Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 22:43:50 Player: pickelover66 Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (118) 590 Value Destroyed (3661) 3661 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (105) 105 TOTAL SCORE: 7096 Bonus ------- High Alert Combat Kills 124 Friendly Fire -19 Cogmind --------- Core Integrity 0/700 Matter 246/300 Energy 520/520 System Corruption 11% Temperature Cool (11) Movement Walking (123) Location -7/Factory Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION (3) --- Improved Titanium Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Reaction Control System Improved Light Armor Plating Hardlight Generator > --- WEAPON (2) ------- Autogun Minigun > --- INVENTORY (10) --- Mini Fusion Reactor Coolant Injector Trap Scanner Improved Signal Interpreter Field Recycling Unit (3) Beamcaster Autogun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Mini Fusion Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Coolant Injector Medium Storage Unit Improved Targeting Computer Advanced Targeting Computer Target Analyzer Improved Thermal Defense Suite > --- WEAPON ----------- Beamcaster Gauss Rifle > --- INVENTORY -------- Mini Fusion Reactor Mini Fusion Reactor Trap Scanner Improved Signal Interpreter Field Recycling Unit Autogun Battle Rifle Mini Grenade Launcher [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 4 | . . . 1 1 2 Weapon . | . . . . . . Parts Attached 133 | 8 7 5 21 39 53 Power 23 | 1 1 2 3 6 10 Engine 13 | 1 1 2 3 3 3 Core 7 | . . . . 3 4 Reactor 3 | . . . . . 3 Propulsion 28 | 3 3 . 4 9 9 Treads . | . . . . . . Leg 19 | 2 . . 1 7 9 Wheel 5 | 1 . . 3 1 . Hover 3 | . 3 . . . . Flight 1 | . . . . 1 . Utility 37 | 1 1 . 2 14 19 Device 17 | . . . 1 6 10 Storage 7 | 1 . . . 5 1 Processor 5 | . 1 . . . 4 Hackware 2 | . . . . 1 1 Protection 6 | . . . 1 2 3 Artifact . | . . . . . . Weapon 45 | 3 2 3 12 10 15 Energy Gun 16 | 2 2 . 3 7 2 Energy Cannon 3 | . . . 1 . 2 Ballistic Gun 16 | 1 . 1 5 2 7 Ballistic Cannon 4 | . . . . 1 3 Launcher 3 | . . 1 1 . 1 Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 9 | . . . 1 2 6 Corrupted Parts 5 | . . . 1 1 3 System Corruption 9 | . . . 2 2 5 Parts Lost 34 | . . 1 5 13 15 Power 9 | . . 1 . 5 3 Propulsion 11 | . . . 3 4 4 Utility 6 | . . . . 3 3 Weapon 8 | . . . 2 1 5 Highest Loss Streak 5 | . . 1 3 3 5 To Critical Strikes . | . . . . . . Average Backups 9 | 4 7 8 7 11 9 Power . | . 1 . . . . Propulsion . | 2 2 1 . . . Utility 4 | . 1 3 4 4 5 Weapon 3 | . 2 1 1 5 3 Tool/Special . | . . . . . . Unused Backups 13 | . 5 1 1 3 3 Power 2 | . . 1 . . 1 Propulsion 3 | . 3 . . . . Utility 2 | . . . 1 . 1 Weapon 6 | . 2 . . 3 1 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 96 100 87 96 96 Engine 7 | . 14 14 11 7 5 Core 4 | . . . . 7 5 Reactor 1 | . . . . . 3 Leg 15 | . 10 . . 21 20 Wheel 2 | . . . 9 4 . Hover 4 | . 17 28 11 . . Device 12 | . . . 10 14 17 Storage 9 | . 14 14 11 9 7 Processor 10 | . 10 14 11 . 15 Hackware 2 | . . . . 8 1 Protection 1 | . . . . 3 2 Energy Gun 8 | . 14 13 9 11 4 Energy Cannon 1 | . . . 1 . 2 Ballistic Gun 6 | . 14 11 5 4 5 Ballistic Cannon 1 | . . . . 1 1 Slashing Weapon 1 | . . . 5 . . Peak Build Rating 66 | 6 8 8 15 33 66 Average Rating 29 | 5 7 7 11 23 47 On Entrance 11 | . 6 8 8 15 30 Avg Prop Armor Cover (%) 3 | . . . . 3 . Naked Turns . | . . . . . . Heaviest Build 53 | 14 14 12 19 40 53 Greatest Support 84 | 20 20 12 38 40 84 Greatest Overweight (x) 9 | 1 2 . 5 3 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 10 Average Capacity 9 | 7 8 8 8 12 10 Most Carried 15 | 6 8 8 8 15 10 Average Carried 9 | 4 7 7 7 11 9 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 10 | 6 8 8 8 10 8 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 3178 | 181 267 139 447 643 1501 Remotely . | . . . . . . Salvage Created 4476 | . 304 35 762 1294 2081 Parts 241 | . 