Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.11 @ 22:53:53 Player: Drosophila Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (79) 395 Value Destroyed (2098) 2098 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (857) 857 TOTAL SCORE: 11170 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 37 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 258/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Centrium Leg > --- UTILITY (13) ----- Enhanced Optical Array Advanced Target Analyzer Graphene Brace (fused) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Power Sword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Energy Well Structural Scanner Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Phase Shifter Graphene Brace Force Field > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Advanced Power Amplifier ECM Suite Quantum Rifle Matter Neutralizer Power Sword [Rating: 143] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Cooled VTOL Module Treads Advanced Heavy Siege Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Modified TNC Hackware System Shield Protection Layered Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 6 | . . . . . 1 1 1 . 1 . 1 1 . Utility 11 | . . . . . 3 1 1 1 1 . 1 1 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 181 | 6 11 5 . . 8 31 14 31 3 . 22 38 12 Power 26 | 1 . 1 . . 1 1 1 7 . . 5 7 2 Engine 8 | 1 . 1 . . . . 1 5 . . . . . Core 5 | . . . . . 1 1 . 2 . . . . 1 Reactor 13 | . . . . . . . . . . . 5 7 1 Propulsion 38 | 2 4 1 . . 1 5 3 5 2 . 6 6 3 Treads 2 | . . . . . . . . . . . . 2 . Leg 3 | 2 . . . . . . . . . . . . 1 Wheel 7 | . 4 1 . . 1 1 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 26 | . . . . . . 4 3 5 2 . 6 4 2 Utility 73 | 2 2 2 . . 3 9 9 14 1 . 8 19 4 Device 44 | 1 1 2 . . 2 4 6 8 1 . 5 11 3 Storage 10 | 1 1 . . . . 2 1 . . . 2 3 . Processor 7 | . . . . . 1 1 . 1 . . . 3 1 Hackware 9 | . . . . . . 1 2 4 . . 1 1 . Protection 3 | . . . . . . 1 . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 44 | 1 5 1 . . 3 16 1 5 . . 3 6 3 Energy Gun 10 | . 5 1 . . . 3 . . . . . 1 . Energy Cannon 6 | . . . . . . . . . . . . 3 3 Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . 6 . . . . . . . Launcher 7 | . . . . . . 3 . 3 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 2 4 . 1 . . . 2 . Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon 4 | . . . . . 1 . 1 1 . . 1 . . Unidentified Prototypes 6 | . . . . . . 2 . 1 . . 3 . . Parts Lost 53 | . . 1 . . . 9 4 7 . 4 10 5 13 Power 10 | . . 1 . . . 1 1 1 . 2 1 2 1 Propulsion 14 | . . . . . . 3 2 1 . . 5 . 3 Utility 23 | . . . . . . 4 1 4 . 2 2 3 7 Weapon 6 | . . . . . . 1 . 1 . . 2 . 2 Highest Loss Streak 9 | . . 1 . . . 9 2 5 . 4 9 4 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 91 99 100 100 90 84 91 89 95 85 88 42 51 Engine 4 | . 14 13 14 14 3 . 1 5 5 3 . . . Core 1 | . . . . . 5 6 2 . 5 2 . . . Reactor 1 | . . . . . . . . . . . 4 5 5 Wheel 11 | . 26 28 28 28 27 19 . . . . . . . Flight 12 | . . . . . . 2 32 28 27 26 27 2 . Device 16 | . 7 14 14 14 19 17 22 11 21 17 23 13 18 Storage 8 | . 14 14 14 14 9 7 6 5 5 5 8 3 5 Processor 4 | . . . . . 8 5 6 3 5 5 3 4 11 Hackware 6 | . . . . . . 5 8 18 15 15 7 . . Energy Gun 7 | . 26 28 28 28 9 5 . . . . . . . Slashing Weapon 3 | . . . . . 8 4 6 4 5 5 . . . Special Melee Weapon 1 | . . . . . . . 3 2 5 5 3 . . Peak Build Rating 143 | 6 8 10 10 11 24 36 42 67 83 83 122 137 143 Average Rating 46 | 4 7 8 10 10 21 29 39 53 80 76 107 86 100 On Entrance 35 | . 6 8 10 10 11 24 31 40 67 83 68 3 136 Naked Turns 13 | . . . . . . . . . . . 