Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.22 @ 18:29:55 Player: Willow Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (200) 1000 Value Destroyed (7040) 7040 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (3059) 3059 TOTAL SCORE: 13859 Bonus ------- High Alert Combat Kills 897 Follower Combat Kills 562 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 270/300 System Corruption 0% Temperature Cool (0) Movement Treading (163) Location -8/Garrison Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Light Armor Plating Heavy Armor Plating Heavy Armor Plating Improved Light Armor Plating Reactive Plating Relay Coupler [Sentry] (20) Relay Coupler [Specialist] (19) Relay Coupler [Hunter] (16) Precision Beam Rifle Plasma Rifle Heavy Rocket Launcher Heavy Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Light Armor Plating Hardlight Generator > --- WEAPON ----------- Precision Beam Rifle Heavy Laser > --- INVENTORY -------- Enhanced Nuclear Core Light Treads Light Treads Light Treads Heavy Armor Plating Heavy Armor Plating Improved Light Armor Plating Reactive Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Precision Beam Rifle Precision Beam Rifle Improved Datajack [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Slots Evolved 4 | . . 2 . . 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . 2 . . 1 . . . Weapon . | . . . . . . . . . Parts Attached 97 | 7 3 26 13 5 17 11 15 . Power 10 | 1 . 5 . . 1 1 2 . Engine 8 | 1 . 5 . . 1 1 . . Core 2 | . . . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 28 | 2 . 9 5 . 7 2 3 . Treads 28 | 2 . 9 5 . 7 2 3 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 36 | 2 3 6 5 4 5 3 8 . Device 9 | 1 . 1 2 . 1 1 3 . Storage 5 | 1 2 1 . . . . 1 . Processor 4 | . . 1 . 1 2 . . . Hackware 5 | . . . 1 . 1 . 3 . Protection 13 | . 1 3 2 3 1 2 1 . Artifact . | . . . . . . . . . Weapon 23 | 2 . 6 3 1 4 5 2 . Energy Gun 8 | . . 2 1 . 3 . 2 . Energy Cannon 6 | . . 3 . 1 . 2 . . Ballistic Gun 7 | 2 . 1 2 . . 2 . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 7 | . . 3 2 . . . 2 . Parts Lost 25 | . . 3 3 1 2 8 7 1 Power 4 | . . 1 . . 1 1 1 . Propulsion 7 | . . 1 . . 1 3 2 . Utility 11 | . . 1 3 1 . 2 3 1 Weapon 3 | . . . . . . 2 1 . Highest Loss Streak 3 | . . 1 1 1 1 2 3 1 To Critical Strikes . | . . . . . . . . . Average Backups 13 | . 4 13 14 14 14 12 15 17 Power . | . 1 1 . . . . . . Propulsion 3 | . . 4 5 6 2 1 2 3 Utility 5 | . 1 4 3 2 5 7 9 8 Weapon 3 | . . 3 4 4 4 2 1 3 Tool/Special . | . . . . . . . . . Unused Backups 42 | . . 10 4 1 10 . 3 14 Power 1 | . . 1 . . . . . . Propulsion 11 | . . 4 1 . 2 . . 4 Utility 17 | . . 1 . . 5 . 3 8 Weapon 11 | . . 3 3 . 3 . . 2 Tool/Special 2 | . . 1 . 1 . . . . Average Slot Usage (%) 98 | . 100 99 97 99 98 97 97 95 Engine 8 | . 14 10 11 11 8 7 . . Core 1 | . . . . . . . 8 9 Treads 24 | . 28 22 22 22 26 26 27 27 Device 8 | . 1 11 7 . 5 8 10 18 Storage 10 | . 14 11 11 11 9 9 9 9 Processor 8 | . . 8 11 11 10 9 9 9 Hackware 4 | . . . 1 11 10 9 5 4 Protection 10 | . 12 13 11 10 9 8 8 . Energy Gun 7 | . . 5 . . 14 3 13 18 Energy Cannon 3 | . . 5 17 4 . . . . Ballistic Gun 9 | . 28 11 4 17 2 13 3 . Peak Build Rating 39 | 7 8 21 22 21 37 37 39 35 Average Rating 24 | 4 7 16 19 20 32 30 35 34 On Entrance 20 | . 