Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 23:36:58 Player: Shin Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (200) 1000 Value Destroyed (8542) 8542 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (3255) 3255 TOTAL SCORE: 19437 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2073 Follower Combat Kills 501 Aligned with FarCom 300 Friendly Fire -119 Cogmind --------- Core Integrity 0/1150 Matter 180/300 Energy 147/150 System Corruption 3% Temperature Cool (-200) Movement Flying (120) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Field Propulsion Array > --- UTILITY (10) ----- Advanced Cryofiber Web Advanced Cryofiber Web Advanced Coolant Injector Energy Filter > --- WEAPON (3) ------- Thermic Laser Lance > --- INVENTORY (5) ---- Point Defense System Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System Lightpack 2.0 Advanced Targeting Computer Armor Integrity Analyzer Advanced Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Heavy Phase Cannon KE Penetrator Magnetic Acceleration Cannon > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Heavy Treads Heavy Treads Heavy Treads Heavy Treads Heavy Treads Experimental Biometal Medium Treads Advanced Heat Sink Improved Cooling System Coolant Injector High-capacity Battery High-capacity Matter Pod Energy Filter Weapon Cycler Experimental Actuator Array Transmission Jammer Experimental Transmission Jammer Improved Medium Armor Plating Experimental EM Disruption Field Improved Hacking Suite Precision Shock Rifle Tesla Rifle Beamcaster Force Rifle Hypervelocity Gauss Rifle Helical Railgun Helical Railgun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Mass Driver Tiamat Missile Launcher Tiamat Missile Launcher Improved Remote Datajack [Rating: 129] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Flight Unit Field Propulsion Array Utility Lightpack 2.0 Device Weapon Cycler Storage Lightpack 2.0 Processor Targeting Computer Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Array Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . . . . . . 2 . Utility 8 | . . . 2 . . . 2 1 . . 1 . . 2 Weapon 1 | . . . . . . . . 1 . . . . . . Parts Attached 229 | 1 6 8 13 4 8 4 8 24 21 13 6 25 74 14 Power 30 | . . 2 1 1 1 . . 2 1 2 1 4 12 3 Engine 18 | . . 2 1 1 1 . . 1 1 2 . . 9 . Core 10 | . . . . . . . . 1 . . 1 3 2 3 Reactor 2 | . . . . . . . . . . . . 1 1 . Propulsion 38 | . . 1 2 . 5 1 2 3 4 2 . 2 14 2 Treads 19 | . . . 2 . 1 1 . 1 4 2 . . 8 . Leg 12 | . . 1 . . 2 . . 1 . . . 2 6 . Wheel 5 | . . . . . 2 . 2 1 . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . 2 Utility 63 | 1 1 . 3 1 2 . 4 5 2 . 2 3 34 5 Device 36 | 1 . . 2 . . . 1 4 2 . 1 2 18 5 Storage 4 | . 1 . . . 1 . . . . . . . 2 . Processor 6 | . . . 1 . . . 1 . . . . 1 3 . Hackware 1 | . . . . . . . . . . . . . 1 . Protection 16 | . . . . 1 1 . 2 1 . . 1 . 10 . Artifact . | . . . . . . . . . . . . . . . Weapon 98 | . 5 5 7 2 . 3 2 14 14 9 3 16 14 4 Energy Gun 17 | . 3 3 1 1 . 1 . 1 2 . . 3 1 1 Energy Cannon 17 | . . . . . . . 1 8 3 2 . . 3 . Ballistic Gun 23 | . . . 4 1 . 1 . 1 5 3 . 2 6 . Ballistic Cannon 13 | . . . . . . . . 1 . 1 3 5 3 . Launcher 14 | . 2 2 2 . . 1 1 1 2 1 . 1 1 . Special Weapon 4 | . . . . . . . . . 1 . . 3 . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . 2 1 2 . 2 . . Piercing Weapon 3 | . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . . . 5 . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . System Corruption 3 | . . . . . . . . . . . . . 3 . Parts Lost 95 | . . 3 1 4 . . 2 4 11 3 . 5 51 11 Power 21 | . . 1 . 1 . . . 1 1 1 . 3 11 2 Propulsion 20 | . . 1 . . . . . 1 5 1 . 1 9 2 Utility 30 | . . . . 1 . . 2 2 2 . . 1 16 6 Weapon 24 | . . 1 1 2 . . . . 3 1 . . 15 1 Highest Loss Streak 19 | . . 3 1 2 . . 2 2 5 2 . 