Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 21:37:17 Player: DCS-TF2 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (553) 553 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (327) 327 TOTAL SCORE: 3535 Bonus ------- Follower Combat Kills 27 Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 159/300 Energy 144/160 System Corruption 0% Temperature Cool (0) Movement Flying (31) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit Xenon Bombardment Thruster > --- UTILITY (3) ------ Propulsion Shielding Hacking Suite > --- WEAPON (2) ------- Lightning Gun > --- INVENTORY (5) ---- Light Ion Engine Advanced ECM Suite Improved Trap Extractor (0/6) Latent Energy Streamer Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Propulsion Shielding Hacking Suite > --- WEAPON ----------- Lightning Gun Latent Energy Streamer > --- INVENTORY -------- Light Ion Engine Advanced ECM Suite Improved Trap Extractor Datajack [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 56 | 6 25 4 . 8 13 Power 3 | 1 1 . . . 1 Engine 2 | 1 1 . . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 18 | 2 9 2 . . 5 Treads . | . . . . . . Leg 11 | 2 7 2 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 7 | . 2 . . . 5 Utility 16 | 1 9 . . 1 5 Device 6 | . 3 . . 1 2 Storage 3 | 1 2 . . . . Processor 1 | . 1 . . . . Hackware 1 | . . . . . 1 Protection 5 | . 3 . . . 2 Artifact . | . . . . . . Weapon 19 | 2 6 2 . 7 2 Energy Gun 4 | . 1 1 . 2 . Energy Cannon 3 | . 1 . . 1 1 Ballistic Gun 6 | 2 3 . . 1 . Ballistic Cannon 4 | . . 1 . 2 1 Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 5 | . 3 1 . . 1 Power . | . . . . . . Propulsion 3 | . 1 1 . . 1 Utility . | . . . . . . Weapon 2 | . 2 . . . . Highest Loss Streak 1 | . 1 1 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 96 98 100 100 81 Engine 13 | . 13 14 14 14 9 Leg 26 | . 27 26 28 28 . Flight 1 | . . . . . 33 Device 12 | . 11 14 14 14 1 Storage 13 | . 13 14 14 14 1 Energy Gun 7 | . 1 13 14 3 9 Energy Cannon 3 | . 8 . . 1 . Ballistic Gun 10 | . 15 11 . 10 . Ballistic Cannon 5 | . . 2 14 11 7 Naked Turns . | . . . . . . Heaviest Build 43 | 10 29 35 35 43 22 Greatest Support 25 | 20 20 25 25 25 18 Greatest Overweight (x) 2 | . 2 2 1 1 1 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 6 12 15 15 15 6 Most Carried 15 | 5 12 15 15 15 15 Average Carried 12 | 2 8 14 14 14 5 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 4 11 15 15 15 5 Class Distribution -------------------- 74% | Mutant 21% | Skirmisher 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Sprinter | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 889 | 203 432 174 . 80 . Remotely . | . . . . . . Salvage Created 871 | . 654 124 . . 93 Parts 58 | . 51 3 . . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 20 | . 16 2 . . 2 Guns 16 | . 13 2 . . 1 Cannons 3 | . 3 . . . . AOE 1 | . . . . . 1 Classes Destroyed 7 | . 6 1 . . . Builder 3 | . 3 . . . . Recycler 2 | . 1 1 . . . Operator 1 | . 1 . . . . Watcher 3 | . 3 . . . . Swarmer 9 | . 9 . . . . Grunt 9 | . 7 . . . 2 Assembled 2 | . . 2 . . . Best Kill Streak 5 | . 5 1 . . 2 Combat Bots Only 3 | . 3 1 . . 2 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 84 | . 70 11 . . 3 Missed 17 | . 13 4 . . . Damage Taken 948 | . 716 131 . 52 49 Core 213 | . 152 39 . 22 . Absorbed by Shields . | . . . . . . Redirected to Shielding 13 | . . . . . 13 Core Remaining (%) 57 | 100 . . . 14 . Volleys Fired 92 | . 76 13 . . 3 Largest 2 | . 2 2 . . 2 Hottest 112 | . 100 60 . . 112 Shots Fired 178 | . 146 26 . . 6 Gun 141 | . 112 26 . . 3 Cannon 35 | . 32 . . . 3 Launcher . | . . . . . . Special 2 | . 2 . . . . Kinetic 113 | . 97 13 . . 3 Thermal 34 | . 34 . . . . Explosive . | . . . . . . Electromagnetic 31 | . 15 13 . . 3 Robot Hit Streak 11 | . 11 4 . . 2 Robot Miss Streak 5 | . 5 3 . . 1 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 97 | . 80 14 . . 3 Core Hits 43 | . 35 5 . . 3 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 2 | . 