Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 19:46:53 Player: GDW Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (9) 1800 Robots Destroyed (75) 375 Value Destroyed (2461) 2461 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (746) 746 TOTAL SCORE: 10142 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -54 Cogmind --------- Core Integrity 0/1600 Matter 69/300 Energy 66/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Graphene Brace Advanced Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Improved Recalibrator Nova Cannon Linear Accelerator Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Linear Gravjet Cooled Antigrav System Field Propulsion Drive Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Energy Well Enhanced Optical Array Seismic Detector Graphene Brace Advanced Hacking Suite > --- WEAPON ----------- Tesla Rifle Smartbomb Launcher > --- INVENTORY -------- Heavy Shield Leg Stasis Canceller Advanced Shield Generator Improved Recalibrator Improved Recalibrator Nova Cannon [Rating: 95] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Heavy Shield Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit VTOL Module Utility Cargo Storage Unit Device Seismic Detector Storage Cargo Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Riot Gun Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -7 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Ext Res Res Acc Slots Evolved 18 | . . . . 10 2 . 2 2 2 Power 1 | . . . . . 1 . . . . Propulsion 6 | . . . . 6 . . . . . Utility 7 | . . . . 2 1 . 2 2 . Weapon 4 | . . . . 2 . . . . 2 Parts Attached 124 | 8 3 7 7 24 38 12 9 10 6 Power 16 | 1 1 . 1 3 7 1 1 . 1 Engine 8 | 1 1 . . 1 4 1 . . . Core 5 | . . . 1 2 2 . . . . Reactor 3 | . . . . . 1 . 1 . 1 Propulsion 36 | 2 . 4 3 9 10 1 2 4 1 Treads 8 | 2 . 2 1 3 . . . . . Leg 1 | . . . . . . . . 1 . Wheel 10 | . . 2 2 6 . . . . . Hover 4 | . . . . . 1 1 1 1 . Flight 13 | . . . . . 9 . 1 2 1 Utility 41 | 2 2 1 . 7 14 7 3 4 1 Device 26 | 1 . . . 2 12 5 1 4 1 Storage 6 | 1 1 1 . . 2 . 1 . . Processor 3 | . . . . 1 . 1 1 . . Hackware 3 | . . . . 2 . 1 . . . Protection 3 | . 1 . . 2 . . . . . Artifact . | . . . . . . . . . . Weapon 31 | 3 . 2 3 5 7 3 3 2 3 Energy Gun 4 | 2 . 1 . . . . . 1 . Energy Cannon 5 | . . . . . 1 . 3 . 1 Ballistic Gun 8 | 1 . . 2 2 3 . . . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 3 | . . 1 1 . . . . 1 . Special Weapon 4 | . . . . . 2 2 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon 5 | . . . . 3 . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 4 . 1 1 . Corrupted Parts 1 | . . . 1 . . . . . . System Corruption 5 | . . . 5 . . . . . . Parts Lost 82 | . 2 . 1 19 26 9 7 14 4 Power 10 | . 1 . . 3 4 . 1 . 1 Propulsion 27 | . . . . 8 9 2 . 7 1 Utility 25 | . 1 . . 4 7 4 4 4 1 Weapon 20 | . . . 1 4 6 3 2 3 1 Highest Loss Streak 14 | . 2 . 1 8 14 9 6 14 4 To Critical Strikes 1 | . . . . . 1 . . . . Average Backups 14 | 3 6 9 25 18 8 4 2 4 4 Power . | . . . . . . . . . . Propulsion 2 | . 2 3 4 2 . . . . . Utility 6 | . 2 3 12 8 4 3 1 2 1 Weapon 2 | . 1 2 4 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 45 | . 4 2 18 12 5 1 . . 