Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.11 @ 18:20:48 Player: Granite Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (3009) 3009 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (654) 654 TOTAL SCORE: 6193 Bonus ------- High Alert Combat Kills 212 Follower Combat Kills 242 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 60/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Cooling System Medium Storage Unit Improved Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Advanced Heat Sink Improved Cooling System Advanced Visual Processing Unit Improved Salvage Targeting Computer Improved Targeting Computer Heavy EM Shotgun Particle Gun Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Salvage Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Beam Rifle > --- INVENTORY -------- Light Treads Light Treads Heat Sink Improved Salvage Targeting Computer Improved Targeting Computer Light EM Pulse Cannon Light EM Pulse Cannon Heavy Assault Rifle High-powered Shotgun [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Salvage Targeting Computer Protection Improved Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Slots Evolved 4 | . . 2 . . 2 Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 1 | . . 1 . . . Parts Attached 51 | 6 2 5 4 13 21 Power 10 | 1 . 1 2 3 3 Engine 9 | 1 . 1 2 3 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 . . . 4 4 Treads 10 | 2 . . . 4 4 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 2 . . 2 7 Device 5 | . 1 . . 1 3 Storage 3 | 1 1 . . . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 19 | 2 . 4 2 4 7 Energy Gun 11 | . . 3 1 3 4 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 4 | 2 . . . 1 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 34 | . . 3 . 18 13 Power 6 | . . 1 . 1 4 Propulsion 7 | . . . . 4 3 Utility 9 | . . . . 8 1 Weapon 12 | . . 2 . 5 5 Highest Loss Streak 7 | . . 1 . 7 5 To Critical Strikes . | . . . . . . Average Backups 8 | 1 5 6 11 11 6 Power . | . 1 . . . . Propulsion 1 | . . 1 2 1 1 Utility 3 | . . 2 4 6 2 Weapon 3 | . 2 3 3 2 2 Tool/Special . | . . . . . . Unused Backups 7 | . . . . 1 6 Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . . . . 1 4 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 97 98 94 91 95 Engine 17 | . 14 21 16 20 16 Treads 21 | . 28 22 22 19 17 Device 10 | . 11 11 11 9 8 Storage 9 | . 14 11 11 8 7 Processor 1 | . . . . . 9 Protection 2 | . . . . 1 8 Energy Gun 14 | . . 15 23 18 12 Energy Cannon 5 | . . . 9 9 4 Ballistic Gun 8 | . 28 9 . 2 9 Peak Build Rating 30 | 6 7 10 16 26 30 Average Rating 16 | 4 6 9 14 18 24 On Entrance 8 | . 6 7 9 16 10 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 53 | 14 30 36 43 53 40 Greatest Support 50 | 40 40 40 40 50 42 Greatest Overweight (x) 4 | . . . 1 3 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 Average Capacity 12 | 6 11 15 15 12 9 Most Carried 15 | 4 7 9 14 15 10 Average Carried 8 | 1 5 6 11 11 6 Final Capacity 15 | 8 15 15 15 5 10 Final Carried 14 | 2 7 8 14 3 8 Class Distribution -------------------- 21% | Scavenger-Gunner 21% | Mutant 18% | Scavenger-Tank 15% | Gunner 12% | Commander-Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Commander-Gunner | -9/Storage Scavenger-Gunner | -9/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Gar Mat Matter Collected 1354 | 182 205 274 50 229 414 Remotely . | . . . . . . Salvage Created 3310 | . 309 621 153 862 1365 Parts 200 | . 20 36 6 43 95 Haulers Intercepted 5 | . 1 . 