Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.29 @ 17:48:24 Player: Elxavo Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1476) 1476 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4226 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 292/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Armored Huge Wheel Armored Huge Wheel Improved Heat Sink High-capacity Matter Pod (200) Subdweller Optics Seismic Detector Kinecellerator Kinecellerator ECM Suite Light Armor Plating Trap Extractor (0/4) Particle Cannon Plasma Cannon Light Cannon Chainsword Scrap Shield Fragment (46) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Targeting Computer Transmission Jammer Hardened Medium Armor Plating System Restoration Module > --- WEAPON ----------- Cooled Pulse Rifle Plasma Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Armored Huge Wheel Armored Huge Wheel Improved Heat Sink High-capacity Matter Pod Subdweller Optics Seismic Detector Kinecellerator Kinecellerator ECM Suite Light Armor Plating Trap Extractor Particle Cannon Plasma Cannon Light Cannon Rocket Launcher Chainsword Scrap Shield Fragment [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 36 | 8 3 . 5 10 10 Power 5 | 1 . . 1 1 2 Engine 3 | 1 . . 1 1 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 9 | 2 . . 2 5 . Treads 7 | 2 . . 2 3 . Leg . | . . . . . . Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 1 . . 2 5 Device 6 | 1 . . . 2 3 Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 12 | 3 2 . 2 2 3 Energy Gun 3 | . 1 . 1 . 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 4 | 3 . . . 1 . Ballistic Cannon 2 | . . . 1 . 1 Launcher 1 | . . . . . 1 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 15 | . . . 3 2 10 Power 2 | . . . 1 . 1 Propulsion 3 | . . . . 1 2 Utility 4 | . . . . . 4 Weapon 6 | . . . 2 1 3 Highest Loss Streak 10 | . . . 2 1 10 To Critical Strikes . | . . . . . . Average Backups 19 | 3 9 23 21 20 21 Power 1 | 1 1 1 1 2 2 Propulsion 5 | 1 2 5 5 5 6 Utility 8 | . 3 10 11 10 8 Weapon 3 | . 3 5 3 3 4 Tool/Special . | . . . . . . Unused Backups 30 | . 1 3 . 6 20 Power 3 | . 1 . . 1 1 Propulsion 8 | . . . . 1 7 Utility 15 | . . 2 . 4 9 Weapon 4 | . . 1 . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 100 100 99 91 83 Engine 8 | . 14 14 13 9 1 Core 1 | . . . . . 5 Treads 17 | . 28 28 28 21 . Wheel 5 | . . . . 6 14 Device 18 | . 14 14 14 26 22 Storage 10 | . 14 14 14 9 7 Processor 2 | . . . . . 6 Protection 2 | . . . . . 6 Energy Gun 5 | . 3 14 13 . . Energy Cannon 3 | . . . . 4 6 Ballistic Gun 9 | . 24 14 3 8 6 Ballistic Cannon 3 | . . . 10 4 . Peak Build Rating 51 | 8 9 10 10 35 51 Average Rating 22 | 6 8 9 9 25 43 On Entrance 11 | . 8 9 10 9 35 Avg Prop Armor Cover (%) 7 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 108 | 13 88 88 89 100 108 Greatest Support 84 | 40 40 40 40 84 56 Greatest Overweight (x) 33 | 2 2 2 2 3 33 Average Overweight (x) 1 | . . 2 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 7 13 25 25 25 25 Most Carried 25 | 8 18 25 25 25 25 Average Carried 20 | 4 10 24 22 22 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 8 18 25 20 25 24 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 1532 | 247 450 68 106 429 232 Remotely . | . . . . . . Salvage Created 1855 | 96 162 . 206 845 546 Parts 91 | 9 7 . 10 49 16 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 31 | . 3 . 4 16 8 Guns 14 | . 3 . 3 5 3 Cannons 16 | . . . . 11 5 Classes Destroyed 14 | 2 2 . 2 6 2 Worker 1 | . 1 . . . . Builder 1 | . . . . 1 . Tunneler 3 | 2 . . . 1 . Hauler 1 | . . . . 1 . Recycler 3 | 1 . . . . 2 Operator 1 | . . . . 1 . Watcher 1 | . . . . 1 . Swarmer 2 | . . . . 2 . Grunt 14 | . 3 . . 9 2 Brawler 1 | . . . . . 1 Sentry 5 | . . . . 5 . Programmer 5 | . . . . . 5 Artisan 1 | . . . 1 . . Subdweller 4 | . . . 4 . . Best Kill Streak 4 | 2 3 . 2 4 2 Combat Bots Only 4 | . 2 . 2 4 2 Max Kills in Single Turn 2 | 1 1 . 1 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 397 | . 28 2 45 73 249 Missed 148 | . 11 . 19 17 101 Hits 249 | . 17 2 26 56 148 Projectile 249 | . 