Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.24 @ 17:53:19 Player: KURIIRI Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (154) 770 Value Destroyed (6632) 6632 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1287) 1287 TOTAL SCORE: 12089 Bonus ------- High Alert Combat Kills 587 Entered Garrisons 400 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 17/300 Energy 168/240 System Corruption 3% Temperature Warning (341) Movement Treading (166) Location -8/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Improved Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (15) --- Light Nuclear Core Armored Treads Armored Treads Superbattery (1500) Experimental Sensor Array EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon Flak Cannon Missile Launcher Maul Blade Saw Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Improved Shield Generator Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Flak Cannon > --- INVENTORY -------- Nuclear Core Light Fission Core Light Fission Core Improved Treads Armored Treads Advanced Treads Superbattery Experimental Sensor Array Improved Terrain Scanner Improved Salvage Targeting Computer Light Armor Plating Improved Shield Generator Pulse Rifle Advanced Beam Cannon Maul [Rating: 38] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Impact Weapon Maul Slashing Weapon Blade Saw Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 3 . . . Weapon . | . . . . . . . . . Parts Attached 124 | 7 22 4 3 . 28 14 28 18 Power 9 | 2 2 1 . . 1 2 1 . Engine 4 | 2 2 . . . . . . . Core 5 | . . 1 . . 1 2 1 . Reactor . | . . . . . . . . . Propulsion 28 | 2 8 2 . . 6 5 3 2 Treads 28 | 2 8 2 . . 6 5 3 2 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 39 | . 7 1 1 . 10 2 13 5 Device 14 | . 2 1 . . 4 1 5 1 Storage 2 | . 2 . . . . . . . Processor 4 | . . . . . 2 . 2 . Hackware 3 | . . . . . 2 . . 1 Protection 16 | . 3 . 1 . 2 1 6 3 Artifact . | . . . . . . . . . Weapon 48 | 3 5 . 2 . 11 5 11 11 Energy Gun 13 | 2 5 . 1 . 3 . 2 . Energy Cannon 10 | . . . . . 1 1 6 2 Ballistic Gun 2 | 1 . . . . . . 1 . Ballistic Cannon 14 | . . . . . 6 2 . 6 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 7 | . . . . . 1 2 2 2 Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 6 | . . . . . 4 . 2 . Parts Lost 21 | . 2 2 . . 4 5 3 5 Power 1 | . . . . . . 1 . . Propulsion 4 | . . 1 . . 1 1 . 1 Utility 13 | . 1 1 . . 2 2 3 4 Weapon 3 | . 1 . . . 1 1 . . Highest Loss Streak 5 | . 1 2 . . 1 2 2 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 97 99 100 100 97 89 97 99 Engine 1 | . 14 2 . . . . . . Core 8 | . . 11 14 14 9 8 8 9 Treads 27 | . 27 28 28 28 26 26 26 26 Device 7 | . 8 13 11 . 8 1 9 3 Storage 10 | . 13 14 14 14 9 9 9 9 Processor 5 | . . . . . 8 9 6 9 Hackware 7 | . . . . . 9 9 9 14 Protection 7 | . 3 . 2 14 8 7 8 8 Energy Gun 10 | . 27 28 24 28 9 2 . . Energy Cannon 3 | . . . . . . 6 10 5 Ballistic Cannon 5 | . . . . . 7 8 3 11 Peak Build Rating 38 | 5 13 18 20 20 38 37 38 36 Average Rating 28 | 4 11 16 19 20 35 33 32 33 On Entrance 19 | . 5 13 18 20 20 37 31 35 Naked Turns . | . . . . . . . . . Heaviest Build 52 | 9 34 34 43 43 52 52 50 47 Greatest Support 69 | 40 46 46 46 46 69 65 65 65 Greatest Overweight (x) 10 | . 10 1 . . 1 2 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 15 15 15 15 Most Carried 15 | 2 15 15 15 15 15 15 15 15 Average Carried 13 | 1 12 14 14 15 14 12 12 14 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 Final Carried 15 | 2 15 14 15 15 15 8 15 12 Class Distribution -------------------- 77% | Mutant 10% | Skirmisher 5% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 2679 | 248 211 50 . 