Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.09 @ 18:11:34 Player: omewwes Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (232) 1160 Value Destroyed (8846) 8846 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (6179) 6179 TOTAL SCORE: 24405 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1983 Follower Combat Kills 3219 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -623 Cogmind --------- Core Integrity 0/1150 Matter 211/300 Energy 45/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Makeshift Terrain Scan Processor Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor HERF Cannon Hardcell Cannon CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Improved Linear Gravjet Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Zionite Biocell Advanced Signal Interpreter Makeshift Terrain Scanner Makeshift Terrain Scan Processor Core Analyzer Improved Transmission Jammer Advanced ECM Suite > --- WEAPON ----------- Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Matter Compressor Quantum Capacitor Improved Actuator Array Zionite Weapon Casing Advanced Component Analysis Suite Ionic Axe Kinetic Spear CR-A16's Behemoth Slayer [Rating: 117] Favorites ----------- Power Zionite Light DM Reactor Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Gyrokinetic Inverter Treads Light Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Experimental Sensor Array Device Experimental Sensor Array Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Smartbomb Launcher Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Fac Slots Evolved 12 | . . . . . 4 . . 2 . . . . 2 . . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . . 1 . . . . . . . . . . . . . 1 Utility 7 | . . . . . 2 . . 1 . . . . 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 220 | . 7 3 . 2 18 28 8 26 1 1 1 7 11 3 . 1 8 49 4 4 19 19 Power 22 | . . . . 1 2 2 2 4 . . . 1 1 . . . 1 1 . . 2 5 Engine 8 | . . . . 1 1 . 1 3 . . . . . . . . 1 . . . . 1 Core 7 | . . . . . 1 2 1 1 . . . 1 1 . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . 1 . . 2 4 Propulsion 58 | . 3 1 . . 6 10 2 8 . . . 4 5 . . . 1 13 . 2 1 2 Treads 5 | . . . . . . 5 . . . . . . . . . . . . . . . . Leg 13 | . 3 1 . . 6 3 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 39 | . . . . . . 2 2 7 . . . 4 5 . . . 1 13 . 2 1 2 Flight 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Utility 79 | . 2 2 . . 6 7 2 10 1 1 . 2 4 2 . . 3 22 1 1 5 8 Device 37 | . 2 2 . . 2 3 2 1 . . . 1 2 2 . . 2 8 1 1 4 4 Storage 9 | . . . . . 1 1 . 6 . . . . . . . . . . . . . 1 Processor 10 | . . . . . . 2 . 2 . 1 . . 1 . . . . 3 . . . 1 Hackware 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Protection 21 | . . . . . 2 1 . . 1 . . 1 1 . . . 1 11 . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | . 2 . . 1 4 9 2 4 . . 1 . 1 1 . 1 3 13 3 1 11 4 Energy Gun 8 | . . . . . 2 5 . . . . . . . . . . . 1 . . . . Energy Cannon 3 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . . Ballistic Gun 4 | . 1 . . . . . . . . . . . . . . . . 3 . . . . Ballistic Cannon 8 | . . . . . . 2 1 1 . . . . 1 . . . . 1 . . . 2 Launcher 12 | . . . . . 1 1 . 1 . . . . . 1 . . 2 1 1 1 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 1 1 2 . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 . . . . . . . . . . . . . 4 1 . . . Piercing Weapon 16 | . . . . . . . . . . . 1 . . . . 1 1 2 1 . 8 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 . . 1 . . 2 . . . 2 1 1 . . . 8 . . 1 1 Parts Lost 50 | . . . . . 3 15 2 1 . . . . . . . . 3 1 . . 6 19 Power 5 | . . . . . . 1 1 . . . . . . . . . . . . . 1 2 Propulsion 17 | . . . . . 2 6 1 1 . . . . . . . . 1 . . . 1 5 Utility 21 | . . . . . 1 4 . . . . . . . . . . 2 1 . . 3 10 Weapon 7 | . . . . . . 4 . . . . . . . . . . . . . . 1 2 Highest Loss Streak 10 | . . . . . 2 7 2 1 . . . . . . . . 3 1 . . 5 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 91 100 100 100 95 89 85 93 92 96 100 99 100 92 93 91 91 98 96 98 97 80 Engine 4 | . 14 14 14 14 8 2 . 6 7 7 7 1 . . . . 1 1 . . . . Core 1 | . . . . . . 6 8 . . . . 5 6 6 6 6 4 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 3 5 5 4 4 Leg 8 | . 28 28 28 28 33 17 . . . . . . . . . . . . . . . . Hover 21 | . . . . . . 2 25 32 38 38 38 38 33 33 33 33 32 29 29 29 29 22 Device 15 | . 6 14 14 14 11 13 9 7 7 7 7 7 20 19 20 20 19 19 25 29 27 14 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 8 Processor 9 | . . . . . . 1 18 15 7 11 15 15 13 13 13 13 13 15 11 11 11 14 Hackware 1 | . . . . . 8 6 . 5 . . . . . . . . . . . . . . Protection 4 | . . . . . 4 2 . . 7 7 7 6 6 6 6 6 5 8 8 5 5 2 Energy Gun 2 | . 9 . . . 14 15 . . . . . . . . . . . . . . . . Energy Cannon 2 | . 6 14 14 14 1 . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 11 14 14 1 . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 2 | . . . . . . 1 9 6 7 7 7 7 6 . . . . 1 . . . 4 Slashing Weapon 1 | . . . . 12 1 . . . . . . . . . . . . 6 1 3 . . Piercing Weapon 2 | . . . . . . . . . . . 