Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.18 @ 23:20:02 Player: jumpy Result: Destroyed by Swarm Drone with Compact Gauss Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (131) 655 Value Destroyed (4680) 4680 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (570) 570 TOTAL SCORE: 13705 Bonus ------- High Alert Combat Kills 70 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 45/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- Heavy Pick > --- INVENTORY (5) ---- Advanced Signal Interpreter Phase Gun Peak State ------------ > --- POWER ------------ Compact Particle Reactor Graviton Reactor > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Antigrav Array Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Heavy Regenerative Plating System Guard > --- WEAPON ----------- Potential Cannon Vibroblade > --- INVENTORY -------- Light Antimatter Reactor Light Particle Reactor Centrium Wheel Antigrav System Antigrav System Improved Antigrav System Advanced Signal Interpreter Layered Medium Armor Plating Experimental Hardlight Generator Advanced Shield Generator Improved Corruption Screen Mass Driver Proton Missile Launcher [Rating: 158] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Improved Gyrokinetic Inverter Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Utility Improved Melee Analysis Suite Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Protection Makeshift Light Armor Plating Weapon Vibroblade Energy Gun Improved Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Vibroblade Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Was Fac Res Tes Res Slots Evolved 16 | . . 2 2 2 . . . 2 2 2 . . 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 5 | . . 1 1 . . . . 1 1 . . . . . 1 Utility 9 | . . 1 1 1 . . . 1 . 2 . . 2 . 1 Weapon 1 | . . . . 1 . . . . . . . . . . . Parts Attached 192 | 8 5 8 13 12 . 4 10 11 11 27 . 14 25 32 12 Power 29 | 1 . 1 1 2 . 1 1 2 1 3 . 4 4 5 3 Engine 7 | 1 . 1 1 1 . 1 1 . . 1 . . . . . Core 5 | . . . . 1 . . . 1 1 . . 2 . . . Reactor 17 | . . . . . . . . 1 . 2 . 2 4 5 3 Propulsion 66 | 2 3 1 6 3 . 1 4 2 9 8 . 6 9 9 3 Treads 10 | . . . 3 . . 1 3 1 2 . . . . . . Leg 14 | 2 3 1 3 2 . . 1 1 . 1 . . . . . Wheel 12 | . . . . 1 . . . . 4 5 . . . . 2 Hover 29 | . . . . . . . . . 3 2 . 6 9 9 . Flight 1 | . . . . . . . . . . . . . . . 1 Utility 61 | 2 2 2 4 3 . 2 1 6 1 7 . 4 10 14 3 Device 25 | 1 . 1 1 . . . . 2 . 2 . 2 7 6 3 Storage 7 | 1 2 . 1 . . . . 1 . 1 . . 1 . . Processor 20 | . . 1 . 2 . 2 . 2 1 1 . 2 2 7 . Hackware . | . . . . . . . . . . . . . . . . Protection 9 | . . . 2 1 . . 1 1 . 3 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 36 | 3 . 4 2 4 . . 4 1 . 9 . . 2 4 3 Energy Gun 4 | . . . . 2 . . . . . . . . . 1 1 Energy Cannon 6 | . . . . . . . 1 1 . 2 . . . 2 . Ballistic Gun 4 | 3 . . . . . . . . . . . . . 1 . Ballistic Cannon 7 | . . 3 . 1 . . 1 . . 1 . . 1 . . Launcher 2 | . . 1 . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 1 . . 2 . . 3 . . . . . Piercing Weapon 5 | . . . . . . . . . . 2 . . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . 2 . . . 2 . 2 . . 3 12 1 Parts Lost 109 | . . . 8 5 7 . 6 6 1 26 . 6 8 29 7 Power 18 | . . . 1 1 . . 2 . . 5 . 1 2 5 1 Propulsion 48 | . . . 6 2 3 . . 4 1 10 . 4 3 10 5 Utility 29 | . . . 1 1 3 . 2 1 . 5 . 1 3 12 . Weapon 14 | . . . . 1 1 . 2 1 . 6 . . . 2 1 Highest Loss Streak 14 | . . . 8 2 5 . 6 4 1 13 . 3 6 14 5 To Critical Strikes 2 | . . . . . . . . . . 2 . . . . . Average Backups 12 | 4 8 12 11 11 11 13 15 16 17 15 4 6 11 11 8 Power 1 | . 1 1 1 1 . . . 2 3 1 . . 1 1 1 Propulsion 1 | 1 2 3 1 . . . . . 1 5 1 2 2 3 . Utility 4 | . 2 3 3 4 5 5 6 7 6 3 1 1 4 4 3 Weapon 4 | 1 2 3 4 4 5 7 7 5 5 4 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 20 | . 1 1 2 2 . 2 . 2 2 4 . . . . 4 Power 3 | . . . 1 . . . . 2 . . . . . . . Propulsion 4 | . 