Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.08 @ 23:04:32 Player: knux400 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (113) 565 Value Destroyed (3867) 3867 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9112 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 118/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Component Analysis Suite Peak State ------------ > --- POWER ------------ Deuterium Engine Backup Power III > --- PROPULSION ------- Flexi-carbon Leg Airjet Backup Propulsion III Backup Propulsion III Gravmag System > --- UTILITY ---------- Improved Heat Sink Energy Well Core Analyzer Weapon Cycler Backup Plating III > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun Axe Great Axe > --- INVENTORY -------- Component Analysis Suite Enhanced Gauss Cannon Mining Claw [Rating: 60] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Terrain Scan Processor Device Improved Sensor Array Storage Large Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Upp Slots Evolved 10 | . . 2 2 . 2 . . 2 2 . Power 2 | . . 1 . . . . . . 1 . Propulsion 3 | . . 1 . . 1 . . . 1 . Utility 3 | . . . 2 . . . . 1 . . Weapon 2 | . . . . . 1 . . 1 . . Parts Attached 126 | 7 10 21 13 16 1 3 21 31 3 . Power 19 | 1 3 4 1 3 . . 3 4 . . Engine 18 | 1 3 4 1 3 . . 2 4 . . Core 1 | . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 43 | 3 2 8 5 5 . 1 5 13 1 . Treads 6 | . . 2 . 2 . . 2 . . . Leg 18 | 2 2 5 5 2 . 1 . 1 . . Wheel 9 | 1 . . . . . . 3 4 1 . Hover 10 | . . 1 . 1 . . . 8 . . Flight . | . . . . . . . . . . . Utility 28 | 1 2 2 5 3 . 1 8 5 1 . Device 14 | 1 1 1 1 2 . 1 3 4 . . Storage 6 | . 1 1 1 . . . 2 . 1 . Processor 5 | . . . 2 1 . . 2 . . . Hackware . | . . . . . . . . . . . Protection 3 | . . . 1 . . . 1 1 . . Artifact . | . . . . . . . . . . . Weapon 36 | 2 3 7 2 5 1 1 5 9 1 . Energy Gun 9 | 1 . 1 . 2 1 1 2 1 . . Energy Cannon 2 | . . . . . . . . 2 . . Ballistic Gun 10 | 1 1 4 . . . . 2 2 . . Ballistic Cannon 4 | . . . 2 . . . . 1 1 . Launcher 4 | . 2 1 . 1 . . . . . . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon 5 | . . . . 1 . . 1 3 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 . 5 . 2 . . . . Corrupted Parts 1 | . . . . 1 . . . . . . System Corruption 10 | . . . . 10 . . . . . . Parts Lost 65 | . . 4 4 12 . 5 5 21 12 2 Power 9 | . . 1 . 3 . . 1 3 1 . Propulsion 25 | . . 2 2 4 . 2 1 9 4 1 Utility 14 | . . 1 2 3 . 1 1 3 3 . Weapon 17 | . . . . 2 . 2 2 6 4 1 Highest Loss Streak 10 | . . 3 3 3 . 5 3 10 10 2 To Critical Strikes 1 | . . . . 1 . . . . . . Average Backups 9 | 3 6 9 10 14 13 6 5 7 4 1 Power . | . 1 . . . . . . . . . Propulsion 1 | 1 1 1 2 2 . . . 1 . . Utility 3 | . . 2 4 5 5 2 2 3 1 1 Weapon 4 | 1 3 5 4 6 8 3 2 2 2 . Tool/Special . | . . . . . . . . . . . Unused Backups 19 | . . 3 . 5 . 7 3 . . 1 Power . | . . . . . . . . . . . Propulsion 5 | . . 2 . 3 . . . . . . Utility 4 | . . . . . . 3 . . . 1 Weapon 10 | . . 1 . 2 . 4 3 . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 91 97 88 90 98 60 72 88 72 4 Engine 11 | . 14 21 10 12 15 4 6 7 8 . Treads 4 | . . 5 . 9 15 4 2 . . . Leg 11 | . 28 26 24 11 5 2 . . 4 . Wheel 3 | . . . . . . . 13 10 . 2 Hover 3 | . . . . 3 7 7 . 8 16 . Device 8 | . 14 8 10 8 7 5 7 12 7 . Storage 7 | . 6 12 9 9 7 2 4 6 7 . Processor 10 | . . . 11 17 15 15 10 6 4 . Protection 1 | . . . 3 . . . . 5 2 . Energy Gun 5 | . 6 5 . 4 6 5 11 8 . . Ballistic Gun 6 | . 14 11 7 3 . 3 8 2 7 . Ballistic Cannon 2 | . . . 8 4 7 2 . 1 1 1 Launcher 1 | . 6 4 1 . . . . . . . Slashing Weapon 2 | . . . . 