Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.31 @ 00:21:40 Player: Leebears Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (539) 2695 Value Destroyed (27415) 27415 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (18155) 18155 TOTAL SCORE: 58485 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 10430 Follower Combat Kills 1942 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 4338 Met R17 at Cetus 500 Friendly Fire -1355 Cogmind --------- Core Integrity 0/1600 Matter 248/300 Energy 89/190 System Corruption 10% Temperature Cool (4) Movement Treading (145) Location -1/Command Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (5) --- Advanced Heavy Treads > --- UTILITY (16) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Stasis Canceller Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Layered Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Focal Shield Advanced Thermal Shield Advanced Force Field > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Biometal Heavy Treads Experimental Cooling System Improved Coolant Injector Advanced Weapon Cycler Thermal Barrier Advanced Force Field Compact HERF Cannon Compact HERF Cannon Improved Matter Neutralizer Enhanced Nova Cannon Advanced EMP Blaster Precision Rocket Launcher Micro-nuke Launcher Hellfire Missile Launcher [Rating: 197] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Utility High-capacity Storage Unit Device Improved Coolant Injector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Centrium Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Tesla Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Fac Upp War Pro Res Res Acc Com Slots Evolved 18 | . . 2 2 . 2 . . . . 2 . . 2 . . 2 . . . 2 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . . . . . . . . . . . . 1 . . . Utility 14 | . . 1 1 . 2 . . . . 1 . . 2 . . 2 . . . 1 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 612 | 7 7 38 35 32 47 19 9 . 22 65 7 5 37 25 13 22 2 16 3 86 38 41 36 Power 39 | 1 . 5 4 3 2 . . . 1 4 2 . 3 . 2 1 1 1 . . 4 1 4 Engine 15 | 1 . 5 1 2 . . . . 1 4 . . 1 . . . . . . . . . . Core 8 | . . . 3 1 2 . . . . . 1 . 1 . . . . . . . . . . Reactor 16 | . . . . . . . . . . . 1 . 1 . 2 1 1 1 . . 4 1 4 Propulsion 82 | 2 1 13 11 10 2 3 . . 2 8 2 . 1 7 2 . . . . 4 4 2 8 Treads 81 | 2 1 13 11 10 2 3 . . 2 7 2 . 1 7 2 . . . . 4 4 2 8 Leg 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 261 | 2 2 5 5 3 23 7 6 . 17 26 1 2 24 8 4 8 1 13 . 37 18 35 14 Device 140 | . . . . . 11 4 3 . 9 13 1 2 12 1 . 3 1 6 . 21 14 27 12 Storage 26 | 2 2 4 . . 7 1 1 . 4 1 . . 3 . . . . 1 . . . . . Processor 16 | . . . 2 . 1 . . . . 2 . . . . . 1 . 2 . 4 2 2 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 79 | . . 1 3 3 4 2 2 . 4 10 . . 9 7 4 4 . 4 . 12 2 6 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 230 | 2 4 15 15 16 20 9 3 . 2 27 2 3 9 10 5 13 . 2 3 45 12 3 10 Energy Gun 15 | . 2 4 4 1 . . . . . . . . . . . 3 . . 1 . . . . Energy Cannon 137 | . . . 1 . 15 7 1 . . 26 2 3 7 4 2 6 . . 2 43 11 2 5 Ballistic Gun 29 | 2 1 6 10 9 . . . . . . . . . . 1 . . . . . . . . Ballistic Cannon 7 | . . . . . 1 . . . . . . . 2 2 . 1 . 1 . . . . . Launcher 42 | . 1 5 . 6 4 2 2 . 2 1 . . . 4 2 3 . 1 . 2 1 1 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . 1 2 3 2 . . . 2 2 1 1 . . 3 1 . 4 . 6 3 5 1 Parts Lost 56 | . 1 . 4 . . . . . 5 4 . . 3 3 . . . 1 . 1 1 3 30 Power 6 | . . . 2 . . . . . . 1 . . . . . . . . . . . . 3 Propulsion 6 | . . . . . . . . . 3 . . . . . . . . . . . . . 3 Utility 26 | . . . 1 . . . . . 1 1 . . 2 . . . . 1 . 1 1 3 15 Weapon 18 | . 1 . 1 . . . . . 1 2 . . 1 3 . . . . . . . . 9 Highest Loss Streak 19 | . 1 . 1 . . . . . 5 2 . . 1 1 . . . 1 . 1 1 3 19 Average Slot Usage (%) 91 | . 100 99 99 99 99 100 100 100 90 99 89 86 87 93 90 88 89 85 84 83 85 83 68 Engine 2 | . 14 11 3 4 . . . . 4 13 6 . 1 . . . . . . . . . . Core 2 | . . . 5 4 7 7 7 7 2 . 5 6 6 5 1 . . . . . . . . Reactor 3 | . . . . . . . . . . . . 6 2 5 9 10 10 7 5 4 7 8 6 Treads 20 | . 28 32 36 36 30 30 30 30 21 24 16 13 11 16 13 10 10 10 10 13 13 12 9 Device 12 | . . . . . 13 12 14 15 11 12 13 13 14 11 11 15 21 19 21 17 20 23 21 Storage 16 | . 28 32 18 18 16 17 15 15 16 13 13 13 12 17 17 15 15 15 15 14 13 12 9 Processor 12 | . . . 7 9 15 15 15 15 15 20 20 20 15 11 11 10 10 10 10 12 13 15 12 Protection 5 | . . . 10 9 . . . . 1 . . . 8 10 11 14 10 11 10 11 8 4 2 Energy Gun 1 | . 10 4 . . . . . . . . . . . . . 4 5 2 3 . . . . Energy Cannon 7 | . . . . . 14 14 9 7 7 12 13 13 10 8 1 3 5 3 6 9 7 7 5 Ballistic Gun 3 | . 17 17 17 17 . . . . . . . . . . . . . . . . . . . Naked Turns 171 | . . . . . . . . . . . . . . . . . . . . . . . 171 Heaviest Build 177 | 16 41 78 84 83 92 86 104 86 105 117 119 121 134 128 143 152 138 150 153 168 170 177 165 Greatest Support 195 | 40 40 60 80 86 91 91 91 91 91 120 140 140 140 140 160 160 160 160 160 190 195 187 187 Greatest Overweight (x) 2 | . 1 1 1 1 1 . 1 . 2 1 . . . 