1 . 3 Recyclers Shooed 3 | . . 2 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Combat Hostiles Destroyed 68 | . 7 14 2 27 18 Melee 1 | . . . . 1 . Guns 41 | . 7 7 2 12 13 Cannons 15 | . . . . 12 3 AOE 8 | . . 7 . . 1 Classes Destroyed 15 | . 4 5 . 4 2 Worker 8 | . . 1 . . 7 Builder 2 | . . . . . 2 Tunneler 1 | . . 1 . . . Hauler 5 | . 1 . 1 . 3 Recycler 3 | . . 2 . . 1 Operator 1 | . . . . . 1 Watcher 3 | . 1 . . . 2 Swarmer 20 | . 3 4 . 10 3 Saboteur 1 | . . . . 1 . Grunt 30 | . 4 5 1 13 7 Duelist 2 | . . 2 . . . Sentry 11 | . . 3 1 3 4 Specialist 5 | . . . . 1 4 Hunter 1 | . . . . 1 . Behemoth 1 | . . . . 1 . Best Kill Streak 10 | . 3 10 1 7 6 Combat Bots Only 8 | . 3 8 1 7 5 Max Kills in Single Turn 3 | . 1 2 1 3 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . . 1 . . 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Hostile Shots Fired 339 | . 21 58 2 151 107 Missed 93 | . 9 19 2 39 24 Hits 246 | . 12 39 . 112 83 Melee 6 | . . 3 . 3 . Projectile 240 | . 12 36 . 109 83 Critical Strikes 9 | . . 1 . 2 6 Actively Blocked 1 | . . . . . 1 Damage Taken 4001 | . 125 572 . 1527 1777 Core 965 | . 13 126 . 256 570 Absorbed by Shields . | . . . . . . Redirected to Shielding 125 | . . . . . 125 Core Remaining (%) 66 | 100 94 . . 4 . Volleys Fired 187 | . 32 30 13 62 50 Largest 3 | . 2 3 3 3 3 Hottest 169 | . 40 150 135 135 169 Shots Fired 491 | . 64 80 39 164 144 Gun 391 | . 64 68 26 117 116 Cannon 85 | . . . 13 47 25 Launcher 15 | . . 12 . . 3 Special . | . . . . . . Kinetic 144 | . 64 11 . 18 51 Thermal 291 | . . 57 39 145 50 Explosive 15 | . . 12 . . 3 Electromagnetic 41 | . . . . 1 40 Robot Hit Streak 21 | . 10 16 4 21 20 Robot Miss Streak 9 | . 9 2 3 5 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 278 | . 33 46 10 92 97 Core Hits 147 | . 16 34 4 40 53 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 15 | . . 4 . 9 2 Burn 15 | . . 4 . 9 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5504 | . 449 1062 161 1895 1937 Guns 3383 | . 449 541 100 929 1364 Cannons 1271 | . . . 61 764 446 Explosions 849 | . . 521 . 202 126 Melee . | . . . . . . Ramming 1 | . . . . . 1 Kinetic 1069 | . 449 81 . 89 450 Thermal 2829 | . . 460 161 1593 615 Explosive 849 | . . 521 . 202 126 Electromagnetic 756 | . . . . 11 745 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 34 | . . . . 31 3 Projectiles 7 | . . . . 4 3 Explosions 27 | . . . . 27 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 225 | . . 44 . 151 30 Shots 4 | . . 2 . 1 1 Rammed 1 | . . . . . 1 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 437 | . 2 276 227 437 319 Average Temperature 96 | . 2 88 76 127 49 Received Heat Transfer 951 | . 45 147 . 264 495 Effects 4 | . . . . 4 . Shutdowns 2 | . . . . 2 . Energy Bleed 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Melted 18 | . . 2 2 14 . Heat Transferred 7720 | . . 1665 396 4031 1628 Parts Sabotaged 8 | . . . . 8 . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Maximum Alert Level 3 | . . 1 . 3 2 Low Security (%) 48 | 100 100 67 100 26 . Level 1 31 | . . 32 . 28 85 Level 2 9 | . . . . 16 14 Level 3 10 | . . . . 29 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 781 | . 60 363 152 781 521 Initial 368 | . . 1 152 72 368 Average 253 | . 16 112 88 427 340 Influence Increases 2621 | . 221 501 359 944 596 Destroy 0b10 Robot/C 1520 | . 140 280 160 580 360 Destroy 0b10 Robot/NC 120 | . 10 20 10 . 80 Destroy Leader 278 | . 34 70 64 10 100 Allied During Kill 81 | . . . 