17 2 26 56 148 Critical Strikes 5 | . . . . 3 2 Part Disruptions 1 | . . . . . 1 Damage Taken 3677 | . 202 33 539 827 2076 Core 965 | . 46 . 131 76 712 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 . . 29 86 . Volleys Fired 151 | 7 20 . 29 57 38 Largest 2 | 2 2 . 2 2 2 Hottest 103 | 40 100 . 70 103 103 Shots Fired 292 | 14 34 . 55 114 75 Gun 191 | 14 32 . 51 57 37 Cannon 98 | . . . 4 57 37 Launcher 1 | . . . . . 1 Special 2 | . 2 . . . . Kinetic 175 | 14 21 . 29 82 29 Thermal 79 | . 2 . . 32 45 Explosive 1 | . . . . . 1 Electromagnetic 37 | . 11 . 26 . . Robot Hit Streak 23 | 4 14 . 9 15 23 Robot Miss Streak 6 | 2 3 . 2 2 6 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 212 | 8 23 . 43 83 55 Core Hits 71 | 4 8 . 7 36 16 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 3 | . 1 . . 1 1 Destroy 2 | . 1 . . . 1 Blast 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3774 | 100 305 . 446 1616 1307 Guns 1829 | 100 305 . 381 566 477 Cannons 1918 | . . . 65 1050 803 Explosions 27 | . . . . . 27 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1853 | 100 223 . 254 950 326 Thermal 1620 | . . . . 666 954 Explosive 27 | . . . . . 27 Electromagnetic 274 | . 82 . 192 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged 3 | . . . . . 3 Corruption Blocked . | . . . . . . Effects 11 | . . . . . 11 Message Errors 7 | . . . . . 7 Matter Fused 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 50 | . . . . 6 44 Projectiles 50 | . . . . 6 44 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 6 | . . . 2 4 . Impact . | . . . . . . Kinetic 6 | . . . 2 4 . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 96 | . 42 . . 60 96 Average Temperature 26 | . 21 . . 22 32 Received Heat Transfer 921 | . 114 9 102 423 273 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . . 3 3 Heat Transferred 2996 | . . . . 1300 1696 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 96 | 100 100 100 . 83 100 Level 1 3 | . . . . 16 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 234 | 10 47 1 . 234 115 Initial 88 | . . 1 . . 88 Average 23 | 1 4 . . 73 18 Influence Increases 972 | 15 125 . . 508 324 Destroy 0b10 Robot/C 540 | . 60 . . 320 160 Destroy 0b10 Robot/NC 55 | 15 5 . . 25 10 Destroy Leader 154 | . 10 . . 84 60 Successful Hack 43 | . 33 . . 10 . Destroy Structure 15 | . 2 . . 9 4 Lose Combat Pursuer 165 | . 15 . . 60 90 Influence Decreases 970 | 15 119 6 . 312 518 Entered New Map 113 | . . 5 . . 108 Time Decay 737 | 15 119 1 . 292 310 Lost Part 120 | . . . . 20 100 Squads Dispatched 9 | . . . . 1 8 Investigation 1 | . . . . 1 . Extermination 6 | . . . . . 6 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 6 | . 1 . . 3 2 Communications Jammed 13 | . . . . . 13 Distress Signals 12 | . . . . . 12 Times Spotted 54 | . 6 1 7 22 18 Peak Tracking Total 6 | . 2 1 3 4 6 Tactical Retreats 9 | . 1 . 1 4 3 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 16 | . 7 . . 7 2 Terminals 11 | . 7 . . 3 1 Fabricators . | . . . . . . Repair Stations 3 | . . . . 2 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 43 | . 21 . . 19 3 Successful 26 | . 15 . . 10 1 Failed 16 | . 6 . . 8 2 Catastrophic 2 | . 2 . . . . Database Lockouts 1 | . . . . 1 . Manual 21 | . 11 . . 10 . Terminals 33 | . 21 . . 10 2 Fabricators . | . . . . . . Repair Stations 6 | . . . . 5 1 Recycling Units . | . . . . . . Scanalyzers 3 | . . . . 3 . Garrison Access 1 | . . . . 1 . Terminal Hacks 9 | . 7 . . 1 1 Robot Analysis 1 | . 1 . . . . Branch Access Points 1 | . . . . . 1 Terminal Index 1 | . 1 . . . . Locate Traps 2 | . 1 . . 1 . Security Status 1 | . 1 . . . . Zone Layout 3 | . 3 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Retrieve Study 2 | . . . . 2 . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 13 | . 8 . . 5 . Terminals 13 | . 8 . . 5 . Assimilate 1 | . . . . 1 . Botnet 5 | . 3 . . 2 . Skim 7 | . 5 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 14 | . 6 . . 6 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . 1 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) 7190 | 80 1309 404 1968 1026 2403 Seismic 7079 | 80 1309 404 1968 1026 2292 Jamming 2353 | . . . . . 2353 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 1 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 7266 | 137 1309 404 1968 1026 2422 Spaces Moved 1960 | 64 320 110 586 398 482 Core 9 | 7 . . . . 2 Treads 1258 | 57 320 110 586 185 . Legs . | . . . . . . Wheels 693 | . . . . 213 480 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 320 115 115 Average Speed 218 | 152 211 320 320 172 122 Slowest Speed 1700 | 160 320 320 320 320 1700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 60 27 24 40 12 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched . | . . . . . . Spaces Dug 2 | . 2 . . . . Terrain Destroyed 10 | . 2 . . 6 2 Melee . | . . . . . . Projectile 8 | . 2 . . 6 . AOE 2 | . . . . . 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 4674 | 85 916 169 626 634 2244 Wait 2446 | . 559 47 5 137 1698 Move 1955 | 63 319 109 585 397 482 Hop . | . . . . . . Pick Up 53 | 7 12 10 . 17 7 Fast Attach 12 | 7 . . . 3 2 Attach 12 | . . . 3 6 3 Detach 1 | . . . . 1 . Swap 15 | 1 3 . 2 3 6 Drop 29 | . 3 3 2 13 8 Fire 151 | 7 20 . 29 57 38 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 417 | -10/Materials | Identified exit to Mines 466 | -10/Materials | Learned 2 Mines zone layouts 506 | -10/Materials | Learned location of Mines (-10) 537 | -10/Materials | Identified exit to Materials 556 | -10/Materials | Identified exit to Subcaves 556 | -10/Materials | Learned location of 1 exit from Materials 566 | -10/Materials | Learned 2 Mines zone layouts 567 | -10/Materials | Learned location of 2 exits from Materials 576 | -10/Materials | Learned Storage trap positions 621 | -10/Materials | Learned 2 Mines zone layouts 638 | -10/Materials | Derelicts attacked the area 1447 | -10/Materials | Entered Mines 1454 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1622 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1851 | -10/Mines | Entered Subcaves 1852 | -10/Subcaves | Approached by a straggling Scientist 1871 | -10/Subcaves | Learned Materials security intel 2336 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2358 | -10/Subcaves | Core integrity fell below 50% 3030 | -10/Subcaves | Discovered new exit (range 14) 3746 | -10/Subcaves | Discovered new exit (range 10) 3819 | -10/Subcaves | Entered Materials 3819 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3820 | -8/Materials | Identified exit to Storage 3821 | -8/Materials | Identified exit to Factory 4103 | -8/Materials | Build established: Scavenger-Mutant 4718 | -8/Materials | Central database locked down 4845 | -8/Materials | Entered Factory 4845 | -7/Factory | Evolved 2 slots: Utility x2 5201 | -7/Factory | Build established: Mutant 6392 | -7/Factory | Cargo convoy interrupted 6937 | -7/Factory | Identified exit to Lower Caves 7252 | -7/Factory | Core integrity fell below 50% 7261 | -7/Factory | Core integrity fell below 20% 7267 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 07241_ Arm. Huge Wheel destroyed. 07243_ Broken Arm. Huge Wheel destroyed. 07245_ System corrupted: IFF burst signal emitted. 07246_ Plasma Cannon destroyed. 07246_ System Restoration Module destroyed. 07246_ Knocked back. 07247_ Cld. Pulse Rifle destroyed. 07248_ Transmission Jammer destroyed. 07248_ Critical hit (Blast). 07249_ Imp. Heat Sink destroyed. 07253_ Slug penetrates Wall. 07256_ Penetrated by Slug. 07256_ Knocked back. 07258_ M-28 Smith repairs X-57 Shotgunner. 07259_ Knocked back. 07264_ Acquired 8 matter. 07264_ Rocket Launcher destroyed. 07265_ H-61 Shepherd calls for reinforcements. 07265_ ALERT: Hostile activity reported, dispatching reinforcements to area. 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Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Art Critic Total Silence Challenges ------------ None Game ------ Seed FireMiniDerivative Manual? 0 Play Time 00:56:59 Cumulative 94.0 hours Start 2026.04.29 @ 15:39:42 End 2026.04.29 @ 17:48:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 49617701-512d-43d8-849c-cef2897f64c2