7 8 21 21 21 37 32 34 Naked Turns . | . . . . . . . . . Heaviest Build 63 | 13 28 40 45 40 52 43 63 54 Greatest Support 69 | 40 40 40 40 40 69 69 63 60 Greatest Overweight (x) 13 | . . . 1 . 13 1 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 Average Capacity 15 | 6 10 15 15 15 15 15 19 20 Most Carried 20 | 1 8 15 15 15 15 15 20 20 Average Carried 13 | . 4 13 14 14 14 13 16 19 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 Final Carried 20 | 1 8 15 15 15 15 15 17 20 Class Distribution -------------------- 39% | Scavenger-Mutant 37% | Mutant 18% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Matter Collected 2955 | 282 261 919 234 193 315 488 263 . Remotely . | . . . . . . . . . Salvage Created 8102 | 85 468 1919 1320 352 1453 989 1314 202 Parts 443 | 8 33 112 70 25 79 48 58 10 Haulers Intercepted 5 | . 1 4 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Combat Hostiles Destroyed 169 | . 11 36 28 12 23 25 27 7 Guns 121 | . 11 19 1 12 22 24 26 6 Cannons 42 | . . 16 25 . . 1 . . Classes Destroyed 16 | 2 5 3 1 . 2 2 . 1 Worker 2 | . . 1 . . 1 . . . Builder 2 | . . . . . 2 . . . Tunneler 1 | 1 . . . . . . . . Hauler 5 | . 1 4 . . . . . . Recycler 7 | 1 . 1 . . 4 . 1 . Operator 6 | . 1 2 2 . 1 . . . Watcher 8 | . 1 3 1 . 1 . 2 . Swarmer 34 | . 3 4 . 7 3 8 5 4 Cutter 2 | . . . . . . 2 . . Grunt 85 | . 8 21 17 3 10 10 16 . Brawler 3 | . . 1 1 . . . 1 . Duelist 1 | . . . 1 . . . . . Sentry 37 | . . 10 9 2 9 2 4 1 Specialist 3 | . . . . . . 3 . . Hunter 3 | . . . . . 1 . 1 1 Programmer 1 | . . . . . . . . 1 Best Kill Streak 9 | 2 3 4 5 9 5 6 8 3 Combat Bots Only 9 | . 3 4 5 9 5 6 8 3 Max Kills in Single Turn 2 | 1 1 2 1 2 2 2 1 2 Gunslinging 1 | . . . . 1 . 1 . 1 Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Hostile Shots Fired 770 | . 45 126 76 69 108 163 151 32 Missed 222 | . 14 43 20 13 34 47 41 10 Damage Taken 6633 | . 354 1048 717 353 1067 1319 1487 288 Core 961 | . 62 170 146 32 190 171 158 32 Absorbed by Shields 659 | . . . . 171 . 216 220 52 Redirected to Shielding 23 | . 11 12 . . . . . . Regen/Repaired (Parts) 361 | . . 109 . . 37 . 168 47 Core Remaining (%) 62 | 100 75 . . 13 . . . . Volleys Fired 490 | 2 40 114 65 17 79 76 85 12 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 138 | 40 40 136 136 63 138 138 130 122 Shots Fired 949 | 4 80 230 125 32 153 133 168 24 Gun 761 | 4 80 162 14 30 153 126 168 24 Cannon 188 | . . 68 111 2 . 7 . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 397 | 4 80 122 14 30 20 111 16 . Thermal 543 | . . 108 111 . 133 15 152 24 Explosive . | . . . . . . . . . Electromagnetic 9 | . . . . 2 . 7 . . Robot Hit Streak 35 | 2 13 14 16 15 22 35 28 32 Robot Miss Streak 3 | 1 3 3 2 3 3 2 3 . Penetration Max . | . . . . . . . . . Secondary Targets 18 | . 2 3 . 6 . 3 3 1 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 1 1 Shots Hit Robots 694 | 2 48 152 83 23 111 117 135 23 Core Hits 288 | 1 24 61 30 15 46 43 58 10 Critical Kills 4 | . . 1 3 . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . Critical Strikes 35 | . 2 2 3 . 5 . 19 4 Burn 29 | . . 1 . . 5 . 19 4 Meltdown 3 | . . 1 2 . . . . . Destroy 3 | . 2 . 1 . . . . . Melee Attacks 26 | . . . . . 3 11 12 . Impact . | . . . . . . . . . Slashing 3 | . . . . . 3 . . . Piercing . | . . . . . . . . . Sneak Attacks 15 | . . . . . 