Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.11 @ 20:29:16 Player: Ms. V3-11A Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (223) 1115 Value Destroyed (9690) 9690 Prototype IDs (238) 4760 Alien Tech Used (0) 0 Bonus (4527) 4527 TOTAL SCORE: 25892 Bonus ------- High Alert Combat Kills 244 Follower Combat Kills 25 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 1000 Friendly Fire -42 Cogmind --------- Core Integrity 0/1150 Matter 51/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Advanced Heat Sink Matter Compressor (0) Improved Matter Compressor (0) Peak State ------------ > --- POWER ------------ Multi-Fission Core > --- PROPULSION ------- Wheeled Centrium-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Improved Transmission Jammer Advanced Thermal Shield Hacking Suite > --- WEAPON ----------- Railgun 1B-0RG's Assimilator > --- INVENTORY -------- Matter Compressor Improved Matter Compressor Railgun [Rating: 133] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Constructs Utility Advanced Targeting Computer Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Pulse Rifle Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Improved Grenade Launcher Slashing Weapon Power Sword Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Slots Evolved 12 | . . . 4 . . 4 . . . . 2 . . 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . Utility 5 | . . . 2 . . 1 . . . . 1 . . 1 Weapon 4 | . . . 1 . . 2 . . . . . . . 1 Parts Attached 103 | 3 6 18 26 19 3 4 1 1 6 1 2 . 7 6 Power 9 | . 1 5 2 1 . . . . . . . . . . Engine 9 | . 1 5 2 1 . . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 21 | 2 . 3 9 4 1 2 . . . . . . . . Treads 16 | 2 . . 7 4 1 2 . . . . . . . . Leg 2 | . . . 2 . . . . . . . . . . . Wheel 3 | . . 3 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 33 | . 3 2 5 4 2 1 1 1 4 1 2 . 5 2 Device 12 | . 1 . 2 . 2 . 1 . . 1 . . 3 2 Storage 5 | . 1 . . 1 . . . . 1 . . . 2 . Processor 1 | . . . . 1 . . . . . . . . . . Hackware 3 | . . . 1 . . 1 . . . . 1 . . . Protection 12 | . 1 2 2 2 . . . 1 3 . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 40 | 1 2 8 10 10 . 1 . . 2 . . . 2 4 Energy Gun 13 | . 1 . 5 6 . . . . . . . . 1 . Energy Cannon 4 | . . 2 1 . . . . . 1 . . . . . Ballistic Gun 15 | 1 . 2 4 3 . 1 . . . . . . 1 3 Ballistic Cannon 3 | . 1 2 . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . . . . . . . . . 1 Unidentified Prototypes 9 | . . . 1 3 1 . . 1 . . . . 1 2 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . . 1 . Parts Lost 45 | . . 10 4 1 . 4 . 1 . . . 2 8 15 Power 7 | . . 2 2 . . 1 . . . . . . . 2 Propulsion 8 | . . 2 1 . . . . . . . . . 2 3 Utility 14 | . . 3 . 1 . . . . . . . 2 2 6 Weapon 16 | . . 3 1 . . 3 . 1 . . . . 4 4 Highest Loss Streak 11 | . . 3 4 1 . 2 . 1 . . . 1 4 11 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 11 | 6 4 12 9 12 15 14 13 15 11 15 15 9 3 2 Power . | 1 . . . . 1 . . . . . . . . . Propulsion . | 4 . 1 1 . 1 . . . . . . . . . Utility 6 | . 2 7 3 5 6 8 9 10 8 12 11 6 2 2 Weapon 2 | 1 1 3 3 4 5 3 3 3 2 2 2 1 . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 39 | . 2 6 . . 4 2 . 1 9 . . 9 3 3 Power 5 | . 1 . . . . . . 1 1 . . 1 . 1 Propulsion 5 | . . 1 . . 2 . . . 2 . . . . . Utility 23 | . 1 3 . . 1 1 . . 4 . . 8 3 2 Weapon 6 | . . 2 . . 1 1 . . 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 95 97 91 97 95 61 46 46 50 53 52 49 45 39 Engine 6 | . 14 13 8 9 8 6 6 . . . . . . . Core 1 | . . . . . . . . 5 6 6 3 2 3 4 Treads 14 | . 28 18 21 26 26 8 6 6 4 . . . . . Leg 1 | . . . 2 . . 2 . . 1 6 5 5 3 3 Wheel 1 | . . 8 1 . . . . . . . . . . 1 Device 7 | . 1 . 8 9 8 6 8 13 10 8 7 8 11 17 Storage 8 | . 14 14 8 9 9 6 6 6 5 6 5 2 4 . Processor 3 | . . . . 5 9 6 6 6 6 6 5 4 . . Hackware 2 | . . . 8 1 . 5 4 . . . 4 5 5 4 Protection 5 | . 8 12 5 8 5 . . . 2 4 3 . . . Energy Gun 6 | . 13 3 9 18 18 4 . . . . . . . . Energy Cannon 1 | . . . . . . 1 6 6 1 6 5 2 . . Ballistic Gun 5 | . 7 4 15 8 8 7 . . . . . 5 4 3 Ballistic Cannon 4 | . 7 18 . . . . . . 