Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.17 @ 18:50:20 Player: shockman27 Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (193) 965 Value Destroyed (6264) 6264 Prototype IDs (61) 1220 Alien Tech Used (2) 400 Bonus (6954) 6954 TOTAL SCORE: 26303 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 845 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 120 Found Hidden Lab 3000 Pursued by Intercept 500 Friendly Fire -10 Cogmind --------- Core Integrity 0/1600 Matter 188/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Experimental Optical Array Experimental Optical Array Experimental Signal Interpreter Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Makeshift ECM Suite Hacking Drone Bay (1/1) Mini Smartbomb Launcher Nanosword Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Biomechanical Wings Diametric Drive Q-thruster Electron Diverter Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Cooling System Experimental Optical Array Long-range Sensor Array Makeshift Sensor Array Experimental Signal Interpreter IFF Parser Transmission Jammer Makeshift ECM Suite Experimental Propulsion Shielding Light Regenerative Plating > --- WEAPON ----------- Nanosword Nanosword > --- INVENTORY -------- Light Particle Reactor Hacking Drone Bay Quantum Rifle Mini Smartbomb Launcher Nanosword [Rating: 156] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Biomechanical Wings Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Falx Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Slots Evolved 18 | . . . 2 . . . 4 . . . . 2 . . . . 2 . . . 2 . . . . 2 . . 2 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . 1 . . . 1 . . . . 1 . . 1 . Utility 9 | . . . 1 . . . 2 . . . . 1 . . . . 1 . . . 1 . . . . 1 . . 1 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 200 | 8 19 3 35 6 2 2 6 2 1 . 4 34 1 2 2 3 4 3 11 . 4 1 3 6 2 12 11 . 3 10 Power 30 | 2 3 . 2 2 . . . . 1 . . 6 . . . . . 1 2 . . . 1 2 . 3 2 . . 3 Engine 11 | 2 2 . 2 2 . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Core 7 | . 1 . . . . . . . . . . 4 . . . . . . 1 . . . . 1 . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . 1 1 . . . 1 1 . 3 2 . . 3 Propulsion 36 | 2 3 1 12 . . 1 3 . . . 2 4 . . 1 2 . 1 2 . 1 . . . . . 1 . . . Treads 12 | 2 1 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 10 | . . . 3 . . 1 3 . . . 2 1 . . . . . . . . . . . . . . . . . . Wheel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . . . . 3 . . 1 2 . 1 2 . 1 . . . . . 1 . . . Utility 81 | 2 4 1 9 . . 1 2 1 . . 2 15 . 1 1 1 4 1 4 . 3 1 2 4 1 7 4 . 3 7 Device 46 | 1 3 1 2 . . . . 1 . . . 7 . 1 1 1 3 1 3 . 3 1 1 2 1 7 . . 2 4 Storage 4 | 1 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Processor 14 | . . . . . . . 1 . . . 1 6 . . . . 1 . . . . . 1 . . . 1 . 1 2 Hackware 7 | . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 Protection 10 | . . . 4 . . 1 1 . . . 1 1 . . . . . . . . . . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 53 | 2 9 1 12 4 2 . 1 1 . . . 9 1 1 . . . . 3 . . . . . 1 2 4 . . . Energy Gun 20 | 1 3 . 6 1 1 . 1 . . . . 5 . . . . . . 2 . . . . . . . . . . . Energy Cannon 4 | . . . 1 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 1 4 1 3 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . 1 . 1 . . 1 . . . . . 1 . . . . 1 . . . . . 1 1 . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . 1 1 . . . . . . . 2 . . . . . . . . . . . . . 1 3 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . 1 1 3 . . . . . . . 3 . . 1 1 . . 7 . 1 . . 5 . 2 2 . 1 . Parts Lost 48 | . 3 4 6 1 . . . . . . 1 5 . 2 . . . 2 . 2 . . . . 3 . . . . 19 Power 7 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 Propulsion 11 | . 1 2 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 6 Utility 20 | . 1 . 2 . . . . . . . . 3 . 2 . . . 1 . 1 . . . . 2 . . . . 8 Weapon 10 | . . 2 3 1 . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 Highest Loss Streak 9 | . 2 3 1 1 . . . . . . 1 3 . 2 . . . 2 . 1 . . . . 2 . . . . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 3 12 14 14 14 15 15 14 14 15 15 14 10 5 4 5 5 4 4 4 4 3 4 4 4 4 4 4 5 5 4 Power . | . 1 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Propulsion 2 | 1 2 2 2 3 3 3 3 3 3 3 3 2 . . . . . . . 1 . 1 1 1 1 . . . . . Utility 3 | . 2 4 6 5 5 5 3 3 4 4 4 3 . . . 1 . . . . . . . . . . 1 1 1 1 Weapon 4 | 1 5 6 4 5 6 6 6 6 6 6 4 3 4 3 3 3 2 2 2 2 2 2 2 2 1 1 1 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . 4 1 6 5 . . 1 1 2 . . 10 . . . 1 . 2 1 . . . . 1 . 1 3 . . 1 Power 4 | . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . 1 . . . Propulsion 8 | . . . 3 2 . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . Utility 12 | . 2 1 . 2 . . . . 1 . . 5 . . . . . . . . . . . . . . 1 . . . Weapon 16 | . 2 . 3 1 . . 1 . . . . 2 . . . 1 . 1 1 . . . . 1 . 1 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 99 99 98 100 100 98 100 100 100 100 91 86 91 97 100 98 97 89 85 81 88 86 90 88 87 96 95 86 62 Engine 7 | . 7 14 11 11 11 11 7 7 7 7 7 7 . . . . . . . . . . . . . . . . . . Core 2 | . 6 . . . . . . . . . . 2 13 13 13 13 11 7 5 5 5 5 3 . 5 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 2 4 5 5 5 6 9 5 8 9 9 8 4 Treads 6 | . 18 27 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 13 | . . . 8 32 33 33 30 30 30 30 30 14 . . . . . . . . . . . . . . . . . . Wheel 1 | . 9 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . . 8 20 20 24 26 29 29 29 29 31 31 31 31 31 33 33 33 30 21 Device 13 | . 13 14 4 . . . 6 14 15 15 14 21 26 26 25 26 22 22 25 26 24 30 28 26 24 25 25 23 21 17 Storage 7 | . 14 14 11 11 11 11 7 7 7 7 7 4 . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . . 6 7 7 7 7 7 13 13 13 13 16 17 12 11 10 10 10 10 10 9 9 9 8 9 Hackware 3 | . . . 6 11 11 11 7 . . . . . . . . . . . . . . . . . . . . . . 1 Protection 5 | . . . 10 10 10 11 7 7 7 7 7 3 . . . . . . . . . . . 3 5 4 6 9 8 4 Energy Gun 10 | . 13 21 9 15 11 11 14 15 15 15 13 10 5 11 13 12 11 7 2 . . . . 2 3 2 . . . . Energy Cannon 3 | . . . 4 1 10 11 7 7 7 7 7 2 . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 13 6 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 4 . . . . . . . 