Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.20 @ 01:02:01 Player: kat Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (58) 290 Value Destroyed (1328) 1328 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (859) 859 TOTAL SCORE: 7097 Bonus ------- Follower Combat Kills 75 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Hardened Heavy Armor Plating Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy Mace Heavy Mace Heavy Mace > --- INVENTORY -------- Advanced Weight Redist. System Machine Analyzer Improved Sensor Array Melee Analysis Suite Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Reflective Plating Hacking Suite Datajack [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flying Fortress v7 Utility Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Heavy Mace Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Slots Evolved 8 | . . . . . 4 . . . 4 . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . . . . . 4 . Weapon 1 | . . . . . 1 . . . . . Parts Attached 51 | 6 13 3 2 4 5 5 5 . 6 2 Power 6 | 1 2 . . 1 . 1 1 . . . Engine 6 | 1 2 . . 1 . 1 1 . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 15 | 2 4 1 2 2 1 . 3 . . . Treads . | . . . . . . . . . . . Leg 11 | 2 4 1 2 2 . . . . . . Wheel 2 | . . . . . . . 2 . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . 1 . 1 . . . Utility 14 | 1 3 . . . 1 1 1 . 5 2 Device 1 | . . . . . . . . . 1 . Storage 5 | 1 1 . . . 1 1 1 . . . Processor 4 | . 2 . . . . . . . 2 . Hackware 1 | . . . . . . . . . 1 . Protection 3 | . . . . . . . . . 1 2 Artifact . | . . . . . . . . . . . Weapon 16 | 2 4 2 . 1 3 3 . . 1 . Energy Gun 5 | 1 1 2 . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | 1 3 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . . . . 2 3 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . 1 . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 17 | . 1 1 . . . 2 . . . 13 Power 3 | . 1 . . . . 1 . . . 1 Propulsion 3 | . . 1 . . . . . . . 2 Utility 8 | . . . . . . . . . . 8 Weapon 3 | . . . . . . 1 . . . 2 Highest Loss Streak 12 | . 1 1 . . . 1 . . . 12 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 75 | . 94 99 100 87 65 67 58 63 80 60 Engine 11 | . 14 14 14 14 9 15 8 9 6 2 Leg 12 | . 28 27 28 28 7 . . . . . Wheel 4 | . . . . . . . 9 18 13 10 Flight 2 | . . . . . 5 9 4 . . . Storage 10 | . 14 14 14 14 9 9 9 9 6 5 Processor 10 | . 8 14 14 14 9 9 9 9 20 14 Energy Gun 5 | . 6 2 28 15 3 . . . . . Ballistic Gun 5 | . 21 26 . . . . . . . . Impact Weapon 10 | . . . . . 13 24 18 18 13 11 Special Melee Weapon 1 | . . . . . 8 . . . 6 3 Peak Build Rating 53 | 6 8 9 12 16 46 53 48 18 30 30 Average Rating 22 | 2 6 8 10 14 33 51 31 18 29 24 On Entrance 18 | . 6 8 9 12 15 46 45 18 18 30 Naked Turns 1 | . . . . . . . . . . 1 Heaviest Build 70 | 13 19 19 19 21 32 61 55 55 60 70 Greatest Support 50 | 20 20 20 20 28 50 50 50 32 32 32 Greatest Overweight (x) 21 | . . . . 1 . 1 1 1 1 21 Average Overweight (x) . | . . . . . . . . 1 1 1 Largest Inventory Capacity 20 | 8 10 10 10 10 15 20 20 20 20 20 Average Capacity 14 | 6 9 10 10 10 12 19 20 20 20 19 Most Carried 18 | 5 10 10 9 10 15 15 18 16 15 17 Average Carried 11 | 2 6 9 8 9 10 14 15 16 11 11 Final Capacity 20 | 8 10 10 10 10 15 20 20 20 20 5 Final Carried 16 | 2 10 9 9 10 15 15 16 16 11 5 Class Distribution -------------------- 77% | Mutant 17% | Scavenger-Mutant 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/DSF Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Matter Collected 1086 | 239 243 290 . 65 50 76 56 7 . 60 Remotely . | . . . . . . . . . . . Salvage Created 1942 | . 386 511 . 153 238 428 161 . . 65 Parts 106 | . 32 29 . 16 7 16 5 . . 1 Haulers Intercepted 5 | . 1 . . . 1 3 . . . . Recyclers Shooed 3 | . 1 . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Combat Hostiles Destroyed 42 | . 