Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 19:05:51 Player: Dare Evans Result: Destroyed by H-61 Shepherd via exploding Nuclear Reactor Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (93) 465 Value Destroyed (3418) 3418 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7143 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 130/300 Energy 14/100 System Corruption 5% Temperature Cool (6) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY (6) ------ Improved Heat Sink Improved Cooling System Medium Storage Unit > --- WEAPON (3) ------- Heavy Assault Rifle Autogun Assault Cannon > --- INVENTORY (10) --- Heavy Ion Engine Light Nuclear Core Armored Leg Improved Heat Sink Improved Light Armor Plating Improved Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Cooling System Medium Storage Unit Improved Propulsion Shielding Improved Light Armor Plating > --- WEAPON ----------- Particle Cannon Particle Cannon Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Improved Heat Sink Improved Light Armor Plating Improved EM Shotgun Particle Cannon Heavy Assault Rifle Autogun Improved Heavy Machine Gun Assault Cannon [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 . 1 2 Weapon 1 | . . . 1 . . Parts Attached 81 | 7 11 20 6 15 22 Power 10 | 1 2 2 1 1 3 Engine 8 | 1 2 2 1 1 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 29 | 2 8 6 . 6 7 Treads . | . . . . . . Leg 29 | 2 8 6 . 6 7 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 2 1 5 2 4 7 Device 9 | . 1 2 1 3 2 Storage 5 | 2 . 2 . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . . 1 1 1 4 Artifact . | . . . . . . Weapon 21 | 2 . 7 3 4 5 Energy Gun 3 | 1 . 1 . . 1 Energy Cannon 7 | . . 3 1 1 2 Ballistic Gun 7 | 1 . 3 . 1 2 Ballistic Cannon 4 | . . . 2 2 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 23 | . . 4 . 2 17 Power 4 | . . . . . 4 Propulsion 8 | . . 1 . 2 5 Utility 5 | . . 1 . . 4 Weapon 6 | . . 2 . . 4 Highest Loss Streak 5 | . . 3 . 2 5 To Critical Strikes 2 | . . . . . 2 Average Backups 8 | 3 7 8 9 9 8 Power 1 | 1 1 1 2 1 1 Propulsion 1 | 1 4 2 . . . Utility . | . . . . . 1 Weapon 5 | 1 1 5 7 8 6 Tool/Special . | . . . . . . Unused Backups 9 | . 2 3 2 1 1 Power 2 | . 2 . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon 5 | . . 1 2 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 100 98 99 95 85 Engine 11 | . 14 11 9 15 8 Leg 28 | . 28 32 35 29 21 Device 13 | . 7 15 9 11 17 Storage 10 | . 20 14 9 7 6 Protection 5 | . . 2 9 7 7 Energy Gun 2 | . 14 2 . . . Energy Cannon 10 | . . 7 17 15 11 Ballistic Gun 5 | . 14 10 1 . 3 Ballistic Cannon 2 | . . . 7 6 2 Peak Build Rating 53 | 7 7 17 24 39 53 Average Rating 25 | 5 6 13 22 34 39 On Entrance 14 | . 7 7 17 24 31 Naked Turns . | . . . . . . Heaviest Build 47 | 16 16 29 35 46 47 Greatest Support 72 | 20 20 33 43 58 72 Greatest Overweight (x) 2 | 2 . . . 2 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 Most Carried 10 | 6 8 10 10 10 10 Average Carried 8 | 4 7 8 9 9 8 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 6 8 10 10 10 6 Class Distribution -------------------- 39% | Scavenger-Tank 21% | Mutant 20% | Scavenger-Mutant 11% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2128 | 335 303 490 150 413 437 Remotely . | . . . . . . Salvage Created 4029 | 132 548 974 419 537 1419 Parts 179 | 7 24 55 27 19 47 Haulers Intercepted . | . . . . . . Recyclers Shooed 9 | . 