2 6 5 6 6 5 5 4 4 5 5 5 5 2 1 10 9 8 3 Peak Build Rating 156 | 7 15 21 27 29 29 27 47 49 48 48 53 68 65 70 81 90 99 100 127 103 117 116 119 131 123 138 153 144 156 152 Average Rating 47 | 6 10 13 20 27 27 27 46 47 47 48 49 59 64 69 79 81 95 94 103 100 107 114 112 121 113 125 144 144 145 113 On Entrance 72 | . 7 12 10 27 29 27 27 47 47 48 48 51 65 65 64 81 90 95 89 103 97 116 108 118 115 108 127 144 144 149 Avg Prop Armor Cover (%) 10 | . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 15 35 35 42 42 43 42 47 49 51 51 52 63 24 34 27 31 31 31 34 36 37 35 43 43 41 48 50 50 51 51 Greatest Support 63 | 40 40 40 63 45 45 45 60 60 60 60 60 61 30 30 38 38 44 34 36 42 43 43 43 43 49 49 51 51 51 51 Greatest Overweight (x) 4 | 1 1 1 3 . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 14 15 15 15 15 15 15 15 15 15 15 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 11 | 3 12 14 14 14 15 15 14 14 14 15 14 10 5 4 4 5 4 4 4 4 3 4 4 4 4 4 4 5 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 15 12 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 4 5 4 4 5 5 5 4 5 5 5 5 4 Class Distribution -------------------- 49% | Mutant 11% | Infiltrator-Ninja 11% | Commander-Skirmisher 8% | Ninja 7% | Commander-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Commander-Mutant | -9/Recycling Commander-Skirmisher | -7/Factory Commander-Skirmisher | -7/Lower Caves Commander-Skirmisher | -7/Lower Caves Commander-Skirmisher | -7/Data Miner Commander-Skirmisher | -6/Proximity Caves Mutant | -6/Factory Ninja | -6/Lower Caves Ninja | -6/Lower Caves Ninja | -6/Zion Ninja | -5/Proximity Caves Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -5/Upper Caves Infiltrator-Ninja | -5/Warlord Infiltrator-Sprinter | -4/Proximity Caves Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Zhirov Scout | -3/Proximity Caves Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -3/Armory Infiltrator-Ninja | -3/Lab Infiltrator-Ninja | -2/Research Infiltrator-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Matter Collected 4560 | 313 605 120 868 217 95 37 . 131 10 . 141 519 158 103 50 30 . 90 280 51 40 10 70 110 104 49 30 . 36 293 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8777 | 129 953 105 2228 779 480 572 . 55 47 . 331 1234 . 222 . 25 . . 18 110 121 229 . 429 161 49 30 . 36 434 Parts 404 | 10 54 12 123 45 29 19 . 5 1 . 12 39 . 9 . 1 . . . 6 4 3 . 4 3 2 2 . 1 20 Haulers Intercepted 18 | . 2 . 6 4 . . . . . . . 5 . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 8 | . 3 . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . 5 7 . 16 . . 7 . 9 . . . . . 3 . 2 . . . . . . Prevented 20 | . . . . . . . . . 5 . 3 . . 5 . 3 . . . 1 . . . . 3 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 118 | . 12 8 36 10 10 8 . 3 1 . 6 7 . 5 . . . . 1 4 . . . . 4 . . . . 3 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 62 | . 10 8 26 7 3 2 . . . . . 1 . 2 . . . . 1 . . . . . 2 . . . . . Cannons 13 | . . . . 1 6 3 . . 1 . . 2 . . . . . . . . . . . . . . . . . . AOE 36 | . 2 . 8 2 1 1 . 3 . . 6 2 . 2 . . . . . 4 . . . . 2 . . . . 3 Classes Destroyed 16 | 1 8 1 3 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 Worker 12 | . 3 1 4 . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . 1 Builder 5 | . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Tunneler 8 | 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 2 . 6 4 . . . . . . 1 5 . . . . . . . . 1 . . . . . . . . . Recycler 10 | . 2 . 3 . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . 2 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 8 | . 2 . 4 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 11 | . 1 . 3 . . . . . . . . 2 . . . . . . . . . . . . . 1 1 . 1 2 Swarmer 31 | . . 6 7 . . 1 . 3 . . 2 2 . 3 . . . . . 4 . . . . 3 . . . . . Grunt 53 | . 12 2 17 5 8 1 . . 1 . 4 3 . . . . . . . . . . . . . . . . . . Brawler 4 | . . . 1 . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . Duelist 6 | . . . 1 2 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 20 | . . . 10 3 2 2 . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 7 | 2 7 5 7 5 2 4 . 3 1 . 5 3 . 3 . 1 . . 1 4 1 . . . 3 1 1 . 1 3 Combat Bots Only 6 | . 5 5 6 5 2 3 . 3 1 . 5 3 . 3 . . . . 1 4 . . . . 3 . . . . 3 Max Kills in Single Turn 4 | 1 3 1 4 2 1 2 . 3 1 . 2 2 . 1 . 1 . . 1 2 1 . . . 2 1 1 . 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 3 2 1 1 . 3 . . 2 2 . 1 . . . . . 2 . . . . 2 . . . . 2 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Hostile Shots Fired 792 | . 72 56 130 19 28 20 27 6 . . 7 72 . 45 . 1 6 . 6 21 . . . . 34 2 . . 2 238 Missed 267 | . 19 12 31 5 6 5 12 1 . . 3 18 . 25 . 1 3 . 4 11 . . . . 15 2 . . . 94 Hits 525 | . 53 44 99 14 22 15 15 5 . . 4 54 . 20 . . 3 . 2 10 . . . . 19 . . . 2 144 Melee 13 | . . 8 1 . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . Projectile 512 | . 53 36 98 14 22 15 15 5 . . 4 51 . 20 . . 2 . 2 10 . . . . 19 . . . 2 144 AOE 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . 1 1 2 . . . . . . . 1 2 . . . . . . . . . . . . . . . . . 5 Damage Taken 9274 | . 757 842 1260 286 284 252 106 77 . . 64 849 . 206 . 25 66 294 17 208 . . . . 478 . 42 . 56 3105 Core 2377 | . 87 118 111 26 75 30 20 . . . . 62 . 6 . . 30 71 . 36 . . . . 74 . . . . 1631 Absorbed by Shields 22 | . . . . . . . 3 . . . 19 . . . . . . . . . . . . . . . . . . . Redirected to Shielding 164 | . . . . . . . . . . . . . . . . . . . . . . . . . 120 . . . . 44 Regen/Repaired (Parts) 666 | . 259 . . 163 . . . . . . . . . . 176 . . . 35 . . . . . . . . . . 33 Core Remaining (%) 79 | 100 . 18 . . . 39 . . . . 97 . . . . 92 . . . 86 . . . . 93 . . 93 100 . Volleys Fired 476 | 21 79 18 128 33 38 14 4 3 5 . 11 24 3 32 . 3 . 9 8 6 . . 4 . 23 3 . . . 7 Largest 3 | 2 2 2 2 2 2 2 3 3 3 . 3 3 1 2 . 2 . 1 1 1 . . 1 . 1 1 . . . 1 Hottest 179 | 70 130 130 106 106 106 106 161 161 161 . 161 179 90 110 . 110 . 90 45 43 . . 45 . 45 45 . . . 80 Shots Fired 865 | 42 152 36 249 65 69 28 10 7 15 . 21 61 3 43 . 4 . 9 8 6 . . 4 . 23 3 . . . 7 Gun 691 | 42 146 36 224 58 39 14 6 4 10 . 10 45 . 21 . 2 . . 8 . . . 4 . 19 3 . . . . Cannon 131 | . . . 18 7 27 14 4 2 5 . 5 16 3 19 . 2 . 9 . . . . . . . . . . . . Launcher 37 | . . . 7 . 3 . . 1 . . 6 . . 3 . . . . . 6 . . . . 4 . . . . 7 Special 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 209 | 21 63 10 115 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 131 | 21 51 26 . . . . . . . . . . 