Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 14:43:33 Player: Johge Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (92) 460 Value Destroyed (3331) 3331 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1029) 1029 TOTAL SCORE: 9600 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 758 Entered DSFs 500 Friendly Fire -270 Cogmind --------- Core Integrity 0/1000 Matter 224/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -5/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Cooling System Large Storage Unit Core Analyzer Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- High-capacity Matter Pod (200) Component Analysis Suite Makeshift System Restoration Module Lightning Gun Heavy Plasma Cannon Heavy Battle Rifle Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Armored Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Improved Signal Interpreter Core Analyzer Improved Medium Armor Plating System Shield > --- WEAPON ----------- Heavy Laser Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Improved Aluminum Leg Improved Titanium Leg Improved Cooling System High-capacity Matter Pod Advanced ECM Suite Component Analysis Suite Makeshift System Restoration Module Heavy Disruptor Cannon Heavy Battle Rifle Hypervelocity Gauss Cannon Heavy Missile Launcher [Rating: 76] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion III Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Core Shielding Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac DSF Slots Evolved 10 | . . 2 2 2 . . . . 2 2 . Power 2 | . . . 1 . . . . . . 1 . Propulsion 3 | . . 2 . 1 . . . . . . . Utility 4 | . . . 1 1 . . . . 2 . . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 136 | 6 3 14 24 2 15 38 6 1 5 2 20 Power 23 | 1 . 2 4 . 3 5 1 . 1 1 5 Engine 15 | 1 . 2 1 . 2 4 1 . 1 1 2 Core 5 | . . . 3 . . 1 . . . . 1 Reactor 3 | . . . . . 1 . . . . . 2 Propulsion 46 | 2 . 6 10 . 1 18 3 . 1 . 5 Treads . | . . . . . . . . . . . . Leg 46 | 2 . 6 10 . 1 18 3 . 1 . 5 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 33 | 1 1 2 6 2 4 9 2 . 2 . 4 Device 16 | . 1 . 2 1 1 6 2 . . . 3 Storage 5 | 1 . 1 1 . 1 1 . . . . . Processor 4 | . . . 1 . . 1 . . 2 . . Hackware 2 | . . 1 . . . 1 . . . . . Protection 6 | . . . 2 1 2 . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 34 | 2 2 4 4 . 7 6 . 1 1 1 6 Energy Gun 7 | . . . 2 . . 3 . . . 1 1 Energy Cannon 6 | . . 1 1 . . . . 1 1 . 2 Ballistic Gun 9 | 2 1 3 . . . 3 . . . . . Ballistic Cannon 8 | . . . 1 . 5 . . . . . 2 Launcher 4 | . 1 . . . 2 . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 2 1 . . . . . . . . Parts Lost 61 | . . 5 10 . 8 8 . . . . 30 Power 14 | . . . 2 . 2 2 . . . . 8 Propulsion 24 | . . 4 6 . 1 4 . . . . 9 Utility 11 | . . 1 2 . 2 1 . . . . 5 Weapon 12 | . . . . . 3 1 . . . . 8 Highest Loss Streak 22 | . . 2 3 . 8 3 . . . . 22 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 87 95 89 84 63 97 99 99 100 100 69 Engine 10 | . 14 11 8 7 6 9 15 15 13 17 6 Core 2 | . . . 8 7 . . . . . . 1 Reactor 1 | . . . . . 3 3 . . . . . Leg 31 | . 28 40 27 30 7 33 37 38 33 29 20 Hover 1 | . . . . . 9 2 . . . . . Device 6 | . 2 9 4 7 5 6 7 7 6 5 4 Storage 7 | . 14 11 9 7 5 7 7 7 6 5 5 Processor 4 | . . . 2 1 . 