Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.26 @ 23:55:56 Player: r@sin Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (78) 390 Value Destroyed (2191) 2191 Prototype IDs (46) 920 Alien Tech Used (2) 400 Bonus (857) 857 TOTAL SCORE: 12758 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -243 Cogmind --------- Core Integrity 0/1450 Matter 146/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Antimatter Reactor Quantum Reactor Improved Q-thruster Improved Arc Projector Heavy Pick Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Transmission Jammer Advanced Reaction Control System Improved Cloaking Device Improved Cloaking Device Improved Cloaking Device Advanced Focal Shield EM Disruption Field Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Disruptor Cannon Compact HERF Cannon > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Heavy Antimatter Reactor Medium Treads Field Propulsion Drive Q-thruster Advanced Heat Sink Advanced Heat Sink Terrain Scan Processor Quantum Capacitor Improved Arc Projector Coil Gun Mass Driver Heavy Pick [Rating: 143] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Flight Unit Flying Fortress v7 Utility Hacking Suite Device Improved Cloaking Device Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Compact HERF Cannon Ballistic Gun Autogun Ballistic Cannon Mass Driver Launcher Rocket Launcher Impact Weapon Power Maul Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac DSF Res Res Slots Evolved 16 | . . . 2 . . . 2 2 2 . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . 2 . . . . . . . . . 1 . 1 . Utility 10 | . . . 2 . . . . 2 2 . . 2 . . . . . . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 157 | 7 3 2 26 10 . 6 9 7 8 . 5 6 3 . 20 9 7 . 11 18 Power 26 | 1 . 1 5 . . 1 1 1 2 . 1 2 1 . 4 . 1 . 1 4 Engine 8 | 1 . 1 5 . . . 1 . . . . . . . . . . . . . Core 14 | . . . . . . 1 . 1 2 . 1 2 1 . 3 . . . 1 2 Reactor 4 | . . . . . . . . . . . . . . . 1 . 1 . . 2 Propulsion 40 | 2 . . 9 . . . 2 . 2 . . . . . 10 5 2 . 2 6 Treads 17 | 2 . . 8 . . . . . . . . . . . 2 . 2 . 2 1 Leg 12 | . . . . . . . . . . . . . . . 6 4 . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . 1 . . . 2 . 2 . . . . . 2 1 . . . 3 Utility 52 | 2 1 . 8 5 . 1 2 4 4 . 1 2 2 . 4 2 4 . 5 5 Device 30 | 1 . . 3 4 . . 1 1 1 . 1 1 1 . 2 1 4 . 5 4 Storage 8 | 1 1 . 4 1 . . 1 . . . . . . . . . . . . . Processor 4 | . . . 1 . . 1 . . 2 . . . . . . . . . . . Hackware 3 | . . . . . . . . 2 . . . 1 . . . . . . . . Protection 7 | . . . . . . . . 1 1 . . . 1 . 2 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 2 1 4 5 . 4 4 2 . . 3 2 . . 2 2 . . 3 3 Energy Gun 5 | 1 1 . 3 . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . 2 . . . . . . . . . . . . 3 Ballistic Gun 11 | 1 . 1 1 3 . 2 . . . . . . . . 1 . . . 2 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . Launcher 7 | . 1 . . 2 . 2 . . . . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . 2 2 . . . 1 . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . 1 1 . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 3 1 . . . . 2 . . 1 . . 6 . . . 1 . Corrupted Parts 2 | . . . . . . . . . . . . . . . 1 . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . . 4 . . . . 6 Parts Lost 26 | . 1 . 1 . . 1 . . . . . . 2 . . 6 . . . 15 Power 3 | . . . . . . . . . . . . . . . . . . . . 3 Propulsion 6 | . . . . . . . . . . . . . . . . 1 . . . 5 Utility 14 | . . . 1 . . . . . . . . . 2 . . 5 . . . 6 Weapon 3 | . 1 . . . . 1 . . . . . . . . . . . . . 1 Highest Loss Streak 8 | . 1 . 1 . . 1 . . . . . . 2 . . 5 . . . 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 90 | . 100 100 93 98 100 100 71 74 79 80 79 80 81 82 82 81 68 94 94 87 Engine 5 | . 14 14 11 11 11 5 6 . . . . . . . . . . . . . Core 2 | . . . . . . 5 2 6 6 6 6 5 5 5 4 5 5 5 4 1 Treads 13 | . 28 28 22 22 22 22 . . . . . . . . 2 . . 10 9 10 Leg 2 | . . . . . . . . . . . . . . . 5 6 15 15 14 12 Flight 1 | . . . . . . . 8 7 6 6 6 5 5 5 2 2 . . . . Device 17 | . 14 14 18 13 22 13 9 13 20 20 20 23 17 17 15 13 5 21 22 24 Storage 11 | . 14 14 11 22 22 22 18 11 6 6 6 5 5 5 5 5 5 5 4 3 Processor 4 | . . . 8 7 . 8 9 2 5 6 6 5 5 5 5 5 5 5 4 3 Hackware 6 | . . . . . . . . 10 13 13 13 15 17 17 17 17 15 15 14 11 Protection 2 | . . . . . . . . 4 6 6 6 5 10 11 10 8 . . . . Energy Gun 4 | . 13 14 16 3 . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 14 14 5 10 22 14 8 . . . . . . . . 3 . . 8 5 Launcher 1 | . . . . 8 . 7 . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 4 15 13 13 11 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 11 11 11 8 6 10 10 . . Peak Build Rating 143 | 7 7 8 18 26 19 21 50 62 73 73 76 83 83 83 91 94 101 104 126 143 Average Rating 49 | 5 7 7 12 16 17 20 48 59 68 72 73 80 81 82 77 84 74 102 120 123 On Entrance 54 | . 7 7 8 16 16 19 20 49 62 73 73 72 83 82 83 78 59 101 104 125 Naked Turns 39 | . . . . . . . . . . . . . . . . . . . . 39 Heaviest Build 104 | 12 88 87 88 52 39 40 37 39 48 48 48 47 47 42 54 50 53 53 77 104 Greatest Support 145 | 40 40 40 40 40 40 40 50 50 50 50 50 50 50 50 90 90 90 90 90 145 Greatest Overweight (x) 13 | . 2 2 2 1 . . 11 . . . . . . . 13 . . . 1 1 Average Overweight (x) . | . 1 2 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 7 24 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 8 12 15 15 15 15 15 15 15 15 15 13 11 10 15 15 12 15 15 15 Average Carried 12 | 3 7 11 13 14 14 14 14 14 11 14 14 10 8 8 12 11 10 12 14 12 Final Capacity 25 | 8 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 12 15 14 15 14 15 15 15 15 14 11 8 10 15 10 10 15 14 5 Class Distribution -------------------- 33% | Mutant 30% | Hacker-Mutant 23% | Scavenger-Mutant 12% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Tank | -3/Research Hacker-Tank | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac DSF Res Res Matter Collected 2449 | 276 65 154 367 190 . 203 184 . 168 36 20 . 104 11 190 110 . 5 132 234 Remotely 306 | 87 65 154 . . . . . . . . . . . . . . . . . . Salvage Created 2649 | 144 108 36 710 217 . 154 79 . 37 . 142 . 104 . 297 147 . . 78 396 Parts 141 | 9 8 4 45 12 . 16 6 . 1 . 5 . 8 . 3 4 . . 3 17 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . . 7 . 2 3 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac DSF Res Res Combat Hostiles Destroyed 63 | . 7 3 11 9 . 14 4 . 1 . 2 . 4 . . 2 . . 1 5 Melee 9 | . . . . . . . . . 1 . 2 . 4 . . 2 . . . . Guns 25 | . 1 3 11 1 . 