4 6 5 5 4 . Peak Build Rating 133 | 6 8 23 44 35 52 67 69 70 89 89 99 95 92 133 Average Rating 48 | 5 6 12 30 31 39 60 67 66 70 88 93 87 79 105 On Entrance 51 | 6 6 8 23 33 33 52 67 69 65 89 88 95 78 64 Avg Prop Armor Cover (%) 5 | . . 3 7 . . 8 . . . . . . . . Naked Turns 3 | . . . . . . . . . . . . . . 3 Heaviest Build 87 | 12 33 37 50 63 62 74 70 70 81 81 87 86 47 78 Greatest Support 157 | 40 40 40 60 62 67 72 53 53 79 79 157 157 157 73 Greatest Overweight (x) 3 | . . 1 3 1 2 1 1 1 1 1 1 . . 3 Average Overweight (x) . | . . . . . . . 1 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 10 5 Average Capacity 16 | 8 10 15 15 18 20 20 20 20 18 20 20 13 8 5 Most Carried 20 | 6 10 15 15 20 20 20 20 20 20 20 20 20 10 4 Average Carried 14 | 3 4 13 14 17 19 18 17 19 13 19 19 13 7 2 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | . 9 15 15 20 19 18 20 20 20 19 20 5 5 4 Scrap Engine Consumption 141 | . . . . . 25 28 1 5 5 7 23 3 43 1 Constructs Created 4 | . . . . . 3 . . . . . 1 . . . Constructs Modified 55 | . . . . . 5 13 . 3 2 2 12 2 15 1 Class Distribution -------------------- 20% | Hacker-Construct 18% | Mutant 17% | Construct 14% | Gunner 6% | Derelict-Mutant 5% | Hacker-Tank 5% | Hacker-Mutant 4% | Hacker-Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hacker-Tank | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Hacker-Construct | -6/Factory Hacker-Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Hacker-Construct | -5/Factory Hacker-Construct | -5/Waste Hacker-Construct | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Matter Collected 7728 | 200 135 602 881 518 171 582 626 577 406 308 260 695 1573 194 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10862 | . 175 574 1246 1200 253 1467 364 380 368 394 965 506 2800 170 Parts 466 | . 10 28 64 59 15 64 18 10 22 22 38 5 104 7 Haulers Intercepted 3 | . . . 1 1 . 1 . . . . . . . . Recyclers Shooed 12 | . 1 . 2 . . 5 . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . 13 . . . . 16 8 . 19 . . . . Prevented 2 | . . . . . . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Combat Hostiles Destroyed 187 | . 3 18 26 25 5 24 9 4 4 9 13 2 42 3 Guns 86 | . 3 6 24 22 5 6 . . . . . . 17 3 Cannons 79 | . . 10 1 . . 4 8 4 4 9 13 2 24 . AOE 20 | . . 1 1 3 . 14 . . . . . . 1 . Classes Destroyed 20 | . 2 2 5 3 . 2 2 1 . 1 . 1 1 . Worker 6 | . . . . 1 . 2 . . . . . . 3 . Builder 4 | . . . . . . 4 . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . Hauler 3 | . . . 1 1 . 1 . . . . . . . . Recycler 12 | . . . 2 1 . 2 . . . . 2 . 5 . Minesweeper 1 | . . . . . . . . . . 1 . . . . Mechanic 3 | . . . . 1 . 1 . . . . . . 1 . Operator 2 | . . . 1 . . . . . . . 1 . . . Watcher 4 | . . . . 1 . 3 . . . . . . . . Swarmer 27 | . . 1 5 . . . 3 4 . 4 . . 10 . Grunt 85 | . 3 3 14 12 . 18 3 . . 4 9 . 19 . Brawler 3 | . . . 1 1 . . . . . . . . 1 . Duelist 5 | . . . . . . . 1 . . . . . 4 . Sentry 27 | . . . 6 12 2 1 1 . . 1 2 . 1 1 Programmer 11 | . . . . . . 4 . . . . 2 . 4 1 Heavy 1 | . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . 1 . . . . . . . Compactor 2 | . . . . . . . . . . . . 2 . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . Tracker 2 | . . . . . . . . . . . . . 1 1 Combat Programmer 1 | . . . . . . . . . . . . . 1 . Subdweller 17 | . . 14 . . 3 . . . . . . . . . Packrat 3 | . . . . . . . . 3 . . . . . . Samaritan 2 | . . . . . . . . 2 . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 15 | . 3 3 5 11 2 10 4 4 2 4 7 1 15 1 Combat Bots Only 15 | . 2 3 4 8 2 7 4 4 2 4 6 1 15 1 Max Kills in Single Turn 5 | . 1 1 2 5 1 5 1 2 1 1 1 1 3 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 3 | . . 1 1 3 . 3 . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Hostile Shots Fired 1231 | . 16 104 113 101 22 142 65 16 12 46 68 4 339 183 Missed 358 | . 6 31 29 30 9 38 26 4 5 15 22 . 114 29 Hits 873 | . 10 73 84 71 13 104 39 12 7 31 46 4 225 154 Melee 5 | . . . 1 . . . . . . . . 4 . . Projectile 868 | . 10 73 83 71 13 104 39 12 7 31 46 . 225 154 AOE 4 | . . 2 . . . . . . . . 1 . . 1 Critical Strikes 43 | . 1 2 4 2 1 5 . . . 1 3 2 13 9 Damage Taken 14112 | . 