3 Power . | . . . . . . . . . . Propulsion 11 | . 2 1 6 1 . . . . 1 Utility 24 | . 2 . 8 7 4 1 . . 2 Weapon 7 | . . 1 4 1 1 . . . . Tool/Special 3 | . . . . 3 . . . . . Average Slot Usage (%) 77 | . 98 96 83 67 65 42 33 39 18 Engine 5 | . 13 14 1 1 5 . . . . Core 4 | . . . 12 3 1 3 . . . Treads 8 | . 27 21 . 6 . . . . . Wheel 11 | . . 6 26 15 . . . . . Flight 2 | . . . . . 22 3 . 6 1 Device 6 | . 10 10 . 5 10 18 8 6 6 Storage 10 | . 14 14 14 3 3 1 5 7 . Hackware 1 | . . . . 5 3 . 4 4 4 Energy Gun 7 | . 14 14 8 . . . . . . Ballistic Gun 9 | . 14 9 14 6 3 . . . . Launcher 2 | . . 5 5 . . . . . . Piercing Weapon 2 | . . . . 14 3 1 . . . Peak Build Rating 95 | 7 8 13 34 77 92 66 67 95 48 Average Rating 30 | 5 7 9 23 61 65 48 48 67 30 On Entrance 28 | . 7 8 13 32 42 60 39 60 19 Avg Prop Armor Cover (%) 12 | . . 13 11 18 9 6 15 14 . Naked Turns . | . . . . . . . . . . Heaviest Build 166 | 14 21 150 161 166 55 24 26 32 16 Greatest Support 112 | 40 40 40 30 112 62 24 34 60 16 Greatest Overweight (x) 14 | . . 14 8 5 1 . 2 3 . Average Overweight (x) 1 | . . 1 6 1 . . . . . Largest Inventory Capacity 30 | 8 10 30 30 30 15 5 10 10 5 Average Capacity 18 | 7 9 14 30 23 9 5 7 9 5 Most Carried 30 | 4 10 18 30 30 15 5 5 9 5 Average Carried 16 | 3 7 11 28 20 8 4 2 5 4 Final Capacity 30 | 8 10 30 30 5 5 5 10 5 5 Final Carried 30 | 4 10 18 30 5 4 5 2 3 4 Class Distribution -------------------- 46% | Hauler-Mutant 43% | Mutant 5% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Mutant | -7/Scraptown Hauler-Mutant | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Mutant | -4/Extension Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -7 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Fac Ext Res Res Acc Matter Collected 2064 | 293 231 169 373 419 347 136 . 55 41 Remotely . | . . . . . . . . . . Salvage Created 3361 | 136 585 38 255 1261 460 234 67 152 173 Parts 173 | 5 40 1 8 58 26 11 1 17 6 Haulers Intercepted 6 | . 1 . . . 2 2 . . 1 Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Ext Res Res Acc Combat Hostiles Destroyed 47 | . 12 1 4 12 9 . 1 6 2 Melee 16 | . . . . 9 5 . . . 2 Guns 11 | . 7 . 1 3 . . . . . Cannons 3 | . . . . . 2 . . 1 . AOE 16 | . 5 . 3 . 2 . 1 5 . Classes Destroyed 17 | 2 6 1 3 3 . . 1 1 . Worker 7 | . 2 . . 4 1 . . . . Builder 2 | . 1 . . 1 . . . . . Tunneler 6 | 3 . . . 1 . 2 . . . Hauler 6 | . 1 . . . 2 2 . . 1 Recycler 4 | 1 . . . 3 . . . . . Mechanic 1 | . . . . 1 . . . . . Watcher 2 | . 2 . . . . . . . . Swarmer 13 | . 3 . . . 7 . . 3 . Cutter 5 | . . . . . . . . 3 2 Grunt 16 | . 9 . . 7 . . . . . Sentry 1 | . . . . 1 . . . . . Hunter 1 | . . . . . . . 1 . . Programmer 6 | . . . . 4 2 . . . . Subdweller 1 | . . 1 . . . . . . . Ranger 1 | . . . 1 . . . . . . Scrapper 2 | . . . 2 . . . . . . Mutant 1 | . . . 1 . . . . . . Best Kill Streak 9 | 2 9 1 2 6 4 2 1 6 2 Combat Bots Only 7 | . 7 1 2 3 4 . 1 6 2 Max Kills in Single Turn 5 | 1 5 1 2 1 2 1 1 3 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 . 2 . 2 . 1 3 . Melee 1 | . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Ext Res Res Acc Hostile Shots Fired 978 | . 55 10 29 195 242 49 157 161 80 Missed 345 | . 12 5 7 34 113 14 68 57 35 Hits 633 | . 