1 11 3 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12283 | 26 646 2628 1808 378 2236 1769 2360 432 Guns 9312 | 26 634 1497 183 372 2144 1676 2348 432 Cannons 2816 | . . 1110 1613 . . 93 . . Explosions . | . . . . . . . . . Melee 68 | . . . . . 68 . . . Ramming 87 | . 12 21 12 6 24 . 12 . Kinetic 4143 | 26 634 1076 183 372 266 1430 156 . Thermal 7892 | . . 1531 1613 . 1878 246 2192 432 Explosive . | . . . . . . . . . Electromagnetic 93 | . . . . . . 93 . . Impact . | . . . . . . . . . Slashing 68 | . . . . . 68 . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 4 2 2 2 . . . . Average Corruption 2 | . 3 2 2 2 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 62 | . 11 23 22 6 . . . . Message Errors 10 | . 3 3 4 . . . . . Matter Fused 16 | . 3 6 5 2 . . . . Heat Flow Errors 11 | . . 4 5 2 . . . . Energy Discharges 4 | . . 2 2 . . . . . Parts Rejected 2 | . . . 1 1 . . . . Data Loss (minor) 11 | . 3 4 3 1 . . . . Data Loss (major) 2 | . . 2 . . . . . . Misfires 3 | . 1 2 . . . . . . Alerts 1 | . . . 1 . . . . . Weapon Failures 2 | . 1 . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 34 | . . . 34 . . . . . Projectiles 34 | . . . 34 . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . Impact 1 | . . . . . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 15 | . 4 4 3 1 . . 3 . Targets Rammed 20 | 1 4 5 3 1 2 . 4 . Kicked . | . . . . . . . . . Crushed 5 | 1 . 1 . . 2 . 1 . Highest Temperature 296 | . 2 191 258 274 223 99 296 . Average Temperature 62 | . 2 46 71 113 60 24 66 . Received Heat Transfer 2847 | . 141 471 345 31 522 475 838 24 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 7 | . . 2 2 . 1 . 1 1 Combat Hostiles 6 | . . 1 2 . 1 . 1 1 Parts Melted 43 | . . 7 7 . 9 1 13 6 Heat Transferred 16835 | . . 2849 2701 . 3922 444 5772 1147 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Maximum Alert Level 3 | . . 2 2 3 2 3 2 2 Low Security (%) 25 | 100 100 60 . . . 9 . . Level 1 21 | . . 13 13 6 75 14 4 7 Level 2 47 | . . 25 86 35 24 49 95 92 Level 3 6 | . . . . 58 . 26 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1031 | 10 125 694 601 734 472 1031 619 608 Initial 502 | . . 26 293 385 357 135 502 300 Average 375 | 1 42 223 497 634 336 597 473 510 Influence Increases 6264 | 10 427 1190 974 419 760 976 1140 368 Destroy 0b10 Robot/C 3820 | . 220 720 600 340 460 540 720 220 Destroy 0b10 Robot/NC 165 | 10 15 55 15 . 45 5 20 . Destroy Leader 938 | . 64 234 212 30 142 40 196 20 Allied During Kill 141 | . . . 10 29 . 39 44 19 Successful Hack 110 | . 8 28 13 . 18 12 17 14 Select Force Hacks 240 | . 60 60 30 . 30 . 60 . Disable Machine 135 | . . 30 45 . 15 . 45 . Anti-Garrison Action 350 | . . . . . . 300 . 50 Destroy Structure 50 | . . 3 4 20 5 10 8 . Lose Combat Pursuer 315 | . 60 60 45 . 45 30 30 45 Influence Decreases 3869 | 10 365 522 674 70 909 80 1179 60 Time Decay 2484 | 10 365 492 494 . 589 . 534 . Lost Part 250 | . . 30 30 10 20 80 70 10 Lost Ally 410 | . . . 150 60 . . 150 50 Purge Threat 725 | . . . . . 300 . 425 . Squads Dispatched 32 | . 4 9 9 . 2 . 8 . Investigation 17 | . 3 5 4 . 1 . 4 . Extermination . | . . . . . . . . . Reinforcement 12 | . 1 4 3 . 1 . 3 . Assault 3 | . . . 2 . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Distress Signals 10 | . . 