Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.13 @ 23:15:38 Player: AshCrow Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (411) 411 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (5683) 5683 TOTAL SCORE: 8019 Bonus ------- Follower Combat Kills 33 Prayed to X0-1V1 5000 Major X0-1V1 Interference 650 Cogmind --------- Core Integrity 0/450 Matter 368/500 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Improved Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- VSS Leg Sensor Array Medium Laser Light Assault Rifle Autogun Improved Light Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Decoy Drone Bay X0-1V1's Piety Tracker > --- WEAPON ----------- Minigun Heavy Flail > --- INVENTORY -------- Sensor Array Medium Laser Light Assault Rifle Autogun Improved Light Cannon Mini Grenade Launcher [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device X0-1V1's Piety Tracker Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 27 | 6 4 . 7 10 Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . . 3 3 Treads 2 | 2 . . . . Leg 6 | . . . 3 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 . 1 3 Device 5 | . 1 . 1 3 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 2 . 2 4 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 1 2 . 2 2 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . . 1 Parts Lost 15 | . 1 . 1 13 Power 2 | . 1 . . 1 Propulsion 6 | . . . . 6 Utility 4 | . . . 1 3 Weapon 3 | . . . . 3 Highest Loss Streak 8 | . 1 . 1 8 To Critical Strikes . | . . . . . Average Backups 4 | 1 2 4 7 6 Power . | . 1 1 . . Propulsion . | . . . . . Utility . | . . . 1 1 Weapon 3 | . 1 3 4 5 Tool/Special . | . . . . . Unused Backups 6 | . . . 1 5 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 4 | . . . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 77 | . 84 77 91 59 Engine 9 | . 12 11 11 3 Treads 17 | . 28 22 13 4 Leg 9 | . . . 24 15 Device 7 | . . 11 8 12 Storage 11 | . 14 11 11 9 Energy Gun 3 | . 9 . . . Ballistic Gun 16 | . 18 22 22 7 Impact Weapon 1 | . . . . 5 Peak Build Rating 39 | 6 19 20 23 39 Average Rating 15 | 3 6 19 19 23 On Entrance 13 | . 6 19 20 23 Avg Prop Armor Cover (%) 9 | . . . 9 10 Naked Turns . | . . . . . Heaviest Build 29 | 12 12 12 12 29 Greatest Support 40 | 40 40 40 40 32 Greatest Overweight (x) 4 | . . . 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 2 4 7 8 8 Average Carried 4 | 1 2 4 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 4 7 8 7 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 764 | 153 115 . 260 236 Remotely . | . . . . . Salvage Created 489 | . 149 . 94 246 Parts 33 | . 12 . 13 8 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 14 | . 5 . 4 5 Melee 1 | . . . . 1 Guns 13 | . 5 . 4 4 Classes Destroyed 7 | . 2 . 1 4 Builder 1 | . . . . 1 Tunneler 1 | . . . 1 . Hauler 1 | . . . . 1 Swarmer 6 | . 3 . 3 . Grunt 6 | . 2 . 1 3 Brawler 1 | . . . . 1 Sentry 1 | . . . . 1 Best Kill Streak 4 | . 4 . 4 4 Combat Bots Only 4 | . 4 . 3 4 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 188 | . 33 . 29 126 Missed 39 | . 9 . 7 23 Hits 149 | . 24 . 22 103 Melee 3 | . . . . 3 Projectile 146 | . 24 . 22 100 Critical Strikes 1 | . . . . 1 Damage Taken 2258 | . 293 . 199 1766 Core 528 | . 49 . 13 466 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 80 . 100 . Volleys Fired 71 | . 31 . 13 27 Largest 2 | . 2 . 2 2 Hottest 60 | . 60 . 40 48 Shots Fired 109 | . 45 . 26 38 Gun 106 | . 45 . 26 35 Cannon 3 | . . . . 3 Launcher . | . . . . . Special . | . . . . . Kinetic 96 | . 32 . 26 38 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 13 | . 13 . . . Robot Hit Streak 8 | . 7 . 4 8 Robot Miss Streak 6 | . 4 . 6 5 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 80 | . 28 . 15 37 Core Hits 29 | . 8 . 9 12 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 2 | . . . . 2 Destroy 1 | . . . . 1 Smash 1 | . . . . 1 Melee Attacks 16 | . . . . 16 Impact 16 | . . . . 16 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1454 | . 400 . 171 883 Guns 822 | . 341 . 171 310 Cannons 65 | . . . . 65 Explosions 59 | . 59 . . . Melee 508 | . . . . 508 Ramming . | . . . . . Kinetic 775 | . 229 . 171 375 Thermal 59 | . 59 . . . Explosive . | . . . . . Electromagnetic 112 | . 112 . . . Impact 508 | . . . . 508 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 3 | . . . . 3 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 171 | . 34 . . 137 Projectiles . | . . . . . Explosions 34 | . 