Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.12.20 @ 08:31:52 Player: viper Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (304) 1520 Value Destroyed (12714) 12714 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (425) 425 TOTAL SCORE: 20459 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 466 Friendly Fire -70 Cogmind --------- Core Integrity 0/1300 Matter 107/600 Energy 1436/1570 System Corruption 12% Temperature Critical (597) Movement Treading (240) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (4) --- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY (12) ----- Advanced Heat Sink High-capacity Storage Unit Energy Well Energy Well Experimental Energy Well Large Matter Pod Compact Matter Pod Advanced Trap Scanner Advanced Visual Processing Unit Experimental Optical Array Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON (3) ------- HERF Cannon HERF Cannon Hardcell Cannon > --- INVENTORY (20) --- Antimatter Reactor Particle Reactor Light Particle Reactor Armored Heavy Treads Centrium Heavy Treads Myomer Leg Myomer Leg Advanced VSS Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Nova Cannon Coil Gun Railgun Mini Assault Cannon Chainsword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Energy Well Energy Well Experimental Energy Well Large Matter Pod Compact Matter Pod Advanced Trap Scanner Advanced Visual Processing Unit Experimental Optical Array Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON ----------- HERF Cannon HERF Cannon Hardcell Cannon > --- INVENTORY -------- Antimatter Reactor Particle Reactor Light Particle Reactor Armored Heavy Treads Centrium Heavy Treads Myomer Leg Myomer Leg Advanced VSS Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Nova Cannon Coil Gun Railgun Mini Assault Cannon Chainsword [Rating: 153] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Enhanced Armored Medium Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Gravity Neutralizer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Hypervelocity Gauss Rifle Energy Cannon Nova Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 15 | . 1 2 2 2 2 2 2 . . 2 Power 2 | . 1 . . . . . 1 . . . Propulsion 2 | . . 1 . . . 1 . . . . Utility 10 | . . 1 2 2 1 1 1 . . 2 Weapon 1 | . . . . . 1 . . . . . Parts Attached 177 | 7 10 7 13 27 21 6 5 . . 81 Power 37 | 1 4 . 3 11 4 . 1 . . 13 Engine 23 | 1 4 . 3 7 4 . 1 . . 3 Core 5 | . . . . 4 . . . . . 1 Reactor 9 | . . . . . . . . . . 9 Propulsion 51 | 2 3 2 5 6 7 2 2 . . 22 Treads 8 | . . . . . . . . . . 8 Leg 43 | 2 3 2 5 6 7 2 2 . . 14 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 51 | 2 2 1 3 6 5 4 2 . . 26 Device 16 | 1 . . 1 1 1 1 2 . . 9 Storage 13 | 1 2 . . 1 . 2 . . . 7 Processor 13 | . . . 2 1 1 . . . . 9 Hackware . | . . . . . . . . . . . Protection 9 | . . 1 . 3 3 1 . . . 1 Artifact . | . . . . . . . . . . . Weapon 38 | 2 1 4 2 4 5 . . . . 20 Energy Gun . | . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . 3 Ballistic Gun 23 | 2 1 4 . 1 4 . . . . 11 Ballistic Cannon 12 | . . . 2 3 1 . . . . 6 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 2 1 . 1 . . 7 Parts Lost 53 | . . 1 6 8 5 . . . . 33 Power 14 | . . . 2 4 1 . . . . 7 Propulsion 8 | . . 1 2 . 2 . . . . 3 Utility 15 | . . . . 2 1 . . . . 12 Weapon 16 | . . . 2 2 1 . . . . 11 Highest Loss Streak 7 | . . 1 4 3 3 . . . . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 92 98 99 99 99 100 100 93 Engine 11 | . 