13 . . Heaviest Build 105 | 13 90 90 90 90 92 105 23 34 27 27 55 78 78 Greatest Support 160 | 20 26 20 20 20 30 30 26 35 40 43 67 160 160 Greatest Overweight (x) 11 | 2 4 4 4 4 3 11 1 1 . 5 3 . 1 Average Overweight (x) 1 | . 3 4 4 4 2 2 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 15 10 10 Average Capacity 16 | 7 24 25 25 25 25 23 9 10 10 10 12 7 8 Most Carried 25 | 3 18 24 25 25 25 25 10 10 10 10 11 10 10 Average Carried 14 | 1 12 20 24 25 24 23 9 9 7 9 10 5 8 Final Capacity 25 | 8 25 25 25 25 25 8 10 10 10 10 5 10 5 Final Carried 25 | 3 18 24 25 25 25 8 10 6 10 10 5 10 2 Class Distribution -------------------- 28% | Mutant 16% | Scavenger-Assassin 12% | Hacker-Sprinter 9% | Scavenger-Mutant 6% | Infiltrator-Ninja 6% | Hacker-Ninja 5% | Hacker-Mutant 4% | Infiltrator-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Assassin | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/DSF Infiltrator-Ninja | -3/Research Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Matter Collected 2278 | 287 97 81 . . 56 314 341 360 153 . 180 354 55 Remotely . | . . . . . . . . . . . . . . Salvage Created 3502 | 67 242 12 . . 98 507 375 468 157 . 421 1063 92 Parts 195 | 8 17 3 . . 5 31 27 28 8 . 17 51 . Haulers Intercepted 6 | . 1 . . . 2 . 1 1 . . 1 . . Recyclers Shooed 6 | . . . . . . 2 . 1 . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 32 | . 5 2 . . . 11 3 3 . . . 7 1 Melee 4 | . . . . . . . 3 1 . . . . . Guns 9 | . 4 2 . . . 3 . . . . . . . Cannons 12 | . . . . . . 5 . . . . . 6 1 AOE 5 | . . . . . . 3 . 2 . . . . . Classes Destroyed 16 | 1 5 2 . . . 3 1 2 . . . 1 1 Worker 6 | . . 1 . . . 1 1 1 1 . . 1 . Builder 12 | . 1 . . . . 2 2 . . . . 7 . Tunneler 7 | 3 1 . . . . 1 1 . . . 1 . . Hauler 6 | . 1 . . . 2 . 1 1 . . 1 . . Recycler 10 | . . . . . . 2 . 2 1 . 2 3 . Mechanic 1 | . . . . . . . . 1 . . . . . Operator 3 | . . . . . . . 2 1 . . . . . Watcher 2 | . 1 . . . . . . . . . 1 . . Swarmer 7 | . 3 . . . . 4 . . . . . . . Cutter 3 | . . . . . . . . 3 . . . . . Grunt 6 | . 2 . . . . 2 1 . . . . 1 . Brawler 1 | . . . . . . . . . . . . . 1 Sentry 1 | . . . . . . 1 . . . . . . . Demolisher 2 | . . 2 . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . 2 . Programmer 10 | . . . . . . 4 2 . . . . 4 . Best Kill Streak 9 | 3 3 2 . . 1 5 4 3 1 . 4 9 1 Combat Bots Only 5 | . 3 2 . . . 3 2 3 . . . 5 1 Max Kills in Single Turn 2 | 1 1 1 . . 1 2 1 2 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . 2 . . . . . Melee 1 | . . . . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Hostile Shots Fired 810 | . 30 7 . . 2 186 37 23 . 12 97 211 205 Missed 306 | . 12 1 . . . 72 18 10 . 8 46 69 70 Damage Taken 10275 | . 199 286 . . 31 1108 268 657 . 178 1419 3059 3070 Core 3161 | . 52 132 . . . 135 60 138 . 43 690 299 1612 Absorbed by Shields 185 | . . . . . . . . . . . . 85 100 Reduced by Siege Mode 490 | . . . . . . . . . . . . 459 31 Regen/Repaired (Parts) 35 | . . . . . . . . 35 . . . . . Core Remaining (%) 78 | 100 . . . 26 100 80 92 86 . 96 46 79 . Volleys Fired 152 | 9 27 4 . . 1 39 . 9 . . 1 52 10 Largest 2 | 1 2 2 . . 1 2 . 1 . . 1 2 2 Hottest 240 | 20 100 100 . . 50 105 . 36 . . . 240 240 Shots Fired 215 | 9 54 9 . . 1 63 . 9 . . 1 57 12 Gun 106 | 9 54 9 . . 1 29 . . . . . 4 . Cannon 91 | . . . . . . 26 . . . . . 53 12 Launcher 18 | . . . . . . 8 . 9 . . 1 . . Special . | . . . . . . . . . . . . . . Kinetic 35 | 9 . . . . . 26 . . . . . . . Thermal 161 | . 54 9 . . 1 29 . . . . . 57 11 Explosive 18 | . . . . . . 8 . 9 . . 1 . . Electromagnetic 1 | . . . . . . . . . . . . . 1 Robot Hit Streak 14 | 2 8 4 . . . 5 . 2 . . . 14 11 Robot Miss Streak 8 | 3 4 5 . . . 