Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.16 @ 12:25:04 Player: Nalzok Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (51) 255 Value Destroyed (1370) 1370 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (523) 523 TOTAL SCORE: 7208 Bonus ------- High Alert Combat Kills 223 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 8/300 Energy 56/100 System Corruption 6% Temperature Cool (0) Movement Flying (37) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Field Propulsion Drive Field Propulsion Drive > --- UTILITY (8) ------ Improved Core Analyzer > --- WEAPON (2) ------- Lance > --- INVENTORY (4) ---- Gravmag Array Smartbomb Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Gravmag Array > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Triangulator Experimental Targeting Computer Core Analyzer Cloak of Protection Improved Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- Improved Gravmag System Large Storage Unit Advanced Melee Analysis Suite Kinecellerator Transmission Jammer Improved Medium Armor Plating Gauss Rifle Mini Assault Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Flak Cannon Heavy Flak Cannon Shock Bomb Launcher Smartbomb Launcher Smartbomb Launcher Maul [Rating: 88] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Biomechanical Wings Utility Large Storage Unit Device Cloak of Protection Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Maul Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Impact Weapon Maul Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . . . . 4 2 2 2 . . Power 2 | . . . . . . 1 . 1 . . Propulsion 2 | . . . . . . . 2 . . . Utility 6 | . . . . . 4 1 . 1 . . Weapon . | . . . . . . . . . . . Parts Attached 92 | 3 . 6 4 1 18 14 26 8 . 12 Power 9 | . . 1 . . 2 1 4 1 . . Engine 7 | . . 1 . . 2 1 3 . . . Core 1 | . . . . . . . . 1 . . Reactor 1 | . . . . . . . 1 . . . Propulsion 20 | 2 . . . . 1 4 10 . . 3 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 10 | 2 . . . . 1 4 3 . . . Hover 7 | . . . . . . . 6 . . 1 Flight 3 | . . . . . . . 1 . . 2 Utility 27 | 1 . . 4 . 7 4 4 2 . 5 Device 5 | . . . . . 1 1 1 . . 2 Storage 6 | 1 . . 4 . . . 1 . . . Processor 5 | . . . . . 1 1 1 . . 2 Hackware 2 | . . . . . . 1 1 . . . Protection 9 | . . . . . 5 1 . 2 . 1 Artifact . | . . . . . . . . . . . Weapon 36 | . . 5 . 1 8 5 8 5 . 4 Energy Gun 14 | . . 3 . . 7 2 2 . . . Energy Cannon 1 | . . . . . . . . 1 . . Ballistic Gun 3 | . . . . . . . 1 1 . 1 Ballistic Cannon 3 | . . . . . . . . 1 . 2 Launcher 10 | . . 2 . 1 1 1 3 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . . 2 2 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 1 3 1 . . Parts Lost 10 | . . 1 . . . . . . 2 7 Power 3 | . . . . . . . . . 1 2 Propulsion 3 | . . . . . . . . . 1 2 Utility 2 | . . . . . . . . . . 2 Weapon 2 | . . 1 . . . . . . . 1 Highest Loss Streak 6 | . . 1 . . . . . . 2 6 Average Slot Usage (%) 87 | . 100 99 100 100 96 100 91 88 83 40 Engine 10 | . 14 14 14 14 9 15 12 11 9 . Core 1 | . . . . . . . . 5 5 3 Wheel 12 | . 28 28 28 28 18 15 9 . . . Hover 5 | . . . . . . . 10 17 15 4 Device 5 | . . . . . 5 7 7 11 9 3 Storage 15 | . 28 28 28 28 18 15 13 11 11 7 Processor 9 | . . . . . 8 10 15 11 11 8 Hackware 2 | . . . . . . 1 6 5 5 3 Protection 6 | . . . . . 19 18 2 5 5 1 Energy Gun 8 | . 28 25 28 26 16 6 4 . . . Launcher 2 | . . 1 . 1 1 3 3 4 5 . Impact Weapon 1 | . . . . . . 4 2 . . . Naked Turns 150 | . . . . . . . . . . 150 Heaviest Build 103 | 16 16 18 38 40 53 68 87 103 102 88 Greatest Support 60 | 26 26 26 26 26 26 32 60 56 56 56 Greatest Overweight (x) 22 | . . . 1 1 2 2 5 1 1 22 Average Overweight (x) 1 | . . . . 1 1 1 . 