Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.03 @ 18:05:45 Player: aoemica Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (688) 3440 Value Destroyed (33544) 33544 Prototype IDs (235) 4700 Alien Tech Used (10) 2000 Bonus (22363) 22363 TOTAL SCORE: 78547 Bonus ------- High Alert Combat Kills 3800 Follower Combat Kills 2635 Entered Garrisons 1000 Used RIF Installer 3000 Met Data Miner 300 Used Data Conduit 3000 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 3000 Win 3000 Friendly Fire -3372 Cogmind --------- Core Integrity 787/1600 Matter 398/425 Energy 343/350 System Corruption 0% Temperature Cool (4) Movement Treading (250) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Armored Heavy Treads Myomer Leg > --- UTILITY (12) ----- Advanced Heat Sink Huge Storage Unit Core Analyzer Improved Weapon Shielding Graphene Brace System Mapper Microwarp Drive > --- WEAPON (2) ------- Compact HERF Cannon Enhanced Nova Cannon > --- INVENTORY (27) --- Myomer Leg Myomer Leg Advanced Energy Well (500) Advanced Energy Well (500) Experimental Matter Compressor (500) Improved Weapon Shielding Improved Weapon Shielding Medium Reactive Plating Improved Shock Absorption System Deep Network Scanner Transdimensional Reconstructor Integrity Redistributor Core Reset Matrix Core Reset Matrix Potential Cannon Linked Autogun Linked Autogun Tesla Bomb Launcher Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Biometal Heavy Treads Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Long-range Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Quantum Capacitor Advanced Transmission Jammer Advanced Force Field System Mapper Microwarp Drive > --- WEAPON ----------- Linked Autogun > --- INVENTORY -------- Experimental Heat Sink Advanced Energy Well Advanced Energy Well Experimental Matter Compressor Medium Reactive Plating Graphene Brace Deep Network Scanner Relay Coupler [Hunter] Transdimensional Reconstructor Integrity Redistributor Core Reset Matrix Core Reset Matrix Core Reset Matrix Enhanced Nova Cannon Potential Cannon Linked Autogun Tesla Bomb Launcher Neutron Missile Launcher Guided Remote Datajack [Rating: 217] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Myomer Leg Wheel Compact Wheel Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Artifact Microwarp Drive Weapon Vibroblade Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Linked Autogun Ballistic Cannon Heavy Linear Accelerator Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Vibroblade Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . . . 2 . . . . . . 2 . . . 2 . 2 . . . . . . 2 . . 2 . . 2 . Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 2 . Utility 10 | . . . 1 . . . . . . . . . 2 . . . . . . 2 . . . . . 1 . . . . . . 2 . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 935 | . 24 14 29 9 2 3 28 38 20 20 55 31 47 22 49 8 15 5 18 12 18 17 24 28 21 16 21 26 17 14 3 16 44 44 23 11 25 56 20 42 Power 61 | . 3 2 2 . . . 3 4 1 3 2 3 2 3 1 . 1 . 2 1 1 1 1 2 . . 6 . . . 1 . 2 3 . 2 1 5 . 3 Engine 21 | . 3 2 2 . . . 2 3 1 2 1 2 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Core 8 | . . . . . . . 1 1 . 1 1 1 . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Reactor 32 | . . . . . . . . . . . . . 1 3 . . 1 . 2 1 1 1 . . . . 6 . . . 1 . 2 3 . 1 1 5 . 3 Propulsion 122 | . 5 3 9 2 . . 15 8 1 1 17 . 2 7 . . 1 . . . 3 . . 5 . 1 6 . . . . 2 2 4 . 1 2 11 1 13 Treads 100 | . 2 3 9 2 . . 15 8 1 1 17 . 2 7 . . 1 . . . 3 . . 5 . 1 6 . . . . 2 2 4 . 1 2 4 1 1 Leg 21 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 12 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 336 | . 7 . 5 1 . . 4 8 10 10 12 8 22 7 21 . 2 1 6 6 8 9 5 10 12 3 6 5 10 9 2 7 22 17 13 6 14 20 12 16 Device 213 | . 5 . 2 1 . . . 1 5 5 6 7 10 5 7 . 1 1 1 5 7 5 3 5 6 2 2 3 10 9 2 7 14 14 10 5 13 17 8 9 Storage 11 | . 1 . . . . . 2 1 . . 1 . . . 2 . . . 1 . . . . . . . 1 . . . . . 1 1 . . . . . . Processor 11 | . 1 . . . . . . . . . . . 1 . 2 . . . . . . 1 . . 1 . . 1 . . . . . . . 1 . . 1 2 Hackware 16 | . . . . . . . . . 1 1 . . 1 1 2 . . . 1 . . 1 1 . 2 . . 1 . . . . 2 . . . 1 1 . . Protection 83 | . . . 3 . . . 2 6 4 4 5 1 10 1 8 . 1 . 3 1 1 2 1 5 3 1 3 . . . . . 5 2 3 . . 1 3 4 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Weapon 416 | . 9 9 13 6 2 3 6 18 8 6 24 20 21 5 27 8 11 4 10 5 6 7 18 11 9 12 3 21 7 5 . 7 18 20 10 2 8 20 7 10 Energy Gun 11 | . 1 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . 1 3 . . Energy Cannon 230 | . 3 3 9 2 . 3 3 12 3 3 13 10 14 3 18 4 5 2 4 2 3 6 8 4 5 7 . 17 4 3 . 4 12 10 3 2 6 9 4 7 Ballistic Gun 13 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . . . . . 1 4 . . . 2 . . Ballistic Cannon 7 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . 3 . 1 1 . . . . . . . . . . . . . Launcher 59 | . 2 3 2 2 1 . 1 6 1 2 1 6 2 1 3 2 2 . 4 . . . 4 . . 1 . . . . . 1 2 2 . . . 2 3 3 Special Weapon 46 | . . . . . . . . . 2 . 2 3 4 1 1 . . 1 1 1 2 . 4 2 2 2 . 3 3 1 . 1 1 3 1 . 1 4 . . Impact Weapon 23 | . . . 1 2 . . 1 . 2 1 7 1 1 . 2 . 1 1 1 2 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 24 | . . 2 . . . . . . . . . . . . 1 2 3 . . . 1 1 1 1 1 1 1 1 . 1 . 1 2 1 3 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 . . . 1 . . . . . . 1 4 . . . . . . . . . . . . . . . 1 . . 3 8 . 1 2 1 . Corrupted Parts 28 | . . . . . . . . . . 1 . . . . . . . . 2 . . . 2 . . . . . . . . 1 . 1 4 . . 5 . 12 System Corruption 174 | . . . . . . . . . . 5 . . . . . . . . 7 . . . 10 . . . . . . . . 5 . 3 15 . . 52 . 77 Parts Lost 61 | . 1 . . . . . 1 4 . 2 2 2 3 . 2 . . . . . . . 1 2 . 1 . . . . . 1 4 4 . . 4 9 . 18 Power 13 | . 1 . . . . . . . . 1 1 1 . . . . . . . . . . . 1 . . . . . . . . 1 1 . . 1 2 . 3 Propulsion 15 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 . 7 Utility 23 | . . . . . . . . 2 . 1 . 1 . . 1 . . . . . . . . 1 . 1 . . . . . 1 2 2 . . 1 2 . 8 Weapon 10 | . . . . . . . . 2 . . 1 . 1 . 1 . . . . . . . 1 . . . . . . . . . 1 . . . 1 2 . . Highest Loss Streak 13 | . 1 . . . . . 1 1 . 1 1 1 1 . 2 . . . . . . . 1 1 . 1 . . . . . 1 3 2 . . 2 5 . 13 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 86 | . 99 99 99 100 100 100 99 92 89 89 95 88 91 87 83 84 83 84 84 80 85 73 84 72 86 82 80 81 78 78 78 77 78 75 69 78 76 70 83 86 Engine 7 | . 13 14 11 11 11 11 16 13 18 13 9 15 10 . 1 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 2 . . . . . . . Core 1 | . . . . . . . 1 4 . 4 7 . . . . . . . . . . . . 7 11 10 3 . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . 3 14 13 7 7 7 7 6 6 6 6 . . . 6 10 10 10 10 10 10 13 9 11 12 11 12 11 Treads 19 | . 7 27 32 33 33 33 35 29 27 27 33 27 22 18 15 15 15 15 15 13 12 13 13 17 17 15 15 15 15 15 15 14 13 14 19 15 13 12 7 5 Leg 1 | . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 16 20 Device 14 | . 12 14 11 11 11 11 9 9 9 14 9 9 20 15 10 15 15 15 10 13 22 7 19 9 16 20 16 15 15 15 15 15 20 18 12 20 19 15 20 22 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 9 9 7 7 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 3 | . 1 . . . . . . . . . . . . . 6 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 4 3 . 3 4 4 7 3 Hackware 3 | . . . . . . . . . . . . . 1 6 6 . . . 4 6 6 5 2 . 3 5 5 9 10 10 10 10 8 9 9 8 8 6 4 4 Protection 5 | . . . 10 11 11 11 8 8 8 3 8 9 6 7 5 7 6 7 6 5 2 6 8 11 5 5 8 3 . . . . 2 1 4 4 4 3 4 6 Energy Cannon 8 | . 13 18 13 11 11 20 12 17 13 11 6 11 10 7 10 9 6 8 12 4 5 4 4 . 9 6 . 3 2 2 . 4 3 2 4 7 6 3 4 6 Special Weapon 1 | . . . . . . . . . . 2 3 4 3 6 1 . . . . 5 5 6 1 . . . 1 . 2 4 5 . . 1 1 . . . . . Impact Weapon 1 | . . . 8 10 1 . 3 . 4 2 7 . . . 1 . 2 3 . 2 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 4 5 3 . . 1 1 5 . 1 . 1 4 5 2 5 5 2 1 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 208 | 12 50 55 68 64 62 62 69 112 113 108 117 111 140 141 154 138 137 135 135 165 165 169 139 170 146 157 177 177 162 162 157 163 208 206 188 201 202 198 200 199 Greatest Support 220 | 20 40 40 62 62 62 62 86 112 110 110 112 112 112 140 140 140 140 140 140 140 140 140 140 163 163 215 220 210 210 210 210 210 210 210 196 215 215 220 100 150 Greatest Overweight (x) 9 | . 1 1 1 1 . . 1 1 1 . 1 1 3 1 1 . . . . 1 1 1 . 1 . . . . . . . . . 1 . 1 . 9 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 27 | . 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 Average Capacity 23 | . 10 20 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 Most Carried 27 | . 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 Average Carried 23 | . 