30 617 405 751 367 Remotely . | . . . . . . . . . Salvage Created 5004 | . 924 141 . . 1475 865 1232 367 Parts 286 | . 52 6 . . 87 35 74 32 Haulers Intercepted 10 | . 2 . . . 4 . 4 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 121 | . 18 5 . 1 33 23 22 19 Guns 44 | . 14 4 . 1 19 . 6 . Cannons 68 | . . . . . 11 22 16 19 AOE 4 | . 2 . . . 2 . . . Classes Destroyed 16 | . 7 . . 1 1 4 2 1 Worker 3 | . 2 . . . 1 . . . Tunneler 1 | . . . . . . . 1 . Hauler 10 | . 2 . . . 4 . 4 . Recycler 3 | . 2 . . . . . 1 . Operator 3 | . 2 . . . . . 1 . Watcher 13 | . 3 . . . 5 1 4 . Swarmer 34 | . 6 3 . . 15 . 2 8 Cutter 4 | . . . . . . 2 . 2 Grunt 47 | . 12 2 . . 11 9 10 3 Brawler 4 | . . . . . . 2 2 . Duelist 2 | . . . . . . . 2 . Sentry 23 | . . . . . 7 6 6 4 Demolisher 1 | . . . . 1 . . . . Specialist 2 | . . . . . . . . 2 Hunter 3 | . . . . . . 3 . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 6 | . 6 2 . 1 6 3 5 4 Combat Bots Only 4 | . 3 2 . 1 4 3 2 4 Max Kills in Single Turn 4 | . 4 2 . 1 2 1 1 3 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 . . . 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 508 | . 67 33 . 5 107 132 69 95 Missed 128 | . 20 8 . . 36 28 17 19 Damage Taken 5695 | . 610 484 . 193 810 1517 747 1334 Core 757 | . 113 80 . 14 76 165 82 227 Absorbed by Shields 199 | . . . . . 53 74 63 9 Ignored by Resistances 14 | . . . . . 14 . . . Regen/Repaired (Parts) 1369 | . 44 . . . 396 . 929 . Core Remaining (%) 58 | 100 . . . 17 . . . . Volleys Fired 449 | . 73 14 . 4 100 105 91 62 Largest 2 | . 2 2 . 2 2 2 2 2 Hottest 130 | . 112 112 . 112 100 112 130 130 Shots Fired 746 | . 140 28 . 8 146 151 178 95 Gun 338 | . 140 28 . 8 86 17 59 . Cannon 408 | . . . . . 60 134 119 95 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 272 | . . . . . 60 46 97 69 Thermal 370 | . 140 28 . 8 7 88 73 26 Explosive . | . . . . . . . . . Electromagnetic 104 | . . . . . 79 17 8 . Robot Hit Streak 23 | . 11 11 . 2 23 21 18 20 Robot Miss Streak 10 | . 6 2 . 5 10 4 7 7 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 514 | . 83 19 6 2 120 95 128 61 Core Hits 351 | . 36 8 . 2 86 72 86 61 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 15 | . 12 2 . . 1 . . . Burn 14 | . 12 2 . . . . . . Blast 1 | . . . . . 1 . . . Melee Attacks 27 | . . . 6 . 2 6 5 8 Impact 18 | . . . . . 2 6 5 5 Slashing 3 | . . . . . . . . 3 Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . 6 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10997 | . 1718 309 . 30 2740 2048 2831 1321 Guns 4099 | . 1249 294 . 30 1657 172 697 . Cannons 6268 | . . . . . 982 1831 2134 1321 Explosions 518 | . 443 . . . 75 . . . Melee 45 | . . . . . . 45 . . Ramming 67 | . 26 15 . . 26 . . . Kinetic 4367 | . . . . . 982 843 1444 1098 Thermal 4168 | . 1249 294 . 30 161 988 1223 223 Explosive 443 | . 443 . . . . . . . Electromagnetic 1907 | . . . . . 1571 172 164 . Impact 45 | . . . . . . 45 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 3 Average Corruption 2 | . . . . . . . 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 51 | . . . . . . . 32 19 Message Errors 18 | . . . . . . . 15 3 Matter Fused 11 | . . . . . . . 5 6 Heat Flow Errors 6 | . . . . . . . 4 2 Energy Discharges 7 | . . . . . . . 