3 7 2 . 8 6 . Peak Build Rating 60 | 6 9 18 34 35 38 38 43 53 60 6 Average Rating 27 | 4 6 13 25 28 37 23 33 45 43 2 On Entrance 21 | . 6 9 14 34 32 38 19 36 49 1 Naked Turns 56 | . . . . . . . . . 2 54 Heaviest Build 51 | 7 20 34 46 49 47 47 37 51 44 8 Greatest Support 54 | 20 20 40 54 54 40 40 48 48 33 10 Greatest Overweight (x) 9 | . . 3 9 1 1 1 1 6 4 . Average Overweight (x) . | . . . . . 1 . . . . . Largest Inventory Capacity 15 | 5 10 10 15 15 15 15 8 8 8 5 Average Capacity 10 | 5 7 10 11 15 15 8 6 8 7 5 Most Carried 15 | 5 10 10 14 15 14 13 8 8 8 2 Average Carried 9 | 3 6 9 10 14 13 5 5 7 4 1 Final Capacity 15 | 5 10 10 15 15 15 5 8 8 5 5 Final Carried 15 | 5 9 10 14 15 13 2 8 7 2 1 Class Distribution -------------------- 40% | Mutant 40% | Scavenger-Mutant 12% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Scavenger-Gunner | -7/Factory Gunner | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Upp Matter Collected 3513 | 275 68 648 412 881 . . 755 302 111 61 Remotely . | . . . . . . . . . . . Salvage Created 3783 | 43 185 716 325 1095 . . 771 537 111 . Parts 225 | 1 21 50 16 54 . . 51 29 3 . Haulers Intercepted 1 | . . . . . . . 1 . . . Recyclers Shooed 5 | . 1 1 . 2 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Upp Combat Hostiles Destroyed 86 | 1 7 22 8 21 . . 14 11 2 . Melee 1 | . . . . . . . . . 1 . Guns 51 | 1 4 15 2 9 . . 14 6 . . Cannons 16 | . . . 5 5 . . . 5 1 . AOE 14 | . 3 7 1 3 . . . . . . Classes Destroyed 13 | 1 4 2 1 1 . . 3 1 . . Worker 8 | . 1 1 1 3 . . 1 1 . . Builder 7 | . 3 1 . 1 . . 2 . . . Hauler 1 | . . . . . . . 1 . . . Recycler 5 | . . 1 . 3 . . 1 . . . Operator 1 | . . . . . . . 1 . . . Watcher 5 | . 1 2 1 1 . . . . . . Swarmer 15 | . 3 6 . 1 . . 4 1 . . Grunt 42 | 1 4 14 4 10 . . 5 4 . . Brawler 2 | . . . 1 1 . . . . . . Duelist 1 | . . . . . . . . 1 . . Sentry 18 | . . 2 3 8 . . 1 2 2 . Hunter 3 | . . . . 1 . . . 2 . . Programmer 5 | . . . . . . . 4 1 . . Best Kill Streak 7 | 1 6 5 5 6 . . 7 3 2 . Combat Bots Only 6 | 1 3 5 3 5 . . 6 3 2 . Max Kills in Single Turn 3 | 1 2 3 2 2 . . 2 2 1 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 3 1 2 . . . . . . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Upp Hostile Shots Fired 932 | 8 41 129 45 157 . 4 134 270 70 74 Missed 307 | 2 15 38 13 44 . . 46 99 17 33 Hits 625 | 6 26 91 32 113 . 4 88 171 53 41 Melee 11 | . . . 1 3 . 4 . 3 . . Projectile 614 | 6 26 91 31 110 . . 88 168 53 41 AOE 1 | . . . . . . . 1 . . . Critical Strikes 21 | . . 3 1 7 . 1 3 4 2 . Damage Taken 9081 | 67 291 1028 432 1961 . 174 1103 2110 1245 670 Core 2288 | 34 71 139 50 338 . 86 131 437 384 618 Absorbed by Shields 60 | . . . 60 . . . . . . . Redirected to Shielding 33 | . . . 33 . . . . . . . Regen/Repaired (Parts) 229 | . . . . 106 123 . . . . . Core Remaining (%) 59 | 86 58 65 . 29 . . 69 48 . . Volleys Fired 279 | 5 25 51 29 72 2 1 38 46 10 . Largest 3 | 2 2 2 2 2 2 2 3 3 2 . Hottest 221 | 70 70 90 60 86 100 100 169 221 77 . Shots Fired 502 | 10 48 91 37 117 4 3 91 81 20 . Gun 359 | 10 40 84 11 64 2 2 91 41 14 . Cannon 122 | . . . 23 50 2 1 . 40 6 . Launcher 21 | . 8 7 3 3 . . . . . . Special . | . . . . . . . . . . . Kinetic 304 | 5 25 49 31 97 2 2 48 25 20 . Thermal 139 | 5 15 21 3 17 2 1 33 42 . . Explosive 20 | . 8 7 3 2 . . . . . . Electromagnetic 39 | . . 14 . 1 . . 10 14 . . Robot Hit Streak 17 | 6 8 13 5 8 . 1 16 8 17 . Robot Miss Streak 12 | 1 5 3 2 4 . 2 12 6 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 1 1 . . . . 4 . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . Shots Hit Robots 355 | 8 27 66 22 88 . 1 66 51 26 . Core Hits 242 | 2 25 52 17 38 . . 56 38 9 5 Critical Kills 3 | . . 1 1 1 . . . . . . Critical Parts Destroyed 7 | . . . . 7 . . . . . . Critical Strikes 15 | . . 2 1 9 . . 1 1 1 . Burn 3 | . . 1 . . . . 1 1 . . Destroy 4 | . . 1 1 2 . . . . . . Blast 2 | . . . . 1 . . . . 1 . Smash 6 | . . . . 6 . . . . . . Melee Attacks 36 | . . . . 22 . . . 6 8 . Impact 15 | . . . . 15 . . . . . . Slashing 21 | . . . . 7 . . . 6 8 . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . 4 . . . 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . Damage Inflicted 9354 | 85 900 1669 704 2622 . 55 1224 1406 662 27 Guns 4028 | 85 270 930 78 703 . 34 1224 468 236 . Cannons 2093 | . . . 365 746 . 21 . 751 210 . Explosions 2025 | . 630 704 261 430 . . . . . . Melee 1137 | . . . . 737 . . . 187 213 . Ramming 71 | . . 35 . 6 . . . . 3 27 Kinetic 4068 | 34 134 660 443 1263 . 39 606 443 446 . Thermal 1678 | 51 136 204 . 186 . 16 534 551 . . Explosive 1977 | . 630 677 261 409 . . . . . . Electromagnetic 423 | . . 93 . 21 . . 84 225 . . Impact 555 | . . . . 555 . . . . . . Slashing 582 | . . . . 182 . . . 187 213 . Piercing . | . . . . . . . . . . . Highest Corruption 18 | . . . . 18 . 18 18 3 . . Average Corruption 15 | . . . . 15 . 9 17 2 . . Corruption Purged 3 | . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . Effects 117 | . . . . 53 . 6 56 2 . . Message Errors 28 | . . . . 14 . . 12 2 . . Matter Fused 26 | . . . . 14 . 2 10 . . . Heat Flow Errors 10 | . . . . 7 . . 3 . . . Energy Discharges 12 | . . . . 6 . 1 5 . . . Parts Fused 2 | . . . . 1 . 1 . . . . Data Loss (minor) 14 | . . . . 7 . 1 6 . . . Data Loss (major) 6 | . . . . 3 . . 3 . . . Misfires 5 | . . . . . . 1 4 . . . Alerts 3 | . . . . 1 . . 2 . . . Misdirections 4 | . . . . . . . 4 . . . Weapon Failures 7 | . . . . . . . 7 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 492 | . 7 15 . 426 . . . 44 . . Projectiles 37 | . . . . 37 . . . . . . Explosions 91 | . 7 15 . 25 . . . 44 . . Melee 364 | . . . . 364 . . . . . . Knockbacks 22 | . . . 5 11 . . . 6 . . Impact 2 | . . . . 2 . . . . . . Kinetic 16 | . . . 4 7 . . . 5 . . Secondary 4 | . . . 1 2 . . . 1 . . Self-Inflicted Damage 386 | . 32 16 . 185 . . . 140 1 12 Shots 7 | . 1 1 . 3 . . . 2 . . Rammed 13 | . . 4 . 1 . . . . 1 7 Targets Rammed 17 | . . 7 . 2 . . . . 1 7 Kicked 4 | . . 3 . 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 509 | 90 204 216 19 236 30 15 509 315 24 . Average Temperature 76 | 39 68 52 6 59 15 10 141 77 9 . Received Heat Transfer 2400 | 36 108 354 201 846 . . 168 417 261 9 Effects 8 | . . . . . . . 8 . . . Energy Bleed 2 | . . . . . . . 2 . . . Interference 5 | . . . . . . . 5 . . . Damage (minor) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 7 | . . . . 7 . . . . . . Combat Hostiles 4 | . . . . 4 . . . . . . Parts Fried 6 | . . . . 6 . . . . . . Impact Corruptions 11 | . . . . 11 . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . . . . 3 2 . . Heat Transferred 3981 | 148 407 642 . 407 . 37 1158 1182 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Upp Maximum Alert Level 1 | . . 1 1 1 . . . . . . Low Security (%) 89 | 100 100 27 97 97 100 100 100 100 100 . Level 1 10 | . . 72 2 2 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 359 | 20 128 359 208 224 29 . 123 88 40 . Initial 113 | . . 45 113 35 29 . . 48 13 . Average 95 | 1 44 233 136 123 4 . 50 37 3 . Influence Increases 2922 | 20 238 627 306 725 21 . 