Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 01:13:24 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (206) 1030 Value Destroyed (6683) 6683 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (356) 356 TOTAL SCORE: 13309 Bonus ------- High Alert Combat Kills 358 Follower Combat Kills 152 Entered Garrisons 200 Met Data Miner 300 Friendly Fire -654 Cogmind --------- Core Integrity 716/1000 Matter 275/300 Energy 16/265 System Corruption 4% Temperature Cool (0) Movement Rolling (190) Ox6 Location -5/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (10) ----- Improved Cryofiber Web Experimental Heat Sink Huge Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Core Analyzer Thermal Defense Suite > --- WEAPON (2) ------- Enhanced Gauss Cannon > --- INVENTORY (25) --- Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Enhanced Flexi-carbon Leg Experimental Heat Sink Improved Coolant Injector High-capacity Storage Unit Energy Well (288) High-capacity Matter Pod (200) Precision Energy Filter Reactive Plating Focal Shield EM Disruption Field Advanced Shield Generator System Restoration Module High-powered Shock Rifle Disruptor Cannon Magnetic Acceleration Cannon Scatter Rocket Array Tiamat Missile Launcher Tiamat Missile Launcher Thermoblaster Molecular Deconstructor Shock Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Cryofiber Web Experimental Heat Sink Huge Storage Unit Energy Well Advanced Visual Processing Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Precision Energy Filter > --- WEAPON ----------- Variable Charge Gun Phase Cannon > --- INVENTORY -------- Improved Ion Engine Enhanced Flexi-carbon Leg Experimental Heat Sink Improved Coolant Injector High-capacity Storage Unit High-capacity Matter Pod Reactive Plating Focal Shield Thermal Defense Suite EM Disruption Field Improved Shield Generator Advanced Shield Generator System Restoration Module High-powered Shock Rifle Disruptor Cannon Gauss Cannon Magnetic Acceleration Cannon Enhanced Gauss Cannon Scatter Rocket Array Tiamat Missile Launcher Tiamat Missile Launcher Thermoblaster Molecular Deconstructor Shock Maul [Rating: 94] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Advanced Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Improved Flight Unit Utility Advanced Visual Processing Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac Slots Evolved 10 | . . . 2 2 2 . 2 . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 8 | . . . 1 2 2 . 1 . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 251 | 7 9 5 31 41 19 21 29 7 2 22 58 Power 18 | 1 . 1 3 4 . 1 2 . . 1 5 Engine 12 | 1 . 1 3 4 . . . . . . 3 Core 5 | . . . . . . 1 2 . . 1 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 53 | 2 3 2 10 9 3 3 3 1 . 7 10 Treads 1 | . . . . 1 . . . . . . . Leg 17 | 2 . . . . . . 2 1 . 7 5 Wheel 33 | . 3 2 9 8 3 3 1 . . . 4 Hover 1 | . . . . . . . . . . . 1 Flight 1 | . . . 1 . . . . . . . . Utility 75 | 2 5 . 4 10 8 6 14 3 . 3 20 Device 47 | 1 2 . 1 4 5 3 10 3 . 3 15 Storage 7 | 1 3 . . 1 . 1 . . . . 1 Processor 8 | . . . 1 1 2 2 2 . . . . Hackware 1 | . . . 1 . . . . . . . . Protection 12 | . . . 1 4 1 . 2 . . . 4 Artifact . | . . . . . . . . . . . . Weapon 105 | 2 1 2 14 18 8 11 10 3 2 11 23 Energy Gun 13 | 2 . 2 1 1 . . . . . 2 5 Energy Cannon 11 | . . . 3 2 . 