3 19 . 2 . 9 . . . . . . . . . . . . Explosive 16 | . . . 7 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 7 Electromagnetic 475 | . 38 . 127 65 69 28 10 6 15 . 20 61 . 24 . 2 . . . 6 . . . . 4 . . . . . Entropic 34 | . . . . . . . . . . . . . . . . . . . 8 . . . 4 . 19 3 . . . . Robot Hit Streak 22 | 6 16 6 16 7 9 10 5 . 5 . 3 22 . 21 . . . . 4 5 . . . . 6 . . . . . Robot Miss Streak 6 | 2 5 6 5 3 4 2 1 . 2 . 3 2 . 1 . . . . 2 . . . . . 2 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 3 2 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 539 | 24 88 27 171 41 30 22 7 . 9 . 6 59 . 16 . 2 . . 6 1 4 3 . 6 6 1 2 . 1 7 Core Hits 324 | 6 53 33 79 20 17 16 2 3 4 . 14 30 . 8 . . . . 2 8 2 3 . 2 9 1 1 . 1 10 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | 1 . . 4 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . Destroy 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Melee Attacks 290 | . . . 14 16 . . . . . . . 57 12 6 7 10 7 9 . 8 18 5 18 6 6 17 31 . 9 34 Impact 20 | . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . Slashing 270 | . . . 14 16 . . . . . . . 37 12 6 7 10 7 9 . 8 18 5 18 6 6 17 31 . 9 34 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . 2 4 . . . . . . . 4 . . . 1 . . . . 2 . . . . 1 1 . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 16344 | 307 1657 335 3752 1156 763 602 101 160 139 . 692 2236 . 373 . 148 . . 203 487 314 246 . 550 409 86 195 . 89 1344 Guns 7217 | 307 1228 322 2510 643 318 250 43 . 76 . 69 774 . 273 . . . . 203 . . . . . 201 . . . . . Cannons 1290 | . . . 161 83 278 215 58 . 63 . 47 385 . . . . . . . . . . . . . . . . . . Explosions 4070 | . 366 . 775 123 167 95 . 160 . . 576 440 . 100 . . . . . 487 . . . . 208 . . . . 573 Melee 3628 | . . . 285 307 . . . . . . . 637 . . . 148 . . . . 314 246 . 550 . 86 195 . 89 771 Ramming 139 | . 63 13 21 . . 42 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1891 | 155 545 34 1157 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2089 | 152 581 288 82 123 113 95 . . . . 302 195 . . . . . . . 158 . . . . . . . . . . Explosive 1799 | . . . 693 . . . . 160 . . 128 245 . . . . . . . . . . . . . . . . . 573 Electromagnetic 6394 | . 468 . 1514 726 650 465 101 . 139 . 262 1159 . 373 . . . . . 329 . . . . 208 . . . . . Impact 90 | . . . . . . . . . . . . 90 . . . . . . . . . . . . . . . . . . Slashing 3538 | . . . 285 307 . . . . . . . 547 . . . 148 . . . . 314 246 . 550 . 86 195 . 89 771 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 404 | . . . . . . . . . . . . . . . . . . . 203 . . . . . 201 . . . . . Highest Corruption 18 | . . 5 . 1 1 1 . . . . . 10 5 5 1 . . 5 5 . . . . . . . 1 1 . 18 Average Corruption 2 | . . 5 . 1 1 1 . . . . . 6 5 3 1 . . 5 5 . . . . . . . 1 1 . 7 Corruption Purged 9 | . . . . . . . . . . . . 5 . 4 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 92 | . . . . 5 9 9 . . . . . 34 7 10 . . . 1 1 . . . . . . . 2 . . 14 Message Errors 17 | . . . . . 1 5 . . . . . 5 1 3 . . . . . . . . . . . . 1 . . 1 Matter Fused 22 | . . . . 2 3 1 . . . . . 10 2 3 . . . . 1 . . . . . . . . . . . Heat Flow Errors 15 | . . . . 1 3 . . . . . . 9 1 . . . . . . . . . . . . . . . . 1 Energy Discharges 11 | . . . . 1 1 1 . . . . . 3 1 1 . . . 1 . . . . . . . . 1 . . 1 Parts Rejected 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . 1 1 . . . . . 4 1 . . . . . . . . . . . . . . . . . Data Loss (major) 4 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 2 Misfires 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Alerts 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 919 | . 16 . 23 58 . 1 . . . . 32 81 . . . 88 . . . 3 . . . 323 17 . 62 . . 215 Projectiles 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Explosions 91 | . 16 . 23 . . . . . . . 32 . . . . . . . . 3 . . . . 17 . . . . . Melee 823 | . . . . 58 . 1 . . . . . 76 . . . 88 . . . . . . . 323 . . 62 . . 215 Knockbacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 352 | . 95 . 49 . . 10 . . . . 7 164 . . . . . . . 10 . . . . 17 . . . . . Shots 12 | . 4 . 1 . . 1 . . . . 1 3 . . . . . . . 1 . . . . 1 . . . . . Rammed 17 | . 13 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 23 | . 13 3 3 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Kicked 5 | . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 440 | 36 256 216 288 200 272 204 246 72 144 . 326 440 160 3 . 96 10 210 64 94 99 180 98 . 14 . . . . 243 Average Temperature 66 | 15 59 90 76 61 78 61 124 41 61 . 147 121 115 3 . 39 7 102 16 29 32 68 37 . 10 . . . . 74 Received Heat Transfer 1572 | . 396 92 393 72 135 36 30 . . . 40 180 . 24 . 6 9 . . 36 . . . . 60 . . . 9 54 Effects 7 | . . . . . 1 . . . . . . 6 . . . . . . . . . . . . . . . . . . Shutdowns 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . 1 1 . 2 . . . . . 4 . 1 . . . . . . . . . . . . . . . . Combat Hostiles 6 | . . . 1 . . 2 . . . . . 2 . 1 . . . . . . . . . . . . . . . . Parts Fried 33 | . . . 9 6 1 1 . . . . . 8 . . . . . . . 2 . . . . 6 . . . . . Impact Corruptions 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | 1 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3056 | 444 1019 360 150 150 200 250 . . . . 180 150 . . . . . . . 153 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . 6 . 2 1 2 1 . . . . 3 2 . . . . . . . 2 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Maximum Alert Level 3 | . . . 2 2 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . Low Security (%) 67 | 100 100 100 37 12 2 94 . . . . . 100 . . . . 100 . . . 100 . . . . 100 100 . 100 100 Level 1 21 | . . . 53 61 26 5 . . . . . . . . . . . . . . . . . . . . . . . . Level 2 9 | . . . 8 25 40 . 100 . . . . . . . . . . . . . . . . . . . . . . . Level 3 1 | . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 774 | 5 126 110 483 456 774 378 476 . . . . 136 . . . . 6 . . . 196 . . . . 38 44 . 25 188 Initial 476 | . . 14 . 161 141 348 476 . . . . . . . . . . . . . 196 . . . . . 19 . . 8 Average 163 | 1 17 39 251 302 528 102 437 . . . . 61 . . . . 1 . . . 169 . . . . 5 11 . 9 63 Influence Increases 6977 | 30 458 195 1260 766 673 504 517 88 195 . 199 447 . 125 . 138 14 . 20 105 229 10 . 15 90 105 110 . 49 635 Destroy 0b10 Robot/C 2860 | . 240 160 720 360 320 180 20 60 100 . 160 140 . 100 . 60 . . 