Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 19:09:15 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (21) 4200 Robots Destroyed (128) 640 Value Destroyed (4562) 4562 Prototype IDs (64) 1280 Alien Tech Used (1) 200 Bonus (2763) 2763 TOTAL SCORE: 15645 Bonus ------- High Alert Combat Kills 117 Follower Combat Kills 46 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Cogmind --------- Core Integrity 316/850 Matter 162/300 Energy 25/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Machine Analyzer Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Target Analyzer > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (15) --- Zionite Biocell (600) Surveybot 24 Chip Encrypted Comm Array Microactuators Force Booster Makeshift Transmission Jammer ECM Suite Improved Reaction Control System Zionite Weapon Casing Long-range Missile Launcher Long-range Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Cooled Aerolev Unit Combat Airjet Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Large Storage Unit Machine Analyzer Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Target Analyzer Zionite Light Carapace Light Regenerative Plating > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S Improved Datajack > --- INVENTORY -------- Zionite Light DM Reactor Zionite Biocell Surveybot 24 Scanner Surveybot 24 Chip Encrypted Comm Array Force Booster Makeshift Transmission Jammer ECM Suite Improved Reaction Control System Layered Light Armor Plating Zionite Phaser-S Long-range Missile Launcher Long-range Missile Launcher RU-N14's Throwing Claymores CR-A16's Pointy Stick [Rating: 88] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Gravmag System Treads Improved Treads Leg Flexi-carbon Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Flail Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . . . 4 . 2 . . . . . . 2 . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . Utility 6 | . . . . . 2 . 2 . . . . . . 2 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 131 | 8 15 1 . 2 17 7 3 6 12 1 . 2 2 10 . 18 3 1 3 18 2 Power 14 | 1 1 . . . 2 1 . 1 3 . . . 1 . . 1 . . . 2 1 Engine 6 | 1 1 . . . 1 1 . . 1 . . . . . . . . . . . 1 Core 6 | . . . . . 1 . . 1 2 . . . 1 . . 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 33 | 2 4 . . 1 7 3 2 2 4 . . . . 1 . 2 . . . 4 1 Treads 13 | 2 4 . . 1 6 . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . 1 3 1 . 4 . . . . 1 . 2 . . . 4 . Flight 3 | . . . . . . . 1 2 . . . . . . . . . . . . . Utility 46 | 2 4 . . . 6 2 1 2 3 . . 2 1 8 . 10 1 . 1 3 . Device 18 | 1 3 . . . . 1 . 1 2 . . 1 . 4 . 3 1 . . 1 . Storage 4 | 1 1 . . . 1 . . . . . . . . . . 1 . . . . . Processor 11 | . . . . . 2 . . . 1 . . . 1 2 . 4 . . 1 . . Hackware 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . Protection 10 | . . . . . 3 1 . 1 . . . 1 . 2 . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 3 6 1 . 1 2 1 . 1 2 1 . . . 1 . 5 2 1 2 9 . Energy Gun 8 | 1 1 . . . . . . . 1 . . . . . . . . . . 5 . Energy Cannon 4 | . 1 . . . . . . . . . . . . 1 . 1 . . . 1 . Ballistic Gun 3 | 2 . . . . . . . . . 1 . . . . . . . . . . . Ballistic Cannon 4 | . 2 . . 1 1 . . . . . . . . . . . . . . . . Launcher 6 | . 1 1 . . . 1 . 1 . . . . . . . . . . . 2 . Special Weapon 3 | . 1 . . . . . . . . . . . . . . . . . 1 1 . Impact Weapon 5 | . . . . . . . . . . . . . . . . 4 . 1 . . . Slashing Weapon 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 . . . 3 1 . . . . . 2 . . 1 4 . Parts Lost 41 | . . . . . . 4 . 7 1 . 3 . 1 1 2 . . 1 . 9 12 Power 6 | . . . . . . 1 . 2 . . . . . . . . . . . 1 2 Propulsion 16 | . . . . . . 3 . 2 1 . . . . . . . . 1 . 4 5 Utility 11 | . . . . . . . . 3 . . 2 . 1 1 1 . . . . . 3 Weapon 8 | . . . . . . . . . . . 1 . . . 1 . . . . 4 2 Highest Loss Streak 6 | . . . . . . 4 . 6 1 . 3 . 1 1 2 . . 1 . 5 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 3 12 15 15 14 15 15 12 12 14 14 15 13 12 14 15 14 14 15 14 14 13 Power . | . 1 1 . . . . . . . 1 1 1 1 1 1 . 1 1 1 . . Propulsion 2 | . 3 2 2 2 4 2 . . . 1 1 1 1 2 3 2 1 1 . . . Utility 6 | . 3 4 5 5 6 8 6 6 7 8 9 7 7 7 7 6 7 7 7 8 8 Weapon 4 | 1 4 6 6 6 3 3 4 4 4 2 2 2 2 2 3 2 3 4 5 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . 4 1 1 2 2 . . . 1 1 . . . 5 . 1 . . 1 . 5 Power 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . 1 . . . . . . . . . . . . 1 . 1 . . . . . Utility 12 | . . . . 1 1 . . . 1 1 . . . 3 . . . . . . 5 Weapon 6 | . 3 1 . 1 . . . . . . . . . . . . . . 1 . . Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 100 100 97 92 90 85 87 95 91 83 91 92 91 96 100 100 100 98 87 Engine 5 | . 14 14 14 14 5 3 7 2 1 . . . . . . . . . . . . Core 3 | . . . . . 3 5 . . 2 7 7 7 7 6 6 5 6 6 6 3 . Treads 14 | . 28 28 28 28 35 22 . . . . . . . . . . . . . . . Hover 12 | . . . . . . 9 28 23 17 28 28 28 28 24 25 25 25 25 25 24 16 Device 9 | . 14 14 14 14 8 3 6 3 7 14 14 12 13 12 11 7 6 6 6 6 2 Storage 9 | . 