1 . . . 1 Critical Strikes 3 | . 2 . . . 1 Destroy 3 | . 2 . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1287 | . 937 173 . . 177 Guns 796 | . 580 173 . . 43 Cannons 374 | . 330 . . . 44 Explosions 109 | . 24 . . . 85 Melee . | . . . . . . Ramming 8 | . 3 . . . 5 Kinetic 606 | . 462 100 . . 44 Thermal 439 | . 354 . . . 85 Explosive . | . . . . . . Electromagnetic 234 | . 118 73 . . 43 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 43 | . 43 . . . . Projectiles 24 | . 24 . . . . Explosions 19 | . 19 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 137 | . 135 . . . 2 Shots 2 | . 2 . . . . Rammed 1 | . . . . . 1 Targets Rammed 2 | . 1 . . . 1 Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 170 | . 111 . . . 170 Average Temperature 41 | . 37 . . . 92 Received Heat Transfer 195 | . 168 . . . 27 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 853 | . 753 . . . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . . . 1 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 161 | . 161 31 . . 113 Initial 31 | . . 31 . . . Average 18 | . 40 5 . . 24 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 5 . . 1 2 Investigation 4 | . 2 . . 1 1 Extermination . | . . . . . . Reinforcement 4 | . 3 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 2 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 30 6 . . 3 Peak Tracking Total 5 | . 5 3 . . 3 Tactical Retreats 3 | . 1 2 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 5 | . 4 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 4 | . 2 . . . 2 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 14 | . 6 . 4 2 2 Terminals 7 | . 5 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 47 | . 14 . 27 2 4 Successful 41 | . 9 . 27 2 3 Failed 6 | . 5 . . . 1 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 13 | . 10 . 1 . 2 Terminals 17 | . 13 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 37 | . 5 . 27 2 3 Record 26 | . . . 26 . . Part Schematic 3 | . 2 . . . 1 Prototype ID Bank 1 | . 1 . . . . Open Door 2 | . . . . 2 . Locate Traps 3 | . 2 . . . 1 Zone Layout 1 | . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 3 . . . . Terminals 3 | . 3 . . . . Botnet 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 . . . 1 Full Trace Events 4 | . 3 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . 2 . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 4 | . . 1 . 3 . Largest Group 3 | . . 1 1 3 3 Highest-Rated Group 40 | . . 31 31 40 40 Highest-Rated Ally 31 | . . 31 31 16 16 Total Orders . | . . . . . . Ally Attacks 7 | . . 1 . . 6 Total Damage 84 | . . 21 . . 63 Kills 2 | . . 1 . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 8636 | 73 3044 2100 1095 1905 419 Spaces Moved 4093 | 60 1409 974 576 728 346 Core 26 | 21 5 . . . . Treads . | . . . . . . Legs 3720 | 39 1403 974 576 728 . Wheels . | . . . . . . Hover . | . . . . . . Flight 347 | . 1 . . . 346 Fastest Speed 29 | 50 117 190 190 190 29 Average Speed 167 | 95 162 194 190 190 41 Slowest Speed 260 | 120 190 260 190 190 114 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 5 98 99 73 100 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug 2 | . 2 . . . . Terrain Destroyed 52 | . 49 . . . 3 Melee . | . . . . . . Projectile 5 | . 2 . . . 3 AOE 47 | . 47 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 5703 | 75 2026 1153 578 1250 621 Wait 1356 | . 466 154 . 499 237 Move 4086 | 59 1408 973 575 727 344 Hop 1 | . . . . . 1 Pick Up 66 | 10 35 7 1 8 5 Fast Attach . | . . . . . . Attach 33 | 6 14 1 . . 12 Detach 5 | . 1 . . . 4 Swap 23 | . 11 3 . 8 1 Drop 38 | . 14 2 1 8 13 Fire 92 | . 76 13 . . 