Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.02.04 @ 06:52:20 Player: DoityWottenBastid Result: Destroyed by X3-AYG(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1360) 1360 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1686) 1686 TOTAL SCORE: 5046 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 37 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 289/300 Energy 7/100 System Corruption 0% Temperature Cool (18) Movement Core (200) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Sensor Array Signal Interpreter > --- WEAPON (2) ------- Zionite Laser-S Zionite Laser-M > --- INVENTORY (5) ---- Compact Wheel Large Storage Unit Beamcaster Mining Laser CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Signal Interpreter > --- WEAPON ----------- Beamcaster Improved Grenade Launcher > --- INVENTORY -------- Compact Wheel Sensor Array Mining Laser CR-A16's Pointy Stick [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 49 | 6 5 12 9 . . 17 Power 5 | 1 . 1 1 . . 2 Engine 5 | 1 . 1 1 . . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 2 . 1 . . 4 Treads 7 | 2 2 . 1 . . 2 Leg 1 | . . . . . . 1 Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 3 1 4 . . 3 Device 4 | . . . 2 . . 2 Storage 2 | 1 1 . . . . . Processor 2 | . 1 . 1 . . . Hackware . | . . . . . . . Protection 4 | . 1 1 1 . . 1 Artifact . | . . . . . . . Weapon 23 | 2 . 10 3 . . 8 Energy Gun 8 | 1 . 3 . . . 4 Energy Cannon 2 | . . 1 1 . . . Ballistic Gun 5 | 1 . 1 1 . . 2 Ballistic Cannon 1 | . . 1 . . . . Launcher 7 | . . 4 1 . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 2 Parts Lost 20 | . . . 2 . . 18 Power 3 | . . . . . . 3 Propulsion 7 | . . . 1 . . 6 Utility 4 | . . . 1 . . 3 Weapon 6 | . . . . . . 6 Highest Loss Streak 14 | . . . 1 . . 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 98 99 98 . 100 95 Engine 12 | . 14 14 11 . 11 10 Treads 24 | . 28 28 21 . 22 19 Device 5 | . . . 10 . 11 12 Storage 12 | . 14 14 11 . 11 10 Processor 8 | . 4 4 10 . 11 11 Protection 9 | . 7 9 11 . 11 9 Energy Gun 12 | . 14 14 11 . 11 6 Energy Cannon 5 | . . 1 7 . 11 9 Ballistic Gun 3 | . 14 1 1 . . . Ballistic Cannon 2 | . . 9 1 . . . Naked Turns . | . . . . . . . Heaviest Build 40 | 13 31 36 40 38 38 40 Greatest Support 46 | 40 46 46 46 46 46 46 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 14 Most Carried 15 | 4 15 15 15 14 15 15 Average Carried 13 | 2 10 14 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 4 15 14 14 14 15 5 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Min Mat Min Zio Dee Matter Collected 778 | 176 136 169 165 . . 132 Remotely . | . . . . . . . Salvage Created 1556 | . 346 203 834 . . 173 Parts 98 | . 17 26 50 . . 5 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 42 | . 7 11 20 . . 4 Guns 25 | . 7 9 9 . . . Cannons 8 | . . . 7 . . 1 AOE 9 | . . 2 4 . . 3 Classes Destroyed 9 | . 2 2 4 . . 1 Worker 1 | . 1 . . . . . Tunneler 1 | . . . 1 . . . Hauler 1 | . . . 1 . . . Watcher 3 | . . . 3 . . . Swarmer 14 | . . 9 5 . . . Grunt 15 | . 7 . 8 . . . Brawler 1 | . . . 1 . . . Sentry 8 | . . 2 6 . . . Z-Light 4 | . . . . . . 4 Best Kill Streak 7 | . 2 3 7 . . 2 Combat Bots Only 6 | . 2 3 6 . . 2 Max Kills in Single Turn 4 | . 2 2 4 . . 1 Gunslinging . | . . . . . . . Exploded 4 | . . 2 4 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Damage Taken 2801 | . 136 285 592 . . 1788 Core 472 | . . 55 56 . . 361 Absorbed by Shields . | . . . . . . . Redirected to Shielding 88 | . . . . . . 88 Core Remaining (%) 89 | 100 . 78 . . . . Volleys Fired 110 | . 22 18 52 . . 18 Largest 2 | . 2 2 2 . . 2 Hottest 128 | . 70 128 123 . . 125 Shots Fired 211 | . 44 36 102 . . 29 Gun 148 | . 44 27 64 . . 13 Cannon 58 | . . 8 37 . . 13 Launcher 5 | . . 1 1 . . 3 Special . | . . . . . . . Kinetic 57 | . 22 10 21 . . 4 Thermal 149 | . 22 25 80 . . 22 Explosive 5 | . . 1 1 . . 3 Electromagnetic . | . . . . . . . Robot Hit Streak 28 | . 18 10 28 . . 8 Robot Miss Streak 3 | . 3 2 2 . . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 160 | . 33 23 84 . . 20 Core Hits 72 | . 16 14 31 . . 11 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 1 1 3 . . . Burn 2 | . . 1 1 . . . Destroy 1 | . 1 . . . . . Blast 2 | . . . 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3375 | . 371 475 1892 . . 637 Guns 1670 | . 371 238 948 . . 113 Cannons 971 | . . 101 618 . . 252 Explosions 722 | . . 128 322 . . 272 Melee . | . . . . . . . Ramming 12 | . . 8 4 . . . Kinetic 571 | . 157 78 294 . . 42 Thermal 2070 | . 214 261 1272 . . 323 Explosive 722 | . . 128 322 . . 272 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 42 | . . . 35 . . 7 Projectiles 29 | . . . 22 . . 7 Explosions 13 | . . . 13 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 23 | . . . 23 . . . Shots 1 | . . . 1 . . . Rammed 6 | . . 3 3 . . . Targets Rammed 6 | . . 3 3 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 279 | . 178 279 213 . . 42 Average Temperature 67 | . 60 105 58 . . 15 Received Heat Transfer 1170 | . 96 99 264 . . 711 Effects 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 12 | . 3 . 3 . . 6 Heat Transferred 4375 | . 629 666 2553 . . 527 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Peak Influence 472 | . 145 298 472 155 . . Initial 155 | . . 13 . 155 . . Average 141 | . 58 110 325 155 . . Maximum Alert Level 2 | . . 1 2 . . . Low Security (%) 76 | 100 100 86 25 100 . . Level 1 11 | . . 13 26 . . . Level 2 11 | . . . 48 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 3 . 2 . . . Investigation 5 | . 3 . 2 . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 14 12 27 . . 9 Peak Tracking Total 6 | . 3 3 6 . . 5 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Traps Triggered 3 | . 1 1 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Min Mat Min Zio Dee Machines Disabled 5 | . . 2 2 . . 1 Max in Single Turn 1 | . . 1 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Machines Accessed 9 | . 5 1 3 . . . Terminals 8 | . 5 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 13 1 7 . . . Successful 8 | . 2 1 5 . . . Failed 13 | . 11 . 2 . . . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 25 | . 12 . 6 . 7 . Terminals 20 | . 13 . 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 2 1 2 . . . Open Door 1 | . . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . Locate Traps 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . 3 . . . Terminals 3 | . . . 3 . . . Track 1 | . . . 1 . . . Botnet 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 4 . 1 . . . Full Trace Events 4 | . 3 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Min Zio Dee Total Allies 8 | . . . . . 8 . Largest Group 8 | . . . . . 8 7 Highest-Rated Group 264 | . . . . . 264 227 Highest-Rated Ally 41 | . . . . . 41 41 Total Orders . | . . . . . . . Ally Attacks 85 | . . . . . . 85 Total Damage 981 | . . . . . . 981 Kills 10 | . . . . . . 10 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Min Mat Min Zio Dee Turns Passed 4778 | 77 1048 1147 727 3 1310 466 Spaces Moved 2598 | 42 574 639 277 2 797 267 Core 36 | 2 . . . . . 34 Treads 2558 | 40 574 639 277 2 797 229 Legs 4 | . . . . . . 4 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 Average Speed 158 | 154 160 160 160 160 160 147 Slowest Speed 190 | 160 160 160 160 160 160 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 4 63 99 32 5 85 37 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . Scrap Searched 3 | . . 1 . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 41 | . . 14 12 . . 15 Melee . | . . . . . . . Projectile 2 | . . . 2 . . . AOE 39 | . . 14 10 . . 15 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Min Zio Dee Total 3045 | 51 666 728 455 2 832 311 Wait 243 | . 47 44 110 1 35 6 Move 2592 | 41 573 638 276 1 796 267 Hop . | . . . . . . . Pick Up 23 | 4 13 2 2 . 1 1 Fast Attach 20 | 6 2 5 4 . . 3 Attach 16 | . . 1 2 . . 13 Detach 5 | . 1 1 1 . . 2 Swap 13 | . 3 6 3 . . 1 Drop 17 | . 5 10 2 . . . Fire 110 | . 