1 . . . . . . . . 3 . . . . . Utility 5 | . . . . . . . . . 1 . . . . . 4 Weapon 7 | . . 1 1 2 . 2 . . 1 . . . . . . Tool/Special 1 | . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 75 | . 100 91 76 83 67 52 72 83 80 76 68 85 89 74 47 Engine 3 | . 14 11 8 3 6 7 6 . . . . . . . . Core 1 | . . . . 3 . . . . 3 5 5 5 . . . Reactor 2 | . . . . . . . . 5 5 1 . 1 8 8 5 Treads 6 | . . . 9 18 3 5 13 22 6 . . . . . . Leg 5 | . 28 33 17 3 10 7 5 . 3 . . . . . . Wheel 1 | . . . . . . . . . 3 15 . . . . . Hover 6 | . . . . . . . . . 2 4 15 24 21 22 13 Device 6 | . 14 11 5 7 3 . . 5 5 4 5 10 16 7 1 Storage 6 | . 14 11 9 7 7 7 7 6 5 3 . 4 4 4 2 Processor 13 | . . 3 7 8 11 7 17 15 17 18 21 21 23 20 17 Protection 2 | . . . 1 7 3 . 2 6 5 4 5 2 . 2 . Energy Gun 2 | . . . . 10 11 7 4 . . . . . . . . Energy Cannon 1 | . . . . . . . 1 6 5 3 . . . . . Ballistic Gun 1 | . 28 13 . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . 8 6 2 . . 1 4 4 2 . . . . . Slashing Weapon 5 | . . . 5 5 7 7 8 6 5 2 10 10 9 4 1 Peak Build Rating 158 | 7 8 18 20 42 42 38 40 59 85 86 73 112 151 158 127 Average Rating 55 | 5 7 13 16 30 29 25 37 52 62 61 73 99 129 124 79 On Entrance 49 | . 7 8 18 16 42 21 38 40 50 57 73 73 101 149 104 Avg Prop Armor Cover (%) 8 | . . . . 12 14 9 9 6 8 . . 1 . . . Naked Turns 31 | . . . . . . . . . . . . . . . 31 Heaviest Build 144 | 15 30 38 56 64 64 57 75 82 119 144 22 61 74 83 62 Greatest Support 112 | 20 20 30 60 60 38 22 82 112 48 72 33 69 78 82 63 Greatest Overweight (x) 8 | . 1 1 8 3 2 2 2 3 7 4 . 1 1 1 1 Average Overweight (x) . | . . . . 1 1 2 1 . 2 . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 25 25 25 5 15 15 15 15 Average Capacity 17 | 7 9 15 16 20 20 20 20 20 20 19 5 13 15 15 11 Most Carried 23 | 7 10 15 15 13 12 17 17 19 21 23 4 10 15 15 14 Average Carried 12 | 4 8 12 11 11 11 13 15 16 17 14 4 6 12 11 9 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 25 5 5 15 15 15 5 Final Carried 21 | 7 10 15 11 12 11 17 13 18 21 4 4 10 13 12 2 Class Distribution -------------------- 44% | Mutant 17% | Scavenger-Mutant 12% | Gladiator 11% | Derelict-Mutant 6% | Ninja 3% | Scout 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Mutant | -5/Factory Gladiator | -4/Factory Gladiator | -4/Waste Gladiator | -4/Factory Ninja | -3/Research Scout | -3/Testing Scavenger-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Was Fac Res Tes Res Matter Collected 3047 | 411 237 11 370 342 . 37 162 143 200 321 . 163 350 248 52 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6252 | 243 419 76 482 414 . . 236 294 795 1053 . 323 997 724 196 Parts 318 | 20 22 10 26 22 . . 11 12 25 59 . 8 50 46 7 Haulers Intercepted 9 | . 1 1 2 1 . . . . 1 1 . . 2 . . Recyclers Shooed 6 | . 2 . . . . . . 2 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . 4 4 6 . . . . . . . . Prevented 5 | . . . . . 2 . 3 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Was Fac Res Tes Res Combat Hostiles Destroyed 83 | . 8 4 11 7 1 . 3 7 4 11 . 2 12 10 3 Melee 52 | . . . 4 3 . . 3 3 4 8 . 2 12 10 3 Guns 13 | . 8 . . 4 1 . . . . . . . . . . Cannons 10 | . . . 5 . . . . 4 . 1 . . . . . AOE 7 | . . 4 2 . . . . . . 1 . . . . . Classes Destroyed 20 | 3 2 1 2 1 1 . 3 1 1 1 . . . 3 1 Worker 13 | 2 1 . 2 . . . . 1 . 6 . . 1 . . Builder 6 | . . . . . . . . . 1 5 . . . . . Tunneler 8 | 7 1 . . . . . . . . . . . . . . Hauler 9 | . 1 1 2 1 . . . . 1 1 . . 2 . . Recycler 9 | 1 . . 1 1 . . . . 3 1 . 1 1 . . Mechanic 1 | . . . . . . . . . . . . . . . 1 Operator 4 | . . . . . . . . . . 1 . 1 2 . . Drone 5 | . . . . . . . . . . . . . . 3 2 Swarmer 24 | . . 4 3 . . . . 4 . 5 . . 8 . . Grunt 21 | . 8 . 5 3 . . . 2 . . . 1 . 1 1 Duelist 1 | . . . . . . . . 1 . . . . . . . Researcher 3 | . . . . . . . . . . . . . . 3 . Sentry 6 | . . . 2 1 . . . . . . . 1 2 . . Hunter 9 | . . . 1 . . . . . 2 6 . . . . . Programmer 12 | . . . . 