 1 | . . . . 6 . . . . . 3 1 . . . Peak Build Rating 86 | 6 13 11 13 27 49 54 54 54 52 52 77 83 69 86 Average Rating 41 | 4 10 11 8 23 42 51 52 51 41 42 57 55 64 73 On Entrance 36 | . 6 13 11 13 26 43 52 54 52 52 45 57 55 69 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 143 | 14 50 50 50 61 99 103 103 103 103 103 143 133 109 124 Greatest Support 56 | 32 32 32 40 48 56 56 28 28 28 56 56 28 56 56 Greatest Overweight (x) 5 | . 1 1 1 2 4 3 3 3 3 3 5 4 3 3 Average Overweight (x) 1 | . . 1 1 1 . 1 3 3 3 2 3 3 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 18 20 20 20 23 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 20 20 20 20 25 25 25 25 24 24 25 25 23 25 Average Carried 21 | 3 14 20 19 19 22 24 21 24 24 21 24 22 21 23 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 20 20 19 20 24 23 25 24 24 18 25 21 22 23 Class Distribution -------------------- 64% | Mutant 20% | Gunner 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Matter Collected 4453 | 208 326 . 68 302 865 787 303 111 . 438 655 296 30 64 Remotely 137 | . . . . . . . . . . . 137 . . . Salvage Created 6967 | . 556 . . 364 1377 1433 419 135 . 433 1308 343 32 567 Parts 391 | . 43 . . 26 89 96 25 8 . 21 58 9 3 13 Haulers Intercepted 9 | . 2 . . . 3 3 . . . . 1 . . . Recyclers Shooed 9 | . 2 . . . . 4 . . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . 21 10 . 18 . 4 1 . Prevented 2 | . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Combat Hostiles Destroyed 130 | . 13 . . 17 27 13 9 2 . 10 17 9 3 10 Melee 1 | . . . . . 1 . . . . . . . . . Guns 62 | . 13 . . . 21 13 7 2 . 4 . . . 2 Cannons 26 | . . . . 7 2 . . . . 2 11 2 1 1 AOE 37 | . . . . 10 2 . 2 . . 4 6 6 2 5 Classes Destroyed 21 | . 6 . . 3 5 3 1 . . 1 1 1 . . Worker 3 | . . . . . . 1 . . . . 2 . . . Builder 8 | . 1 . . . 1 4 . . . . 1 . . 1 Tunneler 5 | . . . . 1 1 . . . . . 3 . . . Hauler 9 | . 2 . . . 3 3 . . . . 1 . . . Recycler 10 | . . . . . . 7 . . . . 3 . . . Mechanic 1 | . . . . . . . . . . . 1 . . . Operator 2 | . 1 . . . . . . . . . . . . 1 Watcher 8 | . 1 . . . 2 3 . . . . 1 . . 1 Swarmer 34 | . 6 . . 10 9 4 1 . . . . 1 3 . Grunt 51 | . 7 . . 4 6 1 5 . . 6 10 4 . 8 Brawler 4 | . . . . 2 1 . . . . . . 1 . . Duelist 5 | . . . . . 1 . 1 . . 1 . 2 . . Protector 1 | . . . . 1 . . . . . . . . . . Sentry 14 | . . . . . 5 3 1 1 . . 1 2 . 1 Specialist 2 | . . . . . 2 . . . . . . . . . Hunter 9 | . . . . . 2 2 . 1 . 2 2 . . . Programmer 7 | . . . . . . 3 . . . . 3 . . 1 Heavy 1 | . . . . . 1 . . . . . . . . . Behemoth 2 | . . . . . . . . . . 1 1 . . . Samaritan 2 | . . . . . . . . . . . . 2 . . Mutant 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 11 | . 3 . . 4 9 5 4 1 . 5 11 7 3 7 Combat Bots Only 7 | . 3 . . 4 5 4 4 1 . 5 6 7 3 6 Max Kills in Single Turn 4 | . 1 . . 3 2 2 2 1 . 2 4 2 2 3 Gunslinging 1 | . . . . . . 1 . . . . . . . . Exploded 3 | . . . . 3 1 . 1 . . 2 3 2 2 2 Melee 1 | . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Hostile Shots Fired 833 | . 57 . . 30 162 114 79 20 . 84 114 72 6 95 Missed 240 | . 17 . . 8 45 33 25 9 . 24 32 20 . 27 Damage Taken 10750 | . 418 . . 241 2158 1051 898 118 . 1391 1801 1331 204 1139 Core 1491 | . 90 . . 41 322 149 48 . . 181 196 234 13 217 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 167 | . . . . . 9 . . . . . . 