22 18 52 . . 18 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 6 | . . 3 3 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 4) 310 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 16) 775 | -10/Materials | Identified exit to Materials 931 | -10/Materials | Identified exit to Mines 1126 | -10/Materials | Entered Mines 1222 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1329 | -10/Mines | Learned 4 Materials zone layouts 1453 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1502 | -10/Mines | Discovered exit to Materials (range 15) 1506 | -10/Mines | Learned Materials terminal intel 1913 | -10/Mines | Discovered exit to Materials (range 10) 2273 | -10/Mines | Entered Materials 2273 | -9/Materials | Evolved 2 slots: Utility x2 2274 | -9/Materials | Identified exit to Mines 2275 | -9/Materials | Loaded intel: 11 terminal locations 2350 | -9/Materials | Identified exit to Storage 2827 | -9/Materials | Discovered new exit (range 11) 2843 | -9/Materials | Identified exit to Materials 3000 | -9/Materials | Entered Mines 3001 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3001 | -9/Mines | Assembled infested the area 3003 | -9/Mines | Entered Zion 3108 | -7/Zion | Found CR-A16's Pointy Stick 3212 | -7/Zion | Given A8's code to call for help 3212 | -7/Zion | Discovered new exit (range 12) 3367 | -7/Zion | Learned location of Extension (-5) 3615 | -7/Zion | Imprinted 3617 | -7/Zion | Declared Zion's savior 3835 | -7/Zion | Gained Derelict followers 4055 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4068 | -7/Zion | Learned location of 1 exit from Lower Caves 4113 | -7/Zion | Learned location of Data Miner (-6) 4151 | -7/Zion | Learned location of 1 exit from Proximity Caves 4260 | -7/Zion | Opened final containment barrier to the Deep Caves 4286 | -7/Zion | Discovered new exit (range 3) 4286 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4287 | -7/Zion | Identified exit to Deep Caves 4313 | -7/Zion | Entered Deep Caves 4313 | -7/Deep Caves | Accompanied by 8 allies 4525 | -7/Deep Caves | Z-Facility disabled 4553 | -7/Deep Caves | Attacked by Z-Imprinter 4562 | -7/Deep Caves | Allies destroyed Z-Imprinter 4609 | -7/Deep Caves | Lost 4 parts (2n1u1w) 4737 | -7/Deep Caves | Core integrity fell below 50% 4749 | -7/Deep Caves | Core integrity fell below 20% 4779 | -7/Deep Caves | Destroyed by X3-AYG(z) with Zionite Laser-S Last Messages --------------- 04732_ Ion Engine destroyed. 04733_ Imp. Treads destroyed. 04739_ The unstable cave ceiling collapses. 04741_ Acquired 52 matter. 04744_ Autogun destroyed. 04745_ Acquired Beamcaster. 04745_ Imp. Assault Rifle destroyed. 04751_ Q9-6SV(z) destroyed. 04753_ Imp. Grenade Launcher destroyed. 04754_ Com. Wheel destroyed. 04754_ Imp. Heat Sink destroyed. 04755_ Imp. Ion Engine destroyed. 04759_ Carbon-fiber Leg destroyed. 04760_ The unstable cave ceiling collapses. 04772_ Acquired 33 matter. 04774_ Acquired Prototype Energy Gun. 04774_ Identified Zio. Laser-S. 04776_ Acquired 9 matter. 04778_ Acquired Prototype Energy Gun. 04778_ Identified Zio. Laser-M. 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""" ##????# ## | | ?"" #?????# | | ?""""""""!% ##????# | | ???"""" #????## | | ##????# | | #???## ### | | ##??# ##?## | | #?# ##???## | | #?# ##?????# | | ? #?## #???????? | | ? ##### #??##????????? | | ?? ###????### #### #????????????? | | ?? #?????????######??## ##????????????? | | ??? ####???????????????????## ###?????????????? | | ????#?????????????????????????####???????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Shock Absorption System | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed DeepAlloyRouter Manual? 0 Play Time 00:51:59 Cumulative 92.0 hours Start 2023.02.04 @ 06:01:15 End 2023.02.04 @ 06:52:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 99 Rogue 91 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 48 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ea875fd-b01a-4a90-a7d6-f1d6320d40a7