14 14 14 14 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 6 Processor 14 | . . . . . 10 18 15 15 21 14 14 14 14 24 24 32 37 37 37 31 31 Protection 4 | . . . . . 6 5 7 10 8 7 7 5 7 6 6 1 . . . 5 7 Energy Gun 2 | . 12 . . . . . . . . . . . . . . . . . . 5 3 Energy Cannon 1 | . 12 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 2 27 28 26 13 8 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 14 11 6 1 . . Slashing Weapon 3 | . . . . . 4 5 7 6 6 7 7 7 7 6 5 . 6 12 8 . . Special Melee Weapon 1 | . . . . . . . . . 3 3 . 2 7 5 6 1 . . 4 5 3 Peak Build Rating 88 | 7 14 11 12 15 39 41 51 54 50 51 51 53 55 70 65 69 69 70 73 88 87 Average Rating 39 | 6 11 10 11 13 32 35 49 44 42 50 50 50 52 63 62 63 68 69 70 80 72 On Entrance 43 | . 7 10 11 12 14 37 41 51 38 50 51 43 53 55 65 53 67 69 70 71 87 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 12 32 32 32 32 101 104 35 44 39 39 41 37 37 45 40 41 37 36 36 49 50 Greatest Support 96 | 40 46 43 43 48 96 96 44 44 39 39 39 39 39 39 39 39 39 39 39 54 54 Greatest Overweight (x) 13 | . . . . . 1 2 . 13 3 . 1 . . 4 1 1 . . . 13 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 14 15 15 15 16 21 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 16 | 5 15 15 15 15 16 16 15 14 15 15 15 15 14 15 15 15 15 15 15 15 15 Average Carried 14 | 3 12 15 14 14 15 15 11 12 14 14 15 12 12 14 14 14 14 14 14 14 13 Final Capacity 25 | 8 15 15 15 15 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 16 | 4 15 15 15 15 16 15 13 13 15 15 15 12 14 15 15 14 15 14 15 14 12 Class Distribution -------------------- 37% | Mutant 24% | Scavenger-Mutant 18% | Scavenger-Scout 7% | Assassin 4% | Scavenger-Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Mutant | -8/Garrison Scavenger-Scout | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Waste Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scout | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Matter Collected 3822 | 331 368 38 . 154 504 303 147 331 220 98 52 . 82 205 . 417 125 10 60 345 32 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4067 | 97 803 29 . 12 638 292 147 459 207 31 52 . 40 234 . 390 102 . . 426 108 Parts 231 | 14 48 4 . 2 41 10 8 28 16 1 1 . 6 8 . 1 6 . . 24 13 Haulers Intercepted 8 | . 2 . . . 3 . 1 . 1 . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . 1 5 . 2 . . . 7 . . . 13 Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 101 | . 16 3 . 6 9 13 . 16 3 . 2 . 1 2 . 4 2 . . 15 9 Melee 25 | . . . . . 5 1 . 11 1 . . . 1 1 . 1 2 . . 2 . Guns 13 | . 7 . . . . . . . . . . . . . . . . . . 6 . Cannons 19 | . 5 . . 1 4 5 . . . . . . . 1 . . . . . 2 1 AOE 40 | . 3 3 . 5 . 7 . 5 2 . 2 . . . . . . . . 5 8 Classes Destroyed 19 | 1 7 . . 1 2 1 . . 2 1 . . . . . . 1 . . 1 2 Worker 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . Builder 4 | . . . . . 1 . . . 1 . . . . 1 . 1 . . . . . Tunneler 7 | 4 1 . . . . . . . 1 . . . . . . 1 . . . . . Hauler 8 | . 2 . . . 3 . 1 . 1 . . . . 1 . . . . . . . Recycler 3 | . 1 . . . . . 1 . . . . . . . . 1 . . . . . Minesweeper 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . 1 Watcher 7 | . 3 . . . 3 . . . 1 . . . . . . . . . . . . Swarmer 30 | . 3 3 . 2 . . . 11 2 . 2 . . . . . . . . . 7 Cutter 3 | . . . . . . 3 . . . . . . . . . . . . . . . Grunt 32 | . 13 . . . 4 10 . 3 . . . . . . . 2 . . . . . Sentry 9 | . . . . . 5 . . 2 . . . . . 1 . 1 . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . 1 Programmer 5 | . . . . . . . . . 1 . . . 1 1 . 1 1 . . . . Z-Light 8 | . . . . . . . . . . . . . . . . . . . . 8 . Assembled 10 | . . . . 4 . . . . . . . . . . . . . . . 6 . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 8 | 2 3 3 . 4 3 4 1 7 3 1 2 . 1 1 . 3 1 . . 4 8 Combat Bots Only 8 | . 3 3 . 4 3 4 . 7 2 . 2 . 1 1 . 3 1 . . 4 8 Max Kills in Single Turn 3 | 1 1 3 . 2 1 2 1 2 3 1 2 . 1 1 . 1 1 . . 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 3 . 2 . 2 . 2 2 . 2 . . . . . . . . 2 3 Melee 1 | . . . . . 1 1 . 1 1 . . . 1 1 . 1 1 . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Hostile Shots Fired 579 | . 35 2 . 16 54 61 . 125 11 . 15 . 17 10 2 45 8 9 . 54 115 Missed 213 | . 5 . . 5 14 20 . 63 1 . 6 . 7 7 1 30 3 5 . 15 31 Hits 366 | . 30 2 . 11 40 41 . 62 10 . 9 . 10 3 1 15 5 4 . 39 84 Melee 11 | . . . . . . 8 . . . . . . . . 1 . . . . 2 . Projectile 355 | . 30 2 . 11 40 33 . 62 10 . 9 . 10 3 . 15 5 4 . 37 84 AOE 4 | . . . . 2 . 2 . . . . . . . . . . . . . . . Critical Strikes 9 | . 1 . . . 1 4 . . 1 . . . . . . . . . . . 2 Damage Taken 6275 | . 378 50 . 161 627 930 . 728 219 . 158 . 166 28 54 175 65 62 . 1107 1367 Core 868 | . 66 . . 12 28 119 . 93 16 . . . . . . 47 28 20 . 226 213 Absorbed by Shields 3 | . . . . . . . . 3 . . . . . . . . . . . . . Redirected to Shielding 83 | . . . . . . . . 83 . . . . . . . . . . . . . Regen/Repaired (Parts) 355 | . . . . . 54 . . . . . . . . 52 . . . . . 201 48 Core Remaining (%) 81 | 100 . . . 68 . 73 . . . . . . 84 . . . . . . . . Volleys Fired 208 | 15 53 2 . 