2 1 . . 2 1 Ballistic Gun 7 | . . . 4 1 . . . . . . 2 Ballistic Cannon 43 | . . . 4 12 4 5 4 2 1 3 8 Launcher 13 | . . . . . 1 2 1 . . 3 6 Special Weapon . | . . . . . . . . . . . . Impact Weapon 18 | . 1 . 2 2 3 2 4 1 1 1 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 2 1 . 2 . . 1 3 Corrupted Parts 4 | . . . . . . 1 . . . 3 . System Corruption 17 | . . . . . . 7 . . . 10 . Parts Lost 59 | . 1 . 11 7 1 13 2 1 . 3 20 Power 6 | . . . 2 1 . . . . . 1 2 Propulsion 20 | . 1 . 4 2 . 3 1 . . 1 8 Utility 18 | . . . 1 3 1 5 1 1 . . 6 Weapon 15 | . . . 4 1 . 5 . . . 1 4 Highest Loss Streak 7 | . 1 . 3 3 1 7 1 1 . 2 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 98 98 95 81 89 92 87 98 91 Engine 6 | . 14 14 10 8 6 . . . . . 2 Core 1 | . . . . . . 2 6 6 6 5 . Leg 4 | . 1 . . . . . 2 5 6 21 18 Wheel 20 | . 26 28 32 26 18 12 14 13 13 3 1 Device 11 | . 14 14 2 9 15 7 15 12 13 13 21 Storage 8 | . 13 14 11 9 7 11 7 6 6 6 5 Processor 18 | . . . 8 17 23 29 28 33 33 33 23 Hackware 1 | . . . 8 . . . . . . . . Protection 2 | . . . 2 7 7 . . . . . 1 Energy Gun 4 | . 25 24 3 . . . . . . 4 2 Energy Cannon 2 | . . . 7 . . 1 . . . 4 1 Ballistic Gun 1 | . . . 8 . . . . . . . . Ballistic Cannon 7 | . . . 1 16 12 10 10 10 1 2 5 Impact Weapon 1 | . 2 3 1 . 2 . . 1 6 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 127 | 15 50 50 58 107 112 104 110 100 98 104 127 Greatest Support 82 | 20 26 32 48 48 44 40 50 40 40 82 74 Greatest Overweight (x) 10 | . 1 1 3 2 3 3 2 2 2 8 10 Average Overweight (x) 1 | . . 1 . 1 2 2 1 2 2 1 1 Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 18 20 20 22 25 25 25 25 25 25 25 Most Carried 25 | 8 20 20 20 25 25 25 25 25 25 25 25 Average Carried 22 | 5 17 19 19 21 24 20 24 24 25 24 24 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 8 20 20 20 25 25 24 25 25 25 25 25 Class Distribution -------------------- 57% | Mutant 22% | Skirmisher 8% | Assassin 5% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Commander-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Garrison Skirmisher | -6/Factory Mutant | -6/Lower Caves Assassin | -6/Data Miner Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac Matter Collected 5997 | 270 85 50 808 1492 246 420 884 284 . 391 1067 Remotely . | . . . . . . . . . . . . Salvage Created 6587 | 115 372 77 1295 1341 153 376 817 87 . 325 1629 Parts 352 | 4 31 3 73 72 16 20 46 6 . 11 70 Haulers Intercepted 6 | . 2 . 2 2 . . . . . . . Recyclers Shooed 8 | 1 . . 1 1 . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 1 . 9 . Prevented 3 | . . . . . . . . . . 3 . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac Combat Hostiles Destroyed 148 | . 10 4 29 35 5 19 16 2 . 6 22 Melee 5 | . . . 2 . . 1 1 . . . 1 Guns 38 | . 10 4 16 . . . . . . . 8 Cannons 82 | . . . 10 35 5 10 13 1 . 1 7 AOE 17 | . . . 1 . . 6 1 . . 4 5 Classes Destroyed 18 | 2 4 1 3 3 1 . . 1 . 2 1 Worker 12 | . . . 1 1 1 . 3 . . . 6 Builder 7 | . . . . 3 . . 2 . . . 2 Tunneler 4 | 1 . . 1 . . . . . . . 2 Hauler 6 | . 2 . 2 2 . . . . . . . Recycler 13 | 1 1 . 3 2 . . . . . . 6 Watcher 16 | . 3 . 4 4 1 . 3 . . . 1 Swarmer 49 | . 9 3 12 6 3 9 3 . . . 4 Saboteur 1 | . . . . . . . . . . . 1 Grunt 49 | . 1 . 7 16 1 7 7 . . 1 9 Brawler 2 | . . . 1 1 . . . . . . . Protector 2 | . . . . . . . . . . 1 1 Sentry 24 | . . . 9 9 . 2 3 . . . 