1 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 26 | 8 16 26 20 20 20 20 20 20 20 20 20 20 24 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 12 21 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 23 | 4 16 23 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 18 Average Carried 19 | 2 10 20 19 19 19 19 19 20 19 19 19 19 19 19 19 19 18 19 20 19 19 18 12 Final Capacity 20 | 8 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 Final Carried 20 | 4 16 20 20 20 20 20 20 20 20 19 20 20 20 20 20 18 19 20 20 20 20 16 1 Class Distribution -------------------- 59% | Hauler-Mutant 34% | Scavenger-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Mutant | -2/Research Hauler-Mutant | -1/Access Hauler-Mutant | -1/Command Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Fac Upp War Pro Res Res Acc Com Matter Collected 9134 | 278 205 727 1011 752 507 224 169 . 335 521 167 50 341 445 253 461 26 352 40 903 351 469 547 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 32509 | 81 311 1190 1718 1200 1150 150 85 . 341 1130 . 581 1613 2122 852 1933 312 2399 204 4933 1681 4638 3885 Parts 1211 | 3 28 120 85 54 56 7 10 . 7 50 . 11 54 79 28 62 12 70 6 174 46 137 112 Haulers Intercepted 28 | . . 2 2 2 4 . . . . 2 . 5 1 . . . . . . 4 1 5 . Recyclers Shooed 14 | . 1 1 3 2 . . . . . 1 . . 1 2 . 1 . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . 2 9 . 11 . . . . . . . 1 20 . . . . . Prevented 79 | . . . . . . . . . 12 . . . . . . . 11 50 6 . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Fac Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 408 | . 9 29 24 17 14 6 7 . 9 12 . . 19 24 8 22 4 35 2 60 18 44 45 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Guns 59 | . 6 15 23 13 . . . . . . . . . . . 1 1 . . . . . . Cannons 124 | . . . . . 6 2 . . 1 9 . . 12 10 1 7 3 . . 36 9 14 14 AOE 93 | . 3 14 . 3 5 3 7 . 5 1 . . 1 6 3 8 . 20 . 2 . 4 8 Classes Destroyed 24 | 1 4 5 3 2 1 1 . . 1 . . . 1 2 . . . 2 . . . . 1 Worker 15 | . . 3 1 1 2 . . . . 4 . . . . . . . . . 4 . . . Builder 9 | . . 3 . . 1 . . . . 2 . . . 1 . . . . . 2 . . . Tunneler 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . Hauler 28 | . . 2 2 2 4 . . . . 2 . 5 1 . . . . . . 4 1 5 . Recycler 17 | 1 . 2 3 2 1 . . . . 1 . . 1 2 . 3 . . . . . 1 . Carrier 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Minesweeper 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . Mechanic 5 | . . . . 1 . . . . . . . . . . . 1 . 2 . . . . 1 Operator 9 | . 1 1 1 . 1 . . . . . . . . 1 . . . . . 1 . . 3 Watcher 37 | . 2 5 1 1 4 . . . . 1 . 2 2 3 2 2 . . . 4 1 4 3 Swarmer 46 | . 3 14 . 3 . 4 7 . 4 1 . . . 4 . 4 . 2 . . . . . Saboteur 4 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 Grunt 169 | . 6 7 11 7 10 . . . 3 1 . . 9 6 2 10 3 24 2 20 7 20 21 Brawler 16 | . . . 1 1 . . . . 2 1 . . 1 . . 1 . . . 4 . 3 2 Duelist 21 | . . . 1 . . . . . . . . . 1 . . 1 1 1 . 5 2 2 7 Protector 6 | . . . . . . . . . . . . . 1 . . 1 . 2 . 2 . . . Sentry 56 | . . 8 9 6 3 . . . . 2 . . 2 9 . 2 . . . 8 1 5 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 40 | . . . 2 . . . . . . 1 . . 3 3 . . . 2 . 6 6 9 8 Programmer 39 | . . . . . 1 1 . . . 6 . . 2 . . 3 . . . 15 2 5 4 Behemoth 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Cetus Guard 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 1 6 12 3 6 7 4 4 . 5 6 . 1 6 5 5 5 4 11 2 8 5 9 15 Combat Bots Only 13 | . 6 7 3 6 5 4 4 . 5 4 . . 5 5 4 5 4 11 2 5 5 7 13 Max Kills in Single Turn 5 | 1 2 4 1 2 4 2 3 . 2 3 . 1 1 2 3 3 1 4 1 5 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 4 . 1 2 2 3 . 2 1 . . 1 2 2 3 . 3 . 2 . 2 2 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Fac Upp War Pro Res Res Acc Com Damage Taken 24194 | . 504 948 1759 835 481 250 103 . 806 894 . 74 1107 1604 265 1020 342 766 29 1852 771 2341 7443 Core 2849 | . 87 185 249 56 86 5 . . 41 32 . . 169 143 . 46 8 32 . 66 40 83 1521 Absorbed by Shields 5771 | . . . . . . . . . . . . . 6 553 95 373 123 229 26 1890 716 1110 650 Core Remaining (%) 79 | 100 65 53 . 44 . . . . 81 . . 96 . . 68 . . . 92 94 97 . . Volleys Fired 1244 | 2 41 89 134 56 39 15 3 . 36 51 . 15 41 75 21 56 9 35 9 146 44 194 133 Largest 2 | 2 2 2 2 2 2 2 1 . 2 2 . 2 2 2 1 2 2 2 2 2 2 1 1 Hottest 233 | 40 65 68 90 48 148 160 36 . 105 180 . 138 155 150 57 151 146 97 146 210 233 120 120 Shots Fired 1939 | 4 79 166 265 97 66 23 3 . 36 86 . 29 79 136 21 97 17 37 18 273 81 194 132 Gun 644 | 4 76 154 262 89 . . . . . . . . . . . 41 8 1 9 . . . . Cannon 1153 | . . . 3 . 60 18 . . 16 86 . 29 79 128 9 44 9 4 9 272 81 191 115 Launcher 142 | . 3 12 . 8 6 5 3 . 20 . . . . 8 12 12 . 32 . 1 . 3 17 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 577 | 4 62 132 246 89 . . . . . . . . 5 9 9 17 . 4 . . . . . Thermal 260 | . . . . . 5 12 . . . 33 . 1 5 . . 17 . . . 119 15 36 17 Explosive 61 | . 3 12 . 4 3 5 3 . 5 . . . . 6 . 3 . . . 1 . 3 13 Electromagnetic 1041 | . 14 22 19 4 58 6 . . 31 53 . 