Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 01:31:09 Player: Nueadkie Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (67) 335 Value Destroyed (2041) 2041 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (176) 176 TOTAL SCORE: 4352 Bonus ------- High Alert Combat Kills 176 Cogmind --------- Core Integrity 0/550 Matter 248/300 Energy 92/100 System Corruption 5% Temperature Critical (532) Movement Core (1500) Ox29 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Armored Exoskeleton > --- UTILITY (4) ------ Advanced Heat Sink Huge Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Plasma Cannon > --- INVENTORY (25) --- Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved Heat Sink Small Storage Unit Melee Analysis Suite Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Heavy EM Shotgun Advanced Beam Rifle Plasma Cannon Flak Gun Flak Gun Flak Gun Grenade Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Armored Exoskeleton Light Armored Exoskeleton Improved Flight Unit Improved Heat Sink Small Storage Unit Visual Processing Unit Melee Analysis Suite Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Heavy EM Shotgun Advanced Beam Rifle Plasma Cannon Plasma Cannon Plasma Cannon Flak Gun Flak Gun Flak Gun Grenade Launcher Powered Hammer [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Armored Exoskeleton Treads Light Treads Leg Light Armored Exoskeleton Wheel Subdweller Monowheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Visual Processing Unit Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Barrage Gun Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 43 | 7 2 9 25 Power 6 | 1 . 2 3 Engine 3 | 1 . 2 . Core 3 | . . . 3 Reactor . | . . . . Propulsion 12 | 2 . 3 7 Treads 2 | 2 . . . Leg 4 | . . . 4 Wheel 3 | . . 3 . Hover 1 | . . . 1 Flight 2 | . . . 2 Utility 10 | 2 1 1 6 Device 4 | 1 . 1 2 Storage 2 | 1 1 . . Processor 4 | . . . 4 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 1 3 9 Energy Gun 8 | 2 . 2 4 Energy Cannon 3 | . . . 3 Ballistic Gun 3 | . . 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 6 | . . . 6 Parts Lost 12 | . . 5 7 Power 3 | . . 1 2 Propulsion 2 | . . 2 . Utility 3 | . . 1 2 Weapon 4 | . . 1 3 Highest Loss Streak 5 | . . 3 5 To Critical Strikes . | . . . . Average Backups 18 | 4 11 17 22 Power 1 | . 1 2 2 Propulsion 2 | 2 3 2 2 Utility 6 | . 4 6 7 Weapon 7 | 1 2 5 9 Tool/Special . | . . . . Unused Backups 33 | . . . 33 Power 3 | . . . 3 Propulsion 6 | . . . 6 Utility 10 | . . . 10 Weapon 14 | . . . 14 Tool/Special . | . . . . Average Slot Usage (%) 85 | . 100 93 78 Engine 6 | . 14 12 1 Core 4 | . . . 6 Treads 6 | . 28 7 . Leg 10 | . . . 17 Wheel 3 | . . 19 . Device 9 | . 14 11 7 Storage 10 | . 14 14 9 Processor 11 | . . . 18 Energy Gun 15 | . 27 20 9 Energy Cannon 2 | . . . 4 Ballistic Gun 3 | . . 6 2 Peak Build Rating 44 | 9 11 15 44 Average Rating 26 | 6 10 12 38 On Entrance 8 | . 9 11 14 Naked Turns . | . . . . Heaviest Build 97 | 14 89 93 97 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 31 | . 2 5 31 Average Overweight (x) 1 | . 1 2 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 7 24 25 25 Most Carried 25 | 7 16 25 25 Average Carried 20 | 5 11 19 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 7 15 25 20 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1080 | 270 94 134 582 Remotely . | . . . . Salvage Created 2651 | 95 237 223 2096 Parts 148 | 6 20 10 112 Haulers Intercepted 5 | . . . 5 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . 9 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 41 | . 5 4 32 Guns 24 | . 5 4 15 Cannons 14 | . . . 14 AOE 3 | . . . 3 Classes Destroyed 15 | 1 5 2 7 Worker 5 | . 1 . 4 Builder 1 | . 1 . . Tunneler 5 | 5 . . . Hauler 5 | . . . 5 Recycler 2 | . . . 2 Operator 1 | . . . 1 Watcher 7 | . 3 . 4 Swarmer 3 | . 3 . . Grunt 22 | . 2 . 20 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 9 | . . . 9 Hunter 1 | . . . 1 Artisan 1 | . . 1 . Subdweller 4 | . . 