25 20 11 8 9 11 15 15 15 2 Core 1 | . . . . 4 2 . . . . . Reactor 1 | . . . . . . . . . . 8 Leg 19 | . 25 29 21 20 17 22 20 20 20 10 Device 8 | . 12 10 8 10 2 2 10 15 15 7 Storage 14 | . 12 10 8 14 12 15 14 10 10 22 Processor 14 | . . . 16 14 21 19 15 15 15 19 Protection 7 | . . 10 8 10 11 10 10 10 10 2 Ballistic Gun 12 | . 24 19 12 2 12 16 15 15 15 8 Ballistic Cannon 3 | . . . 3 11 5 . . . . 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 124 | 19 58 62 64 81 93 90 106 101 101 124 Greatest Support 160 | 20 20 30 49 60 60 71 95 95 95 160 Greatest Overweight (x) 4 | 2 2 3 2 4 3 1 2 1 1 3 Average Overweight (x) . | . 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 20 | 10 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 13 18 19 20 20 19 19 19 19 20 Average Carried 16 | 3 10 13 17 18 19 17 17 19 19 16 Final Capacity 20 | 10 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 11 18 18 17 20 17 19 19 19 20 Class Distribution -------------------- 39% | Hacker-Mutant 27% | Generator-Gunner 24% | Hacker-Gunner 8% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Generator-Gunner | -4/Factory Generator-Gunner | -4/Upper Caves Generator-Gunner | -4/Upper Caves Generator-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 9941 | 206 460 862 369 1856 1466 599 40 98 . 3985 Remotely 650 | . . . . . . . . . . 650 Salvage Created 14597 | . 589 1273 950 1412 2014 1446 . 437 . 6476 Parts 687 | . 29 89 53 75 87 64 . 18 . 272 Haulers Intercepted 16 | . 2 2 2 4 . . . . . 6 Recyclers Shooed 12 | . 1 . . 3 . 1 . . . 7 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 218 | . 10 23 13 32 40 16 . 7 . 77 Guns 144 | . 10 23 12 7 19 16 . 7 . 50 Cannons 72 | . . . 1 25 20 . . . . 26 AOE 1 | . . . . . 1 . . . . . Classes Destroyed 17 | . 5 6 1 3 1 . . . . 1 Worker 18 | . . 5 3 2 1 . . . . 7 Builder 8 | . . 1 1 . . . . . . 6 Tunneler 7 | . . 1 1 . 1 1 . . . 3 Hauler 16 | . 2 2 2 4 . . . . . 6 Recycler 18 | . 1 . . 7 1 2 . . . 7 Operator 8 | . . 3 . 2 . 1 . . . 2 Watcher 20 | . 3 2 3 2 4 1 . . . 5 Swarmer 21 | . 2 3 . 4 6 . . 3 . 3 Grunt 95 | . 8 12 8 10 18 10 . 1 . 28 Brawler 7 | . . 1 1 . 3 . . 1 . 1 Duelist 2 | . . . . . . . . . . 2 Sentry 30 | . . 7 3 3 5 1 . 2 . 9 Specialist 4 | . . . . 4 . . . . . . Hunter 22 | . . . 1 3 2 3 . . . 13 Programmer 34 | . . . . 6 5 2 . . . 21 Heavy 2 | . . . . 2 . . . . . . Behemoth 1 | . . . . . 1 . . . . . Best Kill Streak 11 | . 6 5 8 4 6 7 . 3 . 11 Combat Bots Only 8 | . 4 3 5 4 6 6 . 3 . 8 Max Kills in Single Turn 3 | . 2 2 1 2 3 2 . 2 . 2 Gunslinging 1 | . 1 1 . . . . . 1 . 1 Exploded 1 | . . . . . 1 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Damage Taken 13530 | . 287 595 517 2336 1298 433 . 187 . 7877 Core 2334 | . 29 60 103 430 185 26 . 46 . 1455 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 214 | . . 7 4 49 44 57 . 11 . 42 Regen/Repaired (Parts) 668 | . 68 21 . 87 254 238 . . . . Core Remaining (%) 82 | 100 88 85 81 38 78 97 . . 96 . Volleys Fired 756 | . 55 96 53 129 95 35 . 11 . 282 Largest 3 | . 2 2 2 2 3 3 . 3 . 3 Hottest 241 | . 40 46 78 96 126 91 . 91 . 241 Shots Fired 1865 | . 110 192 105 255 276 104 . 33 . 790 Gun 1232 | . 110 192 101 38 161 104 . 33 . 493 Cannon 633 | . . . 4 217 115 . . . . 297 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 1827 | . 110 192 105 255 276 104 . 33 . 752 Thermal 29 | . . . . . . . . . . 29 Explosive . | . . . . . . . . . . . Electromagnetic 9 | . . . . . . . . . . 