3 7 6 . . 1 . 1 1 3 7 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 13 15 15 15 17 37 39 28 38 40 40 40 40 53 50 47 47 50 56 55 55 52 61 Greatest Support 82 | 20 20 20 20 20 47 60 34 44 42 42 42 81 78 60 60 82 60 56 55 55 55 69 Greatest Overweight (x) 2 | . . . . . . 2 . 1 . . . . . . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 15 15 8 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | . 8 8 8 8 13 13 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | . 8 8 8 8 14 15 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 6 7 7 7 9 11 7 8 9 10 10 9 9 9 10 9 8 9 9 9 9 8 Final Capacity 15 | 8 8 8 8 8 15 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 13 | 6 7 8 8 8 13 8 7 10 10 10 10 10 10 10 10 10 6 10 10 10 10 5 Class Distribution -------------------- 59% | Mutant 16% | Scavenger-Mutant 11% | Infiltrator-Mutant 5% | Ninja 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Ninja | -5/Factory Infiltrator-Mutant | -5/Waste Infiltrator-Mutant | -5/Factory Commander-Mutant | -5/Extension Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Fac Matter Collected 5739 | 177 134 41 . 30 216 314 74 675 33 18 4 136 714 268 16 10 645 1065 424 72 495 178 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10009 | . 437 43 . 67 1087 723 122 674 . . . 91 472 225 . 25 540 1549 1208 624 1448 674 Parts 417 | . 34 3 . 6 56 43 11 30 . . . . 16 12 . 1 18 71 6 17 72 21 Haulers Intercepted 15 | . . . . . 3 . . 1 . . . . 3 . . . . 4 . 2 . 2 Recyclers Shooed 8 | . 1 . . . 2 . . 1 . . . . . . . . . 1 . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . . 5 . 23 1 . 13 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Fac Combat Hostiles Destroyed 164 | . 11 2 . . 19 21 2 14 . . . . 3 11 . . 26 16 5 2 27 5 Melee 20 | . . . . . . . . 2 . . . . . . . . 1 8 . . 4 5 Guns 30 | . 7 . . . 9 11 . . . . . . . . . . . 3 . . . . Cannons 20 | . 4 2 . . 2 3 2 2 . . . . 3 1 . . . 1 . . . . AOE 91 | . . . . . 8 6 . 10 . . . . . 10 . . 25 4 5 2 21 . Classes Destroyed 22 | . 5 . . 1 5 2 . 2 . . . . . . . . 1 2 1 . 3 . Worker 13 | . 1 1 . . 2 . . 3 . . . . 1 . . . . 4 . . 1 . Builder 9 | . 1 . . 1 . . . 2 . . . . 2 . . . . 2 . . 1 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 15 | . . . . . 3 . . 1 . . . . 3 . . . . 4 . 2 . 2 Recycler 14 | . . . . 1 2 . . 3 . . . . . . . . . 2 . 3 1 2 Mechanic 4 | . . . . . 1 . . . . . . . 1 . . . . . . . 2 . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 7 | . . . . . 1 . 1 2 . . . . . . . . . 1 . . . 2 Swarmer 43 | . 3 2 . . 3 7 . 8 . . . . 2 7 . . 4 5 . . . 2 Cutter 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Grunt 58 | . 8 . . . 10 8 2 4 . . . . . 2 . . 11 1 . 2 8 2 Brawler 6 | . . . . . . 1 . . . . . . . . . . 3 . . . 2 . Duelist 4 | . . . . . 1 1 . . . . . . . . . . . . . . 2 . Sentry 18 | . . . . . 5 3 . . . . . . 1 . . . 2 4 . . 3 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Hunter 3 | . . . . . . . . 1 . . . . . 1 . . . 1 . . . . Programmer 14 | . . . . . . . . 1 . . . . . . . . 4 3 . . 6 . Behemoth 5 | . . . . . . 1 . . . . . . . 1 . . 1 . . . 2 . Compactor 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 15 | . 4 2 . 2 13 10 2 7 . . . . 2 7 . 1 12 6 2 4 15 5 Combat Bots Only 13 | . 3 2 . . 8 10 2 7 . . . . 1 7 . . 12 4 2 2 13 4 Max Kills in Single Turn 6 | . 1 1 . 1 5 3 1 6 . . . . 1 3 . 1 3 4 1 2 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . 3 3 . 6 . . . . . 3 . . 3 4 1 2 3 . Melee 1 | . . . . . . . . 1 . . . . . . . . 1 1 . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Fac Damage Taken 9717 | . 497 76 . 45 572 1871 323 128 . 18 . 61 529 84 16 138 487 643 11 40 1317 2861 Core 2172 | . 139 9 . 23 96 290 85 18 . . . 45 73 . . 45 . 44 . 20 122 1163 Absorbed by Shields 115 | . . . . . . 40 . . . . . . . . . . . . . . 75 . Redirected to Shielding 105 | . . . . . . . . . . . . . . . . . . . . . . 105 Regen/Repaired (Parts) 299 | . . . . . 11 . . . . . . . . . . . . . 30 4 254 . Core Remaining (%) 67 | 100 . . . 31 . . 14 . . . . 91 . . . . 86 . . . 81 . Volleys Fired 425 | . 46 8 . 1 61 53 12 23 . . . 8 65 16 1 . 34 40 24 2 19 12 Largest 2 | . 2 2 . 1 2 2 1 1 . . . 1 1 1 1 . 1 2 1 1 1 2 Hottest 130 | . 80 80 . 60 122 122 57 57 . . . 57 57 57 46 . 46 57 46 46 46 130 Shots Fired 569 | . 90 16 . 1 102 93 12 23 . . . 8 65 16 1 . 34 44 24 2 19 19 Gun 267 | . 70 8 . . 84 80 . . . . . . . . . . . 25 . . . . Cannon 191 | . 20 8 . 1 13 7 12 18 . . . 8 65 2 . . . 18 . . . 19 Launcher 111 | . . . . . 5 6 . 5 . . . . . 14 1 . 34 1 24 2 19 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 226 | . 44 8 . . . 7 12 18 . . . 8 65 2 . . . 43 . . . 19 Thermal 232 | . 46 8 . 1 97 80 . . . . . . . . . . . . . . . . Explosive 111 | . . . . . 5 6 . 5 . . . . . 14 1 . 34 1 24 2 19 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | . 11 3 . . 10 21 6 4 . . . 6 8 1 . . 10 20 10 . 15 18 Robot Miss Streak 5 | . 3 3 . 3 4 1 5 4 . . . 1 3 1 . . . 4 . . . 