43 5 22 161 129 35 89 104 45 Melee 18 | . . . . . . . . 3 15 Projectile 615 | . 43 5 22 161 129 35 89 101 30 Critical Strikes 40 | . . 1 1 10 4 4 4 6 10 Actively Blocked 20 | . . . . . . . 4 6 10 Damage Taken 13651 | . 538 165 421 3166 2242 1026 1393 2818 1882 Core 5008 | . 84 28 136 316 354 696 626 1112 1656 Absorbed by Shields 10 | . . . . 10 . . . . . Redirected to Shielding 85 | . . . . 85 . . . . . Regen/Repaired (Parts) 467 | . 202 . 246 . 19 . . . . Core Remaining (%) 41 | 100 . . . 68 . 8 51 23 . Volleys Fired 150 | 13 49 13 4 32 8 . 18 5 8 Largest 3 | 2 2 2 2 3 3 . 2 1 1 Hottest 215 | 70 70 90 73 84 166 . 215 113 113 Shots Fired 251 | 26 100 24 9 41 18 . 20 5 8 Gun 204 | 26 100 18 6 41 13 . . . . Cannon 36 | . . . . . 5 . 20 3 8 Launcher 11 | . . 6 3 . . . . 2 . Special . | . . . . . . . . . . Kinetic 133 | 13 51 8 6 41 13 . . . 1 Thermal 75 | 5 35 . . . 5 . 20 3 7 Explosive 8 | . . 6 . . . . . 2 . Electromagnetic 35 | 8 14 10 3 . . . . . . Robot Hit Streak 16 | 5 9 15 16 8 4 . 4 2 4 Robot Miss Streak 5 | 3 4 1 2 4 5 . 2 1 1 Penetration Max 1 | . . . . 1 1 . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 197 | 14 50 11 4 74 22 4 3 3 12 Core Hits 116 | 5 35 1 4 39 14 3 1 8 6 Critical Kills 2 | . 1 . 1 . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . Critical Strikes 17 | . 5 . 1 8 3 . . . . Burn 4 | . 4 . . . . . . . . Destroy 3 | . 1 . 1 1 . . . . . Impale 10 | . . . . 7 3 . . . . Melee Attacks 159 | . . . . 98 45 6 . . 10 Impact . | . . . . . . . . . . Slashing 13 | . . . . . 8 5 . . . Piercing 146 | . . . . 98 37 1 . . 10 Sneak Attacks 20 | . . . . 13 3 4 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 10 | . . . . 10 . . . . . Damage Inflicted 6996 | 149 1002 187 238 2343 1106 288 387 838 458 Guns 1570 | 149 570 150 27 533 141 . . . . Cannons 485 | . . . . . 91 . 119 38 237 Explosions 1946 | . 432 37 211 . 198 . 268 800 . Melee 2995 | . . . . 1810 676 288 . . 221 Ramming . | . . . . . . . . . . Kinetic 966 | 46 178 41 27 533 141 . . . . Thermal 1157 | 51 423 . . . 289 . 119 38 237 Explosive 1105 | . . 37 . . . . 268 800 . Electromagnetic 773 | 52 401 109 211 . . . . . . Impact . | . . . . . . . . . . Slashing 389 | . . . . . 101 288 . . . Piercing 2606 | . . . . 1810 575 . . . 221 Highest Corruption 16 | . 2 2 5 16 5 5 . . 2 Average Corruption 3 | . 2 2 5 10 3 3 . . 1 Corruption Purged 11 | . . . . 6 . 5 . . . Corruption Blocked . | . . . . . . . . . . Effects 52 | . 18 11 1 16 5 1 . . . Message Errors 10 | . 5 1 . 1 3 . . . . Matter Fused 17 | . 7 3 . 7 . . . . . Heat Flow Errors 4 | . 1 1 1 1 . . . . . Energy Discharges 5 | . 3 . . 1 . 1 . . . Parts Rejected 1 | . . . . . 1 . . . . Data Loss (minor) 5 | . . 2 . 3 . . . . . Data Loss (major) 1 | . . . . 1 . . . . . Misfires 5 | . 2 3 . . . . . . . Alerts 2 | . . 1 . . 1 . . . . Misdirections 2 | . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 385 | . . . 10 89 82 32 107 65 . Projectiles 17 | . . . . . . . 17 . . Explosions 245 | . . . 10 . 80 . 90 65 . Melee 123 | . . . . 89 2 32 . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 359 | . 93 . . . 198 . . 68 . Shots 6 | . 3 . . . 2 . . 