9 19 19 19 19 20 19 22 24 24 24 24 24 24 24 25 24 23 25 24 24 24 24 24 24 24 24 24 25 25 24 24 23 24 24 24 24 24 24 26 Final Capacity 27 | 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 Final Carried 27 | 6 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 24 25 25 22 24 27 22 Class Distribution -------------------- 35% | Scavenger-Mutant 30% | Bothacker-Mutant 24% | Mutant 8% | Generator-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Waste Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Upper Caves Bothacker-Mutant | -4/Upper Caves Bothacker-Mutant | -4/Zhirov Bothacker-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Generator-Mutant | -3/Armory Generator-Mutant | -3/Lab Generator-Mutant | -2/Research Generator-Mutant | -2/Testing Generator-Mutant | -2/Section 7 Generator-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Matter Collected 17306 | 200 255 375 335 130 . 58 232 532 266 335 638 495 529 265 498 94 274 66 243 175 205 175 377 912 555 187 1139 365 229 215 59 316 606 2024 241 161 265 1635 847 798 Remotely 97 | . . . . . . . . . 21 . . . 76 . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 41314 | . 970 184 1436 685 . 240 1011 1544 794 655 1207 820 1999 1850 1309 148 607 356 1238 230 501 499 1047 1177 1434 939 2023 534 404 516 130 931 2269 2236 340 105 1123 3026 1278 3519 Parts 1638 | . 63 10 76 31 . 13 51 71 26 34 50 36 92 42 55 11 22 5 42 8 18 20 52 53 49 39 53 19 19 19 1 29 108 84 22 2 47 105 47 114 Haulers Intercepted 20 | . 2 . 5 . . . 3 . . . 4 . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . Recyclers Shooed 15 | . 4 . 1 . . . 1 . . . . . 1 . 1 . . . . . . . . 1 . . . 1 . . . 1 3 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . . . . . . . . . 6 9 . 11 . . . . . . . . . 17 11 . 7 . . . . . . . . Prevented 73 | . . . . . . . . . . . . . . . . 5 8 . 20 . . . . . . . . . 13 8 1 18 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Combat Hostiles Destroyed 574 | . 18 19 27 16 . 9 13 29 13 15 21 17 29 6 18 4 12 4 19 4 1 5 20 22 18 11 6 6 4 11 . 8 35 30 4 1 18 32 15 34 Melee 27 | . . . 5 4 . . 1 . . 1 4 2 . . 1 . . . . 2 . 2 4 . . . . 1 . . . . . . . . . . . . Guns 41 | . . . . . . . . . . . . . . . . . . . . . . . . 4 9 . 6 . . . . . 3 10 . . . 9 . . Cannons 229 | . 14 1 11 7 . 6 9 15 6 7 4 6 13 4 8 1 4 . 4 1 1 1 4 18 7 4 . 4 2 8 . 3 13 9 1 . 13 7 4 9 AOE 124 | . 3 18 6 4 . 3 1 7 3 4 2 7 9 . 4 2 6 . 11 . . 1 8 . . 1 . 1 . . . . 10 1 . . . 1 3 8 Classes Destroyed 24 | . 5 2 3 3 . . 1 2 . 1 1 . . 1 . . 1 . . . 1 . . . . . . . . . . . 2 . . . 1 . . . Worker 20 | . . 2 1 5 . . 2 . . . . . 1 . 1 . . . . 1 . 1 . . . . . 1 . . . . 1 . . . 1 . 1 2 Builder 10 | . . . 2 2 . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . 1 . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 20 | . 2 . 5 . . . 3 . . . 4 . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . Recycler 33 | . 2 1 2 3 . . 3 . . . 1 . 3 . 4 . . . . . . 1 . 3 . 1 . 1 . . . 1 . . . . . 1 . 6 Mechanic 6 | . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . 1 Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Watcher 21 | . 3 . 2 . . . 4 1 2 . 1 . . . . . . . . . . . . 1 . 1 . . . . . 2 1 . . . . 1 . 2 Swarmer 100 | . 3 6 7 8 . 6 2 . . 4 3 8 1 . 3 2 3 . 4 . . . 3 6 4 . . . . 6 . . 4 2 . . 10 . . 5 Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 205 | . 15 1 14 5 . 2 6 9 8 5 10 4 13 . 2 . 6 . 10 1 . 2 12 2 2 8 . . 4 2 . 4 2 14 3 . 5 7 11 16 Brawler 22 | . . . . 1 . 1 . 5 . . . . . . 1 . . . 1 . . . 1 . 4 1 . . . . . 2 . 4 . . 1 . . . Duelist 11 | . . . . 1 . . . 2 . . . . 2 . . . 1 . 2 1 . . . . . . . . . . . 1 . 1 . . . . . . Protector 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 58 | . . . 6 . . . 4 4 4 2 6 3 2 . 3 1 1 . 1 1 1 . 2 2 1 . . . . 1 . 1 2 1 . 1 . 5 . 3 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Specialist 14 | . . . . . . . . . . 3 . . 2 . 4 . . . . . . . . . . . . . . . . . 5 . . . . . . . Hunter 49 | . . . . . . . 1 5 . 1 2 2 3 . 3 1 . . 1 . . . 2 4 7 . . 2 . . . . 8 2 . . . 5 . . Programmer 61 | . . . . . . . . 2 1 . . . 5 . 2 . . . . 1 . . . 6 . 2 . 2 . 2 . . 10 4 . . 2 9 4 9 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Compactor 13 | . . . . . . . . . . . . . . 6 . . . . . . 1 . . . . . 6 . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Tracker 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . 1 . . . . 4 . . Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . 2 . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Decomposer 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . . Assembled 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thug 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 1 . . . . . . . . . . . Martyr 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | . 4 7 7 4 . 3 4 8 3 4 6 3 7 1 6 2 5 2 7 2 1 2 6 5 9 8 2 4 2 5 . 3 17 9 3 1 7 4 9 11 Combat Bots Only 16 | . 3 6 4 4 . 3 3 8 3 4 6 3 7 1 6 2 4 2 7 2 1 2 6 5 9 6 2 3 2 5 . 3 16 9 3 1 7 4 9 10 Max Kills in Single Turn 6 | . 3 4 2 3 . 3 3 2 1 2 1 2 6 1 2 2 4 1 3 1 1 1 2 1 1 1 1 2 1 1 . 1 6 2 1 1 2 2 4 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 3 3 2 3 . 3 1 2 1 2 1 2 5 . 2 2 3 . 3 . . 1 2 . . 1 . 1 . . . . 4 1 . . . 1 1 4 Melee 1 | . . . 1 1 . . 1 . . 1 1 1 . . 1 . . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Damage Taken 32628 | . 499 352 632 497 . 60 436 1256 547 615 1141 628 1751 . 948 175 583 33 705 225 . 1030 780 1001 657 523 . 139 137 922 . 356 1867 2478 135 . 1913 4694 623 4290 Core 3529 | . 151 37 154 29 . . 58 148 83 10 78 114 161 . 28 . 79 . 62 13 . . 38 43 42 61 . . . 45 . . 106 93 . . 151 932 34 779 Absorbed by Shields 8207 | . . . . . . . . . . . . . 54 . . . . 12 213 79 . . 149 . 170 208 . . . . . . 1086 1864 142 . 789 1627 605 1209 Reduced by Siege Mode 686 | . . . . . . . . . . . . 7 20 . 34 8 25 . 60 . . 37 26 . 44 12 . . . 69 . 31 26 69 4 . 75 139 . . Redirected to Shielding 145 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 138 Regen/Repaired (Parts) 3373 | . . . 76 . . . . . . . 488 . 306 . . . . . 269 86 . . . 23 . . 157 24 41 170 . . . 356 . . 498 879 . . Core Remaining (%) 62 | 100 . 24 . . . 54 . . . . . 10 . . . . . . 52 . . . 94 . 91 . . . . . . 90 . . 100 . . 19 . 49 Volleys Fired 2278 | . 82 25 76 26 . 8 26 90 29 27 42 65 88 155 52 8 17 6 24 16 35 25 56 64 63 26 125 25 10 38 . 87 124 137 27 7 101 247 42 177 Largest 2 | . 2 1 2 2 . 2 2 2 2 2 2 2 2 1 2 2 2 2 2 1 2 1 1 1 2 2 1 1 1 1 . 1 1 1 1 1 2 1 1 2 Hottest 214 | . 100 60 135 143 . 112 112 131 112 112 119 126 126 98 190 169 169 150 150 90 150 100 100 83 156 169 88 90 90 90 . 90 90 90 40 120 200 200 120 214 Shots Fired 2561 | . 99 25 100 29 . 15 46 126 49 40 47 89 116 154 80 10 22 11 36 16 47 25 56 64 77 35 123 28 14 39 . 90 123 136 28 7 102 247 42 168 Gun 320 | . 18 . . . . . . . . . . . . . . . . . . . . . . 13 26 . 82 . . . . . 18 47 . . . 114 2 . Cannon 1993 | . 78 2 95 25 . 14 46 116 43 34 41 75 103 143 73 9 18 10 26 13 44 22 38 50 46 30 34 26 14 39 . 90 101 67 28 7 101 118 23 151 Launcher 162 | . 3 23 5 4 . 1 . 10 3 6 5 14 5 . 3 1 4 . 9 . . . 12 . . 4 . . . . . . 3 4 . . . 9 17 17 Special 86 | . . . . . . . . . 3 . 1 . 8 11 4 . . 1 1 3 3 3 6 1 5 1 7 2 . . . . 1 18 . . 1 6 . . Kinetic 309 | . 10 . . . . . . . . . . . . . . . . . . . . . . 60 26 7 82 1 . . . . 18 47 . . . 56 2 . Thermal 840 | . 86 2 92 25 . . 6 14 4 . 26 36 21 81 19 5 . . . 13 . 8 . . . 1 . 14 2 9 . 59 32 14 . 5 47 118 23 78 Explosive 55 | . 3 23 5 4 . 1 . 2 . . . 1 . . . 1 4 . 1 . . . 5 . . . . . . . . . 3 . . . . . . 2 Electromagnetic 1271 | . . . 3 . . 14 40 110 42 40 20 52 87 62 57 4 18 10 34 . 44 14 45 3 46 26 34 11 12 30 . 31 69 57 28 2 54 67 17 88 Robot Hit Streak 70 | . 15 3 9 6 . 4 9 28 9 21 23 24 17 25 33 8 15 26 32 16 20 7 12 26 30 22 70 9 8 9 . 13 34 46 14 5 12 20 23 8 Robot Miss Streak 5 | . 3 3 4 2 . 2 2 3 2 . 2 4 5 3 2 1 2 . 1 . 2 5 3 2 2 1 1 1 2 3 . 2 2 2 1 . 2 3 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 763 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 14 39 . 90 101 55 5 7 99 176 23 142 Shots Hit Robots 1897 | . 64 6 77 33 4 9 47 79 38 25 64 51 86 131 64 7 25 12 27 15 47 28 43 51 75 26 128 20 10 26 1 31 101 111 20 2 60 133 23 97 Core Hits 988 | . 35 30 32 21 . 10 21 41 16 14 18 30 62 21 28 6 32 4 34 3 17 14 32 35 36 18 42 15 6 10 . 14 68 66 5 . 22 68 16 46 Critical Kills 16 | . 1 . 2 2 . . . . 1 . 2 . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Critical Parts Destroyed 29 | . . . 3 5 . . 2 2 2 2 7 2 . . . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 86 | . 1 . 5 7 . . 3 2 4 2 9 2 2 2 2 1 1 . 1 2 1 2 . 8 5 1 5 1 . . . 1 2 4 1 . 4 2 . 3 Meltdown 12 | . 1 . 2 . . . . . 1 . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Destroy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . Blast 9 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . 1 . . . . . . . . . . . . . . Corrupt 24 | . . . . . . . 1 . 1 . . . 1 . 1 1 . . 1 . . . . . 3 . 3 1 . . . . 2 3 1 . 4 . . 1 Smash 32 | . . . 3 7 . . 2 2 2 2 8 2 . . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . 1 . . . . 1 . . . . . . . . Melee Attacks 275 | . . 1 16 18 4 . 14 7 5 15 41 8 . . 7 2 20 7 2 8 3 22 13 10 17 3 10 3 2 2 1 9 3 2 . . . . . . Impact 156 | . . . 16 18 . . 14 7 5 15 41 8 . . 7 . 14 1 2 8 . . . . . . . . . . . . . . . . . . . . Slashing 115 | . . 1 . . . . . . . . . . . . . 2 6 6 . . 3 22 13 10 17 3 10 3 2 2 1 9 3 2 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 48 | . . . 3 6 4 . 4 1 . 1 4 . . . . . 2 1 . . 3 1 5 . . . 10 1 . . . 2 . . . . . . . . Combat Hostiles 19 | . . . 1 . . . 1 1 . 1 . . . . . . . . . . . . 4 . . . 10 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 86229 | . 1394 1108 2702 1725 . 372 1893 2704 1283 1117 2906 2470 3560 2749 2182 304 1884 299 2448 554 619 1386 2390 3984 3871 1622 4614 1196 441 1092 132 1594 6839 4808 629 73 2743 6208 2099 6235 Guns 11543 | . 71 . . . . . . . . . . . . . . . . . . . . . . 572 922 . 3687 . . . . . 771 1896 . . . 3579 45 . Cannons 42547 | . 1001 34 1347 425 . 163 797 1640 699 357 987 1486 2248 2419 1606 234 455 203 659 319 161 341 856 3321 927 1181 93 775 441 1092 . 996 3422 2095 407 73 2557 1852 630 4248 Explosions 19927 | . 199 1057 446 504 . 135 287 864 362 424 480 676 1257 79 426 70 866 . 1789 . 77 179 974 . 66 434 . 311 . . . 219 2561 769 222 . 186 714 1424 1870 Melee 10457 | . . . 895 769 . . 722 200 222 336 1439 235 . . 54 . 519 96 . 235 381 838 560 . 1833 . 540 110 . . 94 379 . . . . . . . . Ramming 1755 | . 123 17 14 27 . 74 87 . . . . 73 55 251 96 . 44 . . . . 28 . 91 123 7 294 . . . 38 . 85 48 . . . 63 . 117 Kinetic 13642 | . 48 . . . . . . . . . . . . . . . . . . . . . . 3781 922 420 3687 . . . . . 771 1896 . . . 2072 45 . Thermal 22481 | . 1024 82 1294 425 . . 439 540 304 138 932 1074 1140 2417 595 124 74 . 892 319 77 223 179 . 66 . . 588 44 245 . 261 1771 550 222 . 1208 2100 690 2444 Explosive 7359 | . 199 1009 446 504 . 135 . 36 . . . 201 . . 132 70 792 . 172 . . . 509 . . . . . . . . . 2209 19 . . . . . 926 Electromagnetic 30535 | . . . 53 . . 163 645 1928 757 643 535 887 2365 81 1305 110 455 203 1384 . 161 297 1142 112 927 1195 93 498 397 847 . 954 2003 2295 407 73 1535 1973 1364 2748 Impact 5513 | . . . 895 769 . . 722 200 222 336 1439 235 . . 54 . 406 . . 235 . . . . . . . . . . . . . . . . . . . . Slashing 4944 | . . . . . . . . . . . . . . . . . 113 96 . . 381 838 560 . 1833 . 540 110 . . 94 379 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 87 | . . . . . . . 4 7 7 12 12 12 4 1 1 1 1 1 9 1 . 1 11 . . 5 5 5 5 9 9 14 7 8 23 . . 53 1 87 Average Corruption 7 | . . . . . . . 2 6 7 8 12 12 2 1 1 1 1 1 1 1 . 1 1 . . 5 5 5 5 8 9 9 4 4 11 . . 19 1 32 Corruption Purged 13 | . . . . . . . . . . . . . 4 1 . . . . . 1 . . . . . . . . . . . . 7 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 743 | . . . . . . . . 52 42 29 74 47 13 2 4 9 21 3 17 . . 1 4 . . . 34 38 47 52 8 74 15 26 15 . . 44 5 67 Message Errors 179 | . . . . . . . . 10 8 7 23 10 2 . 1 2 6 1 4 . . 1 1 . . . 10 15 14 16 1 18 4 5 3 . . 6 1 10 Matter Fused 173 | . . . . . . . . 8 13 6 14 15 4 1 1 1 6 1 6 . . . 2 . . . 6 10 8 12 3 19 3 4 2 . . 15 1 12 Heat Flow Errors 95 | . . . . . . . . 7 5 7 8 5 2 . . 3 4 . 2 . . . . . . . 3 3 10 6 . 9 . 5 3 . . 6 1 6 Energy Discharges 78 | . . . . . . . . 11 6 4 5 3 1 . 1 2 2 1 . . . . . . . . 5 4 4 5 1 2 2 4 1 . . 5 1 8 Parts Rejected 11 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . 2 . . . . 1 . 3 . . . 1 . 1 Data Loss (minor) 90 | . . . . . . . . 7 2 2 11 6 1 . . 1 1 . 4 . . . 1 . . . 3 3 5 8 2 14 2 3 3 . . 4 . 7 Data Loss (major) 38 | . . . . . . . . 3 6 . 4 2 2 . . . 2 . 1 . . . . . . . 2 . 1 4 1 2 1 1 2 . . . 1 3 Misfires 30 | . . . . . . . . 3 1 1 . 4 . . 1 . . . . . . . . . . . . 3 4 1 . 5 1 . 1 . . 2 . 3 Alerts 12 | . . . . . . . . . 1 1 4 1 . . . . . . . . . . . . . . 1 . 1 . . 2 . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Weapon Failures 33 | . . . . . . . . 3 . 1 2 1 . 1 . . . . . . . . . . . . 2 . . . . 2 2 1 . . . 2 . 16 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5104 | . 3 40 314 353 . . 259 112 144 210 544 223 . . 33 . 267 36 101 150 . . 74 455 10 102 . 79 14 75 78 172 256 40 14 . 153 329 85 379 Projectiles 1880 | . 3 . 7 7 . . . 8 28 . . 35 . . 29 . 35 . 29 66 . . . 441 10 102 . 48 14 75 . 24 168 34 3 . 153 241 40 280 Explosions 577 | . . 40 24 10 . . . . . 26 24 22 . . . . 38 . 72 . . . . . . . . 31 . . . 6 88 6 11 . . 35 45 99 Melee 2647 | . . . 283 336 . . 259 104 116 184 520 166 . . 4 . 194 36 . 84 . . 74 14 . . . . . . 78 142 . . . . . 53 . . Knockbacks 30 | . . . 5 1 . 2 9 . 3 . 3 . . . . . . . . . . . . 3 2 1 . . . . . . . 1 . . . . . . Impact 26 | . . . 5 1 . 2 8 . 3 . 3 . . . . . . . . . . . . 1 2 . . . . . . . . 1 . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1159 | . . 123 . 110 . . 31 131 32 48 89 33 11 . 43 . . . 123 . . . 34 . . . . 5 . . . 81 . 1 89 . . 65 . 110 Shots 43 | . . 6 . 4 . . 1 5 3 1 1 2 1 . 1 . . . 6 . . . 2 . . . . 1 . . . 1 . 1 1 . . 3 . 3 Rammed 141 | . 1 4 4 1 . 9 5 . . . . 14 5 33 5 . 1 . . . . 2 . 5 13 . 30 . . . 3 . 4 1 . . . 1 . . Targets Rammed 204 | . 53 4 4 1 . 9 8 . . . . 14 5 33 6 . 1 . . . . 2 . 6 13 1 30 . . . 3 . 4 1 . . . 1 . 5 Kicked 57 | . 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Crushed 6 | . . . . . . . 3 . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Highest Temperature 452 | . 155 5 195 129 . 36 72 285 282 266 275 252 363 144 225 283 302 48 247 78 52 328 158 34 99 124 216 242 205 273 . 254 296 220 199 170 340 339 285 452 Average Temperature 73 | . 34 5 41 71 . 17 21 65 85 70 68 72 111 51 70 101 94 19 68 29 12 155 51 15 46 41 47 52 70 110 . 73 123 68 79 69 89 74 106 57 Received Heat Transfer 4225 | . 240 80 222 66 . . 189 198 198 90 387 144 369 . 93 24 294 . 180 12 . 63 186 45 32 71 . . 30 51 . 96 24 298 13 . 125 195 69 141 Effects 11 | . . . . . . . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . 2 . . 1 . . . . 1 . 3 Energy Bleed 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Interference 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations 61 | . . . . . . . . . . . 1 1 3 . 2 2 4 2 1 1 . 2 4 3 3 1 . . 1 2 . 3 8 3 1 1 5 5 2 . Total Turns 1306 | . . . . . . . . . . . 7 39 31 . 114 325 35 26 23 10 . 45 48 34 49 18 . . 6 21 . 37 80 50 34 9 82 140 43 . Longest Duration 316 | . . . . . . . . . . . 7 39 19 . 81 316 13 19 23 10 . 40 25 13 29 18 . . 6 12 . 18 21 40 34 9 25 53 36 . Robots Corrupted 126 | . . . . . . . . 5 1 1 3 2 6 . 5 1 1 4 4 . . 1 4 . 2 6 . 1 3 3 . 5 9 10 3 1 5 16 9 15 Combat Hostiles 120 | . . . . . . . . 5 1 1 3 2 6 . 5 1 1 4 4 . . 1 4 . 2 6 . . 2 3 . 5 9 10 3 1 5 14 8 14 Parts Fried 301 | . . . 3 11 . 1 5 18 7 4 18 10 18 . 15 1 8 4 5 2 . 5 9 2 10 6 . 4 5 6 . 8 18 16 5 . 17 22 10 28 Impact Corruptions 78 | . . . 10 12 . . 10 3 3 4 16 4 . . 1 . 6 . . 4 . . . 1 . . . . . . 2 . . . . . . 2 . . Robots Melted 13 | . 1 . 2 . . . . . 1 . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Combat Hostiles 12 | . 1 . 2 . . . . . 1 . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Parts Melted 59 | . 6 2 5 1 . . 1 1 1 . 4 5 3 5 1 . . . . . . . . . . . . . . . . . . . . . 3 8 2 11 Heat Transferred 21845 | . 2122 174 2257 698 . . 472 781 350 150 1200 1550 1075 3600 650 . 50 . 750 . 50 100 150 . 50 . . 150 . . . 150 350 100 150 . 1001 1419 494 1802 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 54 | . . . . . . . 4 5 3 2 2 4 6 1 2 . 1 . 7 . 1 1 2 . 1 . . 1 . . . 2 4 1 1 . . . 1 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Peak Influence 1035 | . 449 378 498 474 . 83 322 919 462 605 471 794 692 248 373 . . . . 274 95 394 569 588 952 606 203 359 . . . . 639 724 . 66 321 532 683 1035 Initial 499 | . . 112 . 179 . . . 39 447 52 294 52 416 238 . . . . . 41 95 . 57 298 173 499 203 . . . . . . 292 . . . 81 277 260 Average 286 | . 228 158 322 304 . 26 169 639 130 365 341 411 528 66 159 . . . . 98 17 147 348 362 516 539 60 202 . . . . 304 494 . 45 212 317 452 658 Maximum Alert Level 3 | . 2 1 2 2 . . 1 3 2 2 2 3 2 1 1 . . . . 