1 Specialist 1 | . . . . . . . . . . 1 . Hunter 8 | . . . . 2 . . . . . 3 3 Programmer 9 | . . . . . 1 1 3 1 . . 3 Heavy 1 | . . . . 1 . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . 1 . Assembled 1 | . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 9 | 2 5 3 6 9 3 5 4 1 . 3 9 Combat Bots Only 6 | . 3 3 5 6 2 5 3 1 . 3 5 Max Kills in Single Turn 4 | 1 2 1 1 2 1 2 4 1 . 2 4 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . . . 1 . . 2 1 . . 2 3 Melee 1 | . . . 1 . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac Damage Taken 9508 | . 300 57 1184 1362 532 1984 831 140 . 403 2715 Core 1483 | . 78 7 273 263 94 259 108 8 . 109 284 Absorbed by Shields 824 | . . . . 260 131 . 129 27 . . 277 Redirected to Shielding 50 | . . . . 50 . . . . . . . Regen/Repaired (Parts) 727 | . 282 . 191 120 38 . 96 . . . . Core Remaining (%) 61 | 100 . 66 31 52 . 49 . . . 73 . Volleys Fired 457 | 6 37 6 105 117 18 41 45 8 . 7 67 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 2 Hottest 160 | 100 100 80 99 107 88 113 113 88 . 129 160 Shots Fired 884 | 12 74 12 207 234 36 70 80 18 . 13 128 Gun 274 | 12 74 12 133 . . . . . . 2 41 Cannon 594 | . . . 74 234 35 65 79 18 . 6 83 Launcher 16 | . . . . . 1 5 1 . . 5 4 Special . | . . . . . . . . . . . . Kinetic 570 | . . . 87 222 35 57 67 18 . 1 83 Thermal 191 | 12 74 . 68 . . . . . . . 37 Explosive 16 | . . . . . 1 5 1 . . 5 4 Electromagnetic 107 | . . 12 52 12 . 8 12 . . 7 4 Robot Hit Streak 19 | 5 10 11 15 11 5 19 4 4 . 7 9 Robot Miss Streak 8 | 3 3 1 6 8 6 5 3 5 . 2 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 555 | 8 44 10 128 149 13 54 46 8 . 8 87 Core Hits 325 | 3 19 5 55 80 12 39 31 2 . 17 62 Critical Kills 2 | . . . 1 . . . 1 . . . . Critical Parts Destroyed 6 | . . . . . . 3 3 . . . . Critical Strikes 35 | 1 5 . 1 6 . 6 7 . . 1 8 Burn 6 | 1 5 . . . . . . . . . . Blast 18 | . . . . 6 . 2 2 . . . 8 Corrupt 3 | . . . . . . 1 1 . . 1 . Smash 8 | . . . 1 . . 3 4 . . . . Melee Attacks 66 | . 3 . 7 7 10 15 14 8 . 1 1 Impact 66 | . 3 . 7 7 10 15 14 8 . 1 1 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . 1 . . . . . 2 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17528 | 101 574 142 2571 3931 483 2162 1842 274 . 985 4463 Guns 2951 | 101 534 108 1422 . . . . . . 46 740 Cannons 10042 | . . . 986 3931 352 1175 1220 211 . 93 2074 Explosions 3602 | . . 34 80 . 131 654 208 . . 846 1649 Melee 920 | . 40 . 83 . . 333 401 63 . . . Ramming 13 | . . . . . . . 13 . . . . Kinetic 9233 | . . . 1072 3672 352 1030 972 211 . . 1924 Thermal 2624 | 101 534 34 986 . . . . . . . 969 Explosive 3260 | . . . . . 131 654 208 . . 846 1421 Electromagnetic 1478 | . . 108 430 259 . 145 248 . . 139 149 Impact 920 | . 40 . 83 . . 333 401 63 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . . 1 9 3 3 3 13 4 Average Corruption 2 | . . . . . 1 3 2 3 3 3 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . 4 Effects 100 | . . . . . 11 9 21 24 4 26 5 Message Errors 18 | . . . . . 3 . . 5 1 7 2 Matter Fused 32 | . . . . . 3 2 7 4 2 12 2 Heat Flow Errors 14 | . . . . . 2 1 3 8 . . . Energy Discharges 7 | . . . . . . 1 3 . 1 2 . Parts Rejected 2 | . . . . . 2 . . . . . . Data Loss (minor) 11 | . . . . . 1 2 4 2 . 1 1 Data Loss (major) 9 | . . . . . . 3 3 2 . 1 . Misfires 6 | . . . . . . . 1 3 . 