23 3 48 61 106 Haulers Intercepted 5 | . . . 1 3 1 Recyclers Shooed 4 | . . . 1 2 1 Parts Field Recycled 15 | . . . . . 15 Retrieved Matter 62 | . . . . . 62 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 86 | . 3 1 18 21 43 Melee 4 | . . . 3 1 . Guns 53 | . 2 1 11 15 24 Cannons 14 | . . . 2 1 11 AOE 15 | . 1 . 2 4 8 Classes Destroyed 13 | . 5 1 5 1 1 Worker 4 | . 1 . 1 . 2 Builder 5 | . 2 . 1 2 . Tunneler 1 | . . 1 . . . Hauler 5 | . . . 1 3 1 Recycler 7 | . 1 . 1 2 3 Mechanic 2 | . . . 1 . 1 Operator 3 | . . . 1 2 . Watcher 5 | . 2 . 1 2 . Swarmer 28 | . . . 9 3 16 Grunt 38 | . 3 1 4 11 19 Sentry 12 | . . . 5 4 3 Hunter 4 | . . . . 3 1 Programmer 4 | . . . . . 4 Best Kill Streak 6 | . 3 2 6 4 5 Combat Bots Only 4 | . 2 1 3 3 4 Max Kills in Single Turn 3 | . 2 1 2 2 3 Gunslinging 1 | . . . 1 . . Exploded 3 | . 1 . 1 2 3 Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 580 | . 14 4 93 124 345 Missed 161 | . 2 3 27 33 96 Hits 419 | . 12 1 66 91 249 Projectile 419 | . 12 1 66 91 249 Critical Strikes 14 | . . . 1 3 10 Part Disruptions 2 | . 1 . . . 1 Damage Taken 6667 | . 202 51 817 1588 4009 Core 1297 | . 22 . 213 350 712 Absorbed by Shields 36 | . . . . . 36 Redirected to Shielding 102 | . . . 9 93 . Ignored by Resistances 57 | . . . . . 57 Regen/Repaired (Parts) 112 | . . . 25 87 . Core Remaining (%) 68 | 100 . 91 46 36 . Volleys Fired 313 | 1 21 36 50 71 134 Largest 2 | 2 2 2 2 2 2 Hottest 115 | 70 70 60 86 101 115 Shots Fired 564 | 2 41 52 90 137 242 Gun 469 | 2 41 30 81 129 186 Cannon 68 | . . . 7 7 54 Launcher 7 | . . 2 2 1 2 Special 20 | . . 20 . . . Kinetic 237 | 1 21 16 41 43 115 Thermal 144 | 1 7 20 30 31 55 Explosive 7 | . . 2 2 1 2 Electromagnetic 176 | . 13 14 17 62 70 Robot Hit Streak 20 | . 8 5 15 12 20 Robot Miss Streak 7 | 2 7 2 3 5 5 Penetration Max 1 | . . . . . 1 Secondary Targets 8 | . . . 3 2 3 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 384 | . 23 5 74 110 172 Core Hits 220 | 4 11 5 34 69 97 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 17 | . 2 . 4 3 8 Burn 8 | . . . 4 3 1 Destroy 5 | . . . . . 5 Blast 2 | . . . . . 2 Corrupt 2 | . 2 . . . . Melee Attacks 47 | . . . 40 7 . Impact . | . . . . . . Slashing 46 | . . . 40 6 . Piercing . | . . . . . . Sneak Attacks 11 | . . . 8 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9017 | 23 422 95 1528 2298 4651 Guns 5118 | . 330 64 646 1500 2578 Cannons 1110 | . . . 105 111 894 Explosions 1721 | . 90 31 150 439 1011 Melee 825 | . . . 627 198 . Ramming 243 | 23 2 . . 50 168 Kinetic 2505 | . 117 34 252 486 1616 Thermal 2850 | . 164 . 338 606 1742 Explosive 329 | . . 31 102 105 91 Electromagnetic 2265 | . 139 30 209 853 1034 Impact . | . . . . . . Slashing 825 | . . . 627 198 . Piercing . | . . . . . . Highest Corruption 11 | . . . 2 2 11 Average Corruption 6 | . . . 2 2 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 110 | . . . 10 6 94 Message Errors 29 | . . . 4 1 24 Matter Fused 27 | . . . 3 . 24 Heat Flow Errors 13 | . . . . 1 12 Energy Discharges 11 | . . . 2 1 8 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 15 | . . . 1 1 13 Data Loss (major) 2 | . . . . . 2 Misfires 3 | . . . . 2 1 Alerts 1 | . . . . . 1 Misdirections 2 | . . . . . 2 Weapon Failures 5 | . . . . . 5 Overload Shots . | . . . . . . Overflow Damage 401 | . . 1 81 94 225 Projectiles 3 | . . . . . 3 Explosions 261 | . . 1 . 38 222 Melee 137 | . . . 81 56 . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 952 | . 50 40 40 150 672 Shots 19 | . 2 1 1 4 11 Rammed . | . . . . . . Targets Rammed 37 | 13 1 . . 8 15 Kicked 37 | 13 1 . . 8 15 Crushed . | . . . . . . Highest Temperature 370 | 9 94 108 139 168 370 Average Temperature 74 | 6 38 42 36 64 94 Received Heat Transfer 1433 | . 72 6 213 450 692 Effects 7 | . . . . . 7 Energy Bleed 1 | . . . . . 1 Interference 5 | . . . . . 