1 . 1 2 2 3 2 1 1 . . . . 2 3 . . 1 2 2 3 Low Security (%) 37 | . 41 70 7 12 . 100 62 9 87 22 6 18 . 77 61 . . . . 97 100 77 18 . 6 . 70 48 . . . . 53 . . 100 38 13 . . Level 1 35 | . 54 29 67 80 . . 37 5 10 22 76 27 8 22 38 . . . . 2 . 22 33 73 6 . 29 51 . . . . 2 36 . . 61 55 35 24 Level 2 21 | . 3 . 24 6 . . . 47 1 55 16 42 91 . . . . . . . . . 47 26 77 100 . . . . . . 44 44 . . . 30 64 21 Level 3 4 | . . . . . . . . 37 . . . 11 . . . . . . . . . . . . 9 . . . . . . . . 18 . . . . . 54 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 112 | . 5 1 6 1 . . 3 . 4 . 3 . 7 . 3 . 1 . 1 4 . 11 . 7 . 4 . 6 . . . . 8 10 . . 2 14 4 7 Investigation 16 | . 3 1 2 . . . 2 . 2 . 1 . . . . . . . . 1 . 3 . . . 1 . . . . . . . . . . . . . . Extermination 27 | . . . . . . . . . . . . . 2 . 2 . . . . 1 . 1 . 3 . 1 . 3 . . . . 2 2 . . 2 3 2 3 Reinforcement 32 | . 2 . 3 . . . 1 . 2 . 2 . 2 . 1 . . . . 1 . 2 . 2 . . . 1 . . . . 3 1 . . . 5 1 3 Assault 15 | . . . 1 1 . . . . . . . . 1 . . . 1 . 1 1 . 1 . . . 2 . . . . . . . 4 . . . . 1 1 Garrison 5 | . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . Intercept 17 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . 2 . . . . 2 3 . . . 6 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Distress Signals 29 | . 1 . 4 . . . . . . . 3 . 3 . . . . . . . . . . 2 . . . . . . . . 4 1 . . 1 3 1 6 Communications Jammed 195 | . . . . . . . . . 1 . . . 31 . . . . . . . . 1 . 5 . 59 . 1 . . . 16 55 2 . . . 20 3 1 Distress Signals 175 | . . . . . . . . . . . . . 31 . . . . . . . . 1 . 2 . 59 . 1 . . . 16 45 2 . . . 14 3 1 Times Spotted 825 | . 39 17 36 19 . 9 23 32 19 15 37 20 52 6 23 4 12 4 26 6 6 11 25 25 29 15 5 18 10 11 . 10 45 58 4 1 24 57 18 54 Peak Tracking Total 12 | . 4 5 5 5 . 3 6 5 5 5 4 3 12 2 5 3 4 2 8 3 2 3 4 5 11 7 2 3 5 5 . 2 8 10 3 2 6 10 7 11 Tactical Retreats 55 | . 3 . 2 . . . . 2 3 1 5 4 3 . 1 5 . . 2 . . . 1 1 3 . . . . 2 . . 2 6 . . 2 3 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Traps Triggered 44 | . 3 . 1 . . . 5 2 1 1 2 5 1 . 1 . . . . 2 . 1 2 1 1 4 . 1 . . . . 1 1 . . 2 1 . 5 Indirectly 8 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Trap Hack Attempts 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Machines Disabled 84 | . 1 2 1 1 . . 3 1 1 1 3 3 . . 3 . 1 . . 1 . 1 3 4 6 1 . 2 . . . 2 1 5 6 . 15 13 . 3 Max in Single Turn 3 | . 1 1 1 . . . 2 1 1 1 2 2 . . 3 . 1 . . 1 . . 1 1 1 1 . 2 . . . 1 1 1 3 . 1 1 . 1 Garrison Access 7 | . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . 1 . . . 1 . . . . . . . . . 1 . . Garrison Relay 6 | . . . . . . . . 2 . 1 . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Machines Accessed 126 | . 7 1 10 . 1 1 8 3 5 3 7 3 6 . 7 1 1 4 . 4 . 4 2 3 2 3 . 7 . . 4 1 5 4 1 2 2 8 3 3 Terminals 78 | . 5 . 7 . . 1 5 3 3 3 5 3 3 . 3 . . . . 2 . 2 2 . 2 2 . 3 . . . 1 4 3 . 2 2 6 3 3 Fabricators 6 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . 2 . . . . . . . . . . . . Repair Stations 6 | . . . 1 . . . . . . . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Recycling Units 10 | . 2 . 2 . . . 2 . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 12 | . . . . . . . 1 . 1 . 1 . . . 2 . . . . 1 . 2 . 2 . . . 1 . . . . . . . . . 1 . . Total Hacks 321 | . 18 1 28 . 1 2 17 7 11 7 25 9 15 . 16 1 1 33 . 9 . 14 3 7 5 8 . 18 . . 13 2 8 8 1 4 4 14 5 6 Successful 197 | . 9 1 16 . 1 1 12 3 9 4 11 2 8 . 11 1 1 33 . 7 . 8 2 7 3 3 . 9 . . 13 1 2 3 1 1 1 8 3 2 Failed 123 | . 8 . 12 . . 1 5 4 2 3 14 7 7 . 5 . . . . 2 . 6 1 . 2 5 . 9 . . . 1 6 5 . 3 3 6 2 4 Catastrophic 22 | . . . . . . . 1 . . 1 4 2 2 . 1 . . . . . . 1 . . . 1 . 3 . . . . 2 1 . . 1 2 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 137 | . 13 . 19 . . 2 8 1 8 4 17 2 7 . 6 . . . . 4 . 8 1 1 2 8 . 10 . . . . 3 4 . 2 1 3 . 3 Terminals 200 | . 15 . 24 . . 2 13 7 8 7 17 9 8 . 9 . . . . 5 . 8 3 . 5 6 . 11 . . . 2 6 6 . 4 4 10 5 6 Fabricators 11 | . . . . . . . . . . . . . 2 . 1 . . . . 2 . . . . . 2 . 4 . . . . . . . . . . . . Repair Stations 19 | . . . 2 . . . . . . . 7 . 5 . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . Recycling Units 15 | . 3 . 2 . . . 2 . 1 . . . . . 3 . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 23 | . . . . . . . 2 . 2 . 1 . . . 3 . . . . 2 . 6 . 4 . . . 1 . . . . . . . . . 2 . . Terminal Hacks 112 | . 5 1 5 . 1 1 6 2 3 3 4 2 1 . 3 1 1 33 . 3 . 1 2 . 2 2 . 3 . . 13 1 1 . 1 1 . 5 3 2 Record 19 | . . . . . 1 . . . . . . . . . . 1 . 11 . . . . . . . . . . . . 5 . . . 1 . . . . . Part Schematic 17 | . . . 1 . . . . . . . . . . . . . . 12 . . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . 2 . . . . 1 1 . . . . . . . . . . 3 . 1 . . . . . . . . . . 4 . . . . . . . . . Open Door 10 | . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . 2 3 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . 1 . . 1 . 1 . . Emergency Access Points 7 | . . . 1 . . . . 1 . 1 . 1 . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . . . . . 1 . 1 . 3 . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 6 | . . . 1 . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . Garrison Registry 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . . . 2 . . . . . . . 4 . 4 . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . Scan Component 7 | . . . 1 . . . . . . . 2 . 2 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Repair 7 | . . . 1 . . . . . . . 2 . 2 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 18 | . . . . . . . 1 . 1 . 1 . . . 3 . . . . 1 . 4 . 4 . . . 1 . . . . . . . . . 2 . . Unlock Access 6 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . Coupler Status 7 | . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . 2 . . . . . . . . . . . . . 1 . . Unauthorized Hacks 48 | . 4 . 9 . . . 5 1 5 1 2 . 2 . 4 . . . . 2 . 3 . 1 1 1 . 5 . . . . . 1 . . 1 . . . Terminals 31 | . 2 . 7 . . . 3 1 3 1 2 . 1 . 2 . . . . 1 . 1 . . 1 . . 4 . . . . . 1 . . 1 . . . Track 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 23 | . 1 . 4 . . . 2 1 2 1 2 . 1 . 2 . . . . 1 . 1 . . 1 . . 2 . . . . . 1 . . 1 . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 2 . . . 2 . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 2 . 2 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Restock 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Eject 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 4 . 8 . . 1 5 3 4 2 7 2 5 . 3 . . . . 3 . 2 1 2 2 3 . 6 . . . 1 5 4 . 2 2 7 . 3 Full Trace Events 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 . . . . . . . . . . . . . . 12 . . . . . . . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . . 106 . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . 1 . . . . . . . 2 . 2 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Time 288 | . . . 38 . . . . . . . 88 . 57 . . . . . . . . . . 56 . . . . . . . . . 49 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Used RIF Installer 6 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Coupler Efficiency 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 50 | . . . . . 4 . . . 1 . 1 . 4 6 3 . . 1 1 1 2 2 5 . 2 1 6 2 . . . . 1 3 . . 1 3 . . Non-combat 22 | . . . . . 3 . . . 1 . 1 . 4 . 3 . . . 1 1 . 1 . . . 1 . . . . . . 1 1 . . 1 3 . . Combat 28 | . . . . . 1 . . . . . . . . 6 . . . 1 . . 2 1 5 . 2 . 6 2 . . . . . 2 . . . . . . Robot Hacks Applied 60 | . . . . . 4 . . . 3 . 1 . 7 8 3 . . 1 1 1 2 2 5 . 2 1 7 2 . . . . 1 3 . . 1 5 . . parse_system 14 | . . . . . 4 . . . . . 1 . . 2 . . . 1 . . . 1 . . . . 1 2 . . . . . 2 . . . . . . find_chute 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . drop_inventory 6 | . . . . . . . . . . . . . 2 . 1 . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . ignore_parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . purge_threat 6 | . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . block_reporting 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . ignore_targets 14 | . . . . . . . . . . . . . . 6 . . . . . . 2 . . . . . 6 . . . . . . . . . . . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . reboot_system 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . overwrite_iff 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . formatsys_low 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . formatsys_high 6 | . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . 2 . . . . . . . 1 . . . . . . . Relay Couplers Released 42 | . . . . . . . . 8 4 4 . . . . 3 . . . . 1 . 7 4 1 9 . . 