Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.14 @ 00:01:57

Player: mehbruh

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (20)      100
Value Destroyed (471)      471
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 971

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     275/300
Energy                     56/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (160)
Location                   -10/Mines

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
     Light Treads
     Light Treads
>          --- UTILITY (2) ------
     Large Storage Unit
           Hacking Suite
>          --- WEAPON (2) -------
           Maul
>          --- INVENTORY (15) ---
     Light Angular Momentum Engine
     Light Treads
     Light Treads
     Light Treads
     Light Treads
     Light Treads
           Wheel
           Wheel
           Heat Sink
  Improved Trap Extractor (0/6)
     Light Assault Rifle
           Grenade Launcher

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
     Light Treads
     Light Treads
>          --- UTILITY ----------
     Large Storage Unit
           Hacking Suite
>          --- WEAPON -----------
    Medium Laser
           Assault Rifle
>          --- INVENTORY --------
     Light Angular Momentum Engine
     Light Treads
     Light Treads
     Light Treads
     Light Treads
     Light Treads
     Light Treads
     Light Treads
           Wheel
           Wheel
           Heat Sink
  Improved Trap Extractor
     Light Assault Rifle
           Grenade Launcher
           Maul
[Rating: 11]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Large Storage Unit
  Storage                  Large Storage Unit
  Processor                Improved Targeting Computer
  Hackware                 Hacking Suite
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Impact Weapon            Maul

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             14   | 6   5   3   
  Power                    2    | 1   1   .   
    Engine                 2    | 1   1   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               4    | 2   .   2   
    Treads                 4    | 2   .   2   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 1   3   .   
    Device                 .    | .   .   .   
    Storage                2    | 1   1   .   
    Processor              1    | .   1   .   
    Hackware               1    | .   1   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   4    | 2   1   1   
    Energy Gun             1    | 1   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | 1   1   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          1    | .   .   1   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 5    | .   .   5   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      5    | .   .   5   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   99  96  
  Engine                   13   | .   14  13  
  Treads                   27   | .   28  27  
  Storage                  14   | .   14  14  
  Processor                2    | .   3   .   
  Hackware                 11   | .   10  14  
  Energy Gun               13   | .   14  13  
  Ballistic Gun            13   | .   14  12  
Peak Build Rating          11   | 6   10  11  
  Average Rating           9    | 4   9   10  
  On Entrance              5    | .   6   10  
Naked Turns                .    | .   .   .   
Heaviest Build             29   | 11  29  29  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  3    | 3   .   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         14   | 7   14  15  
  Most Carried             15   | 4   15  15  
  Average Carried          10   | 3   9   14  
  Final Capacity           15   | 8   15  15  
  Final Carried            14   | 4   14  12  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           443  | 216 227 .   
  Remotely                 .    | .   .   .   
Salvage Created            663  | .   663 .   
  Parts                    45   | .   45  .   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  15   | .   15  .   
  Guns                     15   | .   15  .   
Classes Destroyed          6    | .   6   .   
  Builder                  1    | .   1   .   
  Hauler                   1    | .   1   .   
  Operator                 1    | .   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  5    | .   5   .   
  Grunt                    10   | .   10  .   
Best Kill Streak           3    | .   3   .   
  Combat Bots Only         3    | .   3   .   
Max Kills in Single Turn   1    | .   1   .   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        69   | .    50   19   
  Missed                   21   | .    18   3    
Damage Taken               931  | .    319  612  
  Core                     251  | .    68   183  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              47   | .    46   1    
  Largest                  2    | .    2    2    
  Hottest                  70   | .    70   70   
Shots Fired                93   | .    91   2    
  Gun                      93   | .    91   2    
  Cannon                   .    | .    .    .    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  47   | .    46   1    
  Thermal                  46   | .    45   1    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         17   | .    17   4    
  Robot Miss Streak        3    | .    3    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           75   | .    73   2    
  Core Hits                33   | .    32   1    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 1    | .    .    1    
  Critical Strikes         8    | .    6    2    
    Burn                   7    | .    6    1    
    Smash                  1    | .    .    1    
Melee Attacks              1    | .    .    1    
  Impact                   1    | .    .    1    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1011 | .    958  53   
  Guns                     970  | .    957  13   
  Cannons                  .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    31   | .    .    31   
  Ramming                  10   | .    1    9    
  Kinetic                  480  | .    480  .    
  Thermal                  490  | .    477  13   
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   31   | .    .    31   
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            31   | .    .    31   
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    31   | .    .    31   
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   3    | .    2    1    
Targets Rammed             3    | .    2    1    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        99   | .    99   9    
  Average Temperature      26   | .    26   6    
  Received Heat Transfer   126  | .    126  .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       1    | .    .    1    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             8    | .    8    .    
  Heat Transferred         1961 | .    1850 111  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             282  | .   282 12  
  Initial                  12   | .   .   12  
  Average                  87   | .   105 11  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         91   | 100 89  100 
  Level 1                  8    | .   10  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              26   | .   24  2   
  Peak Tracking Total      4    | .   4   2   
  Tactical Retreats        2    | .   2   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            2    | .   1   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          8    | .   7   1   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                23   | .   22  1   
  Successful               13   | .   12  1   
  Failed                   10   | .   10  .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   19   | .   19  .   
  Terminals                22   | .   22  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             5    | .   4   1   
  Robot Analysis           1    | .   1   .   
  Open Door                1    | .   .   1   
  Alert Level              1    | .   1   .   
  Locate Traps             2    | .   2   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         8    | .   8   .   
  Terminals                8    | .   8   .   
    Botnet                 3    | .   3   .   
    Skim                   5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         7    | .   7   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               1585 | 78   1295 212  
Spaces Moved               846  | 44   677  125  
  Core                     11   | 11   .    .    
  Treads                   835  | 33   677  125  
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  160  
  Average Speed            159  | 150  160  161  
  Slowest Speed            240  | 200  160  240  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       49   | 4    97   47   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    1    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          .    | .    .    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      983  | 53  796 134 
  Wait                     53   | .   53  .   
  Move                     844  | 43  676 125 
  Hop                      .    | .   .   .   
  Pick Up                  18   | 4   12  2   
  Fast Attach              7    | 6   1   .   
  Attach                   4    | .   1   3   
  Detach                   .    | .   .   .   
  Swap                     3    | .   3   .   
  Drop                     3    | .   2   1   
  Fire                     47   | .   46  1   
  Melee                    1    | .   .   1   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    3    | .   2   1   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / *Min)
-10/Mines (discovered 2 exits: [*Mat x2])