1 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 345 | 60 291 299 259 112 152 345 341 322 210 Average Temperature 87 | 24 93 134 123 20 50 167 108 110 107 Received Heat Transfer 2478 | . 177 344 198 966 9 487 27 270 . Effects 4 | . 2 . 2 . . . . . . Energy Bleed 2 | . 2 . . . . . . . . Interference 2 | . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . 3 . 3 . . . . . . Heat Transferred 2004 | 148 1410 . . . 150 . 37 37 222 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . 4 . 4 . . . . . . Alert | -11 -10 -10 -7 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Ext Res Res Acc Maximum Alert Level 1 | . 1 . . . . . . 1 . Low Security (%) 98 | 100 96 . . 100 100 100 100 94 100 Level 1 1 | . 3 . . . . . . 5 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 276 | 10 213 . . 93 191 70 85 276 100 Initial 100 | . . . . . 9 64 36 26 100 Average 46 | 1 67 . . 36 48 25 16 43 49 Influence Increases 2292 | 20 447 . . 564 493 142 185 381 60 Destroy 0b10 Robot/C 840 | . 240 . . 240 180 . 20 120 40 Destroy 0b10 Robot/NC 140 | 20 30 . . 50 15 20 . . 5 Destroy Leader 182 | . 56 . . 50 34 . 10 20 12 Trap Triggered on 0b10 30 | . 20 . . . . . . 10 . Successful Hack 127 | . 46 . . 11 27 . 28 15 . Disable Machine 180 | . 45 . . 60 45 . 15 15 . Destroy Structure 298 | . 10 . . 18 102 2 52 111 3 Partial Spotted 75 | . . . . . 30 . 15 30 . Lose Combat Pursuer 420 | . . . . 135 60 120 45 60 . Influence Decreases 2272 | 20 447 . . 543 382 204 208 259 209 Entered New Map 204 | . . . . . 12 68 34 21 69 Time Decay 1373 | 20 427 . . 333 164 129 118 72 110 Lost Part 649 | . 20 . . 190 206 7 56 140 30 Lost Ally 20 | . . . . 20 . . . . . Purge Threat 26 | . . . . . . . . 26 . Squads Dispatched 21 | . 3 . . 7 2 . 3 4 2 Investigation 4 | . 1 . . 1 . . 1 1 . Extermination 6 | . . . . 2 2 . 1 . 1 Reinforcement 11 | . 2 . . 4 . . 1 3 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Ext Res Res Acc Distress Signals 4 | . 2 . . . . 1 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 140 | . 23 1 8 28 22 12 12 25 9 Peak Tracking Total 16 | . 6 1 4 4 6 9 7 16 8 Tactical Retreats 14 | . . . . 5 3 3 2 1 . Traps | -11 -10 -10 -7 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Ext Res Res Acc Traps Triggered 6 | . 2 . . . . 3 1 . . Indirectly 1 | . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 9 | . 5 . . . . . . 4 . Reused 4 | . 3 . . . . . . 1 . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . 2 . . . . . . 1 . Machines | -11 -10 -10 -7 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Fac Ext Res Res Acc Machines Disabled 13 | . 3 . 1 4 3 . 1 1 . Max in Single Turn 3 | . 2 . 1 1 3 . 1 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Ext Res Res Acc Machines Accessed 31 | . 9 . 6 3 4 . 3 4 2 Terminals 15 | . 7 . . 1 2 . 2 3 . Fabricators 1 | . . . . 1 . . . . . Repair Stations 2 | . 1 . . . 1 . . . . Recycling Units 5 | . 1 . . 1 . . 1 1 1 Scanalyzers 2 | . . . . . 1 . . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 136 | . 40 . 57 9 7 . 9 10 4 Successful 101 | . 22 . 57 3 5 . 8 5 1 Failed 34 | . 17 . . 6 2 . 1 5 3 Catastrophic 5 | . 4 . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . Manual 35 | . 18 . . 7 . . 7 3 . Terminals 55 | . 