25 13 120 Regen/Repaired (Parts) 441 | . . . . . . . . . . . 441 . . . Core Remaining (%) 56 | 100 . . . 47 41 . . . . 46 . . 47 . Volleys Fired 474 | . 61 . . 29 91 49 20 6 . 24 135 29 2 28 Largest 4 | . 2 . . 2 2 4 4 4 . 4 3 1 1 2 Hottest 265 | . 80 . . 117 72 97 107 102 . 123 265 100 100 128 Shots Fired 873 | . 121 . . 35 172 159 67 22 . 70 150 29 2 46 Gun 613 | . 121 . . . 153 159 65 22 . 48 1 10 . 34 Cannon 207 | . . . . 29 11 . . . . 2 145 6 2 12 Launcher 53 | . . . . 6 8 . 2 . . 20 4 13 . . Special . | . . . . . . . . . . . . . . . Kinetic 536 | . 54 . . 16 154 159 65 22 . 48 . . . 18 Thermal 230 | . 47 . . . . . . . . 2 145 6 2 28 Explosive 45 | . . . . 6 . . 2 . . 20 4 13 . . Electromagnetic 62 | . 20 . . 13 18 . . . . . 1 10 . . Robot Hit Streak 15 | . 7 . . 6 15 9 7 13 . 10 6 13 3 9 Robot Miss Streak 7 | . 5 . . 2 5 5 4 1 . 3 3 2 . 7 Penetration Max 1 | . . . . . 1 1 . . . . . . . . Secondary Targets 12 | . 1 . . . 4 3 1 . . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . 1 . . . . Shots Hit Robots 505 | . 70 . . 21 117 97 36 16 . 39 61 23 1 24 Core Hits 303 | . 28 . . 18 61 46 21 6 . 26 39 23 3 32 Critical Kills 6 | . 1 . . . . 2 . . . . . 1 . 2 Critical Parts Destroyed 3 | . 2 . . . . . . 1 . . . . . . Critical Strikes 13 | . 3 . . 4 . 2 . 1 . . . 1 . 2 Meltdown 3 | . . . . . . . . . . . . 1 . 2 Destroy 6 | . 3 . . . . 2 . 1 . . . . . . Blast 4 | . . . . 4 . . . . . . . . . . Melee Attacks 30 | . . . . . 6 21 . . . . . 3 . . Impact . | . . . . . . . . . . . . . . . Slashing 27 | . . . . . 6 21 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 3 . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18261 | . 916 . . 1026 2467 2065 794 233 . 1540 4417 2069 435 2299 Guns 6236 | . 916 . . . 1721 1669 631 233 . 457 . 180 . 429 Cannons 4633 | . . . . 541 249 . . . . 172 2278 573 219 601 Explosions 7080 | . . . . 485 461 136 163 . . 911 2123 1316 216 1269 Melee 296 | . . . . . 36 260 . . . . . . . . Ramming 16 | . . . . . . . . . . . 16 . . . Kinetic 5708 | . 410 . . 302 1749 1669 631 233 . 457 . . . 257 Thermal 7335 | . 331 . . . 111 . . . . 172 3443 801 435 2042 Explosive 3741 | . . . . 485 . 136 163 . . 911 958 1088 . . Electromagnetic 1165 | . 175 . . 239 571 . . . . . . 180 . . Impact . | . . . . . . . . . . . . . . . Slashing 296 | . . . . . 36 260 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . 1 1 1 1 . 3 3 3 3 3 2 3 . 1 Average Corruption 1 | . 1 1 1 1 . 1 3 3 3 3 1 1 . 1 Corruption Purged 5 | . . . . . . . . . . . 2 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 84 | . 1 1 9 13 . 10 9 7 1 20 5 8 . . Message Errors 29 | . . . 2 7 . 4 3 3 . 6 1 3 . . Matter Fused 25 | . 1 1 2 2 . 2 1 3 1 5 3 4 . . Heat Flow Errors 9 | . . . 2 . . 1 3 1 . 2 . . . . Energy Discharges 13 | . . . 1 3 . 1 1 . . 6 . 1 . . Data Loss (minor) 5 | . . . 1 . . 2 . . . 1 1 . . . Data Loss (major) 3 | . . . 1 1 . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 853 | . . . . 10 . 94 . . . 126 198 173 31 221 Projectiles 273 | . . . . . . . . . . . 65 45 19 144 Explosions 510 | . . . . 10 . 24 . . . 126 133 128 12 77 Melee 70 | . . . . . . 70 . . . . . . . . Knockbacks 2 | . . . . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 869 | . . . . . . 52 97 . . 124 308 170 118 . Shots 17 | . . . . . . 1 2 . . 3 4 5 2 . Rammed 1 | . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 279 | . 