10 31 32 . 5 2 3 3 . . 11 . 3 . . . 25 13 Largest 2 | 2 2 2 . 1 2 2 . 1 1 1 1 . . 1 . 1 . . . 2 2 Hottest 125 | 60 125 60 . 30 60 66 . 36 36 28 36 . . 85 . 85 . . . 120 120 Shots Fired 329 | 30 100 3 . 10 55 44 . 5 2 3 3 . . 11 . 3 . . . 43 17 Gun 113 | 30 42 . . . . . . . . 3 . . . . . . . . . 31 7 Cannon 160 | . 54 2 . 1 55 33 . . . . . . . 11 . 3 . . . 1 . Launcher 46 | . 3 1 . 9 . 11 . 5 2 . 3 . . . . . . . . 6 6 Special 10 | . 1 . . . . . . . . . . . . . . . . . . 5 4 Kinetic 136 | 29 13 2 . 1 55 33 . . . 3 . . . . . . . . . . . Thermal 123 | . 84 . . . . . . . . . . . . 11 . 3 . . . 21 4 Explosive 55 | . 3 1 . 9 . 11 . 5 2 . 3 . . . . . . . . 11 10 Electromagnetic 1 | 1 . . . . . . . . . . . . . . . . . . . . . Phasic 14 | . . . . . . . . . . . . . . . . . . . . 11 3 Robot Hit Streak 12 | 4 10 1 . 2 6 12 . . 1 . . . . 2 . . . . . 5 6 Robot Miss Streak 4 | 3 4 1 . . 4 2 . . 3 . . . . . . . . . . 4 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 291 | 15 62 1 . 1 51 27 3 26 15 1 3 1 3 14 . 14 13 . 3 28 10 Core Hits 174 | 5 28 6 . 11 24 21 2 14 8 . 4 . 1 2 . . 3 . . 32 13 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . 4 . . . . . Critical Strikes 19 | . 3 . . . 2 2 . 3 1 . . . . 1 . 4 1 . . 2 . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . Blast 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . . . . . 4 . . . . . Sever 10 | . . . . . 1 1 . 3 1 . . . . 1 . . 1 . . 2 . Melee Attacks 256 | . . . . . 35 14 11 34 20 8 8 1 4 46 . 34 20 . 5 15 1 Impact 35 | . . . . . . . . . . . . . . . . 34 1 . . . . Slashing 192 | . . . . . 35 14 11 34 19 8 8 . 4 46 . . 11 . 1 1 . Piercing 14 | . . . . . . . . . . . . . . . . . . . . 13 1 Sneak Attacks 35 | . . . . . 5 . 2 . 6 1 1 1 . 4 . 4 8 . 3 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Damage Inflicted 14122 | 147 1273 196 . 273 1848 1533 272 1657 1142 105 354 . 155 908 . 1005 207 . . 1982 1065 Guns 1147 | 147 432 . . . . . . . . . . . . . . . . . . 415 153 Cannons 1502 | . 576 17 . 17 513 309 . . . . . . . 36 . . . . . 34 . Explosions 4453 | . 249 165 . 256 . 993 . 459 274 . 161 . . . . . . . . 1082 814 Melee 6750 | . . . . . 1329 231 272 1198 868 105 193 . 155 872 . 1005 207 . . 315 . Ramming 36 | . 16 14 . . 6 . . . . . . . . . . . . . . . . Kinetic 1133 | 135 142 17 . 17 513 309 . . . . . . . . . . . . . . . Thermal 1306 | . 866 . . . . . . . . . . . . 36 . . . . . 317 87 Explosive 4453 | . 249 165 . 256 . 993 . 459 274 . 161 . . . . . . . . 1082 814 Electromagnetic 12 | 12 . . . . . . . . . . . . . . . . . . . . . Impact 1005 | . . . . . . . . . . . . . . . . 1005 . . . . . Slashing 5742 | . . . . . 1329 231 272 1198 868 105 193 . 155 872 . . 207 . . 214 98 Piercing 237 | . . . . . . . . . . . . . . . . . . . . 237 . Phasic 198 | . . . . . . . . . . . . . . . . . . . . 132 66 Highest Corruption 10 | . . . . . 3 3 . . 4 4 4 4 4 . 10 10 6 6 6 . . Average Corruption 4 | . . . . . 3 3 . . 4 4 4 4 4 . 10 6 5 6 6 . . Corruption Purged 5 | . . . . . . . . . . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 111 | . . . . . 14 20 . . 13 8 4 2 5 . 3 24 14 4 . . . Message Errors 31 | . . . . . 6 5 . . 4 2 1 . 3 . 1 5 3 1 . . . Matter Fused 34 | . . . . . 2 5 . . 3 4 1 1 2 . 2 8 6 . . . . Heat Flow Errors 8 | . . . . . 2 4 . . 1 1 . . . . . . . . . . . Energy Discharges 14 | . . . . . 1 1 . . 3 . 1 . . . . 6 2 . . . . Parts Rejected 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 16 | . . . . . 3 2 . . . 1 1 1 . . . 3 3 2 . . . Data Loss (major) 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1739 | . 3 . . . 69 55 66 135 227 65 108 . 13 223 . 614 6 . . 134 21 Projectiles 16 | . 2 . . . . . . . . . . . . . . . . . . 14 . Explosions 234 | . 1 . . . . 55 . 90 . . 15 . . . . . . . . 52 21 Melee 1489 | . . . . . 69 . 66 45 227 65 93 . 13 223 . 614 6 . . 68 . Knockbacks 22 | . 4 . . . 7 6 . . . . . . . . . 5 . . . . . Impact 5 | . . . . . . . . . . . . . . . . 5 . . . . . Kinetic 17 | . 4 . . . 7 6 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 279 | . . 35 . . . 82 . 13 64 . 46 . . . . . . . . . 39 Shots 9 | . . 1 . . . 2 . 1 2 . 1 . . . . . . . . . 2 Rammed 11 | . 6 4 . . 1 . . . . . . . . . . . . . . . . Targets Rammed 12 | . 7 4 . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 349 | . 189 . . . 271 282 . 7 349 86 . . 1 80 . 28 . . . 336 297 Average Temperature 82 | . 60 . . . 54 101 . 7 137 42 . . 1 31 . 18 . . . 101 151 Received Heat Transfer 1425 | . 207 . . . 270 216 . 204 9 . 12 . 18 12 . 45 60 . . 288 84 Effects 4 | . . . . . . 1 . . . . . . . . . . . . . 3 . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . 5 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 3 . . . . . Parts Fried 14 | . . . . . . . . . . . . . . . . 14 . . . . . Impact Corruptions 17 | . . . . . . . . . . . . . . . . 17 . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 7 . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 2627 | . 