100 1239 1117 891 205 1577 605 145 262 454 788 146 4004 2579 Core 2453 | . 22 156 208 95 . 212 106 10 40 46 16 40 348 1154 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 4164 | . 30 351 344 255 58 434 174 43 69 126 214 38 1089 939 Regen/Repaired (Parts) 2876 | . . . 18 156 5 710 . 148 . 250 440 221 859 69 Core Remaining (%) 56 | 100 . 28 . . 44 . . . . 51 . . 59 . Volleys Fired 590 | . 14 70 61 58 18 62 25 15 14 23 42 15 142 31 Largest 3 | . 2 2 3 3 3 3 1 1 1 1 2 2 2 2 Hottest 182 | . 60 110 113 182 131 89 66 66 66 66 87 87 87 70 Shots Fired 1048 | . 25 127 153 164 45 109 25 14 14 23 47 30 235 37 Gun 666 | . 22 47 151 161 44 79 . . . . 5 15 105 37 Cannon 367 | . 3 80 2 . . 19 25 14 14 23 42 15 130 . Launcher 15 | . . . . 3 1 11 . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 723 | . 14 103 103 50 17 57 25 14 14 23 47 30 189 37 Thermal 172 | . . 3 50 104 15 . . . . . . . . . Explosive 15 | . . . . 3 1 11 . . . . . . . . Electromagnetic 138 | . 11 21 . 7 12 41 . . . . . . 46 . Robot Hit Streak 52 | . 8 29 27 52 25 36 17 15 5 8 11 21 24 17 Robot Miss Streak 4 | . 1 1 2 1 1 2 1 2 2 2 1 1 3 4 Penetration Max 2 | . . . . . . . . . . . . . 2 1 Secondary Targets 14 | . 1 . 4 6 1 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . . . . . . . Shots Hit Robots 841 | . 18 103 129 126 35 95 24 12 11 18 32 28 182 28 Core Hits 410 | . 9 32 54 65 11 91 12 10 8 9 13 3 80 13 Critical Kills 2 | . . 1 . . . . . . . . . . 1 . Critical Parts Destroyed 7 | . 1 . . . . 1 . . . . . 1 4 . Critical Strikes 34 | . 3 6 8 7 1 1 1 1 . . . 1 5 . Burn 16 | . . . 8 7 1 . . . . . . . . . Destroy 10 | . 1 2 . . . 1 . . . . . 1 5 . Blast 5 | . . 3 . . . . 1 1 . . . . . . Corrupt 3 | . 2 1 . . . . . . . . . . . . Melee Attacks 27 | . . 12 9 5 . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 7 | . . 1 . 5 . . . . 1 . . . . . Piercing 20 | . . 11 9 . . . . . . . . . . . Sneak Attacks 7 | . . 5 1 . . . . . 1 . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 30392 | . 255 1633 2296 2714 557 4677 1710 567 1039 1480 2875 1452 8144 993 Guns 9772 | . 255 467 2167 2114 557 1105 . . . . . 283 1855 969 Cannons 16819 | . . 1135 107 . . 867 1710 567 977 1480 2650 1169 6157 . Explosions 3662 | . . . . 600 . 2705 . . . . 225 . 132 . Melee 115 | . . 31 22 . . . . . 62 . . . . . Ramming 24 | . . . . . . . . . . . . . . 24 Kinetic 22355 | . 120 1320 1528 715 193 1397 1710 567 977 1480 2650 1452 7277 969 Thermal 3482 | . . 54 746 1366 202 757 . . . . 225 . 132 . Explosive 2497 | . . . . 549 . 1948 . . . . . . . . Electromagnetic 1919 | . 135 228 . 84 162 575 . . . . . . 735 . Impact . | . . . . . . . . . . . . . . . Slashing 62 | . . . . . . . . . 62 . . . . . Piercing 53 | . . 31 22 . . . . . . . . . . . Highest Corruption 17 | . . . 2 2 2 4 4 4 4 4 . 9 17 13 Average Corruption 4 | . . . 1 2 2 2 4 4 4 4 . 6 12 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 216 | . . . 16 20 33 8 26 21 16 13 . 6 53 4 Message Errors 53 | . . . 6 2 8 1 7 2 8 4 . 3 12 . Matter Fused 44 | . . . 1 6 8 1 9 4 4 3 . 1 6 1 Heat Flow Errors 23 | . . . 1 3 3 1 2 4 . 3 . . 6 . Energy Discharges 24 | . . . 3 2 6 4 1 2 1 2 . . 1 2 Parts Rejected 8 | . . . . 1 . . . . . . . 1 6 . Parts Fused 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 35 | . . . 3 3 5 1 6 6 2 1 . 1 6 1 Data Loss (major) 10 | . . . . 1 3 . . 1 1 . . . 4 . Misfires 2 | . . . 1 1 . . . . . . . . . . Alerts 5 | . . . . 1 . . 1 1 . . . . 2 . Misdirections 2 | . . . . . . . . . . . . . 2 . Weapon Failures 9 | . . . 1 . . . . 1 . . . . 7 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1545 | . . . . 28 . 228 53 108 14 173 318 64 559 . Projectiles 1390 | . . . . . . 115 53 108 14 173 304 64 559 . Explosions 155 | . . . . 28 . 113 . . . . 14 . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 76 | . . 7 . . . 7 5 1 3 7 9 . 37 . Impact . | . . . . . . . . . . . . . . . Kinetic 71 | . . 7 . . . 7 3 1 3 7 9 . 34 . Secondary 5 | . . . . . . . 2 . . . . . 3 . Self-Inflicted Damage 183 | . . . . 43 8 88 . . . . 42 . . 2 Shots 8 | . . . . 2 1 4 . . . . 