28 69 121 12 60 17 33 18 153 66 155 102 Robot Hit Streak 48 | 3 14 11 29 18 25 6 7 . 18 48 . 14 25 45 6 31 24 10 8 45 37 41 27 Robot Miss Streak 6 | 1 5 6 4 3 2 3 . . 1 2 . 1 1 2 2 3 . 2 1 1 1 3 1 Penetration Max 1 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . Secondary Targets 6 | . 2 . 2 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Capacitor 307 | . . . . . . . . . . . . . . . . . . . . . 3 191 113 Shots Hit Robots 1505 | 3 50 100 231 74 43 15 2 . 27 63 . 23 68 114 8 75 16 23 15 219 65 156 115 Core Hits 880 | 2 20 64 75 38 36 7 7 . 18 25 . 7 31 52 30 53 10 94 5 103 26 70 107 Critical Hits 39 | . . 1 2 . 1 . . . . 2 . . 1 8 3 4 . 1 . 6 4 5 1 Critical Kills 16 | . . . . . 1 . . . . . . . . 4 2 1 . . . 4 1 2 1 Critical Parts Destroyed 19 | . . 1 2 . . . . . . 2 . . 1 3 1 3 . 1 . 2 2 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 67852 | 28 927 2497 3417 1846 2788 829 510 . 1414 2485 . 824 2690 3859 2021 3706 475 7054 442 10562 2946 7141 9391 Guns 7586 | 28 564 1229 3313 1199 . . . . . . . . . . . 868 194 . 191 . . . . Cannons 35759 | . . . 87 . 1253 301 . . 390 1898 . 750 2168 2840 126 916 281 31 205 9863 2855 6278 5517 Explosions 23961 | . 363 1255 . 631 1529 528 510 . 1024 550 . 33 431 1009 1895 1922 . 7023 46 635 91 843 3643 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 546 | . . 13 17 16 6 . . . . 37 . 41 91 10 . . . . . 64 . 20 231 Kinetic 6354 | 28 403 947 3029 1199 . . . . . . . . 90 267 126 234 . 31 . . . . . Thermal 15325 | . 112 418 . . 783 157 . . 118 744 . 33 590 407 547 1175 . 2970 46 4519 620 854 1232 Explosive 8564 | . 251 837 . 54 530 528 510 . 518 495 . . . 447 . 373 . . . 121 91 843 2966 Electromagnetic 37063 | . 161 282 371 577 1469 144 . . 778 1209 . 750 1919 2728 1348 1924 475 4053 396 5858 2235 5424 4962 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . 1 1 1 . 1 1 1 1 2 2 2 1 2 2 6 6 6 2 16 . 2 10 Average Corruption 2 | . . 1 1 1 . 1 1 1 1 1 2 2 1 1 2 5 6 2 2 8 . 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 243 | . . 2 2 4 . 2 1 . 4 13 4 16 . 7 4 16 4 7 8 113 . 4 32 Message Errors 67 | . . . 1 1 . 1 . . 2 4 2 5 . 3 1 7 . 2 2 24 . 2 10 Matter Fused 22 | . . . . . . . . . . . . . . . . 3 1 1 . 11 . . 6 Heat Flow Errors 26 | . . . . . . . . . . 5 1 6 . 1 1 . . . 3 8 . . 1 Energy Discharges 31 | . . 2 . 2 . 1 . . 1 . 1 5 . . . 4 1 . . 12 . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 25 | . . . . . . . 1 . . 2 . . . . 1 . 1 1 3 11 . 2 3 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . 1 . 3 . . . Misfires 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Misdirections 9 | . . . . . . . . . . . . . . . . . . . . 5 . . 4 Targeting Errors 40 | . . . 1 1 . . . . . 2 . . . 2 1 2 . 1 . 27 . . 3 Weapon Failures 14 | . . . . . . . . . 1 . . . . 1 . . 1 . . 9 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2224 | . 12 27 . 14 214 45 16 . 42 189 . 43 104 64 54 17 . 185 19 386 147 325 321 Projectiles 1244 | . . . . . 37 . . . 11 89 . 29 80 42 . 7 . . 19 345 147 316 122 Explosions 950 | . 12 27 . 14 177 45 16 . 31 95 . . 14 22 54 10 . 185 . 41 . 9 198 Melee 30 | . . . . . . . . . . 5 . 14 10 . . . . . . . . . 1 Knockbacks 8 | . . . . 1 . . . . . . . . 1 1 . 3 . . . . . . 2 Impact 5 | . . . . 1 . . . . . . . . 1 1 . . . . . . . . 2 Kinetic 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1388 | . 4 169 . . 72 36 . . 86 110 . . 58 128 . 18 . 23 . 42 67 . 575 Shots 31 | . 1 5 . . 1 2 . . 3 2 . . 1 2 . 1 . 1 . 1 1 . 10 Rammed 45 | . . 1 3 . 2 . . . . 4 . 3 7 1 . . . . . 5 . 2 17 Targets Rammed 48 | . . 1 3 1 3 . . . . 4 . 3 8 1 . . . . . 5 . 2 17 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 1 1 . . . . . . . 1 . . . . . . . . . . Highest Temperature 384 | . 52 24 181 29 216 384 . . 42 263 204 240 369 199 178 131 85 . 171 218 380 240 199 Average Temperature 72 | . 19 9 32 8 64 214 . . 20 54 122 58 87 92 35 34 51 . 34 58 90 106 95 Received Heat Transfer 3978 | . 246 270 756 279 171 . . . 141 108 . 21 309 287 6 172 110 134 15 187 69 125 572 Effects 9 | . . . . . . 6 . . . . . 2 1 . . . . . . . . . . Shutdowns 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 150 | . . . 1 2 3 1 . . 4 3 . 3 8 8 5 9 . 14 2 26 8 29 24 Combat Hostiles 129 | . . . 1 1 3 1 . . 3 2 . . 6 8 4 6 . 14 2 21 8 26 23 Parts Fried 363 | . 1 . 3 6 13 3 . . 1 12 . 8 23 23 11 27 2 28 5 73 18 51 55 Impact Corruptions 4 | . . . . . . . . . . 1 . 1 1 . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Parts Melted 20 | . . . . . . 1 . . . . . . . 1 . 1 . 1 . 6 1 5 4 Heat Transferred 12608 | . 100 500 . . 737 250 . . 150 648 . 50 448 300 500 825 . 2752 50 3519 444 592 743 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 49 | . 2 4 . 1 5 . . . 1 1 . 1 1 3 3 5 . 18 1 1 . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Fac Upp War Pro Res Res Acc Com Peak Influence 2178 | 5 155 354 252 580 493 . . . . 276 19 1408 1024 911 846 1040 . . . 1530 1406 1829 2178 Initial 1164 | . 3 5 51 69 209 . . . . . 19 . 659 448 509 473 . . . . 