Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.25 @ 17:27:43 Player: Nell Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (57) 285 Value Destroyed (1389) 1389 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (267) 267 TOTAL SCORE: 5061 Bonus ------- Aligned with FarCom 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 159/310 System Corruption 16% Temperature Cool (10) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- Cooled Deuterium Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Compact Matter Pod (25) Hardlight Generator Arc Projector Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Melee Analysis Suite Recoil Stabilizer > --- WEAPON ----------- Minigun Remote Datajack > --- INVENTORY -------- Ion Engine Light Treads Gravmag System Improved Heat Sink Large Matter Pod High-capacity Matter Pod Compact Matter Pod Weight Redist. System Advanced Weight Redist. System Target Analyzer Spread Laser Plasma Cannon EMP Blaster Grenade Launcher Grenade Launcher Datajack Improved Datajack Great Axe [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . . 1 . . Propulsion 1 | . . . . . 1 . . . Utility 4 | . . . . . 3 1 . . Weapon . | . . . . . . . . . Parts Attached 102 | 7 17 19 3 . 17 26 2 11 Power 13 | 1 2 3 . . 1 4 . 2 Engine 7 | 1 1 2 . . . 1 . 2 Core 6 | . 1 1 . . 1 3 . . Reactor . | . . . . . . . . . Propulsion 14 | 2 2 4 . . 3 2 . 1 Treads 9 | . . 3 . . 3 2 . 1 Leg . | . . . . . . . . . Wheel 5 | 2 2 1 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 2 1 5 2 . 7 5 . 3 Device 10 | 1 . 2 1 . 1 3 . 2 Storage 12 | 1 1 3 1 . 3 2 . 1 Processor 3 | . . . . . 3 . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 50 | 2 12 7 1 . 6 15 2 5 Energy Gun 8 | 1 2 . . . 2 . . 3 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 6 | 1 1 . . . . 4 . . Ballistic Cannon 8 | . 4 3 . . 1 . . . Launcher 17 | . 4 4 1 . 2 4 2 . Special Weapon 2 | . . . . . . 2 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 5 | . 1 . . . 1 3 . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 18 | . 2 5 . . 1 5 1 4 Power 4 | . 1 1 . . . 1 . 1 Propulsion 4 | . . 2 . . . 1 1 . Utility 1 | . . . . . . 1 . . Weapon 9 | . 1 2 . . 1 2 . 3 Highest Loss Streak 4 | . 1 3 . . 1 3 1 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 98 85 85 85 87 99 42 9 Engine 7 | . 9 7 14 14 5 2 . 5 Core 4 | . 3 6 . . 3 12 6 . Treads 20 | . . 5 28 28 22 22 9 . Wheel 3 | . 26 20 . . . . . . Device 13 | . 14 13 14 14 15 15 6 1 Storage 12 | . 14 14 14 14 17 9 6 . Processor 7 | . . . . . 10 19 6 . Ballistic Gun 1 | . 1 . . . . 3 . . Ballistic Cannon 4 | . 18 15 7 . 1 . . . Launcher 5 | . 1 2 6 14 7 2 6 . Special Melee Weapon 1 | . . . . . 2 2 . . Naked Turns 127 | . . . . . . . 119 8 Heaviest Build 71 | 12 22 20 17 17 51 66 71 15 Greatest Support 74 | 32 32 40 40 40 66 74 71 20 Greatest Overweight (x) 6 | . 6 1 . . 1 1 2 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 5 Average Capacity 12 | 6 9 10 10 10 10 20 11 5 Most Carried 20 | 6 10 10 6 6 10 20 16 5 Average Carried 8 | 3 6 8 5 6 6 15 9 4 Final Capacity 20 | 8 10 10 10 10 20 20 5 5 Final Carried 16 | 6 6 6 6 6 10 16 5 4 Class Distribution -------------------- 56% | Mutant 23% | Assassin 8% | Scavenger-Mutant 6% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Assassin | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 1442 | 225 351 303 . . 