Cogmind - Beta 11 @@@ ROGUE MODE // 2022.05.02 @ 13:40:10 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (856) 856 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2171 Bonus ------- None Cogmind --------- Core Integrity 362/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Improved Medium Laser Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Heat Sink Heat Sink High-capacity Storage Unit Experimental Sensor Array Hardened Light Armor Plating Improved Light Armor Plating Small Laser Particle Gun Particle Gun Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON ----------- Beam Rifle Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Heat Sink Heat Sink High-capacity Storage Unit Experimental Sensor Array Hardened Light Armor Plating Improved Light Armor Plating Small Laser Particle Gun Particle Gun Assault Rifle Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 37 | 6 12 8 11 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 3 6 2 Treads . | . . . . Leg 13 | 2 3 6 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 . 3 Device 4 | . 2 . 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 2 6 1 5 Energy Gun 6 | . 1 1 4 Energy Cannon 2 | . 2 . . Ballistic Gun 4 | 2 1 . 1 Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 4 | . . 3 1 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 2 | . . 1 1 Highest Loss Streak 3 | . . 3 1 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 95 100 98 Engine 13 | . 14 14 11 Leg 27 | . 27 28 22 Device 12 | . 10 14 15 Storage 13 | . 14 14 11 Energy Gun 12 | . 8 14 25 Energy Cannon 6 | . 3 14 4 Ballistic Gun 9 | . 15 . 3 Naked Turns . | . . . . Heaviest Build 40 | 14 31 31 40 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 15 | 2 15 15 15 Average Carried 11 | 1 10 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 15 15 15 Class Distribution -------------------- 73% | Mutant 14% | Scavenger-Mutant 7% | Scavenger-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 811 | 157 474 70 110 Remotely . | . . . . Salvage Created 1266 | . 548 405 313 Parts 64 | . 35 16 13 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 28 | . 12 9 7 Guns 18 | . 10 2 6 Cannons 8 | . . 7 1 AOE 2 | . 2 . . Classes Destroyed 8 | . 6 1 1 Worker 1 | . . 1 . Builder 1 | . 1 . . Hauler 2 | . 2 . . Recycler 3 | . 1 1 1 Watcher 4 | . 3 . 1 Swarmer 13 | . 6 3 4 Grunt 13 | . 6 6 1 Sentry 2 | . . . 2 Best Kill Streak 5 | . 5 3 5 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1270 | . 500 558 212 Core 237 | . 58 141 38 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 165 | . 141 . 24 Core Remaining (%) 60 | 100 . 20 . Volleys Fired 109 | . 52 35 22 Largest 3 | . 2 2 3 Hottest 140 | . 110 110 140 Shots Fired 237 | . 101 70 66 Gun 192 | . 97 35 60 Cannon 42 | . 1 35 6 Launcher 3 | . 3 . . Special . | . . . . Kinetic 75 | . 75 . . Thermal 159 | . 23 70 66 Explosive 3 | . 3 . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 10 8 6 Robot Miss Streak 3 | . 3 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 153 | . 63 45 45 Core Hits 59 | . 28 16 15 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 4 | . 3 1 . Burn 2 | . 1 1 . Destroy 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2208 | . 933 726 549 Guns 1561 | . 821 263 477 Cannons 537 | . 18 449 70 Explosions 81 | . 81 . . Melee . | . . . . Ramming 29 | . 13 14 2 Kinetic 600 | . 600 . . Thermal 1498 | . 239 712 547 Explosive 81 | . 81 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 32 | . 32 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed 5 | . 2 2 1 Kicked 5 | . 2 2 1 Crushed . | . . . . Highest Temperature 101 | . 6 99 101 Average Temperature 28 | . 2 30 30 Received Heat Transfer 504 | . 165 249 90 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 13 | . 3 7 3 Heat Transferred 3642 | . 740 1692 1210 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 284 | . 284 153 252 Initial 23 | . . 23 . Average 97 | . 113 59 129 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 90 | 100 92 100 61 Level 1 9 | . 7 . 38 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 5 | . 3 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 29 9 15 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 5 | . 2 . 3 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 10 | . 