3 . . . . 2 . . . 2 5 . Behemoth 1 | . . . . . 1 . . . . . . . . . . Protovariant X 1 | . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | 4 3 4 4 2 1 . 2 2 1 9 . 1 4 3 2 Combat Bots Only 5 | . 2 4 3 2 1 . 2 2 1 5 . 1 4 3 2 Max Kills in Single Turn 3 | 1 1 3 2 1 1 . 1 1 1 3 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 3 2 . . . . . . 1 . . . . . Melee 1 | . . . 1 1 . . 1 1 1 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Was Fac Res Tes Res Hostile Shots Fired 1363 | . 49 8 114 67 54 . 38 123 19 267 . 96 70 311 147 Missed 422 | . 22 1 28 14 14 . 8 29 3 84 . 33 21 120 45 Hits 941 | . 27 7 86 53 40 . 30 94 16 183 . 63 49 191 102 Melee 8 | . . . . . . . 4 4 . . . . . . . Projectile 933 | . 27 7 86 53 40 . 26 90 16 183 . 63 49 191 102 Critical Strikes 47 | . . . 8 3 1 . 2 2 . 7 . 3 3 14 4 Part Disruptions 1 | . . . . . . . . . . . . . . 1 . Damage Taken 17706 | . 315 79 1220 705 905 . 562 1661 283 3289 . 1303 1265 4014 2105 Core 4451 | . 59 35 254 82 189 . 90 211 18 590 . 287 364 802 1470 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 19 | . . . . . . . . . . 19 . . . . . Regen/Repaired (Parts) 230 | . . . . . . . . . . . . 49 . 181 . Core Remaining (%) 63 | 100 76 91 53 . . . 48 75 98 . . 23 . 10 . Volleys Fired 156 | 22 35 9 30 9 10 . . 16 . 23 . . . . 2 Largest 2 | 2 2 2 2 2 2 . . 2 . 2 . . . . 1 Hottest 150 | 40 40 74 74 150 150 . . 113 . 136 . . . . 50 Shots Fired 281 | 44 70 16 54 18 18 . . 26 . 33 . . . . 2 Gun 164 | 44 70 12 . 18 18 . . . . . . . . . 2 Cannon 101 | . . 2 51 . . . . 26 . 22 . . . . . Launcher 16 | . . 2 3 . . . . . . 11 . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 206 | 44 70 14 51 . . . . 14 . 11 . . . . 2 Thermal 59 | . . . . 18 18 . . 12 . 11 . . . . . Explosive 5 | . . 2 3 . . . . . . . . . . . . Electromagnetic 11 | . . . . . . . . . . 11 . . . . . Robot Hit Streak 16 | 12 14 4 6 16 6 . . 7 . 6 . . . . 7 Robot Miss Streak 4 | 2 3 1 4 4 3 . . 2 . 3 . . . . . Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . 2 . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . Shots Hit Robots 413 | 33 47 7 42 29 18 . 17 40 22 49 . 14 40 46 9 Core Hits 217 | 10 25 7 19 28 18 . 6 12 9 37 . 5 19 14 8 Critical Kills 7 | 1 2 . . . . . . 3 . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . 2 . . . . . . . Critical Strikes 38 | 1 2 . 3 . . . 3 11 2 3 . 2 3 5 3 Destroy 9 | 1 2 . . . . . . 5 . . . . . . 1 Blast 3 | . . . 3 . . . . . . . . . . . . Sever 22 | . . . . . . . 3 6 2 1 . 2 3 5 . Impale 4 | . . . . . . . . . . 2 . . . . 2 Melee Attacks 363 | . . . 20 14 . . 18 41 25 46 . 26 86 78 9 Impact 4 | . . . 3 1 . . . . . . . . . . . Slashing 303 | . . . 17 13 . . 18 41 25 9 . 24 81 75 . Piercing 56 | . . . . . . . . . . 37 . 2 5 3 9 Sneak Attacks 36 | . . . 2 2 . . 3 3 10 6 . 4 4 2 . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . Follow-up Attacks 19 | . . . 1 1 . . 2 . . 3 . 3 6 3 . Damage Inflicted 17269 | 420 586 272 1397 864 484 . 714 1445 1406 2786 . 1020 2758 2862 255 Guns 2008 | 420 581 101 . 383 484 . . . . . . . . . 39 Cannons 1378 | . . . 750 . . . . 381 . 247 . . . . . Explosions 1130 | . . 171 179 . . . . . . 780 . . . . . Melee 12735 | . . . 468 481 . . 714 1064 1406 1746 . 1020 2758 2862 216 Ramming 18 | . 5 . . . . . . . . 13 . . . . . Kinetic 2215 | 420 581 101 750 . . . . 168 . 156 . . . . 39 Thermal 1324 | . . . . 383 484 . . 213 . 244 . . . . . Explosive 350 | . . 171 179 . . . . . . . . . . . . Electromagnetic 627 | . . . . . . . . . . 627 . . . . . Impact 81 | . . . 26 55 . . . . . . . . . . . Slashing 10900 | . . . 442 426 . . 714 1064 1406 461 . 986 2701 2700 . Piercing 1754 | . . . . . . . . . . 1285 . 34 57 162 216 Highest Corruption 16 | . . . 1 6 13 13 16 . . . . . 1 9 . Average Corruption 4 | . . . 1 3 9 13 13 . . . . . 1 3 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 42 | . . . . 