1 1 . 2 1 5 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 270 | . 26 54 34 17 33 32 59 15 Peak Tracking Total 11 | . 3 6 4 11 5 4 8 8 Tactical Retreats 15 | . 4 2 2 . 2 2 2 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Traps Triggered 14 | . 3 5 . 1 1 . 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Machines Disabled 13 | . 1 2 3 . 1 3 3 . Max in Single Turn 1 | . 1 1 1 . 1 1 1 . Garrison Relay 3 | . . . . . . 3 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Machines Accessed 57 | . 9 12 8 1 12 2 11 2 Terminals 39 | . 7 7 6 1 8 2 6 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . . 1 . . 1 . . . Recycling Units 8 | . 2 2 1 . 1 . 2 . Scanalyzers 5 | . . 2 . . 1 . 2 . Garrison Access 3 | . . . 1 . 1 . 1 . Total Hacks 170 | . 25 49 21 1 35 4 29 6 Successful 100 | . 13 35 9 1 23 1 17 1 Failed 69 | . 11 14 12 . 12 3 12 5 Catastrophic 7 | . . . 1 . 2 1 2 1 Database Lockouts 1 | . 1 . . . . . . . Manual 95 | . 21 24 10 . 21 . 19 . Terminals 122 | . 23 23 19 1 25 4 21 6 Fabricators . | . . . . . . . . . Repair Stations 8 | . . 5 . . 3 . . . Recycling Units 9 | . 2 3 1 . 1 . 2 . Scanalyzers 28 | . . 18 . . 5 . 5 . Garrison Access 3 | . . . 1 . 1 . 1 . Terminal Hacks 23 | . 3 2 3 1 7 1 5 1 Record 1 | . . . . . . . 1 . Robot Analysis 7 | . 3 1 . . 2 . 1 . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 2 | . . . 1 1 . . . . Branch Access Points 1 | . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 Terminal Index 3 | . . . 1 . 1 . 1 . Alert Level 2 | . . . 1 . 1 . . . Unreport Threat 3 | . . . . . 2 . 1 . Recall Investigation 1 | . . . . . . . 1 . Patrol Navigation 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . 4 . . 2 . . . Scan Component 3 | . . 2 . . 1 . . . Repair 3 | . . 2 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 25 | . . 17 . . 3 . 5 . Insert Component 13 | . . 9 . . 1 . 3 . Analyze 12 | . . 8 . . 2 . 2 . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . Unlock Access 3 | . . . 1 . 1 . 1 . Unauthorized Hacks 43 | . 10 12 5 . 10 . 6 . Terminals 35 | . 8 10 4 . 9 . 4 . Assimilate 1 | . . 1 . . . . . . Botnet 11 | . 2 2 2 . 3 . 2 . Operators 3 | . 1 1 . . 1 . . . Skim 20 | . 5 6 2 . 5 . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 2 2 1 . 1 . 2 . Tunnel 8 | . 2 2 1 . 1 . 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . Used 2 | . 1 . . . 1 . . . Hacking Detections 39 | . 5 10 6 . 10 1 6 1 Full Trace Events 7 | . 1 1 2 . . 1 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . . 7 . . 1 . 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . 2 . . 1 . . . Time 127 | . . 77 . . 50 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 11 | . . 8 . . 1 . 2 . Part Schematics Acquired 10 | . . 7 . . 1 . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Used RIF Installer 2 | . . . . 1 . 1 . . Structural Interface 1 | . . . . . . 1 . . Robots Hacked 5 | . . . . . . . 5 . Non-combat 2 | . . . . . . . 2 . Combat 3 | . . . . . . . 3 . Robot Hacks Applied 7 | . . . . . . . 7 . purge_threat 2 | . . . . . . . 2 . overwrite_iff 3 | . . . . . . . 3 . formatsys_low 2 | . . . . . . . 2 . Relay Couplers Released 11 | . . . . . . 11 . . Machine Destruction 11 | . . . . . . 11 . . Attached 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Total Allies 14 | . . . 