12 13 . 6 . 9 1 . . 1 Melee 4 | . . . . . . 3 . . . 1 Guns 31 | . 12 13 . 6 . . . . . . Classes Destroyed 12 | . 6 . . 2 2 1 . . . 1 Worker 1 | . 1 . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . Hauler 5 | . 1 . . . 1 3 . . . . Recycler 3 | . . . . . 1 . 2 . . . Mechanic 1 | . . . . . 1 . . . . . Operator 2 | . 1 . . . 1 . . . . . Watcher 3 | . 2 . . . 1 . . . . . Swarmer 20 | . 9 3 . 4 . 4 . . . . Grunt 16 | . 3 10 . 1 . 2 . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 4 | . . . . . . 3 1 . . . Specialist 1 | . . . . . . . . . . 1 Best Kill Streak 4 | . 4 3 . 4 2 4 2 . . 1 Combat Bots Only 4 | . 3 3 . 4 . 4 1 . . 1 Max Kills in Single Turn 2 | . 1 2 . 2 1 1 1 . . 1 Gunslinging 1 | . . 1 . 1 . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Hostile Shots Fired 453 | . 73 52 . 22 . 114 14 . . 178 Missed 111 | . 13 20 . 4 . 31 4 . . 39 Damage Taken 5469 | . 546 380 . 228 . 1392 157 . . 2766 Core 1450 | . 105 82 . 49 . 338 16 . . 860 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 18 | . . . . . . . . . . 18 Core Remaining (%) 46 | 100 . . . 5 . . . 35 . . Volleys Fired 101 | . 58 30 . 13 . . . . . . Largest 2 | . 2 2 . 2 . . . . . . Hottest 105 | . 60 40 . 105 . . . . . . Shots Fired 184 | . 105 60 . 19 . . . . . . Gun 184 | . 105 60 . 19 . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 138 | . 78 60 . . . . . . . . Thermal 46 | . 27 . . 19 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 9 | . 7 9 . 8 . . . . . . Robot Miss Streak 6 | . 6 2 . 2 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 9 | . 3 5 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . Shots Hit Robots 182 | . 64 41 . 15 8 30 9 . 1 14 Core Hits 71 | . 25 24 . 11 3 5 1 . . 2 Critical Kills 6 | . . 1 . . 2 2 1 . . . Critical Parts Destroyed 9 | . . . . . 1 6 2 . . . Critical Strikes 17 | . . 1 . . 3 9 4 . . . Destroy 1 | . . 1 . . . . . . . . Smash 16 | . . . . . 3 9 4 . . . Melee Attacks 102 | . . . . . 10 50 18 . 1 23 Impact 98 | . . . . . 9 50 18 . . 21 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 17 | . . . . . 4 6 3 . 1 3 Combat Hostiles 6 | . . . . . . 3 . . . 3 Follow-up Attacks 18 | . . . . . 1 12 1 . . 4 Damage Inflicted 4365 | . 898 561 . 245 349 1459 420 . . 433 Guns 1535 | . 776 557 . 202 . . . . . . Cannons . | . . . . . . . . . . . Explosions 113 | . 113 . . . . . . . . . Melee 2660 | . . . . . 349 1459 420 . . 432 Ramming 57 | . 9 4 . 43 . . . . . 1 Kinetic 1117 | . 560 557 . . . . . . . . Thermal 531 | . 329 . . 202 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 2660 | . . . . . 349 1459 420 . . 432 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . 2 6 6 . . 4 Average Corruption 4 | . . . . . 2 2 6 . . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 30 | . . . . . . 17 12 . . 1 Message Errors 12 | . . . . . . 7 5 . . . Matter Fused 5 | . . . . . . 3 2 . . . Heat Flow Errors 2 | . . . . . . 1 1 . . . Energy Discharges 2 | . . . . . . 1 1 . . . Parts Rejected 2 | . . . . . . 1 . . . 1 Data Loss (minor) 3 | . . . . . . 1 2 . . . Data Loss (major) 1 | . . . . . . 1 . . . . Alerts 3 | . . . . . . 2 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 859 | . 93 . . . 100 445 183 . . 38 Projectiles . | . . . . . . . . . . . Explosions 93 | . 93 . . . . . . . . . Melee 766 | . . . . . 100 445 183 . . 38 Knockbacks 11 | . . 1 . 1 2 3 1 . . 3 Impact 11 | . . 1 . 1 2 3 1 . . 3 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 16 | . 3 1 . 11 . . . . . 1 Kicked 15 | . 3 1 . 11 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 273 | . 72 8 . 145 . 273 199 . . 244 Average Temperature 73 | . 32 2 . 89 . 88 91 . . 137 Received Heat Transfer 1269 | . 114 171 . 66 . 369 81 . . 468 Siege Activations . | . . . . . . . . . . . Robots Corrupted 10 | . . . . . 