2 . Alerts 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 991 | . 15 . 13 34 7 209 362 66 . 48 237 Projectiles 203 | . . . 13 34 7 37 15 25 . . 72 Explosions 290 | . . . . . . 52 25 . . 48 165 Melee 498 | . 15 . . . . 120 322 41 . . . Knockbacks 67 | . 1 . . 26 4 9 5 1 . . 21 Impact 4 | . 1 . . . . 1 2 . . . . Kinetic 59 | . . . . 25 4 8 3 1 . . 18 Secondary 4 | . . . . 1 . . . . . . 3 Self-Inflicted Damage 324 | . . . 29 . . 46 . . . . 249 Shots 7 | . . . 1 . . 2 . . . . 4 Rammed . | . . . . . . . . . . . . Targets Rammed 8 | . . . . . . . 8 . . . . Kicked 8 | . . . . . . . 8 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 328 | 234 309 . 221 328 264 246 233 268 . 33 161 Average Temperature 56 | 119 55 . 48 52 59 40 43 128 . 19 50 Received Heat Transfer 2344 | . 42 . 261 466 84 861 190 . . 48 392 Effects 7 | . 3 . 1 . . . . 3 . . . Energy Bleed 1 | . . . 1 . . . . . . . . Interference 6 | . 3 . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . 1 1 Parts Fried 21 | . 1 2 2 2 . 1 7 1 . 3 2 Impact Corruptions 13 | . 1 . . . . 4 6 1 . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 17 | 1 6 . 3 . . . . . . 1 6 Heat Transferred 5047 | 370 1961 50 1493 . . . . . . . 1173 Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac Peak Influence 687 | 10 226 97 570 422 100 671 521 . . . 687 Initial 352 | . 6 16 . 144 93 56 352 . . . . Average 215 | 4 60 16 316 177 42 346 322 . . . 294 Maximum Alert Level 2 | . 1 . 2 2 . 2 2 . . . 2 Low Security (%) 46 | 100 93 100 20 50 100 38 3 . . . 34 Level 1 41 | . 6 . 60 49 . 12 79 . . . 36 Level 2 11 | . . . 18 . . 49 17 . . . 28 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 31 | . 2 1 3 6 3 . 7 . . 2 7 Investigation 11 | . 1 1 1 4 1 . 2 . . . 1 Extermination 7 | . . . . . 2 . 3 . . . 2 Reinforcement 10 | . 1 . 2 2 . . 2 . . . 3 Assault 3 | . . . . . . . . . . 2 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac Distress Signals 8 | . 1 . 1 3 1 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 253 | . 18 4 60 53 20 24 26 2 . 12 34 Peak Tracking Total 13 | . 5 2 7 6 13 11 3 1 . 5 7 Tactical Retreats 9 | . . . 1 2 . 6 . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac Traps Triggered 13 | . 2 . 1 1 3 1 4 . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac Machines Disabled 29 | . . 1 2 3 2 1 4 1 . 1 14 Max in Single Turn 5 | . . 1 1 1 1 1 2 1 . 1 5 Garrison Relay 1 | . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac Machines Accessed 63 | . 10 1 14 17 10 . 6 . 4 . 1 Terminals 37 | . 7 . 10 10 6 . 3 . . . 1 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 7 | . 1 . 1 2 2 . 1 . . . . Recycling Units 8 | . 2 . 2 2 1 . 1 . . . . Scanalyzers 3 | . . . 1 2 . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . Total Hacks 214 | . 22 1 61 56 29 . 11 . 31 . 3 Successful 142 | . 13 1 45 37 10 . 5 . 31 . . Failed 72 | . 9 . 16 19 19 . 6 . . . 3 Catastrophic 9 | . . . . 1 4 . 3 . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 91 | . 14 . 34 29 10 . 3 . . 1 . Terminals 116 | . 15 . 44 38 12 . 4 . . . 3 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 31 | . 2 . 10 7 9 . 3 . . . . Recycling Units 20 | . 5 . 4 4 4 . 3 . . . . Scanalyzers 7 | . . . 3 4 . . . . . . . Garrison Access 7 | . . . . 3 4 . . . . . . Terminal Hacks 70 | . 3 1 18 14 2 . 1 . 31 . . Record 13 | . 