860 769 1164 Average 547 | 2 64 161 82 315 233 . . . . 69 18 654 876 540 684 818 . . . 585 1222 1359 1589 Maximum Alert Level 5 | . . 1 1 2 2 . . . . 1 . 4 3 3 3 3 . . . 4 4 5 5 Low Security (%) 36 | 100 100 69 97 27 22 . . . . 95 100 17 . . . . . . . 36 . . . Level 1 15 | . . 30 2 39 66 . . . . 4 . 17 . 14 . . . . . 10 . . . Level 2 10 | . . . . 33 10 . . . . . . 13 10 70 56 15 . . . 3 . . . Level 3 19 | . . . . . . . . . . . . 40 89 15 43 84 . . . 29 9 24 . Level 4 14 | . . . . . . . . . . . . 11 . . . . . . . 19 90 52 57 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . 5 10 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . 18 31 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 90 | . 2 4 . 4 4 . . . . 3 . 10 7 1 . 4 . . . 13 2 21 15 Investigation 10 | . 1 1 . . 1 . . . . . . 1 2 . . . . . . 1 1 1 1 Extermination 21 | . . . . . 2 . . . . 3 . 3 2 . . 2 . . . 6 . 2 1 Reinforcement 20 | . 1 3 . 3 1 . . . . . . 5 . . . . . . . . 1 4 2 Assault 39 | . . . . 1 . . . . . . . 1 3 1 . 2 . . . 6 . 14 11 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . . . . 3 . . . . . . . . . 3 . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Fac Upp War Pro Res Res Acc Com Distress Signals 28 | . . 3 1 1 2 . . . . . . 1 1 1 2 . . . . 2 6 5 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 600 | . 16 40 40 31 18 6 7 . 15 13 . 13 28 35 13 32 4 46 2 76 21 56 88 Peak Tracking Total 13 | . 4 6 4 5 4 4 4 . 5 3 . 4 5 7 5 5 4 13 2 7 4 12 13 Tactical Retreats 22 | . . . 3 . . 1 . . 1 . . . . 2 . 1 . 4 . 1 1 2 6 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Fac Upp War Pro Res Res Acc Com Traps Triggered 13 | . 1 1 1 . . . . . . 2 . . 3 1 . 2 . . . 1 . . 1 Indirectly 3 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . 2 . . . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Triggered 14 | . . 2 . . . . . . 1 . . . . . . . . 8 . . . . 3 Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Fac Upp War Pro Res Res Acc Com Machines Disabled 67 | . 1 3 . 3 10 1 . . . 4 . 18 4 4 6 4 . 2 . 1 2 3 1 Max in Single Turn 5 | . 1 2 . 1 5 1 . . . 2 . 1 2 1 3 1 . 2 . 1 1 1 1 Garrison Access 9 | . . . . 1 1 . . . . . . 1 . . . . . . . 1 4 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Fac Upp War Pro Res Res Acc Com Machines Accessed 66 | . 4 9 6 4 9 2 1 4 . 6 . 7 1 2 . 1 . . . 7 1 . 2 Terminals 42 | . 3 6 5 3 8 1 1 . . 4 . 4 . 1 . . . . . 4 . . 2 Fabricators 4 | . . . . . . . . . . 1 . 1 1 . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 1 . . . . . . . . . . . 1 . 1 . . . . . . . Scanalyzers 6 | . . 2 1 . . . . . . 1 . 1 . . . . . . . 1 . . . Garrison Access 5 | . . . . 1 1 . . . . . . 1 . . . . . . . 1 1 . . Total Hacks 174 | . 11 28 17 10 26 3 1 23 . 14 . 15 1 3 . 2 . . . 13 3 . 4 Successful 99 | . 8 17 11 4 14 3 1 23 . 5 . 7 . . . . . . . 5 1 . . Failed 75 | . 3 11 6 6 12 . . . . 9 . 8 1 3 . 2 . . . 8 2 . 4 Catastrophic 15 | . . 1 1 1 2 . . . . 2 . 3 1 1 . . . . . 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 9 11 4 2 11 1 . . . 3 . 5 . 2 1 1 . 1 . 4 3 . 1 Terminals 108 | . 8 20 13 9 25 2 1 . . 10 . 9 . 1 . . . . . 6 . . 4 Fabricators 6 | . . . . . . . . . . 2 . 1 1 . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 3 3 . . . . . . . . . . . 2 . 2 . . . . . . . Scanalyzers 15 | . . 5 4 . . . . . . 2 . 2 . . . . . . . 2 . . . Garrison Access 11 | . . . . 1 1 . . . . . . 3 . . . . . . . 3 3 . . Terminal Hacks 62 | . 3 9 5 3 10 3 1 23 . 2 . 3 . . . . . . . . . . . Record 15 | . . . . . . 3 1 11 . . . . . . . . . . . . . . . Part Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . 1 . 1 3 . . 3 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Alert Level 4 | . . 2 . . 2 . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . 3 2 . 1 . . . . 1 . . . . . . . . . . . . . Locate Traps 5 | . 2 1 1 . . . . . . 1 . . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . 4 4 . . . . . . 2 . 2 . . . . . . . 2 . . . Insert Component 7 | . . 2 2 . . . . . . 1 . 1 . . . . . . . 1 . . . Analyze 7 | . . 2 2 . . . . . . 1 . 1 . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 4 3 2 . 3 . . . . . . 2 . . . . . . . 2 1 . . Terminals 12 | . 2 3 2 . 3 . . . . . . 1 . . . . . . . 1 . . . Botnet 10 | . 2 2 2 . 2 . . . . . . 1 . . . . . . . 1 . . . Detonate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Disrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Jam 3 | . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 3 9 6 3 8 . 1 . . 6 . 6 1 2 . 1 . . . 7 1 . 2 Full Trace Events 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . 2 2 . . . . 4 . 1 . 1 . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . 2 2 . . . . . . 1 . 1 . . . . . . . 1 . . . Part Schematics Acquired 7 | . . 2 2 . . . . . . 1 . 1 . . . . . . . 1 . . . Parts Damaged 3 | . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Fac Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . . . . . . . . . . . . 4 5 3 . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . 2 3 . Programmers 7 | . . . . . . . . . . . . . . . . . . . . 4 3 . . Robots Rewired 18 | . . . . . . . . . . . . . . 18 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Fac Upp War Pro Res Res Acc Com Total Allies 58 | . . . . 10 . . . . 1 . 20 . . 27 . . . . . . . . . Largest Group 20 | . . . . 10 . . . . 1 . 20 20 6 10 8 1 . . . . . . . Highest-Rated Group 839 | . . . . 173 . . . . 94 . 839 839 252 435 361 156 . . . . . . . Highest-Rated Ally 156 | . . . . 29 . . . . 94 . 50 50 50 156 156 156 . . . . . . . Total Orders 26 | . . . . 1 . . . . . . . . . . . . . . . 1 6 18 . ROAM 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . EXPLORE 23 | . . . . . . . . . . . . . . . . . . . . 1 5 17 . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Ally Attacks 356 | . . . . 48 . . . . 37 . . 114 17 100 40 . . . . . . . . Total Damage 10678 | . . . . 684 . . . . 1419 . . 4742 857 2167 809 . . . . . . . . Kills 68 | . . . . 7 . . . . 6 . . 37 6 8 4 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Fac Upp War Pro Res Res Acc Com Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 1 . 1 . . . . . . . . . . . . . . Drone Launches 27 | . . . . . . . . . . . . . . . . . . . . 2 6 19 . Drone Recoveries 21 | . . . . . . . . . . . . . . . . . . . . . 6 15 . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Fac Upp War Pro Res Res Acc Com Turns Passed 26772 | 116 971 1559 1779 859 2499 1148 532 132 821 1830 412 2183 1320 1463 309 936 90 787 727 2661 1378 1292 968 Spaces Moved 13511 | 61 473 732 747 382 1391 653 310 81 375 924 242 1251 652 517 146 451 37 421 434 1258 735 624 614 Core 289 | 4 . . . . . . . . . . . . . . . . . . . . . . 285 Treads 13222 | 57 473 732 747 382 1391 653 310 81 375 924 242 1251 652 517 146 451 37 421 434 1258 735 624 329 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 165 165 165 160 160 160 160 160 160 160 160 160 160 150 155 163 50 Average Speed 160 | 152 172 166 167 164 162 161 165 165 186 163 160 160 160 170 163 160 160 160 160 154 157 163 113 Slowest Speed 205 | 160 180 180 180 180 180 165 185 165 205 183 160 160 160 180 180 160 160 160 160 160 163 163 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 77 80 72 49 31 76 54 70 46 29 93 38 13 73 57 11 4 48 59 34 55 37 30 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 . 1 1 1 1 1 . . 1 1 . 1 1 . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 . 1 . . . . . . . . . 1 . . 1 1 1 1 . 1 . Scrap Searched 10 | . . . . . . 1 5 . . . . . . . . . . . 4 . . . . Spaces Dug 163 | . . 4 . 8 16 11 . . 11 8 . 1 . 41 . 7 . . . 22 3 14 17 Terrain Destroyed 916 | . 27 86 . 29 137 47 23 . 57 38 . 7 16 109 24 44 . 63 1 35 17 21 135 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 62 | . . . . . . . . . . 10 . 1 2 3 1 5 . . . 20 3 15 2 AOE 854 | . 27 86 . 29 137 47 23 . 57 28 . 6 14 106 23 39 . 63 1 15 14 6 133 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Fac Upp War Pro Res Res Acc Com Total 16912 | 77 555 921 1028 527 1554 717 325 80 454 1135 270 1407 839 962 205 562 49 498 448 1669 886 890 854 Wait 631 | 4 17 21 36 26 41 23 . . 9 54 5 112 73 36 . 10 . 13 . 112 15 4 20 Move 13489 | 60 472 731 746 381 1390 652 309 80 374 924 241 1250 651 516 145 450 36 420 433 1257 734 623 614 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 208 | 4 14 12 29 5 12 3 1 . 4 12 4 10 14 8 6 11 1 2 1 24 19 3 9 Fast Attach 143 | 7 . 5 6 8 6 . . . 5 10 6 1 7 5 5 3 1 8 1 17 16 14 12 Attach 88 | . 1 4 7 1 2 2 . . 3 6 . 1 9 5 1 4 . 2 . 7 7 8 18 Detach 23 | . . 1 2 . 2 . . . 2 1 . 1 1 1 2 1 . 2 . . 1 4 2 Swap 381 | . 6 29 22 23 39 17 9 . 14 49 1 3 21 15 7 15 1 6 2 62 15 19 6 Drop 356 | . 4 28 43 24 20 5 3 . 6 23 13 11 14 14 18 12 1 10 2 37 35 19 14 Fire 1244 | 2 41 89 134 56 39 15 3 . 36 51 . 15 41 75 21 56 9 35 9 146 44 194 133 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 48 | . . 1 3 1 3 . . . . 4 . 3 8 1 . . . . . 5 . 2 17 Escape Stasis 12 | . . . . . . . . . . . . . . 3 . . . . . . . . 9 Rewire 286 | . . . . 2 . . . . . 1 . . . 283 . . . . . . . . . Trap 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 15) 968 | -10/Materials | Discovered new exit (range 14) 1088 | -10/Materials | Entered another Materials area 1088 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1225 | -9/Materials | Destroyed 7 combat bots 1380 | -9/Materials | Build established: Hauler-Mutant 1386 | -9/Materials | Discovered new exit (range 16) 1858 | -9/Materials | Discovered new exit (range 16) 2058 | -9/Materials | Discovered new exit (range 7) 2172 | -9/Materials | Discovered new exit (range 15) 2599 | -9/Materials | Discovered new exit (range 15) 2629 | -9/Materials | Build established: Scavenger-Mutant 2647 | -9/Materials | Entered another Materials area 2647 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3279 | -8/Materials | Discovered new exit (range 7) 3375 | -8/Materials | Discovered new exit (range 15) 4312 | -8/Materials | Discovered new exit (range 4) 4334 | -8/Materials | Discovered new