30 . . 6 3 . 8 8 . Fabricators 1 | . . . . 1 . . . . . Repair Stations 8 | . 6 . . . 2 . . . . Recycling Units 11 | . 4 . . 2 . . 1 2 2 Scanalyzers 4 | . . . . . 2 . . . 2 Garrison Access . | . . . . . . . . . . Terminal Hacks 81 | . 12 . 57 1 2 . 6 3 . Record 57 | . . . 57 . . . . . . Prototype ID Bank 5 | . 4 . . . . . 1 . . Open Door 1 | . . . . . 1 . . . . Open DSF 2 | . . . . . 1 . 1 . . Branch Access Points 2 | . 1 . . . . . 1 . . Terminal Index 3 | . 1 . . . . . 1 1 . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . Locate Traps 2 | . 2 . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . Reprogram Traps 2 | . 1 . . . . . . 1 . Recall Investigation 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . Zone Layout 2 | . . . . 1 . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . 6 . . . 2 . . . . Scan Component 4 | . 3 . . . 1 . . . . Repair 4 | . 3 . . . 1 . . . . Recycling Unit Hacks 3 | . 1 . . . . . 1 . 1 Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 2 | . . . . . . . 1 . 1 Scanalyzer 1 | . . . . . 1 . . . . Retrieve Study 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . 3 . . 1 . . 1 2 . Terminals 7 | . 3 . . 1 . . 1 2 . Botnet 7 | . 3 . . 1 . . 1 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 9 . . 3 2 . 1 4 2 Full Trace Events 2 | . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . Parts Repaired 4 | . 3 . . . 1 . . . . Time 134 | . 78 . . . 56 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Fac Ext Res Res Acc Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Ext Res Res Acc Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 56 | . . . . 56 . . . . . Highest-Rated Ally 56 | . . . . 56 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 3 | . . . 3 . . . . . . Intel | -11 -10 -10 -7 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Ext Res Res Acc Active Infowar (turns) 3703 | 29 1142 623 . 622 247 315 224 261 240 Optics 664 | . . . . . . . 163 261 240 Sensors 442 | . . . . . 66 315 61 . . Terrain 75 | . . . . . . 75 . . . Seismic 2713 | 29 1142 623 . 622 166 . . 131 . T.N.C. 183 | . . . . . . 183 . . . Jamming 15 | . . . . . 15 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Fac Ext Res Res Acc Turns Passed 8054 | 189 1544 831 2737 976 609 315 352 261 240 Spaces Moved 5744 | 88 804 458 1444 541 781 422 449 365 392 Core 341 | 3 . . . . 6 110 . 12 210 Treads 1249 | 85 804 355 . 5 . . . . . Legs 9 | . . . . . . . . 9 . Wheels 2102 | . . 103 1444 536 19 . . . . Hover 365 | . . . . . 1 10 353 1 . Flight 1678 | . . . . . 755 302 96 343 182 Fastest Speed 17 | 50 160 160 155 86 17 40 45 42 40 Average Speed 113 | 156 160 165 183 114 30 43 61 47 45 Slowest Speed 290 | 160 160 290 200 175 115 70 150 200 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 15 | . . . . . 4 3 3 2 3 Potential Cave-ins 14 | . . . . 2 3 . 7 2 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 5 92 17 86 21 16 48 20 11 9 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 6 | . . 1 5 . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 15 | . . 8 7 . . . . . . Spaces Dug 42 | . . . . 10 16 1 14 1 . Terrain Destroyed 204 | . 8 16 13 10 59 1 52 44 1 Melee 27 | . . . . 