2072 . . . . . . . . . . . . 37 . . . . . 407 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Maximum Alert Level 2 | . . . . . . 2 1 2 1 . . . . . . . . . . . . Low Security (%) 83 | 100 100 100 . 100 100 19 29 13 66 . . . . 100 100 100 . . . . . Level 1 9 | . . . . . . 29 70 19 33 . . . . . . . . . . . . Level 2 7 | . . . . . . 51 . 66 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 639 | 5 142 80 . 59 160 570 303 639 335 . . . . 66 13 80 . . . . . Initial 335 | . . 39 . . . 102 298 118 335 . . . . 31 13 . . . . . . Average 104 | 1 57 9 . 7 59 358 231 455 150 . . . . 12 3 25 . . . . . Influence Increases 3552 | 20 558 80 . 111 503 508 61 591 141 5 120 . 105 228 . 266 50 30 . . 175 Destroy 0b10 Robot/C 1660 | . 320 60 . 80 180 260 . 320 60 . 40 . 20 40 . 80 40 . . . 160 Destroy 0b10 Robot/NC 190 | 20 45 . . . 35 . 15 . 30 5 5 . . 10 . 20 . . . . 5 Destroy Leader 310 | . 80 10 . 10 72 20 2 20 24 . . . 10 22 . 20 10 . . . 10 Allied During Kill 3 | . . . . 3 . . . . . . . . . . . . . . . . . Successful Hack 259 | . 14 . . . 39 14 36 14 . . . . . 42 . 100 . . . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . Disable Machine 45 | . . . . . . 15 . 15 . . . . . 15 . . . . . . . Anti-Garrison Action 200 | . . . . . . 100 . 100 . . . . . . . . . . . . . Destroy Structure 255 | . 24 10 . 18 12 84 8 32 12 . . . . 39 . 16 . . . . . Partial Spotted 45 | . . . . . 30 . . . . . . . . 15 . . . . . . . Lose Combat Pursuer 525 | . 15 . . . 135 15 . 90 15 . 75 . 75 45 . 30 . 30 . . . Influence Decreases 3552 | 20 457 181 . 111 345 96 462 121 718 67 120 . 55 239 39 200 102 44 . . 175 Entered New Map 843 | . . 62 . . . 56 272 51 304 24 . . . 19 26 . 25 4 . . . Time Decay 2384 | 20 457 119 . 71 345 . 190 . 404 43 90 . 45 210 13 200 67 40 . . 70 Lost Part 275 | . . . . . . 40 . 70 10 . 30 . 10 10 . . . . . . 105 Lost Ally 50 | . . . . 40 . . . . . . . . . . . . 10 . . . . Squads Dispatched 23 | . 4 1 . 1 4 . . . 3 . . . . 4 . 6 . . . . . Investigation 11 | . 3 . . 1 1 . . . 1 . . . . 2 . 3 . . . . . Extermination 4 | . . . . . . . . . 1 . . . . 2 . 1 . . . . . Reinforcement 5 | . 1 . . . 3 . . . . . . . . . . 1 . . . . . Assault 1 | . . 1 . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Distress Signals 8 | . 1 . . . 4 . . . . . . . . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 176 | . 26 3 . 17 21 16 1 20 5 . 6 . 6 8 6 10 2 4 . 12 13 Peak Tracking Total 20 | . 3 3 . 20 4 4 1 7 2 . 5 . 5 3 6 4 1 2 . 4 6 Tactical Retreats 26 | . 1 . . 1 6 3 . 5 1 . 1 . 3 1 1 2 . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Traps Triggered 6 | . 1 . . . . . . 3 1 . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 15 | . . . . . . . . . . . . . . 15 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Machines Disabled 8 | . . . . . . 3 . 3 . . . . . 1 . . 1 . . . . Max in Single Turn 1 | . . . . . . 1 . 1 . . . . . 1 . . 1 . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . Garrison Relay 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Machines Accessed 70 | . 10 1 2 1 13 1 3 2 3 . . 4 1 14 . 11 1 1 1 . 1 Terminals 34 | . 7 1 . . 9 1 1 2 1 . . . 1 7 . 3 . . . . 1 Fabricators 4 | . . . . . . . . . 1 . . . . 2 . 1 . . . . . Repair Stations 5 | . 1 . . . 2 . 1 . . . . . . 1 . . . . . . . Recycling Units 9 | . 2 . . . . . . . 1 . . . . 3 . 3 . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . Garrison Access 5 | . . . . . 1 . 1 . . . . . . 1 . 2 . . . . . Total Hacks 213 | . 37 2 2 1 45 4 6 5 12 . . 34 1 30 . 26 1 1 5 . 1 Successful 122 | . 18 1 2 1 25 1 2 1 3 . . 34 1 12 . 13 1 1 5 . 1 Failed 90 | . 18 1 . . 20 3 4 4 9 . . . . 18 . 13 . . . . . Catastrophic 16 | . 2 . . . 3 . 1 1 1 . . . . 4 . 4 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 84 | . 26 2 1 . 24 1 2 2 5 . . . . 9 . 8 . . 4 . . Terminals 109 | . 28 2 . . 35 4 2 5 5 . . . 1 16 . 10 . . . . 1 Fabricators 15 | . . . . . . . . . 4 . . . . 8 . 3 . . . . . Repair Stations 10 | . 2 . . . 4 . 3 . . . . . . 1 . . . . . . . Recycling Units 18 | . 7 . . . . . . . 3 . . . . 4 . 4 . . . . . Scanalyzers 12 | . . . . . 5 . . . . . . . . . . 7 . . . . . Garrison Access 5 | . . . . . 1 . 1 . . . . . . 1 . 2 . . . . . Terminal Hacks 65 | . 6 1 2 1 7 . . . . . . 34 1 2 . 3 1 1 5 . 1 Record 14 | . . . 1 . . . . . . . . 11 1 . . . . . . . 1 Part Schematic 21 | . . . . . . . . . . . . 13 . 1 . 2 . . 5 . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . 1 . . 2 . . . . . . 3 . . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . . . . 1 1 . . . Branch Access Points 3 | . . . . . 1 . . . . . . . . 1 . 1 . . . . . Alert Level 2 | . 2 . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 3 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 2 . . . . 5 . 2 . . . . . Network Status 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Load Schematic 4 | . . . . . . . . . 1 . . . . 2 . 1 . . . . . Build 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . Repair Station Hacks 5 | . 