8 . . . . . 2 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 213 | 3 28 5 . . 12 49 26 28 6 . 7 40 9 Core Hits 101 | 3 12 3 . . 2 29 10 13 3 . 4 19 3 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 9 | . 2 . . . 3 1 2 . . . 1 . . Burn 3 | . 2 . . . . 1 . . . . . . . Sever 5 | . . . . . 3 . 2 . . . . . . Impale 1 | . . . . . . . . . . . 1 . . Melee Attacks 295 | . . . . . 35 34 43 73 18 6 73 13 . Impact . | . . . . . . . . . . . . . . Slashing 224 | . . . . . 34 34 43 71 18 6 5 13 . Piercing 68 | . . . . . . . . . . . 68 . . Sneak Attacks 32 | . . . . . 4 5 8 7 3 . 5 . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8470 | 52 351 63 . . 478 1910 1290 1289 305 . 500 1850 382 Guns 776 | 52 351 63 . . . 251 . . . . . 59 . Cannons 2539 | . . . . . . 462 . . . . . 1731 346 Explosions 558 | . . . . . . 385 . 173 . . . . . Melee 4539 | . . . . . 478 812 1290 1116 305 . 490 48 . Ramming 58 | . . . . . . . . . . . 10 12 36 Kinetic 514 | 52 . . . . . 462 . . . . . . . Thermal 2793 | . 351 63 . . . 251 . . . . . 1790 338 Explosive 558 | . . . . . . 385 . 173 . . . . . Electromagnetic 8 | . . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . . Slashing 4096 | . . . . . 478 812 1290 1116 305 . 47 48 . Piercing 443 | . . . . . . . . . . . 443 . . Highest Corruption 16 | . 2 2 2 2 . 6 . 15 . . 3 16 16 Average Corruption 4 | . 1 2 2 2 . 2 . 6 . . 1 14 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 75 | . 5 12 3 . . 6 . 24 . . . 22 3 Message Errors 14 | . 3 4 . . . 1 . 5 . . . 1 . Matter Fused 16 | . . 3 1 . . 2 . 7 . . . 3 . Heat Flow Errors 10 | . . 1 1 . . 2 . 1 . . . 5 . Energy Discharges 12 | . . 2 . . . 1 . 5 . . . 4 . Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . 1 . . . 1 . Data Loss (minor) 8 | . . 1 . . . . . 3 . . . 2 2 Data Loss (major) 8 | . 2 . 1 . . . . 1 . . . 4 . Misfires 1 | . . 1 . . . . . . . . . . . Alerts 2 | . . . . . . . . 1 . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 638 | . . . . . 22 102 186 70 29 . 168 61 . Projectiles 63 | . . . . . . 2 . . . . . 61 . Explosions 9 | . . . . . . 9 . . . . . . . Melee 566 | . . . . . 22 91 186 70 29 . 168 . . Knockbacks 5 | . . . . . . 5 . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 5 | . . . . . . 5 . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 158 | . . . . . . . . 106 . . 35 . 17 Shots 3 | . . . . . . . . 2 . . 1 . . Rammed 8 | . . . . . . . 1 . . . 2 1 4 Targets Rammed 8 | . . . . . . . 1 . . . 2 1 4 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 332 | . 330 141 110 . . 303 50 103 . 8 80 332 56 Average Temperature 92 | . 121 43 60 . . 93 24 48 . 8 19 115 30 Received Heat Transfer 692 | . 66 . . . 9 174 117 21 . 12 9 111 173 Effects 3 | . . . . . . . . . . . . 3 . Interference 3 | . . . . . . . . . . . . 3 . Siege Activations 3 | . . . . . . . . . . . . 2 1 Total Turns 77 | . . . . . . . . . . . . 63 14 Longest Duration 40 | . . . . . . . . . . . . 40 14 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . . . . . 1 . Combat Hostiles 2 | . 1 . . . . . . . . . . 1 . Parts Melted 8 | . 3 . . . . 1 . . . . . 3 1 Heat Transferred 3774 | . 1184 185 . . . 592 . . . . . 1517 296 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Peak Influence 413 | 15 125 50 . . 51 251 165 164 62 47 184 413 274 Initial 163 | . 9 5 . . . 23 47 6 34 43 13 57 163 Average 78 | 2 48 18 . . 14 122 53 38 46 31 85 264 214 Maximum Alert Level 2 | . . . . . . 1 . . . . . 2 1 Low Security (%) 90 | 100 100 100 . 100 100 94 100 100 100 100 100 30 30 Level 1 9 | . . . . . . 5 . . . . . 67 69 Level 2 . | . . . . . . . . . . . . 1 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 40 | . 