4 7 7 20 17 10 Hackware 3 | . . 1 5 . . 2 7 7 6 5 3 Protection 4 | . . . 3 5 10 6 . . . . 1 Energy Gun 6 | . . . 7 7 2 7 15 11 6 11 3 Ballistic Gun 5 | . 26 22 4 . . 3 . . . . . Ballistic Cannon 2 | . . . 5 7 9 3 . . . . . Naked Turns 50 | . . . . . 50 . . . . . . Heaviest Build 83 | 14 15 24 47 65 65 71 48 51 55 68 83 Greatest Support 99 | 20 20 43 68 68 68 99 88 88 89 89 89 Greatest Overweight (x) 15 | . . 1 15 . 6 4 . . . . 8 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 9 14 15 6 14 15 15 15 15 15 Most Carried 15 | 4 8 10 15 15 14 15 15 15 15 14 15 Average Carried 11 | 1 4 7 11 13 5 12 14 14 13 13 12 Final Capacity 15 | 8 8 10 15 15 5 15 15 15 15 15 15 Final Carried 15 | 2 7 8 13 14 4 15 15 15 15 13 7 Class Distribution -------------------- 78% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac DSF Matter Collected 3246 | 222 36 666 599 . 266 999 244 17 75 . 122 Remotely . | . . . . . . . . . . . . Salvage Created 3371 | . 54 666 938 . . 1103 . 6 132 . 472 Parts 169 | . 5 41 44 . . 46 . 1 12 . 20 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac DSF Combat Hostiles Destroyed 80 | . 5 16 23 . . 23 . 1 3 . 9 Guns 53 | . 2 16 16 . . 16 . 1 . . 2 Cannons 16 | . . . 7 . . 6 . . 2 . 1 AOE 8 | . 3 . . . . . . . . . 5 Classes Destroyed 14 | . 2 3 3 . . 4 . 1 . . 1 Worker 7 | . . 1 1 . . 5 . . . . . Builder 2 | . . . 1 . . . . . 1 . . Recycler 1 | . . . 1 . . . . . . . . Watcher 1 | . . . . . . 1 . . . . . Swarmer 20 | . 3 4 7 . . 4 . . 2 . . Grunt 33 | . 2 7 12 . . 8 . . . . 4 Brawler 2 | . . . 1 . . 1 . . . . . Duelist 1 | . . 1 . . . . . . . . . Sentry 14 | . . 4 3 . . 5 . . 1 . 1 Specialist 3 | . . . . . . . . . . . 3 Hunter 3 | . . . . . . 2 . . . . 1 Programmer 3 | . . . . . . 3 . . . . . Thief 1 | . . . . . . . . 1 . . . Surgeon 1 | . . . . . . 1 . . . . . Best Kill Streak 7 | . 5 4 7 . . 3 . 1 2 . 6 Combat Bots Only 6 | . 5 4 6 . . 2 . 1 2 . 6 Max Kills in Single Turn 3 | . 2 1 1 . . 3 . 1 1 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac DSF Hostile Shots Fired 971 | . 21 129 126 . 25 290 2 5 48 . 325 Missed 303 | . 7 50 34 . 1 82 1 2 22 . 104 Damage Taken 10491 | . 155 896 1327 . 1181 2685 36 41 284 . 3886 Core 1900 | . 30 83 203 . 230 249 36 . 49 . 1020 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 36 | . . . . . . 36 . . . . . Regen/Repaired (Parts) 663 | . . . . . 38 625 . . . . . Core Remaining (%) 75 | 100 88 79 63 . . . . 26 94 . . Volleys Fired 307 | . 10 62 78 . 10 102 2 6 12 . 25 Largest 3 | . 2 2 2 . 2 2 2 2 2 . 3 Hottest 239 | . 50 46 107 . 92 144 144 144 155 . 239 Shots Fired 537 | . 19 124 120 . 15 178 4 7 16 . 54 Gun 387 | . 16 124 74 . 2 133 4 7 4 . 23 Cannon 139 | . . . 46 . 8 45 . . 12 . 28 Launcher 11 | . 3 . . . 5 . . . . . 3 Special . | . . . . . . . . . . . . Kinetic 361 | . 16 124 75 . 8 131 . . . . 7 Thermal 164 | . . . 45 . 2 47 4 7 16 . 43 Explosive 7 | . 3 . . . 1 . . . . . 3 Electromagnetic 5 | . . . . . 4 . . . . . 1 Robot Hit Streak 19 | . 3 11 15 . 9 19 11 10 2 . 13 Robot Miss Streak 6 | . 4 5 4 . 4 5 3 2 6 . 4 Penetration Max 1 | . . . . . 1 1 . . . . . Secondary Targets 9 | . . 5 3 . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . . Shots Hit Robots 336 | . 9 80 76 . 15 98 3 7 9 . 