1 . . . 3 . 1 . . . . . . . . . . . . . . Scan Component 4 | . 1 . . . 2 . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 . . . . . . . . . . . . 3 . 2 . . . . . Retrieve Components 7 | . 2 . . . . . . . . . . . . 3 . 2 . . . . . Scanalyzer 8 | . . . . . 5 . . . . . . . . . . 3 . . . . . Insert Component 4 | . . . . . 2 . . . . . . . . . . 2 . . . . . Analyze 4 | . . . . . 3 . . . . . . . . . . 1 . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . Unauthorized Hacks 24 | . 9 . . . 9 1 . 1 1 . . . . 1 . 2 . . . . . Terminals 22 | . 7 . . . 9 1 . 1 1 . . . . 1 . 2 . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . Botnet 9 | . 1 . . . 2 1 . 1 1 . . . . 1 . 2 . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . . . 5 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 50 | . 8 1 . . 12 1 3 2 3 . . . . 11 . 9 . . . . . Full Trace Events 6 | . . . . . . . . . 1 . . . . 2 . 3 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . 7 . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . 2 . . . . . . 13 . 1 . 3 . . 17 . . Parts Built 4 | . . . . . . . . . . . . . . 2 . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 281 | . . . . . . . . . . . . . . 228 . 53 . . . . . Total Part Build Rating 22 | . . . . . . . . . . . . . . 10 . 12 . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 3 . . . . . . . . . . . . 7 . 3 . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . 1 . . . . . . 3 1 . Non-combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . Combat 4 | . . . . . . . . . . . . 1 . . . . . . 2 1 . Robot Hacks Applied 5 | . . . . . . . . . . . . 1 . . . . . . 3 1 . parse_system 5 | . . . . . . . . . . . . 1 . . . . . . 3 1 . Relay Couplers Released 15 | . . . . . . 7 . 8 . . . . . . . . . . . . . Machine Destruction 15 | . . . . . . 7 . 8 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Total Allies 6 | . . 1 . 1 . . . . . . . . . . 1 . 3 . . . . Largest Group 3 | . . 1 1 1 . . . . . . . . . . 1 . 3 . . . . Highest-Rated Group 60 | . . 31 31 31 . . . . . . . . . . 31 . 60 . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . . . . . 31 . 20 . . . . Initial Warlord ECA Mod 54 | . . . . . . . 3 3 5 5 5 5 4 4 3 3 3 3 3 3 2 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . 1 . . . . . . . Ranger 1 | . . . . . . . . . . . . . . 1 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 40 | . . . . 14 . . . . . . . . . . 20 . 6 . . . . Total Damage 501 | . . . . 148 . . . . . . . . . . 231 . 122 . . . . Kills 6 | . . . . 5 . . . . . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Active Infowar (turns) 13516 | 139 2198 905 649 530 2034 301 371 96 961 606 374 54 285 751 85 679 461 202 506 1085 244 Optics 2697 | . . . . . . . . . . . . . . . . 199 461 202 506 1085 244 Terrain 7153 | . 18 . . . 1695 . 371 1 871 603 374 54 285 751 85 610 448 202 506 208 71 Seismic 6051 | 139 2180 905 649 530 340 245 . 95 . 596 372 . . . . . . . . . . T.N.C. 783 | . . . . . . . . . 773 10 . . . . . . . . . . . Machine Analysis 3985 | . . . . . . . . . . . . . . 723 85 679 461 202 506 1085 244 ECM 56 | . . . . . . 56 . . . . . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . . . 2 2 . 3 . . . 2 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Turns Passed 15121 | 232 2337 905 649 530 2236 851 396 580 961 606 374 54 296 852 85 679 461 202 506 1085 244 Spaces Moved 11954 | 109 1009 537 276 303 882 501 302 447 644 891 470 95 524 1030 115 826 750 314 887 845 197 Core 10 | 3 . . . . . . . . . . . . . . . . . . . 7 . Treads 3323 | 106 1009 537 276 303 882 210 . . . . . . . . . . . . . . . Legs 27 | . . . . . . . . . . . . . . . . . . . . . 27 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 8594 | . . . . . . 291 302 447 644 891 470 95 524 1030 115 826 750 314 887 838 170 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 74 62 62 53 53 53 53 53 53 53 50 50 50 50 50 53 Average Speed 89 | 156 160 160 160 160 156 123 65 91 118 53 53 53 53 54 53 51 50 50 50 59 83 Slowest Speed 700 | 160 160 160 160 160 236 320 74 147 290 53 115 53 53 300 115 110 50 50 50 700 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 99 99 69 59 76 51 6 59 17 94 62 74 79 26 70 23 90 55 89 84 37 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 11 | . 4 . 1 . 2 . . . . 1 . 1 . . . . . . 2 . . Known Exits Taken 5 | . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . . . . 1 1 1 1 . . . 1 . 1 1 . Scrap Searched 12 | . . 1 . . . . . . . 3 . . 1 . . . 3 1 2 . 1 Spaces Dug 254 | . 14 14 . 21 12 27 8 29 6 7 19 . 1 41 . 16 3 . . 25 11 Terrain Destroyed 506 | . 21 14 . 31 12 76 8 46 11 7 31 . 1 41 . 16 3 . . 77 111 Melee 92 | . . . . . 12 1 8 2 6 7 4 . 1 31 . 13 3 . . 4 . Projectile 30 | . 1 . . . . . . . . . . . . 10 . 3 . . . 13 3 AOE 384 | . 20 14 . 31 . 75 . 44 5 . 27 . . . . . . . . 60 108 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Total 15746 | 139 1622 578 484 339 1647 658 490 574 822 1014 578 98 536 1266 138 1031 819 360 947 1353 253 Wait 2785 | 3 489 30 207 10 642 78 165 34 106 102 95 . 