Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 17:31:41 Player: Elias Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (903) 903 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (179) 179 TOTAL SCORE: 3132 Bonus ------- Follower Combat Kills 179 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Treads Light Treads VTOL Module Core Shielding Shield Generator Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Sensor Array Improved Terrain Scanner Weapon Shielding > --- WEAPON ----------- Improved EM Shotgun Improved Medium Laser > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Armor Plating Improved Medium Laser [Rating: 18] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Protection Weapon Shielding Weapon Hammer Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Cannon Light Cannon Special Weapon Welding Torch Impact Weapon Hammer Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 40 | 7 3 4 20 6 Power 4 | 1 1 . 1 1 Engine 3 | 1 . . 1 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 13 | 2 . 1 10 . Treads . | . . . . . Leg 6 | 2 . 1 3 . Wheel . | . . . . . Hover . | . . . . . Flight 7 | . . . 7 . Utility 13 | 2 . 2 4 5 Device 10 | 2 . 1 3 4 Storage 1 | . . . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 10 | 2 2 1 5 . Energy Gun 5 | 2 1 . 2 . Energy Cannon 1 | . . 1 . . Ballistic Gun . | . . . . . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 21 | . . . 13 8 Power 2 | . . . 1 1 Propulsion 7 | . . . 5 2 Utility 9 | . . . 6 3 Weapon 3 | . . . 1 2 Highest Loss Streak 8 | . . . 6 8 To Critical Strikes . | . . . . . Average Backups 4 | 4 4 4 4 5 Power . | . 1 1 . . Propulsion 1 | 2 1 1 2 3 Utility 1 | . 1 1 1 1 Weapon . | 1 . 1 . 1 Tool/Special . | . . . . . Unused Backups 10 | . 3 . 2 5 Power 1 | . . . 1 . Propulsion 5 | . 2 . . 3 Utility 2 | . 1 . . 1 Weapon 2 | . . . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 100 99 90 60 Engine 8 | . 12 . 9 7 Core 2 | . 1 11 . . Leg 22 | . 28 33 24 . Flight 4 | . . . 4 14 Device 21 | . 28 22 20 18 Protection 5 | . . 10 7 . Energy Gun 10 | . 21 2 11 . Energy Cannon 1 | . . 8 . . Ballistic Cannon 3 | . 6 11 . . Special Weapon 1 | . . . 3 . Impact Weapon 5 | . . . 5 15 Peak Build Rating 18 | 9 11 14 18 17 Average Rating 11 | 3 9 13 13 12 On Entrance 8 | . 9 11 14 6 Naked Turns . | . . . . . Heaviest Build 29 | 9 12 15 18 29 Greatest Support 33 | 20 20 30 33 8 Greatest Overweight (x) 7 | . . . 3 7 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 10 | 5 5 5 5 10 Average Capacity 5 | 5 5 5 5 7 Most Carried 6 | 5 5 5 5 6 Average Carried 4 | 4 4 4 4 5 Final Capacity 10 | 5 5 5 5 10 Final Carried 6 | 5 5 5 5 6 Class Distribution -------------------- 91% | Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 757 | 333 81 117 201 25 Remotely . | . . . . . Salvage Created 1291 | 156 280 203 652 . Parts 71 | 11 17 11 32 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 21 | 1 6 4 10 . Guns 13 | 1 4 . 8 . Cannons 6 | . 2 4 . . Classes Destroyed 9 | 3 3 2 1 . Worker 3 | 1 . . 2 . Builder 1 | . . . 1 . Tunneler 3 | 3 . . . . Recycler 2 | . 1 . 1 . Operator 1 | . 1 . . . Watcher 3 | . . 2 1 . Swarmer 2 | . 1 . 1 . Grunt 13 | 1 5 3 4 . Sentry 6 | . . 1 5 . Best Kill Streak 6 | 4 2 6 4 . Combat Bots Only 3 | 1 2 3 3 . Max Kills in Single Turn 2 | 2 1 1 2 . Gunslinging 1 | 1 . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 309 | 8 17 19 111 154 Missed 99 | 2 5 5 34 53 Hits 210 | 6 12 14 77 101 Melee 5 | . . . 5 . Projectile 205 | 6 12 14 72 101 AOE 1 | . . . . 1 Critical Strikes 7 | . 1 . 2 4 Damage Taken 2612 | 68 152 168 1106 1118 Core 874 | 11 32 24 253 554 Absorbed by Shields 101 | . . . . 101 Redirected to Shielding 53 | . . 17 36 . Regen/Repaired (Parts) 67 | . . . 67 . Core Remaining (%) 69 | 95 82 . 30 . Volleys Fired 108 | 7 39 13 49 . Largest 2 | 2 2 2 2 . Hottest 101 | 90 90 98 101 . Shots Fired 210 | 14 78 26 92 . Gun 140 | 14 58 . 