7 1 2 Terminals 7 | . 6 . 1 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 25 1 7 Successful 20 | . 15 1 4 Failed 13 | . 10 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 20 | . 17 . 3 Terminals 22 | . 19 . 3 Fabricators . | . . . . Repair Stations 10 | . 6 . 4 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Robot Analysis 1 | . 1 . . Open Door 1 | . . 1 . Terminal Index 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 9 | . 6 . 3 Scan Component 5 | . 3 . 2 Repair 4 | . 3 . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 5 . 1 Terminals 6 | . 5 . 1 Botnet 6 | . 5 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 7 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 3 . 1 Time 143 | . 90 . 53 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3070 | 62 1701 902 405 Spaces Moved 1295 | 51 718 404 122 Core 20 | 20 . . . Treads . | . . . . Legs 1275 | 31 718 404 122 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 186 | 102 189 190 190 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 4 99 62 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 15 | . 15 . . Melee . | . . . . Projectile . | . . . . AOE 15 | . 15 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1731 | 58 956 469 248 Wait 235 | . 148 12 75 Move 1292 | 50 717 403 122 Hop . | . . . . Pick Up 30 | 2 18 4 6 Fast Attach 14 | 6 4 . 4 Attach 6 | . . 3 3 Detach 1 | . . . 1 Swap 17 | . 8 5 4 Drop 22 | . 7 5 10 Fire 109 | . 52 35 22 Melee . | . . . . Ram . | . . . . Kick 5 | . 2 2 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 6) 534 | -10/Materials | Discovered new exit (range 11) 920 | -10/Materials | Repaired Sml. Laser 947 | -10/Materials | Repaired Aluminum Leg 987 | -10/Materials | Repaired Imp. Heat Sink 1088 | -10/Materials | Discovered new exit (range 16) 1334 | -10/Materials | Discovered new exit (range 7) 1428 | -10/Materials | Discovered new exit (range 10) 1764 | -10/Materials | Entered Mines 1765 | -10/Mines | Learned location of Storage (-9) 1897 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2037 | -10/Mines | Core integrity fell below 50% 2111 | -10/Mines | Learned Materials machine intel 2299 | -10/Mines | Lost 3 parts (1p1n1w) 2538 | -10/Mines | Build established: Scavenger-Mutant 2579 | -10/Mines | Discovered new exit (range 11) 2640 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2645 | -10/Mines | Found Prototype Device 2666 | -10/Mines | Entered Materials 2666 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2667 | -9/Materials | Loaded intel: 58 machine locations 3036 | -9/Materials | Repaired Broken Imp. Heat Sink 3071 | -9/Materials | Self-destructed Last Messages --------------- Imp. Heat Sink Rating: 3 Time: 38 02983_ Connecting with Repair Station... >>Scan(Broken Imp. Heat Sink) Scanning Broken Imp. Heat Sink... Ready to Repair: Broken Imp. Heat Sink Rating: 3 Time: 53 >>Repair Repairing Broken Imp. Heat Sink... ETC: 53 02988_ R-06 Scavenger collects Sml. Laser. 02992_ R-06 Scavenger collects Hover Unit. 02995_ R-06 Scavenger collects Visual Processing Unit. 03036_ Repair station completes Broken Imp. Heat Sink repairs. 03036_ Acquired Imp. Heat Sink. 03043_ Acquired 10 matter. 03049_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????"""?? ?????????????????? | | ????????????????????????""""" ?????????????????? | | ???????????T???"""??????""""" ?????""?"?""?????? | | ???????????????"""??????""""" ??????"?"?"??????? | | ???????????????"""???????""" ##???????????????? | | ???????????????"""????????? ???????????????? | | ??????????????????????????? ???????????????? | | ???????????????????????? 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""" # #??????????? | | ????????T"??????????????? # #??????????? | | ????????""??????????????? #####??????????? | | ??????????????????????????#########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterKineticReconfigurator Manual? 0 Play Time 00:17:14 Cumulative 1466.7 hours Start 2022.05.02 @ 13:25:48 End 2022.05.02 @ 13:40:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 517 Rogue 517 Adventurer 0 Explorer 0 Win Type - Total 104 Types 22/12/43/6/1/2/16/1/1 Lore% 96 Gallery% 96 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4aaba63c-2185-403a-b2e4-c34e9847e487