Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.15 @ 11:37:03 Player: THN-L0C Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (880) 880 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2885 Bonus ------- None Cogmind --------- Core Integrity 544/550 Matter 226/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (150) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (6) ------ Heat Sink Huge Storage Unit Visual Processing Unit Seismic Detector > --- WEAPON (2) ------- Heavy Assault Rifle Missile Launcher > --- INVENTORY (25) --- Improved Ion Engine Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Disposable Heat Sink Large Storage Unit Medium Matter Pod (100) Medium Matter Pod (72) Compact Matter Pod (0) Improved Sensor Array Improved Terrain Scanner Light Armor Plating Light Armor Plating Particle Gun Spread Laser Spread Laser Ion Cannon Assault Rifle Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Visual Processing Unit Seismic Detector > --- WEAPON ----------- Improved Medium Laser Autogun > --- INVENTORY -------- Armored Wheel Armored Wheel Disposable Heat Sink Large Storage Unit Medium Matter Pod Medium Matter Pod Compact Matter Pod Improved Sensor Array Improved Terrain Scanner Particle Gun Particle Gun Spread Laser Spread Laser Ion Cannon Assault Rifle Assault Rifle [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 35 | 7 10 3 14 1 Power 5 | 1 1 . 3 . Engine 5 | 1 1 . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 4 . 2 . Treads 2 | 2 . . . . Leg . | . . . . . Wheel 6 | . 4 . 2 . Hover . | . . . . . Flight . | . . . . . Utility 13 | 2 5 2 4 . Device 4 | 1 . . 3 . Storage 4 | 1 3 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 4 | . 2 2 . . Artifact . | . . . . . Weapon 9 | 2 . 1 5 1 Energy Gun 3 | . . 1 2 . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . . 3 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 11 | . 2 5 4 . Power 3 | . 1 1 1 . Propulsion . | . . . . . Utility 4 | . 1 2 1 . Weapon 4 | . . 2 2 . Highest Loss Streak 5 | . 1 5 2 . To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 98 85 97 81 Engine 11 | . 13 10 10 9 Treads 3 | . 9 . . . Wheel 19 | . 18 28 21 18 Device 13 | . 6 . 18 18 Storage 12 | . 14 14 11 9 Processor 5 | . . . 10 9 Protection 4 | . 6 14 3 . Energy Gun 6 | . . 7 11 3 Ballistic Gun 17 | . 28 10 10 9 Peak Build Rating 22 | 7 12 12 22 20 Average Rating 14 | 5 9 11 19 19 On Entrance 9 | . 7 12 11 19 Naked Turns . | . . . . . Heaviest Build 99 | 13 96 96 99 98 Greatest Support 40 | 40 40 24 24 24 Greatest Overweight (x) 7 | 3 3 3 7 4 Average Overweight (x) 1 | . . 3 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 19 | 7 13 25 25 25 Most Carried 22 | 2 17 17 22 22 Average Carried 14 | . 9 15 17 22 Final Capacity 25 | 8 25 25 25 25 Final Carried 22 | 2 17 14 22 22 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1220 | 239 438 8 535 . Remotely . | . . . . . Salvage Created 1149 | 123 558 . 457 11 Parts 97 | 14 39 . 39 5 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 3 | 1 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 23 | . 10 . 10 3 Guns 20 | . 10 . 10 . AOE 3 | . . . . 3 Classes Destroyed 9 | 2 4 . 3 . Worker 1 | . . . 1 . Builder 2 | . 1 . 1 . Tunneler 5 | 4 . . 1 . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Watcher 3 | . 2 . 1 . Swarmer 6 | . . . 3 3 Grunt 11 | . 10 . 1 . Sentry 6 | . . . 6 . Best Kill Streak 5 | 5 2 . 3 3 Combat Bots Only 3 | . 2 . 3 3 Max Kills in Single Turn 2 | 1 1 . 2 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 180 | . 66 13 85 16 Missed 54 | . 20 1 25 8 Damage Taken 2254 | . 618 742 791 103 Core 486 | . 39 204 237 6 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 276 | . 165 . 111 . Core Remaining (%) 47 | 100 . 2 40 . Volleys Fired 125 | 8 56 4 53 4 Largest 2 | 2 2 1 2 2 Hottest 88 | 40 40 65 88 59 Shots Fired 240 | 16 112 4 100 8 Gun 236 | 16 112 4 100 4 Cannon . | . . . . . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 182 | 16 112 . 50 4 Thermal 54 | . . 4 50 . Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 14 | 6 12 2 14 1 Robot Miss Streak 7 | 1 4 1 7 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 147 | 12 71 2 60 2 Core Hits 60 | 6 29 1 21 3 Critical Kills 1 | 1 . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | 1 . . 2 . Burn 2 | . . . 2 . Destroy 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2270 | 144 937 32 982 175 Guns 2089 | 144 926 32 970 17 Cannons . | . . . . . Explosions 158 | . . . . 158 Melee . | . . . . . Ramming 23 | . 11 . 12 . Kinetic 1515 | 144 926 . 428 17 Thermal 574 | . . 32 542 . Explosive 158 | . . . . 158 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 51 | . . . 6 45 Shots 1 | . . . . 1 Rammed 3 | . 2 . 1 . Targets Rammed 3 | . 2 . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 191 | . 20 115 191 . Average Temperature 39 | . 6 60 51 . Received Heat Transfer 573 | . 375 . 198 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 1406 | . . 74 1332 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 262 | 25 134 52 262 139 Initial 52 | . 16 52 . 15 Average 78 | 12 63 15 99 75 Maximum Alert Level 1 | . . . 