17 3 2 8 . . . . . . 12 . Message Errors 12 | . . . . 5 . 1 1 . . . . . . 5 . Matter Fused 8 | . . . . 2 2 . 2 . . . . . . 2 . Heat Flow Errors 4 | . . . . 3 . . 1 . . . . . . . . Energy Discharges 8 | . . . . 4 1 1 1 . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . 1 . . . . . . . . . 2 . Data Loss (major) 5 | . . . . 2 . . 2 . . . . . . 1 . Alerts 1 | . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1223 | . . 1 75 14 . . 55 59 289 181 . 246 126 160 17 Projectiles 26 | . . . 26 . . . . . . . . . . . . Explosions 33 | . . 1 7 . . . . . . 25 . . . . . Melee 1164 | . . . 42 14 . . 55 59 289 156 . 246 126 160 17 Knockbacks 13 | . . . 7 1 . . . 2 . 3 . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . Kinetic 12 | . . . 7 . . . . 2 . 3 . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 138 | . . 20 32 . . . . . . 86 . . . . . Shots 7 | . . 1 1 . . . . . . 5 . . . . . Rammed 1 | . . . . . . . . . . 1 . . . . . Targets Rammed 2 | . 1 . . . . . . . . 1 . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 510 | . 5 6 83 299 510 . 254 72 . 276 . 360 . 25 44 Average Temperature 103 | . 2 4 40 133 220 . 134 25 . 72 . 138 . 7 15 Received Heat Transfer 2682 | . 177 . 567 147 416 . 63 405 . 60 . 303 90 283 171 Effects 10 | . . . . . 3 . . . . . . 7 . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . Interference 7 | . . . . . 2 . . . . . . 5 . . . Short Circuit 2 | . . . . . 1 . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Parts Fried 6 | . . . . . . . . . . 6 . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . . . Heat Transferred 1293 | . . . . 305 405 . . 322 . 261 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Was Fac Res Tes Res Maximum Alert Level 2 | . . . . . . . . 2 . . . . 1 2 2 Low Security (%) 81 | 100 100 100 100 100 . . . . 100 100 100 100 74 76 31 Level 1 8 | . . . . . . . . 16 . . . . 25 5 63 Level 2 10 | . . . . . . . . 83 . . . . . 17 5 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 699 | 15 116 107 108 32 . . . 633 149 137 57 45 267 699 409 Initial 600 | . . 42 24 2 . . . 600 149 . 42 18 1 142 409 Average 106 | 2 28 28 39 6 . . . 482 33 27 45 11 88 192 311 Influence Increases 4863 | 50 232 130 340 202 30 . . 929 133 591 15 197 624 1265 125 Destroy 0b10 Robot/C 1660 | . 160 80 220 140 20 . . 140 80 220 . 40 240 260 60 Destroy 0b10 Robot/NC 250 | 50 15 5 25 10 . . . 5 25 70 . 10 30 . 5 Destroy Leader 316 | . 32 12 54 52 10 . . 20 22 42 . 10 52 10 . Successful Hack 101 | . 9 . 12 . . . . 5 . 28 . 5 14 28 . Disable Machine 225 | . . 15 . . . . . 45 . 30 . 15 . 120 . Destroy Structure 241 | . 1 18 29 . . . . 39 6 66 . 12 48 22 . Advance Influence 600 | . . . . . . . . 600 . . . . . . . Partial Spotted 60 | . 15 . . . . . . . . . 15 . 30 . . Lose Combat Pursuer 1410 | . . . . . . . . 75 . 135 . 105 210 825 60 Influence Decreases 4679 | 50 132 173 392 202 35 . . 622 438 472 109 221 373 790 670 Entered New Map 779 | . . 58 33 3 3 . . . 158 2 79 9 2 112 320 Time Decay 2719 | 50 132 115 279 159 30 . . 362 270 293 10 182 331 326 180 Search Patrol Dispatched 400 | . . . . . . . . 200 . . . . . 100 100 Lost Part 761 | . . . 80 40 2 . . 60 10 177 . 30 40 252 70 Lost Ally 20 | . . . . . . . . . . . 20 . . . . Squads Dispatched 35 | . 3 1 1 3 . . . 1 3 4 . 7 4 7 1 Investigation 9 | . 1 1 . 1 . . . . 1 1 . 3 . 1 . Extermination 13 | . . . . 2 . . . 1 2 1 . 2 3 1 1 Reinforcement 11 | . 2 . 1 . . . . . . 2 . 2 1 3 . Assault 2 | . . . . . . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . 2 . . . . . 1 1 Construction Impeded 1 | . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Was Fac Res Tes Res Distress Signals 14 | . 2 . 2 . . . 2 . . 3 . . 1 4 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 227 | . 15 4 16 7 1 . 3 10 3 29 1 13 31 70 24 Peak Tracking Total 20 | . 6 4 5 2 1 . 2 4 2 10 1 8 6 20 15 Tactical Retreats 26 | . . . . . . . . 