1 1 1 Largest Inventory Capacity 18 | 8 8 8 16 16 16 16 18 18 18 18 Average Capacity 15 | 6 8 8 9 16 16 16 17 18 18 13 Most Carried 18 | 5 8 8 13 14 16 16 18 18 18 18 Average Carried 14 | 4 5 7 8 13 15 15 17 17 18 12 Final Capacity 18 | 8 8 8 16 16 16 16 18 18 18 4 Final Carried 18 | 5 8 8 13 14 16 16 18 18 18 4 Class Distribution -------------------- 49% | Mutant 38% | Scavenger-Mutant 12% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Generator-Mutant | -5/Factory Generator-Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Matter Collected 1253 | 230 . 75 . 47 213 142 403 71 . 72 Remotely . | . . . . . . . . . . . Salvage Created 1617 | 76 . 96 . 51 377 220 510 228 . 59 Parts 105 | 4 . 10 . 5 22 11 34 19 . . Haulers Intercepted 2 | . . . . . 1 1 . . . . Recyclers Shooed 5 | . . 2 . . 1 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 33 | . . 6 . 2 6 2 6 10 . 1 Guns 13 | . . 4 . . 4 1 4 . . . Cannons 1 | . . . . . . . . . . 1 AOE 19 | . . 2 . 2 2 1 2 10 . . Classes Destroyed 11 | 1 . 1 . 1 3 1 2 2 . . Worker 4 | . . . . . . . 1 2 . 1 Builder 2 | . . . . . . . . 2 . . Tunneler 1 | . . . . 1 . . . . . . Hauler 2 | . . . . . 1 1 . . . . Recycler 5 | 1 . 1 . . 1 1 1 . . . Watcher 4 | . . . . . 2 . 2 . . . Swarmer 18 | . . 6 . 2 3 . 3 4 . . Grunt 5 | . . . . . . . . 5 . . Sentry 7 | . . . . . 3 1 2 . . 1 Hunter 2 | . . . . . . 1 . 1 . . Programmer 1 | . . . . . . . 1 . . . Best Kill Streak 9 | 1 . 4 . 2 5 1 4 9 . 1 Combat Bots Only 5 | . . 3 . 2 3 1 3 5 . 1 Max Kills in Single Turn 4 | 1 . 2 . 1 2 1 1 4 . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 1 . 1 1 1 1 4 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Damage Taken 3694 | . . 108 . 33 171 595 449 142 43 2153 Core 1202 | . . 18 . 9 45 80 32 . . 1018 Absorbed by Shields 144 | . . . . . . . 144 . . . Core Remaining (%) 92 | 100 . . . 89 91 88 96 . . . Volleys Fired 124 | 1 . 10 . 11 26 22 26 10 1 17 Largest 2 | 2 . 2 . 2 2 2 2 1 1 1 Hottest 155 | 90 . 90 . 80 101 155 116 46 46 53 Shots Fired 182 | 2 . 17 . 18 37 36 44 10 1 17 Gun 137 | 2 . 15 . 17 35 31 28 . . 9 Cannon 6 | . . . . . . . . . . 6 Launcher 39 | . . 2 . 1 2 5 16 10 1 2 Special . | . . . . . . . . . . . Kinetic 17 | . . . . . . . 2 . . 15 Thermal 92 | 2 . 13 . 6 24 21 26 . . . Explosive 23 | . . 2 . 1 2 5 . 10 1 2 Electromagnetic 50 | . . 2 . 11 11 10 16 . . . Robot Hit Streak 20 | 2 . 3 . 3 10 7 10 5 . 20 Robot Miss Streak 5 | . . 4 . 3 1 5 4 . . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 117 | 2 . 7 . 9 24 29 28 3 . 15 Core Hits 99 | 2 . 8 . 3 15 18 17 24 . 12 Critical Hits 6 | . . . . . . . 5 . . 1 Critical Kills 3 | . . . . . . . 3 . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Melee Attacks 50 | . . . . . . 43 4 3 . . Impact 50 | . . . . . . 43 4 3 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5115 | 24 . 267 . 221 601 522 883 2041 100 456 Guns 1665 | 24 . 105 . 91 280 402 543 . . 220 Cannons 54 | . . . . . . . . . . 54 Explosions 3319 | . . 162 . 130 317 120 305 2041 100 144 Melee 35 | . . . . . . . 35 . . . Ramming 42 | . . . . . 4 . . . . 38 Kinetic 297 | . . . . . . . 23 . . 274 Thermal 1363 | 24 . 105 . 66 281 255 520 112 . . Explosive 2742 | . . 162 . 86 201 120 . 1929 100 144 Electromagnetic 636 | . . . . 69 115 147 305 . . . Impact 35 | . . . . . . . 35 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . 3 4 5 . . 6 Average Corruption 4 | . . . . . 3 3 5 . . 2 Corruption Purged . | . . . . . . . . . . . Effects 22 | . . . . . 4 5 13 . . . Message Errors 7 | . . . . . 3 2 2 . . . Matter Fused 7 | . . . . . 1 . 6 . . . Energy Discharges 1 | . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . 3 . . . . Data Loss (major) 1 | . . . . . . . 1 . . . Targeting Errors 3 | . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 159 | . . . . . 85 . 25 49 . . Projectiles . | . . . . . . . . . . . Explosions 134 | . . . . . 85 . . 49 . . Melee 25 | . . . . . . . 25 . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 74 | . . 17 . . 