3 4 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . Data Loss (major) 4 | . . . . . . . 2 2 Misfires 2 | . . . . . . . 2 . Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 82 | . 54 . . . . 23 5 . Projectiles 5 | . . . . . . . 5 . Explosions 50 | . 50 . . . . . . . Melee 27 | . 4 . . . . 23 . . Knockbacks 69 | . . . . . 12 10 24 23 Impact . | . . . . . . . . . Kinetic 66 | . . . . . 11 10 22 23 Secondary 3 | . . . . . 1 . 2 . Self-Inflicted Damage 72 | . 72 . . . . . . . Shots 1 | . 1 . . . . . . . Rammed 7 | . 3 1 . . 2 . . 1 Targets Rammed 8 | . 4 1 . . 2 . . 1 Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 488 | . 400 171 . 288 488 404 440 415 Average Temperature 97 | . 92 66 . 146 91 105 79 130 Received Heat Transfer 2055 | . 285 60 . . 333 399 348 630 Effects 24 | . 2 . . 2 10 5 4 1 Shutdowns 4 | . 1 . . . 2 . 1 . Energy Bleed 2 | . . . . . 1 1 . . Interference 8 | . 1 . . 2 1 4 . . Matter Decay 2 | . . . . . 1 . . 1 Damage (minor) 2 | . . . . . 1 . 1 . Damage (major) 6 | . . . . . 4 . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . 1 . . . 1 1 . . Combat Hostiles 3 | . 1 . . . 1 1 . . Parts Fried 10 | . . . . . 7 2 1 . Impact Corruptions 2 | . 1 . . . . 1 . . Robots Melted 2 | . 1 1 . . . . . . Combat Hostiles 2 | . 1 1 . . . . . . Parts Melted 14 | . 6 3 . . . 2 3 . Heat Transferred 9152 | . 4033 888 . 74 272 1665 1924 296 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Peak Influence 1299 | . 400 209 . 30 365 1299 633 918 Initial 633 | . . 147 . . 11 219 633 276 Average 304 | . 193 156 . 12 171 584 370 637 Maximum Alert Level 4 | . 2 1 . . 1 4 2 3 Low Security (%) 35 | 100 55 71 . 100 59 . . . Level 1 37 | . 43 28 . . 40 32 59 10 Level 2 18 | . 1 . . . . 37 40 46 Level 3 7 | . . . . . . 24 . 43 Level 4 . | . . . . . . 6 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 5 2 . . 4 . 5 . Investigation 12 | . 3 2 . . 4 . 3 . Extermination . | . . . . . . . . . Reinforcement 3 | . 2 . . . . . 1 . Assault 1 | . . . . . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 9 | . 3 . . . 2 . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 163 | . 29 7 . 3 42 24 38 20 Peak Tracking Total 6 | . 5 3 . 2 6 3 4 6 Tactical Retreats 6 | . . 1 . 1 1 . 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 9 | . 4 . . . 1 1 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 20 | . 3 . . . 1 10 2 4 Max in Single Turn 2 | . 2 . . . 1 1 1 1 Garrison Relay 10 | . . . . . . 8 . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 34 | . 8 2 2 . 12 1 8 1 Terminals 20 | . 5 1 . . 7 1 5 1 Fabricators . | . . . . . . . . . Repair Stations 4 | . 1 . . . 2 . 1 . Recycling Units 3 | . 2 . . . 1 . . . Scanalyzers 2 | . . . . . 1 . 1 . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 120 | . 36 5 2 . 36 2 36 3 Successful 79 | . 17 3 2 . 25 1 30 1 Failed 40 | . 19 1 . . 11 1 6 2 Catastrophic 5 | . 2 . . . 1 1 1 . Database Lockouts 1 | . . 1 . . . . . . Manual 66 | . 32 5 1 . 16 . 10 2 Terminals 74 | . 26 4 . . 23 2 16 3 Fabricators . | . . . . . . . . . Repair Stations 26 | . 2 . . . 8 . 16 . Recycling Units 9 | . 8 . . . 1 . . . Scanalyzers 6 | . . . . . 3 . 3 . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 27 | . 7 3 2 . 6 1 7 1 Record 1 | . . . 1 . . . . . Robot Analysis 8 | . 5 1 . . 2 . . . Prototype ID Bank 3 | . . 1 . . 1 . 1 . Open Door 1 | . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . Alert Level 4 | . . . . . 2 . 2 . Unreport Threat 4 | . . . . . 1 . 3 . Locate Traps 1 | . 