440 410 60 75 Destroy 0b10 Robot/C 1720 | 20 140 440 160 420 . . 280 220 40 . Destroy 0b10 Robot/NC 135 | . 25 25 10 40 . . 30 5 . . Destroy Leader 442 | . 32 84 42 122 . . 82 60 20 . Successful Hack 34 | . . . 4 21 6 . 3 . . . Disable Machine 255 | . . 15 60 75 15 . 15 75 . . Destroy Structure 186 | . 41 48 30 47 . . . 20 . . Partial Spotted 30 | . . . . . . . 15 15 . . Lose Combat Pursuer 120 | . . 15 . . . . 15 15 . 75 Influence Decreases 2867 | 20 130 465 491 744 87 . 341 481 88 20 Entered New Map 373 | . . 63 157 50 37 . . 51 15 . Time Decay 2070 | 20 130 362 294 574 50 . 311 286 23 20 Lost Part 424 | . . 40 40 120 . . 30 144 50 . Squads Dispatched 25 | . 2 2 . 3 . . 9 5 4 . Investigation 5 | . 1 . . 1 . . 2 1 . . Extermination 5 | . . . . . . . 4 1 . . Reinforcement 11 | . 1 2 . 1 . . 3 3 1 . Assault . | . . . . . . . . . . . Garrison 4 | . . . . 1 . . . . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Upp Distress Signals 8 | . . 3 2 . . . 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 152 | 1 8 37 10 29 . 6 26 16 6 13 Peak Tracking Total 10 | 1 4 10 5 6 . 6 6 4 3 9 Tactical Retreats 5 | . . 1 . . . . 1 1 . 2 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Upp Traps Triggered 10 | . 1 1 . 5 1 . 1 1 . . Indirectly 2 | . . . . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Upp Machines Disabled 17 | . . 1 4 5 1 . 1 5 . . Max in Single Turn 2 | . . 1 1 2 1 . 1 2 . . Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Upp Machines Accessed 14 | . 1 1 2 5 1 . 2 2 . . Terminals 6 | . 1 . 1 2 . . 1 1 . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 3 | . . . . 2 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access 3 | . . . 1 1 . . . 1 . . Total Hacks 45 | . 3 5 6 17 4 . 4 6 . . Successful 25 | . 1 4 2 11 2 . 2 3 . . Failed 20 | . 2 1 4 6 2 . 2 3 . . Catastrophic 4 | . 1 . 2 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 19 | . 3 . 3 8 . . 2 3 . . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 12 | . . . . 8 4 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . 5 . . . . . . . . Garrison Access 7 | . . . 3 1 . . . 3 . . Terminal Hacks 10 | . 1 . 2 5 . . . 2 . . Record 5 | . . . 2 1 . . . 2 . . Open Door 1 | . . . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 7 | . . . . 5 2 . . . . . Scan Component 3 | . . . . 2 1 . . . . . Repair 3 | . . . . 2 1 . . . . . Refit 1 | . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . Analyze 2 | . . 2 . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 . . Unlock Access 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 1 . 2 4 1 . 2 2 . . Full Trace Events 4 | . . . 1 . . . 2 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Built 3 | . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . Time 51 | . . . . . . . 51 . . . Total Part Build Rating 3 | . . . . . . . 3 . . . Parts Repaired 3 | . . . . 2 1 . . . . . Time 126 | . . . . 82 44 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Upp Total Allies 1 | . . . . . . 1 . . . . Largest Group 1 | . . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 15 | . . . . . . 15 . . . . Total Damage 194 | . . . . . . 194 . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Upp Active Infowar (turns) 3678 | 53 387 640 644 1165 360 28 87 314 . . Sensors 1942 | . 174 454 . 839 360 28 87 . . . Terrain 812 | . . 165 321 326 . . . . . . Seismic 610 | 53 213 21 323 . . . . . . . Triangulation 314 | . . . . . . . . 314 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Upp Turns Passed 6298 | 171 387 824 646 1744 360 125 1009 726 216 90 Spaces Moved 4244 | 129 242 374 407 947 147 169 944 570 173 142 Core 268 | 30 . . 