1 . . . Rammed 8 | . . . . . . . . . . . . . . 8 Targets Rammed 10 | . . . . . . . . . . . . . . 10 Kicked 2 | . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 338 | . 81 198 226 241 247 260 330 223 . 338 336 84 193 8 Average Temperature 78 | . 50 73 30 37 53 65 118 92 . 134 146 40 76 6 Received Heat Transfer 4539 | . 93 480 585 513 60 759 144 . . 180 369 . 1113 243 Effects 6 | . . . . . . . 1 . . 2 3 . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . Interference 5 | . . . . . . . . . . 2 3 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Robots Corrupted 2 | . . 1 . . . . 1 . . . . . . . Combat Hostiles 2 | . . 1 . . . . 1 . . . . . . . Parts Fried 2 | . 1 1 . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 1 . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 7 | . . . 1 3 1 2 . . . . . . . . Heat Transferred 7242 | . . 74 2072 3528 518 750 . . . . 200 . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . 2 . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Maximum Alert Level 2 | . . . . 2 . 2 . . . . 1 . 2 1 Low Security (%) 73 | 100 100 . 100 34 100 27 . . . . 55 100 51 94 Level 1 21 | . . . . 54 . 72 . . . . 44 . 16 5 Level 2 4 | . . . . 11 . . . . . . . . 31 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 592 | . 55 . 133 457 71 408 . . . . 365 60 592 218 Initial 300 | . . . . 3 41 300 . . . . 49 60 . 218 Average 118 | . 3 . 59 254 4 256 . . . . 163 13 258 64 Influence Increases 5937 | . 127 205 869 818 250 1140 230 90 . 205 688 . 1227 88 Destroy 0b10 Robot/C 3300 | . 60 100 520 500 40 480 180 80 . 180 260 . 840 60 Destroy 0b10 Robot/NC 185 | . 5 . 20 25 . 65 5 . . 5 15 . 45 . Destroy Leader 704 | . 10 . 142 164 . 118 30 10 . 20 50 . 140 20 Allied During Kill 3 | . . . . . . 3 . . . . . . . . Successful Hack 137 | . 22 . 26 7 21 8 . . . . 13 . 40 . Select Force Hacks 180 | . . . . . 180 . . . . . . . . . Disable Machine 216 | . . . 9 54 . 54 . . . . 45 . 54 . Anti-Garrison Action 200 | . . . . . . . . . . . 200 . . . Destroy Structure 307 | . . . 2 38 9 82 . . . . 90 . 78 8 Advance Influence 300 | . . . . . . 300 . . . . . . . . Lose Combat Pursuer 405 | . 30 105 150 30 . 30 15 . . . 15 . 30 . Influence Decreases 5937 | . 127 205 860 699 378 820 545 95 . 115 570 208 709 606 Entered New Map 728 | . . . . 6 87 . 144 2 . . 41 148 . 300 Time Decay 4943 | . 127 205 800 683 291 760 401 83 . 115 529 40 629 280 Lost Part 206 | . . . 40 10 . 40 . 10 . . . . 80 26 Lost Ally 60 | . . . 20 . . 20 . . . . . 20 . . Squads Dispatched 34 | . 1 . 5 3 . 7 . . . . 3 . 9 6 Investigation 5 | . 1 . . 2 . . . . . . 1 . . 1 Extermination 8 | . . . . . . 2 . . . . 2 . 3 1 Reinforcement 14 | . . . 4 . . 4 . . . . . . 4 2 Assault 1 | . . . . . . . . . . . . . 1 . Garrison 4 | . . . 1 1 . 1 . . . . . . . 1 Intercept 2 | . . . . . . . . . . . . . 1 1 Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 2 . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . 1 . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Distress Signals 11 | . . . 3 3 . 1 . . . . 2 . 2 . Communications Jammed 13 | . . . . . . . . . . . . . 3 10 Distress Signals 13 | . . . . . . . . . . . . . 3 10 Times Spotted 295 | . 7 23 54 32 6 35 10 4 4 9 22 5 66 18 Peak Tracking Total 10 | . 3 3 7 6 2 8 4 4 2 4 7 3 9 10 Tactical Retreats 18 | . 2 2 8 1 . 2 1 . . . 1 . 1 . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Traps Triggered 8 | . . 1 3 1 . 2 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Machines Disabled 25 | . . 1 1 6 . 6 . . . . 5 . 6 . Max in Single Turn 5 | . . 1 1 2 . 5 . . . . 5 . 1 . Garrison Access 4 | . . . . 1 . 1 . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Machines Accessed 62 | . 7 1 10 9 13 5 . 2 4 . 6 . 4 1 Terminals 38 | . 7 . 8 6 6 2 . . . . 4 . 4 1 Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 4 | . . . 1 2 . 1 . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . . . . 2 . . . Total Hacks 177 | . 22 9 28 21 24 9 . 6 30 . 17 . 9 2 Successful 125 | . 15 9 22 10 15 4 . 6 30 . 9 . 5 . Failed 52 | . 7 . 6 11 9 5 . . . . 8 . 4 2 Catastrophic 5 | . . . 