96 . 172 198 12 150 239 202 . 227 279 37 15 214 Average Temperature 55 | . 26 . 79 47 6 19 102 65 . 62 51 13 9 74 Received Heat Transfer 2178 | . 162 . . 78 459 51 258 . . 348 420 255 . 147 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Fried 4 | . . . . . 1 . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . 1 . 2 Combat Hostiles 3 | . . . . . . . . . . . . 1 . 2 Parts Melted 8 | . 1 . . . . . . . . . 3 1 . 3 Heat Transferred 7429 | . 750 . . . 150 . . . . 130 3397 720 240 2042 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Peak Influence 1149 | . 354 101 . 209 1149 536 . . . . 579 . . 665 Initial 210 | . . 101 . . . 210 . . . . 75 . . 198 Average 256 | . 162 101 . 62 470 369 . . . . 188 . . 429 Maximum Alert Level 4 | . 1 . . 1 4 2 . . . . 2 . . 2 Low Security (%) 46 | 100 53 100 . 93 14 . . . . . 65 . . 14 Level 1 24 | . 46 . . 6 9 70 . . . . 10 . . 24 Level 2 25 | . . . . . 55 29 . . . . 24 . . 61 Level 3 3 | . . . . . 18 . . . . . . . . . Level 4 . | . . . . . 1 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . 3 . . 2 5 5 . . . . 9 . . 2 Investigation 7 | . 2 . . 1 . 1 . . . . 3 . . . Extermination 7 | . . . . . . 3 . . . . 3 . . 1 Reinforcement 8 | . 1 . . . 2 1 . . . . 3 . . 1 Assault 1 | . . . . 1 . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 2 . . . Construction Impeded 3 | . . . . . . . . . . . 2 . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Distress Signals 5 | . 1 . . . 1 2 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 222 | . 29 . . 18 69 20 9 2 . 10 33 14 1 17 Peak Tracking Total 7 | . 4 . . 4 7 4 4 1 . 4 5 7 1 5 Tactical Retreats 25 | . 6 . . 2 10 1 . . . . 2 4 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Traps Triggered 3 | . 2 . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 6 | . 2 . . . . . 3 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Machines Disabled 28 | . 2 . . . 1 3 1 . . . 13 1 . 7 Max in Single Turn 5 | . 1 . . . 1 2 1 . . . 4 1 . 5 Garrison Access 1 | . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Machines Accessed 51 | . 7 . 1 1 7 11 . . 4 . 16 . . 4 Terminals 34 | . 7 . . . 6 10 . . . . 9 . . 2 Fabricators 2 | . . . . . . . . . . . 1 . . 1 Repair Stations 2 | . . . . . . . . . . . 2 . . . Recycling Units 2 | . . . . . . . . . . . 1 . . 1 Scanalyzers 2 | . . . . . . . . . . . 2 . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . Total Hacks 145 | . 20 . 1 1 22 27 . . 30 . 38 . . 6 Successful 81 | . 8 . 1 1 13 8 . . 30 . 18 . . 2 Failed 64 | . 12 . . . 9 19 . . . . 20 . . 4 Catastrophic 15 | . 2 . . . 2 7 . . . . 3 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 64 | . 17 . 1 . 8 16 . . . . 18 . . 4 Terminals 89 | . 20 . . . 20 26 . . . . 20 . . 3 Fabricators 5 | . . . . . . . . . . . 3 . . 2 Repair Stations 8 | . . . . . . . . . . . 8 . . . Recycling Units 3 | . . . . . . . . . . . 2 . . 1 Scanalyzers 4 | . . . . . . . . . . . 4 . . . Garrison Access 4 | . . . . . 2 1 . . . . 1 . . . Terminal Hacks 47 | . 3 . 1 1 8 3 . . 30 . 1 . . . Record 12 | . . . . . . 1 . . 11 . . . . . Part Schematic 13 | . 1 . . . . . . . 12 . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . Robot Analysis 2 | . . . . . 1 1 . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . 1 . . . Unreport Threat 3 | . . . . . 3 . . . . . . . . . Locate Traps 3 | . 