2 1 . 4 5 2 Largest Group 4 | . . . 2 2 . 4 4 3 Highest-Rated Group 85 | . . . 62 62 . 84 84 85 Highest-Rated Ally 31 | . . . 31 31 . 21 23 31 Total Orders 5 | . . . 3 . . . 1 1 AID 2 | . . . . . . . 1 1 EXPLORE 3 | . . . 3 . . . . . Ally Attacks 121 | . . . 4 20 . 16 59 22 Total Damage 2038 | . . . 82 248 . 367 1044 297 Kills 24 | . . . 2 5 . 3 10 4 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Active Infowar (turns) 816 | 7 104 . . . 705 . . . Seismic 111 | 7 104 . . . . . . . Machine Analysis 705 | . . . . . 705 . . . Robot Analysis Total 7 | . 3 1 . . 2 . 1 . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 40 | . . . 40 . . . . . Drone Recoveries 25 | . . . 25 . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Turns Passed 10415 | 86 1025 2311 1305 486 1853 1359 1515 475 Spaces Moved 4862 | 43 498 1072 594 264 749 667 706 269 Core 3 | 1 . . . . 2 . . . Treads 4859 | 42 498 1072 594 264 747 667 706 269 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 163 163 Average Speed 161 | 157 160 160 164 160 162 161 164 163 Slowest Speed 700 | 160 160 160 240 160 700 240 243 163 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 63 | 4 92 90 91 37 64 64 79 51 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 10 | . 2 2 1 . 3 . 2 . Known Exits Taken 5 | . 1 1 1 . 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 3 | . . . . . 3 . . . Terrain Destroyed 3 | . . . . . 3 . . . Melee 2 | . . . . . 2 . . . Projectile 1 | . . . . . 1 . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Mat Gar Total 6448 | 53 644 1445 798 294 1232 811 887 284 Wait 734 | . 90 166 79 2 333 30 34 . Move 4854 | 42 497 1071 594 262 748 665 706 269 Hop . | . . . . . . . . . Pick Up 96 | 1 7 28 12 2 19 9 15 3 Fast Attach 39 | 7 1 8 5 2 10 3 3 . Attach 32 | . . 6 6 1 6 7 6 . Detach 5 | . . 2 2 1 . . . . Swap 60 | . 2 16 8 4 9 8 13 . Drop 85 | . 3 29 17 2 23 2 9 . Fire 490 | 2 40 114 65 17 79 76 85 12 Melee 26 | . . . . . 3 11 12 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 20 | 1 4 5 3 1 2 . 4 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 7 | . . . 7 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 8) 319 | -10/Materials | Build established: Mutant 332 | -10/Materials | Central database locked down 480 | -10/Materials | Discovered new exit (range 9) 795 | -10/Materials | Discovered new exit (range 12) 942 | -10/Materials | Identified exit to Materials 987 | -10/Materials | Derelicts attacked the area 1014 | -10/Materials | Discovered exit to Materials (range 4) 1021 | -10/Materials | Learned location of 1 exit from Materials 1112 | -10/Materials | Entered another Materials area 1112 | -9/Materials | Evolved 2 slots: Utility x2 1113 | -9/Materials | Identified exit to Materials 1352 | -9/Materials | Discovered exit to Materials (range 16) 1819 | -9/Materials | Discovered new exit (range 15) 1941 | -9/Materials | Discovered new exit (range 11) 2330 | -9/Materials | Build established: Scavenger-Mutant 2878 | -9/Materials | Identified exit to Mines 2878 | -9/Materials | Identified exit to Storage 2912 | -9/Materials | Repaired Lgt. Armor Plating 2982 | -9/Materials | Build established: Mutant 2998 | -9/Materials | Repaired Adv. Beam Cannon 3402 | -9/Materials | Discovered