Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.19 @ 18:54:40 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (3380) 3380 TOTAL SCORE: 8620 Bonus ------- Pacifist 2880 Entered DSFs 500 Cogmind --------- Core Integrity 408/1150 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Improved Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Field Propulsion Drive Compact Battery (200) Improved Terrain Scan Processor Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Advanced Terrain Scanner Improved Terrain Scan Processor Hacking Suite Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Fission Core Compact Battery Improved Terrain Scan Processor Hacking Suite [Rating: 51] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Reactor Cold Fusion Reactor Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Weapon None Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Upp Slots Evolved 12 | . . . 2 2 2 . 2 . 2 2 . Power 2 | . . . . . . . . . 1 1 . Propulsion 6 | . . . 2 2 . . . . 1 1 . Utility 4 | . . . . . 2 . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 22 | . . . 7 3 . 2 8 . 2 . . Power 2 | . . . 1 . . . 1 . . . . Engine 1 | . . . 1 . . . . . . . . Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . 1 . . . . Propulsion 10 | . . . 4 2 . 1 3 . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 10 | . . . 4 2 . 1 3 . . . . Utility 10 | . . . 2 1 . 1 4 . 2 . . Device 1 | . . . . . . . 1 . . . . Storage 2 | . . . . 1 . . 1 . . . . Processor 4 | . . . 2 . . 1 . . 1 . . Hackware 3 | . . . . . . . 2 . 1 . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . . . Parts Lost 14 | . . . 1 . . 3 2 6 1 . 1 Power 1 | . . . 1 . . . . . . . . Propulsion 10 | . . . . . . 3 2 4 1 . . Utility 3 | . . . . . . . . 2 . . 1 Weapon . | . . . . . . . . . . . . Highest Loss Streak 6 | . . . 1 . . 3 2 6 1 . 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 41 | . . . 42 69 . 57 78 80 27 26 25 Flight 15 | . . . 23 51 . 34 33 33 5 . . Storage 2 | . . . . 9 . 7 7 6 . . . Processor 12 | . . . 12 9 . 15 13 13 13 15 15 Hackware 6 | . . . . . . . 12 13 6 10 9 Naked Turns 65 | . 32 9 24 . . . . . . . . Heaviest Build 18 | . . . 5 5 5 5 18 18 . . . Greatest Support 34 | 3 3 3 20 30 10 30 34 28 6 3 3 Greatest Overweight (x) 1 | . . . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 8 8 8 8 5 5 5 Average Capacity 5 | 5 5 5 5 7 8 8 8 7 5 5 5 Most Carried 8 | 2 2 2 5 8 8 8 7 5 5 5 4 Average Carried 4 | 1 2 2 4 3 8 7 4 5 4 4 4 Final Capacity 8 | 5 5 5 5 8 8 8 8 5 5 5 5 Final Carried 8 | 2 2 2 5 8 8 8 5 5 4 4 4 Class Distribution -------------------- 40% | Mutant 35% | Hacker-Mutant 19% | Hacker-Scout 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Hacker-Scout | -6/Factory Hacker-Scout | -6/Extension Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 ----------- Run | Jun Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Upp Matter Collected 248 | 114 . . . . . . . . . 134 . Remotely . | . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . Parts . | . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Upp Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Upp Damage Taken 2312 | . 80 55 258 57 . 290 283 372 135 366 416 Core 1643 | . 80 55 174 29 . 134 89 216 124 366 376 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 46 56 94 . 80 . 64 87 . . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . Core Hits 1 | . . 1 . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5 | . . 5 . . . . . . . . . Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 5 | . . 5 . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . 2 3 Average Corruption 2 | . . . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 2 | . . . . . . . . . . 1 1 Data Loss (minor) 1 | . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 2 | . . 2 . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 15 | . . . 15 . . . . 3 . . . Average Temperature 8 | . . . 11 . . . . 3 . . . Received Heat Transfer 345 | . 45 30 36 27 . . 6 90 9 72 30 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Upp Peak Influence 161 | . 30 26 74 46 20 14 161 98 70 89 . Initial 78 | . . 11 9 31 20 14 . 78 25 29 . Average 35 | . 12 24 22 34 20 3 41 78 37 43 . Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 5 | . 2 . . . . 1 . . . 2 . Investigation 3 | . 1 . . . . . . . . 2 . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . 1 . . . . 1 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Upp Distress Signals 2 | . 1 . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 70 | . 6 2 8 3 . 5 20 4 3 7 12 Peak Tracking Total 13 | . 8 2 5 3 . 5 13 4 1 6 9 Tactical Retreats 10 | . . . 1 . . . 3 . 2 1 3 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Upp Traps Triggered 1 | . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 ---------- Run | Jun Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Upp Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Upp Machines Accessed 7 | . . . . . 1 . 2 1 1 2 . Terminals 6 | . . . . . 1 . 2 1 1 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 17 | . . . . . 1 . 3 2 1 10 . Successful 8 | . . . . . 1 . 1 1 . 5 . Failed 9 | . . . . . . . 2 1 1 5 . Catastrophic 1 | . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 4 | . . . . . . . . . 1 3 . Terminals 10 | . . . . . 1 . 3 2 1 3 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . . 7 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 3 | . . . . . 1 . 1 1 . . . Open Door 1 | . . . . . . . . 1 . . . Open DSF 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . 5 . Recycle Component 1 | . . . . . . . . . . 1 . Process 2 | . . . . . . . . . . 2 . Retrieve Matter 2 | . . . . . . . . . . 2 . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . . . . . . . 2 1 1 2 . Full Trace Events 2 | . . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . 1 . Recycled Matter 105 | . . . . . . . . . . 105 . Retrieved Matter 105 | . . . . . . . . . . 105 . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 ------------ Run | Jun Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 ------------- Run | Jun Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Upp Turns Passed 683 | 12 32 9 64 64 1 25 92 29 154 91 110 Spaces Moved 1592 | 20 63 17 130 144 3 54 293 95 376 178 219 Core 539 | 20 63 17 40 . . . . . 2 178 219 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1053 | . . . 90 144 3 54 293 95 374 . . Fastest Speed 25 | 50 50 50 31 25 37 25 25 28 40 50 50 Average Speed 39 | 50 50 50 37 35 37 28 27 29 40 50 50 Slowest Speed 107 | 50 50 50 50 37 37 31 31 107 50 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 16 | . . . 3 3 . 1 7 . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 4 28 8 23 22 . 82 17 23 13 7 51 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Upp Total 1625 | 21 62 17 140 153 2 62 296 96 378 179 219 Wait 5 | . . . 1 3 . . . . . 1 . Move 1552 | 19 62 17 124 138 2 51 278 94 371 177 219 Hop 14 | . . . 2 2 . 1 7 . 2 . . Pick Up 24 | 2 . . 6 6 . 4 3 . 2 1 . Fast Attach 7 | . . . 4 . . 2 1 . . . . Attach 14 | . . . 3 3 . . 6 . 2 . . Detach . | . . . . . . . . . . . . Swap 1 | . . . . . . . 1 . . . . Drop 8 | . . . . 1 . 4 . 2 1 . . Fire . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Upper Caves History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 13 | -11/Junkyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 14) 45 | -10/Materials | Entered Mines 47 | -10/Mines | Learned location of Zion (-7) 48 | -10/Mines | Core integrity fell below 50% 49 | -10/Mines | Discovered new exit (range 11) 54 | -10/Mines | Entered Materials 54 | -9/Materials | Evolved 2 slots: Propulsion x2 102 | -9/Materials | Discovered new exit (range 16) 109 | -9/Materials | Discovered new exit (range 11) 117 | -9/Materials | Discovered new exit (range 5) 118 | -9/Materials | Entered another Materials area 118 | -8/Materials | Evolved 2 slots: Propulsion x2 176 | -8/Materials | Discovered new exit (range 14) 182 | -8/Materials | Entered Factory 182 | -7/Factory | Evolved 2 slots: Utility x2 183 | -7/Factory | Identified exit to DSF 183 | -7/Factory | Entered DSF 202 | -7/DSF | Discovered new exit (range 14) 203 | -7/DSF | Additional patrols routed to DSF 208 | -7/DSF | Entered Factory 208 | -6/Factory | Evolved 2 slots: Utility x2 237 | -6/Factory | Lost 3 parts (3n) 269 | -6/Factory | Identified exit to Lower Caves 269 | -6/Factory | Identified exit to Extension 300 | -6/Factory | Entered Extension 320 | -6/Extension | Spotted B-75 Beast 323 | -6/Extension | Spotted B-75 Beast 328 | -6/Extension | Discovered new exit (range 3) 329 | -6/Extension | Entered Factory 329 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 359 | -5/Factory | Lost 6 parts (4n2u) 404 | -5/Factory | Discovered new exit (range 19) 412 | -5/Factory | Identified exit to Upper Caves 454 | -5/Factory | Discovered new exit (range 19) 482 | -5/Factory | Identified exit to Factory 483 | -5/Factory | Entered another Factory area 483 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 570 | -4/Factory | Discovered new exit (range 5) 572 | -4/Factory | Identified exit to Upper Caves 574 | -4/Factory | Entered Upper Caves 587 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 656 | -4/Upper Caves | Core integrity fell below 50% 684 | -4/Upper Caves | Self-destructed Last Messages --------------- Hardcell Cannon (105) >>Retrieve(Matter) Matter ejected: 105 00527_ ALERT: Suspicious activity at Recycling Unit F004. Dispatching Investigation squad. 00532_ Connecting with Terminal... 00532_ ALERT: Suspicious activity at Terminal F018. Dispatching Investigation squad. 00544_ Acquired 134 matter. 00562_ System corrupted: Component data lost. 00566_ Penetrated by Slug. 00569_ Slug penetrates Wall. 00570_ EXIT=FOUND 00572_ EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE 00587_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 00589_ Slug penetrates Wall. 00672_ Hacking Suite destroyed. 00683_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ??????????????????????## # | | ???????????????????????## ?"? | | ???????????????????????## #### ## ### | | ?????????????????????### #????# ?# | | ????????????????????## ##????##???### | | ????????????????????# ####????????????## | | ????????????????????# ##???????????????## | | ????????????????????# ### ##???????????????## | | ????????????????????# ##?##??????????????### | | ????????????????????# ##???????????????## | | ????????????????????# #???????????????# | | ????????????????????## #???????????????# | | ?????????????????????## ##??????????????# ## | | ?????????????????????## ######???????? ??### | | ?????????????????????# #?????? ?????? | | ?????????????????????# #????? | | ????????????????????## ##?????? ???#### | | ????????????????????# ### ###??????????????## | | ????????????????????# #??####?????????????????## | | ????????????????????## ##???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# ###?????????????????????? | | ?????????????????????## ##????????????????????? | | ??????????????????????## @ #????????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Evasion (%) 65 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertPhasePenetrator Manual? 0 Play Time 00:14:25 Cumulative 128.7 hours Start 2023.04.19 @ 18:40:58 End 2023.04.19 @ 18:54:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 369 Rogue 369 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 63 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba920a68-382b-4715-89ff-212668104e79