1 . 1 . . . . . 11 . . Part Schematic 12 | . . . . . . . . . 12 . . Robot Schematic 5 | . . . . . . . . . 5 . . Robot Analysis 8 | . 1 . 5 2 . . . . . . . Prototype ID Bank 6 | . . . 2 1 . . . . 3 . . Open Door 1 | . . 1 . . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . Terminal Index 2 | . . . 1 1 . . . . . . . Alert Level 4 | . . . 2 2 . . . . . . . Unreport Threat 7 | . . . 2 4 . . 1 . . . . Locate Traps 4 | . 1 . . 2 1 . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . Recall Reinforcements 2 | . . . 1 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 24 | . 2 . 10 6 4 . 2 . . . . Scan Component 13 | . 1 . 5 3 3 . 1 . . . . Repair 11 | . 1 . 5 3 1 . 1 . . . . Recycling Unit Hacks 9 | . 2 . 2 2 1 . 2 . . . . Process 1 | . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . 1 . . . . Retrieve Components 7 | . 2 . 2 2 1 . . . . . . Scanalyzer 4 | . . . 2 2 . . . . . . . Insert Component 3 | . . . 1 2 . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 34 | . 6 . 13 13 2 . . . . . . Terminals 26 | . 4 . 11 11 . . . . . . . Track 8 | . . . 4 4 . . . . . . . Assimilate 2 | . 1 . 1 . . . . . . . . Botnet 14 | . 2 . 6 6 . . . . . . . Operators 2 | . 1 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 2 1 . . . . . . Reject 7 | . 2 . 2 2 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Intercept 1 | . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 48 | . 8 . 10 14 9 . 6 . . . 1 Full Trace Events 6 | . . . 1 3 1 . 1 . . . . Feedback Events 1 | . . . . 1 . . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 11 | . 1 . 5 3 1 . 1 . . . . Time 445 | . 13 . 236 82 44 . 70 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 319 | . . . . . . . 319 . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 65 | . 18 . 20 18 9 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . . . . Machine Destruction 5 | . . . . . . 5 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . Allies Hacked 1 | . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac Total Allies 8 | . 1 3 . . . . . 3 . 1 . Largest Group 4 | . 1 4 3 3 . . . 3 3 4 1 Highest-Rated Group 189 | . 10 50 42 42 . . . 93 93 189 28 Highest-Rated Ally 96 | . 10 16 16 16 . . . 31 31 96 28 Total Orders 25 | . . 11 9 1 . . . . . 4 . STAY 15 | . . 7 5 1 . . . . . 2 . FOLLOW 10 | . . 4 4 . . . . . . 2 . Ally Attacks 51 | . . 3 4 20 . . . . . 24 . Total Damage 706 | . . 31 46 201 . . . . . 428 . Kills 5 | . . 1 1 . . . . . . 3 . Allies Corrupted 2 | . . . . 1 . . . . . . 1 Allies Melted 1 | . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac Robot Analysis Total 8 | . 1 . 5 2 . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac Turns Passed 18371 | 112 1112 895 3961 3512 1663 637 2070 1327 126 1734 1222 Spaces Moved 11571 | 67 842 703 2723 2321 1010 282 1204 989 97 887 446 Core 11 | 11 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 1080 | 56 29 . . . . . . . . 581 414 Wheels 10480 | . 813 703 2723 2321 1010 282 1204 989 97 306 32 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 105 105 100 115 123 125 105 125 125 125 110 Average Speed 125 | 108 105 114 113 120 125 129 122 125 125 171 195 Slowest Speed 330 | 120 120 115 145 130 145 145 125 125 125 210 330 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 63 | 4 98 99 95 95 23 46 28 97 79 85 13 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . . Known Exits Taken 5 | . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 7 | . . 1 . . . . . 2 . 4 . Spaces Dug 26 | . 1 . 2 2 8 . 6 5 . . 2 Terrain Destroyed 330 | . 1 4 18 31 11 26 23 6 . 62 148 Melee 25 | . 1 . 2 2 8 . 6 5 . . 1 Projectile 62 | . . . 10 29 2 1 7 1 . . 12 AOE 243 | . . 4 6 . 1 25 10 . . 62 135 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Low Dat Pro Fac Total 14365 | 91 989 781 3364 2782 1351 455 1666 1046 101 1085 654 Wait 1607 | 2 47 53 459 234 259 76 304 1 2 136 34 Move 11561 | 66 841 702 2722 2320 1010 281 1203 988 96 886 446 Hop . | . . . . . . . . . . . . Pick Up 211 | 9 39 7 23 32 17 12 27 2 . 16 27 Fast Attach 52 | 7 1 . 9 10 3 3 5 . 1 2 11 Attach 66 | . 1 1 12 9 4 12 6 2 . 1 18 Detach 5 | . . . . 1 . 1 1 . . . 2 Swap 133 | . 7 4 10 22 12 6 18 5 1 19 29 Drop 151 | 1 13 8 17 30 18 . 27 . 1 17 19 Fire 457 | 6 37 6 105 117 18 41 45 8 . 7 67 Melee 66 | . 3 . 7 7 10 15 14 8 . 1 1 Ram . | . . . . . . . . . . . . Kick 8 | . . . . . . . 8 . . . . Crush . | . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 8 8 . . . . Rewire 32 | . . . . . . . . 32 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 10) 467 | -10/Materials | Discovered new exit (range 9) 682 | -10/Materials | Discovered new exit (range 11) 766 | -10/Materials | Discovered new exit (range 14) 829 | -10/Materials | Discovered new exit (range 10) 1159 | -10/Materials | Repaired Hcp. Storage Unit 1225 | -10/Materials | Entered Mines 1225 | -10/Mines | Accompanied by 1 ally 1232 | -10/Mines | Met a Derelict shopkeep closing up shop 1372 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1442 | -10/Mines | Assembled infested the area 1488 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1492 | -10/Mines | Found Prototype Device 1670 | -10/Mines | Build established: Commander-Mutant 1722 | -10/Mines | Discovered new exit (range 5) 1930 | -10/Mines | Discovered new exit (range 5) 2081 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2081 | -10/Mines | Discovered new exit (range 5) 2120 | -10/Mines | Entered Materials 2120 | -9/Materials | Accompanied by 3 allies 2120 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2143 | -9/Materials | Identified Exp. Sensor Array 2180 | -9/Materials | Discovered new exit (range 16) 2424 | -9/Materials | Build established: Mutant 3604 | -9/Materials | Build established: Scavenger-Mutant 3605 | -9/Materials | Discovered new exit (range 16) 3715 | -9/Materials | Discovered new exit (range 16) 3770 | -9/Materials | Discovered new exit (range 9) 3980 | -9/Materials | Repaired Hpw. Shotgun 4129 | -9/Materials | Core integrity fell below 50% 4156 | -9/Materials | Identified exit to Mines 4156 | -9/Materials | Identified exit to Storage 4394 | -9/Materials | Discovered new exit (range 10) 4396 | -9/Materials | Build established: Mutant 4402 | -9/Materials | Lost 3 parts (1p2w) 5496 | -9/Materials | Repaired Exp. Sensor Array 5537 | -9/Materials | Repaired Hpw. Shotgun 5564 | -9/Materials | Repaired Com. Wheel 5591 | -9/Materials | Repaired Com. Wheel 6081 | -9/Materials | Entered another Materials area 6081 | -8/Materials | Accompanied by 3 allies 6081 | -8/Materials | Evolved 2 slots: Utility x2 6088 | -8/Materials | System Shield fried by hacking feedback 