2 2 . 3 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 78 | . 14 20 11 9 24 Guns 29 | . 14 8 . . 7 Cannons 45 | . . 12 10 8 15 AOE 1 | . . . . . 1 Classes Destroyed 12 | 3 3 2 . 1 3 Worker 3 | 2 1 . . . . Builder 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Recycler 4 | 1 . 1 1 1 . Watcher 6 | . 1 3 1 . 1 Swarmer 14 | . 3 4 4 . 3 Grunt 36 | . 11 9 2 5 9 Duelist 2 | . . 1 1 . . Sentry 16 | . . 6 4 3 3 Specialist 2 | . . . . . 2 Hunter 4 | . . . . . 4 Programmer 4 | . . . . 1 3 Best Kill Streak 10 | 2 4 4 10 5 6 Combat Bots Only 8 | . 3 4 8 4 6 Max Kills in Single Turn 2 | 1 2 1 2 1 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 725 | . 86 78 27 121 413 Missed 236 | . 16 25 7 43 145 Hits 489 | . 70 53 20 78 268 Melee 7 | . . 6 . . 1 Projectile 482 | . 70 47 20 78 267 AOE 1 | . . . . . 1 Critical Strikes 17 | . 1 4 1 4 7 Actively Blocked 1 | . . . . . 1 Damage Taken 6676 | . 807 788 264 1168 3649 Core 1684 | . 161 142 36 461 884 Absorbed by Shields . | . . . . . . Redirected to Shielding 161 | . . . . . 161 Regen/Repaired (Parts) 79 | . . . 79 . . Core Remaining (%) 65 | 100 35 64 93 34 . Volleys Fired 240 | 8 55 56 12 30 79 Largest 3 | 2 2 2 3 3 3 Hottest 173 | 70 70 91 173 173 173 Shots Fired 576 | 16 110 110 36 77 227 Gun 263 | 16 110 70 . 3 64 Cannon 313 | . . 40 36 74 163 Launcher . | . . . . . . Special . | . . . . . . Kinetic 237 | 8 55 56 12 23 83 Thermal 314 | 8 55 44 24 54 129 Explosive . | . . . . . . Electromagnetic 25 | . . 10 . . 15 Robot Hit Streak 30 | 3 21 16 21 30 16 Robot Miss Streak 4 | 3 2 4 2 3 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 383 | 9 83 67 25 50 149 Core Hits 175 | 5 28 35 15 21 71 Critical Kills 3 | . . . 1 . 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | 1 3 . 1 1 3 Burn 4 | 1 3 . . . . Meltdown 2 | . . . 1 . 1 Destroy 1 | . . . . . 1 Blast 2 | . . . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7688 | 115 1136 1138 935 1161 3203 Guns 2535 | 115 1097 492 . 35 796 Cannons 4521 | . . 617 599 1092 2213 Explosions 504 | . . . 334 . 170 Melee . | . . . . . . Ramming 128 | . 39 29 2 34 24 Kinetic 2488 | 77 571 350 148 317 1025 Thermal 4391 | 38 526 630 451 810 1936 Explosive 334 | . . . 334 . . Electromagnetic 347 | . . 129 . . 218 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 2 5 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . 11 5 Message Errors 4 | . . . . 2 2 Matter Fused 6 | . . . . 5 1 Heat Flow Errors 3 | . . . . 2 1 Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 1 | . . . . . 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 29 | . . 6 15 8 . Projectiles 14 | . . 6 . 8 . Explosions 15 | . . . 15 . . Melee . | . . . . . . Knockbacks 11 | . . . 2 1 8 Impact 1 | . . . . . 1 Kinetic 10 | . . . 2 1 7 Secondary . | . . . . . . Self-Inflicted Damage 18 | . . . 18 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed 24 | . 9 6 1 3 5 Kicked 24 | . 9 6 1 3 5 Crushed . | . . . . . . Highest Temperature 1008 | 18 291 45 420 1008 116 Average Temperature 122 | 10 64 17 168 303 32 Received Heat Transfer 1560 | . 402 231 54 375 498 Effects 39 | . . . . 39 . Shutdowns 7 | . . . . 7 . Energy Bleed 1 | . . . . 1 . Interference 8 | . . . . 8 . Matter Decay 3 | . . . . 3 . Short Circuit 3 | . . . . 3 . Damage (minor) 3 | . . . . 3 . Damage (major) 10 | . . . . 