2 . . . 1 5 6 8 . 1 9 5 3 Investigation 15 | . 2 . . . 1 1 1 3 . . 4 3 . Extermination 10 | . . . . . . 2 2 1 . . 2 2 1 Reinforcement 12 | . . . . . . 2 3 3 . 1 3 . . Assault 1 | . . . . . . . . 1 . . . . . Garrison 2 | . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 2 . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Distress Signals 16 | . 2 . . . 1 4 1 1 . . 4 2 1 Communications Jammed 31 | . . . . . . . . . . . 31 . . Distress Signals 14 | . . . . . . . . . . . 14 . . Times Spotted 164 | . 13 2 . . 6 21 9 20 . 2 51 26 14 Peak Tracking Total 12 | . 5 2 . . 2 4 3 6 . 1 12 8 11 Tactical Retreats 32 | . . . . . . 3 2 4 . 1 12 5 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Traps Triggered 8 | . 1 . . . . 2 . 1 1 . 2 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Machines Disabled 8 | . . . . . 1 4 . 2 . . 1 . . Max in Single Turn 1 | . . . . . 1 1 . 1 . . 1 . . Garrison Access 4 | . . . . . . . 1 1 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Machines Accessed 62 | . 7 1 2 . 5 4 6 8 8 . 14 6 1 Terminals 37 | . 6 . . . 4 3 3 4 5 . 8 4 . Fabricators 5 | . . . . . . 1 1 2 . . . 1 . Repair Stations 3 | . . . . . . . . 1 . . 2 . . Recycling Units 3 | . 1 . . . . . . . 1 . 1 . . Scanalyzers 4 | . . . . . 1 . 1 . 1 . 1 . . Garrison Access 7 | . . . . . . . 1 1 1 . 2 1 1 Total Hacks 170 | . 23 1 2 . 16 10 21 24 19 . 38 14 2 Successful 90 | . 13 1 2 . 7 5 19 13 13 . 14 3 . Failed 80 | . 10 . . . 9 5 2 11 6 . 24 11 2 Catastrophic 21 | . 2 . . . . 2 . 4 2 . 7 3 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 54 | . 15 . 1 . 9 6 5 4 3 . 5 6 . Terminals 103 | . 19 . . . 11 8 11 13 10 . 21 10 . Fabricators 12 | . . . . . . 2 2 6 . . . 2 . Repair Stations 9 | . . . . . . . . 4 . . 5 . . Recycling Units 11 | . 4 . . . . . . . 4 . 3 . . Scanalyzers 21 | . . . . . 5 . 7 . 4 . 5 . . Garrison Access 11 | . . . . . . . 1 1 1 . 4 2 2 Terminal Hacks 43 | . 11 1 2 . 3 3 7 3 4 . 8 1 . Record 6 | . . . 1 . . . . . 1 . 4 . . Robot Analysis 7 | . 3 . . . 1 1 2 . . . . . . Prototype ID Bank 5 | . 4 . . . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . 1 . . Level Access Points 2 | . . . . . 1 . 1 . . . . . . Branch Access Points 4 | . . . . . . 1 . . 1 . 1 1 . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Maintenance Status 2 | . . . . . . . 1 1 . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 . . . 1 . . Zone Layout 6 | . 1 . . . . 1 1 2 . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 2 2 4 . . . 2 . Load Schematic 5 | . . . . . . 1 1 2 . . . 1 . Build 5 | . . . . . . 1 1 2 . . . 1 . Repair Station Hacks 5 | . . . . . . . . 4 . . 1 . . Scan Component 3 | . . . . . . . . 2 . . 1 . . Repair 2 | . . . . . . . . 2 . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 1 . 1 . . Report Inventory 2 | . . . . . . . . . 1 . 1 . . Scanalyzer 16 | . . . . . 4 . 7 . 4 . 1 . . Insert Component 8 | . . . . . 2 . 3 . 2 . 1 . . Analyze 8 | . . . . . 2 . 4 . 2 . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 1 . 1 . . Seal Access 4 | . . . . . . . 1 1 1 . 1 . . Unauthorized Hacks 10 | . 2 . . . . . 2 1 3 . 2 . . Terminals 4 | . . . . . . . 2 1 . . 1 . . Assimilate 2 | . . . . . . . . 1 . . 1 . . Botnet 2 | . . . . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . . . 3 . 1 . . Monitor 3 | . 1 . . . . . . . 1 . 1 . . Reject 1 | . . . . . . . . . 1 . . . . Mask 2 | . 1 . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used 1 | . . . . . . . 1 . . . . . . Hacking Detections 49 | . 7 . . . 5 4 4 6 5 . 12 5 1 Full Trace Events 16 | . 3 . . . 1 1 1 3 . . 4 3 . Feedback Events 4 | . 2 . . . . . . 