20 80 . . . . 80 . . . . 60 Destroy 0b10 Robot/NC 420 | 30 70 5 105 40 . 25 . . . . . 55 . . . 10 . . . . 10 10 . 15 . 5 5 . 5 30 Destroy Leader 580 | . 56 30 228 120 20 . 10 10 10 . . 24 . 10 . 10 . . . 10 2 . . . 10 2 2 . 2 24 Allied During Kill 490 | . . . . 176 38 67 22 18 85 . 39 . . . . 43 . . . . . . . . . . . . . 2 Successful Hack 95 | . 22 . 25 21 6 19 . . . . . . . . . . . . . . . . . . . 2 . . . . Select Force Hacks 300 | . 30 . 60 . . 210 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 405 | . 15 . 30 45 15 . 15 . . . . 135 . . . . . . . . 15 . . . . 15 75 . 15 30 Anti-Garrison Action 200 | . . . . . 200 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 397 | . 25 . 62 4 59 3 . . . . . 48 . . . . 14 . . . 22 . . . . 36 28 . 12 84 Advance Influence 600 | . . . . . . . 450 . . . . . . . . . . . . . 150 . . . . . . . . . Partial Spotted 135 | . . . . . . . . . . . . . . . . . . . . . 30 . . . . 45 . . 15 45 Lose Combat Pursuer 495 | . . . 30 . 15 . . . . . . 45 . 15 . 15 . . . 15 . . . . . . . . . 360 Influence Decreases 6830 | 30 421 232 878 931 116 1214 158 463 232 11 199 318 129 125 . 138 14 . 20 30 149 118 47 15 90 67 143 5 34 503 Entered New Map 1138 | . . 23 . 221 76 426 38 157 10 11 . . 48 . . . . . . . 29 58 10 . . . 19 5 . 7 Time Decay 4247 | 30 357 192 668 470 . 468 120 286 142 . 189 287 81 125 . 45 14 . 20 20 120 60 37 15 70 67 124 . 34 206 Lost Part 340 | . 10 . 60 10 . . . . . . 10 30 . . . . . . . 10 . . . . 20 . . . . 190 Lost Ally 451 | . . 17 . 80 40 20 . 20 80 . . 1 . . . 93 . . . . . . . . . . . . . 100 Purge Threat 654 | . 54 . 150 150 . 300 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . 11 2 . . . . . . . 4 . . . . . . . 1 1 . . . . 2 2 . . 5 Investigation 11 | . 1 . 7 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Extermination 10 | . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . 1 2 . . 3 Reinforcement 5 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Distress Signals 12 | . 1 . 4 2 . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . 2 Communications Jammed 11 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . 4 . . . Distress Signals 11 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . 4 . . . Times Spotted 332 | . 21 16 62 24 19 8 1 3 5 . 7 19 . 11 . 6 8 . 16 30 3 . . . 13 6 3 . 3 48 Peak Tracking Total 19 | . 4 5 5 4 3 3 1 3 4 . 3 4 . 4 . 3 5 . 9 7 3 . . . 7 5 1 . 1 19 Tactical Retreats 36 | . . . 2 . 1 . . . . . . 2 . 1 . 1 1 . 8 5 . . . . 3 1 . . 1 10 ECM-based Alert Blocks 56 | . . . . . . . . . . . . . . . . . 5 . 14 16 . . . . 10 5 . . 1 5 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Traps Triggered 16 | . . . 3 . 2 . . . . . . 5 . . . . 2 . . . . . . . . . 4 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 74 | . 74 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . 4 4 4 4 4 4 4 4 4 4 4 4 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Disabled 35 | . 1 . 2 3 5 . 1 2 . . 2 9 . . . . . . . . 1 . . . . 1 5 . 1 2 Max in Single Turn 2 | . 1 . 1 1 1 . 1 1 . . 2 1 . . . . . . . . 1 . . . . 1 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Relay 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Accessed 86 | . 9 1 13 16 2 13 1 . . 4 1 4 1 . 1 . . . 9 . . 1 1 6 . 2 1 . . . Terminals 41 | . 7 1 8 14 2 6 . . . . 1 2 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 5 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 10 | . 1 . 2 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Total Hacks 241 | . 35 3 36 38 3 24 3 . . 29 6 7 1 . 6 . . . 21 . . 1 1 19 . 4 4 . . . Successful 169 | . 19 . 17 25 2 14 2 . . 29 6 1 1 . 6 . . . 21 . . 1 1 19 . 1 4 . . . Failed 70 | . 15 3 18 13 1 10 1 . . . . 6 . . . . . . . . . . . . . 3 . . . . Catastrophic 6 | . 1 . 2 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 120 | . 22 3 25 9 . 12 . . . . . 4 . . . . 3 . 1 . 11 . . . . 13 3 1 2 11 Terminals 110 | . 24 3 25 29 3 16 . . . . 6 4 . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Repair Stations 28 | . 10 . 7 8 . . . . . . . . . . . . . . . . . . . . . 3 . . . . Recycling Units 11 | . 1 . 2 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Terminal Hacks 119 | . 6 . 7 14 2 6 . . . 29 6 . 1 . 6 . . . 21 . . 1 1 19 . . . . . . Record 37 | . . . . . . . . . . 11 6 . . . . . . . 13 . . . . 7 . . . . . . Part Schematic 22 | . . . . . . . . . . 12 . . . . 6 . . . . . . . . 4 . . . . . . Robot Schematic 4 | . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 16 | . 1 . . 1 . 1 . . . 3 . . . . . . . . 6 . . . . 4 . . . . . . Open Door 12 | . . . . 6 1 . . . . . . . 1 . . . . . 2 . . 1 1 . . . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . 3 . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Repair Station Hacks 19 | . 8 . 2 8 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scan Component 11 | . 4 . 2 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair 8 | . 4 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 5 . 7 2 . 8 . . . . . . . . . . . . . . . . . . . . . . . . Terminals 12 | . 4 . 5 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 3 . 5 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . 2 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 10 | . 1 . 2 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 8 1 11 12 . 7 1 . . . . 3 . . . . . . . . . . . . . 2 . . . . Full Trace Events 6 | . . . 1 1 . 2 . . . . . 1 . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . 1 . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . . . . . . . . 12 . . . . 21 . . . . . . . . 4 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Time 112 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Part Studies Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 4 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 250 | . 104 . . 146 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 16 | . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . 1 2 15 . 3 . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total Allies 46 | . . 2 . 10 2 15 . 3 . . . . . . 7 . . . . . . . . . . 1 . . 1 5 Largest Group 18 | . . 2 . 10 2 16 16 18 18 14 14 3 . . 7 7 1 . . . . . . . . 1 . . 1 4 Highest-Rated Group 354 | . . 46 . 88 51 272 272 354 354 288 288 62 . . 238 238 37 . . . . . . . . 31 . . 30 269 Highest-Rated Ally 269 | . . 