9 Robot Hit Streak 94 | . 31 30 25 21 29 43 . 29 . 94 Robot Miss Streak 5 | . 5 2 3 4 2 2 . 1 . 4 Penetration Max 1 | . . . . . 1 1 . 1 . 1 Secondary Targets 26 | . 4 4 3 . . 3 . 3 . 9 Max Gunslinging Chain 1 | . 1 1 1 . . 1 . 1 . 1 Shots Hit Robots 1493 | . 85 155 88 208 222 86 . 29 . 620 Core Hits 686 | . 34 50 42 111 115 43 . 11 . 280 Critical Kills 67 | . . . 1 . 11 20 . 6 . 29 Critical Parts Destroyed 92 | . . . 2 . 26 20 . 5 . 39 Critical Strikes 218 | . . . 3 20 48 40 . 11 . 96 Meltdown 1 | . . . . . . . . . . 1 Destroy 163 | . . . 3 . 37 40 . 11 . 72 Blast 54 | . . . . 20 11 . . . . 23 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 31697 | . 841 2347 1460 5250 4722 924 . 292 . 15861 Guns 18453 | . 834 2347 1361 792 1881 924 . 292 . 10022 Cannons 12930 | . . . 89 4455 2547 . . . . 5839 Explosions 294 | . . . . . 294 . . . . . Melee . | . . . . . . . . . . . Ramming 20 | . 7 . 10 3 . . . . . . Kinetic 30575 | . 834 2347 1450 5247 4428 924 . 292 . 15053 Thermal 1102 | . . . . . 294 . . . . 808 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . 1 . 1 . . . 12 Average Corruption 3 | . . . . 1 . 1 . . . 6 Corruption Purged 7 | . . . . . . . . . . 7 Corruption Blocked 6 | . . . . 6 . . . . . . Effects 97 | . . . . 18 . 1 . . . 78 Message Errors 25 | . . . . 5 . . . . . 20 Matter Fused 22 | . . . . 8 . . . . . 14 Heat Flow Errors 11 | . . . . 2 . . . . . 9 Energy Discharges 11 | . . . . 1 . . . . . 10 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . 1 . . . . . 9 Data Loss (major) 5 | . . . . . . . . . . 5 Alerts 2 | . . . . 1 . . . . . 1 Weapon Failures 10 | . . . . . . 1 . . . 9 Overload Shots . | . . . . . . . . . . . Overflow Damage 376 | . . . . 87 74 . . . . 215 Projectiles 341 | . . . . 87 39 . . . . 215 Explosions 35 | . . . . . 35 . . . . . Melee . | . . . . . . . . . . . Knockbacks 142 | . . . . 41 27 . . . . 74 Impact . | . . . . . . . . . . . Kinetic 133 | . . . . 40 24 . . . . 69 Secondary 9 | . . . . 1 3 . . . . 5 Self-Inflicted Damage 75 | . . . . . 75 . . . . . Shots 2 | . . . . . 2 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 5 | . 1 . 3 1 . . . . . . Kicked 5 | . 1 . 3 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 719 | . 116 67 58 396 474 367 . 167 . 719 Average Temperature 122 | . 40 17 22 108 115 116 . 77 . 164 Received Heat Transfer 4397 | . 264 354 441 621 633 216 . 27 . 1841 Effects 90 | . . . . 7 6 2 . . . 75 Shutdowns 36 | . . . . 1 2 1 . . . 32 Energy Bleed 10 | . . . . 1 . . . . . 9 Interference 16 | . . . . 5 3 . . . . 8 Matter Decay 6 | . . . . . 1 . . . . 5 Short Circuit 9 | . . . . . . . . . . 9 Damage (minor) 7 | . . . . . . 1 . . . 6 Damage (major) 3 | . . . . . . . . . . 3 Damage (core) 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 2 | . . . . . . . . . . 2 Heat Transferred 903 | . . . . . 200 . . . . 703 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Peak Influence 407 | . 202 262 306 228 407 229 87 . . 406 Initial 82 | . . . . 34 27 7 82 . . . Average 86 | . 41 82 96 75 90 90 49 . . 120 Maximum Alert Level 2 | . 1 1 1 1 2 1 . . . 2 Low Security (%) 87 | 100 95 82 85 93 84 94 100 . . 80 Level 1 11 | . 4 17 14 6 12 5 . . . 19 Level 2 . | . . . . . 3 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 65 | . 1 5 1 18 12 7 1 . . 20 Investigation 25 | . 1 2 . 5 8 5 . . . 4 Extermination 18 | . . . . 6 4 1 1 . . 6 Reinforcement 15 | . . 3 1 7 . 1 . . . 