68 . Cannon 48 | . 20 26 2 . Launcher . | . . . . . Special 22 | . . . 22 . Kinetic 34 | . 20 13 1 . Thermal 130 | 7 39 13 71 . Explosive . | . . . . . Electromagnetic 46 | 7 19 . 20 . Robot Hit Streak 21 | 9 7 7 21 . Robot Miss Streak 3 | 1 3 3 3 . Penetration Max . | . . . . . Secondary Targets 1 | 1 . . . . Max Gunslinging Chain 1 | 1 . . . . Shots Hit Robots 117 | 11 32 12 62 . Core Hits 50 | 6 13 7 24 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 9 | . 1 2 6 . Burn 5 | . . . 5 . Blast 3 | . 1 2 . . Smash 1 | . . . 1 . Melee Attacks 14 | . . . 14 . Impact 14 | . . . 14 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 3 | . . . 3 . Damage Inflicted 1915 | 157 448 239 1071 . Guns 1248 | 157 308 . 783 . Cannons 364 | . 140 224 . . Explosions 98 | . . . 98 . Melee 153 | . . . 153 . Ramming 15 | . . 15 . . Kinetic 243 | . 140 103 . . Thermal 1078 | 76 203 121 678 . Explosive . | . . . . . Electromagnetic 426 | 81 105 . 240 . Impact 153 | . . . 153 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 . 2 . Average Corruption 1 | . 1 . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 2 . 2 . Message Errors 1 | . . . 1 . Matter Fused 2 | . 1 . 1 . Heat Flow Errors 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 26 | . . . 26 . Projectiles . | . . . . . Explosions . | . . . . . Melee 26 | . . . 26 . Knockbacks 5 | . 3 2 . . Impact . | . . . . . Kinetic 5 | . 3 2 . . Secondary . | . . . . . Self-Inflicted Damage 48 | . . . 48 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed 2 | . . 2 . . Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 240 | 204 240 156 144 15 Average Temperature 43 | 94 36 49 30 5 Received Heat Transfer 946 | 36 99 87 291 433 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 2 | . . . 2 . Impact Corruptions 3 | . . . 3 . Robots Melted 2 | . 1 . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 7 | . 3 . 4 . Heat Transferred 3090 | 222 592 222 2054 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 177 | 30 107 145 177 57 Initial 57 | . 13 40 48 57 Average 59 | 6 60 76 79 16 Influence Increases 988 | 40 229 175 544 . Destroy 0b10 Robot/C 560 | 20 120 80 340 . Destroy 0b10 Robot/NC 70 | 20 10 10 30 . Destroy Leader 166 | . 40 34 92 . Allied During Kill 25 | . . . 25 . Successful Hack 47 | . 28 4 15 . Disable Machine 60 | . 30 15 15 . Destroy Structure 15 | . 1 2 12 . Partial Spotted 30 | . . 15 15 . Lose Combat Pursuer 15 | . . 15 . . Influence Decreases 988 | 20 152 157 523 136 Entered New Map 210 | . 7 57 67 79 Time Decay 608 | 20 145 100 286 57 Lost Part 130 | . . . 130 . Lost Ally 40 | . . . 40 . Squads Dispatched 9 | . 2 1 5 1 Investigation 3 | . 1 1 1 . Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 5 | . . 2 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | 1 14 8 35 10 Peak Tracking Total 10 | 1 5 5 10 7 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 4 | . 2 1 1 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 11 | . 4 2 4 1 Terminals 7 | . 3 1 2 1 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 33 | . 10 10 11 2 Successful 17 | . 4 4 8 1 Failed 16 | . 6 6 3 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 8 4 6 2 Fabricators . | . . . . . Repair Stations 5 | . 2 . 3 . Recycling Units 2 | . . . 2 . Scanalyzers 6 | . . 6 . . Garrison Access . | . . . . . Terminal Hacks 11 | . 4 2 4 1 Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . . . 1 . Branch Access Points 2 | . 1 . 1 . Emergency Access Points 1 | . . 1 . . Alert Level 1 | . . . 1 . Locate Traps 2 | . 1 1 . . Maintenance Status 1 | . 1 . . . Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 2 2 1 Full Trace Events 4 | . 2 1 1 . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 51 | . . . 51 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . 1 . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 62 | . . . 62 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 39 | . . . 39 . Total Damage 737 | . . . 737 . Kills 7 | . . . 7 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 1118 | 16 316 202 584 . Sensors 687 | . . 144 543 . Terrain 991 | 16 316 202 457 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 1521 | 139 316 202 638 226 Spaces Moved 893 | 115 158 111 399 110 Core 71 | 53 . . . 18 Treads . | . . . . . Legs 604 | 62 158 111 273 . Wheels . | . . . . . Hover . | . . . . . Flight 218 | . . . 126 92 Fastest Speed 29 | 50 120 120 29 32 Average Speed 115 | 87 120 120 97 197 Slowest Speed 435 | 120 120 120 275 435 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 5 29 16 51 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . . . 10 . Melee . | . . . . . Projectile . | . . . . . AOE 10 | . . . 10 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1149 | 138 208 153 532 118 Wait 46 | . . 19 27 . Move 889 | 114 157 110 398 110 Hop . | . . . . . Pick Up 29 | 10 4 3 11 1 Fast Attach 17 | 2 . 1 8 6 Attach 12 | 5 . 2 5 . Detach . | . . . . . Swap 13 | . 3 1 9 . Drop 22 | . 5 2 14 1 Fire 108 | 7 39 13 49 . Melee 11 | . . . 11 . Ram . | . . . . . Kick 2 | . . 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 83 | -11/Scrapyard | Discovered new exit (range 8) 140 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Met a group of wandering Federalists 238 | -10/Materials | Lost 5 allies 330 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 15) 436 | -10/Materials | Identified exit to Mines 456 | -10/Materials | Entered another Materials area 456 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 591 | -9/Materials | Discovered new exit (range 13) 606 | -9/Materials | Discovered new exit (range 10) 658 | -9/Materials | Entered Storage 724 | -9/Storage | Identified exit to Materials 1054 | -9/Storage | Lost 3 parts (1n1u1w) 1080 | -9/Storage | Met a pair of Derelict thieves 1156 | -9/Storage | Identified exit to Recycling 1236 | -9/Storage | Lost 3 parts (1n2u) 1250 | -9/Storage | Core integrity fell below 50% 1282 | -9/Storage | Repaired Cld. Ion Engine 1296 | -9/Storage | Entered Materials 1296 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1322 | -8/Materials | Lost 6 parts (1p3n2u) 1500 | -8/Materials | Core integrity fell below 50% 1514 | -8/Materials | Core integrity fell below 20% 1522 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01496_ U-05 Engineer lays Concrete. 01497_ Hammer destroyed. 01497_ R-06 Scavenger inserts Ion Engine into recycling unit. 01497_ U-05 Engineer lays Concrete. 01500_ R-06 Scavenger inserts Prototype Flight Unit into recycling unit. 01500_ U-05 Engineer lays Concrete. 01504_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 01505_ U-05 Engineer lays Concrete. 01507_ R-06 Scavenger inserts Hover Unit into recycling unit. 01508_ U-05 Engineer lays Concrete. 01510_ R-06 Scavenger inserts Hover Unit into recycling unit. 01511_ U-05 Engineer lays Concrete. 01513_ R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. 01514_ K-01 Serf collects debris. 01514_ U-05 Engineer lays Concrete. 01517_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 01518_ K-01 Serf collects debris. 01518_ U-05 Engineer lays Concrete. 01520_ R-06 Scavenger inserts Prototype Flight Unit into recycling unit. 01521_ U-05 Engineer lays Concrete. 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Ion Engine | 39% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- It's Just You Part-time Mechanic Challenges ------------ None Game ------ Seed WarlordJammingExtractor Manual? 0 Play Time 00:29:42 Cumulative 2.6 hours Start 2025.05.24 @ 17:01:03 End 2025.05.24 @ 17:31:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcf568f6-f91e-406b-a2d0-59a8eacb7eed