2 19 11 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . Average Slot Usage (%) 82 | . 100 99 100 97 71 76 81 83 81 82 85 85 79 23 Engine 6 | . 14 14 11 8 10 11 9 5 6 6 6 . 7 . Core 2 | . . . . . . . . 1 . . 6 8 2 3 Treads 8 | . . . 8 22 6 10 9 4 11 13 13 5 9 1 Leg 4 | . 28 27 13 . . . . 1 . . . 7 5 . Wheel 2 | . . . . . 10 11 9 8 . . . . . . Device 11 | . 14 14 22 12 6 . . 14 14 15 17 13 6 7 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 6 6 4 1 Processor 13 | . . . 11 11 11 11 9 15 15 15 13 15 15 . Protection 2 | . . . . 9 6 . 16 . . . 2 3 3 4 Energy Gun 3 | . 23 28 9 3 4 11 9 . 2 . . . . . Energy Cannon 5 | . . . . . . . 1 18 6 12 3 . 5 . Ballistic Gun 5 | . . . 11 18 4 10 7 1 10 3 8 1 4 1 Ballistic Cannon 4 | . . . . . . . . 2 . 4 7 16 5 . Naked Turns 82 | . . . . . . . . . . . . . . 82 Heaviest Build 83 | 12 29 29 35 34 33 14 23 39 34 31 52 59 83 72 Greatest Support 140 | 20 20 20 40 40 40 12 12 22 48 43 43 43 140 40 Greatest Overweight (x) 8 | . 1 2 1 . 8 1 1 3 2 1 1 1 3 5 Average Overweight (x) . | . . 1 . . . 1 1 2 . . . 1 . . Largest Inventory Capacity 40 | 8 15 15 15 15 40 40 40 40 40 40 40 40 40 5 Average Capacity 34 | 8 14 15 15 15 25 40 40 40 40 40 40 40 34 5 Most Carried 40 | 7 10 14 15 15 24 23 38 40 40 40 40 40 40 5 Average Carried 31 | 6 8 11 13 13 16 22 29 38 35 37 38 39 33 1 Final Capacity 40 | 8 15 15 15 15 40 40 40 40 40 40 40 40 5 5 Final Carried 40 | 6 10 12 13 15 24 23 34 40 35 38 40 40 1 1 Class Distribution -------------------- 58% | Hauler-Gunner 21% | Hauler-Mutant 13% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Extension Hauler-Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Matter Collected 5991 | 210 96 129 209 328 90 20 180 449 525 258 193 822 2476 6 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8474 | 16 149 252 290 188 . 20 380 708 1072 372 320 575 4079 53 Parts 402 | 3 22 11 26 6 . 4 19 51 39 25 3 15 174 4 Haulers Intercepted 3 | . . . . . . . . . . . 1 . 2 . Recyclers Shooed 2 | 1 . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . 25 21 . . . . Prevented 2 | . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Combat Hostiles Destroyed 177 | . 5 7 10 10 . 3 7 18 18 10 2 14 72 1 Melee 4 | . . . . . . . . 3 . . . . . 1 Guns 52 | . . 3 6 10 . . 3 1 7 . 1 . 21 . Cannons 70 | . . . . . . . 2 6 3 10 1 11 37 . AOE 47 | . 5 2 4 . . 3 2 8 8 . . 3 12 . Classes Destroyed 20 | 1 5 . 1 1 . . 3 1 2 1 1 . 4 . Worker 10 | . 1 . . . . . . 3 . . . . 6 . Builder 10 | . 2 . . . . . 1 5 . . . . 2 . Tunneler 2 | 1 . . . . . . . . . . . . 1 . Hauler 3 | . . . . . . . . . . . 1 . 2 . Recycler 5 | . . . . . . . 1 1 . . 1 1 1 . Mechanic 2 | . . . . . . . . . . . . . 2 . Operator 2 | . 1 . . . . . . 1 . . . . . . Swarmer 42 | . 3 3 3 2 . 3 . 1 10 5 . 5 7 . Grunt 68 | . 2 4 3 1 . . 5 12 2 4 1 5 29 . Brawler 6 | . . . . . . . 1 2 . . . . 3 . Duelist 3 | . . . . . . . . . 2 . 1 . . . Protector 1 | . . . . . . . . . . . . . 1 . Sentry 15 | . . . 4 . . . . . 2 1 . 2 6 . Specialist 2 | . . . . . . . . . . . . . 2 . Hunter 13 | . . . . . . . 1 . . . . 2 10 . Programmer 19 | . . . . . . . . 3 1 . . . 14 1 Heavy 1 | . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . Assembled 7 | . . . . 7 . . . . . . . . . . Best Kill Streak 18 | 1 4 3 5 5 . 3 4 16 7 7 2 7 18 1 Combat Bots Only 12 | . 3 3 5 5 . 3 4 8 7 7 2 7 12 1 Max Kills in Single Turn 8 | 1 2 3 2 1 . 3 2 8 3 2 1 3 5 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 1 2 1 . . 3 2 3 3 . . 3 3 . Melee 1 | . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Damage Taken 16791 | . 63 344 254 574 . 79 336 991 1643 536 36 1108 8044 2783 Core 3025 | . 18 100 57 123 . 61 63 141 284 70 . 121 825 1162 Absorbed by Shields 12 | . . . . . . . . . . . . 12 . . Reduced by Siege Mode 180 | . . . . . . . . . . . . . 