75 6 . Successful Hack 35 | . 4 . 13 14 4 Disable Machine 45 | . . 30 15 . . Anti-Garrison Action 250 | . . . . 250 . Destroy Structure 217 | . 3 101 7 69 37 Lose Combat Pursuer 75 | . 30 . 15 15 15 Influence Decreases 2209 | . 216 143 611 299 940 Entered New Map 642 | . . 4 211 39 388 Time Decay 1049 | . 216 109 302 . 422 Lost Part 340 | . . 30 . 180 130 Lost Ally 178 | . . . 98 80 . Squads Dispatched 9 | . 1 2 1 . 5 Investigation 2 | . . 1 . . 1 Extermination . | . . . . . . Reinforcement 7 | . 1 1 1 . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Distress Signals 4 | . . 2 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 109 | . 14 19 9 30 37 Peak Tracking Total 7 | . 3 6 3 7 6 Tactical Retreats 5 | . 2 . 1 1 1 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Traps Triggered 8 | . . 1 . 6 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Gar Mat Machines Disabled 7 | . . 2 1 4 . Max in Single Turn 2 | . . 2 1 2 . Garrison Relay 2 | . . . . 2 . Phase Generator 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Machines Accessed 21 | . 5 1 8 3 4 Terminals 15 | . 4 1 5 3 2 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units 2 | . 1 . 1 . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . 1 . . Total Hacks 38 | . 8 1 14 4 11 Successful 19 | . 3 1 6 1 8 Failed 19 | . 5 . 8 3 3 Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 25 | . 7 1 9 4 4 Fabricators . | . . . . . . Repair Stations 4 | . . . 2 . 2 Recycling Units 2 | . 1 . 1 . . Scanalyzers 5 | . . . . . 5 Garrison Access 2 | . . . 2 . . Terminal Hacks 9 | . 2 1 3 1 2 Open Door 2 | . . . 2 . . Branch Access Points 1 | . . . . . 1 Emergency Access Points 1 | . . . . 1 . Locate Traps 2 | . 1 . 1 . . Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 1 . 1 Scan Component 2 | . . . 1 . 1 Recycling Unit Hacks 2 | . 1 . 1 . . Report Inventory 2 | . 1 . 1 . . Scanalyzer 5 | . . . . . 5 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Retrieve Study 3 | . . . . . 3 Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 2 . 3 3 4 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . . . 3 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 8 | . . . . 8 . Machine Destruction 8 | . . . . 8 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . 3 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Total Allies 13 | . . . 10 3 . Largest Group 10 | . . . 10 4 . Highest-Rated Group 88 | . . . 88 45 . Highest-Rated Ally 16 | . . . 16 16 . Initial Warlord ECA Mod 4 | . . . . . 4 Total Orders . | . . . . . . Ally Attacks 76 | . . . 62 14 . Total Damage 750 | . . . 659 91 . Kills 9 | . . . 7 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Gar Mat Turns Passed 4784 | 69 771 516 691 1701 1036 Spaces Moved 1980 | 40 387 144 323 631 455 Core 38 | 7 . . . 26 5 Treads 1942 | 33 387 144 323 605 450 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 50 145 Average Speed 184 | 140 160 160 193 217 161 Slowest Speed 250 | 160 160 160 240 240 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 3 84 18 49 55 40 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 257 | . . 139 5 74 39 Melee . | . . . . . . Projectile 5 | . . . 5 . . AOE 252 | . . 139 . 74 39 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Total 2717 | 53 475 365 358 826 640 Wait 363 | . 47 182 5 57 72 Move 1975 | 39 386 143 322 630 455 Hop . | . . . . . . Pick Up 70 | 8 7 5 8 16 26 Fast Attach . | . . . . . . Attach 42 | 6 1 4 1 18 12 Detach . | . . . . . . Swap 21 | . 