31 . 16 31 31 31 31 31 31 31 27 . . 41 41 37 . . . . . . . . 31 . . 30 269 Zionite Dispatches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Initial Warlord ECA Mod 6 | . . . . . . 6 4 4 4 4 3 3 3 3 3 . . . . . . . . . . . . . . . Total Orders 8 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 4 . . 1 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . DROP 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . RETURN 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Ally Attacks 228 | . . 5 . 108 16 17 1 7 34 . 15 . . . . 20 . . . . . . . . . . . . . 5 Total Damage 3135 | . . 64 . 866 251 304 32 109 560 . 226 . . . . 472 . . . . . . . . . . . . . 251 Kills 29 | . . . . 10 6 1 1 1 4 . 2 . . . . 4 . . . . . . . . . . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Active Infowar (turns) 11268 | 202 1691 479 264 . . . 253 635 644 133 752 1560 224 382 526 355 112 154 628 195 246 126 177 99 221 274 414 6 81 435 Optics 4671 | . . . . . . . . . . . . 16 224 382 526 355 112 154 628 195 246 126 177 99 221 274 414 6 81 435 Sensors 8365 | . . 1 . . . . 253 635 644 133 752 1560 224 382 526 355 112 154 628 101 136 126 177 99 194 249 414 6 81 423 IFF 830 | . . . . . . . . . . . . . . . . . . . . . . . . . . 86 414 6 81 243 Seismic 2935 | 202 1691 478 264 . . . . . . . . . . . . . . . . . . . . . 113 187 . . . . Machine Analysis 440 | . . . . . . . . . . . . . . . . . 108 154 178 . . . . . . . . . . . Jamming 2812 | . . . . . . . . . . . . 765 92 . 1 97 86 6 10 177 246 126 177 99 86 99 414 6 81 244 ECM 2077 | . . . . . . . . . . . . . . . . . 8 1 449 177 127 . 54 41 221 274 414 6 81 224 Robot Analysis Total 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 13 | . . . . . . . . 1 2 . 2 . 1 . 2 . . . . 1 . 1 3 . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Zionite Intel Received 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . 2 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Turns Passed 18573 | 272 2224 546 3425 1183 886 1367 254 635 644 133 752 1597 224 382 526 355 112 154 628 195 246 126 177 99 221 274 414 6 81 435 Spaces Moved 19973 | 126 1218 293 2084 695 584 838 156 483 529 83 608 1708 512 687 900 510 293 330 1490 507 479 405 439 268 687 753 965 28 88 1227 Core 95 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Treads 1859 | 116 754 293 696 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 5321 | . . . 729 695 584 838 156 483 529 83 608 616 . . . . . . . . . . . . . . . . . . Wheels 1123 | . 464 . 659 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11575 | . . . . . . . . . . . . 1092 512 687 900 510 293 330 1490 507 479 405 439 268 687 753 965 28 88 1142 Fastest Speed 14 | 50 105 160 120 120 120 120 105 105 105 105 105 34 34 34 34 28 19 26 24 17 20 20 20 20 14 17 17 17 17 17 Average Speed 67 | 152 139 160 138 120 120 120 117 105 105 105 105 65 34 34 34 33 25 26 24 23 20 20 20 20 19 17 17 17 17 23 Slowest Speed 300 | 160 160 240 260 120 120 120 120 105 105 105 105 300 34 99 34 34 26 29 29 24 21 20 20 20 20 17 17 17 17 50 Overloaded Moves 52 | . . . . . . . . . . . . . . . . . 10 . . 31 . . . . 11 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . . . . . 5 . . . . 1 . . . . . . . . 15 . . . 2 Potential Cave-ins 9 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 8 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 58 | 6 99 54 99 94 67 99 5 57 69 69 67 47 72 88 91 69 7 50 98 65 16 65 57 63 78 28 37 50 3 40 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 24 | . 1 . 2 . . 7 . 1 . 1 1 . 1 . 2 . . . . . . . 1 3 . 4 . . . . Known Exits Taken 25 | . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . . . . . . . 1 3 . 2 . 6 3 3 2 . 1 . . . 1 4 . 3 . . . . . Spaces Dug 235 | . 5 . 6 1 . . . . . . . 31 15 15 . 10 7 17 . 8 11 2 27 . 22 18 14 . 4 22 Terrain Destroyed 459 | . 23 . 75 4 4 3 . 4 . . 24 48 15 25 . 10 7 18 9 12 11 2 27 . 45 20 14 . 4 55 Melee 177 | . . . 6 1 . . . . . . . 31 12 6 . 8 7 9 . 8 11 2 15 . 6 15 14 . 4 22 Projectile 103 | . 5 . . . . . . . . . . . 3 19 . 2 . 9 9 . . . 12 . 39 5 . . . . AOE 179 | . 18 . 69 3 4 3 . 4 . . 24 17 . . . . . . . 4 . . . . . . . . . 33 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total 23698 | 160 1574 331 2374 959 697 1171 217 607 607 128 703 2043 532 775 1105 667 312 370 1738 559 589 439 489 299 735 853 1181 28 140 1316 Wait 1871 | 2 128 5 28 172 57 53 48 67 69 46 65 111 . 39 191 136 2 9 200 36 85 27 12 . 14 65 139 1 39 25 Move 19900 | 125 1217 292 2083 695 582 837 155 482 528 82 607 1697 511 686 899 509 290 329 1489 506 478 404 438 267 686 725 964 27 87 1223 Hop 20 | . . . . . . . . . . . . 5 . . . . 1 . . . . . . . . 12 . . . 2 Pick Up 135 | 4 24 2 30 10 . . 2 5 1 . 4 22 . 2 3 1 2 1 3 . 1 . 2 3 . 4 8 . . 1 Fast Attach 102 | 7 1 . 9 6 . . 1 1 1 . . 18 1 . 2 . 5 1 10 . 3 1 2 5 1 9 6 . 3 9 Attach 60 | . 3 3 8 1 . . 3 . . . 2 10 . 3 1 . 2 3 4 2 1 . 3 1 3 1 2 . . 4 Detach 47 | . 1 . 4 1 . . . 1 1 . . 13 . 1 . . . 3 5 1 1 1 3 1 2 2 1 . 1 4 Swap 166 | 1 22 6 31 12 6 3 3 4 . . 9 22 4 6 . 5 . 3 7 . 1 . 3 8 . 3 5 . . 2 Drop 182 | . 12 2 36 12 . 2 1 5 2 . 5 34 1 . 2 3 3 3 12 . 1 1 4 8 . 12 13 . 2 6 Fire 476 | 21 79 18 128 33 38 14 4 3 5 . 11 24 3 32 . 3 . 9 8 6 . . 4 . 23 3 . . . 7 Melee 280 | . . . 14 16 . . . . . . . 57 12 6 7 10 7 9 . 8 18 5 18 6 6 17 23 . 8 33 Ram 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . 10 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . 10 . . . . . . 30 . . . . . . . . . . . . . . 20 . . . Rewire 302 | . . . . 1 4 258 . 39 . . . . . . . . . . . . . . . . . . . . . . Trap 74 | . 