180 . Regen/Repaired (Parts) 65 | . . . . . . . 65 . . . . . . . Core Remaining (%) 58 | 100 . 52 . . . 39 88 . . 29 . 85 17 . Volleys Fired 452 | 6 14 18 14 38 . 1 22 37 53 17 9 55 161 7 Largest 3 | 2 2 2 2 2 . 1 2 3 3 3 3 3 3 1 Hottest 215 | 80 80 80 60 79 . 30 131 215 205 198 126 159 212 85 Shots Fired 1018 | 12 20 36 28 75 . 1 44 72 97 49 27 106 444 7 Gun 457 | 12 12 34 21 75 . . 32 3 62 6 18 1 174 7 Cannon 493 | . . . . . . . 7 61 27 43 9 80 266 . Launcher 41 | . 8 2 7 . . 1 5 8 5 . . 1 4 . Special 27 | . . . . . . . . . 3 . . 24 . . Kinetic 554 | . . . 15 73 . . 10 18 39 18 18 80 277 6 Thermal 311 | 6 6 3 . 2 . . 29 46 46 31 9 . 132 1 Explosive 41 | . 8 2 7 . . 1 5 8 5 . . 1 4 . Electromagnetic 85 | 6 6 31 6 . . . . . 4 . . 1 31 . Robot Hit Streak 27 | 3 4 11 10 14 . 2 7 11 27 5 21 26 22 7 Robot Miss Streak 8 | 1 . 2 2 4 . . 2 4 5 8 2 3 3 1 Penetration Max 1 | . . . . . . . . . . 1 . . 1 . Secondary Targets 5 | . . 1 1 2 . . . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . 1 . . . . . Shots Hit Robots 685 | 7 4 25 22 48 . 1 31 50 78 25 20 62 304 8 Core Hits 489 | 2 16 10 20 19 . 3 28 42 72 18 22 28 207 2 Critical Kills 3 | . . . . . . . . . . . . . 3 . Critical Parts Destroyed 7 | . . . 1 1 . . . . . . . . 5 . Critical Strikes 24 | . . 1 1 1 . . 1 2 1 3 . 3 11 . Burn 1 | . . . . . . . 1 . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . Destroy 9 | . . . 1 1 . . . . . . . . 7 . Blast 11 | . . . . . . . . 1 1 3 . 3 3 . Corrupt 1 | . . 1 . . . . . . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . . Melee Attacks 22 | . . . . . . . . 14 2 1 . 2 . 3 Impact . | . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . 14 2 1 . 2 . . Piercing 3 | . . . . . . . . . . . . . . 3 Sneak Attacks 1 | . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 23520 | 87 503 551 505 674 . 138 947 3014 2183 712 455 1333 12226 192 Guns 6635 | 87 . 323 212 674 . . 349 57 1139 37 280 . 3380 97 Cannons 9493 | . . . . . . . 150 943 448 603 175 1202 5972 . Explosions 6867 | . 503 228 293 . . 138 448 1800 464 . . 128 2865 . Melee 478 | . . . . . . . . 214 132 72 . . . 60 Ramming 47 | . . . . . . . . . . . . 3 9 35 Kinetic 9123 | . . . 169 674 . . 88 339 683 265 280 1202 5348 75 Thermal 7722 | 33 . 115 . . . . 411 1548 848 375 175 . 4195 22 Explosive 4976 | . 345 145 293 . . 138 403 913 464 . . 128 2147 . Electromagnetic 1174 | 54 158 291 43 . . . 45 . 56 . . . 527 . Impact . | . . . . . . . . . . . . . . . Slashing 418 | . . . . . . . . 214 132 72 . . . . Piercing 60 | . . . . . . . . . . . . . . 60 Highest Corruption 13 | . . 1 . 2 2 2 . 3 3 3 . 2 13 3 Average Corruption 3 | . . 1 . 1 2 2 . 2 3 3 . 2 5 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . 7 . Effects 227 | . . 4 . 8 13 2 . 31 33 23 . 12 100 1 Message Errors 52 | . . 3 . . 4 1 . 3 10 4 . 3 23 1 Matter Fused 53 | . . . . 2 1 . . 12 7 10 . 1 20 . Heat Flow Errors 27 | . . . . 2 1 . . 5 2 4 . 4 9 . Energy Discharges 22 | . . . . . 4 . . 4 4 1 . 1 8 . Parts Rejected 4 | . . . . . . . . 1 . 1 . . 2 . Data Loss (minor) 27 | . . . . . 1 . . 4 7 3 . 1 11 . Data Loss (major) 16 | . . 1 . 3 . 1 . . . . . . 11 . Misfires 10 | . . . . 1 . . . 2 2 . . . 5 . Alerts 9 | . . . . . 2 . . . 1 . . 2 4 . Weapon Failures 7 | . . . . . . . . . . . . . 7 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 508 | . . 32 12 . . . 12 183 67 . . 9 193 . Projectiles 187 | . . . . . . . . 72 5 . . 9 101 . Explosions 255 | . . 32 12 . . . 12 107 . . . . 92 . Melee 66 | . . . . . . . . 4 62 . . . . . Knockbacks 27 | . . . . . . . . 3 1 1 . 12 10 . Impact . | . . . . . . . . . . . . . . . Kinetic 26 | . . . . . . . . 3 1 1 . 11 10 . Secondary 1 | . . . . . . . . . . . . 1 . . Self-Inflicted Damage 596 | . 31 53 20 . . 30 74 . 44 . . . 342 2 Shots 18 | . 