1 1 4 2 13 Drop 16 | . 1 . 1 4 10 Fire 187 | . 32 30 13 62 50 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis 6 | . . . . 6 . Rewire 35 | . . . 4 31 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Storage -9/Garrison -8/Materials (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 15) 294 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 16) 607 | -10/Materials | Discovered new exit (range 10) 717 | -10/Materials | Discovered new exit (range 16) 841 | -10/Materials | Entered another Materials area 841 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1130 | -9/Materials | Build established: Gunner 1169 | -9/Materials | Discovered new exit (range 15) 1234 | -9/Materials | Destroyed 8 combat bots 1357 | -9/Materials | Entered Storage 1602 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1895 | -9/Storage | Lost 4 allies 1898 | -9/Storage | Build established: Commander-Gunner 2043 | -9/Storage | Identified exit to Garrison 2048 | -9/Storage | Entered Garrison 2048 | -9/Garrison | Accompanied by 4 allies 2174 | -9/Garrison | Triggered checkpoint 2208 | -9/Garrison | Triggered checkpoint 2245 | -9/Garrison | Lost 4 allies 2280 | -9/Garrison | Triggered checkpoint 2492 | -9/Garrison | Triggered checkpoint 2524 | -9/Garrison | Triggered checkpoint 2537 | -9/Garrison | Build established: Scavenger-Gunner 2573 | -9/Garrison | Garrison Relay disabled 2965 | -9/Garrison | Phase Generator disabled 2965 | -9/Garrison | Spotted B-75 Beast 2978 | -9/Garrison | Destroyed B-75 Beast 2991 | -9/Garrison | Murdered 3 allies 3007 | -9/Garrison | Lost 5 parts (1p2n2w) 3035 | -9/Garrison | Core integrity fell below 50% 3164 | -9/Garrison | Destroyed 7 combat bots 3211 | -9/Garrison | Discovered new exit (range 13) 3282 | -9/Garrison | Triggered checkpoint 3328 | -9/Garrison | Garrison Relay disabled 3392 | -9/Garrison | Lost 7 parts (6u1w) 3603 | -9/Garrison | Core integrity fell below 20% 3671 | -9/Garrison | Lost 5 parts (1n2u2w) 3749 | -9/Garrison | Entered Materials 3749 | -8/Materials | Evolved 2 slots: Utility x2 4184 | -8/Materials | Build established: Scavenger-Tank 4623 | -8/Materials | Discovered new exit (range 18) 4758 | -8/Materials | Lost 5 parts (2p2n1w) 4775 | -8/Materials | Core integrity fell below 50% 4781 | -8/Materials | Core integrity fell below 20% 4785 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04771_ Adv. Treads destroyed. 04771_ Hvy. EM Shotgun destroyed. 04771_ Knocked back. 04771_ Dropped Pulse Rifle. 04772_ K-01 Serf collects debris. 04773_ R-06 Scavenger collects Pulse Rifle. 04774_ Slammed into K-01 Serf. 04774_ Knocked back. 04775_ R-06 Scavenger collects Lgt. Ion Engine. 04776_ Critical hit (Burn: +37). 04777_ Penetrated by Slug. 04777_ Imp. Utility Shielding destroyed. 04777_ Knocked back. 04777_ K-01 Serf collects debris. 04778_ R-06 Scavenger collects Imp. Cooling System. 04780_ G-47 Trooper destroyed. 04781_ K-01 Serf collects debris. 04782_ R-06 Scavenger collects Wheel. 04785_ Penetrated by Slug. 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Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Lgt. EM Pulse Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Let Me Out Of Here Resistances Are Futile Challenges ------------ None Game ------ Seed MicrowarpCoolingCartridge Manual? 0 Play Time 00:57:34 Cumulative 58.7 hours Start 2026.01.11 @ 17:22:34 End 2026.01.11 @ 18:20:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe0b5421-e52d-49e9-b9f3-fec51d98ac74