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Secondary Targets 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 407 | . 56 6 . 2 71 71 4 23 . . . 7 37 1 . 1 14 57 7 10 20 20 Core Hits 420 | . 26 4 . 1 44 36 4 21 . . . 2 19 15 . 1 72 37 12 18 96 12 Critical Kills 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . Critical Parts Destroyed 6 | . 1 . . . . 1 . 4 . . . . . . . . . . . . . . Critical Strikes 40 | . 2 . . . 6 6 . 7 . . . 1 . . . . 2 8 . 3 3 2 Burn 10 | . . . . . 6 4 . . . . . . . . . . . . . . . . Destroy 6 | . 2 . . . . . . . . . . . . . . . . 4 . . . . Blast 8 | . . . . . . 1 . 3 . . . 1 . . . . . 2 . . . 1 Smash 5 | . . . . . . 1 . 4 . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Impale 10 | . . . . . . . . . . . . . . . . . 2 1 . 3 3 1 Melee Attacks 169 | . . . . 2 3 2 5 27 . . 2 1 10 . . 1 8 54 . 15 22 17 Impact 35 | . . . . . . 2 5 27 . . 1 . . . . . . . . . . . Slashing 44 | . . . . 2 3 . . . . . . . . . . . . 36 . 3 . . Piercing 90 | . . . . . . . . . . . 1 1 10 . . 1 8 18 . 12 22 17 Sneak Attacks 41 | . . . . 2 . 1 . 9 . . . . 3 . . 1 . 13 . 5 3 4 Combat Hostiles 5 | . . . . . . 1 . 1 . . . . . . . . . 3 . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . 2 . 1 1 2 Damage Inflicted 29770 | . 638 71 . 143 2096 2146 128 2407 . . . 309 1552 1359 70 77 3998 3090 3670 1326 5565 1125 Guns 3171 | . 410 19 . . 1160 1378 . . . . . . . . . . . 204 . . . . Cannons 3302 | . 228 52 . . 140 135 128 326 . . . 237 1134 62 . . . 522 . . . 338 Explosions 16943 | . . . . . 693 460 . 874 . . . . 101 1297 70 . 3825 401 3670 598 4860 94 Melee 6314 | . . . . 143 103 168 . 1207 . . . 72 317 . . 77 173 1963 . 728 670 693 Ramming 40 | . . . . . . 5 . . . . . . . . . . . . . . 35 . Kinetic 3338 | . 233 19 . . . 135 128 326 . . . 237 1134 62 . . . 726 . . . 338 Thermal 3135 | . 405 52 . . 1300 1378 . . . . . . . . . . . . . . . . Explosive 16943 | . . . . . 693 460 . 874 . . . . 101 1297 70 . 3825 401 3670 598 4860 94 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 1375 | . . . . . . 168 . 1207 . . . . . . . . . . . . . . Slashing 1575 | . . . . 143 103 . . . . . . . . . . . . 1278 . 51 . . Piercing 3364 | . . . . . . . . . . . . 72 317 . . 77 173 685 . 677 670 693 Highest Corruption 3 | . . . . 2 . . . . . . . . . . . . . . . . 3 . Average Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 6 | . . . . 2 . . . . . . . . . . . . . . . . 4 . Message Errors 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Matter Fused 3 | . . . . 2 . . . . . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1707 | . . . . 31 11 131 . 683 . . . 34 14 8 . . 44 250 . 62 337 102 Projectiles 107 | . . . . . . 8 . 20 . . . 34 14 . . . . 3 . . . 28 Explosions 253 | . . . . . 11 7 . 18 . . . . . 8 . . 44 . . 19 146 . Melee 1347 | . . . . 31 . 116 . 645 . . . . . . . . . 247 . 43 191 74 Knockbacks 27 | . . . . . . 1 1 7 . . . 3 5 . . . . 6 . . . 4 Impact 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Kinetic 22 | . . . . . . 1 1 3 . . . 3 5 . . . . 5 . . . 4 Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 166 | . . . . . 51 34 . . . . . . . . . . 12 . 11 . 58 . Shots 7 | . . . . . 2 2 . . . . . . . . . . 1 . 1 . 1 . Rammed 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Targets Rammed 5 | . . . . . . 1 . . . . . . . . . . . . . . 4 . Kicked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 352 | . 147 12 . . 93 231 109 72 . . . 40 36 19 . . . 196 82 . 307 352 Average Temperature 56 | . 44 9 . . 30 68 35 22 . . . 19 10 13 . . . 54 44 . 124 145 Received Heat Transfer 2255 | . 276 . . . 306 541 171 63 . 9 . . 45 15 . . 60 99 . 9 215 446 Effects 6 | . . . . . . . . . . . . . . . . . . . . . 3 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . . 10 . . . . . . . . . . . . . . Impact Corruptions 18 | . . . . . . 1 . 17 . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 15 | . 1 1 . . 3 4 . . . . . . . . . . . 4 . . 2 . Heat Transferred 6371 | . 881 111 . . 2886 2493 . . . . . . . . . . . . . . . . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . 3 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Fac Peak Influence 3256 | . 338 137 . 63 433 752 418 780 . . . . 648 . . . . 664 428 1248 3256 2158 Initial 1558 | . . 92 . . 16 253 366 176 . . . . . . . . . 231 232 299 611 1558 Average 481 | . 162 56 . 22 228 502 351 334 . . . . 242 . . . . 429 378 620 1443 1899 Maximum Alert Level 5 | . 1 . . . 2 3 2 3 . . . . 2 . . . . 2 2 4 5 5 Low Security (%) 28 | . 47 100 . 100 39 . . 18 . . . . 59 . . . . . . . . . Level 1 29 | . 52 . . . 55 26 84 56 . . . . 14 . . . . 31 44 40 . . Level 2 26 | . . . . . 4 69 15 13 . . . . 25 . . . . 68 55 25 10 . Level 3 5 | . . . . . . 3 . 11 . . . . . . . . . . . 14 42 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . 18 11 27 Level 5 4 | . . . . . . . . . . . . . . . . . . . . . 1 72 High Security 2 | . . . . . . . . . . . . . . . . . . . . . 33 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 2 . . . 3 . 1 8 . . . . 9 . . . . 5 . 6 12 3 Investigation 12 | . 