4 . Best Kill Streak 8 | 2 3 2 8 Combat Bots Only 6 | . 3 2 6 Max Kills in Single Turn 4 | 1 1 1 4 Gunslinging 1 | . . . 1 Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 260 | . 36 41 183 Missed 70 | . 5 12 53 Hits 190 | . 31 29 130 Projectile 190 | . 31 29 130 Critical Strikes 7 | . 1 . 6 Damage Taken 3163 | . 343 594 2226 Core 753 | . 43 147 563 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 64 | . . . 64 Core Remaining (%) 62 | 100 . 24 . Volleys Fired 169 | 12 32 32 93 Largest 2 | 2 2 2 2 Hottest 160 | 90 150 160 130 Shots Fired 327 | 24 62 60 181 Gun 257 | 24 61 57 115 Cannon 66 | . . . 66 Launcher . | . . . . Special 4 | . 1 3 . Kinetic 62 | . . 11 51 Thermal 213 | 24 62 49 78 Explosive . | . . . . Electromagnetic 52 | . . . 52 Robot Hit Streak 11 | 8 10 8 11 Robot Miss Streak 7 | 2 5 3 7 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 217 | 15 34 34 134 Core Hits 146 | 5 15 11 115 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | 1 3 1 . Burn 5 | 1 3 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4966 | 177 370 510 3909 Guns 2763 | 177 370 486 1730 Cannons 1105 | . . . 1105 Explosions 1073 | . . . 1073 Melee . | . . . . Ramming 1 | . . . 1 Kinetic 893 | . . 111 782 Thermal 3200 | 177 370 399 2254 Explosive . | . . . . Electromagnetic 872 | . . . 872 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 30 | . . . 30 Message Errors 7 | . . . 7 Matter Fused 10 | . . . 10 Heat Flow Errors 2 | . . . 2 Energy Discharges 2 | . . . 2 Parts Rejected 1 | . . . 1 Parts Fused 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Data Loss (major) 2 | . . . 2 Misfires 2 | . . . 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 89 | . . . 89 Projectiles 13 | . . . 13 Explosions 76 | . . . 76 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 81 | . . . 81 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 568 | 90 360 16 568 Average Temperature 110 | 34 107 6 128 Received Heat Transfer 1275 | . 141 54 1080 Effects 21 | . 1 . 20 Shutdowns 3 | . . . 3 Energy Bleed 5 | . . . 5 Interference 9 | . . . 9 Matter Decay 2 | . 1 . 1 Short Circuit 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . . 5 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | 3 1 3 2 Heat Transferred 5864 | 545 1202 845 3272 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . . . 5 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 40 | 100 100 . 17 Level 1 15 | . . . 21 Level 2 44 | . . . 61 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 533 | 5 60 . 533 Initial . | . . . . Average 257 | 1 11 . 353 Influence Increases 1313 | 25 192 . 1096 Destroy 0b10 Robot/C 740 | . 100 . 640 Destroy 0b10 Robot/NC 130 | 25 25 . 80 Destroy Leader 214 | . 26 . 188 Successful Hack 51 | . 41 . 10 Disable Machine 75 | . . . 75 Destroy Structure 58 | . . . 58 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 822 | 25 187 5 605 Entered New Map 3 | . . 3 . Time Decay 747 | 25 187 . 535 Lost Part 72 | . . 2 70 Squads Dispatched 10 | . . . 10 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault 2 | . . . 2 Garrison 4 | . . . 4 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 5 | . 1 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 11 5 58 Peak Tracking Total 8 | . 3 2 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 5 | . . . 5 Max in Single Turn 4 | . . . 4 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 10 | . 4 . 6 Terminals 7 | . 4 . 3 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 33 | . 12 . 21 Successful 19 | . 6 . 13 Failed 13 | . 5 . 8 Catastrophic 2 | . 2 . . Database Lockouts 1 | . 1 . . Manual 12 | . 11 . 1 Terminals 24 | . 12 . 12 Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units . | . . . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 7 | . 3 . 4 Record 2 | . 1 . 1 Prototype ID Bank 2 | . 1 . 1 Transport Status 1 | . . . 1 Hauler Manifests 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 . 1 Terminals 4 | . 3 . 1 Botnet 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 . 