330 233 . . Remotely . | . . . . . . . . . Salvage Created 1518 | 30 354 192 . . 587 303 . 52 Parts 112 | 5 34 11 . . 29 30 . 3 Haulers Intercepted 6 | . 1 . . . 3 1 . 1 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 41 | . 10 18 . . 7 6 . . Melee 1 | . . . . . . 1 . . Guns 1 | . . . . . . 1 . . Cannons 7 | . 3 4 . . . . . . AOE 31 | . 7 14 . . 6 4 . . Classes Destroyed 11 | 1 7 2 . . . 1 . . Worker 6 | . 1 . . . 2 3 . . Builder 5 | . 2 1 . . 1 1 . . Tunneler 1 | 1 . . . . . . . . Hauler 6 | . 1 . . . 3 1 . 1 Recycler 3 | . . 1 . . 2 . . . Operator 1 | . 1 . . . . . . . Watcher 5 | . 2 . . . 2 1 . . Swarmer 9 | . 3 3 . . 3 . . . Grunt 17 | . 7 4 . . 4 2 . . Programmer 4 | . . . . . . 4 . . Assembled 11 | . . 11 . . . . . . Best Kill Streak 13 | 1 9 12 . . 13 5 . 1 Combat Bots Only 11 | . 6 11 . . 5 3 . . Max Kills in Single Turn 4 | 1 4 4 . . 3 2 . 1 Gunslinging . | . . . . . . . . . Exploded 4 | . 4 4 . . 2 1 . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 272 | . 48 40 . . 29 57 2 96 Missed 96 | . 14 13 . . 13 19 . 37 Damage Taken 2867 | . 361 429 . . 231 877 85 884 Core 892 | . 53 68 . . 63 74 44 590 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 79 | 100 . . . 51 88 . . . Volleys Fired 104 | 2 27 21 . . 20 29 2 3 Largest 2 | 2 2 2 . . 1 2 2 1 Hottest 80 | 60 80 70 . . 65 63 78 45 Shots Fired 135 | 4 46 23 . . 20 35 4 3 Gun 30 | 4 6 . . . 2 15 . 3 Cannon 45 | . 32 7 . . 6 . . . Launcher 59 | . 8 16 . . 12 19 4 . Special 1 | . . . . . . 1 . . Kinetic 62 | 2 32 7 . . 6 15 . . Thermal 5 | . 3 . . . 2 . . . Explosive 39 | . 8 16 . . 2 13 . . Electromagnetic 28 | 2 3 . . . 10 6 4 3 Robot Hit Streak 11 | 3 5 5 . . 7 11 5 2 Robot Miss Streak 3 | . 3 2 . . 2 3 . 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 100 | 3 27 16 . . 15 32 4 3 Core Hits 108 | 1 24 33 . . 24 22 3 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . . 1 . . Sever 1 | . . . . . . 1 . . Melee Attacks 9 | . . . . . . 8 . 1 Impact . | . . . . . . . . . Slashing 7 | . . . . . . 6 . 1 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . 2 . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4785 | 35 921 1315 . . 1248 1117 38 111 Guns 420 | 35 48 . . . 36 285 . 16 Cannons 437 | . 259 89 . . 89 . . . Explosions 3705 | . 614 1226 . . 1123 704 38 . Melee 216 | . . . . . . 128 . 88 Ramming 7 | . . . . . . . . 7 Kinetic 730 | 8 259 89 . . 89 285 . . Thermal 543 | . 168 . . . 176 199 . . Explosive 2518 | . 468 1226 . . 481 343 . . Electromagnetic 771 | 27 26 . . . 502 162 38 16 Impact . | . . . . . . . . . Slashing 216 | . . . . . . 128 . 88 Piercing . | . . . . . . . . . Highest Corruption 16 | . . 3 3 3 . 4 16 16 Average Corruption 4 | . . 3 3 3 . 3 12 16 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 65 | . . 2 29 1 . 16 9 8 Message Errors 13 | . . . 4 . . 3 3 3 Matter Fused 13 | . . 2 7 1 . 3 . . Heat Flow Errors 7 | . . . 3 . . 2 1 1 Energy Discharges 12 | . . . 5 . . 3 2 2 Parts Fused 2 | . . . 1 . . 1 . . Data Loss (minor) 9 | . . . 6 . . 1 1 1 Data Loss (major) 4 | . . . 3 . . . 1 . Misfires 1 | . . . . . . 1 . . Alerts 3 | . . . . . . 2 . 1 Misdirections 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 244 | . 51 26 . . 2 165 . . Projectiles . | . . . . . . . . . Explosions 244 | . 51 26 . . 2 165 . . Melee . | . . . . . . . . . Knockbacks 2 | . 