exit to Materials (range 11) 3423 | -9/Materials | Entered Storage 3551 | -9/Storage | Core integrity fell below 50% 3989 | -9/Storage | Build established: Scavenger-Mutant 4265 | -9/Storage | Lost 7 allies 4330 | -9/Storage | Lost 3 allies 4395 | -9/Storage | Lost 4 allies 4613 | -9/Storage | Met a pair of Derelict thieves 4644 | -9/Storage | Discovered exit to Materials (range 6) 4728 | -9/Storage | Identified exit to Garrison 4728 | -9/Storage | Entered Garrison 4728 | -9/Garrison | Accompanied by 2 allies 4760 | -9/Garrison | Triggered checkpoint 4812 | -9/Garrison | Rescued a captive Derelict 4909 | -9/Garrison | Core integrity fell below 20% 4953 | -9/Garrison | Destroyed 9 combat bots 5056 | -9/Garrison | Triggered checkpoint 5110 | -9/Garrison | Discovered exit to Materials (range 15) 5145 | -9/Garrison | Installed Relay Interface Framework 5214 | -9/Garrison | Entered Materials 5214 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6140 | -8/Materials | Discovered new exit (range 9) 6291 | -8/Materials | Repaired Lgt. Angular Momentum Engine 6498 | -8/Materials | Identified exit to Garrison 6625 | -8/Materials | Learned location of 1 exit from Lower Caves 6703 | -8/Materials | Identified exit to Factory 6888 | -8/Materials | Learned Factory emergency access door positions 7067 | -8/Materials | Entered Garrison 7131 | -8/Garrison | Triggered checkpoint 7214 | -8/Garrison | Garrison Relay disabled 7291 | -8/Garrison | Triggered checkpoint 7387 | -8/Garrison | Garrison Relay disabled 7421 | -8/Garrison | Discovered new exit (range 10) 7450 | -8/Garrison | Build established: Mutant 7569 | -8/Garrison | Core integrity fell below 50% 7709 | -8/Garrison | Triggered checkpoint 7713 | -8/Garrison | Discovered new exit (range 10) 7753 | -8/Garrison | Triggered checkpoint 7765 | -8/Garrison | Triggered checkpoint 8073 | -8/Garrison | Triggered checkpoint 8121 | -8/Garrison | Triggered checkpoint 8171 | -8/Garrison | Discovered new exit (range 12) 8235 | -8/Garrison | Triggered checkpoint 8255 | -8/Garrison | Expanded RIF knowledge: Structural Interface 8304 | -8/Garrison | Garrison Relay disabled 8426 | -8/Garrison | Entered Materials 8426 | -8/Materials | Accompanied by 4 allies 8600 | -8/Materials | Build established: Bothacker-Mutant 8630 | -8/Materials | Discovered exit to Factory (range 5) 9226 | -8/Materials | First assault squad dispatched 9261 | -8/Materials | Core integrity fell below 20% 9312 | -8/Materials | Lost 3 allies 9380 | -8/Materials | Destroyed 8 combat bots 9447 | -8/Materials | Lost 3 parts (1n2u) 9456 | -8/Materials | Discovered exit to Factory (range 13) 9941 | -8/Materials | Identified exit to Garrison 9941 | -8/Materials | Entered Garrison 9941 | -8/Garrison | Accompanied by 1 ally 9975 | -8/Garrison | Triggered checkpoint 10087 | -8/Garrison | Rescued a captive Derelict 10088 | -8/Garrison | Rescued a captive Derelict 10189 | -8/Garrison | Triggered checkpoint 10189 | -8/Garrison | Triggered checkpoint 10296 | -8/Garrison | Discovered exit to Factory (range 12) 10361 | -8/Garrison | Triggered checkpoint 10403 | -8/Garrison | Triggered checkpoint 10416 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 10227_ Field strength at 40. 10228_ Field strength at 25. 10229_ Field strength at 10. 