2 . . . 1 . . 1 . . . . 4 . . . . 1 . . 2 1 Extermination 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Reinforcement 14 | . . . . . 2 . 1 3 . . . . 2 . . . . 3 . 3 . . Assault 19 | . . . . . . . . 3 . . . . 2 . . . . . . 2 10 2 Garrison 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 5 | . . . . . . . . 1 . . . . 1 . . . . 2 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Fac Distress Signals 13 | . 2 . . . 1 . 2 2 . . . . . . . . . 2 . 2 . 2 Communications Jammed 22 | . . . . . . . . . . . . . . . . . . 5 . . . 17 Distress Signals 22 | . . . . . . . . . . . . . . . . . . 5 . . . 17 Times Spotted 336 | . 20 4 . 2 31 21 22 13 . 4 . 2 29 5 1 5 10 27 5 10 78 47 Peak Tracking Total 21 | . 5 2 . 3 7 9 18 3 . 4 . 1 7 4 1 5 10 6 2 5 21 13 Tactical Retreats 20 | . 2 . . 2 1 1 2 2 . . . . 2 . . . . 2 1 . . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Fac Traps Triggered 10 | . 1 . . 2 . 1 . 1 . . . . 2 . . . . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Fac Machines Disabled 51 | . . . . . 4 3 . 11 . . . . 8 . . . 1 5 . 4 8 7 Max in Single Turn 8 | . . . . . 1 1 . 8 . . . . 5 . . . 1 1 . 2 2 1 Garrison Access 5 | . . . . . . . . 2 . . . . 1 . . . . 1 . 1 . . Garrison Relay 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Fac Machines Accessed 52 | . 3 . 1 1 7 2 2 11 1 . . . 4 . 1 4 . 5 . 3 5 2 Terminals 17 | . 2 . . . 2 2 2 4 . . . . . . . . . . . . 5 . Fabricators 8 | . . . . . . . . 2 . . . . 2 . . . . 2 . 1 . 1 Repair Stations 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . 1 . . 2 . . . . . . . . . 1 . 1 . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . . 2 . . . . 2 . . . . 2 . 1 . 1 Total Hacks 133 | . 8 . 1 1 21 4 6 28 1 . . . 8 . 1 28 . 11 . 5 7 3 Successful 82 | . 5 . 1 1 15 2 2 14 1 . . . 5 . 1 28 . 2 . 1 4 . Failed 51 | . 3 . . . 6 2 4 14 . . . . 3 . . . . 9 . 4 3 3 Catastrophic 8 | . . . . . . . 1 2 . . . . 1 . . . . 1 . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 127 | . 3 . . . 8 . 1 10 . . . . 28 . . . . 41 . 11 11 14 Terminals 42 | . 7 . . . 7 4 6 11 . . . . . . . . . . . . 7 . Fabricators 17 | . . . . . . . . 6 . . . . 5 . . . . 3 . 2 . 1 Repair Stations 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . Recycling Units 12 | . 1 . . . 2 . . 6 . . . . . . . . . 2 . 1 . . Scanalyzers 9 | . . . . . 9 . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . . 1 . . 4 . . . . 3 . . . . 6 . 2 . 2 Terminal Hacks 50 | . 4 . 1 1 2 2 1 5 1 . . . . . 1 28 . . . . 4 . Record 12 | . . . 1 . . . . . . . . . . . . 11 . . . . . . Part Schematic 10 | . . . . . . . . . . . . . . . . 10 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Open Door 7 | . . . . 1 . . . . 1 . . . . . 1 . . . . . 4 . Branch Access Points 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 3 . . . . 3 . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 4 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . Build 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 7 . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Analyze 5 | . . . . . 5 . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . 2 . . . . 1 . . . . 1 . 1 . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . 2 . . . . 1 . . . . 1 . 1 . . Unauthorized Hacks 10 | . 1 . . . 3 . 1 4 . . . . 1 . . . . . . . . . Terminals 4 | . . . . . 2 . 1 1 . . . . . . . . . . . . . . Track 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Overload 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 1 . . 3 . . . . . . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Mask 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 1 . . . 4 2 2 9 . . . . 3 . . . . 4 . 3 3 2 Full Trace Events 5 | . . . . . 1 . . 1 . . . . 2 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . . 4 . 5 . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 50 | . . . . . 1 . . . . . 14 . . . . 10 . 25 . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 408 | . . . . . . . . 204 . . . . 204 . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . 8 . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Time 108 | . . . . . 108 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 6 . . . . . . . . . . . 2 . . . . Machine Destruction 8 | . . . . . . 6 . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . . 3 . . . 2 . . . 12 . Allies Hacked 5 | . . . . . . . . . . . . . . . . . 2 1 . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Fac Total Allies 83 | . . 3 . . . . . 1 . . 4 . 9 . . . 2 10 19 5 25 5 Largest Group 23 | . . 3 3 3 . . . 1 1 1 4 4 6 2 1 1 2 4 18 20 23 2 Highest-Rated Group 864 | . . 40 40 40 . . . 26 23 23 152 152 306 187 96 96 60 210 656 826 864 130 Highest-Rated Ally 159 | . . 16 16 16 . . . 26 23 23 39 39 96 96 96 96 30 70 50 85 159 103 Zionite Dispatches 16 | . . . . . . . . . . . . . 2 . . . . 5 . 2 3 4 Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Light 4 | . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic Resupply 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Hacking Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Hover Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 11 | . . . . . . . . 1 . . . . 1 . . . . 3 . . 2 4 STAY 4 | . . . . . . . . 1 . . . . . . . . . . . . . 3 DROP 7 | . . . . . . . . . . . . . 1 . . . . 3 . . 2 1 Ally Attacks 521 | . . . . 18 . . . . . . . 4 74 9 1 . 8 44 13 90 258 2 Total Damage 14662 | . . . . 171 . . . . . . . 81 1945 410 47 . 267 802 309 2499 6955 1176 Kills 103 | . . . . 2 . . . . . . . 1 16 5 1 . 1 7 1 18 44 7 Allies Corrupted 5 | . . . . . . . . . . . . . 1 . . . . 2 . . 2 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . . . . . 2 2 . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 7 | . . . . . . . . . . . . . . . . . . 7 . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Patrols 5 | . . . . . . . . . . . . . . . . . . 5 . . . . Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Zionite Intel Received 12 | . . . . . . . . . . . . . 4 . . . . 6 . 1 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Fac Turns Passed 10058 | . 526 766 184 362 775 611 219 830 118 86 420 294 752 282 88 44 437 1507 370 316 601 470 Spaces Moved 12261 | 1 279 604 152 290 427 316 267 1205 304 223 831 495 1113 484 189 107 550 2293 512 432 563 624 Core 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Treads 71 | . . . . . . 71 . . . . . . . . . . . . . . . . Legs 1903 | 1 279 604 152 290 427 150 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 10275 | . . . . . . 95 267 1205 304 223 831 495 1113 484 189 107 550 2293 512 432 563 612 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 15 | 120 120 120 120 120 120 51 45 36 34 34 34 15 25 40 40 21 40 38 52 50 50 46 Average Speed 56 | 120 120 120 120 120 120 124 48 43 34 34 34 33 37 40 40 34 40 47 52 51 50 53 Slowest Speed 260 | 120 120 120 120 120 122 260 51 108 40 34 34 38 45 40 40 40 45 104 52 52 62 110 Overloaded Moves 36 | . . . . . . . . . . . . 1 6 . . 29 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 2 53 99 49 73 44 47 28 34 54 48 88 68 24 74 31 78 70 55 96 15 73 30 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 17 | . 1 1 1 1 . . . . 1 . 1 . 6 . . 1 . 4 . . . . Known Exits Taken 15 | . 1 . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 1 . 1 . . . . 2 2 3 2 . 2 . . 4 . . . . . Spaces Dug 49 | . . . . . . 2 5 9 . . . . 10 . . . . 16 . 1 . 6 Terrain Destroyed 1293 | . . . . . 31 10 13 88 . . . 2 32 168 28 . 437 32 192 25 201 34 Melee 34 | . . . . . . . 5 8 . . . . 2 . . . . 15 . 1 . 3 Projectile 60 | . . . . . . . 8 9 . . . 2 30 1 . . . 2 . . . 8 AOE 1197 | . . . . . 31 10 . 71 . . . . . 167 28 . 437 13 192 24 201 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Fac Total 14547 | . 390 630 154 301 577 433 334 1441 320 232 964 611 1366 555 199 111 714 2596 590 498 825 706 Wait 1025 | . 46 13 1 . 50 7 37 122 9 9 130 90 134 47 10 . 78 93 42 37 43 27 Move 12241 | . 278 603 151 289 427 315 266 1204 303 222 830 494 1112 483 188 106 549 2293 511 431 562 624 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 107 | . 5 2 1 3 7 8 3 11 3 . . 2 8 2 . 1 4 25 4 5 9 4 Fast Attach 85 | . 1 . . 1 9 11 2 7 . 1 1 6 5 2 . . 1 22 1 . 4 11 Attach 54 | . . . . . 2 8 3 4 1 . . 1 3 1 . 1 7 6 2 1 9 5 Detach 28 | . . . . . 4 4 1 4 2 . . 1 1 . . . 3 5 . . 1 2 Swap 81 | . 6 3 . 1 7 9 3 15 . . . . 3 . . . . 21 1 3 6 3 Drop 158 | . 8 1 1 4 7 15 2 14 2 . 1 8 13 4 . 2 5 41 5 7 15 3 Fire 425 | . 46 8 . 1 61 53 12 23 . . . 8 65 16 1 . 34 40 24 2 19 12 Melee 155 | . . . . 2 3 2 5 27 . . 2 1 10 . . 1 8 47 . 12 20 15 Ram 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Kick 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . 10 . . . . . . . . . . . . 13 . Rewire 160 | . . . . . . . . . . . . . 12 . . . 25 3 . . 120 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 37 | -10/Materials | Identified exit to Mines 331 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 10) 422 | -10/Materials | Core integrity fell below 50% 527 | -10/Materials | Entered Mines 635 | -10/Mines | Assembled infested the area 675 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 677 | -10/Mines | Found Prototype Device 710 | -10/Mines | Identified Exp. Sensor Array 863 | -10/Mines | Learned location of Recycling (-7) 881 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1061 | -10/Mines | Discovered new exit (range 13) 1094 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1154 | -10/Mines | Learned Materials machine intel 1164 | -10/Mines | Discovered new exit (range 5) 1284 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1284 | -10/Mines | Discovered new exit (range 5) 1293 | -10/Mines | Entered Exiles 1293 | -10/Exiles | Accompanied by 3 allies 1321 | -10/Exiles | Met 8R-AWN 1344 | -10/Exiles | Met EX-HEX 1391 | -10/Exiles | Met EX-DEC 1395 | -10/Exiles | Learned location of Zion (-7) 1467 | -10/Exiles | Discovered new exit (range 10) 1477 | -10/Exiles | Entered Mines 1477 | -9/Mines | Accompanied by 3 allies 1510 