3 Assault . | . . . . . . . . . . . Garrison 7 | . . . . . . . . . . 7 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 11 | . 2 3 1 2 1 1 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 290 | . 18 32 18 46 48 19 . 13 . 96 Peak Tracking Total 7 | . 6 3 4 5 6 5 1 6 . 7 Tactical Retreats 7 | . . . . 3 2 . . . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 10 | . . . . 1 5 2 . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . 1 . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 10 | . . . . 2 4 . . . . 4 Max in Single Turn 4 | . . . . 1 4 . . . . 1 Garrison Access 2 | . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 47 | . 6 5 1 7 12 7 1 1 . 7 Terminals 24 | . 5 4 1 5 5 3 . . . 1 Fabricators 8 | . . . . 1 2 1 1 . . 3 Repair Stations 11 | . 1 1 . 1 4 3 . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 2 Total Hacks 154 | . 20 14 1 33 39 25 2 1 . 19 Successful 97 | . 14 12 1 20 25 16 1 1 . 7 Failed 57 | . 6 2 . 13 14 9 1 . . 12 Catastrophic 6 | . . . . . 1 3 . . . 2 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 85 | . 18 12 1 22 18 11 . . . 3 Fabricators 22 | . . . . 4 5 3 2 . . 8 Repair Stations 39 | . 2 2 . 7 14 11 . . . 3 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 7 | . . . . . 2 . . . . 5 Terminal Hacks 56 | . 12 10 1 12 13 6 . 1 . 1 Record 5 | . . 2 . 3 . . . . . . Part Schematic 1 | . . . . . 1 . . . . . Robot Schematic 1 | . . . . 1 . . . . . . Robot Analysis 3 | . 1 1 . 1 . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . 1 Level Access Points 2 | . 1 . . . . 1 . . . . Branch Access Points 4 | . . 1 . 1 1 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Terminal Index 2 | . 1 . . . 1 . . . . . Repair Station Index 1 | . 1 . . . . . . . . . Garrison Index 1 | . . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . . Locate Traps 6 | . 1 . . 1 2 2 . . . . Disarm Traps 1 | . . . . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Maintenance Status 3 | . 1 . . . 2 . . . . . Surveillance Status 1 | . . . . . 1 . . . . . Transport Status 1 | . 1 . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . Recall Assault 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 13 | . 2 3 . 4 3 1 . . . . Fabricator Hacks 11 | . . . . 2 3 1 1 . . 4 Load Schematic 6 | . . . . 1 2 1 . . . 2 Build 5 | . . . . 1 1 . 1 . . 2 Repair Station Hacks 28 | . 2 2 . 6 8 9 . . . 1 Scan Component 16 | . 1 1 . 3 5 5 . . . 1 Repair 12 | . 1 1 . 3 3 4 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 Seal Access 2 | . . . . . 1 . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 39 | . 4 4 . 7 12 6 . . . 6 Full Trace Events 25 | . 2 2 . 5 7 5 . . . 4 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . Robots Built 14 | . . . . 3 3 . 2 . . 6 Authchips . | . . . . . . . . . . . Time 367 | . . . . 49 49 . 187 . . 82 Total Robot Build Rating 38 | . . . . 6 6 . 14 . . 12 Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 12 | . 1 1 . 3 3 4 . . . . Time 261 | . 26 26 . 45 59 105 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Total Allies 14 | . . . . 3 3 . 2 . . 6 Largest Group 6 | . . . . 3 3 . 2 2 2 6 Highest-Rated Group 112 | . . . . 54 54 . 112 112 112 112 Highest-Rated Ally 56 | . . . . 18 18 . 56 56 56 56 Total Orders . | . . . . . . . . . . . Ally Attacks 70 | . . . . 17 13 . . 20 . 20 Total Damage 1810 | . . . . 336 393 . . 534 . 547 Kills 15 | . . . . 3 4 . . 7 . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Robot Analysis Total 3 | . 1 1 . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 18580 | 88 1881 1674 754 2885 3457 989 698 2070 70 4014 Spaces Moved 7824 | 63 734 526 271 1177 1510 386 267 1087 35 1768 Core 20 | 20 . . . . . . . . . . Treads 565 | . . . . . . . . . . 565 Legs 7239 | 43 734 526 271 1177 1510 386 267 1087 35 1203 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 190 190 193 192 186 185 187 187 187 105 Average Speed 188 | 100 218 251 210 194 189 188 187 187 187 153 Slowest Speed 410 | 150 260 330 265 410 330 190 262 187 187 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 4 91 49 25 41 41 12 7 99 8 31 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . 3 . . Spaces Dug 12 | . . . . . . . . . . 12 Terrain Destroyed 78 | . . . . 11 26 2 . . . 39 Melee . | . . . . . . . . . . . Projectile 57 | . . . . 11 8 . . . . 38 AOE 17 | . . . . . 17 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Total 10132 | 84 918 684 342 1519 1937 583 463 1104 40 2458 Wait 1223 | 9 100 46 . 160 280 155 190 7 6 270 Move 7814 | 62 733 525 270 1176 1509 385 266 1086 34 1768 Hop . | . . . . . . . . . . . Pick Up 75 | 6 9 8 3 12 13 1 2 . . 21 Fast Attach 45 | 6 1 2 . 6 4 2 . . . 24 Attach 70 | 1 1 3 8 11 8 3 2 . . 33 Detach 13 | . . 1 . 1 . . . . . 11 Swap 63 | . 8 2 5 11 9 1 3 . . 24 Drop 53 | . 10 1 . 12 9 1 . . . 20 Fire 756 | . 55 96 53 129 95 35 . 11 . 282 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 5 | . 1 . 3 1 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . 10 . . . . 5 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 89 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Evolved 1 slot: Power x1 300 | -10/Materials | Build established: Hacker-Mutant 730 | -10/Materials | Repaired Assault Rifle 758 | -10/Materials | Identified exit to Materials 758 | -10/Materials | Discovered exit to Materials (range 10) 970 | -10/Materials | Identified exit to Mines 970 | -10/Materials | Discovered exit to Mines (range 13) 1970 | -10/Materials | Entered another Materials area 1970 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2023 | -9/Materials | Repaired Lgt. Assault Rifle 2644 | -9/Materials | Identified exit to Mines 2644 | -9/Materials | Discovered exit to Mines (range 12) 3095 | -9/Materials | Identified exit to Materials 3095 | -9/Materials | Discovered exit to Materials (range 23) 3116 | -9/Materials | Discovered exit to Materials (range 17) 3644 | -9/Materials | Entered another Materials area 3644 | -8/Materials | Evolved 2 slots: Utility x2 4010 | -8/Materials | Identified exit to Storage 4010 | -8/Materials | Discovered exit to Storage (range 11) 4169 | -8/Materials | Identified exit to Factory 4169 | -8/Materials | Discovered exit to Factory (range 16) 4254 | -8/Materials | Lost 4 parts (1p1n2w) 4317 | -8/Materials | Found Powered Armor 4398 | -8/Materials | Entered Factory 4398 | -7/Factory | Evolved 2 slots: Utility x2 4849 | -7/Factory | Repaired Imp. Ion Engine 4866 | -7/Factory | Repaired Imp. Ion Engine 4881 | -7/Factory | Repaired Utility Shielding 5041 | -7/Factory | Cargo convoy interrupted 5781 | -7/Factory | Identified exit to Lower Caves 5781 | -7/Factory | Discovered exit to Lower Caves (range 8) 7020 | -7/Factory | Identified exit to Factory 7020 | -7/Factory | Discovered exit to Factory (range 16) 7138 | -7/Factory | Core integrity fell below 50% 7143 | -7/Factory | Fabricated L-31 