2 . 37 . . 18 Shots 3 | . . 1 . . . . 2 . . . Rammed 9 | . . . . . 1 . . . . 8 Targets Rammed 9 | . . . . . 1 . . . . 8 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 408 | 30 . 60 . 36 90 408 228 160 22 12 Average Temperature 65 | 17 . 24 . 13 27 113 70 74 14 5 Received Heat Transfer 489 | . . . . . 36 108 36 18 . 291 Effects 4 | . . . . . . 1 3 . . . Shutdowns 1 | . . . . . . 1 . . . . Interference 3 | . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . Heat Transferred 2182 | 62 . 261 . 100 508 461 740 50 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Peak Influence 879 | 5 3 150 . 55 109 88 879 855 287 252 Average Influence 160 | 3 3 113 . 9 40 55 156 630 263 145 Maximum Alert Level 3 | . . . . . . . 3 3 1 1 Low Security (%) 71 | 100 100 100 . 100 100 100 82 . . 42 Level 1 12 | . . . . . . . . . 100 57 Level 2 8 | . . . . . . . 4 66 . . Level 3 6 | . . . . . . . 13 33 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . . . . . . 2 4 3 . 4 Investigation 1 | . . . . . . 1 . . . . Extermination 4 | . . . . . . 1 2 . . 1 Reinforcement 2 | . . . . . . . . 2 . . Assault 3 | . . . . . . . 2 1 . . Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Distress Signals 7 | . . . . . 2 . 1 4 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 75 | . . 6 . 4 8 3 15 11 6 22 Peak Tracking Total 9 | . . 3 . 4 4 1 9 8 6 9 Tactical Retreats 6 | . . . . 1 . . . . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Traps Triggered 10 | . . . . . . 5 2 2 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Machines Disabled 12 | . . . . . 1 . 6 5 . . Max in Single Turn 5 | . . . . . 1 . 2 5 . . Garrison Access 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Machines Accessed 17 | . 1 . 2 . 3 . 7 2 . 2 Terminals 9 | . 1 . . . 3 . 4 . . 1 Fabricators 3 | . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . Total Hacks 36 | . 2 . 2 . 8 . 15 3 . 6 Successful 19 | . . . 2 . 4 . 9 1 . 3 Failed 17 | . 2 . . . 4 . 6 2 . 3 Catastrophic 2 | . . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . . . 1 . 4 . 6 . . 2 Terminals 22 | . 2 . . . 8 . 10 . . 2 Fabricators 5 | . . . . . . . 5 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 4 Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . Terminal Hacks 9 | . . . 2 . 4 . 3 . . . Record 1 | . . . 1 . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Unreport Threat 4 | . . . . . 2 . 2 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . Build 3 | . . . . . . . 3 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . 3 Process 1 | . . . . . . . . . . 1 Retrieve Matter 2 | . . . . . . . . . . 2 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 8 | . . . . . . . 8 . . . Terminals 3 | . . . . . . . 3 . . . Assimilate 1 | . . . . . . . 1 . . . Botnet 1 | . . . . . . . 1 . . . Operators 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 1 . . . 2 . 5 1 . 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . . Matter 252 | . . . . . . . 252 . . . Time 134 | . . . . . . . 134 . . . Total Robot Build Rating 4 | . . . . . . . 4 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built 2 | . . . . . . . 2 . . . Matter 190 | . . . . . . . 190 . . . Time 47 | . . . . . . . 47 . . . Total Part Build Rating 10 | . . . . . . . 10 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 27 | . . . . . . . . . . 27 Retrieved Matter 27 | . . . . . . . . . . 27 Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Total Allies 2 | . . . . . . . 2 . . . Largest Group 2 | . . . . . . . 2 1 . . Highest-Rated Group 63 | . . . . . . . 63 29 . . Highest-Rated Ally 37 | . . . . . . . 37 29 . . Total Orders 15 | . . . . 2 3 3 3 4 . . STAY 2 | . . . . 1 1 . . . . . GOTO 9 | . . . . . 1 3 3 2 . . FOLLOW 3 | . . . . 1 1 . . 1 . . EXPLORE 1 | . . . . . . . . 1 . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . Drone Launches 1 | . . . 