6472 | -8/Materials | Discovered new exit (range 11) 7144 | -8/Materials | Repaired Hardlight Generator 7809 | -8/Materials | Discovered new exit (range 20) 7937 | -8/Materials | Lost 3 parts (1p1n1u) 8555 | -8/Materials | Repaired Lgt. Angular Momentum Engine 9544 | -8/Materials | Repaired Adv. Treads 9593 | -8/Materials | Entered Factory 9593 | -7/Factory | Evolved 2 slots: Utility x2 10092 | -7/Factory | Identified exit to DSF 10239 | -7/Factory | Build established: Assassin 10689 | -7/Factory | Build established: Skirmisher 10991 | -7/Factory | Repaired Broken Arm. Wheel 11254 | -7/Factory | Identified exit to Garrison 11256 | -7/Factory | Entered Garrison 11358 | -7/Garrison | Triggered checkpoint 11383 | -7/Garrison | Garrison Relay disabled 11504 | -7/Garrison | Triggered checkpoint 11531 | -7/Garrison | Triggered checkpoint 11571 | -7/Garrison | Build established: Mutant 11572 | -7/Garrison | Lost 7 parts (2n3u2w) 11791 | -7/Garrison | Core integrity fell below 50% 11846 | -7/Garrison | Triggered checkpoint 11853 | -7/Garrison | Discovered new exit (range 14) 11892 | -7/Garrison | Identified exit to Factory 11893 | -7/Garrison | Entered Factory 11893 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12031 | -6/Factory | Repaired Impact Mace 12212 | -6/Factory | Build established: Skirmisher 12402 | -6/Factory | Found Hvy. Insulated Plating 13117 | -6/Factory | Discovered new exit (range 4) 13120 | -6/Factory | Identified exit to Lower Caves 13963 | -6/Factory | Entered Lower Caves 14144 | -6/Lower Caves | Build established: Assassin 14389 | -6/Lower Caves | Learned 4 Factory zone layouts 14632 | -6/Lower Caves | Build established: Mutant 14638 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 14643 | -6/Lower Caves | Identified exit to Data Miner 14837 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 15114 | -6/Lower Caves | Discovered new exit (range 8) 15129 | -6/Lower Caves | Identified exit to Lower Caves 15290 | -6/Lower Caves | Entered Data Miner 15290 | -6/Data Miner | Accompanied by 3 allies 15292 | -6/Data Miner | Discovered new exit (range 6) 15308 | -6/Data Miner | Identified exit to Proximity Caves 15319 | -6/Data Miner | Met Data Miner 15361 | -6/Data Miner | Learned location of Section 7 (-2) 15361 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15381 | -6/Data Miner | Received God Mode back door access code from Data Miner 15416 | -6/Data Miner | Entered Proximity Caves 15416 | -5/Proximity Caves | Accompanied by 3 allies 15645 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 15653 | -5/Proximity Caves | Found Prototype Special Weapon 15775 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 15988 | -5/Proximity Caves | Derelict sapper outpost attacked 16296 | -5/Proximity Caves | Encountered a Derelict sapper outpost 16746 | -5/Proximity Caves | Learned Factory security intel 16796 | -5/Proximity Caves | Build established: Skirmisher 17092 | -5/Proximity Caves | Discovered new exit (range 10) 17140 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17144 | -5/Proximity Caves | Identified exit to Factory 17149 | -5/Proximity Caves | System corruption reached 10% 17150 | -5/Proximity Caves | Entered Factory 17150 | -5/Factory | Accompanied by 1 ally 17150 | -5/Factory | Evolved 2 slots: Utility x2 17426 | -5/Factory | Noticed a derelict Sapper rigging charges 17571 | -5/Factory | Incoming investigation squad redirected 17645 | -5/Factory | Lost 5 parts (1n3u1w) 17660 | -5/Factory | Found Prototype Launcher 17661 | -5/Factory | Identified Scatter Rocket Array 17804 | -5/Factory | Build established: Scavenger-Skirmisher 18050 | -5/Factory | First assault squad dispatched 18052 | -5/Factory | Lost 4 parts (3n1u) 18273 | -5/Factory | Lost 5 parts (1p2n2w) 18279 | -5/Factory | Cargo convoy interrupted 18372 | -5/Factory | Self-destructed Last Messages --------------- 18361_ K-01 Serf collects debris. 18363_ Destroyed Wheel. 18363_ Com. Wheel blown off. 18363_ Imp. Light Armor Plating blown off. 18363_ E-15 Imp destroyed. 18363_ Gauss Cannon destroyed. 18364_ K-01 Serf collects debris. 18364_ Penetrated by Slug. 18365_ K-01 Serf collects debris. 18368_ Penetrated by Slug. 18368_ Com. Wheel destroyed. 18368_ Penetrated by Slug. 18368_ Exp. Sensor Array destroyed. 18368_ K-01 Serf collects debris. 18371_ Wheel destroyed. 18371_ Penetrated by Slug. 18371_ Imp. Shield Generator destroyed. 18371_ Slug penetrates H-66 Slayer. 18371_ Penetrated by Slug. 18371_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # # " """ ## " #???????? | | # %=# " "# % "" !!! #???????? | | ###### %# #####+#### !!! #???????? | | ????## ####+####### # !!! #???????? | | ???### % ^ # #???????? | | ???# # / # """ """ #???????? | | ###### ^ ^ + """ """ #???????? | | ^ # """ """ #???????? | | %%% """ # #???????? | | """ %" # """ """ #???????? | | """ ""% # """ """ #???????? | | ^ # """ """ #???????? | | %%"" """ # ?????????? | | "%" ""% !# ?????????? | | "% """ ###########????????? | | [!* =############????? | | % % +% ""? | | ###### % ! !% %!%% #????? | | #????###%% % =%%%%% + | | ## #????# #%% % % k%"" ####+# | | ?# #????### % k""" #### ? | | ?# ## #????# #= % !! # | | ?#+## #????# # % !! ^ # | | ^ # #????###xxhh!! ^ + | | "" # #######%= % % # | | "" # # @/ # | | "" # # !# % ######/##### + | | # # " " # T#??? ?????? | | ##### # " " # #???? ?????? | | % # " " # ##???????????? | | #### # " " # #????????????? | | ???# % # " " # #????????????? | | ???# + " " # #????????????? | | ???# # " " # #????????????? | | ???#+####### + " " # #????????????? | | ??? ??????# # " " |# #????????????? | | ???" ??????####+#### # ????????????? | | ??"" ??????# ?# # ???????????? | | ???"???????# # # """ ""??????????? | | ???????????# ######## """ """?????????? | | ???????????# #??????# ""? ""??????????? | | ???????????# #??????#|!] "???"???????????? | | ???????????# #??????#|! ???????????????? | | ???????????# #???????!] "???????????????? | | ???????????#########??????? ????????????????? | | ??????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 21 Energy Capacity 615 Matter Stores 300 Matter Capacity 500 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EM 25 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 1 Matter Filtering 30 Energy Filtering 50 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Adv. Shield Generator | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexHardlightCalibrator Manual? 0 Play Time 03:50:24 Cumulative 204.0 hours Start 2022.03.27 @ 19:02:40 End 2022.03.28 @ 01:13:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: adc69404-2d3c-4c41-b64e-a18e4aa419c6