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1559 | -9/Mines | Met a Derelict bent on vengeance 1567 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1812 | -9/Mines | Discovered new exit (range 12) 1826 | -9/Mines | Learned location of Storage (-7) 1839 | -9/Mines | Entered Materials 1839 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1840 | -8/Materials | Identified exit to Factory 1841 | -8/Materials | Loaded intel: 55 machine locations 1985 | -8/Materials | Destroyed 8 combat bots 2202 | -8/Materials | Build established: Scavenger-Mutant 2352 | -8/Materials | Repaired Exp. Sensor Array 2614 | -8/Materials | Identified exit to Garrison 2614 | -8/Materials | Entered Garrison 2692 | -8/Garrison | Triggered checkpoint 2772 | -8/Garrison | Triggered checkpoint 2774 | -8/Garrison | Triggered checkpoint 2840 | -8/Garrison | Lost 6 parts (1p2n1u2w) 2841 | -8/Garrison | Destroyed 10 combat bots 2929 | -8/Garrison | Discovered new exit (range 34) 2929 | -8/Garrison | Discovered new exit (range 76) 2929 | -8/Garrison | Discovered new exit (range 33) 3033 | -8/Garrison | Spotted B-75 Beast 3045 | -8/Garrison | Core integrity fell below 50% 3088 | -8/Garrison | Destroyed B-75 Beast 3116 | -8/Garrison | Lost 7 parts (3n2u2w) 3202 | -8/Garrison | Garrison Relay disabled 3221 | -8/Garrison | Garrison Relay disabled 3225 | -8/Garrison | Identified exit to Materials 3225 | -8/Garrison | Entered Materials 3404 | -8/Materials | Build established: Mutant 3429 | -8/Materials | Core integrity fell below 20% 3436 | -8/Materials | Discovered exit to Factory (range 16) 3444 | -8/Materials | Entered Factory 3444 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3885 | -7/Factory | Identified exit to Storage 3885 | -7/Factory | Identified exit to Lower Caves 3926 | -7/Factory | Discovered new exit (range 11) 3944 | -7/Factory | Discovered new exit (range 14) 4086 | -7/Factory | Destroyed 7 combat bots 4244 | -7/Factory | First assault squad dispatched 4274 | -7/Factory | Entered Lower Caves 4274 | -7/Lower Caves | Accompanied by 1 ally 4280 | -7/Lower Caves | Met a Warlord Commander 4281 | -7/Lower Caves | Learned location of Warlord (-5) 4286 | -7/Lower Caves | Found Encrypted Comm Array 4302 | -7/Lower Caves | Encountered a Warlord checkpoint 4382 | -7/Lower Caves | Discovered new exit (range 13) 4388 | -7/Lower Caves | Identified exit to Lower Caves 4392 | -7/Lower Caves | Entered another Lower Caves area 4392 | -7/Lower Caves | Accompanied by 1 ally 4466 | -7/Lower Caves | Discovered new exit (range 4) 4468 | -7/Lower Caves | Identified exit to Zion 4478 | -7/Lower Caves | Entered Zion 4482 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4492 | -7/Zion | Given the Hacking Drone Bay 4493 | -7/Zion | Discovered new exit (range 16) 4586 | -7/Zion | Received a visual enhancement algorithm 4603 | -7/Zion | Imprinted 4605 | -7/Zion | Declared Zion's savior 4627 | -7/Zion | Identified exit to Deep Caves 4665 | -7/Zion | Found CR-A16's Pointy Stick 4682 | -7/Zion | Given A8's code to call for help 4788 | -7/Zion | Identified exit to Proximity Caves 4898 | -7/Zion | Entered Proximity Caves 4898 | -6/Proximity Caves | Accompanied by 4 allies 4950 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 4956 | -6/Proximity Caves | Learned Factory non-interactive machine intel 5187 | -6/Proximity Caves | Discovered new exit (range 13) 5190 | -6/Proximity Caves | Identified exit to Factory 5192 | -6/Proximity Caves | Entered Factory 5192 | -6/Factory | Evolved 2 slots: Utility x2 5193 | -6/Factory | Loaded intel: 222 non-interactive machine locations 5269 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 5270 | -6/Factory | Zion Light squad teleported in 5631 | -6/Factory | Fabricated Exp. Sensor Array (x1) 5684 | -6/Factory | Retrieved Zion intel report: Emergency Access 5687 | -6/Factory | Enhanced Grunt warped into view, answering call for help 5701 | -6/Factory | Enhanced Grunt warped into view, answering call for help 5720 | -6/Factory | Discovered new exit (range 6) 5722 | -6/Factory | Identified exit to Lower Caves 5792 | -6/Factory | Zion Hover Resupply teleported in 5839 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 5852 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 5892 | -6/Factory | First assault squad dispatched 5944 | -6/Factory | Entered Lower Caves 5944 | -6/Lower Caves | Accompanied by 2 allies 5946 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6017 | -6/Lower Caves | Spotted B-75 Beast 6020 | -6/Lower Caves | Destroyed B-75 Beast 6070 | -6/Lower Caves | Destroyed 7 combat bots 6128 | -6/Lower Caves | Found Prototype Device 6128 | -6/Lower Caves | Identified Exp. Thermal Shield 6143 | -6/Lower Caves | Discovered new exit (range 5) 6145 | -6/Lower Caves | Identified exit to Lower Caves 6226 | -6/Lower Caves | Entered another Lower Caves area 6226 | -6/Lower Caves | Accompanied by 1 ally 6261 | -6/Lower Caves | Discovered new exit (range 14) 6305 | -6/Lower Caves | Identified exit to Data Miner 6314 | -6/Lower Caves | Entered Data Miner 6314 | -6/Data Miner | Accompanied by 1 ally 6314 | -6/Data Miner | Discovered new exit (range 6) 6322 | -6/Data Miner | Met Data Miner 6329 | -6/Data Miner | Learned location of Section 7 (-2) 6329 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6337 | -6/Data Miner | Received God Mode back door access code from Data Miner 6348 | -6/Data Miner | Destroyed Data Miner 6349 | -6/Data Miner | Data Conduit disabled 6357 | -6/Data Miner | Identified exit to Proximity Caves 6358 | -6/Data Miner | Entered Proximity Caves 6433 | -5/Proximity Caves | Destroyed 12 combat bots 6638 | -5/Proximity Caves | Spotted B-75 Beast 6665 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 6665 | -5/Proximity Caves | Destroyed B-75 Beast 6688 | -5/Proximity Caves | Lost 3 parts (1n2u) 6736 | -5/Proximity Caves | Learned Factory trap positions 6790 | -5/Proximity Caves | Discovered new exit (range 14) 6795 | -5/Proximity Caves | Identified exit to Factory 6795 | -5/Proximity Caves | Entered Factory 6795 | -5/Factory | Evolved 2 slots: Utility x2 6796 | -5/Factory | Identified exit to Upper Caves 6797 | -5/Factory | Loaded intel: 107 trap records 6865 | -5/Factory | Retrieved Zion intel report: Active Terminals 6939 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 6940 | -5/Factory | Zion Infowar Resupply teleported in 7056 | -5/Factory | Zion Light squad teleported in 7109 | -5/Factory | Zion Kinetic Resupply teleported in 7157 | -5/Factory | Spotted B-75 Beast 7163 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 7273 | -5/Factory | Found Prototype Protection 7273 | -5/Factory | Identified Zio. Weapon Casing 7416 | -5/Factory | Discovered new exit (range 22) 7426 | -5/Factory | Identified exit to Factory 7461 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 7462 | -5/Factory | Zion Fire squad teleported in 7581 | -5/Factory | Retrieved Zion intel report: Component Schematics 7585 | -5/Factory | Build established: Ninja 7660 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 7661 | -5/Factory | Zion Defense Resupply teleported in 7667 | -5/Factory | Found Imp. Powered Armor 7919 | -5/Factory | Discovered exit to Factory (range 15) 8033 | -5/Factory | Build established: Scavenger-Mutant 8191 | -5/Factory | Terminal network hard line cut 8302 | -5/Factory | Sucked down chute 8302 | -5/Factory | Entered Waste 8303 | -5/Waste | Met a frightened Derelict 8347 | -5/Waste | Destroyed C-40 Crusher 8361 | -5/Waste | Spotted C-40 Crusher 8386 | -5/Waste | Destroyed C-40 Crusher 8399 | -5/Waste | Spotted C-40 Crusher 8401 | -5/Waste | Destroyed C-40 Crusher 8405 | -5/Waste | Spotted C-40 Crusher 8410 | -5/Waste | Spotted C-40 Crusher 8419 | -5/Waste | Build established: Infiltrator-Mutant 8423 | -5/Waste | Destroyed C-40 Crusher 8429 | -5/Waste | Destroyed C-40 Crusher 8463 | -5/Waste | Spotted C-40 Crusher 8471 | -5/Waste | Warlord forces began an assault 8496 | -5/Waste | Allies destroyed C-40 Crusher 8516 | -5/Waste | Discovered new exit (range 13) 8533 | -5/Waste | Identified exit to Factory 8536 | -5/Waste | Found Enh. Force Lance 8672 | -5/Waste | Entered Factory 8672 | -5/Factory | Accompanied by 18 allies 8805 | -5/Factory | Retrieved Zion intel report: Branch Access 8805 | -5/Factory | Identified exit to Extension 8806 | -5/Factory | Zion Heavy squad teleported in 8907 | -5/Factory | Garrison activated, responded to threat 8945 | -5/Factory | Zion Light squad teleported in 8972 | -5/Factory | First assault squad dispatched 8988 | -5/Factory | Entered Extension 8988 | -5/Extension | Accompanied by 12 allies 9024 | -5/Extension | Retrieved Zion intel report: Trap Installations 9025 | -5/Extension | Zion Kinetic Resupply teleported in 9070 | -5/Extension | Zion Kinetic Resupply teleported in 9072 | -5/Extension | Rescued a captive Derelict 9072 | -5/Extension | Rescued a captive Derelict 9085 | -5/Extension | Rescued a captive Derelict 9087 | -5/Extension | Rescued a captive Derelict 9288 | -5/Extension | First assault squad dispatched 9310 | -5/Extension | Rescued a captive Derelict 9319 | -5/Extension | Rescued a captive Derelict 9342 | -5/Extension | Spotted B-75 Beast 9345 | -5/Extension | Spotted B-75 Beast 9351 | -5/Extension | Destroyed B-75 Beast 9355 | -5/Extension | Destroyed B-75 Beast 9386 | -5/Extension | High security lockdown imminent 9395 | -5/Extension | Rescued a captive Derelict 9402 | -5/Extension | Rescued a captive Derelict 9407 | -5/Extension | Destroyed 10 combat bots 9418 | -5/Extension | Zion Light squad teleported in 9429 | -5/Extension | Rescued A7 9466 | -5/Extension | High security lockdown engaged 9468 | -5/Extension | Build established: Commander-Mutant 9507 | -5/Extension | P-70 Sage assimilated allied Y9-FLK(z) 9538 | -5/Extension | Rescued a captive Derelict 9545 | -5/Extension | Destroyed 13 combat bots 9562 | -5/Extension | Discovered exit to