1 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . . . 1 . Garrison Registry 1 | . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 26 | . 2 . . . 8 . 16 . Scan Component 13 | . 1 . . . 4 . 8 . Repair 13 | . 1 . . . 4 . 8 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . . 1 . 3 . Insert Component 2 | . . . . . 1 . 1 . Analyze 2 | . . . . . . . 2 . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 20 | . 8 . . . 9 . 3 . Terminals 17 | . 6 . . . 8 . 3 . Assimilate 1 | . . . . . 1 . . . Botnet 7 | . 2 . . . 2 . 3 . Skim 9 | . 4 . . . 5 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . Tunnel 3 | . 2 . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 7 1 . . 10 1 8 1 Full Trace Events 8 | . 1 1 . . 2 1 3 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 13 | . 1 . . . 4 . 8 . Time 427 | . 16 . . . 118 . 293 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . 2 . . . . . Non-combat 2 | . . . 2 . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 6 | . . . 6 . . . . . parse_system 6 | . . . 6 . . . . . Relay Couplers Released 39 | . . . . . . 31 . 8 Machine Destruction 39 | . . . . . . 31 . 8 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 1 . . Highest-Rated Group 10 | . . . . . 10 10 . . Highest-Rated Ally 10 | . . . . . 10 10 . . Total Orders 4 | . . . . . . 4 . . STAY 2 | . . . . . . 2 . . FOLLOW 2 | . . . . . . 2 . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 7 | . 4 1 . . 2 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 11370 | 65 1474 564 483 666 3306 1542 2315 955 Spaces Moved 4791 | 37 614 311 291 201 1211 749 958 419 Core 6 | 4 2 . . . . . . . Treads 4785 | 33 612 311 291 201 1211 749 958 419 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 158 158 158 Average Speed 158 | 148 161 160 160 160 157 159 158 158 Slowest Speed 550 | 160 550 240 160 160 232 330 158 166 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 64 | 3 95 69 64 43 87 86 69 61 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 6 | . 2 1 1 . 2 . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 13 | . . . . . 2 3 6 2 Terrain Destroyed 34 | . 5 . . . 10 3 14 2 Melee 12 | . . . . . 2 3 5 2 Projectile 10 | . . . . . 1 . 9 . AOE 12 | . 5 . . . 7 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 7759 | 44 945 348 306 538 2461 934 1589 594 Wait 2265 | . 212 14 . 334 1088 58 476 83 Move 4783 | 36 613 310 290 200 1210 748 957 419 Hop . | . . . . . . . . . Pick Up 62 | 1 15 2 4 . 17 1 21 1 Fast Attach 35 | 5 13 1 . . 5 2 8 1 Attach 19 | . 1 1 . . 7 6 1 3 Detach 2 | . . . . . 2 . . . Swap 70 | 2 8 2 3 . 16 6 19 14 Drop 39 | . 6 3 3 . 12 2 11 2 Fire 449 | . 73 14 . 4 100 105 91 62 Melee 27 | . . . 6 . 2 6 5 8 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 8 | . 4 1 . . 2 . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 7) 419 | -10/Materials | Discovered new exit (range 12) 770 | -10/Materials | Discovered new exit (range 16) 903 | -10/Materials | Discovered new exit (range 4) 1323 | -10/Materials | Discovered new exit (range 14) 1386 | -10/Materials | Repaired Beam Rifle 1466 | -10/Materials | Derelicts attacked the area 1540 | -10/Materials | Entered Mines 1576 | -10/Mines | Central database locked down 1618 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1622 | -10/Mines | Found Prototype Device 1643 | -10/Mines | Met a Derelict shopkeep closing up shop 1698 | -10/Mines | Learned location of Zion (-6) 1740 | -10/Mines | Core integrity fell below 