1 . . 1 . . Corruption 2 | . 2 . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . 1 . . 1 . . Feedback Blocked 1 | . . . . . . . . 1 . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 2 . 3 . 2 . . . . Parts Built 5 | . . . . . . 1 1 2 . . . 1 . Authchips 1 | . . . . . . . . . . . . 1 . Time 533 | . . . . . . 73 134 268 . . . 58 . Total Part Build Rating 22 | . . . . . . 3 4 8 . . . 7 . Parts Repaired 2 | . . . . . . . . 2 . . . . . Time 58 | . . . . . . . . 58 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 2 . 3 . 2 . 1 . . Part Schematics Acquired 7 | . . . . . 2 . 3 . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Total Allies 3 | . . . . . . . . 2 . . 1 . . Largest Group 2 | . . . . . . . . 2 . . 1 . . Highest-Rated Group 75 | . . . . . . . . 75 . . 10 . . Highest-Rated Ally 49 | . . . . . . . . 49 . . 10 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . 3 . . . . . Total Damage 111 | . . . . . . . . 111 . . . . . Kills 1 | . . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Robot Analysis Total 7 | . 3 . . . 1 1 2 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Turns Passed 10096 | 78 904 910 308 59 1107 1288 892 1910 255 57 1128 868 332 Spaces Moved 7805 | 43 560 523 220 42 494 824 690 1503 634 91 1330 640 211 Core 160 | 9 . . . . . . . . . 1 25 . 125 Treads 280 | . . . . . . . . . . . . 215 65 Legs 86 | 34 32 . . . . . . . . . . . 20 Wheels 2456 | . 528 523 220 42 494 649 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4823 | . . . . . . 175 690 1503 634 90 1305 425 1 Fastest Speed 13 | 50 120 140 140 140 110 26 17 16 27 15 13 37 40 Average Speed 68 | 112 135 140 140 140 124 106 32 32 27 31 25 80 91 Slowest Speed 912 | 150 140 140 140 140 125 912 106 98 27 300 280 160 160 Overloaded Moves 68 | . . . . . . . 20 20 . 14 14 . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . 1 15 . . 9 1 . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . Exploration Rate (%) 34 | 3 59 94 61 18 31 19 19 31 21 59 39 17 9 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 . 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 197 | . . . . . 20 46 14 33 9 3 54 16 2 Terrain Destroyed 326 | . . . . . 20 73 14 125 9 3 54 25 3 Melee 144 | . . . . . 20 7 14 33 9 3 46 12 . Projectile 22 | . . . . . . 6 . . . . . 13 3 AOE 160 | . . . . . . 60 . 92 . . 8 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Total 11804 | 60 648 692 220 43 934 1116 1288 2789 690 110 1968 904 342 Wait 3208 | . 32 150 . . 379 169 534 1143 22 10 534 144 91 Move 7743 | 42 559 522 219 41 493 823 688 1473 633 90 1312 637 211 Hop 25 | . . . . . . . 1 14 . . 9 1 . Pick Up 78 | 3 13 9 1 1 10 9 7 9 5 2 5 4 . Fast Attach 70 | 6 3 . . . . 5 3 10 1 . 9 28 5 Attach 56 | . . 1 . . 4 8 6 14 2 . 6 8 7 Detach 31 | . 1 . . . 1 2 1 9 . . 5 8 4 Swap 55 | . 8 4 . . 4 18 5 7 . . 7 2 . Drop 60 | . 5 2 . 1 7 9 . 10 2 2 6 6 10 Fire 152 | 9 27 4 . . 1 39 . 9 . . 1 52 10 Melee 295 | . . . . . 35 34 43 73 18 6 73 13 . Ram 5 | . . . . . . . . . . . 1 . 4 Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 . Escape Stasis 25 | . . . . . . . . 