Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.24 @ 22:09:07 Player: Jgu1971 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1320) 1320 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3730 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 269/300 Energy 265/265 System Corruption 4% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Compact Battery (200) Structural Scanner Structural Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Drone Bay Drone Bay > --- WEAPON ----------- Small Laser Improved Medium Laser Mini Grenade Launcher > --- INVENTORY -------- Aluminum Leg Heat Sink Compact Battery Structural Scanner Structural Scanner Improved Targeting Computer Particle Gun Light Cannon [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Drone Bay Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 30 | 6 . 3 2 7 12 Power 4 | 1 . . 1 1 1 Engine 4 | 1 . . 1 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . . . 2 1 Treads . | . . . . . . Leg 3 | 2 . . . . 1 Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 . 2 1 . 6 Device 4 | . . . . . 4 Storage 3 | 1 . 2 . . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 11 | 2 . 1 . 4 4 Energy Gun 6 | 2 . . . 2 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | . . . . . 1 Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 24 | . . . 1 6 17 Power 2 | . . . . 1 1 Propulsion 4 | . . . . 2 2 Utility 7 | . . . . 1 6 Weapon 11 | . . . 1 2 8 Highest Loss Streak 10 | . . . 1 3 10 To Critical Strikes . | . . . . . . Average Backups 4 | 1 1 1 2 6 6 Power . | . 1 1 . . . Propulsion . | . . . . . . Utility 2 | . . . 1 3 4 Weapon 1 | . . . 1 2 1 Tool/Special . | . . . . . . Unused Backups 4 | . . . . 1 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . 1 3 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 78 | . 85 97 92 80 57 Engine 12 | . 14 14 22 13 3 Leg 11 | . 28 28 22 7 2 Wheel 3 | . . . . 6 2 Device 2 | . . . . . 10 Storage 18 | . 14 25 22 21 9 Processor 7 | . . . 5 11 9 Energy Gun 14 | . 28 21 15 13 10 Ballistic Cannon 1 | . . . . 2 . Launcher 5 | . . 6 4 5 5 Peak Build Rating 22 | 6 6 7 10 13 22 Average Rating 10 | 4 6 6 8 10 13 On Entrance 6 | . 6 6 7 10 12 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 30 | 13 13 23 26 27 30 Greatest Support 20 | 20 20 20 20 20 10 Greatest Overweight (x) 7 | . . 1 1 6 7 Average Overweight (x) 1 | . . . 1 1 2 Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 Most Carried 10 | 4 1 2 4 10 10 Average Carried 4 | 1 1 1 2 6 6 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 1 1 2 4 10 3 Class Distribution -------------------- 90% | Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 760 | 205 . 55 70 250 180 Remotely . | . . . . . . Salvage Created 1411 | . . . 91 465 855 Parts 65 | . . . 6 26 33 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . . . 1 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 27 | . . . 2 9 16 Guns 17 | . . . 1 5 11 Cannons 2 | . . . . 2 . AOE 8 | . . . 1 2 5 Classes Destroyed 8 | . . . 2 4 2 Builder 3 | . . . . 2 1 Recycler 5 | . . . . 2 3 Operator 1 | . . . . 1 . Watcher 2 | . . . . 1 1 Grunt 20 | . . . 1 6 13 Brawler 1 | . . . . . 1 Sentry 5 | . . . 1 3 1 Hunter 1 | . . . . . 1 Best Kill Streak 7 | . . . 2 5 7 Combat Bots Only 5 | . . . 2 3 5 Max Kills in Single Turn 2 | . . . 1 2 2 Gunslinging . | . . . . . . Exploded 1 | . . . 1 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 250 | . 1 7 5 78 159 Missed 78 | . 1 1 1 24 51 Hits 172 | . . 6 4 54 108 Melee 11 | . . . . . 11 Projectile 161 | . . 6 4 54 97 AOE 7 | . . 7 . . . Critical Strikes 8 | . . . . . 8 Damage Taken 2929 | . . 240 50 796 1843 Core 904 | . . 80 14 259 551 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 . 68 . 31 . Volleys Fired 110 | . . . 5 58 47 Largest 3 | . . . 1 2 3 Hottest 180 | . . . 40 95 180 Shots Fired 175 | . . . 5 81 89 Gun 126 | . . . 5 46 75 Cannon 27 | . . . . 25 2 Launcher 22 | . . . . 10 12 Special . | . . . . . . Kinetic 39 | . . . . 25 14 Thermal 90 | . . . . 34 56 Explosive 22 | . . . . 10 12 Electromagnetic 24 | . . . 