50% 1797 | -10/Mines | Discovered new exit (range 12) 1938 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1938 | -10/Mines | Discovered new exit (range 5) 2104 | -10/Mines | Entered Exiles 2152 | -10/Exiles | Met 8R-AWN 2179 | -10/Exiles | Met EX-HEX 2220 | -10/Exiles | Met EX-BIN 2241 | -10/Exiles | Aligned with FarCom system 2243 | -10/Exiles | Given EX-Vault access code 2280 | -10/Exiles | Opened EX-Vault 2290 | -10/Exiles | Found Superbattery 2321 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2376 | -10/Exiles | Met EX-DEC 2565 | -10/Exiles | Discovered new exit (range 14) 2587 | -10/Exiles | Left Exiles lab with Superbattery 2587 | -10/Exiles | Entered Mines 2666 | -9/Mines | Discovered new exit (range 10) 2697 | -9/Mines | Assembled infested the area 3171 | -9/Mines | Core integrity fell below 20% 3253 | -9/Mines | Entered Materials 3253 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3303 | -8/Materials | Repaired Imp. Treads 3647 | -8/Materials | Discovered new exit (range 6) 3703 | -8/Materials | Build established: Skirmisher 4044 | -8/Materials | Build established: Mutant 4312 | -8/Materials | Discovered new exit (range 10) 4543 | -8/Materials | Repaired Nuclear Core 4576 | -8/Materials | Repaired Imp. Treads 4609 | -8/Materials | Repaired Imp. Treads 5271 | -8/Materials | Learned location of 1 exit from Extension 5304 | -8/Materials | Identified exit to Factory 5326 | -8/Materials | Identified Exp. Sensor Array 5328 | -8/Materials | Learned location of Lower Caves (-6) 5343 | -8/Materials | Learned location of 1 exit from Storage 5350 | -8/Materials | Learned 2 Storage zone layouts 5455 | -8/Materials | Build established: Skirmisher 5863 | -8/Materials | Build established: Mutant 6558 | -8/Materials | Identified exit to Garrison 6559 | -8/Materials | Entered Garrison 6559 | -8/Garrison | Accompanied by 1 ally 6573 | -8/Garrison | Triggered checkpoint 6865 | -8/Garrison | Garrison Relay disabled 7037 | -8/Garrison | Triggered checkpoint 7095 | -8/Garrison | Triggered checkpoint 7176 | -8/Garrison | Discovered new exit (range 12) 7227 | -8/Garrison | Triggered checkpoint 7297 | -8/Garrison | Garrison Relay disabled 7439 | -8/Garrison | Triggered checkpoint 7607 | -8/Garrison | Discovered new exit (range 12) 7615 | -8/Garrison | Triggered checkpoint 7630 | -8/Garrison | Garrison Relay disabled 7916 | -8/Garrison | Discovered new exit (range 15) 7970 | -8/Garrison | Garrison Relay disabled 8008 | -8/Garrison | Garrison Relay disabled 8040 | -8/Garrison | Garrison Relay disabled 8042 | -8/Garrison | Garrison Relay disabled 8044 | -8/Garrison | Garrison Relay disabled 8101 | -8/Garrison | Entered Materials 8407 | -8/Materials | Build established: Skirmisher 8501 | -8/Materials | First assault squad dispatched 8729 | -8/Materials | Core integrity fell below 50% 8851 | -8/Materials | Build established: Mutant 9667 | -8/Materials | Repaired Flak Cannon 9719 | -8/Materials | Repaired Adv. Beam Cannon 9722 | -8/Materials | Build established: Scavenger-Mutant 9752 | -8/Materials | Repaired Imp. Treads 9791 | -8/Materials | Repaired Arm. Treads 9818 | -8/Materials | Repaired Lgt. Armor Plating 9858 | -8/Materials | Repaired Nuclear Core 9891 | -8/Materials | Repaired Imp. Treads 9931 | -8/Materials | Repaired Adv. Treads 10368 | -8/Materials | Build established: Mutant 10414 | -8/Materials | Identified exit to Garrison 10416 | -8/Materials | Entered Garrison 10488 | -8/Garrison | Triggered checkpoint 10508 | -8/Garrison | Triggered checkpoint 10634 | -8/Garrison | Triggered checkpoint 10724 | -8/Garrison | Discovered new exit (range 54) 10724 | -8/Garrison | Discovered new exit (range 68) 10724 | -8/Garrison | Discovered new exit (range 55) 10730 | -8/Garrison | Garrison Relay disabled 10884 | -8/Garrison | Garrison Relay disabled 10958 | -8/Garrison | Triggered checkpoint 11026 | -8/Garrison | Build established: Hacker-Mutant 11201 | -8/Garrison | Triggered checkpoint 11334 | -8/Garrison | Triggered checkpoint 11342 | -8/Garrison | Spotted B-75 Beast 11353 | -8/Garrison | Core integrity fell below 20% 11371 | -8/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 11228_ G-47 Trooper knocked back. 11231_ G-47 Trooper destroyed. 11236_ Overheating: Matter decay (-4). 11236_ G-47 Trooper knocked back. 11252_ Slammed into G-47 Trooper. 11253_ G-47 Trooper knocked back. 11253_ G-47 Trooper destroyed. 11288_ Acquired 77 matter. 11334_ Beams of light sweep through the air. An alarm sounds. 11343_ B-75 Beast springs to life. 11343_ Hacking Suite destroyed. 11346_ Adv. Treads destroyed. 11346_ Critical hit (Meltdown: +320). 11346_ Imp. Heat Sink destroyed. 11352_ Lgt. Armor Plating destroyed. 11362_ Flak Cannon blasted off. 11365_ Hacking Suite destroyed. 11365_ Critical hit (Blast). 11370_ System corrupted: Energy discharge (-86). Map ----- +----------------------------------------------------+ | + + #?##+##????????????????????????? | | ##### ##### #?# #?###???????#######??????? | | #???# #???# ###"""###T#########"""""#??????? | | ##??# #???# + ##??????? | | #### #???############## #########???????? | | + #???????????????#"""""#??????????????? | | ######???????????????#######??????????????? | | #?????????????????????????????????????????? | | ###???????????????????????????????????????? | | " #???????????????????????????????????????? | | " #???????????????????????????????????????? | | " #???????????????????????????????????????? | | " #???????????????????????????????????????? | | ^###???????????????????????????????????????? | | ^########################??????????????????? | | ## #??????????????????? | | ###### # #??????????????????? | | + ## #??????????????????? | | ####+#### ### ### #??????????????????? | | #??# #??# #?# #########??????????????????? | | #??# #??# #?# #?????????????############?? | | #??# #??# #?# #?????????????#""""""""""#?? | | #??# #??# ###+##??#######??##"!!^[!="""#?? | | #??# #??# ## #??#"""""#??# ^ ""#?? | | #### #### ## ##### % ############# !"#?? | | " %%@ BB *^"#?? | | + %% BB ]"#?? | | ######### ########################## ="#?? | | ????????# #????????????????# ""#?? | | ????????# #????????????????##"^!/![!"""#?? | | ????????# #?????????????????#""""""""""#?? | | ????????# #?????????????????############?? | | ????????# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ????##### #??????????????????????????????? | | ????# + ###????????????????????????????? | | ????# ## #????????????????????????????? | | ????##### < #????????????????????????????? | | ????????# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicCompositeFrame Manual? 0 Play Time 01:08:58 Cumulative 195.3 hours Start 2024.11.24 @ 04:48:55 End 2024.11.24 @ 17:53:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 93 Adventurer 36 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 66 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d27a61c-065e-4bc2-9021-21ad2c00cf26