10 16 1 . . . Projectile 23 | . . . 3 . 3 . 14 2 1 AOE 154 | . 8 16 10 . 40 . 38 42 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Ext Res Res Acc Total 6873 | 112 975 513 1537 767 1060 542 500 443 424 Wait 447 | . 98 10 9 59 141 60 17 53 . Move 5707 | 87 803 457 1443 540 772 417 442 360 386 Hop 13 | . . . . . 4 1 3 2 3 Pick Up 118 | 4 11 17 38 19 16 3 1 3 6 Fast Attach 79 | 7 3 . 1 9 33 11 5 9 1 Attach 54 | . 2 2 2 17 9 3 9 5 5 Detach 22 | . . 1 . . 7 2 5 5 2 Swap 35 | 1 3 6 10 8 6 . . . 1 Drop 81 | . 6 7 30 9 19 7 . 1 2 Fire 150 | 13 49 13 4 32 8 . 18 5 8 Melee 134 | . . . . 74 45 5 . . 10 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 33 | . . . . . . 33 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research (discovered 2 exits: *Acc / Tes) -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 190 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 4) 690 | -10/Materials | Derelicts attacked the area 769 | -10/Materials | Discovered new exit (range 15) 815 | -10/Materials | Central database locked down 822 | -10/Materials | Destroyed 7 combat bots 927 | -10/Materials | Discovered new exit (range 3) 1043 | -10/Materials | Repaired Seismic Detector? 1172 | -10/Materials | Repaired Lgt. Treads 1199 | -10/Materials | Repaired Lgt. Treads 1725 | -10/Materials | Discovered new exit (range 7) 1734 | -10/Materials | Entered Subcaves 1735 | -10/Subcaves | Approached by a straggling Scientist 1741 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1782 | -10/Subcaves | Discovered new exit (range 5) 1790 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2112 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 2120 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2247 | -10/Subcaves | Learned location of Zion (-7) 2247 | -10/Subcaves | Met a Zionite searching for "candidates" 2565 | -10/Subcaves | Entered Scraptown 2565 | -7/Scraptown | System corruption cleaned by C-Scrubber 2630 | -7/Scraptown | Build established: Hauler-Mutant 3155 | -7/Scraptown | Visited Shadow of the Wyrm 3207 | -7/Scraptown | Visited Symbiants 3337 | -7/Scraptown | Visited The Evicted 3394 | -7/Scraptown | Visited Bundlers 3912 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3916 | -7/Scraptown | Learned Factory security intel 3918 | -7/Scraptown | Learned location of 1 exit from Factory 3920 | -7/Scraptown | Learned Research terminal intel 3972 | -7/Scraptown | Discovered new exit (range 5) 4132 | -7/Scraptown | Visited Supply Room 4173 | -7/Scraptown | Visited CR-KLE's Repair Center 4190 | -7/Scraptown | CR-KLE repaired 5 parts 4228 | -7/Scraptown | Visited UFD Registry 4228 | -7/Scraptown | Registered with UFD as "Steelback" 4323 | -7/Scraptown | Visited Botcube Research 4337 | -7/Scraptown | Found Botcube 4372 | -7/Scraptown | Visited Derelict Rescue Squad 4387 | -7/Scraptown | Found DRS Beacon 4444 | -7/Scraptown | Visited Chapter 10 4542 | -7/Scraptown | Delivered Scrap Shield to a Scientist 4787 | -7/Scraptown | Visited LU-1G1's Boring Crew 4914 | -7/Scraptown | Met Optimus 4914 | -7/Scraptown | Accepted into 0bPrime 5004 | -7/Scraptown | Visited Scrapoid Pod Storage 5015 | -7/Scraptown | Found Scrapoid Pod 