2 7 1 . . . Combat Hostiles 7 | . . . . . . 6 1 . . . Parts Fried 8 | . . . . . 3 5 . . . . Impact Corruptions 26 | . . . . . 5 15 4 . . 2 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 1192 | . 732 . . 460 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Peak Influence 329 | . 272 329 . 160 64 245 112 . 26 92 Initial 62 | . . 46 . . . 1 62 . . 21 Average 91 | . 147 224 . 74 30 81 63 . 8 52 Maximum Alert Level 1 | . 1 1 . . . 1 . . . . Low Security (%) 84 | 100 59 29 . 100 100 96 100 . 100 100 Level 1 15 | . 40 70 . . . 3 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . 2 1 . . . 1 . . . 1 Investigation 1 | . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . 1 . . . . 1 . . . 1 Assault 1 | . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Distress Signals 2 | . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 89 | . 23 15 . 7 3 23 1 . . 17 Peak Tracking Total 9 | . 5 3 . 4 1 7 1 . . 9 Tactical Retreats 9 | . 2 . . 1 . 2 . . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Traps Triggered 5 | . 1 . . . 1 . . . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 4 | . . . . . . . . . . 4 Traps Extracted . | . . . . . . . . . . . Installed 4 | . . . . . . . . . . 4 Triggered 4 | . . . . . . . . . . 4 Most Traps Carried 6 | . . . . . . . . . . 6 Objects Rigged 1 | . 1 . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Machines Disabled 3 | . 1 . . . . 1 1 . . . Max in Single Turn 1 | . 1 . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Machines Accessed 29 | . 8 . 1 . 3 3 9 2 3 . Terminals 18 | . 5 . . . 2 3 5 . 3 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 4 | . 2 . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 113 | . 23 . 1 . 9 7 48 19 6 . Successful 84 | . 9 . 1 . 5 4 41 19 5 . Failed 29 | . 14 . . . 4 3 7 . 1 . Catastrophic 6 | . 3 . . . 1 1 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 20 | . 8 . 1 . 4 3 4 . . . Terminals 52 | . 14 . . . 6 7 19 . 6 . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . Recycling Units 11 | . 6 . . . . . 5 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . Terminal Hacks 70 | . 3 . 1 . 2 4 36 19 5 . Record 50 | . . . . . . . 30 19 1 . Robot Analysis 1 | . . . . . . . 1 . . . Prototype ID Bank 5 | . 2 . . . . 1 1 . 1 . Open Door 1 | . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 . . . Alert Level 3 | . 1 . . . . . 2 . . . Locate Traps 1 | . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . 1 . . . . Security Status 1 | . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . 1 . Zone Layout 2 | . . . . . . 1 . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . Refit 1 | . 1 . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . 3 . . . Report Inventory 4 | . 2 . . . . . 2 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Coupler Status 1 | . . . . . 1 . . . . . Unauthorized Hacks 7 | . 3 . . . 2 . 2 . . . Terminals 2 | . 1 . . . 1 . . . . . Detonate 2 | . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . 2 . . . Reject 3 | . 1 . . . . . 2 . . . Mask 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Watchers 1 | . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 19 | . 7 . . . 2 2 6 . 2 . Full Trace Events 4 | . 1 . . . 1 . 2 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . 1 . . . 1 . Non-combat 2 | . . . . . 1 . . . 1 . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 1 . . . 1 . parse_system 1 | . . . . . 1 . . . . . find_chute 1 | . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 9 | . . 9 . . . . . . . . Total Damage 148 | . . 148 . . . . . . . . Kills 3 | . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Robot Analysis Total 1 | . . . . . . . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Turns Passed 6299 | 54 934 483 366 717 867 832 617 1029 84 316 Spaces Moved 3941 | 37 492 273 280 541 400 347 489 887 63 132 Core 9 | 5 . . . . . . . . . 4 Treads . | . . . . . . . . . . . Legs 1768 | 32 492 273 280 541 150 . . . . . Wheels 1359 | . . . . . . . 281 887 63 128 Hover . | . . . . . . . . . . . Flight 805 | . . . . . 250 347 208 . . . Fastest Speed 50 | 50 120 120 120 120 50 50 50 115 115 115 Average Speed 115 | 110 120 120 120 120 76 135 111 115 115 140 Slowest Speed 1100 | 120 120 120 120 190 120 150 150 115 115 1100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 47 | 4 80 58 55 60 31 40 61 58 2 72 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 4 | . . . . 3 . . . 1 . . Spaces Dug 6 | . . . . . . 1 4 . . 1 Terrain Destroyed 42 | . 36 . . . . 1 4 . . 1 Melee 6 | . . . . . . 1 4 . . 1 Projectile . | . . . . . . . . . . . AOE 36 | . 36 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Total 5374 | 50 735 368 311 587 951 643 533 896 74 226 Wait 1085 | . 147 60 25 10 514 252 18 10 3 46 Move 3932 | 36 491 272 279 540 399 346 488 886 63 132 Hop . | . . . . . . . . . . . Pick Up 48 | 8 12 . 1 3 14 . 3 . . 7 Fast Attach 11 | . 3 2 . 1 1 2 2 . . . Attach 22 | 6 2 1 . . 3 . 2 . 6 2 Detach 2 | . . . . . . 1 . . 1 . Swap 18 | . 8 . 2 3 1 3 1 . . . Drop 47 | . 11 2 4 6 10 4 3 . . 7 Fire 101 | . 58 30 . 13 . . . . . . Melee 79 | . . . . . 9 35 16 . 1 18 Ram 1 | . . . . . . . . . . 1 Kick 15 | . 3 1 . 11 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 Rewire 1 | . . . . . . . . . . 1 Trap 4 | . . . . . . . . . . 4 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -8/Scraptown -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 16) 427 | -10/Materials | Identified exit to Materials 588 | -10/Materials | Discovered exit to Materials (range 16) 972 | -10/Materials | Discovered new exit (range 15) 988 | -10/Materials | Identified exit to Mines 989 | -10/Materials | Entered Mines 1031 | -10/Mines | Core integrity fell below 50% 1203 | -10/Mines | Learned location of Zion (-7) 1208 | -10/Mines | Met a Derelict testing a Signal Generator 1285 | -10/Mines | Discovered exit to Materials (range 8) 1460 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1460 | -10/Mines | Discovered new exit (range 5) 1469 | -10/Mines | Identified exit to Exiles 1472 | -10/Mines | Entered Exiles 1472 | -10/Exiles | Accompanied by 1 ally 1516 | -10/Exiles | Met 8R-AWN 1539 | -10/Exiles | Met EX-HEX 1601 | -10/Exiles | Met EX-BIN 1618 | -10/Exiles | Aligned with FarCom system 1619 | -10/Exiles | Given EX-Vault access code 1647 | -10/Exiles | Opened EX-Vault 1660 | -10/Exiles | Found Flying Fortress v7 1685 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1721 | -10/Exiles | Met EX-DEC 1821 | -10/Exiles | Discovered new exit (range 14) 1834 | -10/Exiles | Identified exit to Mines 1838 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1838 | -10/Exiles | Entered Mines 1838 | -9/Mines | Accompanied by 1 ally 1839 | -9/Mines | Met a Derelict bent on vengeance 1853 | -9/Mines | Core integrity fell below 20% 2156 | -9/Mines | Build established: Scavenger-Mutant 2259 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2262 | -9/Mines | Found Prototype Device 2408 | -9/Mines | Learned Materials emergency access door positions 2493 | -9/Mines | Discovered new exit (range 12) 2497 | -9/Mines | Discovered new exit (range 3) 2499 | -9/Mines | Identified exit to Materials 2555 | -9/Mines | Entered Materials 2555 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 3190 | -8/Materials | Build established: Mutant 3328 | -8/Materials | Discovered new exit (range 6) 3331 | -8/Materials | Identified exit to Storage 3422 | -8/Materials | Entered Storage 3804 | -8/Storage | Discovered new exit (range 11) 4057 | -8/Storage | Crushed by falling debris 