10230_ Stasis field depleted. 10248_ Smith 3a fits Backup Plating III on KM-C16(g). 10251_ Smith 3a repairs Lgt. Angular Momentum Engine. 10253_ Smith 3a repairs Carbon-fiber Leg. 10261_ Smith 3a repairs Lgt. Treads. 10263_ Smith 3a repairs Arm. Treads. 10296_ EXIT=FOUND: FACTORY 10404_ Chain reaction triggered in Lgt. Angular Momentum Engine. 10404_ P-60 Hacker suffers critical hit (Burn). 10407_ P-60 Hacker fails to hack KM-C16(g). 10409_ P-60 Hacker heat damages Shock Rifle. 10409_ Smith 3a destroyed. 10410_ P-60 Hacker hacks KM-C16(g), rebooting. 10410_ Gravmag System melted. 10410_ P-60 Hacker destroyed. 10413_ KM-C16(g) system terminally corrupted. 10416_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????++? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? +????????? | | ????????????????????????????????????? #????????? | | ????????????????????????????????????# #????????? | | ???????????????????????????####""""## #????????? | | ???????????????????????### #????????? | | ???????????????????????? +????????? | | ???????????????????????? p +????????? | | ?????????????????????????# ##[ ## #????#???? | | ?????????????????????????# ##%!p ## #### ????? | | ?????????????????????????" = ^ ?????? | | ?????????????????????????" ^ #??????? | | ?????????????????????????"s #??????? | | ?????????????????????????"* ???????? | | ??????????????????????####%s ## ##**%#????????? | | ????????????????#######;;!s ## ##=!!########## | | ????????????????# ;= =%== | | ????????????????# @ ! % | | ????????????????# ####;;; =% [ =######## | | ????????????????# #??#### ## !## ##??????# | | ????????????????# #?????# ## [%## #???????# | | ????????????????# #?????# ##+##### #???????# | | ????????????????# ####### ## #???# #???????# | | ????????????????# + + #???# #???????# | | ????????????????# ####### ####???# #???????# | | ????????????????# #?????# ##?????# #???????# | | #################++####### T#?????# #???????# | | + + ##?????# "???????# | | + + #??????# "?+?????+ | | ### #??????# "???????# | | #?# ######################??????? #???????? | | #?# #???????????????????????????? ????????? | | ^ #?# #???????????????????????????? ????????? | | #?# #??????????????????????????????+???????+?? | | #?# #????????????????????????????????????????? | | #?# #????????????????????????????????????????? | | #?# #??????????????????????????????????????# | | ??# #??????????????????????????????????????# | | ??# #??????????????????????????????????????# | | ??# #??????????????????????????????????????### | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Core Shielding 20 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 22 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Datajack | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 43% | -9/Materials Adv. Beam Cannon | 55% | -9/Materials Lgt. Angular Momentum Engine | 38% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightAssemblyNanovents Manual? 0 Play Time 01:28:37 Cumulative 282.9 hours Start 2025.04.17 @ 22:32:15 End 2025.04.22 @ 18:29:55 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 82 Adventurer 40 Explorer 4 Win Type - Total 8 Types 2/2/0/1/1/1/0/1/0/0 Lore% 69 Gallery% 67 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ae211b1-a576-434a-a7bb-8a277c4b5987