6 102 22 127 41 40 40 419 27 Move 11933 | 108 1008 536 275 302 882 500 301 444 643 890 469 94 523 1030 114 825 749 313 886 844 197 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 94 | 5 20 2 1 5 11 2 3 1 6 3 . . 1 12 1 5 1 2 5 8 . Fast Attach 80 | 6 2 . . 1 6 3 3 4 10 2 . . 1 9 . 13 3 1 2 11 3 Attach 42 | 1 . . . 1 2 4 1 3 2 1 . 3 . 8 1 2 . 1 . 8 4 Detach 23 | . . . . . 1 2 1 2 3 1 . . . 6 . 4 . . . 1 2 Swap 142 | 1 27 2 . 4 19 22 . 6 7 1 3 . 1 9 . 14 5 . 3 13 5 Drop 113 | . 16 2 1 6 17 1 5 . 10 3 . . . 18 . 12 3 3 6 9 1 Fire 208 | 15 53 2 . 10 31 32 . 5 2 3 3 . . 11 . 3 . . . 25 13 Melee 245 | . . . . . 35 14 11 34 20 8 8 1 4 46 . 26 17 . 5 15 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . 7 4 . . 1 . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . 41 13 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 15 | . . . . . . . . . . . . . . 15 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory (discovered 4 exits: Sto / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 233 | -11/Scrapyard | Entered Materials 362 | -10/Materials | Build established: Mutant 884 | -10/Materials | Discovered new exit (range 9) 1144 | -10/Materials | Discovered new exit (range 7) 1299 | -10/Materials | Discovered new exit (range 16) 1439 | -10/Materials | Central database locked down 1513 | -10/Materials | Identified exit to Subcaves 1513 | -10/Materials | Identified exit to Materials 1513 | -10/Materials | Learned location of 1 exit from Materials 1576 | -10/Materials | Learned location of 3 exits from Materials 1631 | -10/Materials | Learned Storage trap positions 1677 | -10/Materials | Learned location of 1 exit from Recycling 1741 | -10/Materials | Loaded intel: 20 trap records 2570 | -10/Materials | Entered Mines 2599 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2800 | -10/Mines | Discovered exit to Materials (range 11) 2892 | -10/Mines | Discovered exit to Subcaves (range 6) 2920 | -10/Mines | Learned Materials terminal intel 2972 | -10/Mines | Discovered exit to Materials (range 5) 3057 | -10/Mines | Met a Derelict testing a Signal Generator 3267 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3269 | -10/Mines | Discovered new exit (range 5) 3343 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3347 | -10/Mines | Found Prototype Device 3475 | -10/Mines | Entered Exiles 3475 | -10/Exiles | Accompanied by 1 ally 3514 | -10/Exiles | Met 8R-AWN 3543 | -10/Exiles | Met EX-HEX 3603 | -10/Exiles | Met EX-DEC 3629 | -10/Exiles | Learned location of Zion (-6) 3666 | -10/Exiles | Met EX-BIN 3905 | -10/Exiles | Aligned with FarCom system 3907 | -10/Exiles | Given EX-Vault access code 3943 | -10/Exiles | Opened EX-Vault 3954 | -10/Exiles | Found Longsword +1 3987 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4102 | -10/Exiles | Discovered new exit (range 14) 4124 | -10/Exiles | Left Exiles lab with Longsword +1 4124 | -10/Exiles | Entered Mines 4124 | -9/Mines | Accompanied by 1 ally 4138 | -9/Mines | Met a Derelict bent on vengeance 4217 | -9/Mines | Met a Derelict shopkeep closing up shop 4277 | -9/Mines | Discovered new exit (range 15) 4303 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4430 | -9/Mines | Received a Mining Laser from a helpful Derelict 4512 | -9/Mines | Assembled infested the area 4654 | -9/Mines | Entered Materials 4654 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4655 | -8/Materials | Identified exit to Factory 4656 | -8/Materials | Loaded intel: 12 terminal locations 5095 | -8/Materials | Learned 2 Storage zone layouts 5128 | -8/Materials | Learned Factory security intel 5159 | -8/Materials | Learned Storage security intel 5162 | -8/Materials | Learned Factory trap positions 5620 | -8/Materials | Build established: Skirmisher 5934 | -8/Materials | Build established: Assassin 6744 | -8/Materials | Repaired Lgt. Cannon 6890 | -8/Materials | Identified exit to Garrison 6890 | -8/Materials | Entered Garrison 7022 | -8/Garrison | Triggered checkpoint 7053 | -8/Garrison | Garrison Relay disabled 7123 | -8/Garrison | Triggered checkpoint 7175 | -8/Garrison | Build established: Mutant 7244 | -8/Garrison | Triggered checkpoint 7404 | -8/Garrison | Spotted B-75 Beast 7460 | -8/Garrison | Lost 4 parts (1p3n) 7602 | -8/Garrison | Triggered checkpoint 7603 | -8/Garrison | Garrison Relay disabled 7717 | -8/Garrison | Build established: Scavenger-Mutant 7731 | -8/Garrison | Discovered exit to Factory (range 15) 7741 | -8/Garrison | Entered Factory 7741 | -7/Factory | Evolved 2 slots: Utility x2 7742 | -7/Factory | Identified exit to Storage 7742 | -7/Factory | Identified exit to Lower Caves 7743 | -7/Factory | Loaded intel: 128 trap records 8050 | -7/Factory | Build established: Scavenger-Scout 8133 | -7/Factory | Identified exit to Garrison 8137 | -7/Factory | Entered Garrison 8165 | -7/Garrison | Triggered