Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.13 @ 17:24:32 Player: erkyp3rky Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (2546) 2546 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (760) 760 TOTAL SCORE: 5531 Bonus ------- High Alert Combat Kills 60 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 476/550 Matter 295/300 Energy 265/265 System Corruption 1% Temperature Cool (18) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (15) --- Heavy Ion Engine High-capacity Matter Pod (200) Improved Terrain Scanner Relay Coupler [NC] (39) Relay Coupler [NC] (37) Relay Coupler [Heavy] (17) Relay Coupler [Heavy] (13) Spread Laser Spread Laser Heavy Laser Improved Grenade Launcher Improved Grenade Launcher Heavy Hammer Tiamat Bomb Trap Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Heavy Ion Engine High-capacity Matter Pod Improved Terrain Scanner Relay Coupler [NC] Relay Coupler [NC] Spread Laser Spread Laser Improved Grenade Launcher Improved Grenade Launcher Heavy Hammer [Rating: 25] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 41 | 7 1 15 7 11 Power 4 | 1 . 3 . . Engine 3 | 1 . 2 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 13 | 2 . 4 4 3 Treads 13 | 2 . 4 4 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 2 . 5 1 5 Device 6 | 1 . 1 1 3 Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . . 3 . 2 Artifact . | . . . . . Weapon 11 | 2 1 3 2 3 Energy Gun 8 | 2 . 2 2 2 Energy Cannon . | . . . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 7 | . . . 1 6 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 5 | . . . 1 4 Weapon 1 | . . . . 1 Highest Loss Streak 2 | . . . 1 2 To Critical Strikes . | . . . . . Average Backups 6 | . . 3 8 11 Power . | . . . 1 1 Propulsion . | . . . . . Utility 2 | . . 1 2 4 Weapon 3 | . . 2 5 5 Tool/Special . | . . . . . Unused Backups 11 | . . 1 . 10 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 5 | . . . . 5 Weapon 5 | . . 1 . 4 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 100 95 91 93 Engine 10 | . 14 10 9 9 Treads 28 | . 28 22 29 36 Device 16 | . 14 20 17 13 Storage 10 | . 14 11 9 9 Protection 7 | . . 8 9 8 Energy Gun 19 | . 23 20 17 17 Peak Build Rating 25 | 9 9 19 24 25 Average Rating 16 | 4 9 16 20 19 On Entrance 12 | . 9 9 19 24 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 47 | 13 14 41 43 47 Greatest Support 86 | 40 40 46 86 86 Greatest Overweight (x) 3 | 3 . . . . Average Overweight (x) . | 1 . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 7 8 14 15 15 Most Carried 14 | . 1 8 12 14 Average Carried 6 | . . 3 8 11 Final Capacity 15 | 8 8 15 15 15 Final Carried 14 | . 1 8 10 14 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 962 | 127 . 543 75 217 Remotely . | . . . . . Salvage Created 2371 | 141 . 1277 336 617 Parts 132 | 8 . 74 22 28 Haulers Intercepted 5 | . . 5 . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 54 | . . 30 8 16 Melee 1 | . . . . 1 Guns 46 | . . 30 8 8 AOE 6 | . . . . 6 Classes Destroyed 9 | 2 . 5 1 1 Worker 1 | . . . 1 . Tunneler 2 | 2 . . . . Hauler 5 | . . 5 . . Recycler 3 | 1 . 2 . . Watcher 4 | . . 3 1 . Swarmer 10 | . . 7 . 3 Grunt 27 | . . 16 3 8 Duelist 1 | . . . . 1 Sentry 16 | . . 7 5 4 Best Kill Streak 9 | 2 . 9 6 6 Combat Bots Only 8 | . . 8 3 6 Max Kills in Single Turn 2 | 1 . 2 2 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 247 | . . 87 28 132 Missed 76 | . . 34 10 32 Hits 171 | . . 53 18 100 Projectile 171 | . . 53 18 100 Critical Strikes 6 | . . 1 . 5 Damage Taken 1965 | . . 514 213 1238 Core 195 | . . 121 . 74 Absorbed by Shields 13 | . . . . 13 Ignored by Resistances 578 | . . 155 59 364 Regen/Repaired (Parts) 80 | . . 80 . . Core Remaining (%) 89 | 100 100 69 . . Volleys Fired 178 | 4 8 73 19 74 Largest 2 | 2 2 2 2 2 Hottest 138 | 80 80 130 138 138 Shots Fired 311 | 8 15 146 38 104 Gun 307 | 8 15 146 38 100 Cannon . | . . . . . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic . | . . . . . Thermal 307 | 8 15 146 38 100 Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 51 | 6 3 32 40 51 Robot Miss Streak 4 | . 1 4 2 1 Penetration Max . | . . . . . Secondary Targets 5 | . . 4 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 235 | 6 6 126 32 65 Core Hits 262 | 4 1 169 56 32 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . . . . 9 Burn 9 | . . . . 9 Melee Attacks 4 | . 4 . . . Impact 4 | . 4 . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4487 | 75 64 2050 633 1665 Guns 3948 | 75 64 2050 633 1126 Cannons . | . . . . . Explosions 534 | . . . . 534 Melee . | . . . . . Ramming 5 | . . . . 5 Kinetic . | . . . . . Thermal 3948 | 75 64 2050 633 1126 Explosive 534 | . . . . 534 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . 1 Average Corruption 1 | . 1 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 27 | . . . . 27 Projectiles . | . . . . . Explosions 27 | . . . . 27 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 22 | . . . . 22 Shots 1 | . . . . 1 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 319 | 54 54 198 278 319 Average Temperature 82 | 25 27 63 111 113 Received Heat Transfer 1169 | . . 306 90 773 Effects 4 | . . . 1 3 Interference 4 | . . . 1 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 14 | . . 1 4 9 Heat Transferred 6520 | 175 150 2875 908 2412 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 2 | . . 2 . 2 Low Security (%) 55 | 100 100 53 100 25 Level 1 26 | . . 36 . 31 Level 2 18 | . . 9 . 42 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 605 | 10 6 436 142 605 Initial 69 | . . . 13 69 Average 213 | . . 196 75 366 Influence Increases 1695 | 15 14 858 222 586 Destroy 0b10 Robot/C 1080 | . . 600 160 320 Destroy 0b10 Robot/NC 75 | 15 . 50 10 . Destroy Leader 248 | . . 176 52 20 Successful Hack 34 | . 11 17 . 6 Disable Machine 45 | . . . . 45 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 48 | . 3 . . 45 Lose Combat Pursuer 15 | . . 15 . . Influence Decreases 1100 | 15 14 820 138 113 Entered New Map 78 | . . . 25 53 Time Decay 652 | 15 14 520 103 . Lost Part 70 | . . . 10 60 Purge Threat 300 | . . 300 . . Squads Dispatched 6 | . . 3 3 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . . 2 1 . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 1 40 10 20 Peak Tracking Total 6 | . 1 5 4 6 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 4 | . 1 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . . . 1 Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 7 | . . . . 7 Max in Single Turn 1 | . . . . 1 Garrison Relay 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 16 | . 5 8 1 2 Terminals 13 | . 5 6 . 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 49 | . 15 26 2 6 Successful 25 | . 7 16 1 1 Failed 23 | . 8 9 1 5 Catastrophic 2 | . . 2 . . Database Lockouts 1 | . . 1 . . Manual 20 | . 7 13 . . Terminals 40 | . 15 19 . 6 Fabricators . | . . . . . Repair Stations 5 | . . 5 . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access 2 | . . . 2 . Terminal Hacks 18 | . 7 10 . 1 Record 1 | . 1 . . . Robot Analysis 4 | . 3 1 . . Prototype ID Bank 1 | . . 1 . . Open Door 1 | . . . . 1 Branch Access Points 2 | . 1 1 . . Scanalyzer Index 1 | . 1 . . . Alert Level 1 | . . 1 . . Unreport Threat 2 | . . 2 . . Hauler Manifests 2 | . 1 1 . . Zone Layout 3 | . . 3 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 1 | . . 1 . . Terminals 1 | . . 1 . . Sabotage 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 4 . 2 Full Trace Events 1 | . . . . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired 2 | . . 2 . . Time 64 | . . 64 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 8 | . . . . 8 Machine Destruction 8 | . . . . 8 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 1834 | 1 331 1113 217 172 Terrain 1834 | 1 331 1113 217 172 Robot Analysis Total 4 | . 