1 1 . 1 . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 81 | . 15 . 17 8 22 4 . . . . 8 . 7 . Terminals 100 | . 22 . 23 14 16 4 . . . . 10 . 9 2 Fabricators 2 | . . . . . . 2 . . . . . . . . Repair Stations 10 | . . . 3 5 . 2 . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . Garrison Access 10 | . . . . 2 . 1 . . . . 7 . . . Terminal Hacks 67 | . 7 9 5 2 3 1 . 6 30 . 3 . 1 . Record 24 | . . 8 . . . . . 5 11 . . . . . Part Schematic 9 | . . . . . . . . . 9 . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . 3 . . . . . Open Door 3 | . . . . 2 . . . 1 . . . . . . Branch Access Points 4 | . . . 1 . . 1 . . . . 1 . 1 . Terminal Index 2 | . . . 1 . 1 . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 3 4 . 1 . . . . . . . . Scan Component 4 | . . . 1 2 . 1 . . . . . . . . Repair 3 | . . . 1 2 . . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . . . 1 . . . Seal Access 3 | . . . . 1 . 1 . . . . 1 . . . Unauthorized Hacks 45 | . 8 . 12 3 12 1 . . . . 5 . 4 . Terminals 37 | . 8 . 12 3 6 . . . . . 4 . 4 . Botnet 13 | . 3 . 4 . 1 . . . . . 2 . 3 . Skim 24 | . 5 . 8 3 5 . . . . . 2 . 1 . Fabricators 1 | . . . . . . 1 . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . Tunnel 6 | . . . . . 6 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 36 | . 6 . 4 7 5 4 . . . . 5 . 4 1 Full Trace Events 4 | . . . 1 2 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . . . . . 9 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 2 . . . . . . . . . . Time 135 | . . . 44 91 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Total Allies 10 | . . 3 2 . 1 3 . . . . . 1 . . Largest Group 3 | . . 2 1 . 1 3 . . . . . 1 . . Highest-Rated Group 87 | . . 24 11 . 19 87 . . . . . 31 . . Highest-Rated Ally 31 | . . 16 11 . 19 29 . . . . . 31 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 18 | . . 3 . . . 2 . . . . . 9 . 4 Total Damage 192 | . . 28 . . . . . . . . . 130 . 34 Kills 1 | . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Borg Created 1 | . . . . . . . . . . . . . . 1 Largest Collective 1 | . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Active Infowar (turns) 1047 | . 120 . . . . . . . . . . . 197 730 Seismic 120 | . 120 . . . . . . . . . . . . . Jamming 927 | . . . . . . . . . . . . . 197 730 Robot Analysis Total 153 | . 2 . 1 . . . . . 150 . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 1 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Turns Passed 19387 | 7 1539 3220 1883 1443 2740 1534 881 984 810 641 1260 201 1448 796 Spaces Moved 9605 | 1 761 1672 785 647 1517 609 309 429 279 383 785 109 837 482 Core 58 | . . . . . . . . . . . . . . 58 Treads 6386 | 1 761 1348 616 647 1514 386 309 429 233 . . . 142 . Legs 2436 | . . . 86 . 3 223 . . 46 383 785 109 476 325 Wheels 725 | . . 324 83 . . . . . . . . . 219 99 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 110 110 155 155 154 208 208 107 107 117 117 98 50 Average Speed 162 | 160 160 175 158 169 156 185 208 208 190 153 144 117 117 139 Slowest Speed 330 | 160 160 240 330 235 326 208 208 208 208 190 190 117 137 233 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 1 97 84 64 84 99 20 51 56 78 54 21 81 25 8 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 35 | . 1 1 2 . 9 . . . 22 . . . . . Known Exits Taken 6 | . . 1 1 . . 1 1 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 . . 1 1 . . . 1 . . . 1 . Scrap Searched 21 | . . 12 . . . . 2 5 . 2 . . . . Spaces Dug 12 | . . . . . . 6 . . . . 3 . 3 . Terrain Destroyed 293 | . . . . 44 11 97 9 6 . 1 73 1 44 7 Melee . | . . . . . . . . . . . . . . . Projectile 60 | . . . . . . 8 9 6 . 1 8 1 20 7 AOE 233 | . . . . 44 11 89 . . . . 65 . 24 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Fac Total 12495 | 9 1057 1839 1313 862 1853 919 524 507 552 412 866 153 1059 570 Wait 1903 | . 263 32 395 107 290 224 182 53 209 5 32 23 55 33 Move 9592 | . 760 1671 784 646 1516 608 308 428 278 382 785 108 836 482 Hop . | . . . . . . . . . . . . . . . Pick Up 100 | . 10 14 9 4 7 6 4 4 24 . 3 3 8 4 Fast Attach 52 | . 