1 . . . 1 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 6 | . . . . . . . . . . . 6 . . . Scan Component 3 | . . . . . . . . . . . 3 . . . Repair 3 | . . . . . . . . . . . 3 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . 3 . . . Insert Component 2 | . . . . . . . . . . . 2 . . . Analyze 1 | . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks 23 | . 5 . . . 5 5 . . . . 6 . . 2 Terminals 21 | . 5 . . . 5 5 . . . . 5 . . 1 Skim 21 | . 5 . . . 5 5 . . . . 5 . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 . . 1 Recyclers 2 | . . . . . . . . . . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 43 | . 7 . . . 7 11 . . . . 15 . . 3 Full Trace Events 5 | . 1 . . . . 1 . . . . 3 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . . . . . 12 . 1 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . 3 . . . Time 155 | . . . . . . . . . . . 155 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Total Allies 3 | . . . . 1 . . . . . . . 2 . . Largest Group 2 | . . . . 1 . . . . . . . 2 . . Highest-Rated Group 59 | . . . . 31 . . . . . . . 59 . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . 30 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . 5 . . . . . . . 2 . . Total Damage 80 | . . . . 62 . . . . . . . 18 . . Kills 2 | . . . . 2 . . . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Robot Analysis Total 2 | . . . . . 1 1 . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 3 . . 1 . . 2 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Turns Passed 12248 | 54 1083 100 867 1615 1577 1491 479 444 148 761 2256 704 118 551 Spaces Moved 6649 | 41 718 86 357 531 855 943 279 293 97 473 1136 400 83 357 Core 3 | 3 . . . . . . . . . . . . . . Treads 487 | . . . 357 130 . . . . . . . . . . Legs 407 | . . . . 401 6 . . . . . . . . . Wheels 5752 | 38 718 86 . . 849 943 279 293 97 473 1136 400 83 357 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 115 240 240 100 115 145 145 145 115 115 130 115 115 Average Speed 148 | 96 112 115 240 286 115 116 145 145 145 137 147 151 123 124 Slowest Speed 360 | 100 115 115 240 360 250 145 145 145 145 145 175 160 145 145 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 89 19 69 89 51 24 46 46 71 66 38 58 14 12 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 11 | . . 1 . 1 . 2 1 . 1 1 3 . 1 . Known Exits Taken 11 | . . 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . . . . Scrap Searched 9 | . . . . 2 . . 1 1 . . . 4 1 . Spaces Dug 100 | . . . . 8 4 17 . . . . 53 9 9 . Terrain Destroyed 646 | . . . . 52 13 30 15 . . 115 163 94 27 137 Melee 21 | . . . . . 4 17 . . . . . . . . Projectile 83 | . . . . 3 . . . . . . 71 1 . 8 AOE 542 | . . . . 49 9 13 15 . . 115 92 93 27 129 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Total 8254 | 52 873 86 373 595 1279 1236 311 299 104 534 1558 455 92 407 Wait 704 | . 48 . . 4 241 162 . . . 23 211 9 1 5 Move 6635 | 40 717 85 356 530 854 942 278 292 96 472 1135 399 82 357 Hop . | . . . . . . . . . . . . . . . Pick Up 118 | 6 24 . 3 9 22 18 6 . . 3 18 2 4 3 Fast Attach 67 | 6 3 . . 2 14 5 2 . 4 . 21 5 1 4 Attach 54 | . 2 . 4 . 11 6 4 1 . 8 6 6 2 4 Detach 16 | . . . 2 . 1 . . . . 2 6 2 . 3 Swap 46 | . 6 1 2 8 13 8 1 . . 1 5 . . 1 Drop 109 | . 12 . 6 13 26 25 . . 4 1 20 . . 2 Fire 474 | . 61 . . 29 91 49 20 6 . 