4 . 3 . 3 6 9 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Was Fac Res Tes Res Traps Triggered 14 | . . . 1 3 . . . 2 . 1 . 1 1 1 4 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Was Fac Res Tes Res Machines Disabled 15 | . . 1 . . . . . 3 . 2 . 1 . 8 . Max in Single Turn 2 | . . 1 . . . . . 2 . 2 . 1 . 1 . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Was Fac Res Tes Res Machines Accessed 31 | . 3 3 2 2 . . . 5 1 3 . 3 3 5 1 Terminals 20 | . 3 3 2 1 . . . 1 1 2 . 1 3 3 . Fabricators 3 | . . . . 1 . . . 2 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 . 1 . . . 1 . Garrison Access 3 | . . . . . . . . 1 . . . 1 . . 1 Total Hacks 66 | . 11 7 6 4 . . . 6 2 6 . 7 8 8 1 Successful 31 | . 6 1 3 2 . . . 4 . 4 . 3 3 5 . Failed 35 | . 5 6 3 2 . . . 2 2 2 . 4 5 3 1 Catastrophic 9 | . . 1 . 1 . . . . 1 . . 2 3 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 15 | . 4 5 2 . . . . . . . . 2 1 1 . Terminals 46 | . 11 7 6 2 . . . 1 2 3 . 3 8 3 . Fabricators 4 | . . . . 2 . . . 2 . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 2 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . 2 . 3 . . . 4 . Garrison Access 4 | . . . . . . . . 1 . . . 2 . . 1 Terminal Hacks 17 | . 4 . 3 2 . . . . . 2 . 2 3 1 . Record 1 | . . . . . . . . . . . . . 1 . . Prototype ID Bank 4 | . . . 1 1 . . . . . 1 . 1 . . . Open Door 1 | . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . 1 1 . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . Registered Components 2 | . . . 1 1 . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . 2 . 2 . . . 3 . Insert Component 1 | . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . Retrieve Study 5 | . . . . . . . . 2 . . . . . 3 . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 5 | . 2 1 . . . . . . . . . 1 . 1 . Terminals 3 | . 2 1 . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . Sabotage 1 | . . 1 . . . . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . 1 . Patch 2 | . . . . . . . . . . . . 1 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 2 2 2 . . . 2 1 3 . 3 3 2 1 Full Trace Events 5 | . . 1 . 1 . . . . 1 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . . 10 . Parts Built 2 | . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . 128 . . . . . . . Total Part Build Rating 16 | . . . . . . . . 16 . . . . . . . Part Studies Acquired 5 | . . . . . . . . 2 . . . . . 3 . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Was Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Was Fac Res Tes Res Total Allies 1 | . . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . . 1 . . . . Highest-Rated Group 46 | . . . . . . . . . . . 46 . . . . Highest-Rated Ally 46 | . . . . . . . . . . . 46 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . . 3 . . . . Total Damage 100 | . . . . . . . . . . . 100 . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Was Fac Res Tes Res Active Infowar (turns) 6589 | 43 424 382 447 1119 58 . . 700 853 101 . 257 1171 721 313 Optics 2198 | . . . . . . . . . . . . . 1164 721 313 Sensors 3989 | . . 141 387 . . . . 700 853 101 . 257 1170 380 . IFF 38 | . . . . . . . . . . . . . . . 38 Seismic 1947 | 43 424 243 60 1119 58 . . . . . . . . . . ECM 9 | . . . . . . . . . . . . . 9 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Was Fac Res Tes Res Turns Passed 10747 | 282 424 382 746 1119 155 1815 480 835 853 829 30 533 1171 721 372 Spaces Moved 6954 | 151 238 181 367 478 51 604 180 349 356 779 65 482 1320 787 566 Core 101 | 5 . . 1 . . . . . . . . . . . 95 Treads 1644 | . . . 161 310 . 488 173 349 163 . . . . . . Legs 1014 | 146 238 181 205 69 51 116 7 . . 1 . . . . . Wheels 653 | . . . . 99 . . . . 165 373 . . . . 16 Hover 3507 | . . . . . . . . . 28 405 65 482 1320 787 420 Flight 35 | . . . . . . . . . . . . . . . 