2 5 13 9 1 . . . 4 . . 1 13 4 Attach 33 | 2 . 7 9 1 1 5 1 1 3 . 1 . . 2 Detach 13 | . . . 3 . 2 4 . . 3 . . . . 1 Swap 56 | 1 4 13 10 16 3 2 1 2 1 1 2 . . . Drop 111 | 6 4 14 20 14 12 8 3 4 15 1 1 3 5 1 Fire 590 | . 14 70 61 58 18 62 25 15 14 23 42 15 142 31 Melee 27 | . . 12 9 5 . . . . 1 . . . . . Ram 8 | . . . . . . . . . . . . . . 8 Kick 2 | . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . 2 . . . . . . . . . . Rewire 3 | . . . . . 3 . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 2 exits: *Ext x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 0) 8 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 14) 820 | -10/Materials | Discovered new exit (range 9) 980 | -10/Materials | Loaded intel: 8 terminal locations 1026 | -10/Materials | Identified exit to Materials 1064 | -10/Materials | Learned location of 2 exits from Mines 1092 | -10/Materials | Learned location of 2 exits from Subcaves 1110 | -10/Materials | Identified exit to Mines 1119 | -10/Materials | Learned Storage stockpile data 1130 | -10/Materials | Learned location of Subcaves (-10) 1150 | -10/Materials | Loaded intel: 9 trap records 1547 | -10/Materials | Entered Subcaves 1548 | -10/Subcaves | Identified exit to Materials 1650 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1670 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2462 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2474 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2569 | -10/Subcaves | Learned location of Zion (-7) 2569 | -10/Subcaves | Met a Zionite searching for "candidates" 3046 | -10/Subcaves | Disturbed a concealed Subdweller 3058 | -10/Subcaves | Core integrity fell below 50% 3321 | -10/Subcaves | Learned location of 1 exit from Materials 3375 | -10/Subcaves | Build established: Derelict-Mutant 4422 | -10/Subcaves | Lost 3 parts (1n1u1w) 4598 | -10/Subcaves | Visited 4L-MR0's lab 4612 | -10/Subcaves | Found Prototype Special Melee Weapon 4620 | -10/Subcaves | Found Powered Cannon 4767 | -10/Subcaves | Entered Materials 4767 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4768 | -8/Materials | Identified exit to Factory 4775 | -8/Materials | Attached Powered Cannon, gained temporary slot: Power 4838 | -8/Materials | Repaired Mak. Power Source 4881 | -8/Materials | Identified exit to Storage 4964 | -8/Materials | Lost 4 parts (2p1n1w) 5847 | -8/Materials | Discovered exit to Factory (range 8) 6140 | -8/Materials | Learned location of Lower Caves (-7) 6154 | -8/Materials | Build established: Hacker-Tank 6159 | -8/Materials | Learned 4 Factory zone layouts 6160 | -8/Materials | Learned Storage emergency access door positions 6161 | -8/Materials | Learned 2 Lower Caves zone layouts 6180 | -8/Materials | Learned location of 1 exit from Lower Caves 6202 | -8/Materials | Learned Storage trap positions 6508 | -8/Materials | Garrison activated, responded to threat 6650 | -8/Materials | Entered Storage 6651 | -8/Storage | Loaded intel: 15 trap records 6781 | -8/Storage | Repaired Broken Adv. Treads 7007 | -8/Storage | Destroyed 8 combat bots 7016 | -8/Storage | Garrison activated, responded to threat 7028 | -8/Storage | Repaired Imp. Light Armor Plating 7252 | -8/Storage | Core integrity fell below 50% 7362 | -8/Storage | Discovered exit to Factory (range 15) 7437 | -8/Storage | Build established: Scavenger-Gunner 7894 | -8/Storage | Build established: Gunner 8085 | -8/Storage | Used back door to open Recycling access 8085 | -8/Storage | Discovered new exit (range 4) 8093 | -8/Storage | Entered Recycling 8698 | -8/Recycling | Discovered new exit (range 16) 8970 | -8/Recycling | Learned Factory stockpile data 8995 | -8/Recycling | Learned location of Lower Caves (-7) 9066 | -8/Recycling | Learned 2 Storage zone layouts 9784 | -8/Recycling | Entered Scraplab 9801 | -8/Recycling | Found Prototype Device 9801 | -8/Recycling | Identified Scrap Engine 10768 | -8/Recycling | Build established: Construct 10833 | -8/Recycling | Entered Factory 10833 | -6/Factory | Accompanied by 1 ally 10833 | -6/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 