24 135 29 2 28 Melee 30 | . . . . . 6 21 . . . . . 3 . . Ram 1 | . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 4 exits: Mat x2 / *Exi / Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 16) 292 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 413 | -10/Materials | Learned location of 2 exits from Mines 438 | -10/Materials | Identified exit to Subcaves 438 | -10/Materials | Identified exit to Materials 453 | -10/Materials | Learned Storage stockpile data 461 | -10/Materials | Learned Storage security intel 463 | -10/Materials | Learned 4 Subcaves zone layouts 485 | -10/Materials | Loaded intel: 8 terminal locations 1138 | -10/Materials | Entered Mines 1140 | -10/Mines | Identified exit to Exiles 1145 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1215 | -10/Mines | Assembled infested the area 1215 | -10/Mines | Learned location of Zion (-6) 1238 | -10/Mines | Entered Exiles 1239 | -10/Exiles | Identified exit to Mines 1302 | -10/Exiles | Met 8R-AWN 1336 | -10/Exiles | Met EX-HEX 1494 | -10/Exiles | Met EX-DEC 1767 | -10/Exiles | Met EX-BIN 1801 | -10/Exiles | Aligned with FarCom system 1803 | -10/Exiles | Given EX-Vault access code 1858 | -10/Exiles | Opened EX-Vault 1871 | -10/Exiles | Found YOLO Cannon 1920 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2105 | -10/Exiles | Left Exiles lab with YOLO Cannon 2105 | -10/Exiles | Entered Mines 2351 | -9/Mines | Learned location of 1 exit from Lower Caves 2408 | -9/Mines | Met a Derelict shopkeep closing up shop 2904 | -9/Mines | Met a Derelict testing a Signal Generator 2947 | -9/Mines | Found Signal Generator 3202 | -9/Mines | Core integrity fell below 50% 3281 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3447 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3468 | -9/Mines | Found Prototype Device 3705 | -9/Mines | Discovered new exit (range 6) 3720 | -9/Mines | Entered Materials 3720 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3798 | -8/Materials | Identified Exp. Sensor Array 3856 | -8/Materials | Garrison activated, responded to threat 3980 | -8/Materials | Lost 4 parts (1p3w) 4054 | -8/Materials | Core integrity fell below 50% 4120 | -8/Materials | Search patrols dispatched 4139 | -8/Materials | Discovered new exit (range 14) 4223 | -8/Materials | Discovered new exit (range 3) 4460 | -8/Materials | Discovered new exit (range 10) 4650 | -8/Materials | Identified exit to Factory 4992 | -8/Materials | Learned Storage security intel 5030 | -8/Materials | Identified exit to Storage 5046 | -8/Materials | Learned location of 3 exits from Factory 5145 | -8/Materials | Learned location of 1 exit from Extension 5160 | -8/Materials | Learned Factory recycling unit intel 5173 | -8/Materials | Learned Factory trap positions 5197 | -8/Materials | Learned location of 1 exit from Storage 5231 | -8/Materials | Learned Storage emergency access door positions 5276 | -8/Materials | Learned location of 1 exit from Lower Caves 5297 | -8/Materials | Entered Factory 5297 | -7/Factory | Evolved 2 slots: Weapon x2 5298 | -7/Factory | Identified exit to Factory 5298 | -7/Factory | Identified exit to Lower Caves 5299 | -7/Factory | Loaded intel: 94 trap records 5300 | -7/Factory | Loaded intel: 6 recycling unit locations 5600 | -7/Factory | Build established: Gunner 6122 | -7/Factory | Learned Hub_04(d) emergency access door positions 6170 | -7/Factory | Learned Hub_04(d) non-interactive machine intel 6209 | -7/Factory | Learned location of Upper Caves (-4) 6237 | -7/Factory | Learned location of 1 exit from Upper Caves 6262 | -7/Factory | Learned 4 Lower Caves zone layouts 6280 | -7/Factory | Learned location of Upper Caves (-4) 6309 | -7/Factory | Learned Factory trap positions 6349 | -7/Factory | Learned location of 2 exits from Factory 6716 | -7/Factory | Build established: Skirmisher 6788 | -7/Factory | Entered Lower Caves 6789 | -7/Lower Caves | Identified exit to Lower Caves 7096 | -7/Lower Caves | Build established: Gunner 7100 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7140 | -7/Lower Caves | Lost 3 parts (2n1w) 7176 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7267 | -7/Lower Caves | Entered another Lower Caves area 7268 | -7/Lower Caves | Identified exit to Data Miner 7314 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7674 | -7/Lower Caves | Encountered a Warlord checkpoint 7711 | -7/Lower Caves | Entered Data Miner 7713 | -7/Data Miner | Discovered new exit (range 6) 7741 | -7/Data Miner | Met Data Miner 7776 | -7/Data Miner | Learned location of Section 7 (-3) 7776 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7798 | -7/Data Miner | Received God Mode back door access code from Data Miner 7857 | -7/Data Miner | Identified exit to Proximity Caves 7859 | -7/Data Miner | Entered Proximity Caves 7970 | -6/Proximity Caves | Learned Factory terminal intel 8113 | -6/Proximity Caves | Spotted B-75 Beast 8152 | -6/Proximity Caves | Destroyed B-75 Beast 8183 | -6/Proximity Caves | Lost 7 parts (3n4w) 8434 | -6/Proximity Caves | Build established: Mutant 8503 | -6/Proximity Caves | Core integrity fell below 50% 8536 | -6/Proximity Caves | Discovered exit to Factory (range 15) 8620 | -6/Proximity Caves | Entered Factory 8620 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8621 | -6/Factory | Identified exit to Factory 8622 | -6/Factory | Loaded intel: 107 trap records 8623 | -6/Factory | Loaded intel: 25 terminal locations 9288 | -6/Factory | Repaired Broken Hvy. Missile Launcher 9333 | -6/Factory | Repaired Arm. Huge Wheel 9649 | -6/Factory | Found Hvy. Insulated Plating 10139 | -6/Factory | Learned 2 Extension zone layouts 10221 | -6/Factory | Learned location of Extension (-4) 10253 | -6/Factory | Repaired Hvy. Plasma Cannon 10358 | -6/Factory | Learned location of Archives (-4) 10412 | -6/Factory | Learned Factory trap positions 10441 | -6/Factory | Incoming investigation squad redirected 10458 | -6/Factory | Learned location of 1 exit from Hub_04(d) 10513 | -6/Factory | Lost 7 parts (2p1n1u3w) 10515 | -6/Factory | Identified exit to Lower Caves 10686 | -6/Factory | Destroyed B-75 Beast 10863 | -6/Factory | Incoming investigation squad redirected 10876 | -6/Factory | Entered Lower Caves 10878 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10934 | -6/Lower Caves | Destroyed 7 combat bots 10937 | -6/Lower Caves | Lost 6 parts (1p1n1u3w) 11462 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11467 | -6/Lower Caves | Core integrity fell below 50% 11499 | -6/Lower Caves | Lost 5 parts (2p1n2w) 11571 | -6/Lower Caves | Discovered new exit (range 2) 11573 | -6/Lower Caves | Identified exit to Lower Caves 11580 | -6/Lower Caves | Entered another Lower Caves area 11580 | -6/Lower Caves | Discovered exit to Factory (range 15) 11698 | -6/Lower Caves | Entered Factory 11698 | -5/Factory | Evolved 2 slots: Utility x2 11699 | -5/Factory | Loaded intel: 100 trap records 12249 | -5/Factory | Self-destructed Last Messages --------------- 12242_ K-01 Serf collects debris. 