1 . . . . . . . . . . . . Ejected 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Machine Destruction 31 | . . . . . . . . 8 . 4 . . . . 3 . . . . 1 . . 4 1 9 . . 1 . . . . . . . . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Attached 12 | . . . . . . . . . 1 . . . 1 1 2 . . . 1 . . 1 1 . 2 . . 1 . . . . . . . . . 1 . . Merged Code Value 41 | . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . 9 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . . . . . . . 5 . . . . 3 . 2 . 1 . 2 . 1 . . . . . . 6 . 7 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Total Allies 92 | . 1 1 . 1 . . . . . . . 5 1 1 1 . 3 . 3 4 20 3 5 . 5 . 19 3 . . . 6 1 8 . . . 1 . . Largest Group 21 | . 1 1 . 1 . . . . . . . 5 5 1 1 . 3 3 3 6 21 19 3 2 2 . 19 17 5 2 2 6 6 7 . . . 1 . . Highest-Rated Group 843 | . 10 31 . 31 . . . . . . . 131 180 31 111 . 93 93 93 183 843 743 171 131 161 . 702 623 179 53 52 292 292 322 . . . 14 . . Highest-Rated Ally 141 | . 10 31 . 31 . . . . . . . 39 93 31 111 . 31 31 32 41 141 141 85 85 88 . 50 46 46 27 26 50 50 65 . . . 14 . . Total Orders 46 | . 4 . . . . . . . . . . 2 1 . . . 2 5 3 6 6 . 11 . . . . . . . . 1 . 2 . . . 1 . 2 STAY 26 | . 3 . . . . . . . . . . 1 1 . . . 1 4 1 3 4 . 7 . . . . . . . . 1 . . . . . . . . FOLLOW 14 | . 1 . . . . . . . . . . 1 . . . . 1 1 1 2 2 . 4 . . . . . . . . . . 1 . . . . . . AID 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . 1 . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 604 | . . 9 . 10 . . . . . . . 2 41 2 . . . . 9 9 104 103 18 31 30 . . 161 13 . . . 30 32 . . . . . . Total Damage 14680 | . . 125 . 128 . . . . . . . 33 1206 40 197 . . . 167 277 2410 1987 427 718 1182 . . 3352 347 . . . 1268 816 . . . . . . Kills 76 | . . 1 . 2 . . . . . . . 1 7 . . . . . 1 2 4 11 3 3 11 . . 18 6 . . . 3 3 . . . . . . Allies Corrupted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 1 . . 1 1 2 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Robot Analysis Total 136 | . 2 . 1 . . . 2 . . . . . . . . . . 131 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . . . . . . . . . 2 1 . 1 . . . . . . . . . 3 2 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Turns Passed 55282 | . 2194 2495 2822 1542 474 1660 1215 1720 1343 927 2063 1361 1536 1750 1300 1865 2623 483 1481 752 1217 1363 1087 2412 1272 389 1358 1589 1774 1431 272 2011 973 1046 379 425 832 1644 842 1360 Spaces Moved 25587 | 1 1136 947 981 909 301 975 591 825 390 444 713 602 532 733 609 938 1516 255 840 349 632 582 497 1050 622 135 640 895 948 782 159 748 376 411 177 145 396 903 297 605 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 23364 | . 217 947 981 909 301 975 591 825 390 444 713 602 532 733 609 938 1516 255 840 349 632 582 497 1050 622 135 640 895 948 782 159 748 376 411 177 145 396 499 . 3 Legs 1851 | 1 919 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 297 546 Wheels 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 240 155 155 155 155 148 152 163 163 158 158 158 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 150 150 152 150 150 150 190 120 Average Speed 172 | 120 140 240 236 155 155 155 150 167 196 163 215 158 222 176 161 160 160 160 160 171 162 202 160 197 160 160 160 160 160 160 160 160 154 160 152 165 151 174 190 189 Slowest Speed 397 | 120 240 240 240 235 155 155 232 243 243 163 243 240 397 243 240 160 160 160 160 240 240 240 160 240 160 160 160 160 160 160 160 160 160 232 152 232 156 260 190 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Microwarps 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . 8 Exploration Rate (%) 57 | 2 99 98 74 99 69 99 63 82 38 53 68 67 18 100 18 94 97 79 84 10 97 11 67 15 66 6 96 9 91 81 60 57 13 36 94 5 48 51 10 25 Regions Visited 40 Branch Regions 17 Pre-discovered Areas 35 | . 2 1 2 . 1 . 2 . 1 . . . . . . . . 21 . . . . . . . . . . . 2 3 . . . . . . . . . Known Exits Taken 13 | . . . . . . . 1 . 1 . 1 . . . 1 . . . 1 . . 1 . 1 . . . 1 . . . . 1 . . 1 1 1 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 . . . . . . . . . 1 1 1 . . . . . . . . . . 1 1 1 1 . 1 1 . . . . . Scrap Searched 20 | . . 1 . 2 . 1 . . . . . . . . . 4 3 . 1 . . . . . . . . . 2 3 . 3 . . . . . . . . Spaces Dug 347 | . . 56 5 27 . . . 7 . 2 2 16 1 . 5 4 6 1 7 6 . 7 . 8 . 4 . 5 3 2 . 25 93 5 . 2 7 31 5 5 Terrain Destroyed 1177 | . 22 107 28 37 . 14 20 29 18 4 46 27 31 25 15 15 67 1 51 6 13 17 90 16 11 7 . 13 3 4 . 59 111 28 1 5 36 85 14 101 Melee 47 | . . 1 . . . . . 2 . 2 2 . . . 4 2 6 1 2 2 . 4 . 4 . 3 . 2 2 2 . 1 3 2 . . . . . . Projectile 277 | . . . 7 . . . . . . . 6 1 10 9 5 2 . . . 4 . 7 . 12 . 4 . 4 1 2 . 58 2 7 . 5 16 78 10 27 AOE 853 | . 22 106 21 37 . 14 20 27 18 2 38 26 21 16 6 11 61 . 49 . 13 6 90 . 11 . . 7 . . . . 106 19 1 . 20 7 4 74 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Total 34849 | . 1625 1137 1358 973 308 1102 842 1027 911 574 1109 872 797 1000 826 1288 1655 312 929 471 789 713 718 1316 825 264 909 1027 1195 951 174 1539 750 770 270 329 624 1179 554 837 Wait 4897 | . 283 135 206 7 . 108 149 23 447 58 223 91 86 29 69 331 46 28 38 75 84 46 103 117 56 72 55 67 217 116 . 624 163 114 12 158 71 185 184 21 Move 25230 | . 1135 946 980 908 300 974 590 824 389 443 712 601 532 732 609 937 1515 254 839 349 631 581 496 1050 621 135 639 894 947 781 158 747 376 410 176 144 395 629 296 555 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 271 | . 21 5 17 1 1 . 10 19 7 1 8 3 16 8 8 1 4 5 . 4 5 5 4 13 11 4 5 4 . . 3 5 15 10 9 3 11 16 5 4 Fast Attach 250 | . 8 1 7 . . . 9 8 6 9 15 3 12 6 17 . 1 . . 3 4 4 2 14 4 4 13 1 2 . 3 3 4 21 11 5 7 21 5 17 Attach 156 | . 3 2 2 1 . . 4 6 2 2 5 1 7 6 4 . 2 . . 2 4 5 3 11 4 4 1 3 . . . 2 15 9 9 3 7 14 5 8 Detach 103 | . 3 . . . . . . 2 1 2 3 . 1 1 4 . . . . 4 . 6 4 8 4 2 3 2 . . . . 7 12 6 . 5 13 4 6 Swap 541 | . 13 11 20 8 2 3 15 24 12 9 35 27 28 10 28 8 12 5 18 7 10 8 19 3 13 8 7 22 15 14 1 11 25 15 5 3 11 28 10 18 Drop 454 | . 17 7 30 3 1 . 17 24 13 8 25 4 22 20 23 1 4 5 1 3 13 9 4 20 16 5 21 6 2 . 5 5 15 22 15 6 16 19 3 24 Fire 2278 | . 82 25 76 26 . 8 26 90 29 27 42 65 88 155 52 8 17 6 24 16 35 25 56 64 63 26 125 25 10 38 . 87 124 137 27 7 101 247 42 177 Melee 271 | . . 1 16 18 4 . 14 7 5 15 41 8 . . 7 2 17 6 2 8 3 22 13 10 17 3 10 3 2 2 1 9 3 2 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 57 | . 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Crush 145 | . 1 4 4 1 . 9 8 . . . . 14 5 33 5 . 1 . . . . 2 . 6 13 1 30 . . . 3 . 3 1 . . . 1 . . Escape Stasis 12 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . 6 . 2 Rewire 174 | . . . . . . . . . . . . 52 . . . . 36 . 7 . . . 14 . 2 . . . . . . 46 . 17 . . . . . . Trap 10 | . 7 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 5 exits: *Fac x3 / [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Fac / [*Mat]) -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: Upp x2 / Ext x2) -4/Waste -4/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 7) 815 | -10/Materials | Discovered new exit (range 12) 827 | -10/Materials | Central database locked down 1081 | -10/Materials | Build established: Scavenger-Mutant 1117 | -10/Materials | Core integrity fell below 50% 1150 | -10/Materials | Discovered new exit (range 15) 1402 | -10/Materials | Discovered new exit (range 8) 2195 | -10/Materials | Entered Mines 2283 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2311 | -10/Mines | Build established: Mutant 2328 | -10/Mines | Received a Mining Laser from a helpful Derelict 2586 | -10/Mines | Met a Derelict shopkeep closing up shop 2774 | -10/Mines | Assembled infested the area 4068 | -10/Mines | Discovered new exit (range 12) 4203 | -10/Mines | Discovered new exit (range 11) 4690 | -10/Mines | Entered Materials 4690 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5084 | -9/Materials | Build established: Scavenger-Mutant 5786 | -9/Materials | Build established: Mutant 6066 | -9/Materials | Discovered new exit (range 10) 6490 | -9/Materials | Build established: Scavenger-Mutant 6497 | -9/Materials | Discovered new exit (range 16) 7079 | -9/Materials | Discovered new exit (range 17) 7399 | -9/Materials | Repaired Reactive Plating 7490 | -9/Materials | First assault squad dispatched 7512 | -9/Materials | Entered Mines 7557 | -9/Mines | Build established: Mutant 7644 | -9/Mines | Learned Materials terminal intel 7658 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7700 | -9/Mines | Discovered new exit (range 5) 8065 | -9/Mines | Met a Derelict testing a Signal Generator 8225 | -9/Mines | Learned Materials emergency access door positions 8351 | -9/Mines | Discovered new exit (range 6) 8481 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9047 | -9/Mines | Discovered new exit (range 5) 9054 | -9/Mines | Entered Exiles 9096 | -9/Exiles | Met 8R-AWN 9119 | -9/Exiles | Met EX-HEX 9165 | -9/Exiles | Met EX-BIN 9211 | -9/Exiles | Met EX-DEC 9219 | -9/Exiles | Learned location of Zion (-6) 9283 | -9/Exiles | Visited The Gauntlet 9513 | -9/Exiles | Discovered new exit (range 10) 9528 | -9/Exiles | Entered Mines 9575 | -8/Mines | Discovered new exit (range 10) 9736 | -8/Mines | Discovered new exit (range 15) 11188 | -8/Mines | Entered Materials 11188 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 11190 | -8/Materials | Loaded intel: 12 terminal locations 11868 | -8/Materials | Discovered new exit (range 16) 12060 | -8/Materials | Discovered new exit (range 12) 12382 | -8/Materials | Identified exit to Garrison 12403 | -8/Materials | Entered Garrison 12563 | -8/Garrison | Triggered checkpoint 12628 | -8/Garrison | Triggered checkpoint 12663 | -8/Garrison | Garrison Relay disabled 12666 | -8/Garrison | Garrison Relay disabled 12737 | -8/Garrison | Destroyed 8 combat bots 12840 | -8/Garrison | Discovered new exit (range 8) 13120 | -8/Garrison | Triggered checkpoint 13306 | -8/Garrison | Triggered checkpoint 13331 | -8/Garrison | Discovered new exit (range 15) 13473 | -8/Garrison | Triggered checkpoint 13545 | -8/Garrison | Discovered new exit (range 8) 13591 | -8/Garrison | Discovered new exit (range 14) 13591 | -8/Garrison | Discovered new exit (range 69) 13591 | -8/Garrison | Discovered new exit (range 74) 13620 | -8/Garrison | Build established: Scavenger-Mutant 13911 | -8/Garrison | Installed Relay Interface Framework 14048 | -8/Garrison | Build established: Mutant 14123 | -8/Garrison | Entered Materials 14480 | -8/Materials | Core integrity fell below 50% 14544 | -8/Materials | Discovered new exit (range 16) 14763 | -8/Materials | Discovered new exit (range 5) 14873 | -8/Materials | Discovered new exit (range 15) 15350 | -8/Materials | Identified exit to Garrison 15466 | -8/Materials | Entered Garrison 15533 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 15808 | -8/Garrison | Triggered checkpoint 15870 | -8/Garrison | Discovered new exit (range 3) 15996 | -8/Garrison | Discovered new exit (range 11) 16006 | -8/Garrison | Discovered new exit (range 60) 16006 | -8/Garrison | Discovered new exit (range 11) 16006 | -8/Garrison | Discovered new exit (range 89) 16006 | -8/Garrison | Discovered new exit (range 28) 16049 | -8/Garrison | Learned Factory security intel 16086 | -8/Garrison | Build established: Scavenger-Mutant 16130 | -8/Garrison | Garrison Relay disabled 16182 | -8/Garrison | System corruption reached 10% 16208 | -8/Garrison | Triggered checkpoint 16393 | -8/Garrison | Entered Materials 16429 | -8/Materials | Build established: Bothacker-Mutant 16690 | -8/Materials | Discovered new exit (range 14) 17008 | -8/Materials | Repaired Hvy. Treads? 17071 | -8/Materials | Repaired Lgt. EM Pulse Cannon 17186 | -8/Materials | Discovered new exit (range 12) 17241 | -8/Materials | Build established: Scavenger-Mutant 17763 | -8/Materials | Discovered new exit (range 16) 18189 | -8/Materials | Build established: Bothacker-Mutant 18323 | -8/Materials | Discovered new exit (range 9) 18445 | -8/Materials | Identified exit to Garrison 18456 | -8/Materials | Entered Garrison 18478 | -8/Garrison | Triggered checkpoint 18701 | -8/Garrison | Triggered checkpoint 18708 | -8/Garrison | Triggered checkpoint 18820 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 18836 | -8/Garrison | Triggered checkpoint 18926 | -8/Garrison | Core integrity fell below 20% 19007 | -8/Garrison | Discovered new exit (range 12) 19081 | -8/Garrison | Triggered checkpoint 19102 | -8/Garrison | Discovered new exit (range 7) 19520 | -8/Garrison | Triggered checkpoint 19817 | -8/Garrison | Entered Factory 19817 | -7/Factory | Accompanied by 5 allies 19817 | -7/Factory | Evolved 2 slots: Utility x2 20055 | -7/Factory | Discovered new exit (range 7) 20115 | -7/Factory | Identified exit to Factory 20482 | -7/Factory | Repaired EM Pulse Cannon 20522 | -7/Factory | Cargo convoy interrupted 20577 | -7/Factory | Destroyed 7 combat bots 20617 | -7/Factory | First assault squad dispatched 20732 | -7/Factory | Build established: Mutant 20946 | -7/Factory | Found Prototype Launcher 21051 | -7/Factory | Repaired Arm. Treads 21177 | -7/Factory | Garrison activated, responded to threat 21339 | -7/Factory | Discovered exit to Factory (range 9) 21353 | -7/Factory | Sucked down chute 21353 | -7/Factory | Entered Waste 21354 | -7/Waste | Met a frightened Derelict 21393 | -7/Waste | Spotted C-40 Crusher 21423 | -7/Waste | Spotted C-40 Crusher 21436 | -7/Waste | Spotted C-40 Crusher 21438 | -7/Waste | Spotted C-40 Crusher 21484 | -7/Waste | Spotted C-40 Crusher 21521 | -7/Waste | Destroyed C-40 Crusher 21544 | -7/Waste | Spotted C-40 Crusher 21594 | -7/Waste | Found Damper Plating 21842 | -7/Waste | Build established: Scavenger-Mutant 21987 | -7/Waste | Destroyed C-40 Crusher 22107 | -7/Waste | Destroyed C-40 Crusher 22116 | -7/Waste | Discovered new exit (range 16) 22118 | -7/Waste | Found Damper Plating 22126 | -7/Waste | Identified Rocket Array 22193 | -7/Waste | Destroyed C-40 Crusher 22298 | -7/Waste | Destroyed C-40 Crusher 22436 | -7/Waste | Destroyed C-40 Crusher 23103 | -7/Waste | Entered Factory 23249 | -7/Factory | Identified exit to Lower Caves 24065 | -7/Factory | Cargo convoy interrupted 24252 | -7/Factory | Found Prototype Slashing Weapon 24252 | -7/Factory | Identified Vibroblade 24403 | -7/Factory | Entered Lower Caves 24531 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 24967 | -7/Lower Caves | Discovered new exit (range 8) 25829 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 25865 | -7/Lower Caves | Learned Factory terminal intel 26268 | -7/Lower Caves | Entered another Lower Caves area 26354 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 26394 | -7/Lower Caves | Discovered exit to Factory (range 12) 26941 | -7/Lower Caves | Encountered a Warlord checkpoint 26969 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 27091 | -7/Lower Caves | Learned Factory non-interactive machine intel 27311 | -7/Lower Caves | Discovered new exit (range 3) 27672 | -7/Lower Caves | Spotted B-75 Beast 27862 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 28891 | -7/Lower Caves | Entered Data Miner 28891 | -7/Data Miner | Accompanied by 3 allies 28891 | -7/Data Miner | Discovered new exit (range 6) 28922 | -7/Data Miner | Met Data Miner 28989 | -7/Data Miner | Learned location of Section 7 (-2) 28989 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 29009 | -7/Data Miner | Received God Mode back door access code from Data Miner 29087 | -7/Data Miner | Interfaced with the Data Conduit 29374 | -7/Data Miner | Entered Proximity Caves 29374 | -6/Proximity Caves | Accompanied by 3 allies 29882 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 29928 | -6/Proximity Caves | Discovered exit to Factory (range 10) 29931 | -6/Proximity Caves | Destroyed 7 combat bots 30051 | -6/Proximity Caves | Learned location of 2 exits from Factory 30512 | -6/Proximity Caves | Spotted B-75 Beast 30855 | -6/Proximity Caves | Entered Factory 30855 | -6/Factory | Accompanied by 3 allies 30855 | -6/Factory | Evolved 2 slots: Utility x2 30856 | -6/Factory | Identified exit to Lower Caves 30856 | -6/Factory | Identified exit to Factory 30857 | -6/Factory | Loaded intel: 265 machine locations 30858 | -6/Factory | Loaded intel: 213 non-interactive machine locations 30859 | -6/Factory | Loaded intel: 26 terminal locations 31248 | -6/Factory | Fabricated H-66 Slayer? 