5 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 136 | . . . 136 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 3961 | 84 769 635 2473 Optics 2272 | . . . 2272 Terrain 1190 | 84 769 22 315 Structural 1801 | . . 613 1188 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 4229 | 191 769 796 2473 Spaces Moved 1501 | 89 202 452 758 Core 4 | 3 . . 1 Treads 302 | 86 202 14 . Legs 753 | . . . 753 Wheels 442 | . . 438 4 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 129 129 Average Speed 223 | 156 309 147 253 Slowest Speed 1600 | 160 320 480 1600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 5 39 39 49 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 4 . Spaces Dug . | . . . . Terrain Destroyed 61 | . . . 61 Melee . | . . . . Projectile 17 | . . . 17 AOE 44 | . . . 44 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2053 | 114 284 513 1142 Wait 228 | . 38 . 190 Move 1498 | 88 201 451 758 Hop . | . . . . Pick Up 54 | 7 8 15 24 Fast Attach 29 | 7 . 3 19 Attach 13 | . 1 4 8 Detach 7 | . 1 . 6 Swap 9 | . 2 4 3 Drop 45 | . 1 4 40 Fire 169 | 12 32 32 93 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 192 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Central database locked down 311 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 10) 720 | -10/Materials | Discovered new exit (range 16) 887 | -10/Materials | Discovered new exit (range 12) 961 | -10/Materials | Entered Subcaves 962 | -10/Subcaves | Approached by a straggling Scientist 1021 | -10/Subcaves | Lost 3 parts (1p1n1u) 1121 | -10/Subcaves | Discovered new exit (range 13) 1251 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1325 | -10/Subcaves | Core integrity fell below 50% 1737 | -10/Subcaves | Discovered new exit (range 8) 1757 | -10/Subcaves | Entered Materials 1757 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2380 | -8/Materials | Garrison activated, responded to threat 2486 | -8/Materials | Garrison activated, responded to threat 2664 | -8/Materials | Repaired Hvy. EM Shotgun 2851 | -8/Materials | Discovered new exit (range 10) 3249 | -8/Materials | Build established: Scavenger-Mutant 3444 | -8/Materials | Discovered new exit (range 18) 3703 | -8/Materials | Repaired Broken Imp. VTOL Module 3983 | -8/Materials | Discovered new exit (range 12) 4015 | -8/Materials | Identified exit to Storage 4157 | -8/Materials | First assault squad dispatched 4209 | -8/Materials | Core integrity fell below 50% 4225 | -8/Materials | Core integrity fell below 20% 4230 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04219_ M-28 Smith repairs U-05 Engineer Wheel. 04219_ C-30 ARC bursts open, deploying its payload. 04219_ G-50 Soldier unfolds itself. 04219_ G-47 Trooper unfolds itself. 04219_ I-25 Savior unfolds itself. 04220_ Overheating: System interference. 04220_ Adv. Heat Sink temporarily disabled. 04220_ R-06 Scavenger collects Welding Torch. 04221_ Plasma Cannon destroyed. 04221_ K-01 Serf collects debris. 04222_ Lgt. Nuclear Core destroyed. 04223_ Overheating: Energy bleed (-10). 04224_ Overheating: Core damaged (-104). 04224_ Critical hit (Burn: +37). 04224_ R-06 Scavenger collects Corrupted Carbon-fiber Leg. 04226_ Critical hit (Burn: +37). 04226_ K-01 Serf collects debris. 04229_ M-28 Smith repairs G-47 Trooper. 04230_ Lgt. Armored Exoskeleton broken. 04230_ Overheating: Short circuit. 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""" ##???????????????# | | #?????????????????## ##???????? ??????# | | #?????????????????#####+#######???????????#???## | | #?????????????????##### #######????????????????? | | #?????????????######### ##???????????????????#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. EM Shotgun | 20% | -8/Materials Imp. VTOL Module | 99% | -8/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemBraceUnit Manual? 0 Play Time 00:47:41 Cumulative 21.4 hours Start 2025.05.26 @ 00:46:08 End 2025.05.26 @ 01:31:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce71ec38-8fda-47ba-a1bb-27c3af05f5aa