5057 | -7/Scraptown | Civil war broke out across Scraptown 5058 | -7/Scraptown | Visited Supply Room 5106 | -7/Scraptown | Core integrity fell below 50% 5110 | -7/Scraptown | Visited Cartography Club 5124 | -7/Scraptown | Learned location of Recycling (-7) 5124 | -7/Scraptown | Learned location of Extension (-4) 5124 | -7/Scraptown | Learned location of Cetus (-4) 5124 | -7/Scraptown | Learned location of Armory (-4) 5124 | -7/Scraptown | Learned 8 Materials zone layouts 5124 | -7/Scraptown | Learned 12 Factory zone layouts 5124 | -7/Scraptown | Learned 20 Factory zone layouts 5124 | -7/Scraptown | Learned 4 Access zone layouts 5124 | -7/Scraptown | Learned 16 Upper Caves zone layouts 5124 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 5124 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 5124 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 5124 | -7/Scraptown | Learned Storage emergency access door positions 5124 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 5124 | -7/Scraptown | Learned location of 2 exits from Proximity Caves 5133 | -7/Scraptown | Lost 6 allies 5195 | -7/Scraptown | Core integrity fell below 20% 5214 | -7/Scraptown | Optimus destroyed in the chaos of civil war 5295 | -7/Scraptown | Discovered new exit (range 5) 5302 | -7/Scraptown | Entered Factory 5302 | -5/Factory | Evolved 10 slots: Propulsion x6, Utility x2, Weapon x2 5303 | -5/Factory | Identified exit to Upper Caves 5304 | -5/Factory | Identified exit to Factory 5428 | -5/Factory | Noticed UFD Elites at a Recycling Unit 5768 | -5/Factory | Lost 8 parts (2p1n2u3w) 5925 | -5/Factory | Lost 4 parts (3n1u) 6020 | -5/Factory | System corruption reached 10% 6047 | -5/Factory | Botcube activated 6063 | -5/Factory | Botcube completed mutation into hovering form (unarmed). 6063 | -5/Factory | Lost 3 parts (1p2n) 6266 | -5/Factory | Discovered exit to Factory (range 8) 6278 | -5/Factory | Entered another Factory area 6278 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6279 | -4/Factory | Identified exit to Extension 6285 | -4/Factory | Lost 4 parts (2n1u1w) 6342 | -4/Factory | Lost 9 parts (1p3n3u2w) 6620 | -4/Factory | Repaired Lance 6662 | -4/Factory | Build established: Scavenger-Sprinter 6788 | -4/Factory | Lost 14 parts (3p4n3u4w) 6887 | -4/Factory | Entered Extension 7063 | -4/Extension | Spotted B-86 Titan 7116 | -4/Extension | Spotted B-86 Titan 7124 | -4/Extension | Core integrity fell below 50% 7130 | -4/Extension | Core integrity fell below 20% 7154 | -4/Extension | Lost 9 parts (2n4u3w) 7165 | -4/Extension | Discovered new exit (range 16) 7166 | -4/Extension | Discovered new exit (range 15) 7202 | -4/Extension | Entered Research 7202 | -3/Research | Evolved 2 slots: Utility x2 7203 | -3/Research | Loaded intel: 22 terminal locations 7263 | -3/Research | Spotted B-86 Titan 7384 | -3/Research | Lost 6 parts (1p3u2w) 7445 | -3/Research | Build established: Mutant 7492 | -3/Research | Identified exit to Quarantine 7540 | -3/Research | Discovered new exit (range 16) 7554 | -3/Research | Entered another Research area 7554 | -2/Research | Evolved 2 slots: Utility x2 7555 | -2/Research | Identified exit to Testing 7783 | -2/Research | Discovered new exit (range 16) 7794 | -2/Research | Core integrity fell below 50% 7815 | -2/Research | Entered Access 7815 | -1/Access | Evolved 2 slots: Weapon x2 7841 | -1/Access | Lost 14 parts (7n4u3w) 8037 | -1/Access | Core integrity fell below 50% 8048 | -1/Access | Core integrity fell below 20% 8055 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 08033_ Lgt. Quantum Reactor destroyed. 