31607 | -6/Factory | Sucked down chute 31607 | -6/Factory | Entered Waste 31608 | -6/Waste | Met a frightened Derelict 31650 | -6/Waste | Spotted C-40 Crusher 31668 | -6/Waste | Allies destroyed C-40 Crusher 31698 | -6/Waste | Spotted C-40 Crusher 31720 | -6/Waste | 4 allies followed down the chute 31730 | -6/Waste | 2 allies followed down the chute 31737 | -6/Waste | Destroyed C-40 Crusher 31740 | -6/Waste | Spotted C-40 Crusher 31752 | -6/Waste | Allies destroyed C-40 Crusher 31787 | -6/Waste | Spotted C-40 Crusher 31798 | -6/Waste | Spotted C-40 Crusher 31830 | -6/Waste | Allies destroyed C-40 Crusher 31943 | -6/Waste | Rewired C-40 Crusher 32270 | -6/Waste | Discovered new exit (range 10) 32502 | -6/Waste | Warlord forces began an assault 32824 | -6/Waste | Entered Factory 32824 | -6/Factory | Accompanied by 19 allies 32825 | -6/Factory | Loaded intel: 312 machine locations 32868 | -6/Factory | Garrison activated, responded to threat 32953 | -6/Factory | Identified exit to Garrison 32987 | -6/Factory | Allied Derelicts emerged from ambush trap array 33134 | -6/Factory | Discovered exit to Factory (range 13) 33927 | -6/Factory | Intercept squad dispatched 33951 | -6/Factory | Spotted Tracker 33994 | -6/Factory | Destroyed Tracker 33999 | -6/Factory | Spotted Combat Programmer 34048 | -6/Factory | Destroyed Combat Programmer 34162 | -6/Factory | Identified exit to Garrison 34187 | -6/Factory | Entered Garrison 34187 | -6/Garrison | Warlord forces raided the area 34188 | -6/Garrison | Loaded intel: 28 machine locations 34223 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 34268 | -6/Garrison | Triggered checkpoint 34268 | -6/Garrison | Triggered checkpoint 34270 | -6/Garrison | Triggered checkpoint 34307 | -6/Garrison | Warlord forces retreated 34495 | -6/Garrison | Spotted B-75 Beast 34509 | -6/Garrison | Assimilated Beast 5a with formatsys_high 34550 | -6/Garrison | Triggered checkpoint 34606 | -6/Garrison | Garrison Relay disabled 34627 | -6/Garrison | Triggered checkpoint 34697 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 34773 | -6/Garrison | Discovered exit to Factory (range 11) 34907 | -6/Garrison | Build established: Bothacker-Mutant 35087 | -6/Garrison | Discovered exit to Factory (range 8) 35124 | -6/Garrison | Triggered checkpoint 35261 | -6/Garrison | System corruption reached 10% 35274 | -6/Garrison | Entered Factory 35274 | -5/Factory | Accompanied by 2 allies 35274 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 35275 | -5/Factory | Loaded intel: 274 machine locations 35376 | -5/Factory | Repaired Imp. Transmission Jammer 37531 | -5/Factory | Intercept squad dispatched 37554 | -5/Factory | Spotted Tracker 37558 | -5/Factory | Destroyed Tracker 37615 | -5/Factory | Spotted Combat Programmer 37619 | -5/Factory | Destroyed Combat Programmer 37686 | -5/Factory | Identified exit to Garrison 37686 | -5/Factory | Entered Garrison 37687 | -5/Garrison | Loaded intel: 29 machine locations 37710 | -5/Garrison | Learned Factory security intel 37820 | -5/Garrison | Triggered checkpoint 37856 | -5/Garrison | Heavy support dispatched to Factory 37913 | -5/Garrison | Discovered new exit (range 10) 37959 | -5/Garrison | Expanded RIF knowledge: Code Merge 38096 | -5/Garrison | Triggered checkpoint 38128 | -5/Garrison | Garrison Relay disabled 38323 | -5/Garrison | Discovered new exit (range 15) 38566 | -5/Garrison | Triggered checkpoint 38594 | -5/Garrison | Found embedded Infiltrators 38634 | -5/Garrison | Garrison Relay disabled 38882 | -5/Garrison | Destroyed 9 combat bots 38958 | -5/Garrison | Entered Factory 38958 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 38959 | -4/Factory | Identified exit to Extension 38961 | -4/Factory | Loaded intel: 302 machine locations 39133 | -4/Factory | Spotted B-86 Titan 39141 | -4/Factory | Found Exp. Signal Interpreter 39234 | -4/Factory | First assault squad dispatched 39282 | -4/Factory | Identified exit to Upper Caves 39347 | -4/Factory | Sucked down chute 39347 | -4/Factory | Entered Waste 39359 | -4/Waste | Spotted C-40 Crusher 39360 | -4/Waste | Spotted C-40 Crusher 39422 | -4/Waste | Spotted C-40 Crusher 39457 | -4/Waste | Spotted C-40 Crusher 39475 | -4/Waste | Spotted C-40 Crusher 39481 | -4/Waste | Spotted C-40 Crusher 39669 | -4/Waste | Discovered new exit (range 12) 39912 | -4/Waste | Destroyed C-40 Crusher 39926 | -4/Waste | Found Damper Plating 39959 | -4/Waste | Destroyed C-40 Crusher 39974 | -4/Waste | Destroyed C-40 Crusher 40055 | -4/Waste | Destroyed C-40 Crusher 40061 | -4/Waste | Destroyed C-40 Crusher 40098 | -4/Waste | Destroyed C-40 Crusher 40304 | -4/Waste | Warlord forces began an assault 40705 | -4/Waste | Entered Factory 40705 | -4/Factory | Accompanied by 17 allies 40706 | -4/Factory | Loaded intel: 241 machine locations 40839 | -4/Factory | Found Quantum Capacitor 40868 | -4/Factory | Discovered exit to Upper Caves (range 15) 42083 | -4/Factory | Intercept squad dispatched 42097 | -4/Factory | P-70 Sage assimilated allied 3S-C4C(g) 42110 | -4/Factory | Spotted Tracker 42118 | -4/Factory | Destroyed Tracker 42152 | -4/Factory | Found Exp. Targeting Computer 42155 | -4/Factory | Spotted Combat Programmer 42166 | -4/Factory | Allies destroyed Combat Programmer 42294 | -4/Factory | Entered Upper Caves 42294 | -4/Upper Caves | Accompanied by 5 allies 42337 | -4/Upper Caves | Encountered a Warlord checkpoint 42709 | -4/Upper Caves | Learned 8 Research zone layouts 43119 | -4/Upper Caves | Learned Research non-interactive machine intel 43380 | -4/Upper Caves | Learned Research trap positions 43942 | -4/Upper Caves | Discovered new exit (range 12) 44068 | -4/Upper Caves | Entered another Upper Caves area 44068 | -4/Upper Caves | Accompanied by 2 allies 44090 | -4/Upper Caves | Discovered new exit (range 3) 45208 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 45320 | -4/Upper Caves | Discovered new exit (range 12) 45499 | -4/Upper Caves | Entered Zhirov 45499 | -4/Zhirov | Accompanied by 2 allies 45499 | -4/Zhirov | Discovered new exit (range 3) 45596 | -4/Zhirov | Found Alien Artifact 45596 | -4/Zhirov | Identified Integrated Reactor 45596 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 45708 | -4/Zhirov | Found Alien Artifact 45771 | -4/Zhirov | Entered Proximity Caves 45771 | -3/Proximity Caves | Accompanied by 2 allies 46168 | -3/Proximity Caves | Spotted B-86 Titan 46738 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 47026 | -3/Proximity Caves | Discovered new exit (range 3) 47700 | -3/Proximity Caves | System corruption reached 10% 47782 | -3/Proximity Caves | Entered Research 47782 | -3/Research | Accompanied by 6 allies 47782 | -3/Research | Evolved 2 slots: Utility x2 47784 | -3/Research | Loaded intel: 64 trap records 47785 | -3/Research | Loaded intel: 132 machine locations 47786 | -3/Research | Loaded intel: 89 non-interactive machine locations 47832 | -3/Research | Spotted B-86 Titan 47839 | -3/Research | Allies destroyed B-86 Titan 48076 | -3/Research | Identified exit to Armory 48076 | -3/Research | Identified exit to Quarantine 48297 | -3/Research | Cargo convoy interrupted 48299 | -3/Research | Spotted Striker 48301 | -3/Research | Destroyed Striker 48301 | -3/Research | Garrison activated, responded to threat 48412 | -3/Research | Destroyed 16 combat bots 48454 | -3/Research | Lost 3 parts (1p1u1w) 48584 | -3/Research | Intercept squad dispatched 48598 | -3/Research | Spotted Tracker 48602 | -3/Research | Destroyed Tracker 48614 | -3/Research | Spotted Combat Programmer 48626 | -3/Research | Destroyed Combat Programmer 48755 | -3/Research | Entered Armory 48756 | -3/Armory | Loaded intel: 81 machine locations 49051 | -3/Armory | Build established: Generator-Mutant 49100 | -3/Armory | Repaired Cld. Proton Cannon 49280 | -3/Armory | Spotted B-86 Titan 49406 | -3/Armory | Energy Cycler disabled 49469 | -3/Armory | Intercept squad dispatched 49475 | -3/Armory | Spotted Tracker 49476 | -3/Armory | Spotted Tracker 49478 | -3/Armory | Identified Transdimensional Reconstructor 49478 | -3/Armory | Warped through subspace to slip node 49478 | -3/Armory | Discovered new exit (range 1) 49505 | -3/Armory | First assault squad dispatched 49521 | -3/Armory | Found Prototype Launcher 49521 | -3/Armory | Identified Tesla Bomb Launcher 49593 | -3/Armory | Found Tesla Bomb Launcher 49597 | -3/Armory | Destroyed 9 combat bots 49740 | -3/Armory | Spotted Combat Programmer 49801 | -3/Armory | Entered Lab 49801 | -3/Lab | Discovered new exit (range 9) 49818 | -3/Lab | Hidden lab's door opened automatically 49818 | -3/Lab | Sensor layout match revealed 49819 | -3/Lab | Gained access to the hidden lab's interior 49823 | -3/Lab | Detected by scanners 49826 | -3/Lab | Decrypted terminal 49831 | -3/Lab | Disabled Active System Cloaker 49832 | -3/Lab | Confronted by A5 49862 | -3/Lab | Destroyed A5 49863 | -3/Lab | MAIN.C forces arrive to investigate 49912 | -3/Lab | Found Integrated Reactor 49912 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 49921 | -3/Lab | Found Transdimensional Reconstructor 49935 | -3/Lab | Found Alien Artifact 49935 | -3/Lab | Identified Core Regenerator 49935 | -3/Lab | Used Core Regenerator, restored core integrity (+272) 49963 | -3/Lab | Found Prototype Protection 49963 | -3/Lab | Identified Hvy. Regenerative Plating 49973 | -3/Lab | Found Prototype Energy Cannon 49979 | -3/Lab | Identified Potential Cannon 49982 | -3/Lab | Found Prototype Energy Gun 49982 | -3/Lab | Identified Tachyon Dispersion Ray 50000 | -3/Lab | Found Deep Network Scanner 50035 | -3/Lab | Found Prototype Special Weapon 50037 | -3/Lab | Identified Gui. Remote Datajack 50074 | -3/Lab | Found Corrupted Prototype Protection 50074 | -3/Lab | Identified Med. Regenerative Plating 50086 | -3/Lab | System corruption reached 10% 50136 | -3/Lab | Found Alien Artifact 50180 | -3/Lab | Entered Research 50180 | -2/Research | Evolved 2 slots: Utility x2 50181 | -2/Research | Loaded intel: 118 machine locations 50236 | -2/Research | Discovered new exit (range 12) 50241 | -2/Research | Identified exit to Testing 50605 | -2/Research | Entered Testing 50606 | -2/Testing | Loaded intel: 70 machine locations 50713 | -2/Testing | Found Prototype Energy Cannon 50713 | -2/Testing | Identified Hpw. Disruptor Cannon 50966 | -2/Testing | Found System Mapper 51120 | -2/Testing | Destroyed 7 combat bots 51167 | -2/Testing | Spotted Fortress 51406 | -2/Testing | Discovered new exit (range 6) 51412 | -2/Testing | Identified exit to Section 7 51437 | -2/Testing | Entered Section 7 51438 | -2/Section 7 | Loaded intel: 149 machine locations 51480 | -2/Section 7 | Found Alien Artifact 51510 | -2/Section 7 | Found Alien Artifact 51879 | -2/Section 7 | Crushed by falling debris 51919 | -2/Section 7 | Identified Integrity Redistributor 52035 | -2/Section 7 | Spotted B-90 Cyclops 52138 | -2/Section 7 | System corruption reached 10% 52185 | -2/Section 7 | Intercept squad dispatched 52198 | -2/Section 7 | Spotted Tracker 52199 | -2/Section 7 | Spotted Tracker 52205 | -2/Section 7 | Destroyed Tracker 52213 | -2/Section 7 | Destroyed Tracker 52228 | -2/Section 7 | Spotted Combat Programmer 52234 | -2/Section 7 | Spotted Combat Programmer 52236 | -2/Section 7 | Destroyed Combat Programmer 52242 | -2/Section 7 | Destroyed Combat Programmer 52264 | -2/Section 7 | Found Exp. Targeting Computer 52411 | -2/Section 7 | Identified Microwarp Drive 52469 | -2/Section 7 | Found Alien Artifact 52509 | -2/Section 7 | Spotted Alpha 7 52511 | -2/Section 7 | Spotted Alpha 7 52513 | -2/Section 7 | Warped through subspace 52513 | -2/Section 7 | Spotted B-99 Colossus 52545 | -2/Section 7 | Core integrity fell below 50% 52563 | -2/Section 7 | Found Alien Artifact 52563 | -2/Section 7 | Identified Core Reset Matrix (x3) 52563 | -2/Section 7 | Used Core Reset Matrix 52567 | -2/Section 7 | Sensed 17 artifacts in vicinity 52574 | -2/Section 7 | Lost 5 parts (1p3n1w) 52576 | -2/Section 7 | Found LRC Storage 52576 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 52581 | -2/Section 7 | Found LRC Matter Compressor 52581 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 52585 | -2/Section 7 | Found LRC Energy Well 52585 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 52665 | -2/Section 7 | Found Integrated Dissipator 52665 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 52847 | -2/Section 7 | System corruption reached 30% 52876 | -2/Section 7 | Build established: Alien-Mutant 52934 | -2/Section 7 | Found Core Reset Matrix 52982 | -2/Section 7 | Intercept squad dispatched 52996 | -2/Section 7 | Spotted Tracker 52998 | -2/Section 7 | Spotted Tracker 53015 | -2/Section 7 | Destroyed Tracker 53020 | -2/Section 7 | Destroyed Tracker 53021 | -2/Section 7 | Found Transdimensional Reconstructor 53028 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 53029 | -2/Section 7 | Spotted Combat Programmer 53031 | -2/Section 7 | Spotted Combat Programmer 53031 | -2/Section 7 | Warped through subspace 53073 | -2/Section 7 | Discovered new exit (range 3) 53074 | -2/Section 7 | Core integrity fell below 20% 53074 | -2/Section 7 | Identified exit to Access 53081 | -2/Section 7 | Entered Access 53081 | -1/Access | Evolved 2 slots: Propulsion x2 53470 | -1/Access | Destroyed 9 combat bots 53581 | -1/Access | First assault squad dispatched 53637 | -1/Access | Build established: Generator-Mutant 53689 | -1/Access | Spotted B-99 Colossus 53781 | -1/Access | Discovered new exit (range 7) 53790 | -1/Access | Identified exit to Command 53923 | -1/Access | Entered Command 54177 | -1/Command | Crushed by falling debris 54188 | -1/Command | Identified exit to Surface 54251 | -1/Command | System corruption reached 10% 54309 | -1/Command | Build established: Scavenger-Mutant 54606 | -1/Command | System corruption reached 30% 54609 | -1/Command | Destroyed 10 combat bots 54956 | -1/Command | First assault squad dispatched 55237 | -1/Command | Spotted Striker 55249 | -1/Command | Spotted Alpha 7 55250 | -1/Command | Destroyed Striker 55254 | -1/Command | Spotted Executioner 55260 | -1/Command | Spotted B-99 Colossus 55260 | -1/Command | Spotted Striker 55260 | -1/Command | Spotted Executioner 55260 | -1/Command | Spotted Executioner 55260 | -1/Command | Spotted Alpha 7 55260 | -1/Command | Spotted Executioner 55260 | -1/Command | Spotted B-99 Colossus 55265 | -1/Command | Discovered exit to Surface (range 5) 55282 | -1/Command | Core integrity fell below 50% 55283 | *** | Heading to fleet! Last Messages --------------- 55279_ Imp. Heavy Treads destroyed. 55279_ Penetrated by Slug. 55279_ Slug penetrates Striker. 55279_ Penetrated by Slug. 55279_ Slug penetrates Striker. 55279_ Slug penetrates Access Shell. 55279_ Slug penetrates Reinforced Barrier. 55280_ Wall collapses. 55280_ Penetrated by Slug. 55280_ Slug penetrates Reinforced Barrier. 55281_ Penetrated by Slug. 55282_ Myomer Leg destroyed. 55282_ Slug penetrates Wall. 55282_ Myomer Leg destroyed. 55283_ Penetrated by Slug. 55283_ Slug penetrates Wall. 55283_ Penetrated by Slug. 55283_ Exp. Heat Sink destroyed. 55283_ Penetrated by Slug. 55283_ Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | ??????????????????????????? ?#! #????###????? | | ???????????????? ]]???#######+###%= ########????? | | ???????????????? ]]] # %= ????? | | ????????????????? / ???? | | ??????????????????????# ???? | | ??????????????????????# ???? | | ??????????????????????# #######/#########?????? | | ??????????????????????# #?????????????????????? | | ??????????????????????#+///##????????????????????? | | ?????????????????????# #????????????????????? | | ????????????????????## ##???????????????????? | | ????????????????????? ????????????????????? | | ????????????????????## ##???????????????????? | | ????????????????????? ????????????????????? | | ????????????????????## ##???????????????????? | | ????????????????????# ^ #???????????????????? | | ????????????????????## ##???????????????????? | | ????????????????????# ^ #???????????????????? | | ??????????????????###; ####?????????????????? | | ??????????????????#BB * #?????????????????? | | ??????????????????#BB% % BB#?????????????????? | | ??????????????????# BB#?????????????????? | | ??????????????????# """ #?????????????????? | | ??????????????????# E7 %^ #?????????????????? | | ??????????????????# "E ^% #?????????????????? | | ??????????????????# E@ % % #?????????????????? | | ??????????????????# % % #?????????????????? | | ??????????????????# %^" K #?????????????????? | | ??????????????????# ^%% #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????#% #?????????????????? | | ??????????????????#;###;###;####?????????????????? | | ??????????????????##??##???##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 165 Energy Generation 85 Energy Capacity 1225 Matter Stores 425 Matter Capacity 425 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 3200 Resistance: KI 30 Resistance: EM 90 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 94 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-66 Slayer | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Regenerator Microwarp Drive Core Reset Matrix LRC Storage LRC Matter Compressor LRC Energy Well Integrated Dissipator High-powered Transdimensional Reconstructor Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed QuantumDerelictRigger Manual? 0 Play Time 06:39:14 Cumulative 751.7 hours Start 2022.07.03 @ 09:19:24 End 2022.07.03 @ 18:05:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 325 Rogue 324 Adventurer 1 Explorer 0 Win Type 2 Total 84 Types 24/9/13/3/2/1/30/1/1 Lore% 98 Gallery% 99 Achievement% 90 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a69e0d9-50b1-4013-a12c-438d659a039d