18 7 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 6 exits: Upp x2 / Ext x2 / Arm / DSF) -4/DSF -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 10) 582 | -10/Materials | Discovered new exit (range 6) 859 | -10/Materials | Discovered new exit (range 3) 983 | -10/Materials | Entered Mines 1021 | -10/Mines | Assembled infested the area 1121 | -10/Mines | Discovered new exit (range 11) 1253 | -10/Mines | Discovered new exit (range 15) 1379 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1499 | -10/Mines | Core integrity fell below 50% 1718 | -10/Mines | Learned Materials stockpile data 1888 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1888 | -10/Mines | Discovered new exit (range 5) 1893 | -10/Mines | Entered Exiles 1913 | -10/Exiles | Discovered new exit (range 15) 1944 | -10/Exiles | Met 8R-AWN 1963 | -10/Exiles | Met EX-HEX 2012 | -10/Exiles | Met EX-BIN 2029 | -10/Exiles | Aligned with FarCom system 2031 | -10/Exiles | Given EX-Vault access code 2063 | -10/Exiles | Opened EX-Vault 2071 | -10/Exiles | Found Modified TNC 2100 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2139 | -10/Exiles | Met EX-DEC 2145 | -10/Exiles | Learned location of Zion (-7) 2186 | -10/Exiles | Discovered new exit (range 14) 2201 | -10/Exiles | Left Exiles lab with Modified TNC 2201 | -10/Exiles | Entered Mines 2221 | -9/Mines | Met a Derelict bent on vengeance 2224 | -9/Mines | Found a hidden stash of uninstalled traps 2246 | -9/Mines | Learned location of 1 exit from Materials 2251 | -9/Mines | Met a Derelict testing a Signal Generator 2252 | -9/Mines | Discovered new exit (range 5) 2255 | -9/Mines | Found Signal Generator 2260 | -9/Mines | Entered Materials 2260 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2261 | -8/Materials | Identified exit to Storage 2569 | -8/Materials | Build established: Scavenger-Assassin 2823 | -8/Materials | Discovered new exit (range 3) 2890 | -8/Materials | Identified exit to Factory 3367 | -8/Materials | Entered Factory 3367 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3590 | -7/Factory | Identified exit to Lower Caves 4365 | -7/Factory | Fabricated Hacking Suite? 4559 | -7/Factory | Lost 9 parts (1p3n4u1w) 4639 | -7/Factory | Discovered new exit (range 5) 4655 | -7/Factory | Entered another Factory area 4655 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4780 | -6/Factory | Identified exit to Factory 4939 | -6/Factory | Fabricated Cld. VTOL Module? 5547 | -6/Factory | Entered another Factory area 5547 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5553 | -5/Factory | Hacking Suite fried by hacking feedback 5720 | -5/Factory | Fabricated Cld. VTOL Module? 6004 | -5/Factory | Repaired VTOL Module 6032 | -5/Factory | Repaired ECM Suite 6257 | -5/Factory | Fabricated Cld. VTOL Module? 6552 | -5/Factory | Spotted B-75 Beast 7070 | -5/Factory | Build established: Hacker-Sprinter 7135 | -5/Factory | Crushed by falling debris 7135 | -5/Factory | System corruption reached 10% 7166 | -5/Factory | Lost 5 parts (1p1n2u1w) 7451 | -5/Factory | Discovered new exit (range 5) 7457 | -5/Factory | Entered another Factory area 7457 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7475 | -4/Factory | Identified exit to Upper Caves 7475 | -4/Factory | Identified exit to Extension 7475 | -4/Factory | Identified exit to Armory 7479 | -4/Factory | Build established: Hacker-Ninja 7603 | -4/Factory | Identified exit to DSF 7712 | -4/Factory | Entered DSF 7722 | -4/DSF | Assembled infested the area 7734 | -4/DSF | Additional patrols routed to DSF 7761 | -4/DSF | Discovered new exit (range 12) 7769 | -4/DSF | Entered Research 7769 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7792 | -3/Research | Lost 4 parts (2p2u) 7920 | -3/Research | Found Prototype Device 7921 | -3/Research | Identified Exp. ECM Suite 8038 | -3/Research | Spotted B-86 Titan 8213 | -3/Research | Identified exit to Quarantine 8213 | -3/Research | System Shield fried by hacking feedback 8884 | -3/Research | Released all parts (12) 8892 | -3/Research | Discovered new exit (range 10) 8895 | -3/Research | Core integrity fell below 50% 8897 | -3/Research | Entered another Research area 8897 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8914 | -2/Research | Lost 9 parts (1p5n1u2w) 8991 | -2/Research | Fabricated Field Propulsion Array? 