4235 | -8/Storage | Core integrity fell below 50% 4252 | -8/Storage | Used back door to open Recycling access 4253 | -8/Storage | Identified exit to Recycling 4254 | -8/Storage | Entered Recycling 4614 | -8/Recycling | Scanned before Scraplab entrance 4630 | -8/Recycling | Entered Scraplab 4646 | -8/Recycling | Discovered new exit (range 3) 4647 | -8/Recycling | Identified exit to Scraptown 4871 | -8/Recycling | Entered Scraptown 4871 | -8/Scraptown | System corruption cleaned by C-Scrubber 5046 | -8/Scraptown | Visited Awakened 5084 | -8/Scraptown | Visited Cyclists 5173 | -8/Scraptown | Visited Comm Corps 5244 | -8/Scraptown | Visited IN-MT5's Study 5284 | -8/Scraptown | Turned away by UFD registrar 5293 | -8/Scraptown | Visited Artisan Demo Area 5316 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5328 | -8/Scraptown | Visited TADAMA 5368 | -8/Scraptown | Visited Shadow of the Wyrm 5525 | -8/Scraptown | Discovered new exit (range 5) 5532 | -8/Scraptown | Identified exit to Factory 5900 | -8/Scraptown | Entered Factory 5900 | -6/Factory | Evolved 4 slots: Utility x4 5984 | -6/Factory | Identified exit to DSF 5984 | -6/Factory | Entered DSF 6074 | -6/DSF | Additional patrols routed to DSF 6092 | -6/DSF | Discovered new exit (range 16) 6286 | -6/DSF | Core integrity fell below 50% 6295 | -6/DSF | Core integrity fell below 20% 6300 | -6/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06259_ H-61 Shepherd IFF system glitched. 06259_ X-72 Disruptor Imp. Cooling System blasted off. 06259_ X-72 Disruptor knocked back. 06264_ Hvy. Mace destroyed. 06267_ System corrupted: Hvy. Mace rejected. 06272_ Slammed into H-61 Shepherd. 06274_ H-61 Shepherd IFF system glitched. 06274_ Slug penetrates G-50 Soldier. 06278_ C-30 ARC bursts open, deploying its payload. 06278_ S-27 Virus unfolds itself. 06279_ Knocked back. 06279_ Hrd. Heavy Armor Plating destroyed. 06282_ Dropped Fire Trap. 06283_ Signal Interpreter destroyed. 06287_ Critical hit (Burn: +37). 06289_ H-61 Shepherd misfires. 06289_ Slug penetrates Wall. 06290_ Dropped Fire Trap. 06294_ Knocked back. 06299_ Hcp. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????""?????????? | | ??????????????????????????#"#?????????? | | ?????????????????????????##"####??????? | | ?????????????????###?###?#"""""#??????? | | ??????????!!!!!!!# #!!##"""""#??????? | | ?????????? ""##"????? | | ?????????? x! %%""""????? | | ?????????????????#!!!# #@s %"##?????? | | ?????????????????????#??#s#gs###??????? | | ????????????????????????#/%g%##???????? | | ????????????????????????#!s&% #???????? | | ????????????????????????#!H= %#???????? | | ????????????????????????###%!"#???????? | | ????????????????????????#!! %!#???????? | | ????????????????????????#!! %!#???????? | | ????????????????????????#!! !"#??????? | | #????????????????#???###### ###??????? | | #????????????????#==?# ?# #??????? | | ##?????????? ##===# ## #??????? | | ????????? #??????? | | ?????????? % #??????? | | ?????????? #??????? | | #?????????? ##!!!#!!!## #??????? | | #??????????# #?#!!?#!!!?# #??????? | | ###??????### ###???###### ###??????? | | !!#???????!! ]]???????# &#???????? | | !!#???????!! ]]???????# ^ &#???????? | | !!#????????! ]????????# &#???????? | | ###??????### ###??????### ##???????? | | !!#??????# #??????#&& &#???????? | | !!#??????# #??????#&& &#???????? | | ########## ########## ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: TH 10 Evasion (%) 60 Melee Accuracy 10 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed TechNuclearInsulator Manual? 0 Play Time 01:28:30 Cumulative 15.3 hours Start 2025.03.19 @ 23:24:20 End 2025.03.20 @ 01:02:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 17 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0c2c267-8796-450e-8f78-75b73e3b5906