2 . . . . . . . Impact . | . . . . . . . . . Kinetic 2 | . 2 . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 294 | . 56 73 . . 17 144 1 3 Shots 17 | . 3 3 . . 4 6 1 . Rammed 2 | . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 231 | 40 72 39 215 . 32 231 120 140 Average Temperature 51 | 24 19 17 105 . 9 85 31 82 Received Heat Transfer 576 | . 54 222 . . 90 102 . 108 Effects 1 | . . . 1 . . . . . Interference 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 4 | . . . . . 4 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 695 | . 250 . . . 345 100 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . 3 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Peak Influence 409 | 5 409 381 . . 345 257 40 22 Initial 159 | . 3 159 . . . 88 40 7 Average 133 | 2 242 327 . . 82 149 20 6 Maximum Alert Level 2 | . 2 1 . . 1 1 . . Low Security (%) 66 | 100 43 9 . 100 84 58 100 100 Level 1 32 | . 46 90 . . 15 41 . . Level 2 1 | . 10 . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 1 . . . 1 4 . 1 Investigation 1 | . . . . . . . . 1 Extermination 3 | . . . . . . 3 . . Reinforcement 2 | . 1 . . . . 1 . . Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 1 | . . . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 72 | . 19 17 . . 11 10 6 9 Peak Tracking Total 11 | . 5 11 . . 7 2 6 7 Tactical Retreats 3 | . . . . . 1 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 2 | . . . . . . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 16 | . 4 . . . 4 8 . . Max in Single Turn 4 | . 3 . . . 2 4 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 8 | . 3 . . . . 4 . 1 Terminals 6 | . 2 . . . . 3 . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 18 | . 9 . . . . 6 . 3 Successful 8 | . 7 . . . . 1 . . Failed 10 | . 2 . . . . 5 . 3 Catastrophic 2 | . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 11 | . 4 . . . . 4 . 3 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units 5 | . 5 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . 3 . . . . . . . Record 1 | . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . Scan Component 1 | . . . . . . 1 . . Recycling Unit Hacks 4 | . 4 . . . . . . . Recycle Component 2 | . 2 . . . . . . . Process 1 | . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . . . . 4 . 1 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 2 | . 2 . . . . . . . Recycled Matter 14 | . 14 . . . . . . . Retrieved Matter 14 | . 14 . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . . . . . . 3 . . Non-combat 2 | . . . . . . 2 . . Combat 1 | . . . . . . 1 . . Robot Hacks Applied 3 | . . . . . . 3 . . parse_system 1 | . . . . . . 1 . . no_distress 1 | . . . . . . 1 . . find_chute 1 | . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 7 | . . . . . . . 7 . Total Damage 125 | . . . . . . . 125 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 5306 | 125 371 282 1797 28 923 1366 209 205 Spaces Moved 3236 | 104 287 214 1118 18 366 679 256 194 Core 405 | 3 2 . . . . . 207 193 Treads 2259 | . . 28 1118 18 366 679 49 1 Legs . | . . . . . . . . . Wheels 572 | 101 285 186 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 160 160 160 160 50 50 Average Speed 136 | 98 88 96 160 160 160 162 71 88 Slowest Speed 350 | 100 350 160 160 160 240 240 320 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 4 43 43 92 11 23 15 97 5 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 243 | . 