74 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sto) -9/Storage (discovered 3 exits: [*Mat] / *Rec / Gar) -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / Qua) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research -1/Access History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 273 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 5) 416 | -10/Materials | Discovered new exit (range 8) 493 | -10/Materials | Central database locked down 732 | -10/Materials | Discovered new exit (range 9) 1170 | -10/Materials | Discovered new exit (range 13) 1514 | -10/Materials | Discovered new exit (range 9) 1908 | -10/Materials | Discovered new exit (range 9) 2279 | -10/Materials | Repaired Lgt. Treads 2306 | -10/Materials | Repaired Lgt. Treads 2333 | -10/Materials | Repaired EM Pulse Gun 2360 | -10/Materials | Repaired Assault Rifle 2497 | -10/Materials | Entered Mines 2697 | -10/Mines | Core integrity fell below 50% 2708 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2712 | -10/Mines | Found Prototype Device 2726 | -10/Mines | Identified Exp. Sensor Array 2823 | -10/Mines | Found a hidden stash of uninstalled traps 2825 | -10/Mines | Discovered new exit (range 15) 2907 | -10/Mines | Assembled infested the area 2912 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2953 | -10/Mines | Lost 3 parts (1n2w) 3032 | -10/Mines | Core integrity fell below 20% 3043 | -10/Mines | Entered Materials 3043 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3045 | -9/Materials | Discovered new exit (range 10) 3736 | -9/Materials | Identified exit to Mines 3736 | -9/Materials | Identified exit to Storage 4033 | -9/Materials | Discovered new exit (range 3) 4951 | -9/Materials | Discovered new exit (range 12) 5509 | -9/Materials | Discovered new exit (range 15) 5981 | -9/Materials | Central database locked down 6468 | -9/Materials | Entered Storage 6537 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6855 | -9/Storage | Build established: Commander-Mutant 6943 | -9/Storage | Lost 6 allies 7014 | -9/Storage | Discovered new exit (range 15) 7073 | -9/Storage | Garrison activated, responded to threat 7167 | -9/Storage | Repaired Med. Armor Plating 7207 | -9/Storage | Repaired Carbon-fiber Leg 7207 | -9/Storage | Build established: Mutant 7246 | -9/Storage | Repaired Carbon-fiber Leg 7286 | -9/Storage | Repaired Shock Rifle 7343 | -9/Storage | Used back door to open Recycling access 7343 | -9/Storage | Discovered new exit (range 5) 7651 | -9/Storage | Identified exit to Garrison 7651 | -9/Storage | Entered Garrison 7651 | -9/Garrison | Accompanied by 2 allies 7667 | -9/Garrison | Triggered checkpoint 7683 | -9/Garrison | Garrison Relay disabled 7843 | -9/Garrison | Triggered checkpoint 7935 | -9/Garrison | Triggered checkpoint 7949 | -9/Garrison | Garrison Relay disabled 7982 | -9/Garrison | Discovered new exit (range 15) 8147 | -9/Garrison | Core integrity fell below 50% 8173 | -9/Garrison | Triggered checkpoint 8251 | -9/Garrison | Garrison Relay disabled 8267 | -9/Garrison | Triggered checkpoint 8280 | -9/Garrison | Discovered new exit (range 13) 8329 | -9/Garrison | Garrison Relay disabled 8386 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8537 | -9/Garrison | Entered Recycling 8537 | -9/Recycling | Accompanied by 2 allies 9020 | -9/Recycling | Discovered new exit (range 15) 9192 | -9/Recycling | Build established: Commander-Mutant 9442 | -9/Recycling | Scanned before Scraplab entrance 9904 | -9/Recycling | Entered Factory 9904 | -7/Factory | Accompanied by 16 allies 9904 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 10077 | -7/Factory | Discovered new exit (range 13) 10111 | -7/Factory | Identified exit to Lower Caves 10158 | -7/Factory | Entered Lower Caves 10158 | -7/Lower Caves | Accompanied by 16 allies 10185 | -7/Lower Caves | Met a Warlord Commander 10186 | -7/Lower Caves | Learned location of Warlord (-5) 10187 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10187 | -7/Lower Caves | Found Encrypted Comm Array 10213 | -7/Lower Caves | Build established: Commander-Skirmisher 10362 | -7/Lower Caves | Encountered a Warlord checkpoint 10381 | -7/Lower Caves | Learned 8 Factory zone layouts 10722 | -7/Lower Caves | Discovered new exit (range 4) 10725 | -7/Lower Caves | Identified exit to Lower Caves 10793 | -7/Lower Caves | Entered another Lower Caves area 10793 | -7/Lower Caves | Accompanied by 18 allies 10892 | -7/Lower Caves | Discovered new exit (range 6) 10896 | -7/Lower Caves | Identified exit to Factory 11006 | -7/Lower Caves | Learned Factory stockpile data 11232 | -7/Lower Caves | Lost 3 allies 11269 | -7/Lower Caves | Learned Factory interactive machine intel 11365 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11398 | -7/Lower Caves | Discovered new exit (range 9) 11405 | -7/Lower Caves | Identified exit to Data Miner 11437 | -7/Lower Caves | Entered Data Miner 11437 | -7/Data Miner | Accompanied by 14 allies 11437 | -7/Data Miner | Discovered new exit (range 7) 11457 | -7/Data Miner | Met Data Miner 11479 | -7/Data Miner | Learned location of Section 7 (-2) 11479 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11499 | -7/Data Miner | Received God Mode back door access code from Data Miner 11523 | -7/Data Miner | Identified exit to Proximity Caves 11570 | -7/Data Miner | Entered Proximity Caves 11570 | -6/Proximity Caves | Accompanied by 14 allies 11691 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11838 | -6/Proximity Caves | Learned Factory emergency access door positions 12053 | -6/Proximity Caves | Learned 6 Upper Caves zone layouts 12053 | -6/Proximity Caves | Learned Extension trap positions 12053 | -6/Proximity Caves | Learned Extension emergency access door positions 12053 | -6/Proximity Caves | Learned Armory emergency access door positions 12055 | -6/Proximity Caves | Lost 10 allies 12306 | -6/Proximity Caves | Build established: Skirmisher 12322 | -6/Proximity Caves | Entered Factory 12322 | -6/Factory | Accompanied by 3 allies 12322 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12326 | -6/Factory | Loaded intel: 55 interactive machine locations 12932 | -6/Factory | Build established: Mutant 13111 | -6/Factory | System corruption reached 10% 13210 | -6/Factory | Lost 3 parts (1n2u) 13656 | -6/Factory | Discovered new exit (range 13) 13660 | -6/Factory | Identified exit to Factory 13801 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 13913 | -6/Factory | Discovered new exit (range 7) 13915 | -6/Factory | Discovered exit to Factory (range 16) 13915 | -6/Factory | Identified exit to Lower Caves 13919 | -6/Factory | Entered Lower Caves 14084 | -6/Lower Caves | Encountered a Warlord checkpoint 14130 | -6/Lower Caves | Discovered new exit (range 8) 14133 | -6/Lower Caves | Identified exit to Lower Caves 14143 | -6/Lower Caves | Entered another Lower Caves area 14152 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14155 | -6/Lower Caves | Encountered a Warlord