2 4 . . . . . . . . . . . 1 2 Cannons 3 | . . . . . . . . . . . . . . . . . . . . 3 AOE 26 | . 6 . . 8 . 12 . . . . . . . . . . . . . . Classes Destroyed 14 | 2 2 . 4 1 . 1 1 . 1 . 1 . . . . 1 . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . . . . . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . . 1 Hauler 2 | . . . 2 . . . . . . . . . . . . . . . . . Recycler 2 | 1 . . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . Watcher 4 | . . . 3 . . . . . . . 1 . . . . . . . . . Swarmer 32 | . 3 3 . 4 . 12 4 . . . 2 . 4 . . . . . . . Grunt 17 | . 4 . 5 4 . 2 . . . . . . . . . . . . . 2 Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . Sentry 8 | . . . 6 . . . . . . . . . . . . . . . 1 1 Hunter 2 | . . . . . . . . . . . . . . . . 2 . . . . Programmer 3 | . . . . . . . . . 1 . . . . . . . . . . 2 Martyr 1 | . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 7 | 2 7 2 3 4 . 4 4 . 1 . 2 . 4 . . 1 . . 1 3 Combat Bots Only 7 | . 7 2 3 4 . 4 4 . 1 . 2 . 4 . . 1 . . 1 2 Max Kills in Single Turn 4 | 1 1 1 1 4 . 3 1 . 1 . 1 . 2 . . 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . 4 . 3 . . . . . . . . . . . . . . Melee 2 | . . . . . . . . . 1 . 1 . 2 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac DSF Res Res Hostile Shots Fired 704 | . 35 9 53 14 . 18 24 . 4 . 31 . 29 24 6 124 . 1 10 322 Missed 320 | . 14 3 19 5 . 7 6 . 3 . 12 . 13 19 3 54 . . 5 157 Damage Taken 6861 | . 314 46 435 138 . 243 173 . 15 . 349 . 236 95 144 1170 . 78 101 3324 Core 1958 | . 8 8 153 7 . 34 51 . . . . . 28 . . 195 . . 14 1460 Absorbed by Shields 69 | . . . . . . . . . . . 69 . . . . . . . . . Ignored by Resistances 274 | . . . . . . . . . . . . . . 10 . . . . 21 243 Core Remaining (%) 89 | 100 . 93 . . . 51 90 100 . . 100 . . . . 72 . 100 98 . Volleys Fired 165 | 11 14 5 54 15 . 29 16 . . . 1 . . . 2 . . . 4 14 Largest 3 | 2 2 2 2 2 . 2 2 . . . 1 . . . 1 . . . 3 3 Hottest 204 | 70 70 70 112 46 . 46 63 . . . 39 . . . 35 . . . 122 204 Shots Fired 294 | 17 20 10 107 19 . 36 31 . . . 1 . . . 2 . . . 12 39 Gun 231 | 17 13 10 107 8 . 14 30 . . . . . . . 2 . . . 8 22 Cannon 22 | . . . . . . . 1 . . . . . . . . . . . 4 17 Launcher 41 | . 7 . . 11 . 22 . . . . 1 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 147 | 6 7 5 30 8 . 14 30 . . . . . . . 2 . . . 12 33 Thermal 99 | 11 6 5 77 . . . . . . . . . . . . . . . . . Explosive 40 | . 7 . . 11 . 22 . . . . . . . . . . . . . . Electromagnetic 8 | . . . . . . . 1 . . . 1 . . . . . . . . 6 Robot Hit Streak 11 | 5 7 1 11 5 . 8 3 . . . . . . . . . . . 8 4 Robot Miss Streak 5 | 3 2 5 5 1 . 1 3 . . . . . . . . . . . 1 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 185 | 10 12 2 63 10 . 14 15 . 1 . 5 . 6 . 6 11 . . 9 21 Core Hits 130 | 5 15 3 32 15 . 23 6 . 1 . 2 . 4 . 3 4 . . 4 13 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Critical Strikes 9 | . . . 5 . . 1 . . . . 1 . 1 . . 1 . . . . Burn 5 | . . . 5 . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . 1 . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . 1 . . . . . . . . . Impale 2 | . . . . . . . . . . . . . 1 . . 1 . . . . Melee Attacks 49 | . . . . . . . 2 . 8 . 10 . 9 1 6 13 . . . . Impact 14 | . . . . . . . 2 . 8 . 