Rogue (x3) 7173 | -7/Factory | Lost 3 parts (2p1u) 7283 | -7/Factory | Entered another Factory area 7283 | -6/Factory | Accompanied by 2 allies 7283 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7568 | -6/Factory | Build established: Hacker-Gunner 8120 | -6/Factory | Spotted B-75 Beast 8151 | -6/Factory | Destroyed B-75 Beast 8346 | -6/Factory | Lost 3 parts (2n1u) 8486 | -6/Factory | Repaired Utility Shielding 8858 | -6/Factory | Found Prototype Processor 8859 | -6/Factory | Identified Exp. Targeting Computer 9019 | -6/Factory | Repaired Flexi-carbon Leg 9394 | -6/Factory | Fabricated L-31 Rogue? 9565 | -6/Factory | Identified exit to Lower Caves 10177 | -6/Factory | Repaired Enh. Autogun 10623 | -6/Factory | Identified exit to Factory 10623 | -6/Factory | Discovered exit to Factory (range 5) 10740 | -6/Factory | Entered another Factory area 10740 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10781 | -5/Factory | Repaired Lrg. Matter Pod 11022 | -5/Factory | Identified exit to Factory 11048 | -5/Factory | Identified exit to Upper Caves 11048 | -5/Factory | Discovered exit to Upper Caves (range 6) 11116 | -5/Factory | Repaired Propulsion Shielding 11162 | -5/Factory | Repaired Imp. Titanium Leg 11306 | -5/Factory | Repaired Matter Filter 11729 | -5/Factory | Entered another Factory area 11729 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11966 | -4/Factory | Fabricated H-77 Assassin (x2) 12046 | -4/Factory | Build established: Generator-Gunner 12343 | -4/Factory | Identified exit to Upper Caves 12343 | -4/Factory | Discovered exit to Upper Caves (range 16) 12427 | -4/Factory | Entered Upper Caves 12427 | -4/Upper Caves | Accompanied by 2 allies 12544 | -4/Upper Caves | Learned 12 Research zone layouts 13119 | -4/Upper Caves | Identified exit to Upper Caves 13119 | -4/Upper Caves | Discovered exit to Upper Caves (range 9) 13570 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13685 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14002 | -4/Upper Caves | Learned Research stockpile data 14459 | -4/Upper Caves | Encountered a Warlord checkpoint 14497 | -4/Upper Caves | Entered another Upper Caves area 14497 | -4/Upper Caves | Accompanied by 2 allies 14533 | -4/Upper Caves | Identified exit to Research 14533 | -4/Upper Caves | Discovered exit to Research (range 13) 14567 | -4/Upper Caves | Entered Research 14567 | -3/Research | Accompanied by 2 allies 14567 | -3/Research | Evolved 2 slots: Utility x2 14789 | -3/Research | Lost 5 parts (1p2u2w) 15063 | -3/Research | Garrison activated, responded to threat 15208 | -3/Research | Fabricated L-31 Rogue (x3) 15270 | -3/Research | Fabricated L-31 Rogue (x3) 15372 | -3/Research | Lost 3 parts (1u2w) 15378 | -3/Research | Destroyed 7 combat bots 15632 | -3/Research | Lost 6 parts (1p2n2u1w) 17320 | -3/Research | Cargo convoy interrupted 17333 | -3/Research | Garrison activated, responded to threat 17412 | -3/Research | Destroyed 8 combat bots 17418 | -3/Research | Lost 3 parts (1p2u) 17860 | -3/Research | Core integrity fell below 50% 17892 | -3/Research | System corruption reached 10% 17916 | -3/Research | Lost 7 parts (1p2u4w) 18037 | -3/Research | Spotted B-86 Titan 18173 | -3/Research | Build established: Scavenger-Gunner 18437 | -3/Research | Core integrity fell below 20% 18582 | -3/Research | Core destroyed Last Messages --------------- 18480_ G-67 Veteran knocked back. 18481_ G 8/GXNVWK,:&P/%M 18542_ Acquired HERF Cannon. 