38 94 . . 56 55 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 243 | . 38 94 . . 56 55 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 3948 | 119 356 262 1126 17 677 893 275 223 Wait 414 | . 5 2 . . 260 126 16 5 Move 3229 | 103 286 213 1117 17 365 679 255 194 Hop . | . . . . . . . . . Pick Up 47 | 7 9 3 1 . 9 16 . 2 Fast Attach 21 | 6 2 1 . . 6 . . 6 Attach 25 | 1 3 6 1 . 2 7 . 5 Detach 10 | . 3 3 1 . . . . 3 Swap 56 | . 12 12 2 . 9 19 2 . Drop 28 | . 9 1 1 . 6 9 . 2 Fire 104 | 2 27 21 . . 20 29 2 3 Melee 9 | . . . . . . 8 . 1 Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . 3 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 472 | -10/Materials | Discovered new exit (range 16) 497 | -10/Materials | Entered Mines 506 | -10/Mines | Met a Derelict bent on vengeance 634 | -10/Mines | Build established: Scavenger-Mutant 692 | -10/Mines | Assembled infested the area 739 | -10/Mines | Lost 3 parts (1p1n1w) 745 | -10/Mines | Destroyed 11 combat bots 769 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 771 | -10/Mines | Discovered new exit (range 5) 779 | -10/Mines | Entered Exiles 810 | -10/Exiles | Discovered new exit (range 15) 847 | -10/Exiles | Met 8R-AWN 873 | -10/Exiles | Met EX-HEX 964 | -10/Exiles | Met EX-DEC 1000 | -10/Exiles | Visited The Gauntlet 1009 | -10/Exiles | Build established: Mutant 1177 | -10/Exiles | Discovered new exit (range 10) 1322 | -10/Exiles | Met EX-BIN 1354 | -10/Exiles | Aligned with FarCom system 1356 | -10/Exiles | Given EX-Vault access code 2576 | -10/Exiles | Entered Mines 2576 | -9/Mines | Discovered new exit (range 9) 2604 | -9/Mines | Entered Materials 2604 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3213 | -8/Materials | Garrison activated, responded to threat 3375 | -8/Materials | Discovered new exit (range 11) 3527 | -8/Materials | Entered Factory 3527 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3763 | -7/Factory | Build established: Assassin 4629 | -7/Factory | Lost 3 parts (1p2w) 4893 | -7/Factory | Sucked down chute 4893 | -7/Factory | Entered Waste 4894 | -7/Waste | Met a frightened Derelict 4908 | -7/Waste | EMP discharged 4908 | -7/Waste | System corruption reached 10% 4939 | -7/Waste | Spotted C-40 Crusher 4941 | -7/Waste | Spotted C-40 Crusher 4973 | -7/Waste | Spotted C-40 Crusher 4980 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4983 | -7/Waste | Released all parts (11) 4991 | -7/Waste | Spotted C-40 Crusher 5007 | -7/Waste | Spotted C-40 Crusher 5007 | -7/Waste | Spotted C-40 Crusher 5008 | -7/Waste | EMP discharged 5095 | -7/Waste | Discovered new exit (range 13) 5102 | -7/Waste | Entered Factory 5270 | -7/Factory | Core integrity fell below 50% 5294 | -7/Factory | Build established: Mutant 5300 | -7/Factory | Core integrity fell below 20% 5307 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- S-27 Virus misfires. EIHTOV185U|C0ND#Y|Z/ZIHIP:4V9AAD EM Shotgun destroyed. Connecting with Terminal... Current location identified: Factory ALERT: Suspicious activity at Terminal F013. Dispatching Investigation squad. Triggered Ambush Trap. G-47 Trooper emerges from a hatch in the floor. S-27 Virus emerges from a hatch in the floor. Sneak attack on A-02 Transporter. A-02 Transporter destroyed. O8