checkpoint 8172 | -7/Garrison | Garrison Relay disabled 8217 | -7/Garrison | Triggered checkpoint 8312 | -7/Garrison | Discovered new exit (range 8) 8329 | -7/Garrison | Triggered checkpoint 8331 | -7/Garrison | Garrison Relay disabled 8373 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8397 | -7/Garrison | Triggered checkpoint 8397 | -7/Garrison | Triggered checkpoint 8454 | -7/Garrison | Build established: Scavenger-Mutant 8504 | -7/Garrison | Lost 6 parts (1p2n3u) 8505 | -7/Garrison | Destroyed 7 combat bots 8577 | -7/Garrison | Discovered new exit (range 8) 8588 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8704 | -7/Garrison | Discovered new exit (range 10) 8717 | -7/Garrison | Entered Factory 9027 | -7/Factory | Build established: Scavenger-Assassin 9057 | -7/Factory | Discovered exit to Lower Caves (range 6) 9586 | -7/Factory | Garrison activated, responded to threat 9678 | -7/Factory | Entered Lower Caves 9678 | -7/Lower Caves | Spotted B-75 Beast 9694 | -7/Lower Caves | Met a Warlord Commander 9695 | -7/Lower Caves | Learned location of Warlord (-4) 9696 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9699 | -7/Lower Caves | Found Encrypted Comm Array 9738 | -7/Lower Caves | Learned Factory stockpile data 9910 | -7/Lower Caves | Learned Factory trap positions 9912 | -7/Lower Caves | Found Alien Artifact 9912 | -7/Lower Caves | Identified Core Expander 9912 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 10006 | -7/Lower Caves | Build established: Scavenger-Mutant 10227 | -7/Lower Caves | Encountered a Warlord checkpoint 10227 | -7/Lower Caves | Discovered new exit (range 9) 10284 | -7/Lower Caves | Entered another Lower Caves area 10503 | -7/Lower Caves | Discovered new exit (range 15) 10633 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10658 | -7/Lower Caves | Entered Data Miner 10658 | -7/Data Miner | Discovered new exit (range 6) 10671 | -7/Data Miner | Met Data Miner 10682 | -7/Data Miner | Learned location of Section 7 (-2) 10682 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10687 | -7/Data Miner | Lost 3 parts (2u1w) 10690 | -7/Data Miner | Received God Mode back door access code from Data Miner 10712 | -7/Data Miner | Entered Proximity Caves 10759 | -6/Proximity Caves | Learned 4 Factory zone layouts 10967 | -6/Proximity Caves | Learned Factory garrison access intel 10977 | -6/Proximity Caves | Discovered new exit (range 14) 10978 | -6/Proximity Caves | Spotted B-75 Beast 10985 | -6/Proximity Caves | Learned Factory trap positions 11008 | -6/Proximity Caves | Entered Factory 11008 | -6/Factory | Evolved 2 slots: Utility x2 11009 | -6/Factory | Identified exit to Extension 11011 | -6/Factory | Loaded intel: 105 trap records 11013 | -6/Factory | Loaded intel: 4 garrison access locations 11059 | -6/Factory | Discovered new exit (range 11) 11068 | -6/Factory | Joined by Warlord Ranger squad 11196 | -6/Factory | Incoming investigation squad redirected 11326 | -6/Factory | Fabricated Lgt. Regenerative Plating? 11342 | -6/Factory | Identified exit to Lower Caves 11424 | -6/Factory | Build established: Scavenger-Scout 11707 | -6/Factory | Fabricated Cld. Aerolev Unit? 11722 | -6/Factory | Discovered new exit (range 20) 11860 | -6/Factory | Sucked down chute 11860 | -6/Factory | Entered Waste 11861 | -6/Waste | Met a frightened Derelict 11865 | -6/Waste | Spotted C-40 Crusher 11872 | -6/Waste | Spotted C-40 Crusher 11875 | -6/Waste | EMP discharged 11875 | -6/Waste | System corruption reached 10% 11879 | -6/Waste | Spotted C-40 Crusher 11879 | -6/Waste | Spotted C-40 Crusher 11899 | -6/Waste | Spotted C-40 Crusher 11900 | -6/Waste | Spotted C-40 Crusher 11933 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11937 | -6/Waste | Discovered new exit (range 10) 11945 | -6/Waste | Entered Factory 11946 | -6/Factory | Loaded intel: 95 trap records 12028 | -6/Factory | Garrison activated, responded to threat 12214 | -6/Factory | Fabricated Imp. Transmission Jammer? 12624 | -6/Factory | Entered Lower Caves 12750 | -6/Lower Caves | Spotted B-75 Beast 12825 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 12873 | -6/Lower Caves | Learned Factory terminal intel 12922 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 13067 | -6/Lower Caves | Discovered new exit (range 12) 13085 | -6/Lower Caves | Entered another Lower Caves area 13094 | -6/Lower Caves | Identified exit to Zion 13287 | -6/Lower Caves | Entered Zion 13311 | -6/Zion | System corruption cleaned by Quarantine Array 13335 | -6/Zion | Discovered new exit (range 18) 13461 | -6/Zion | Found CR-A16's Pointy Stick 13472 | -6/Zion | Learned Factory garrison access intel 13491 | -6/Zion | Found Prototype Special Weapon 13491 | -6/Zion | Identified RU-N14's Throwing Claymores 13500 | -6/Zion | Found RU-N14's Throwing Claymores 13502 | -6/Zion | Found RU-N14's Throwing Claymores 13547 | -6/Zion | Learned location of Armory (-4) 13624 