2 1 1 . . 1 3 . 1 . . . 9 . Rammed 16 | . . . . . . . . . . . . 1 1 14 Targets Rammed 16 | . . . . . . . . . . . . 1 1 14 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 814 | 108 70 189 10 220 201 . 375 296 203 245 57 266 814 . Average Temperature 114 | 55 35 82 10 88 108 . 102 93 94 107 27 92 146 . Received Heat Transfer 2525 | . 6 156 81 81 . . 117 288 255 153 18 122 1248 . Effects 36 | . . . . 1 . . 2 . . . . . 33 . Shutdowns 9 | . . . . . . . . . . . . . 9 . Energy Bleed 8 | . . . . 1 . . 1 . . . . . 6 . Interference 1 | . . . . . . . 1 . . . . . . . Matter Decay 5 | . . . . . . . . . . . . . 5 . Short Circuit 5 | . . . . . . . . . . . . . 5 . Damage (minor) 2 | . . . . . . . . . . . . . 2 . Damage (major) 5 | . . . . . . . . . . . . . 5 . Damage (core) 1 | . . . . . . . . . . . . . 1 . Siege Activations 16 | . . . . . . . . . . . . . 16 . Total Turns 365 | . . . . . . . . . . . . . 365 . Longest Duration 63 | . . . . . . . . . . . . . 63 . Robots Corrupted 3 | . . 2 . . . . . . . . . . 1 . Combat Hostiles 3 | . . 2 . . . . . . . . . . 1 . Parts Fried 4 | . . . . . . . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Melted 13 | . . . . . . . . 3 2 1 1 . 6 . Heat Transferred 8889 | 75 . 175 . . . . 962 1414 1406 555 259 . 3993 50 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Peak Influence 1917 | 5 303 296 454 237 . 81 285 462 . . 114 261 1917 1137 Initial 1100 | . 3 117 54 177 . . 31 88 . . 37 . 16 1100 Average 406 | 3 165 182 238 135 . 80 76 189 . . 69 98 866 1084 Maximum Alert Level 5 | . 1 1 2 1 . . 1 2 . . . 1 5 4 Low Security (%) 51 | 100 73 38 29 70 . 100 91 54 . . 100 95 13 . Level 1 15 | . 26 61 61 29 . . 8 27 . . . 4 7 . Level 2 10 | . . . 9 . . . . 17 . . . . 21 . Level 3 9 | . . . . . . . . . . . . . 26 32 Level 4 7 | . . . . . . . . . . . . . 16 67 Level 5 4 | . . . . . . . . . . . . . 12 . High Security . | . . . . . . . . . . . . . 1 . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 45 | . 1 . 1 . . . 2 7 . . . 3 25 6 Investigation 9 | . . . . . . . 1 1 . . . 1 4 2 Extermination 10 | . . . . . . . . 3 . . . . 6 1 Reinforcement 19 | . 1 . 1 . . . 1 3 . . . 2 8 3 Assault 4 | . . . . . . . . . . . . . 4 . Garrison 3 | . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 2 . . . 1 2 . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Distress Signals 14 | . . . 1 . . . 4 1 . . . . 7 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 267 | . 6 7 12 11 . 4 18 27 20 10 3 23 114 12 Peak Tracking Total 14 | . 3 3 5 5 . 4 7 3 7 7 3 8 14 7 Tactical Retreats 18 | . . . . 1 . . 3 2 3 . 1 2 4 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Traps Triggered 10 | . . . . . . . 1 3 . . . 4 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . . . 5 . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 2 | . . . . . . . 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . . . . . . 3 . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 3 3 . . . . . . . Exploded 3 | . . . . . . . 3 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Machines Disabled 60 | . 2 2 2 . . . 2 8 . 1 . 3 40 . Max in Single Turn 12 | . 1 2 1 . . . 1 4 . 1 . 1 12 . Garrison Access 3 | . . . . . . . . 1 . . . . 1 1 Energy Cycler 1 | . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Machines Accessed 50 | . 2 1 1 . 2 . 4 12 . . 1 8 15 4 Terminals 28 | . 2 1 1 . . . 2 6 . . . 8 7 1 Fabricators 6 | . . . . . . . . 2 . . . . 3 1 Repair Stations 5 | . . . . . . . 1 . . . 1 . 2 1 Recycling Units 3 | . . . . . . . 1 1 . . . . 1 . Scanalyzers 1 | . . . . . . . . 1 . . . . . . Garrison Access 5 | . . . . . . . . 2 . . . . 2 1 Total Hacks 137 | . 12 4 2 . 5 . 17 33 . . 3 19 34 8 Successful 69 | . 6 1 2 . 5 . 13 14 . . 1 13 12 2 Failed 68 | . 6 3 . . . . 4 19 . . 2 6 22 6 Catastrophic 8 | . . . . . . . 