10834 | -6/Factory | Identified exit to Lower Caves 11135 | -6/Factory | Build established: Hacker-Gunner 11391 | -6/Factory | Allied Derelicts emerged from ambush trap array 11506 | -6/Factory | P-60 Hacker assimilated allied 73-4KU(g) 11659 | -6/Factory | Destroyed 7 combat bots 11767 | -6/Factory | Build established: Hacker-Construct 12072 | -6/Factory | Garrison activated, responded to threat 12367 | -6/Factory | Entered Lower Caves 12368 | -6/Lower Caves | Identified exit to Lower Caves 12804 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12946 | -6/Lower Caves | Spotted B-75 Beast 12987 | -6/Lower Caves | Destroyed B-75 Beast 13244 | -6/Lower Caves | Learned Factory emergency access door positions 13248 | -6/Lower Caves | Entered another Lower Caves area 13249 | -6/Lower Caves | Identified exit to Factory 13253 | -6/Lower Caves | Identified exit to Data Miner 13262 | -6/Lower Caves | Build established: Construct 14047 | -6/Lower Caves | Entered an active Warlord outpost 14065 | -6/Lower Caves | Learned Factory emergency access door positions 14065 | -6/Lower Caves | Learned Research emergency access door positions 14065 | -6/Lower Caves | Learned Factory security intel 14232 | -6/Lower Caves | Entered Data Miner 14232 | -6/Data Miner | Discovered new exit (range 6) 14272 | -6/Data Miner | Met Data Miner 14336 | -6/Data Miner | Learned location of Section 7 (-3) 14336 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14353 | -6/Data Miner | Received God Mode back door access code from Data Miner 14445 | -6/Data Miner | Interfaced with the Data Conduit 14988 | -6/Data Miner | Found Exp. Thermal Shield 15042 | -6/Data Miner | Entered Proximity Caves 15159 | -5/Proximity Caves | Learned Factory emergency access door positions 15402 | -5/Proximity Caves | Learned location of 1 exit from Factory 15586 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15679 | -5/Proximity Caves | Discovered exit to Factory (range 4) 15683 | -5/Proximity Caves | Entered Factory 15683 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15684 | -5/Factory | Identified exit to Upper Caves 15687 | -5/Factory | Loaded intel: 252 machine locations 16059 | -5/Factory | Discovered new exit (range 8) 16213 | -5/Factory | Build established: Hacker-Construct 16943 | -5/Factory | Sucked down chute 16943 | -5/Factory | Entered Waste 16944 | -5/Waste | Met a frightened Derelict 16958 | -5/Waste | EMP discharged 16961 | -5/Waste | Spotted C-40 Crusher 16964 | -5/Waste | Destroyed C-40 Crusher 16967 | -5/Waste | Spotted C-40 Crusher 16985 | -5/Waste | Destroyed C-40 Crusher 17040 | -5/Waste | Spotted C-40 Crusher 17044 | -5/Waste | Spotted C-40 Crusher 17056 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 17058 | -5/Waste | EMP discharged 17064 | -5/Waste | Spotted C-40 Crusher 17103 | -5/Waste | Crushed by Compactor (1 part destroyed) 17114 | -5/Waste | Discovered new exit (range 16) 17144 | -5/Waste | Entered Factory 17146 | -5/Factory | Loaded intel: 269 machine locations 17378 | -5/Factory | System corruption reached 10% 17622 | -5/Factory | Intercept squad dispatched 17628 | -5/Factory | Spotted Tracker 17632 | -5/Factory | Destroyed Tracker 17655 | -5/Factory | Found Prototype Energy Gun 17655 | -5/Factory | Identified Immobilizer 17691 | -5/Factory | Spotted Combat Programmer 17706 | -5/Factory | Destroyed Combat Programmer 18113 | -5/Factory | Discovered new exit (range 15) 18231 | -5/Factory | Destroyed 15 combat bots 18272 | -5/Factory | Lost 4 parts (1n1u2w) 18344 | -5/Factory | First assault squad dispatched 18592 | -5/Factory | Entered another Factory area 18592 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 18592 | -4/Factory | Identified 1B-0RG's Assimilator 18593 | -4/Factory | Identified exit to Extension 18595 | -4/Factory | Loaded intel: 286 machine locations 18655 | -4/Factory | Build established: Hacker-Mutant 18729 | -4/Factory | Assimilating Serf 7a into Collective. 