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13649 | -6/Zion | Rebuked by Imprinter 13695 | -6/Zion | Build established: Scout 13747 | -6/Zion | Opened final containment barrier to the Deep Caves 13755 | -6/Zion | Discovered new exit (range 3) 13755 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13793 | -6/Zion | Entered Deep Caves 13820 | -6/Deep Caves | Found Unknown Device 13820 | -6/Deep Caves | Identified Surveybot 24 Scanner 13824 | -6/Deep Caves | Found Surveybot 24 Chip 13921 | -6/Deep Caves | Attacked by Z-Imprinter 13940 | -6/Deep Caves | Destroyed Z-Imprinter 13963 | -6/Deep Caves | Lost 3 parts (2n1w) 14207 | -6/Deep Caves | Build established: Scavenger-Mutant 14354 | -6/Deep Caves | Z-Facility disabled 14447 | -6/Deep Caves | Found Zio. Weapon Casing 14455 | -6/Deep Caves | Lost 5 parts (1p1n3w) 14603 | -6/Deep Caves | Discovered new exit (range 6) 14684 | -6/Deep Caves | Spotted AG-78457 14837 | -6/Deep Caves | Spotted AG-82684 14878 | -6/Deep Caves | Entered Proximity Caves 14879 | -5/Proximity Caves | Identified exit to Factory 14963 | -5/Proximity Caves | Spotter reported a threat 14984 | -5/Proximity Caves | Spotter reported a threat 14994 | -5/Proximity Caves | Spotted B-75 Beast 15017 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 15019 | -5/Proximity Caves | Destroyed 8 combat bots 15067 | -5/Proximity Caves | Lost 4 parts (2n2w) 15080 | -5/Proximity Caves | Spotter reported a threat 15113 | -5/Proximity Caves | Core integrity fell below 50% 15122 | -5/Proximity Caves | Self-destructed Last Messages --------------- 15078_ N-01 Spotter is scanning... 15080_ The unstable cave ceiling collapses. 15080_ ALERT: Unidentified potential threat approaching Complex 0b10. 15090_ Knocked back. 15096_ The unstable cave ceiling collapses. 15096_ Knocked back. 15099_ Lyr. Light Armor Plating destroyed. 15106_ Zio. Light DM Reactor destroyed. 15106_ Knocked back. 15112_ Lgt. Regenerative Plating destroyed. 15112_ Knocked back. 15112_ Zio. Glidesys I destroyed. 15115_ The unstable cave ceiling collapses. 15115_ Knocked back. 15115_ Flexi-carbon Leg destroyed. 15118_ The unstable cave ceiling collapses. 15118_ Knocked back. 15120_ The unstable cave ceiling collapses. 15120_ RU-N14's Throwing Claymores expended. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#?????###?????????????###???????????????????????? | | ????#### #?????##????##;##??????????????????????? | | ???## #???##;##### ##?????????????????????? | | ???# ####; ## #?????????????????????? | | ##??????# #; % #??????????????????????? | | #??###??# %; #??????????????????????? | | #??? #### ; %#??????????????????????? | | #???? ##### ;; #??????????????????????? | | #????# #??## % ;;% ###????????????????????? | | ##??## #??### ;;%@# #????????????????????? | | #?## #### # # % ;#### #????????? | | #?# # # # ; ; #???????? | | #?# # # ;;; #???????? | | # # # ##### #???????? | | % ## BB ##???????????????? | | #" # BB #????????????????? | | # # #????????????????? | | ##### #????????????????? | | # ###???# #????????????????? | | ## # ?????# #????????????????? | | # ???#### #????????????????? | | # ????### ## #????????????????? | | # # ?????# ##? ????????????????? | | ##?# ###### #???# #? ???????????????? | | ### #??????#??? #??# ???????????????? | | #?????????? ##?? ??????????????? | | ##?????????? ##??? ??????????????? | | ##??????????? #????? ?????????????? | | #????????????# ?????? ??????????????? | | % ## #????????????# #???????????????????????? | | #####????????????# ????????????????????????? | | ????????????????? ????????????????????????? | | ##???????????????? ????????????????????????? | | #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 27 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 375 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 24 Target Analysis 5 Recoil Reduction 4 Force Boost 20 Defensive Hacking 10 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Imp. Transmission Jammer | -6/Factory | Hacked Hvy. Pick | -6/Factory | Hacked Weapon Mount | -6/Factory | Hacked Imp. Linear Gravjet | -6/Factory | Scanalyzed Tesla Rifle | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Railgun | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Battle Cannon | -6/Zion | Free Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free M-22 Extractor | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Cld. Aerolev Unit | x1 | -6/Factory Imp. Transmission Jammer | x2 | -6/Factory Repaired ---------- Lgt. Cannon | 55% | -8/Materials Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystOpticalMinigun Manual? 0 Play Time 02:25:15 Cumulative 535.9 hours Start 2025.08.06 @ 10:22:08 End 2025.08.06 @ 19:09:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 217 Adventurer 63 Explorer 0 Win Type - Total 10 Types 8/0/0/1/0/0/1/0/0/0 Lore% 90 Gallery% 83 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e62ad022-f3c9-43df-9e2e-11866b0fb44d