1 . Low Security (%) 94 | 100 100 100 88 100 Level 1 5 | . . . 11 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 . 3 1 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 2 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 15 2 19 6 Peak Tracking Total 5 | . 3 2 5 5 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 15 | . 7 . 8 . Terminals 12 | . 6 . 6 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 47 | . 26 . 21 . Successful 30 | . 18 . 12 . Failed 17 | . 8 . 9 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 31 | . 17 . 14 . Terminals 36 | . 20 . 16 . Fabricators . | . . . . . Repair Stations 10 | . 6 . 4 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 5 . 1 . Robot Analysis 1 | . 1 . . . Terminal Index 1 | . 1 . . . Unreport Threat 2 | . 2 . . . Locate Traps 1 | . 1 . . . Recall Reinforcements 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 4 . 4 . Scan Component 4 | . 2 . 2 . Repair 4 | . 2 . 2 . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 9 . 6 . Terminals 15 | . 9 . 6 . Botnet 4 | . 3 . 1 . Operators 1 | . 1 . . . Skim 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 5 . 5 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 2 . 2 . Time 128 | . 64 . 64 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 1 | . . 1 . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2764 | 129 1109 40 1361 125 Spaces Moved 1353 | 61 660 20 534 78 Core 11 | 11 . . . . Treads 256 | 50 206 . . . Legs . | . . . . . Wheels 1086 | . 454 20 534 78 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 135 135 135 Average Speed 132 | 150 123 135 140 141 Slowest Speed 200 | 200 160 135 195 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 33 | 3 83 9 54 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 3 | . 2 . 1 . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 29 | . . . . 29 Melee . | . . . . . Projectile . | . . . . . AOE 29 | . . . . 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2077 | 79 840 29 1046 83 Wait 526 | 2 87 3 434 . Move 1349 | 60 659 19 533 78 Hop . | . . . . . Pick Up 32 | 2 19 . 11 . Fast Attach 16 | 7 4 . 5 . Attach 9 | . 1 3 5 . Detach 1 | . 1 . . . Swap 10 | . 5 . 4 1 Drop 6 | . 6 . . . Fire 125 | 8 56 4 53 4 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 13) 573 | -10/Materials | Discovered new exit (range 16) 620 | -10/Materials | Discovered new exit (range 15) 784 | -10/Materials | Identified exit to Subcaves 844 | -10/Materials | Identified exit to Materials 845 | -10/Materials | Learned location of Subcaves (-10) 846 | -10/Materials | Learned location of 1 exit from Recycling 849 | -10/Materials | Learned Storage security intel 855 | -10/Materials | Learned 4 Recycling zone layouts 870 | -10/Materials | Learned location of 2 exits from Subcaves 1185 | -10/Materials | Repaired Arm. Wheel 1218 | -10/Materials | Repaired Arm. Wheel 1239 | -10/Materials | Entered Mines 1240 | -10/Mines | Assembled infested the area 1242 | -10/Mines | Received a Mining Laser from a helpful Derelict 1252 | -10/Mines | Discovered exit to Materials (range 7) 1255 | -10/Mines | Crushed by falling debris 1255 | -10/Mines | Core integrity fell below 50% 1257 | -10/Mines | Core integrity fell below 20% 1279 | -10/Mines | Entered Materials 1279 | -9/Materials | Evolved 2 slots: Utility x2 1295 | -9/Materials | Lost 5 parts (1p2u2w) 1742 | -9/Materials | Discovered new exit (range 18) 1791 | -9/Materials | Discovered new exit (range 18) 1834 | -9/Materials | Core integrity fell below 50% 1839 | -9/Materials | Repaired Arm. Wheel 1887 | -9/Materials | Repaired Arm. Wheel 1990 | -9/Materials | Discovered new exit (range 5) 2290 | -9/Materials | Identified exit to Materials 2407 | -9/Materials | Learned 4 Materials zone layouts 2452 | -9/Materials | Learned Recycling recycling unit intel 2487 | -9/Materials | Learned location of 2 exits from Materials 2509 | -9/Materials | Build established: Scavenger-Mutant 2585 | -9/Materials | Learned Materials security intel 2640 | -9/Materials | Entered another Materials area 2640 | -8/Materials | Evolved 2 slots: Utility x2 2641 | -8/Materials | Identified exit to Factory 2765 | -8/Materials | Self-destructed Last Messages --------------- 02696_ K-01 Serf collects debris. 02696_ S-10 Pest destroyed. 02697_ Acquired Missile Launcher. 02698_ O-16 Technician uses terminal to summon reinforcements. 02698_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 02698_ O-16 Technician locks terminal. 02699_ S-10 Pest destroyed. 02701_ K-01 Serf collects debris. 02702_ Recycling Unit disabled. 02702_ Imp. Light Armor Plating tumbles out of recycling unit. 02702_ Melee Analysis Suite tumbles out of recycling unit. 02702_ Atomic Centrifuge disabled. 02705_ S-10 Pest destroyed. 02721_ U-05 Engineer lays Concrete. 02723_ The unstable cave ceiling collapses. 02724_ U-05 Engineer lays Concrete. 02750_ K-01 Serf collects debris. 02753_ R-06 Scavenger collects Flight Unit. 02754_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????########?????????????????????? | | ??????????????? 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