 History 
---------
 Turn | Location      | Event
   29 | -11/Scrapyard | Discovered new exit (range 14)
   79 | -11/Scrapyard | Entered Materials
  311 | -10/Materials | Build established: Mutant
  350 | -10/Materials | Discovered new exit (range 7)
  444 | -10/Materials | Discovered new exit (range 10)
  694 | -10/Materials | Discovered new exit (range 10)
  837 | -10/Materials | Discovered new exit (range 14)
  971 | -10/Materials | Loaded intel: 8 terminal locations
 1042 | -10/Materials | Learned Storage terminal intel
 1105 | -10/Materials | Loaded intel: 15 trap records
 1156 | -10/Materials | Learned Storage stockpile data
 1197 | -10/Materials | Learned Storage trap positions
 1249 | -10/Materials | Learned Materials trap positions
 1311 | -10/Materials | Learned location of Recycling (-7)
 1374 | -10/Materials | Entered Mines
 1409 | -10/Mines     | Met a Derelict who couldn't figure out how to use a Trap Extractor
 1528 | -10/Mines     | Discovered new exit (range 11)
 1558 | -10/Mines     | Assembled infested the area
 1568 | -10/Mines     | Discovered new exit (range 9)
 1573 | -10/Mines     | Core integrity fell below 50%
 1580 | -10/Mines     | Core integrity fell below 20%
 1586 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
01567_ C-30 ARC bursts open, deploying its
  payload.
01567_ D-53 Grenadier unfolds itself. <x2>
01567_ K-01 Serf destroyed.
01568_ D-53 Grenadier suffers critical hit
  (Burn).
01568_ Assault Rifle destroyed.
01568_ EXIT=FOUND
01572_ The unstable cave ceiling collapses.
01572_ Med. Laser destroyed.
01573_ Lgt. Treads destroyed.
01579_ Ion Engine destroyed.
01580_ The unstable cave ceiling collapses.
01581_ Lgt. Treads destroyed.
01585_ D-53 Grenadier suffers critical hit
  (Smash).
01585_ Destroyed Cmb. Airjet.
01585_ D-53 Grenadier system corrupted by
  crushing effect.
[Achievement: Back For More]

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40
Targeting Accuracy         6
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Back For More

 Challenges 
------------
None

 Game 
------
Seed              AlphaPiercingDrive
  Manual?         0
Play Time         00:12:26
  Cumulative      53.8 hours
  Start           2024.11.13 @ 23:51:36
  End             2024.11.14 @ 00:01:57
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          50
  Rogue           50
  Adventurer      0
  Explorer        0
Win Type          -
  Total           2
  Types           2/0/0/0/0/0/0/0/0
Lore%             23
Gallery%          37
Achievement%      41
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: aaa7b8f5-ea7a-448a-aac9-c8d667af7938