08034_ Knocked back. 08036_ Acquired 12 matter. 08036_ Door malfunctions. 08037_ Knocked back. 08039_ C-57 Dissector destroyed. 08041_ U-05 Engineer lays Concrete. 08042_ C-57 Dissector destroyed. 08042_ K-01 Serf collects debris. 08044_ U-05 Engineer lays Concrete. 08045_ Destroyed Adv. Concussive RPG. 08045_ Adv. Weight Redist. System destroyed. 08045_ K-01 Serf collects debris. 08046_ U-05 Engineer builds a Wall. 08049_ K-01 Serf collects debris. 08050_ U-05 Engineer lays Concrete. 08051_ Enh. Force Lance destroyed. 08051_ U-05 Engineer lays Concrete. 08053_ U-05 Engineer builds a Wall. 08055_ Acquired 29 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#####??????????????? | | ?????????????????????????????? #??????????????? | | ?????????????????????????????? / #??????????????? | | ?????????????????????????????? #??????????????? | | ????????????????????????????? #??????????????? | | ????????????????????????????? #??????#???????? | | ????????????????????????????? ! #????? #???????? | | ????????????????????????????? ??????? #???????? | | ????????????????????????????? ??????? ######?? | | ??????###+###################/######### ### | | ???? % %% *%! u | | ???? %kc*% != p H | | ???? @ =%= % p | | ??????????????###############+######### # | | ???????????????????????????? ??# ##???? | | ???????????????????????????? ?# #????? | | ???????????????????????????! # +????? | | ???????????????????????????! # #????? | | ?????????????????????????? # #????? | | ?????????????????????????? ! # #????? | | ?????????????????????????# # #????? | | ?????????????????????????# # = #??### | | ?????????????????????????# #####+#####??# | | ?????????????????????????##########???# #??????# # | | ??????????????????????????????????????# ######## # | | ??????????????????????????????????????# + | | ??????????????????????????????????????########## # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 38 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Additional Mass Support 16 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 74 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 10% | -10/Materials Lgt. Treads | 32% | -10/Materials Lgt. Treads | 36% | -10/Materials Lance | 62% | -4/Factory Studied --------- Antigrav System | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Can't Catch Me Civilization 2243 Denied? Ew, Corruption Fancy Inventory Frankenstein GoHome() I Laugh At Your Crits Link The Feds Nice Directions, Buddy Packrat Tank Uncivil War root@ Challenges ------------ None Game ------ Seed CooledProjectionDirector Manual? 0 Play Time 03:41:02 Cumulative 38.0 hours Start 2025.11.02 @ 11:12:36 End 2025.11.02 @ 19:46:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0e84e10-78b7-4d2a-a98f-25db145676f5