1 . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Turns Passed 4402 | 21 57 174 254 302 442 821 1085 429 170 647 Spaces Moved 3118 | 12 60 151 268 268 302 493 663 338 152 411 Core 344 | . . . . . . . . . . 344 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 1804 | 12 60 151 268 268 302 493 250 . . . Hover 969 | . . . . . . . 413 338 152 66 Flight 1 | . . . . . . . . . . 1 Fastest Speed 40 | 90 90 90 90 100 100 110 98 102 102 40 Average Speed 105 | 90 90 90 91 100 106 110 104 102 103 128 Slowest Speed 1150 | 90 90 90 100 100 110 110 320 102 106 1150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 32 | 2 20 40 67 61 27 16 22 21 74 9 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 24 | . . . . . . 21 1 2 . . Terrain Destroyed 267 | . . 15 . 13 21 48 29 75 16 50 Melee 24 | . . . . . . 21 1 2 . . Projectile . | . . . . . . . . . . . AOE 243 | . . 15 . 13 21 27 28 73 16 50 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Total 3926 | 21 62 169 277 283 387 652 1012 413 164 486 Wait 362 | . . 3 . 3 14 54 231 16 12 29 Move 3108 | 11 59 150 267 267 301 491 662 338 151 411 Hop . | . . . . . . . . . . . Pick Up 56 | 2 3 . 3 1 11 7 18 9 . 2 Fast Attach 30 | 1 . . . . 3 3 15 3 . 5 Attach 18 | 2 . 1 . . 2 2 . 4 . 7 Detach 10 | 1 . . . . 1 . 3 2 . 3 Swap 44 | . . 5 4 1 13 9 11 1 . . Drop 84 | 3 . . 2 . 15 12 34 14 . 4 Fire 124 | 1 . 10 . 11 26 22 26 10 1 17 Melee 50 | . . . . . . 43 4 3 . . Ram 9 | . . . . . 1 . . . . 8 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 30 | . . . . . . 9 8 13 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 3) 22 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Discovered new exit (range 6) 79 | -10/Materials | Entered Mines 112 | -10/Mines | Discovered new exit (range 5) 132 | -10/Mines | Met a Derelict bent on vengeance 249 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 249 | -10/Mines | Discovered new exit (range 5) 253 | -10/Mines | Entered Exiles 265 | -10/Exiles | Discovered new exit (range 15) 278 | -10/Exiles | Met 8R-AWN 291 | -10/Exiles | Met EX-HEX 314 | -10/Exiles | Build established: Mutant 315 | -10/Exiles | Met EX-BIN 326 | -10/Exiles | Aligned with FarCom system 326 | -10/Exiles | Given EX-Vault access code 348 | -10/Exiles | Opened EX-Vault 362 | -10/Exiles | Found Cloak of Protection 381 | -10/Exiles | Warned to stay clear of 0b10 Research branches 388 | -10/Exiles | Exiles lab attacked by MAIN.C 423 | -10/Exiles | Learned location of Zion (-7) 495 | -10/Exiles | Discovered new exit (range 15) 507 | -10/Exiles | Left Exiles lab with Cloak of Protection 507 | -10/Exiles | Entered Mines 507 | -9/Mines | Accompanied by 1 ally 514 | -9/Mines | Learned 4 Materials zone layouts 540 | -9/Mines | Discovered new exit (range 14) 772 | -9/Mines | Discovered new exit (range 15) 787 | -9/Mines | Learned Materials security intel 809 | -9/Mines | Entered Materials 809 | -8/Materials | Accompanied by 1 ally 809 | -8/Materials | Evolved 4 slots: Utility x4 1043 | -8/Materials | Discovered new exit (range 14) 1251 | -8/Materials | Entered Factory 1251 | -7/Factory | Accompanied by 1 ally 1251 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1273 | -7/Factory | Build established: Scavenger-Mutant 1595 | -7/Factory | Crushed by falling debris 2005 | -7/Factory | Discovered new exit (range 9) 2072 | -7/Factory | Entered another Factory area 2072 | -6/Factory | Accompanied by 1 ally 2072 | -6/Factory | Evolved 2 slots: Propulsion x2 2469 | -6/Factory | Fabricated Hvy. Flak Cannon? 2498 | -6/Factory | Found Prototype Processor 2498 | -6/Factory | Identified Exp. Targeting Computer 2920 | -6/Factory | Build established: Mutant 2938 | -6/Factory | Fabricated I-36 Angel? 