checkpoint 14156 | -6/Lower Caves | Discovered exit to Factory (range 8) 14509 | -6/Lower Caves | Discovered new exit (range 17) 14524 | -6/Lower Caves | Identified exit to Zion 14525 | -6/Lower Caves | Entered Zion 14529 | -6/Zion | Given the Hacking Drone Bay 14529 | -6/Zion | Found Prototype Device 14529 | -6/Zion | Identified Hacking Drone Bay 14535 | -6/Zion | Learned Factory emergency access door positions 14560 | -6/Zion | Found CR-A16's Pointy Stick 14562 | -6/Zion | Discovered new exit (range 9) 14578 | -6/Zion | System corruption cleaned by Quarantine Array 14586 | -6/Zion | Learned location of Armory (-3) 14658 | -6/Zion | Learned Factory emergency access door positions 14669 | -6/Zion | Visited the Megawrench Repair Shop 14669 | -6/Zion | Megawrench repaired 5 parts 14734 | -6/Zion | Gained Derelict followers 14782 | -6/Zion | Met Imprinter 14788 | -6/Zion | Imprinted 14790 | -6/Zion | Declared Zion's savior 14856 | -6/Zion | Build established: Ninja 14866 | -6/Zion | Identified exit to Proximity Caves 15051 | -6/Zion | Entered Proximity Caves 15051 | -5/Proximity Caves | Accompanied by 7 allies 15261 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 15290 | -5/Proximity Caves | Discovered exit to Factory (range 9) 15342 | -5/Proximity Caves | Spotted B-75 Beast 15406 | -5/Proximity Caves | Entered Factory 15406 | -5/Factory | Accompanied by 1 ally 15406 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15437 | -5/Factory | Lost 4 allies 15485 | -5/Factory | Discovered new exit (range 6) 15486 | -5/Factory | Identified exit to Upper Caves 15518 | -5/Factory | Entered Upper Caves 15562 | -5/Upper Caves | Encountered a Warlord checkpoint 15571 | -5/Upper Caves | Found DCF Scrap (11 items) 15654 | -5/Upper Caves | Crushed by falling debris 15671 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 15672 | -5/Upper Caves | Identified exit to Warlord 15672 | -5/Upper Caves | Entered Warlord 15681 | -5/Warlord | Discovered new exit (range 9) 15702 | -5/Warlord | System corruption cleaned by Quarantine Array 15738 | -5/Warlord | Learned Testing trap positions 15739 | -5/Warlord | Learned 4 Armory zone layouts 15739 | -5/Warlord | Learned Quarantine security intel 15739 | -5/Warlord | Learned Factory garrison access intel 15739 | -5/Warlord | Learned Research garrison access intel 15752 | -5/Warlord | Opened Warlord's prototype stash 15759 | -5/Warlord | Found Prototype Hackware 15759 | -5/Warlord | Identified Ghost Barrier 15763 | -5/Warlord | Found Prototype Device 15763 | -5/Warlord | Identified Thermal Barrier 15767 | -5/Warlord | Found Prototype Reactor 15767 | -5/Warlord | Identified Vortex Chain Reactor 15790 | -5/Warlord | Visited the Vortex Lab 15790 | -5/Warlord | Found Prototype Energy Gun 15790 | -5/Warlord | Identified Vortex Rail 15798 | -5/Warlord | Found Prototype Launcher 15798 | -5/Warlord | Identified Vortex Catalyst Activator 15802 | -5/Warlord | Warlord's base attacked by MAIN.C 15803 | -5/Warlord | Found Vortex Rail 15806 | -5/Warlord | Found Vortex Rail 15915 | -5/Warlord | Rebuked by Warlord 15950 | -5/Warlord | Opened side exit 16152 | -5/Warlord | Warlord forces counterattacked 16299 | -5/Warlord | Spotted Striker 16300 | -5/Warlord | Identified exit to Proximity Caves 16300 | -5/Warlord | Entered Proximity Caves 16307 | -4/Proximity Caves | Lost 10 allies 16315 | -4/Proximity Caves | Learned location of 1 exit from Research 16359 | -4/Proximity Caves | Spotter reported a threat 16379 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 16491 | -4/Proximity Caves | Discovered new exit (range 20) 16495 | -4/Proximity Caves | Identified exit to Factory 16495 | -4/Proximity Caves | Entered Factory 16495 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16497 | -4/Factory | Loaded intel: 4 garrison access locations 16595 | -4/Factory | Found Quantum Capacitor 16614 | -4/Factory | Retrieved Zion intel report: Guard Positions 16659 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 16674 | -4/Factory | Discovered new exit (range 8) 16675 | -4/Factory | Identified exit to Upper Caves 16741 | -4/Factory | Entered Upper Caves 16760 | -4/Upper Caves | Learned Research garrison access intel 16859 | -4/Upper Caves | Discovered new exit (range 12) 16862 | -4/Upper Caves | Identified exit to Upper Caves 16867 | -4/Upper Caves | Entered another Upper Caves area 16869 | -4/Upper Caves | Learned Research emergency access door positions 16902 | -4/Upper Caves | Build established: Infiltrator-Ninja 16937 | -4/Upper Caves | Learned Research security intel 16963 | -4/Upper Caves | Discovered new exit (range 10) 16964 | -4/Upper Caves | Identified exit to Zhirov 17044 | -4/Upper Caves | Entered Zhirov 17044 | -4/Zhirov | Discovered new exit (range 3) 17052 | -4/Zhirov | Learned location of Quarantine (-3) 17052 | -4/Zhirov | Learned location of Testing (-2) 17113 | -4/Zhirov | Found Alien Artifact 17113 | -4/Zhirov | Identified Integrated Reactor 17113 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17129 | -4/Zhirov | Found Alien Artifact 17143 | -4/Zhirov | Identified exit to Proximity Caves 17143 | -4/Zhirov | Entered Proximity Caves 17319 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17363 | -3/Proximity Caves | Discovered new exit (range 8) 17364 | -3/Proximity Caves | Identified exit to Research 17364 | -3/Proximity Caves | Entered Research 17364 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17365 | -3/Research | Identified exit to Quarantine 17368 | -3/Research | Loaded intel: 4 garrison access locations 17393 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-3 17416 | -3/Research | Retrieved Zion intel report: Active Garrisons 17417 | -3/Research | Zion Defense Resupply teleported in 17491 | -3/Research | Found Prototype Launcher 17491 | -3/Research | Identified Mni. Smartbomb Launcher 17555 | -3/Research | Spotted B-86 Titan 17584 | -3/Research | Retrieved Zion intel report: Guard Positions 17636 | -3/Research | Discovered new exit (range 10) 17638 | -3/Research | Identified exit to Armory 17638 | -3/Research | Entered Armory 17639 | -3/Armory | Identified exit to Research 17808 | -3/Armory | Identified Transdimensional Reconstructor 17808 | -3/Armory | Warped through subspace to slip node 17808 | -3/Armory | Discovered new exit (range 1) 17808 | -3/Armory | Identified exit to Lab 17875 | -3/Armory | Fabricated Lgt. Regenerative Plating (x1) 17941 | -3/Armory | Fabricated Exp. Optical Array? 