4 . . . 72 4 52 106 Treads 788 | . . 77 . 540 147 13 11 . . . Legs 1454 | 99 242 297 403 407 . 3 . 3 . . Wheels 1127 | . . . . . . . 746 344 1 36 Hover 607 | . . . . . . 153 115 219 120 . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 240 50 50 58 50 50 Average Speed 115 | 103 120 155 131 147 240 67 84 88 75 57 Slowest Speed 500 | 120 120 330 500 240 240 240 160 350 300 80 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 9 38 29 20 86 3 98 23 17 5 19 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 1 1 . Scrap Searched 1 | . . . . . . . . . . 1 Spaces Dug 12 | . . . 11 . . . . 1 . . Terrain Destroyed 200 | . 38 63 30 49 . . . 20 . . Melee 1 | . . . . . . . . 1 . . Projectile 15 | . . . 2 13 . . . . . . AOE 184 | . 38 63 28 36 . . . 19 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Fac Upp Total 5074 | 158 296 516 478 1134 152 179 1087 698 226 150 Wait 138 | 2 9 12 12 36 . 2 35 13 17 . Move 4235 | 128 241 373 406 946 147 168 943 569 172 142 Hop . | . . . . . . . . . . . Pick Up 89 | 13 5 14 7 19 . . 18 9 4 . Fast Attach 53 | . 1 5 8 6 1 1 16 13 2 . Attach 71 | 7 3 8 3 8 2 4 9 19 7 1 Detach 23 | 1 1 . . 1 . 1 10 7 2 . Swap 67 | . 6 26 7 10 . . 2 13 3 . Drop 66 | 2 5 19 6 12 . 2 16 3 1 . Fire 279 | 5 25 51 29 72 2 1 38 46 10 . Melee 35 | . . . . 22 . . . 6 7 . Ram 8 | . . . . . . . . . 1 7 Kick 4 | . . 3 . 1 . . . . . . Crush 5 | . . 4 . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . 1 . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / Gar) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 80 | -11/Scrapyard | Discovered new exit (range 8) 172 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 4) 559 | -10/Materials | Entered another Materials area 559 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 854 | -9/Materials | Build established: Scavenger-Mutant 1083 | -9/Materials | Lost 3 parts (2n1u) 1234 | -9/Materials | Discovered new exit (range 13) 1383 | -9/Materials | Entered another Materials area 1383 | -8/Materials | Evolved 2 slots: Utility x2 1512 | -8/Materials | Lost 3 parts (2n1u) 1583 | -8/Materials | Discovered new exit (range 5) 1889 | -8/Materials | Build established: Mutant 2029 | -8/Materials | Entered Storage 2209 | -8/Storage | Lost 3 parts (1n2w) 2386 | -8/Storage | Lost 3 parts (1p1n1u) 2423 | -8/Storage | Garrison activated, responded to threat 2472 | -8/Storage | System corruption reached 10% 2514 | -8/Storage | Identified exit to Garrison 2652 | -8/Storage | Core integrity fell below 50% 2883 | -8/Storage | Repaired Imp. Carbon-fiber Leg 2921 | -8/Storage | Repaired Assault Cannon 2944 | -8/Storage | Lost 3 parts (1p2u) 3124 | -8/Storage | Build established: Scavenger-Mutant 3693 | -8/Storage | Discovered new exit (range 16) 3770 | -8/Storage | Identified exit to Factory 3773 | -8/Storage | Entered Factory 3773 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3863 | -7/Factory | Repaired Imp. Carbon-fiber Leg? 4046 | -7/Factory | Build established: Mutant 4133 | -7/Factory | Sucked down chute 4133 | -7/Factory | Entered Waste 4134 | -7/Waste | Met a frightened Derelict 4143 | -7/Waste | Spotted C-40 Crusher 4148 | -7/Waste | EMP discharged 4157 | -7/Waste | Spotted C-40 Crusher 4161 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4161 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4165 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4173 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4192 | -7/Waste | Spotted C-40 Crusher 4192 | -7/Waste | Spotted C-40 Crusher 4199 | -7/Waste | Spotted C-40 Crusher 4201 | -7/Waste | Spotted C-40 Crusher 4204 | -7/Waste | Lost 5 parts (2n1u2w) 4248 | -7/Waste | EMP discharged 4248 | -7/Waste | System corruption reached 10% 4251 | -7/Waste | Discovered new exit (range 14) 4258 | -7/Waste | Identified exit to Factory 4258 | -7/Waste | Entered Factory 4623 | -7/Factory | Lost 3 parts (1p2w) 4871 | -7/Factory | Build established: Scavenger-Gunner 4935 | -7/Factory | Fabricated Wheel (x3) 5260 | -7/Factory | Discovered new exit (range 6) 5267 | -7/Factory | Entered another Factory area 5267 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5679 | -6/Factory | Lost 10 parts (2p3n2u3w) 5924 | -6/Factory | Core integrity fell below 50% 5942 | -6/Factory | Lost 7 parts (1p3n1u2w) 5980 | -6/Factory | Discovered new exit (range 15) 5993 | -6/Factory | Entered another Factory area 5993 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6171 | -5/Factory | Released all parts (8) 6195 | -5/Factory | Lost 10 parts (1p3n2u4w) 6206 | -5/Factory | Discovered new exit (range 7) 6209 | -5/Factory | Entered Upper Caves 6214 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6250 | -5/Upper Caves | Core integrity fell below 50% 6283 | -5/Upper Caves | Core integrity fell below 20% 6299 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- dispatching Cutter reinforcements to area. Penetrated by Slug. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Penetrated by Slug. Slug penetrates Wall. L-41 Fighter springs to life. Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." Searching scrap... Found Lrn. Tractor Beam. Found 61 Matter. Acquired 61 matter. Y-72 Warden: "REQUESTING BACKUP." Hvy. Flak Cannon destroyed. Wheel destroyed. Slammed into S-27 Virus. S-27 Virus destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####???????#######??????? | | ????????????????????##### ###???### ######## | | ????????????????????# #??## ## | | ?????????????????????# #??# | | ?????????????????????#### #??## ## | | ????????????????????????#@ ######## #### | | ???????????????????## ## ## #### | | ???????????????????# ## #?## # | | ??????????????????# ## ## ###### | | ??????????????? ss ## = ### | | ??????????????? ## s ### %[ ## | | ??????????????? ####??##r b #?# = ## | | ???????????????????????# g ## ### ## | | ???????????????????????## ##g ###?# ### | | ????????????????????????#### ## ##???# ##?## | | ???????????????????????????# #????###???# | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????##### #?????????? | | ???????????????????????????????# ??????????# | | ???????????????????????????????## ???????????# | | ????????????????????????????????#######??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 625 Matter Stores 440 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Wheel | x3 | -7/Factory Repaired ---------- Assault Cannon | 29% | -8/Storage Imp. Carbon-fiber Leg | 1% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness Hey, That's Mine! I Spy Just What I Needed Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Oops Part-time Mechanic Power Corrupts Risk Taker Serviceable Loadout Shopping List Storm Trooper System Compromised Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed AluminumHeartFacilitator Manual? 0 Play Time 03:09:09 Cumulative 3.1 hours Start 2025.07.08 @ 19:43:07 End 2025.07.08 @ 23:04:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9d6e9766-ab1b-4128-8147-9edb6f5d256d