2962 | -6/Factory | Local fabrication network quarantined 3122 | -6/Factory | First assault squad dispatched 3143 | -6/Factory | Discovered new exit (range 6) 3157 | -6/Factory | Entered another Factory area 3157 | -5/Factory | Accompanied by 2 allies 3157 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3457 | -5/Factory | First assault squad dispatched 3460 | -5/Factory | Discovered new exit (range 54) 3462 | -5/Factory | Build established: Generator-Mutant 3586 | -5/Factory | Sucked down chute 3586 | -5/Factory | Entered Waste 3643 | -5/Waste | Spotted C-40 Crusher 3676 | -5/Waste | Spotted C-40 Crusher 3694 | -5/Waste | Spotted C-40 Crusher 3707 | -5/Waste | Spotted C-40 Crusher 3709 | -5/Waste | Spotted C-40 Crusher 3712 | -5/Waste | Spotted C-40 Crusher 3713 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3740 | -5/Waste | Discovered new exit (range 13) 3756 | -5/Waste | Entered Factory 3914 | -5/Factory | Lost 6 parts (1p2n2u1w) 4004 | -5/Factory | Build established: Mutant 4195 | -5/Factory | Garrison activated, responded to threat 4205 | -5/Factory | Released all parts (7) 4393 | -5/Factory | Core integrity fell below 50% 4400 | -5/Factory | Core integrity fell below 20% 4403 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 04363_ K-01 Serf cleans the Fusion Modulator. 04391_ Slammed into Y-64 Sentinel. 04394_ Slammed into S-27 Virus. 04394_ Slug penetrates Wall. 04395_ Slammed into S-27 Virus. 04395_ S-27 Virus destroyed. 04395_ Fusion Modulator explodes. 04395_ S-27 Virus destroyed. 04395_ K-01 Serf destroyed. 04395_ S-27 Virus destroyed. 04396_ Acquired 13 matter. 04397_ K-01 Serf collects debris. 04398_ Acquired Lance. 04400_ Penetrated by Slug. 04401_ K-01 Serf collects debris. 04401_ Acquired Field Propulsion Drive. 04402_ Neutrino Reactor explodes. 04402_ Drone sends a signal. 04403_ M-13 Machinist fits Backup Power I on S-27 Virus. 04403_ Acquired Field Propulsion Drive. 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[;;;;###?????????? | | ?????????? ms s Y #?????????? | | ??????????? ### ##;;;;;;;;;; #?????????? | | ???????????#####????# # ; ;; #?????????? | | ????????????????????# ## ; ;; #?????????? | | ????????????????????+ ## " =%;; #?????????? | | ????????????????????# ## " |;# #?????????? | | ????????????????????# R ## " *k# ##????????? | | ????????????????????+ ?# " ! =np #????????? | | ????????????????????### ##?###""";;/# #????????? | | ??????????????????????# ?????######p# #????????? | | ??????????????????????# ??????????# #?????????? | | ?????????????????????? ??????????# #?????????? | | ??????????????????????"???????????# #?????????? | | ??????????????????????????????????# #?????????? | | ??????????????????????????????????# ######????? | | ??????????????????????????????????# # #????? | | ????????????????????????????????### # #????? | | ????????????????????????????????# # # #????? | | ????????????????????????????????# + #????? | | ????????????????????????????????# # # #????? | | ????????????????????????????????### # #????? | | ???????????????????????############"## # #????? | | ???????????????????????# ## # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 42 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 300 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 8 Armor Integrity Analysis 33 Offensive Hacking 12 Item Schematics ----------------- Phase Gun | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Flak Cannon | x2 | -6/Factory | Preloaded I-36 Angel | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelAlphaRedistributor Manual? 0 Play Time 00:58:10 Cumulative 225.5 hours Start 2020.03.15 @ 19:31:24 End 2020.03.16 @ 12:25:04 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 356 Rogue 355 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 63 Gallery% 77 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 33682524-a6ee-4c4d-bcc1-ed1592e695a5