5 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 11 | . 1 . 1 4 5 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . 1 . 2 . 6 Heat Transferred 4752 | . 422 . 1136 1238 1956 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 13 | . 2 . 1 5 5 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 3 | . . . 1 1 3 Low Security (%) 78 | 100 100 100 95 97 54 Level 1 9 | . . . 4 2 18 Level 2 10 | . . . . . 23 Level 3 1 | . . . . . 3 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 816 | . 89 23 221 212 816 Initial 87 | . . 5 5 87 77 Average 161 | . 21 1 57 134 266 Influence Increases 3180 | . 128 48 653 759 1592 Destroy 0b10 Robot/C 1720 | . 60 20 360 420 860 Destroy 0b10 Robot/NC 160 | . 30 5 35 55 35 Destroy Leader 420 | . 14 . 104 130 172 Successful Hack 63 | . 5 . 11 21 26 Disable Machine 210 | . 15 . . 30 165 Destroy Structure 157 | . 4 8 23 28 94 Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 435 | . . . 120 75 240 Influence Decreases 2364 | . 114 47 459 798 946 Entered New Map 234 | . . 9 10 122 93 Time Decay 1800 | . 114 38 399 546 703 Lost Part 330 | . . . 50 130 150 Squads Dispatched 22 | . 1 . 3 4 14 Investigation 10 | . 1 . 2 2 5 Extermination 6 | . . . . . 6 Reinforcement 5 | . . . 1 2 2 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 10 | . . 1 3 5 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 163 | . 7 2 33 44 77 Peak Tracking Total 10 | . 3 1 4 5 10 Tactical Retreats 23 | . . . 5 5 13 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 15 | . 1 1 . 2 11 Max in Single Turn 4 | . 1 1 . 1 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 28 | . 5 . 5 8 10 Terminals 13 | . 2 . 3 3 5 Fabricators 1 | . . . . . 1 Repair Stations 6 | . 1 . 1 2 2 Recycling Units 6 | . 2 . 1 1 2 Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Total Hacks 93 | . 14 . 22 30 27 Successful 46 | . 6 . 14 20 6 Failed 46 | . 8 . 8 9 21 Catastrophic 3 | . . . . 1 2 Database Lockouts 1 | . . . . 1 . Manual . | . . . . . . Terminals 39 | . 6 . 11 10 12 Fabricators 4 | . . . . . 4 Repair Stations 24 | . 2 . 4 11 7 Recycling Units 18 | . 6 . 7 1 4 Scanalyzers 8 | . . . . 8 . Garrison Access . | . . . . . . Terminal Hacks 16 | . 3 . 6 5 2 Record 1 | . . . 1 . . Robot Analysis 2 | . . . 1 . 1 Prototype ID Bank 2 | . . . 1 1 . Emergency Access Points 1 | . . . . 1 . Alert Level 1 | . . . . . 1 Locate Traps 1 | . . . 1 . . Dispatch Records 2 | . . . 1 1 . Hauler Manifests 5 | . 2 . 1 2 . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 12 | . . . 3 7 2 Scan Component 8 | . . . 2 4 2 Repair 4 | . . . 1 3 . Recycling Unit Hacks 11 | . 3 . 5 1 2 Report Inventory 7 | . 2 . 2 1 2 Retrieve Matter 1 | . . . 1 . . Retrieve Components 3 | . 1 . 2 . . Scanalyzer 7 | . . . . 7 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Retrieve Study 3 | . . . . 3 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 24 | . 4 . 5 6 9 Full Trace Events 10 | . 1 . 2 2 5 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . . 3 . Parts Repaired 4 | . . . 1 3 . Time 122 | . . . 26 96 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 17 | . 6 . 11 . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat 1 | . . . . 1 . Combat . | . . . . . . Robot Hacks Applied 1 | . . . . 1 . no_distress 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 4833 | . 391 402 1195 736 2109 Optics 1988 | . 391 402 1195 . . Structural 2919 | . . . 1123 736 1060 Traps 1648 | . . . . . 1648 Robot Analysis Total 2 | . . . 1 . 1 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 6818 | 125 485 402 1195 1560 3051 Spaces Moved 4003 | 76 400 243 790 817 1677 Core 8 | 4 . . 3 . 1 Treads . | . . . . . . Legs 2534 | 65 139 . 27 627 1676 Wheels 644 | 7 . . 447 190 . Hover 817 | . 261 243 313 . . Flight . | . . . . . . Fastest Speed 50 | 50 56 56 52 86 110 Average Speed 114 | 117 97 56 88 127 132 Slowest Speed 500 | 190 180 56 300 330 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 5 52 62 47 43 34 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 16 | . . . 