35 Fastest Speed 38 | 50 120 120 120 145 195 270 155 158 115 38 45 38 48 43 40 Average Speed 122 | 117 121 186 158 214 240 298 232 187 206 75 45 59 64 45 50 Slowest Speed 515 | 120 190 190 450 400 270 305 320 290 515 150 45 111 98 96 110 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 2 Potential Cave-ins 9 | . . . . . . . . . . 9 . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . Exploration Rate (%) 29 | 6 38 23 32 7 15 77 34 13 8 25 65 17 28 69 20 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . 2 1 . . . . . . . . Known Exits Taken 6 | . . 1 . . . . . 1 1 . . 1 1 1 . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . . . . . . . . Scrap Searched 4 | . . . . . . 2 2 . . . . . . . . Spaces Dug 51 | . . . 2 . . . . . 3 4 . 6 24 12 . Terrain Destroyed 182 | . . 18 34 . . . . 39 3 46 . 6 24 12 . Melee 50 | . . . 2 . . . . . 3 3 . 6 24 12 . Projectile 22 | . . 1 7 . . . . 5 . 9 . . . . . AOE 110 | . . 17 25 . . . . 34 . 34 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Fac Was Fac Res Tes Res Total 8318 | 207 305 208 450 529 67 618 213 442 436 910 65 688 1533 1024 623 Wait 436 | 21 17 3 8 3 5 2 1 9 26 9 1 157 98 65 11 Move 6936 | 150 237 180 366 477 50 603 179 348 355 779 64 481 1319 786 562 Hop 2 | . . . . . . . . . . . . . . . 2 Pick Up 78 | 6 4 6 4 7 . 7 1 7 4 7 . 9 4 11 1 Fast Attach 115 | 7 . 2 7 11 . 3 3 8 9 16 . 7 11 15 16 Attach 73 | . . 1 6 3 1 . 7 3 1 17 . 4 6 17 7 Detach 26 | . . . 2 . . . 2 3 5 3 . . 2 3 6 Swap 66 | 1 5 5 2 3 . 1 3 3 4 6 . 5 15 11 2 Drop 67 | . 6 2 8 3 1 2 1 4 7 7 . 4 11 6 5 Fire 156 | 22 35 9 30 9 10 . . 16 . 23 . . . . 2 Melee 326 | . . . 17 13 . . 16 41 25 42 . 21 67 75 9 Ram 1 | . . . . . . . . . . 1 . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . . . . . . . 35 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 283 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 19) 477 | -10/Materials | Discovered new exit (range 8) 707 | -10/Materials | Entered another Materials area 707 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 708 | -9/Materials | Discovered new exit (range 7) 1021 | -9/Materials | Discovered new exit (range 16) 1087 | -9/Materials | Identified exit to Materials 1089 | -9/Materials | Entered another Materials area 1089 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1380 | -8/Materials | Build established: Scavenger-Mutant 1509 | -8/Materials | Lost 8 parts (1p6n1u) 1726 | -8/Materials | Build established: Mutant 1781 | -8/Materials | Discovered new exit (range 15) 1835 | -8/Materials | Entered Factory 1835 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2026 | -7/Factory | Build established: Scavenger-Mutant 2086 | -7/Factory | Discovered new exit (range 14) 2914 | -7/Factory | Build established: Mutant 2954 | -7/Factory | Entered Lower Caves 2970 | -7/Lower Caves | Spotted B-75 Beast 3022 | -7/Lower Caves | Crushed by falling debris 3022 | -7/Lower Caves | System corruption reached 10% 3024 | -7/Lower Caves | Destroyed B-75 Beast 3055 | -7/Lower Caves | Lost 5 parts (1n3u1w) 3088 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3109 | -7/Lower Caves | Entered Zion 3199 | -7/Zion | System corruption cleaned by Quarantine Array 3427 | -7/Zion | Learned 4 Factory zone layouts 3940 | -7/Zion | Learned location of Armory (-3) 4472 | -7/Zion | Given the Hacking Drone Bay 4483 | -7/Zion | Found Prototype Device 4884 | -7/Zion | Discovered new exit (range 14) 4924 | -7/Zion | Entered Proximity Caves 4976 | -6/Proximity Caves | Spotter reported a threat 5029 | -6/Proximity Caves | Spotter reported a threat 5104 | -6/Proximity Caves | Spotter reported a threat 5136 | -6/Proximity Caves | Build established: Derelict-Mutant 5188 | -6/Proximity Caves | Spotter reported a threat 5210 | -6/Proximity Caves | Attacked by a faux Warlord 5221 | -6/Proximity Caves | Core integrity fell below 50% 5282 | -6/Proximity Caves | Lost 6 parts (2p2u2w) 5391 | -6/Proximity Caves | Discovered new exit (range 9) 5404 | -6/Proximity Caves | Entered Factory 5404 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5405 | -6/Factory | Identified exit to Factory 5754 | -6/Factory | Search patrols dispatched 5888 | -6/Factory | Lost 4 parts (3n1u) 5893 | -6/Factory | Fabricated Mic. Antimatter Reactor? 