34 . . . Melee 137 | . . . . 137 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 40 | . 40 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 160 | . 94 . 9 160 Average Temperature 42 | . 58 . 5 26 Received Heat Transfer 738 | . 105 . 39 594 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . 100 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 83 | . 83 . 55 50 Initial 1 | . . . . 1 Average 12 | . 20 . 18 6 Influence Increases 384 | . 123 . 95 166 Destroy 0b10 Robot/C 300 | . 100 . 80 120 Destroy 0b10 Robot/NC 15 | . . . 5 10 Destroy Leader 62 | . 20 . 10 32 Allied During Kill 3 | . . . . 3 Destroy Structure 4 | . 3 . . 1 Influence Decreases 384 | . 123 . 90 171 Entered New Map 4 | . . . . 4 Time Decay 285 | . 113 . 80 92 Lost Part 90 | . 10 . 10 70 Lost Ally 5 | . . . . 5 Squads Dispatched 2 | . . . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 7 1 5 12 Peak Tracking Total 5 | . 3 1 3 5 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . 1 1 1 1 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 1 5 1 1 Successful 5 | . 1 2 1 1 Failed 3 | . . 3 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . 5 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 1 1 Record 1 | . . . . 1 Robot Analysis 1 | . 1 . . . Open Door 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . 2 . . Report Inventory 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . 3 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 20 | . . . . 20 Highest-Rated Ally 10 | . . . . 10 Total Orders . | . . . . . Ally Attacks 5 | . . . . 5 Total Damage 73 | . . . . 73 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 74 | . 4 . 10 60 Average Entertainment 4 | . 4 2 5 5 Good Acts 4 | . . . 1 3 Bad Acts 4 | . . . 2 2 Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 129 | . . . . 129 Sensors 129 | . . . . 129 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1331 | 76 470 147 246 392 Spaces Moved 633 | 44 193 70 145 181 Core 61 | 4 . . . 57 Treads 321 | 40 193 70 18 . Legs 251 | . . . 127 124 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 100 Average Speed 146 | 150 160 160 125 142 Slowest Speed 250 | 160 160 160 190 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 30 11 29 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . 2 . . . Melee . | . . . . . Projectile . | . . . . . AOE 2 | . 2 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 908 | 51 307 105 188 257 Wait 144 | . 79 33 12 20 Move 629 | 43 192 69 144 181 Hop . | . . . . . Pick Up 10 | 2 . 3 5 . Fast Attach 17 | 6 2 . 3 6 Attach 1 | . . . . 1 Detach 1 | . . . . 1 Swap 10 | . 3 . 4 3 Drop 9 | . . . 7 2 Fire 71 | . 31 . 13 27 Melee 16 | . . . . 16 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 12) 515 | -10/Materials | Discovered new exit (range 3) 520 | -10/Materials | Prayed at D.C.S.S. Altar Unit 547 | -10/Materials | Entered another Materials area 547 | -9/Materials | Evolved 2 slots: Propulsion x2 643 | -9/Materials | Discovered new exit (range 12) 694 | -9/Materials | Entered Mines 766 | -9/Mines | Matter capacity permanently improved by X0-1V1 (+200; -100 max core) 892 | -9/Mines | Found the Drone Emporium 898 | -9/Mines | Found Prototype Device 917 | -9/Mines | Discovered new exit (range 10) 940 | -9/Mines | Entered Materials 940 | -8/Materials | Evolved 2 slots: Utility x2 1003 | -8/Materials | Identified Decoy Drone Bay 1043 | -8/Materials | Build established: Scavenger-Mutant 1159 | -8/Materials | Lost 8 parts (1p4n2u1w) 1163 | -8/Materials | X0-1V1 sent allied B-36 Bruiser (x2) 1168 | -8/Materials | Core integrity fell below 50% 1259 | -8/Materials | Identified exit to Factory 1259 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 1306 | -8/Materials | Core integrity fell below 20% 1332 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- crushing effect. 01287_ A-02 Transporter system terminally corrupted. 01287_ Ion Engine fried. 01290_ Acquired 20 matter. 01296_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 01297_ System corrupted: Matter fused (-9). 01305_ Penetrated by Slug. 01311_ T-07 Excavator is excavating. 01317_ U-05 Engineer lays Concrete. 01325_ Slug penetrates Wall. 01325_ Slug penetrates Terminal. 01325_ Terminal disabled. 01329_ Penetrated by Slug. 01329_ X0-1V1's Piety Tracker destroyed. 01329_ X0-1V1 is mildly amused. 01330_ Slug penetrates Wall. 01330_ Hvy. Flail destroyed. 01332_ X0-1V1 howls with laughter! 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