10 . Damage (core) 4 | . . . . 4 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 3 | . . . 1 1 1 Combat Hostiles 3 | . . . 1 1 1 Parts Melted 23 | . 2 2 3 4 12 Heat Transferred 8481 | 185 1776 1147 814 1406 3153 Parts Sabotaged 3 | . . . . . 3 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . 1 1 1 . 1 Low Security (%) 80 | 100 48 81 43 100 91 Level 1 19 | . 51 18 56 . 8 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 390 | 10 258 290 390 140 285 Initial 140 | . . 91 107 140 39 Average 118 | 1 175 136 228 53 96 Influence Increases 2767 | 20 476 618 417 281 955 Destroy 0b10 Robot/C 1560 | . 280 400 220 180 480 Destroy 0b10 Robot/NC 75 | 20 10 20 10 5 10 Destroy Leader 432 | . 62 116 62 60 132 Successful Hack 80 | . 4 19 9 19 29 Disable Machine 75 | . . . 30 15 30 Destroy Structure 65 | . . 3 41 2 19 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 465 | . 120 60 45 . 240 Influence Decreases 2510 | 20 258 582 361 511 778 Entered New Map 485 | . . 127 147 170 41 Time Decay 1676 | 20 258 415 214 321 448 Lost Part 210 | . . 40 . 20 150 Purge Threat 139 | . . . . . 139 Squads Dispatched 18 | . 3 2 . 3 10 Investigation 4 | . 1 1 . . 2 Extermination 4 | . . . . 1 3 Reinforcement 8 | . 2 1 . 2 3 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . 2 3 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 145 | . 25 33 15 11 61 Peak Tracking Total 12 | . 7 6 6 4 12 Tactical Retreats 16 | . 5 3 1 . 7 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . 1 1 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 5 | . . . 2 1 2 Max in Single Turn 2 | . . . 2 1 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 28 | . 2 9 5 4 8 Terminals 22 | . 2 7 3 3 7 Fabricators . | . . . . . . Repair Stations 3 | . . . 1 1 1 Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 73 | . 3 23 12 11 24 Successful 38 | . 1 14 6 5 12 Failed 35 | . 2 9 6 6 12 Catastrophic 4 | . . 2 1 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 57 | . 3 16 7 9 22 Fabricators . | . . . . . . Repair Stations 7 | . . . 3 2 2 Recycling Units 1 | . . 1 . . . Scanalyzers 6 | . . 6 . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 31 | . 1 9 4 5 12 Record 14 | . . 3 1 3 7 Robot Analysis 2 | . . . . 1 1 Prototype ID Bank 5 | . . 2 2 . 1 Open DSF 1 | . . . . 1 . Emergency Access Points 6 | . 1 3 1 . 1 Alert Level 2 | . . 1 . . 1 Unreport Threat 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 1 7 4 3 6 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 32 | . . . 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1128 | . 331 797 . . . Seismic 1128 | . 331 797 . . . Robot Analysis Total 2 | . . . . 1 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4585 | 128 618 1060 446 883 1450 Spaces Moved 2561 | 75 330 630 274 537 715 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 2556 | 70 330 630 274 537 715 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 132 | 116 120 120 120 129 157 Slowest Speed 260 | 150 120 120 120 260 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 6 66 71 29 15 18 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 66 | . . . 47 1 18 Melee . | . . . . . . Projectile 5 | . . . 1 1 3 AOE 61 | . . . 46 . 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3264 | 96 443 828 366 664 867 Wait 247 | . 