1 3 . . . . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 41 | . 5 1 . . 1 . 6 10 . . . 6 8 4 Terminals 78 | . 12 4 2 . . . 10 13 . . . 19 16 2 Fabricators 14 | . . . . . . . . 4 . . . . 8 2 Repair Stations 15 | . . . . . . . 5 . . . 3 . 4 3 Recycling Units 10 | . . . . . . . 2 5 . . . . 3 . Scanalyzers 8 | . . . . . . . . 8 . . . . . . Garrison Access 7 | . . . . . . . . 3 . . . . 3 1 Terminal Hacks 33 | . 4 . 2 . 5 . 3 3 . . . 11 5 . Record 5 | . . . . . 4 . . . . . . . 1 . Robot Analysis 1 | . . . . . . . . 1 . . . . . . Prototype ID Bank 3 | . 1 . . . . . . . . . . 2 . . Open Door 5 | . . . . . . . . . . . . 5 . . Open DSF 2 | . . . . . . . . 1 . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . 1 1 . . . . . . Alert Level 3 | . . . . . . . . . . . . 1 2 . Unreport Threat 1 | . . . . . . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . . Disarm Traps 2 | . . . . . . . . . . . . 2 . . Dispatch Records 2 | . . . 1 . . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . Network Status 1 | . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks 6 | . . . . . . . 4 . . . 1 . . 1 Scan Component 4 | . . . . . . . 2 . . . 1 . . 1 Repair 2 | . . . . . . . 2 . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 2 1 . . . . 2 . Report Inventory 3 | . . . . . . . 1 1 . . . . 1 . Retrieve Components 2 | . . . . . . . 1 . . . . . 1 . Scanalyzer 6 | . . . . . . . . 6 . . . . . . Insert Component 4 | . . . . . . . . 4 . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . 1 1 Seal Access 3 | . . . . . . . . 1 . . . . 1 1 Unauthorized Hacks 14 | . 2 1 . . . . 4 3 . . . 2 2 . Terminals 11 | . 2 1 . . . . 4 1 . . . 2 1 . Track 1 | . . . . . . . 1 . . . . . . . Botnet 9 | . 2 1 . . . . 2 1 . . . 2 1 . Disrupt 1 | . . . . . . . 1 . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . 1 . Fabnet 2 | . . . . . . . . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 . . . . . . Used 2 | . 1 . . . . . . 1 . . . . . . Hacking Detections 38 | . 2 1 1 . . . 2 11 . . 1 5 12 3 Full Trace Events 6 | . . 1 . . . . . 1 . . . . 2 2 Feedback Events 2 | . . 1 . . . . . . . . . . . 1 Corruption 2 | . . 1 . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . 152 . Total Robot Build Rating 10 | . . . . . . . . . . . . . 10 . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . . Time 76 | . . . . . . . 76 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . 3 . . . . . 3 . Parts Scanalyzed 3 | . . . . . . . . 3 . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . 4 . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 3 1 . Robots Rewired 12 | . . . . . . . . . 2 . . 10 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Total Allies 17 | . . . . . . . . . 2 . . 13 2 . Largest Group 5 | . . . . . . . . . 2 . . 5 5 . Highest-Rated Group 177 | . . . . . . . . . 32 . . 173 177 . Highest-Rated Ally 41 | . . . . . . . . . 16 . . 39 41 . Total Orders 6 | . . . . . . . . . 1 . . . 5 . AID 1 | . . . . . . . . . 1 . . . . . EXPLORE 5 | . . . . . . . . . . . . . 5 . Ally Attacks 126 | . . . . . . . . . 11 . . 60 55 . Total Damage 3092 | . . . . . . . . . 180 . . 1588 1324 . Kills 22 | . . . . . . . . . . . . 12 10 . Allies Corrupted 3 | . . . . . . . . . . . . . 3 . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . . . 2 3 . . . . Drone Launches 5 | . . . . . . . . . . . . . 5 . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Turns Passed 17248 | 32 314 579 374 700 779 222 873 2272 2118 1159 516 2525 4430 355 Spaces Moved 9350 | 11 144 261 159 353 669 195 576 1451 1098 639 250 1068 2133 343 Core 264 | . . . . . 9 . . . . . . . . 255 Treads 4436 | . . . 64 353 19 . . . 927 639 250 363 1780 41 Legs 1681 | 11 144 261 95 . 1 . . 111 . . . 705 353 . Wheels 2922 | . . . . . 