4 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 35 | . . . . . . . . . . . 6 . 9 1 6 13 . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . 2 . . . . . . . Damage Inflicted 6269 | 99 667 50 906 867 . 1088 232 . 34 . 319 . 207 . 470 342 . . 227 761 Guns 2160 | 99 111 35 898 102 . 203 232 . . . . . . . . . . . 134 346 Cannons 491 | . . . . . . . . . . . . . . . . . . . 93 398 Explosions 2221 | . 556 . . 765 . 857 . . . . 43 . . . . . . . . . Melee 1329 | . . . . . . . . . 34 . 276 . 207 . 470 342 . . . . Ramming 68 | . . 15 8 . . 28 . . . . . . . . . . . . . 17 Kinetic 1625 | 37 49 10 220 102 . 203 232 . . . . . . . . . . . 227 545 Thermal 827 | 62 62 25 678 . . . . . . . . . . . . . . . . . Explosive 2178 | . 556 . . 765 . 857 . . . . . . . . . . . . . . Electromagnetic 242 | . . . . . . . . . . . 43 . . . . . . . . 199 Impact 243 | . . . . . . . . . 34 . 209 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 1086 | . . . . . . . . . . . 67 . 207 . 470 342 . . . . Highest Corruption 8 | . . . . . . . . . . . . . . . 4 4 . . . 8 Average Corruption 4 | . . . . . . . . . . . . . . . 4 4 . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . . . . . . . 8 . . . 6 Message Errors 6 | . . . . . . . . . . . . . . . . 3 . . . 3 Matter Fused 3 | . . . . . . . . . . . . . . . . 2 . . . 1 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . 2 . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 446 | . 11 . . 31 . 19 . . . . 128 . 13 . 218 26 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 61 | . 11 . . 31 . 19 . . . . . . . . . . . . . . Melee 385 | . . . . . . . . . . . 128 . 13 . 218 26 . . . . Knockbacks 4 | . . . 1 . . . . . . . 2 . . . . . . . . 1 Impact 3 | . . . 1 . . . . . . . 2 . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 261 | . 98 . . 45 . 115 . . . . . . . . . . . . . 3 Shots 9 | . 4 . . 1 . 4 . . . . . . . . . . . . . . Rammed 15 | . . 2 4 . . 7 . . . . . . . . . . . . . 2 Targets Rammed 17 | . . 2 4 . . 8 . . . . . . . . . . . . . 3 Kicked 1 | . . . . . . . . . . . . . . . . . . . . 1 Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 423 | 70 118 50 300 . . 23 31 . . . . . . 7 . 238 . . 121 423 Average Temperature 53 | 26 49 24 34 . . 16 13 . . . . . . 7 . 105 . . 60 117 Received Heat Transfer 591 | . 75 . 171 18 . 72 18 . . . 30 . . 45 27 . . . 18 117 Effects 2 | . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . 3 . . . . . . . . 3 Impact Corruptions 3 | . . . . . . . . . . . 3 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 2 . . . . . . . . . . . . . . . . . Heat Transferred 2479 | 185 185 74 2035 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac DSF Res Res Peak Influence 366 | 15 206 129 217 302 . 366 267 21 73 15 153 41 . . . . 12 23 49 198 Initial 111 | . 9 79 . 40 . . 111 6 9 15 10 41 . . . . 12 8 12 27 Average 81 | 5 89 50 91 224 . 161 189 11 29 15 31 23 . . . . 12 8 12 55 Maximum Alert Level 1 | . 1 . 1 1 . 1 1 . . . . . . . . . . . . . Low Security (%) 84 | 100 77 100 95 31 . 45 37 100 100 100 100 100 . . . . 100 100 100 100 Level 1 15 | . 22 . 4 68 . 54 62 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . . . 1 . . 1 2 . . . 1 . . . . . . . . 5 Investigation 2 | . . . . . . . . . . . . . . . . . . . . 