Factory (range 12) 9562 | -5/Extension | Discovered new exit (range 9) 9579 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 9586 | -5/Extension | P-70 Sage assimilated allied 3J-YWW(l) 9589 | -5/Extension | Entered Factory 9589 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9599 | -4/Factory | Found Quantum Capacitor 9609 | -4/Factory | Zion Infowar Resupply teleported in 9618 | -4/Factory | Lost 5 parts (1p1n2u1w) 9718 | -4/Factory | Zion Heavy squad teleported in 9763 | -4/Factory | Found Zio. Weapon Casing 9839 | -4/Factory | First assault squad dispatched 9934 | -4/Factory | Zion Hacking Resupply teleported in 9993 | -4/Factory | Zion Hacking Resupply teleported in 9998 | -4/Factory | Lost 7 parts (2p1n4u) 10052 | -4/Factory | Spotted B-86 Titan 10053 | -4/Factory | Core integrity fell below 50% 10053 | -4/Factory | Core integrity fell below 20% 10059 | -4/Factory | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 10052_ Knocked back. 10052_ Gyrokinetic Inverter destroyed. 10052_ Penetrated by Slug. 10054_ The unstable cave ceiling collapses. 10054_ Detecting system override signal. 10055_ Gyrokinetic Inverter destroyed. 10055_ K-01 Serf collects debris. 10055_ Nuclear Reactor explodes. 10055_ Penetrated by Slug. 10055_ Slug penetrates Terminal. 10056_ K-01 Serf collects debris. 10057_ B-86 Titan activates siege mode. 10057_ R-10 Processor collects Autogun. 10058_ Connecting with Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Retrieving roster... ] [ No squads available. ] >>\\ZION-SEEK-1 [ Targeting Prototype Stockpiles... ] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????? ????????? | | ??????????????????????????? ? ????????? | | ??????????????????????????# ????????? | | ??????????????????????????# ?######## | | ??????????????????????????# + ] | | ??????????????????????????# # ! | | ?????????????????????????## # | | ?????????????????????????? # | | ?????????????????????????? # """ """ | | ?????????????????? ????? # """ """ | | ???????????????"?? ??? ?"" """ # """ """ | | ???????????????" # "?" """ """ # | | ????????????? # """ """ """ # """ """ | | ???????????" + # """ """ | | ?????????? # """ """ """ / """ """ | | ?????????? = # """ """ """ # | | ?????????? """ """ """ ######### | | ??????????? #?! ? | | ????????????? % # ?? | | ?????????????? h # """ "" | | ???????????????# * """ "" | | ???????????????#" """ "" | | ???????????????#"" [[ | | ???????????????#"" = """ "" | | ???????????????#""@ % """ "" | | ???????????????#"" """ "? | | ???????????????#"T | | ???????????????#"" R | | ???????????????#"" = | | ???????????????#"" ######### | | ???????????????#"" #???????? | | ???????????????#" #???????? | | ???????????????## +???????? | | ???????????????! # #???????? | | ?????????????? # #???????? | | ????????????? # k BB# #???????? | | ????????????? # ##BB# #???????? | | ????????????? ?+ ##### #???????? | | ??????????????=??# #???# #???????? | | ?????????????????# #??? #???????? | | ?????????????????? ????? ????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 39 Energy Capacity 1060 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 135 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Corruption Block 15 Armor Coverage 625 Weapon Shielding 66 Evasion (%) 58 Core Analysis 6 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Power Amplifier | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Mak. Thermal Plating | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Hpw. Field Laser | -5/Factory | Z-intel Imp. Airjet | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Cld. Pulse Rifle | -5/Factory | Z-intel Tesla Bomb Launcher | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel F-cell Engine | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Tri-rail Accelerator | -5/Factory | Z-intel Adv. Sensor Array | -5/Factory | Z-intel Imp. Targeting Computer | -5/Factory | Z-intel Thermic Laser | -5/Factory | Z-intel Machine Analyzer | -5/Factory | Z-intel Imp. Reaction Control System | -5/Factory | Z-intel Adv. ECM Suite | -5/Factory | Z-intel Imp. Melee Analysis Suite | -5/Factory | Z-intel Variable Charge Gun | -5/Factory | Z-intel Shock Absorption System | -5/Factory | Z-intel Hammer | -5/Factory | Z-intel Sml. Storage Unit | -5/Factory | Z-intel Phase Shifter | -5/Factory | Z-intel Imp. Corruption Screen | -5/Factory | Z-intel Imp. Recalibrator | -5/Factory | Z-intel Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive M-14 Sweeper | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel K-01 Serf | -6/Factory | Z-intel W-25 Informer | -6/Factory | Z-intel M-22 Extractor | -6/Factory | Z-intel S-27 Virus | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceTachyonModule Manual? 0 Play Time 03:17:04 Cumulative 128.5 hours Start 2023.05.08 @ 01:38:48 End 2023.05.09 @ 18:11:34 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 78 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 0caf7aaf-eb0d-47d0-b196-567a1e45df45