39 Core Hits 183 | . 9 30 42 . 6 58 3 4 9 . 22 Critical Kills 6 | . . . . . . 5 . . . . 1 Critical Parts Destroyed 6 | . . 1 . . . 4 . . . . 1 Critical Strikes 17 | . . 1 2 . . 9 . . . . 5 Burn 3 | . . . 1 . . . . . . . 2 Meltdown 1 | . . . . . . . . . . . 1 Destroy 11 | . . 1 . . . 9 . . . . 1 Blast 1 | . . . 1 . . . . . . . . Corrupt 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8617 | . 417 1208 1558 . 604 2670 81 177 348 . 1554 Guns 4755 | . 98 1195 867 . 28 1880 76 177 43 . 391 Cannons 2318 | . . . 686 . 264 427 . . 305 . 636 Explosions 1500 | . 319 . . . 312 342 . . . . 527 Melee . | . . . . . . . . . . . . Ramming 44 | . . 13 5 . . 21 5 . . . . Kinetic 4152 | . 98 1195 945 . 264 1475 . . . . 175 Thermal 2895 | . . . 608 . 28 832 76 177 348 . 826 Explosive 1486 | . 319 . . . 298 342 . . . . 527 Electromagnetic 40 | . . . . . 14 . . . . . 26 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 6 1 . . . . Average Corruption 2 | . . . . . . 3 1 . . . . Corruption Purged 6 | . . . . . . 5 1 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 36 | . . . . . . 34 2 . . . . Message Errors 5 | . . . . . . 5 . . . . . Matter Fused 12 | . . . . . . 10 2 . . . . Heat Flow Errors 4 | . . . . . . 4 . . . . . Energy Discharges 4 | . . . . . . 4 . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . Data Loss (major) 5 | . . . . . . 5 . . . . . Misfires 2 | . . . . . . 2 . . . . . Alerts 2 | . . . . . . 2 . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 96 | . 10 . . . . 36 . . 3 . 47 Projectiles 9 | . . . . . . 6 . . 3 . . Explosions 87 | . 10 . . . . 30 . . . . 47 Melee . | . . . . . . . . . . . . Knockbacks 10 | . . . 8 . . 2 . . . . . Impact . | . . . . . . . . . . . . Kinetic 9 | . . . 7 . . 2 . . . . . Secondary 1 | . . . 1 . . . . . . . . Self-Inflicted Damage 555 | . . . . . 138 294 . . . . 123 Shots 11 | . . . . . 5 3 . . . . 3 Rammed . | . . . . . . . . . . . . Targets Rammed 12 | . . 5 2 . . 4 1 . . . . Kicked 12 | . . 5 2 . . 4 1 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 741 | . 11 2 741 . 102 463 . . 6 . 179 Average Temperature 158 | . 4 2 207 . 44 147 . . 4 . 84 Received Heat Transfer 2889 | . 57 297 621 . . 642 . . 27 . 1245 Effects 43 | . . . 32 . . 11 . . . . . Shutdowns 14 | . . . 11 . . 3 . . . . . Energy Bleed 5 | . . . 4 . . 1 . . . . . Interference 14 | . . . 8 . . 6 . . . . . Matter Decay 3 | . . . 3 . . . . . . . . Short Circuit 3 | . . . 3 . . . . . . . . Damage (minor) 2 | . . . 1 . . 1 . . . . . Damage (major) 1 | . . . 1 . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 . . 1 . 1 Combat Hostiles 3 | . . . . . . 1 . . 1 . 1 Parts Melted 12 | . . . . . . 9 . . 2 . 1 Heat Transferred 5008 | . . . 1295 . 74 1242 87 167 535 . 1608 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac DSF Peak Influence 471 | . 158 308 389 107 52 471 . . 230 117 181 Initial 112 | . . 66 79 107 37 . . . . 112 81 Average 207 | . 54 162 248 107 5 278 . . 128 113 67 Maximum Alert Level 2 | . . 1 1 . . 2 . . 1 . . Low Security (%) 49 | 100 100 58 28 100 100 32 . . 91 100 100 Level 1 43 | . . 41 71 . . 51 . . 8 . . Level 2 6 | . . . . . . 16 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . . 2 2 1 . 8 . . 1 . 3 Investigation 5 | . . 