18945 | -4/Factory | Discovered exit to Extension (range 16) 19223 | -4/Factory | Lost 3 parts (1n1u1w) 19277 | -4/Factory | Intercept squad dispatched 19309 | -4/Factory | Spotted Tracker 19310 | -4/Factory | Spotted Tracker 19324 | -4/Factory | Destroyed Tracker 19339 | -4/Factory | Spotted Combat Programmer 19355 | -4/Factory | Core integrity fell below 50% 19365 | -4/Factory | Spotted Combat Programmer 19372 | -4/Factory | Core integrity fell below 20% 19375 | -4/Factory | Garrison activated, responded to threat 19383 | -4/Factory | System corruption reached 10% 19388 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 19367_ Penetrated by EMDS Slug. 19368_ Slammed into Tracker. 19369_ Penetrated by EMDS Slug. 19370_ Slammed into Tracker. 19370_ Destabilizing: System corrupted (+2). 19371_ Penetrated by EMDS Slug. 19371_ Hacking Suite destroyed. 19371_ Slammed into Tracker. 19371_ Penetrated by EMDS Slug. 19371_ Tracker destroyed. 19372_ Acquired 80 matter. 19373_ Acquired Prototype Ballistic Gun. 19373_ Identified Linked Autogun. 19374_ Penetrated by EMDS Slug. 19375_ Combat Programmer calls for garrison reinforcements. 19375_ ALERT: Activating Garrison Access F004. 19376_ Penetrated by EMDS Slug. 19379_ System corrupted: Component data lost. 19379_ Penetrated by EMDS Slug. 19387_ Linked Autogun destroyed. 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""""""""?# | | ??????????????? ## #????###### T#####???# ! | | ??????????? ?### ## #?????????## ##???????# [% | | ??????????? ####/##+############ #????????# | | ???????????? + #! #????????# | | ?????????????# """ """ """ """ # #????????# | | ?????????????# """ """ """ """ # #????????# | | ?????????????# """ """ """ """ + ########## | | ?????????????# # # *# | | ?????????????# * # #! # | | ??"""????????# # # # | | ??"""????????# # # + | | ??"""????????#################### / # | | ??"""????????????????????# # ! # | | ?????????????????????????# # ! # | | ??"""????????????????????# # ! # | | ??"""????????????????????# ######## # | | ??"""????????????????????# T#?# ?########### | | ??"""????????######??????# #?# ?# # ^^^ | | ??????? ]] ### ####### ##?? ?# + | | ??????? @ #???#?# = # | | ??""T"" " ss #?????# # | | ??""""" gsg #?????# "" "" # | | ??????????#### ###p##########??# ""S"" # | | ?????????????## ?# p #??# """" # | | ??????????????# ??# "" #??# # | | """""""???????# ???# "" #??########### | | ????????????? /????# T" #????????????# | | """""""???"""??????# "" #????????????#### | | ???????????G"??????# "" #???????????????# | | """""""???"""??????# #???????????????# | | ???????????????????# """"""""" #???????????????# | | ???????????????????# #???????????????# | | ???????????????????# """"""""" #???????????????# | | ???????????????????# #????"""""""""??# | | ???????????????????# #???????????????# | | ???????????????????##############????"""""""""??# | | ????????????????????????????????????????????????# | | ?????????????????????????????????????"""""""""??# | | ????????????????????????????????????????????????# | | ???+?????????????????????????????????"""""""""??# | | ????????????????????????????????????????????????# | | ??????????????????????""""???????????"""""""""??# | | ??????????????????????""""??????????????????????# | | ??????????????????????""""??????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 42 Energy Capacity 703 Matter Stores 300 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Resistance: KI 40 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 21 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Mak. Power Source | 64% | -8/Materials Adv. Treads | 99% | -8/Storage | Broken Imp. Light Armor Plating | 13% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallClaymoresEdition Manual? 0 Play Time 02:09:39 Cumulative 477.3 hours Start 2026.03.11 @ 16:13:13 End 2026.03.11 @ 20:29:16 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 349 Rogue 63 Adventurer 260 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 70 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Cog Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 0846f0f6-ca46-468b-884a-faaf094bbe73