12 . 4 Terrain Destroyed 167 | . 4 8 21 28 106 Melee 12 | . . . 12 . . Projectile 12 | . . . . 2 10 AOE 143 | . 4 8 9 26 96 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 5549 | 103 455 454 1114 1175 2248 Wait 763 | . 6 163 170 167 257 Move 3998 | 75 399 242 789 816 1677 Hop . | . . . . . . Pick Up 80 | 5 8 2 12 26 27 Fast Attach 53 | 7 5 1 6 15 19 Attach 20 | . . . 5 5 10 Detach 6 | 1 . . . 2 3 Swap 137 | 1 3 6 26 33 68 Drop 90 | . 12 4 16 25 33 Fire 313 | 1 21 36 50 71 134 Melee 47 | . . . 40 7 . Ram . | . . . . . . Kick 37 | 13 1 . . 8 15 Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 16) 187 | -10/Materials | Discovered new exit (range 3) 337 | -10/Materials | Build established: Mutant 611 | -10/Materials | Entered Mines 614 | -10/Mines | Met a Derelict bent on vengeance 626 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 633 | -10/Mines | Learned Materials terminal intel 748 | -10/Mines | Excavation squad dispatched 748 | -10/Mines | A large section of the Mines collapsed 824 | -10/Mines | Build established: Scavenger-Mutant 1010 | -10/Mines | Discovered new exit (range 6) 1013 | -10/Mines | Entered Materials 1013 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1014 | -9/Materials | Loaded intel: 12 terminal locations 1046 | -9/Materials | Repaired Hover Unit 1486 | -9/Materials | Lost 3 parts (2n1w) 1696 | -9/Materials | Build established: Mutant 1703 | -9/Materials | Discovered new exit (range 14) 2122 | -9/Materials | Discovered new exit (range 14) 2159 | -9/Materials | Core integrity fell below 50% 2208 | -9/Materials | Entered another Materials area 2208 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2216 | -8/Materials | Discovered new exit (range 15) 2271 | -8/Materials | Build established: Scavenger-Mutant 2667 | -8/Materials | Lost 3 parts (2p1u) 3040 | -8/Materials | Central database locked down 3271 | -8/Materials | Core integrity fell below 50% 3400 | -8/Materials | Repaired EM Shotgun+ 3438 | -8/Materials | Repaired Lgt. Deuterium Engine 3469 | -8/Materials | Repaired Med. Battery 3552 | -8/Materials | Discovered new exit (range 16) 3768 | -8/Materials | Entered Factory 3768 | -7/Factory | Evolved 2 slots: Utility x2 4895 | -7/Factory | System corruption reached 10% 4912 | -7/Factory | Lost 5 parts (2n3w) 4992 | -7/Factory | Core integrity fell below 50% 5023 | -7/Factory | Cargo convoy interrupted 5461 | -7/Factory | Build established: Mutant 6568 | -7/Factory | First assault squad dispatched 6713 | -7/Factory | Core integrity fell below 20% 6819 | -7/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- payload. 06749_ H-55 Commando unfolds itself. 06749_ X-62 Marksman unfolds itself. 06749_ H-55 Commando unfolds itself. 06749_ M-28 Smith unfolds itself. 06750_ System corrupted: Energy discharge (-104). 06756_ Penetrated by Slug. 06759_ Slug penetrates Wall. 06770_ G-50 Soldier unfolds itself. 06770_ G-47 Trooper unfolds itself. 06770_ L-41 Fighter unfolds itself. 06770_ I-36 Angel unfolds itself. 06773_ System corrupted: Component data lost. 06791_ System corrupted: Heat flow error (+272). 06804_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7I. 06819_ Fusion Modulator explodes. 06819_ P-60 Hacker destroyed. 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Deuterium Engine | 32% | -8/Materials Med. Battery | 32% | -8/Materials Studied --------- EM Shotgun | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Overwhelming Part-time Excavator Challenges ------------ None Game ------ Seed CoolantHypercooledCarapace Manual? 0 Play Time 02:01:37 Cumulative 31.2 hours Start 2026.01.07 @ 17:48:09 End 2026.01.07 @ 22:43:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0fa60bc-81ad-4fbc-af76-6575346e9f61