exit (range 9) 4354 | -8/Materials | Identified exit to Storage 4426 | -8/Materials | Entered Storage 4807 | -8/Storage | Core integrity fell below 50% 4905 | -8/Storage | Identified exit to Recycling 4981 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5140 | -8/Storage | Discovered new exit (range 16) 5226 | -8/Storage | First assault squad dispatched 5285 | -8/Storage | Entered Factory 5285 | -7/Factory | Evolved 2 slots: Utility x2 5658 | -7/Factory | Discovered new exit (range 4) 5663 | -7/Factory | Identified exit to Lower Caves 5899 | -7/Factory | Build established: Hauler-Mutant 5985 | -7/Factory | Discovered new exit (range 3) 5988 | -7/Factory | Identified exit to Factory 6617 | -7/Factory | Discovered exit to Lower Caves (range 7) 7784 | -7/Factory | Entered Lower Caves 8163 | -7/Lower Caves | Learned location of 1 exit from Factory 8382 | -7/Lower Caves | Learned 4 Factory zone layouts 8499 | -7/Lower Caves | Encountered a Warlord checkpoint 8775 | -7/Lower Caves | Found Alien Artifact 8906 | -7/Lower Caves | Discovered new exit (range 5) 8914 | -7/Lower Caves | Identified exit to Lower Caves 8932 | -7/Lower Caves | Entered another Lower Caves area 9047 | -7/Lower Caves | Discovered exit to Factory (range 12) 9174 | -7/Lower Caves | Learned 4 Factory zone layouts 9444 | -7/Lower Caves | Discovered new exit (range 14) 9462 | -7/Lower Caves | Identified exit to Data Miner 9464 | -7/Lower Caves | Entered Data Miner 9464 | -7/Data Miner | Discovered new exit (range 6) 9496 | -7/Data Miner | Met Data Miner 9529 | -7/Data Miner | Learned location of Section 7 (-2) 9529 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9559 | -7/Data Miner | Received God Mode back door access code from Data Miner 9595 | -7/Data Miner | Identified exit to Proximity Caves 9596 | -7/Data Miner | Entered Proximity Caves 9681 | -6/Proximity Caves | Escorted by Enhanced Grunt 9869 | -6/Proximity Caves | Spotted B-75 Beast 9892 | -6/Proximity Caves | Allies destroyed B-75 Beast 9919 | -6/Proximity Caves | Lost 5 parts (3n1u1w) 10124 | -6/Proximity Caves | Learned Factory stockpile data 10247 | -6/Proximity Caves | Found Prototype Device 10247 | -6/Proximity Caves | Identified Exp. Thermal Shield 10387 | -6/Proximity Caves | Discovered exit to Factory (range 16) 10417 | -6/Proximity Caves | Entered Factory 10417 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10418 | -6/Factory | Identified exit to Lower Caves 10509 | -6/Factory | Build established: Scavenger-Mutant 10939 | -6/Factory | Found Prototype Processor 10939 | -6/Factory | Identified Exp. Signal Interpreter 11003 | -6/Factory | Build established: Hauler-Mutant 11646 | -6/Factory | Discovered new exit (range 15) 12247 | -6/Factory | Sucked down chute 12247 | -6/Factory | Entered Waste 12248 | -6/Waste | Joined by Warlord forces that had cleared the area 12632 | -6/Waste | Discovered new exit (range 12) 12651 | -6/Waste | Identified exit to Factory 12659 | -6/Waste | Entered Factory 12659 | -6/Factory | Accompanied by 20 allies 14084 | -6/Factory | Identified exit to Factory 14092 | -6/Factory | Discovered exit to Lower Caves (range 9) 14672 | -6/Factory | Incoming investigation squad redirected 14759 | -6/Factory | First assault squad dispatched 14842 | -6/Factory | Entered another Factory area 14842 | -5/Factory | Accompanied by 6 allies 14842 | -5/Factory | Evolved 2 slots: Utility x2 15142 | -5/Factory | First assault squad dispatched 15160 | -5/Factory | Incoming assault squad redirected 15173 | -5/Factory | Incoming investigation squad redirected 15469 | -5/Factory | Incoming assault squad redirected 15484 | -5/Factory | Discovered new exit (range 6) 15491 | -5/Factory | Identified exit to Extension 15804 | -5/Factory | Discovered new exit (range 4) 15809 | -5/Factory | Identified exit to Factory 16162 | -5/Factory | Entered Extension 16165 | -5/Extension | Disrupted transfer network 16200 | -5/Extension | Build established: Scavenger-Mutant 16332 | -5/Extension | Rescued a captive Derelict 16333 | -5/Extension | Rescued a captive Derelict 16752 | -5/Extension | Rescued a captive Derelict 16753 | -5/Extension | Rescued a captive Derelict 16779 | -5/Extension | Rescued a captive Derelict 16804 | -5/Extension | Rescued a captive Derelict 16805 | -5/Extension | Spotted B-75 Beast 16823 | -5/Extension | Spotted B-75 Beast 16896 | -5/Extension | Destroyed B-75 Beast 16930 | -5/Extension | Destroyed B-75 Beast 17236 | -5/Extension | Rescued A7 17362 | -5/Extension | First assault squad dispatched 17393 | -5/Extension | Rescued a captive Derelict 17547 | -5/Extension | Rescued a captive Derelict 17608 | -5/Extension | Discovered exit to Factory (range 10) 17609 | -5/Extension | Discovered new exit (range 6) 17625 | -5/Extension | Entered Cetus 17625 | -5/Cetus | Accompanied by 8 allies (A7) 17630 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 17651 | -5/Cetus | Spotted Cetus Guard 17651 | -5/Cetus | Spotted Cetus Guard 17655 | -5/Cetus | Spotted Cetus Guard 17661 | -5/Cetus | Spotted Cetus Guard 17663 | -5/Cetus | Allies destroyed Cetus Guard 17669 | -5/Cetus | Destroyed Cetus Guard 17670 | -5/Cetus | Destroyed Cetus Guard 17671 | -5/Cetus | Allies destroyed Cetus Guard 17798 | -5/Cetus | Cetus Manufacturing Module disabled 17810 | -5/Cetus | Failed to start Cetus Manufacturing Module 17831 | -5/Cetus | Discovered new exit (range 16) 17862 | -5/Cetus | Spotted Cetus Guard 17862 | -5/Cetus | Spotted Cetus Guard 17870 | -5/Cetus | Destroyed Cetus Guard 17870 | -5/Cetus | Destroyed Cetus Guard 17870 | -5/Cetus | Spotted Cetus Guard 17870 | -5/Cetus | Spotted Cetus Guard 17871 | -5/Cetus | Destroyed Cetus Guard 17873 | -5/Cetus | Destroyed Cetus Guard 17885 | -5/Cetus | Discovered exit to Factory (range 15) 17893 | -5/Cetus | Met Revision 17 17934 | -5/Cetus | Entered Factory 17934 | -4/Factory | Accompanied by 1 ally (A7) 17934 | -4/Factory | Evolved 2 slots: Utility x2 18135 | -4/Factory | Discovered new exit (range 13) 18209 | -4/Factory | First assault squad dispatched 18777 | -4/Factory | Identified exit to Upper Caves 18870 | -4/Factory | Entered Upper Caves 18943 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 18960 | -4/Upper Caves | Entered Warlord 19008 | -4/Warlord | Discovered new exit (range 12) 19101 | -4/Warlord | System corruption cleaned by Quarantine Array 19244 | -4/Warlord | Met Warlord 19258 | -4/Warlord | Opened Warlord's prototype stash 19269 | -4/Warlord | Warlord's base attacked by MAIN.C 19270 | -4/Warlord | Found Prototype Processor 19270 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 19274 | -4/Warlord | Found Prototype Device 19274 | -4/Warlord | Identified Thermal Barrier 19284 | -4/Warlord | Found Exp. Targeting Computer 19303 | -4/Warlord | Found Prototype Reactor 19303 | -4/Warlord | Identified Vortex Chain Reactor 19499 | -4/Warlord | Destroyed 7 combat bots 19542 | -4/Warlord | Destroyed 10 combat bots 19619 | -4/Warlord | Warlord forces counterattacked 19636 | -4/Warlord | Spotted Striker 19672 | -4/Warlord | Destroyed 11 combat bots 19693 | -4/Warlord | Spotted Striker 19725 | -4/Warlord | Destroyed 7 combat bots 19747 | -4/Warlord | Entered Proximity Caves 20373 | -3/Proximity Caves | Discovered new exit (range 11) 20474 | -3/Proximity Caves | Entered Research 20474 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20561 | -3/Research | Found Antimissile System 20898 | -3/Research | Discovered new exit (range 15) 21617 | -3/Research | Build established: Hauler-Mutant 21957 | -3/Research | Identified exit to Testing 22180 | -3/Research | System corruption reached 10% 22180 | -3/Research | Found Prototype Launcher 22224 | -3/Research | First assault squad dispatched 22227 | -3/Research | Identified Hellfire Missile Launcher 22309 | -3/Research | Incoming assault squad redirected 22424 | -3/Research | Found Prototype Processor 22424 | -3/Research | Identified Spectral Analyzer 22782 | -3/Research | Incoming assault squad redirected 22810 | -3/Research | Incoming assault squad redirected 22992 | -3/Research | Incoming assault squad redirected 23100 | -3/Research | Discovered new exit (range 13) 23135 | -3/Research | Entered another Research area 23135 | -2/Research | Warlord forces began assault on 0b10 23135 | -2/Research | Evolved 2 slots: Utility x2 23245 | -2/Research | Research machine network offline 23540 | -2/Research | Spotted B-90 Cyclops 23613 | -2/Research | Borebot progress halted 23636 | -2/Research | Borebot progress halted 23724 | -2/Research | Borebot progress halted 23841 | -2/Research | Found Exp. Targeting Computer 23881 | -2/Research | Warlord destroyed during the assault 23890 | -2/Research | Spotted Executioner 23890 | -2/Research | Spotted Executioner 23996 | -2/Research | Spotted Striker 24025 | -2/Research | Found Prototype Device 24025 | -2/Research | Identified EM Dispersion Field 24155 | -2/Research | Spotted Striker 24164 | -2/Research | Spotted Striker 24252 | -2/Research | Discovered new exit (range 85) 24340 | -2/Research | Found Quantum Capacitor 24512 | -2/Research | Identified exit to Access 24513 | -2/Research | Entered Access 24513 | -1/Access | Evolved 2 slots: Utility x2 24576 | -1/Access | Incoming assault squad redirected 24634 | -1/Access | Incoming investigation squad redirected 24763 | -1/Access | First assault squad dispatched 24963 | -1/Access | Destroyed 7 combat bots 25003 | -1/Access | Found Prototype Device 25003 | -1/Access | Identified Exp. Shock Absorption System 25433 | -1/Access | Found Prototype Processor 25433 | -1/Access | Identified Exp. Core Analyzer 25480 | -1/Access | Found Exp. Core Analyzer 25535 | -1/Access | Incoming assault squad redirected 25536 | -1/Access | Incoming assault squad redirected 25571 | -1/Access | High security lockdown imminent 25651 | -1/Access | High security lockdown engaged 25755 | -1/Access | Spotted B-99 