640 195 576 1340 171 . . . . . Hover . | . . . . . . . . . . . . . . . Flight 47 | . . . . . . . . . . . . . . 47 Fastest Speed 35 | 120 120 190 160 160 90 105 105 100 120 160 165 190 120 35 Average Speed 152 | 120 181 190 177 160 107 105 105 129 174 168 187 208 151 81 Slowest Speed 450 | 120 190 260 190 160 450 105 105 260 250 240 245 245 330 300 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . 1 1 . Exploration Rate (%) 43 | 2 31 62 15 75 92 51 32 29 89 57 5 73 33 11 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 4 | . . . . 2 1 . . . . 1 . . . . Known Exits Taken 2 | . . . . . . 1 . . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 1 1 . 1 . Scrap Searched 11 | . . 1 . 1 . . . . 7 2 . . . . Spaces Dug 39 | . . . . . . . . 7 . . . 16 16 . Terrain Destroyed 594 | . 44 18 33 . . 11 30 94 73 3 . 59 229 . Melee 6 | . . . . . . . . 4 . . . 2 . . Projectile 139 | . . . . . . . . 20 6 3 . 27 83 . AOE 449 | . 44 18 33 . . 11 30 70 67 . . 30 146 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Ext Fac Fac Total 11563 | 18 174 306 225 422 737 210 801 1761 1232 686 287 1300 3002 402 Wait 1054 | . 5 13 19 22 8 9 157 156 41 3 . 110 506 5 Move 9335 | 10 143 260 158 352 668 194 575 1450 1097 638 249 1066 2132 343 Hop . | . . . . . . . . . . . . . . . Pick Up 282 | 1 5 6 11 6 33 2 29 41 15 13 13 22 74 11 Fast Attach 37 | . . . . . 3 . . 4 . 1 3 3 22 1 Attach 103 | 1 . 3 4 4 2 3 4 6 11 4 2 6 40 13 Detach 4 | . . . . . . . . . 1 . . . . 3 Swap 89 | . 6 5 9 . 3 1 4 14 10 8 1 16 12 . Drop 143 | . 1 1 10 . 20 . 7 23 . 1 10 14 54 2 Fire 452 | 6 14 18 14 38 . 1 22 37 53 17 9 55 161 7 Melee 22 | . . . . . . . . 14 2 1 . 2 . 3 Ram 2 | . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush 14 | . . . . . . . . . . . . 1 1 12 Escape Stasis 21 | . . . . . . . . 16 . . . 5 . . Rewire 2 | . . . . . . . . . 2 . . . . . Trap 3 | . . . . . . . 3 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 33 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered Mines 351 | -10/Mines | Learned 4 Materials zone layouts 610 | -10/Mines | Learned location of 1 exit from Materials 783 | -10/Mines | Found a hidden stash of uninstalled traps 854 | -10/Mines | Discovered new exit (range 12) 922 | -10/Mines | Lost 3 parts (1p1n1w) 926 | -10/Mines | Entered Materials 926 | -9/Materials | Evolved 2 slots: Utility x2 927 | -9/Materials | Identified exit to Materials 1292 | -9/Materials | Discovered new exit (range 5) 1300 | -9/Materials | Entered Mines 1316 | -9/Mines | Assembled infested the area 1459 | -9/Mines | Learned Materials stockpile data 1613 | -9/Mines | Learned location of Storage (-7) 1623 | -9/Mines | Discovered exit to Materials (range 7) 1708 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1711 | -9/Mines | Found Prototype Device 1810 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1811 | -9/Mines | Learned location of Zion (-7) 1994 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1994 | -9/Mines | Discovered new exit (range 5) 2000 | -9/Mines | Entered Exiles 2058 | -9/Exiles | Met 8R-AWN 2078 | -9/Exiles | Met EX-HEX 2094 | -9/Exiles | Build established: Scavenger-Mutant 2146 | -9/Exiles | Met EX-DEC 2171 | -9/Exiles | Visited The Gauntlet 2372 | -9/Exiles | Met EX-BIN 2389 | -9/Exiles | Aligned with FarCom system 2390 | -9/Exiles | Given EX-Vault access code 2422 | -9/Exiles | Opened EX-Vault 2431 | -9/Exiles | Found Potential Leg 2433 | -9/Exiles | Found Potential Leg 2442 | -9/Exiles | Found Lightpack 2.0 2505 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2625 | -9/Exiles | Discovered new exit (range 14) 2712 | -9/Exiles | Build established: Hauler-Mutant 2766 | -9/Exiles | Discovered new exit (range 14) 2779 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2779 | -9/Exiles | Entered Mines 2781 | -8/Mines | Core integrity fell below 50% 2919 | -8/Mines | Discovered exit to Materials (range 6) 3001 | -8/Mines | Entered Materials 3001 | -8/Materials | Evolved 2 slots: Utility x2 3134 | -8/Materials | Repaired Lgt. Deuterium Engine 3173 | -8/Materials | Repaired Lgt. Deuterium Engine 3860 | -8/Materials | Discovered new exit (range 14) 3874 | -8/Materials | Entered Factory 3874 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4378 | -7/Factory | Build established: Hauler-Gunner 5149 | -7/Factory | Destroyed 8 combat bots 5173 | -7/Factory | Found Prototype Launcher 5176 | -7/Factory | Found Prototype Launcher 5434 | -7/Factory | Identified Rocket Array (x2) 5434 | -7/Factory | Identified Exp. Sensor Array 5865 | -7/Factory | Found Rocket Array 5869 | -7/Factory | Found Rocket Array 6132 | -7/Factory | Discovered new exit (range 12) 6146 | -7/Factory | Entered Lower Caves 6363 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6426 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 6441 | -7/Lower Caves | Destroyed 7 combat bots 6646 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6671 | -7/Lower Caves | Learned Factory emergency access door positions 6774 | -7/Lower Caves | Spotted B-75 Beast 7267 | -7/Lower Caves | Build established: Hauler-Mutant 7287 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7590 | -7/Lower Caves | Build established: Hauler-Gunner 7669 | -7/Lower Caves | Core integrity fell below 50% 7705 | -7/Lower Caves | Destroyed B-75 Beast 7731 | -7/Lower Caves | Lost 5 parts (3n1u1w) 8204 | -7/Lower Caves | Discovered new exit (range 11) 8264 | -7/Lower Caves | Entered another Lower Caves area 8444 | -7/Lower Caves | Attracted the attention of an 0b10 base 8504 | -7/Lower Caves | Destroyed 7 combat bots 8677 | -7/Lower Caves | Spotted B-75 Beast 8823 | -7/Lower Caves | Build established: Hauler-Mutant 9060 | -7/Lower Caves | Learned location of 1 exit from Factory 9165 | -7/Lower Caves | Learned Factory stockpile data 9396 | -7/Lower Caves | Discovered new exit (range 3) 9399 | -7/Lower Caves | Build established: Hauler-Gunner 9423 | -7/Lower Caves | Entered Factory 9423 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9424 | -6/Factory | Identified exit to Factory 9902 | -6/Factory | Discovered new exit (range 13) 9939 | -6/Factory | Entered Extension 10310 | -6/Extension | Build established: Hauler-Mutant 10312 | -6/Extension | Rescued a captive Derelict 10488 | -6/Extension | Rescued a captive Derelict 10489 | -6/Extension | Rescued a captive Derelict 10861 | -6/Extension | Energy Cycler disabled 10861 | -6/Extension | Rescued a captive Derelict 10866 | -6/Extension | Rescued a captive Derelict 11015 | -6/Extension | Build established: Hauler-Gunner 11047 | -6/Extension | Destroyed 7 combat bots 11069 | -6/Extension | Spotted B-75 Beast 11365 | -6/Extension | Crushed by falling debris 11440 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 12166 | -6/Extension | Discovered new exit (range 16) 12464 | -6/Extension | Entered Factory 12464 | -5/Factory | Accompanied by 4 allies 12464 | -5/Factory | Evolved 2 slots: Propulsion x2 12699 | -5/Factory | Fabricated H-66 Slayer (x2) 13053 | -5/Factory | Cargo convoy interrupted 13119 | -5/Factory | Destroyed 12 combat bots 13124 | -5/Factory | Found Prototype Device 13133 | -5/Factory | Identified Exp. EM Disruption Field 13136 | -5/Factory | Found Prototype Device 13145 | -5/Factory | Found Prototype Device 13162 | -5/Factory | Lost 12 parts (3p5n2u2w) 13190 | -5/Factory | Found Exp. EM Disruption Field 13195 | -5/Factory | Identified Exp. Transmission Jammer 13198 | -5/Factory | Identified Exp. Thermal Shield 13205 | -5/Factory | Found Prototype Device 14334 | -5/Factory | Discovered