5 12 7 Robot Hit Streak 9 | . . . 5 8 9 Robot Miss Streak 4 | . . . . 4 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 115 | . . . 5 47 63 Core Hits 78 | . . . 4 26 48 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 1 . 2 Burn 2 | . . . . . 2 Corrupt 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3504 | . . . 80 1271 2153 Guns 1307 | . . . 59 411 837 Cannons 370 | . . . . 320 50 Explosions 1822 | . . . 21 540 1261 Melee . | . . . . . . Ramming 5 | . . . . . 5 Kinetic 510 | . . . . 320 190 Thermal 993 | . . . 21 348 624 Explosive 1758 | . . . . 497 1261 Electromagnetic 238 | . . . 59 106 73 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 3 3 . . 4 Average Corruption 3 | . 2 3 . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . 2 . . 5 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . 1 . . 1 Heat Flow Errors 2 | . . 1 . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 78 | . . . . 18 60 Projectiles . | . . . . . . Explosions 78 | . . . . 18 60 Melee . | . . . . . . Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 186 | . . . . 99 87 Shots 6 | . . . . 4 2 Rammed 7 | . . . . . 7 Targets Rammed 7 | . . . . . 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 284 | . . 258 25 267 284 Average Temperature 78 | . . 135 13 81 74 Received Heat Transfer 1146 | . . . 24 303 819 Effects 3 | . . . . 3 . Energy Bleed 2 | . . . . 2 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 2266 | . . . 50 729 1487 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 1 . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 92 | 100 100 100 100 100 70 Level 1 7 | . . . . . 29 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 247 | . . . 56 146 247 Initial 23 | . . . . . 23 Average 60 | . . . 8 58 148 Influence Increases 939 | . . . 66 362 511 Destroy 0b10 Robot/C 540 | . . . 40 180 320 Destroy 0b10 Robot/NC 55 | . . . . 30 25 Destroy Leader 144 | . . . 20 52 72 Successful Hack 5 | . . . . 5 . Disable Machine 60 | . . . . 30 30 Destroy Structure 120 | . . . 6 65 49 Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 802 | . . . 66 306 430 Entered New Map 33 | . . . . . 33 Time Decay 517 | . . . 66 247 204 Lost Part 229 | . . . . 59 170 Lost Ally 23 | . . . . . 23 Squads Dispatched 9 | . . . 1 2 6 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 6 | . . . 1 2 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 3 | . . . . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 3 3 3 16 23 Peak Tracking Total 6 | . 3 1 2 5 6 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 4 | . 2 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 4 | . . . . 2 2 Max in Single Turn 2 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 7 | . . . 3 4 . Terminals 6 | . . . 3 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . . . 4 5 . Successful 6 | . . . 1 5 . Failed 3 | . . . 3 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . . . 4 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 1 3 . Open Door 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Maintenance Status 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . 2 . Recycle Component 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 2 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . . 1 . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 1 | . . . . . 1 EXPLORE 1 | . . . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Active Infowar (turns) 1302 | . . . 198 666 438 Optics 1302 | . . . 198 666 438 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 5 | . . . . . 5 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 1772 | 62 74 118 412 666 440 Spaces Moved 923 | 47 62 62 208 398 146 Core 59 | 10 . . . 8 41 Treads . | . . . . . . Legs 498 | 37 62 62 208 88 41 Wheels 366 | . . . . 302 64 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 95 110 Average Speed 151 | 105 120 179 190 126 185 Slowest Speed 400 | 120 120 190 190 350 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 4 18 14 14 39 20 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 161 | . . . 5 87 69 Melee . | . . . . . . Projectile . | . . . . . . AOE 161 | . . . 