6104 | -6/Factory | Search patrols dispatched 6239 | -6/Factory | Entered another Factory area 6239 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6381 | -5/Factory | Build established: Mutant 6721 | -5/Factory | Discovered new exit (range 8) 6753 | -5/Factory | Identified exit to Factory 7092 | -5/Factory | Entered another Factory area 7092 | -4/Factory | Evolved 2 slots: Utility x2 7251 | -4/Factory | Lost 7 parts (1p1n2u3w) 7596 | -4/Factory | Lost 3 parts (2n1u) 7684 | -4/Factory | Identified Hacking Drone Bay 7706 | -4/Factory | Lost 13 parts (3p5n2u3w) 7839 | -4/Factory | Spotted B-86 Titan 7905 | -4/Factory | Core integrity fell below 50% 7921 | -4/Factory | Sucked down chute 7921 | -4/Factory | Entered Waste 7922 | -4/Waste | Met a frightened Derelict 7925 | -4/Waste | Spotted C-40 Crusher 7926 | -4/Waste | Spotted C-40 Crusher 7931 | -4/Waste | Spotted C-40 Crusher 7939 | -4/Waste | Spotted C-40 Crusher 7945 | -4/Waste | Discovered new exit (range 16) 7951 | -4/Waste | Identified exit to Factory 7951 | -4/Waste | Entered Factory 8010 | -4/Factory | Build established: Gladiator 8230 | -4/Factory | Spotted B-86 Titan 8337 | -4/Factory | Lost 3 parts (3n) 8478 | -4/Factory | Discovered new exit (range 6) 8483 | -4/Factory | Identified exit to Research 8484 | -4/Factory | Entered Research 8484 | -3/Research | Evolved 2 slots: Utility x2 8693 | -3/Research | Found Prototype Device 8693 | -3/Research | Identified Exp. ECM Suite 8702 | -3/Research | Lost 6 parts (2p1n3u) 9284 | -3/Research | Build established: Ninja 9310 | -3/Research | Found Prototype Device 9310 | -3/Research | Identified Exp. EM Disruption Field 9582 | -3/Research | Identified exit to Armory 9582 | -3/Research | Identified exit to Testing 9655 | -3/Research | Entered Testing 9706 | -3/Testing | Lost 5 parts (2p1n2u) 9714 | -3/Testing | Found Prototype Device 9714 | -3/Testing | Identified Exp. Thermal Shield 9719 | -3/Testing | Spotted PX-YK6PU5O76A 9767 | -3/Testing | Core integrity fell below 50% 9789 | -3/Testing | Destroyed PX-YK6PU5O76A 9799 | -3/Testing | Found Exp. Targeting Computer 9819 | -3/Testing | Lost 14 parts (2p6n4u2w) 9823 | -3/Testing | Scanned by Researcher 9891 | -3/Testing | Found Prototype Protection 9891 | -3/Testing | Identified Hvy. Regenerative Plating 9954 | -3/Testing | Found Prototype Device 9954 | -3/Testing | Identified Exp. Hardlight Generator 10015 | -3/Testing | Found Prototype Energy Cannon 10015 | -3/Testing | Identified Potential Cannon 10041 | -3/Testing | Found Prototype Ballistic Gun 10041 | -3/Testing | Identified Hyp. Multirail 10155 | -3/Testing | Search patrols dispatched 10206 | -3/Testing | Found Prototype Device 10206 | -3/Testing | Identified AEGIS Remote Shield 10229 | -3/Testing | Build established: Scout 10283 | -3/Testing | Core integrity fell below 20% 10325 | -3/Testing | Lost 7 parts (1p3n3u) 10359 | -3/Testing | Discovered new exit (range 7) 10362 | -3/Testing | Identified exit to Research 10369 | -3/Testing | Found Prototype Energy Gun 10369 | -3/Testing | Identified Hyp. EM Gauss Rifle 10376 | -3/Testing | Entered Research 10376 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10593 | -2/Research | Build established: Scavenger-Mutant 10618 | -2/Research | Spotted B-90 Cyclops 10626 | -2/Research | Search patrols dispatched 10663 | -2/Research | Lost 5 parts (1p4n) 10689 | -2/Research | Released all parts (10) 10708 | -2/Research | Core integrity fell below 50% 10721 | -2/Research | Core integrity fell below 20% 10748 | -2/Research | Destroyed by Swarm Drone with Compact Gauss Rifle Last Messages --------------- 10715_ Penetrated by Slug. 10716_ Slug penetrates Wall. 10716_ Penetrated by Slug. 10717_ Slug penetrates Wall. 10720_ Penetrated by Slug. 10720_ Swarm Drone destroyed. 