18052 | -3/Armory | Entered Lab 18052 | -3/Lab | Discovered exit to Research (range 9) 18055 | -3/Lab | Unable to decrypt terminal 18055 | -3/Lab | Opened the door to a hidden lab 18055 | -3/Lab | Detected by scanners 18056 | -3/Lab | Gained access to the hidden lab's interior 18057 | -3/Lab | Unable to decrypt terminal 18058 | -3/Lab | Entered Research 18058 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18059 | -2/Research | Identified exit to Access 18060 | -2/Research | Loaded intel: 4 garrison access locations 18113 | -2/Research | Zion Infowar Resupply teleported in 18116 | -2/Research | Found Prototype Processor 18116 | -2/Research | Identified Exp. Signal Interpreter 18139 | -2/Research | Entered Access 18139 | -1/Access | Evolved 2 slots: Power x1, Utility x1 18250 | -1/Access | Retrieved Zion intel report: Active Terminals 18322 | -1/Access | Intercept squad dispatched 18343 | -1/Access | Spotted Tracker 18345 | -1/Access | Spotted Tracker 18346 | -1/Access | Destroyed Tracker 18354 | -1/Access | Destroyed Tracker 18397 | -1/Access | Lost 9 parts (3p2n4u) 18408 | -1/Access | Retrieved Zion intel report: Emergency Access 18409 | -1/Access | Zion Experimental squad teleported in 18454 | -1/Access | Spotted B-99 Colossus 18455 | -1/Access | Spotted Combat Programmer 18456 | -1/Access | Spotted Combat Programmer 18502 | -1/Access | System corruption reached 10% 18528 | -1/Access | Core integrity fell below 50% 18531 | -1/Access | Zion Fire squad teleported in 18544 | -1/Access | Spotted B-99 Colossus 18552 | -1/Access | Spotted B-99 Colossus 18558 | -1/Access | Lost 8 parts (1p4n3u) 18562 | -1/Access | Intercept squad dispatched 18562 | -1/Access | Spotted Tracker 18562 | -1/Access | Spotted Tracker 18563 | -1/Access | Spotted Tracker 18571 | -1/Access | Core integrity fell below 20% 18574 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- [ 4 : Explosive Resupply ] [ 5 : Hacking Resupply ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 18531_ XX-6HP(i): "FIRE!" 18534_ System corrupted: Energy discharge (-34). 18537_ Sneak attack on U-05 Engineer. 18537_ Destroyed Lgt. Ion Engine. 18537_ U-05 Engineer destroyed. 18539_ Acquired 15 matter. 18540_ EMDS Slug penetrates F3-W7H(i). 18558_ System corrupted: Adv. Sensor Array rejected. 18558_ Acquired Adv. Sensor Array. 18562_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 18563_ Adv. Sensor Array destroyed. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 18566_ Nanosword destroyed. 18571_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????# | | ????????# | | ????????# | | ????????# | | ??????????### ########+#### | | ????????????# ???????????????### """ """ """ | | ???????????????????????????????# """"""" """ | | ?????????????????????????????### """"""" """ | | ?????????????????????????????+ """"" "" | | ?????????????????????????????#### """"""" """ | | ????????????????????????????????# """"""" """ | | ????????????#???????????????????# """ """ """ | | ????????????? ??????????????????# | | ?????????????# #????????????????# | | ???????????### # ????###+######## p | | ???????????# ##### """""" """ | | ???????????# """""" """ | | ????????????? " """""" """ | | ?????????????? """""" "" | | ?????????????? # """""" """ | | ?????????????????# != ]] """ | | ???????????????### =! ]! """ | | ???????????????#BB % | | ???????????????#BB ! | | ????????????###### % | | ????# @#####+##+## | | ???????####### ## ## | | ?????????????# %## ! ## | | ?????????????# ## ######## | | ?????????????# ## = #??????# | | ?????????????# ##########?????? ####### | | ?????????????# ??????????????? ??????? | | ?????????????# ??????????????? ??????? | | ?????????????# ?????????????? ??????? | | ?????????????# ?????????????? ??????? | | ?????????????# ?????????????? ??????? | | ?????????????##### #### ##????????????? ??????? | | ?????????????????# ???# ??????????????? ??????? | | ?????????????????#????# ??????????????? ??????? | | ??????????????????????# ??????????????? ???????? | | ??????????????????????# ?????????????? ???????? | | ??????????????????????# ?????????????? ???????? | | ??????????????????????# ???????????????#????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 120 Energy Generation 51 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 12 Armor Coverage 225 Resistance: TH 25 Power Shielding 15 Propulsion Shielding 90 Evasion (%) 74 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 12 Defensive Hacking 20 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Remote Shield | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Antigrav System | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Railgun | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive IFF Parser | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Focal Shield | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Point Defense System | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Phasing Sabre | -6/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-34 Mercenary | -9/Storage | Hacked S-27 Virus | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -3/Armory | Authchip Exp. Optical Array | x1 | -3/Armory | Authchip Repaired ---------- Lgt. Treads | 29% | -10/Materials Lgt. Treads | 44% | -10/Materials EM Pulse Gun | 37% | -10/Materials Assault Rifle | 46% | -10/Materials Med. Armor Plating | 23% | -9/Storage Carbon-fiber Leg | 70% | -9/Storage Carbon-fiber Leg | 78% | -9/Storage Shock Rifle | 74% | -9/Storage Studied --------- Carbon-fiber Leg | -7/Factory | Hacked Shock Rifle | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Anyone Home? Coming In Hot Look Less Dangerous Next Time Official Business Challenges ------------ None Game ------ Seed DirtyProcessingExoskeleton Manual? 0 Play Time 03:59:06 Cumulative 210.5 hours Start 2026.03.15 @ 23:32:51 End 2026.03.17 @ 18:50:20 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 111 Adventurer 4 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 61 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ccc35f4-dd93-44cb-bbeb-eb5ee145b61a