18558_ System corrupted: HERF Cannon failed to cycle. 18577_ Power failure, Lgt. Antimatter Reactor shutdown. 18577_ Overheating: Hardcell Cannon damaged (-36). 18579_ System corrupted: Heat flow error (+129). 18581_ Overheating: Matter decay (-32). 18582_ Power failure, Mic. Antimatter Reactor shutdown. 18582_ Overheating: Core damaged (-221). Map ----- +----------------------------------------------------+ | ????????????????????????# + ############## | | ????????????????????????# #### ## | | # # +????# ! #??# ## | | # # #????# #??# ## | | ######+#### # #????###########+## | | #??# #??# # ???????# # ####+### | | #??# #####+##### ???????# ![= # # | | #??# ???????# !] # # | | #??# ???????# ]/ + # | | #??# ???????# # # ! | | #??# T ???????# # # [* | | ###??# """ ???????# # # """ ! | | ?????# """ ???????# # # """"% | | ?????# """ ???????########### # """" | | ###### ???????# # # """" | | ???????# + # | | ???????# # # | | ???????# # # | | #####+####### ???????# = # #####+## | | #??# #?# ???????# """ # #???# #? | | #??# ######+###???????# """ # #???#%#? | | #??# ## ???????# """ # ##### ## | | #??# ## ???????########### % % | | #??# ##""" ?????????????????# % % % | | #??# ##"""" ???############### %% | | #??#########"""" ???# @ ; # !! | | #??????????# """ ???###### # !! | | ????????????????????#???????#! # !! | | ????????????????????#???????#! # | | ????????????????????#???????#] + | | ????????????????????#???????# # | | ????????????????????????????# # | | ????????????????????????????# # ### | | ????????????????????????????# # #?###### | | ????????????????????????????###+###### #????# | | ??????????????????????????????# #????# % #????# | | ??????????????????????????????# #????# #????# | | ??????????????????????????????# #????# #????# | | ??????????????????????????????# #????# #????# | | ??????????????????????????????# #????# #????# | | ??????????????????????????????# #????# #????# | | ??????????????????????????????# ####?# #????# | | ??????????????????????????????# #T ### #????# | | ??????????????????????????????# #????# | | ??????????????????????????????# #????# | | ??????????????????????????????# #????# | | ????????????????????########### #????### | | ????????????????????# # ##########????? | | ????????????????????# # # #????? | | ????????????????????# """"" # "!% #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 65 Energy Generation 60 Energy Capacity 1570 Matter Stores 750 Matter Capacity 750 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 16 Corruption Containment 8 Armor Coverage 400 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 26 Target Analysis 12 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Adv. Coolant Injector | -6/Factory | Hacked Robot Schematics ------------------ L-31 Rogue | -7/Factory | Hacked Fabricated ------------ L-31 Rogue | x3 | -7/Factory L-31 Rogue | x3 | -6/Factory H-77 Assassin | x2 | -4/Factory | Preloaded L-31 Rogue | x3 | -3/Research L-31 Rogue | x3 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermoelectricHardenedDevice Manual? 0 Play Time 02:03:55 Cumulative 1212.9 hours Start 2022.12.15 @ 07:11:29 End 2022.12.20 @ 08:31:52 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 800 Rogue 62 Adventurer 0 Explorer 738 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 80 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33205feb-fde8-446e-b0da-97216ae0d161