9157 | -2/Research | Identified exit to Testing 9169 | -2/Research | Build established: Mutant 9275 | -2/Research | System corruption reached 10% 9327 | -2/Research | Lost 4 parts (2p2u) 9663 | -2/Research | Build established: Scavenger-Mutant 9752 | -2/Research | Discovered new exit (range 5) 9765 | -2/Research | Entered Access 9765 | -1/Access | Evolved 2 slots: Utility x2 9962 | -1/Access | Garrison activated, responded to threat 10025 | -1/Access | Core integrity fell below 50% 10056 | -1/Access | Lost 8 parts (3n5u) 10069 | -1/Access | System corruption reached 10% 10072 | -1/Access | Core integrity fell below 20% 10097 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10053_ System corrupted: Component data lost. 10055_ Slammed into P-80 Master. 10056_ Destabilizing: System interference. 10056_ Adv. Target Analyzer temporarily disabled. 10061_ Acquired Centrium Leg. 10066_ Acquired Com. HERF Cannon. 10068_ System corrupted: Component data lost. 10068_ Adv. Target Analyzer destroyed. 10073_ Acquired Unknown Power Core. 10073_ Identified Imp. Fusion Compressor. 10078_ Com. HERF Cannon destroyed. 10078_ P-80 Master resets P-80 Master, system corruption cleaned. 10080_ Adv. Phase Shifter destroyed. 10082_ Imp. Fusion Compressor destroyed. 10086_ System corrupted: Adv. Power Amplifier rejected. 10091_ Enh. Nova Cannon destroyed. 10094_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#######????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# !! #???????????????????Y????????? | | ??????????????# !! ###########??????????????????? | | ??????????????# # #??????????????????? | | ??????????????# # #??????????????????? | | ??????????????# ! p #??????????????????? | | ??????????????# #p #??????????????????? | | ??????????????# p #??????????????????? | | ??????????????# # ] #??????????????????? | | ############### # #??????????????????? | | ^ ## p# @ #??????????????????? | | ## hh#####/#####??????????????????? | | #####+##### t ??????????? | | % ??????????? | | ##### ??????????? | | #???# ############# ??????????? | | ^ #???# #?????????????????????????????? | | ## ###########???#+#?????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ##+###???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 51 Energy Capacity 810 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 3 Jamming Range 14 Cloak Strength 2 Power Amplification 30 Additional Mass Support 16 Armor Coverage 225 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 74 Melee Accuracy 6 Target Analysis 12 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 24 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Cld. VTOL Module | -6/Factory | Scanalyzed System Shield | -6/Factory | Scanalyzed Lyr. Light Armor Plating | -6/Factory | Scanalyzed Imp. Concussive RPG | -4/Factory | Scanalyzed Field Propulsion Array | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Field Propulsion Array | x1 | -2/Research | Authchip Alien Tech Used ----------------- None Achievements -------------- Deadly Force Prolific Hacker Challenges ------------ None Game ------ Seed IntegratedQuantumScrapsphere Manual? 0 Play Time 03:12:47 Cumulative 79.7 hours Start 2025.02.10 @ 12:15:43 End 2025.02.11 @ 22:53:53 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 82 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 48 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4694a439-4394-4f52-9f40-ddff02d0ae3b