5 87 69 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1109 | 59 61 68 220 480 221 Wait . | . . . . . . Move 918 | 46 61 61 207 397 146 Hop . | . . . . . . Pick Up 37 | 7 . 3 5 15 7 Fast Attach . | . . . . . . Attach 32 | 6 . 1 3 8 14 Detach . | . . . . . . Swap 4 | . . 2 . 2 . Drop 1 | . . 1 . . . Fire 110 | . . . 5 58 47 Melee . | . . . . . . Ram 7 | . . . . . 7 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 16) 137 | -10/Materials | Entered Mines 185 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 201 | -10/Mines | Discovered new exit (range 8) 255 | -10/Mines | Entered Materials 255 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 314 | -9/Materials | Build established: Mutant 378 | -9/Materials | Discovered new exit (range 5) 667 | -9/Materials | Entered Storage 881 | -9/Storage | Lost 3 parts (1n2w) 1026 | -9/Storage | Core integrity fell below 50% 1162 | -9/Storage | Met 01-MTF 1297 | -9/Storage | Discovered new exit (range 18) 1333 | -9/Storage | Entered Materials 1333 | -8/Materials | Accompanied by 1 ally (01-MTF) 1333 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1336 | -8/Materials | 01-MTF left 1452 | -8/Materials | Garrison activated, responded to threat 1493 | -8/Materials | Lost 3 parts (1p1n1u) 1605 | -8/Materials | Core integrity fell below 50% 1658 | -8/Materials | Lost 10 parts (1n4u5w) 1682 | -8/Materials | Core integrity fell below 20% 1773 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01731_ R-06 Scavenger collects Hammer. 01735_ Slammed into R-06 Scavenger. 01738_ Acquired 59 matter. 01741_ VRSM 01766_ R-06 Scavenger collects Heat Sink. 01767_ System corrupted: Heat flow error (+117). 01767_ Lgt. Armor Plating destroyed. 01768_ Slammed into G-47 Trooper. 01771_ Destabilizing: System interference. 01771_ Visual Processing Unit temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ????#??????????????????????# #?????????????????? | | ????? ?????????????????????# #?????????????????? | | ?????? ????????????????????# #?????????????????? | | ??????? #########?????????## #?????????????????? | | ???????? ????????? #?????????????????? | | ????????? ??????????? #?????????????????? | | ?????????? ??????????? #?????????????????? | | ???????????# #???????????# #?????????????????? | | ???????????# #########???# #?????????????????? | | ???????????# # #???# #?????????????????? | | ???????????+ + #??## #?????????????????? | | ???????????# # +??? #?????????????????? | | ???????????# ##############/#####??????????????? | | #######???## ## # #??????????????? | | #???# # #% #??????????????? | | #???# % # # " "" #??????????????? | | #???# + " " #%"" """ #??????????????? | | #???# # "R" # "" """ #??????????????? | | #???# # """ # """ """ #??????????????? | | ### #???### ### #gr"" """ #??????????????? | | ??# #????## ###########@ #??????????????? | | ?# ###### ###########+#####+##??????????????? | | ] # ### ## # ##### #??????????? | | # ### ## ### ] + #??????????? | | # # # / # #??????????? | | ###% ## # ###### ###### #??????????? | | ## # ## ### #?????? #??????????? | | #### ####?# #???????? #??????????? | | ####/###??# #????????? #??????????? | | % # #??# ! #??????????? #??????????? | | % # "" #??# #???????????????????????? | | ### # """ #??##########???????????????????????? | | T +% + """ #???????????????????????????????????? | | # # ]#???????????????????????????????????? | | # # #???????????????????????????????????? | | ### ########???????????????????????????????????? | | ### #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | " + #??????????????????????????????????????????? | | " # #??????????????????????????????????????????? | | " # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 15 Energy Capacity 275 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Overwhelming Challenges ------------ None Game ------ Seed LaunchArmorNanovents Manual? 0 Play Time 00:37:10 Cumulative 7.8 hours Start 2026.04.24 @ 21:30:30 End 2026.04.24 @ 22:09:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bdd4e9b5-1d48-435a-b91d-cef8d5d30acc