27 82 59 54 25 Move 2556 | 74 329 629 273 536 715 Hop . | . . . . . . Pick Up 36 | 7 2 14 6 4 3 Fast Attach 26 | 6 1 5 1 2 11 Attach 16 | 1 . 3 2 3 7 Detach 2 | . . 1 . 1 . Swap 60 | . 10 15 6 15 14 Drop 52 | . 10 17 6 11 8 Fire 240 | 8 55 56 12 30 79 Melee . | . . . . . . Ram . | . . . . . . Kick 24 | . 9 6 1 3 5 Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 129 | -11/Scrapyard | Entered Materials 389 | -10/Materials | Discovered new exit (range 6) 487 | -10/Materials | Discovered new exit (range 6) 586 | -10/Materials | Core integrity fell below 50% 624 | -10/Materials | Discovered new exit (range 14) 713 | -10/Materials | Build established: Mutant 747 | -10/Materials | Entered another Materials area 747 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 826 | -9/Materials | Lost 3 parts (1n2w) 1118 | -9/Materials | Discovered new exit (range 12) 1345 | -9/Materials | Discovered new exit (range 14) 1449 | -9/Materials | Build established: Scavenger-Mutant 1704 | -9/Materials | Discovered new exit (range 10) 1807 | -9/Materials | Entered another Materials area 1807 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1971 | -8/Materials | Discovered new exit (range 8) 2039 | -8/Materials | Destroyed 8 combat bots 2106 | -8/Materials | Build established: Scavenger-Tank 2145 | -8/Materials | Repaired Imp. Aluminum Leg 2253 | -8/Materials | Entered Factory 2253 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2628 | -7/Factory | Build established: Tank 2673 | -7/Factory | Discovered new exit (range 9) 2895 | -7/Factory | Core integrity fell below 50% 3136 | -7/Factory | Entered another Factory area 3136 | -6/Factory | Evolved 2 slots: Utility x2 3195 | -6/Factory | Build established: Scavenger-Tank 3665 | -6/Factory | Lost 5 parts (1p3n1u) 3995 | -6/Factory | Spotted B-75 Beast 4350 | -6/Factory | Cargo convoy interrupted 4381 | -6/Factory | Core integrity fell below 50% 4457 | -6/Factory | Core integrity fell below 20% 4586 | -6/Factory | Destroyed by H-61 Shepherd via exploding Nuclear Reactor Last Messages --------------- 04452_ G-50 Soldier destroyed. 04452_ Lgt. Nuclear Core destroyed. 04456_ Penetrated by Slug. 04456_ P-60 Hacker destroyed. 04456_ Penetrated by Slug. 04456_ Critical hit (Burn: +37). 04457_ Acquired Flexi-carbon Leg. 04459_ Penetrated by Slug. 04461_ Critical hit (Burn: +37). 04463_ Particle Cannon destroyed. 04470_ Acquired 40 matter. 04498_ ZF6F M,KATT6DGBVIE:YGY/ZOS JKUJ/ 04535_ Penetrated by Slug. 04535_ Imp. EM Shotgun destroyed. 04538_ FP%K#BS|&B4X>WIUKO9|0 04546_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3U. 04570_ Imp. Deuterium Engine destroyed. 04574_ Imp. Heat Sink destroyed. 04586_ Nuclear Reactor explodes. 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[ [ =#????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 25 Energy Capacity 460 Matter Stores 400 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 55 Matter Filtering 30 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Particle Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 21% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Hey, That's Mine! Challenges ------------ None Game ------ Seed TimingGlidesysDetonator Manual? 0 Play Time 01:32:33 Cumulative 11.5 hours Start 2025.10.04 @ 15:28:34 End 2025.10.04 @ 19:05:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 458d6e85-e443-43d6-8c7e-6fe53584777f