3 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 7) 1406 | -10/Materials | Core integrity fell below 50% 1463 | -10/Materials | Discovered new exit (range 3) 2035 | -10/Materials | Discovered new exit (range 7) 2134 | -10/Materials | Discovered new exit (range 8) 2515 | -10/Materials | Discovered new exit (range 6) 3118 | -10/Materials | Entered Mines 3119 | -10/Mines | Met a Derelict bent on vengeance 3128 | -10/Mines | Assembled infested the area 3842 | -10/Mines | Learned location of Storage (-7) 4454 | -10/Mines | Escorted by a lone wolf Derelict 4657 | -10/Mines | Discovered new exit (range 9) 4806 | -10/Mines | Discovered new exit (range 4) 4844 | -10/Mines | Discovered new exit (range 5) 4904 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5209 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 5211 | -10/Mines | Discovered new exit (range 5) 5218 | -10/Mines | Entered Exiles 5218 | -10/Exiles | Accompanied by 1 ally 5249 | -10/Exiles | Discovered new exit (range 14) 5274 | -10/Exiles | Met 8R-AWN 5300 | -10/Exiles | Met EX-HEX 5394 | -10/Exiles | Met EX-DEC 5569 | -10/Exiles | Met EX-BIN 5596 | -10/Exiles | Aligned with FarCom system 5598 | -10/Exiles | Given EX-Vault access code 5647 | -10/Exiles | Opened EX-Vault 5797 | -10/Exiles | Warned to stay clear of 0b10 Research branches 6126 | -10/Exiles | Found Latent Energy Streamer 6289 | -10/Exiles | Discovered new exit (range 14) 6313 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 6313 | -10/Exiles | Entered Mines 6601 | -9/Mines | Build established: Skirmisher 7815 | -9/Mines | Discovered new exit (range 6) 7838 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7881 | -9/Mines | Discovered new exit (range 10) 7962 | -9/Mines | Met a Derelict shopkeep closing up shop 8150 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 8164 | -9/Mines | Core integrity fell below 20% 8218 | -9/Mines | Entered Materials 8218 | -8/Materials | Accompanied by 3 allies 8218 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 8398 | -8/Materials | Discovered new exit (range 17) 8637 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slammed into T-07 Excavator. U-05 Engineer lays Concrete. Dropped Rocket Launcher. Acquired Flight Unit. R-06 Scavenger collects Rocket Launcher. R-06 Scavenger collects Hrd. Light Armor Plating. R-06 Scavenger collects Sensor Array. H-55 Commando destroyed. Acquired Lgt. Nuclear Core. Dropped Bore Cannon. [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????##########??? | | ????????????????????????????# #??? | | ????????????????????????????# """ #??? | | ????????????????????????##### """ #??? | | ????????????????????????#! # """ #??? | | ????????????????????????#==!# #??? | | ????????????????????????# / # """ #??? | | ????????????????????????# + """ #??? | | ????????????????????????# # """ #??? | | ????????????????????????# # #??? | | ???????????????????????## ##########??? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????## ##??????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ??????????###############= #???????????? | | ??????????# [%g #???????????? | | ????####### g!@g #???????????? | | ????# g g #???????????? | | ?#### ####+######r#########???????????? | | ?# #?# # #???????????????????? | | ?#! !#?# != / #???????????????????? | | ?##!!!!##?# / != # #???????????????????? | | ??######??######### #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????#+#########???????????? | | ??????????????????# [#???????????? | | ??????????????????# #???????????? | | ??????????????????# """ """ #???????????? | | ??????????????????#= * " #???????????? | | ??????????????????#%" !%[" #???????????? | | ?????????????????##* =% #?????####### | | ?????????????????## #?????# # | | ????????????????# "[% % #?????# """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 185 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 64 Salvage Targeting 1 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Beam Cannon | -10/Materials | Hacked ECM Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyAntimatterCharger Manual? 0 Play Time 01:09:49 Cumulative 13.6 hours Start 2024.04.14 @ 04:45:27 End 2024.04.19 @ 21:37:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 13 Achievement% 100 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 61a2d505-6411-4a33-9fb5-22d655ac6fd3