new exit (range 58) 14864 | -5/Factory | First assault squad dispatched 15256 | -5/Factory | Identified Exp. Actuator Array 16209 | -5/Factory | Garrison activated, responded to threat 16228 | -5/Factory | Core integrity fell below 50% 16248 | -5/Factory | Lost 19 parts (3p1n7u8w) 16461 | -5/Factory | Found Powered Armor 16798 | -5/Factory | System corruption reached 10% 16807 | -5/Factory | High security lockdown imminent 16851 | -5/Factory | Discovered new exit (range 11) 16863 | -5/Factory | Crushed by falling debris 16887 | -5/Factory | High security lockdown engaged 16890 | -5/Factory | Core integrity fell below 20% 16894 | -5/Factory | Entered another Factory area 16894 | -4/Factory | Evolved 2 slots: Utility x2 16918 | -4/Factory | Lost 8 parts (2p2n2u2w) 17044 | -4/Factory | Core integrity fell below 50% 17057 | -4/Factory | Core integrity fell below 20% 17074 | -4/Factory | Lost 11 parts (2p2n6u1w) 17183 | -4/Factory | Build established: Mutant 17249 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Investigation squad. 17093_ KXZBAU%LG%VNXYFNZ8UU:HI 17136_ Acquired Thermic Laser. 17142_ Acquired Energy Filter. 17151_ Acquired Adv. Coolant Injector. 17161_ Acquired Adv. Cryofiber Web. 17198_ Dropped Lance. 17198_ Dropped Thermic Laser. 17210_ Connecting with Garrison Access... [Achievement: Prolific Hacker] >>Seal Access door sealed. 17219_ ALERT: Rogue bot located, Programmers report to Factory Zone 7Z. 17230_ Acquired Unknown Flight Unit. 17230_ Identified Field Propulsion Array. 17236_ Acquired Point Defense System. 17245_ P-70 Sage destroyed. 17247_ K-01 Serf collects debris. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ########???????????????????? | | ??????????????#+##### # T #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# ?? # ! #???????????????????? | | ?????????????? ??? # #???????????????????? | | ????????????###+##### # %@ #???????????????????? | | ????????????# ## ##p########????????????????? | | ????????????# """ ## k[ ?????????? | | ????????????# "G ]## ########????????????????? | | ?????#?#????# """ ## #???????????????????????? | | ?????# #????# ## #???????????????????????? | | ?????# #????# ## #???????????????????????? | | ????# #??#####+##### #???????????????????????? | | ???# ####T ## ##### #???????????????????????? | | ? #### #???????????????????????? | | ??+ #???????????????????????? | | ??# #???????????????????????? | | +## #???????????????????????? | | #???????????????????????? | | ###### ##### #???????????????????????? | | ######+##### #???????????????????????? | | # ## #???????????????????????? | | #/ ## #???????????????????????? | | #[ ## #???????????????????????? | | + #? #???????????????????????? | | ###########? ???????????????????????? | | #??????????? ??????????????????????? | | ##### ###??????????? ??????????????????????? | | #???# #????????????? ???????????????????????? | | #???# #????????????? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 48 Energy Capacity 375 Matter Stores 440 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 2450 Resistance: EM 75 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 13 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Offensive Hacking 14 Item Schematics ----------------- Rocket Array | -7/Factory | Scanalyzed Exp. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ H-66 Slayer | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Prolific Hacker Tester Turtlemind Challenges ------------ None Game ------ Seed GrapheneDrainedDetonator Manual? 0 Play Time 03:25:21 Cumulative 61.7 hours Start 2022.03.19 @ 20:11:00 End 2022.03.19 @ 23:36:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 50 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09472613-2d39-4ed6-b1c2-dbaed85ec55c