1 . 1 . 3 . . . . . Extermination 3 | . . . . . . 3 . . . . . Reinforcement 8 | . . 1 2 . . 1 . . 1 . 3 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac DSF Distress Signals 2 | . . 1 . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 143 | . 6 22 30 . 11 40 2 2 11 . 19 Peak Tracking Total 9 | . 5 4 7 . 6 4 2 2 5 . 9 Tactical Retreats 9 | . . . 2 . 1 2 . 1 . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac DSF Traps Triggered 6 | . . 1 . 1 . 3 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac DSF Machines Disabled 9 | . 1 . 1 . . 5 . 2 . . . Max in Single Turn 3 | . 1 . 1 . . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac DSF Machines Accessed 19 | . . 2 4 1 . 11 . . . 1 . Terminals 12 | . . 2 3 . . 6 . . . 1 . Fabricators 3 | . . . . . . 3 . . . . . Repair Stations 2 | . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 60 | . . 3 11 2 . 42 . . . 2 . Successful 35 | . . 2 7 . . 25 . . . 1 . Failed 25 | . . 1 4 2 . 17 . . . 1 . Catastrophic 6 | . . . 1 1 . 4 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 9 | . . 1 3 . . 5 . . . . . Terminals 34 | . . 3 9 . . 20 . . . 2 . Fabricators 6 | . . . . . . 6 . . . . . Repair Stations 16 | . . . . . . 16 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . Terminal Hacks 19 | . . 2 5 . . 11 . . . 1 . Open DSF 3 | . . . . . . 2 . . . 1 . Level Access Points 1 | . . 1 . . . . . . . . . Alert Level 5 | . . . 1 . . 4 . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . Locate Traps 4 | . . . 3 . . 1 . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . Zone Layout 3 | . . 1 1 . . 1 . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . Network Status 2 | . . . . . . 2 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 11 | . . . . . . 11 . . . . . Scan Component 6 | . . . . . . 6 . . . . . Repair 5 | . . . . . . 5 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . . 1 1 1 . 7 . . . 1 . Full Trace Events 3 | . . . . 1 . 2 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . . Total Part Build Rating 7 | . . . . . . 7 . . . . . Parts Repaired 5 | . . . . . . 5 . . . . . Time 214 | . . . . . . 214 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . Programmers 4 | . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac DSF Total Allies 22 | . . . . . 19 3 . . . . . Largest Group 19 | . . . . . 19 6 2 2 2 1 1 Highest-Rated Group 465 | . . . . . 465 173 62 62 62 31 31 Highest-Rated Ally 35 | . . . . . 35 31 31 31 31 31 31 Total Orders . | . . . . . . . . . . . . Ally Attacks 194 | . . . . . 56 88 14 13 22 . 1 Total Damage 6742 | . . . . . 4373 1569 256 126 397 . 21 Kills 32 | . . . . . 14 10 3 1 4 . . Allies Corrupted 1 | . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac DSF Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac DSF Turns Passed 6852 | 59 132 879 1268 114 440 2589 625 185 262 9 290 Spaces Moved 3454 | 41 77 438 475 82 265 1175 442 138 182 6 133 Core 144 | 6 . . 1 . 132 . . . . . 5 Treads . | . . . . . . . . . . . . Legs 3124 | 35 77 438 474 82 26 1096 442 138 182 6 128 Wheels . | . . . . . . . . . . . . Hover 186 | . . . . . 107 79 . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 130 50 120 122 124 124 124 105 Average Speed 138 | 109 120 125 184 130 138 138 122 124 124 124 135 Slowest Speed 800 | 120 120 190 800 130 350 406 124 124 124 124 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 3 26 40 48 3 86 36 74 19 6 . 79 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . 1 . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 . 1 . . 1 1 1 . . . Scrap Searched 7 | . . . . . . . 7 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 81 | . 8 . 7 . 7 18 . . 1 . 40 Melee . | . . . . . . . . . . . . Projectile 18 | . . . 7 . . 9 . . 1 . 1 AOE 63 | . 8 . . . 7 9 . . . . 39 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac DSF Total 4981 | 55 97 645 743 92 320 1954 526 145 202 7 195 Wait 896 | 1 . 105 128 . 23 576 63 . . . . Move 3444 | 40 76 437 474 82 264 1174 441 137 181 5 133 Hop . | . . . . . . . . . . . . Pick Up 135 | 8 7 15 27 4 7 43 7 1 3 . 13 Fast Attach . | . . . . . . . . . . . . Attach 80 | 6 1 8 12 2 9 18 1 1 2 2 18 Detach 3 | . . . . 2 . . . . . . 1 Swap 56 | . 2 6 12 . 6 20 5 . 3 . 2 Drop 45 | . 1 7 10 2 1 16 6 . 1 . 1 Fire 307 | . 10 62 78 . 10 102 2 6 12 . 25 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 12 | . . 5 2 . . 4 1 . . . . Crush . | . . . . . . . . . . . . Escape Stasis 3 | . . . . . . 1 . . . . 2 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/DSF History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 9) 192 | -10/Materials | Entered another Materials area 192 | -9/Materials | Evolved 2 slots: Propulsion x2 305 | -9/Materials | Build established: Mutant 357 | -9/Materials | Identified exit to Materials 1071 | -9/Materials | Entered another Materials area 1071 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1368 | -8/Materials | Build established: Scavenger-Mutant 1554 | -8/Materials | Lost 3 parts (3n) 1658 | -8/Materials | Lost 3 parts (1p1n1u) 1809 | -8/Materials | Build established: Mutant 1924 | -8/Materials | Lost 3 parts (1p1n1u) 2323 | -8/Materials | Discovered new exit (range 15) 2339 | -8/Materials | Entered Factory 2339 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2453 | -7/Factory | Sucked down chute 2453 | -7/Factory | Entered Waste 2462 | -7/Waste | Spotted C-40 Crusher 2477 | -7/Waste | Spotted C-40 Crusher 2487 | -7/Waste | Spotted C-40 Crusher 2496 | -7/Waste | Crushed by Compactor (1 part destroyed) 2498 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 2499 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2501 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2504 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2505 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2508 | -7/Waste | Crushed by Compactor (1 part destroyed) 2510 | -7/Waste | Crushed by Compactor (1 part destroyed) 2528 | -7/Waste | Spotted C-40 Crusher 2529 | -7/Waste | Crushed by Compactor (1 part destroyed) 2549 | -7/Waste | Spotted C-40 Crusher 2551 | -7/Waste | Spotted C-40 Crusher 2577 | -7/Waste | Lost 8 parts (2p1n2u3w) 2589 | -7/Waste | Warlord forces began an assault 2634 | -7/Waste | Allies destroyed C-40 Crusher 2638 | -7/Waste | Allies destroyed C-40 Crusher 2638 | -7/Waste | Allies destroyed C-40 Crusher 2640 | -7/Waste | Allies destroyed C-40 Crusher 2643 | -7/Waste | Allies destroyed C-40 Crusher 2668 | -7/Waste | Lost 13 allies 2770 | -7/Waste | Discovered new exit (range 16) 2893 | -7/Waste | Entered Factory 2893 | -7/Factory | Accompanied by 6 allies 3347 | -7/Factory | P-60 Hacker assimilated allied WX-5X5(g) 3794 | -7/Factory | Core integrity fell below 50% 3835 | -7/Factory | Lost 3 parts (1p1n1u) 4004 | -7/Factory | Fabricated Hvy. Disruptor Cannon (x1) 4150 | -7/Factory | Build established: Scavenger-Mutant 4708 | -7/Factory | Build established: Mutant 4784 | -7/Factory | Garrison activated, responded to threat 4813 | -7/Factory | Allied Derelicts emerged from ambush trap array 5009 | -7/Factory | Repaired Hvy. Laser 5051 | -7/Factory | Repaired Carbon-fiber Leg 5096 | -7/Factory | Repaired Lgt. Deuterium Engine 5143 | -7/Factory | Repaired Hvy. Battle Rifle 5194 | -7/Factory | Repaired Lgt. Angular Momentum Engine 5469 | -7/Factory | Discovered new exit (range 4) 5482 | -7/Factory | Entered Lower Caves 5482 | -7/Lower Caves | Accompanied by 2 allies 6093 | -7/Lower Caves | Discovered new exit (range 12) 6107 | -7/Lower Caves | Entered another Lower Caves area 6107 | -7/Lower Caves | Accompanied by 2 allies 6192 | -7/Lower Caves | Encountered a Warlord checkpoint 6281 | -7/Lower Caves | Discovered new exit (range 7) 6292 | -7/Lower Caves | Entered Factory 6292 | -6/Factory | Accompanied by 2 allies 6292 | -6/Factory | Evolved 2 slots: Utility x2 6520 | -6/Factory | Discovered new exit (range 15) 6544 | -6/Factory | Identified exit to Factory 6554 | -6/Factory | Entered another Factory area 6554 | -5/Factory | Accompanied by 1 ally 6554 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6561 | -5/Factory | Identified exit to DSF 6563 | -5/Factory | Entered DSF 6563 | -5/DSF | Accompanied by 1 ally 6608 | -5/DSF | Additional patrols routed to DSF 6799 | -5/DSF | Core integrity fell below 50% 6829 | -5/DSF | Lost 22 parts (5p7n4u6w) 6844 | -5/DSF | Core integrity fell below 20% 6853 | -5/DSF | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- Destroyed Gatling Laser. X-77 Beamer destroyed. G-50 Soldier destroyed. Destroyed Lgt. Angular Momentum Engine. G-50 Soldier destroyed. The unstable cave ceiling collapses. G-50 Soldier destroyed. Acquired Carbon-fiber Leg. The unstable cave ceiling collapses. Acquired Lgt. Angular Momentum Engine. Acquired 11 matter. The unstable cave ceiling collapses. Acquired 36 matter. The unstable cave ceiling collapses. Lgt. Angular Momentum Engine destroyed. Hvy. Missile Launcher destroyed. Carbon-fiber Leg destroyed. The unstable cave ceiling collapses. Knocked back. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????? ????????????? | | ??????????????????????# ???????????? | | ?????????????????????## ???????????? | | ????????????????????? ???????????? | | ?????????????????????? ???????????? | | ?????????????????????? 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Disruptor Cannon | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed The More The Merrier Challenges ------------ None Game ------ Seed ImprovedActuatorExpander Manual? 0 Play Time 01:29:22 Cumulative 13.8 hours Start 2024.04.17 @ 20:59:55 End 2024.06.05 @ 14:43:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 77f31b3e-4b15-4518-bfc4-a4e0978c9266