10720_ Penetrated by Slug. 10720_ Swarm Drone destroyed. 10723_ Slug penetrates Wall. 10724_ Penetrated by Slug. 10726_ Slug penetrates Wall. 10727_ Penetrated by Slug. 10731_ Impulse Thruster destroyed. 10731_ Penetrated by Slug. 10732_ Slug penetrates Wall. 10732_ Penetrated by Slug. 10737_ Swarm Drone destroyed. 10740_ Penetrated by Slug. 10740_ Swarm Drone destroyed. 10746_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????##### ????????????????????????? | | ???????????????? u ????????????????????????? | | ????????????????? ????????????????????????? | | ?????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ###+##################??? | | ????????????????????+ #??? | | ????????????????????# #??? | | ????????????????????# n ### | | ????????????????????# @ % n | | ????????????????????# ##########+###### #### | | ????????????????????# ??????#! % ## #??? | | ????????????????????# ???????# ## #??? | | ????????????????????# ???????# """ ## #??? | | ????????????????????# ????????# """ ## #??? | | ????????????????????# ????????# """ ]## #??? | | ????????????????????# ?????????#! ## #??? | | ????????????????????# ?????????# ## #??? | | ????????????????????#??????????# ## #??? | | ???????????????????????????????# ## #??? | | ???????????????????????????????##??###/### #??? | | ?????????????????????????????????????? ?# #??? | | ?????????????????????????????????????? ?# #??? | | ?????????????????????????????????????? ?# #??? | | ??????????????????????????????????????? ?# #??? | | ???????????????????????????????????????? # #??? | | ???????????????????????????###########+### #??? | | ???????????????????????????# +??? | | ???????????????????????????# #??? | | ???????????????????????????# #??? | | ???????????????????????????# #??? | | ???????????????????????????# ####/##########??? | | ???????????????????????????# # % #???? | | ???????????????????????????# # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 47 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 600 Resistance: TH 30 Evasion (%) 62 Targeting Accuracy 12 Melee Accuracy 20 Core Analysis 9 Recoil Reduction 5 Force Boost 30 Salvage Targeting 8 Item Schematics ----------------- Centrium Medium Armor Plating | -3/Testing | Archive Cld. Impulse Thruster | -3/Testing | Archive Exp. Power Amplifier | -3/Testing | Archive Imp. Energy Well | -3/Testing | Archive Hvy. Proton Cannon | -3/Testing | Archive Exp. ECM Suite | -3/Testing | Archive Exp. Sensor Array | -3/Testing | Archive Enh. Coil Gun | -3/Testing | Archive Adv. Kinecellerator | -3/Testing | Archive Mni. Smartbomb Launcher | -3/Testing | Archive Robot Schematics ------------------ A-15 Conveyor | -3/Testing | Archive Y-72 Warden | -3/Testing | Archive X-82 Rainmaker | -3/Testing | Archive Fabricated ------------ Mic. Antimatter Reactor | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Arm. Treads | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Imp. Antigrav System | -3/Testing | Hacked Imp. Gyrokinetic Inverter | -3/Testing | Hacked Antigrav Array | -3/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- Suspicious By Nature Tailor-made Challenges ------------ None Game ------ Seed SystemMeleeExtractor Manual? 0 Play Time 01:15:38 Cumulative 216.9 hours Start 2025.10.18 @ 12:55:13 End 2025.10.18 @ 23:20:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 514 Rogue 514 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/2/1/1/0/0/0/0/0 Lore% 78 Gallery% 67 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 617c5f57-9aef-4ef3-aa0e-e80fd82e4def