Colossus 25775 | -1/Access | Spotted B-99 Colossus 25798 | -1/Access | Discovered new exit (range 4) 25805 | -1/Access | Entered Command 25823 | -1/Command | Lost 3 parts (3u) 25830 | -1/Command | Found Quantum Capacitor 25834 | -1/Command | Found Quantum Capacitor 25972 | -1/Command | Incoming investigation squad redirected 26042 | -1/Command | Spotted B-99 Colossus 26055 | -1/Command | First assault squad dispatched 26172 | -1/Command | Lost 8 parts (2p3u3w) 26173 | -1/Command | Destroyed 13 combat bots 26372 | -1/Command | Incoming assault squad redirected 26464 | -1/Command | High security lockdown imminent 26535 | -1/Command | Spotted Executioner 26544 | -1/Command | High security lockdown engaged 26578 | -1/Command | Spotted Alpha 7 26580 | -1/Command | Spotted Alpha 7 26596 | -1/Command | Destroyed Executioner 26598 | -1/Command | Released all parts (7) 26599 | -1/Command | Core integrity fell below 50% 26605 | -1/Command | System corruption reached 10% 26617 | -1/Command | Destroyed 13 combat bots 26627 | -1/Command | Lost 19 parts (1p3n10u5w) 26761 | -1/Command | Core integrity fell below 20% 26766 | -1/Command | Spotted B-99 Colossus 26773 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 26680_ Dropped Med. Treads. 26683_ Acquired Lgt. Quantum Reactor. 26687_ System corrupted: Matter fused (-8). 26698_ Dropped Med. Treads. 26703_ Acquired Enh. Nova Cannon. 26705_ System corrupted: Matter fused (-6). 26708_ Slug penetrates Wall. 26708_ Penetrated by Slug. 26711_ Dropped Enh. Nova Cannon. 26712_ Acquired Imp. Stasis Canceller. 26716_ Slug penetrates Wall. 26716_ Penetrated by Slug. 26722_ 77Q%RXHU2PUQPVDHNO8P 26751_ J1LCJZTILSHNCKAIU1RF 26757_ Penetrated by Slug. 26766_ System corrupted: Energy discharge (-39). 26767_ Slug penetrates Wall. 26770_ Penetrated by Slug. 26770_ Slug penetrates Wall. [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????? ???????????? | | ???????????????????????#######"###########??? | | ???????????????????????# + # | | ???????????????????????# # # | | ??????????????########## # # | | ??????? === +? # | | ??????? ######## === #? # | | ????????????????????????# == #?? # | | ????????????????????????" #??##### | | ????????????????????????# #??????? | | ????????????????????????#C #??????? | | ????????????????????????#C #### #??????? | | ????????????????????????#C #??# #??????? | | ????????????????????????# #??# #??????? | | ????????????????????????# #??# #??????? | | ????????????????????????# gggg #??# #??????? | | ????????????????????????" g #??# #??????? | | ????????????????????????# #??# #??????? | | ????????????????????????# #??# #??????? | | ????????????????????????# #??# #??????? | | ????????????????????????# #??# #??????? | | ????????????????????????# #??# #######? | | ????????????????????????# #??# # #? | | ???????????????????????## #??# # #? | | ???????????????????????#; #??# # #? | | ???????????????????????##@ #??# # #? | | ????????????????????????# #??# # #? | | ????????????????????????# #??# ### ###? | | ????????????????????????# #?## ### #??? | | ???????????????????????? ;## ## #??? | | ???????????????????????? BB# #??? | | ???????????????????????? BB# ####??? | | ???????????????????????? ####+####???? | | ???????????????????????? # #???? | | ???????????????????????? # = #???? | | ??????????????????????? + #???? | | ???????????????????????### #### # ! #???? | | ?????????????????????????? #??# # #???? | | ?????????????????????????? ???# ####+####???? | | ?????????????????????????? ???# #### #??????? | | ??????????????????????????+???# #??????? | | ??????????????????????????????# #??????? | | ??????????????????????????????# #??????? | | ??????????????????????????????# ###????? | | ######????????????????????????# #????? | | #????????????????????????# #????? | | #????????????????# ??????# #????? | | #????????????????# ????# #????? | | #????????????????# ??# #????? | | ##+###????????????????# # ############? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 180 Energy Generation 55 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1050 Resistance: KI 30 Resistance: TH 50 Resistance: EM 20 Propulsion Shielding 33 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 24 Core Analysis 15 Recoil Reduction 5 Particle Charging 25 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Imp. EM Pulse Cannon | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Arm. Leg | -6/Factory | Scanalyzed HERF Cannon | -6/Factory | Scanalyzed Com. HERF Cannon | -3/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 50k Club Challenges ------------ None Game ------ Seed ThrusterFieldFirepult Manual? 0 Play Time 06:33:33 Cumulative 652.5 hours Start 2021.08.30 @ 01:49:38 End 2021.08.31 @ 00:21:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 240 Adventurer 0 Explorer 0 Win Type - Total 22 Types 17/0/2/3/0/0/0/0/0 Lore% 68 Gallery% 81 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb8de1f6-0741-4da9-98fb-0bb8765c8e36