12243_ Extracted 1 energy. 12243_ M-28 Smith repairs P-70 Sage. 12243_ R-10 Processor collects Antigrav System. 12243_ U-05 Engineer builds a Wall. 12243_ Slug penetrates Wall. 12243_ Wave Gun destroyed. 12244_ Extracted 1 energy. 12244_ Acquired Hcp. Battery. 12244_ Penetrated by Slug. 12244_ Particle Charger destroyed. 12245_ M-28 Smith repairs Antigrav System. 12246_ Wall collapses. 12246_ Destroyed Antigrav System. 12246_ K-01 Serf collects debris. 12247_ Penetrated by Slug. 12247_ Construction Platform disabled. 12247_ Penetrated by Slug. 12247_ Arm. Huge Wheel destroyed. 12247_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????^?????????????????? | | ???????????????????????????????^?????????????????? | | ???????????????????????????????^?????????????????? | | ???????????????????????????????^?????????????????? | | ???????????????????????R???????^?????????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? #???????????? | | ????????????????????????????????? ?????????? | | ????????????????????????????????R k ????????? | | ????????????????????????????????m ???????? | | ??????????????????######?????###!! ???????? | | ?????????????????## ????? ;!%! ???????? | | ?????????????????# ##### ; || ????????? | | ????????????????## #T #;; %p !! ?????????? | | ????????????????#; R=| ??????????? | | ????????????????#; m """??????????? | | ????????????????#; """??????????? | | ?????????????????# """"???!?+#??? | | ?????????????????# %% """" !! #??? | | ?????????????????#u #u% """ #??? | | ?????????????????# % """" #??? | | ?????????????????# """" #??? | | ???????????????????? ; #??? | | ???????????????????????#h@ #??? | | ???????????????????? ; #??????????? | | ?????????????????# h ; ; ^ ?????? | | ?????????????????# # # ???? | | ?????????????????# # #????? ???? | | ???????????????? ?# #??????????? | | ?????????????? ??# #??????????? | | ???????????? ???# #??????????? | | ?????????? ????####;###############??????? | | ????????? ?????# #??????? | | ????????#####+####?????# ######## | | ???????????????????????# + | | ???????????????????????# ######## | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????####################??????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 33 Energy Capacity 690 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Resistance: TH 20 Utility Shielding 90 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 10 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Energy Filtering 30 Particle Charging 15 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Phase Cannon | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Hvy. Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultitargetingCargoCompactor Manual? 0 Play Time 01:48:54 Cumulative 149.8 hours Start 2024.09.11 @ 23:16:38 End 2024.09.12 @ 21:12:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 63 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a0adbb1-8118-4a28-8045-550309b5dbd6