3 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2645 | 72 331 1113 230 899 Spaces Moved 1196 | 33 185 478 88 412 Core 19 | 19 . . . . Treads 1177 | 14 185 478 88 412 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 154 160 160 160 160 Slowest Speed 200 | 200 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 45 72 12 59 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 8 | . 3 . . 5 Terrain Destroyed 13 | . 3 . . 10 Melee 3 | . 3 . . . Projectile . | . . . . . AOE 10 | . . . . 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1600 | 43 198 679 137 543 Wait 101 | . . 85 15 1 Move 1193 | 32 184 477 88 412 Hop . | . . . . . Pick Up 20 | . 1 9 2 8 Fast Attach 36 | 7 . 16 6 7 Attach 3 | . . 1 . 2 Detach 2 | . . 1 . 1 Swap 16 | . 1 2 2 11 Drop 30 | . . 15 5 10 Fire 178 | 4 8 73 19 74 Melee 4 | . 4 . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire 15 | . . . . 15 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 15) 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Utility x2 710 | -9/Materials | Identified exit to Mines 801 | -9/Materials | Destroyed 8 combat bots 802 | -9/Materials | Central database locked down 920 | -9/Materials | Build established: Scavenger-Mutant 1132 | -9/Materials | Repaired Spread Laser+ 1166 | -9/Materials | Repaired Spread Laser+ 1493 | -9/Materials | Discovered new exit (range 11) 1517 | -9/Materials | Entered another Materials area 1517 | -8/Materials | Evolved 2 slots: Propulsion x2 1581 | -8/Materials | Garrison activated, responded to threat 1747 | -8/Materials | Identified exit to Garrison 1747 | -8/Materials | Entered Garrison 1781 | -8/Garrison | Triggered checkpoint 1792 | -8/Garrison | Garrison Relay disabled 1897 | -8/Garrison | Triggered checkpoint 1898 | -8/Garrison | Triggered checkpoint 2137 | -8/Garrison | Triggered checkpoint 2333 | -8/Garrison | Discovered new exit (range 14) 2355 | -8/Garrison | Triggered checkpoint 2415 | -8/Garrison | Garrison Relay disabled 2464 | -8/Garrison | Installed Relay Interface Framework 2612 | -8/Garrison | Discovered new exit (range 12) 2646 | -8/Garrison | Self-destructed Last Messages --------------- 02523_ Acquired 10 matter. 02559_ Connecting with Garrison Terminal... Feedback: System corruption (+1%). 02559_ ALERT: Suspicious activity at Terminal G002. Transmitting hostile system tracking data. 02575_ EV FUEFH9AX0UGQAOFJSCL5A 02612_ EXIT=FOUND 02622_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 02631_ Attempting to rewire 3O-ON5(g). 02636_ G-47 Trooper springs to life. 02636_ Attempting to rewire 3O-ON5(g). 02637_ G-47 Trooper springs to life. 02637_ Attempting to rewire 3O-ON5(g). 02640_ Critical hit (Burn: +37). 02640_ Attempting to rewire 3O-ON5(g). 02644_ Lgt. Treads destroyed. 02644_ Attempting to rewire 3O-ON5(g). Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????#####???????????????? | | ?????????# #???????????????? | | ?????????# < #???????????????? | | ?????????# #???????????????? | | ?????????# #???????????????? | | ?????????# #???????????????? | | ?????????# #??######???????? | | ?????????# #??# ????????? | | ?????????# #??# ^?????????? | | ?????????# #??# #?????????? | | ?????????# #??# #?????????? | | ??######## #### ########### | | ??# #T## | | ??#g g ## | | ??#g g | | ??# @######################## | | ??#glg#??????????????????????? | | ??#####??????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Spread Laser | 37% | -9/Materials Spread Laser | 62% | -9/Materials Studied --------- Spread Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed SurgeCloakFlail Manual? 0 Play Time 00:22:34 Cumulative 103.4 hours Start 2025.11.13 @ 17:02:44 End 2025.11.13 @ 17:24:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 80 Rogue 28 Adventurer 52 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 55 Gallery% 61 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0eca504-057c-4f4d-9b4f-a7e579c5c64f