2 Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 7 | . . . 1 . . 1 2 . . . 1 . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac DSF Res Res Distress Signals 4 | . 1 . . . . . 1 . . . 2 . . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 129 | . 12 3 20 9 . 6 10 3 2 . 12 . 5 5 3 3 . 1 1 34 Peak Tracking Total 13 | . 7 2 3 4 . 4 5 2 1 . 5 . 4 3 3 3 . 1 1 13 Tactical Retreats 20 | . . 1 . . . . 2 . . . 6 . 2 3 . 1 . 1 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac DSF Res Res Traps Triggered 3 | . . . . . . . . . 1 . 1 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . 1 . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac DSF Res Res Machines Disabled 9 | . . . 2 . . 6 . . . . . . . . 1 . . . . . Max in Single Turn 5 | . . . 1 . . 5 . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac DSF Res Res Machines Accessed 47 | . 4 . 6 1 5 . 2 1 3 . 6 1 . 1 9 . 1 . 5 2 Terminals 26 | . 3 . 5 . . . 2 1 2 . 6 1 . 1 . . 1 . 3 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . 1 . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 1 Total Hacks 168 | . 11 . 20 1 50 . 2 1 6 . 11 2 . 1 48 . 1 . 7 7 Successful 126 | . 5 . 8 1 50 . 1 . 2 . 4 1 . 1 48 . 1 . 3 1 Failed 42 | . 6 . 12 . . . 1 1 4 . 7 1 . . . . . . 4 6 Catastrophic 12 | . 1 . 5 . . . . 1 1 . 1 . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 5 . 12 . 2 . 2 1 4 . 9 2 . . . . . . 3 5 Terminals 53 | . 6 . 16 . . . 2 1 4 . 11 2 . 1 . . 1 . 4 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 5 . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 4 . . . . . 2 . . . . . . . . . 2 . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 1 2 Terminal Hacks 116 | . 2 . 4 1 50 . 1 . . . 4 1 . 1 48 . 1 . 2 1 Record 91 | . . . 4 . 49 . . . . . . . . 1 36 . . . . 1 Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . . . 1 1 . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 4 . . . . . 2 . . . . . . . . . 1 . Insert Component 4 | . . . 2 . . . . . 1 . . . . . . . . . 1 . Analyze 3 | . . . 2 . . . . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 4 . 6 . . . 1 1 2 . 5 1 . . . . . . 3 2 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . . . . . 1 . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 6 | . 6 . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . . . 1 . . . . . . . . . 1 . Part Schematics Acquired 3 | . . . 2 . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac DSF Res Res Total Allies 21 | . . 1 . . . . . . . 20 . . . . . . . . . . Largest Group 20 | . . 1 . . . . . . . 20 1 . . . . . . . . . Highest-Rated Group 768 | . . 31 . . . . . . . 768 50 . . . . . . . . . Highest-Rated Ally 50 | . . 31 . . . . . . . 50 50 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac DSF Res Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . . . 2 . . . . . . Drone Launches 16 | . . . . 16 . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac DSF Res Res Turns Passed 9482 | 118 323 1176 1218 303 544 1067 449 281 561 108 451 49 243 206 505 355 129 40 499 857 Spaces Moved 7264 | 50 94 359 524 151 337 595 396 423 633 204 505 75 426 386 583 463 98 30 323 609 Core 81 | 4 . . . . . . 1 . . . . . . . 2 . . . . 74 Treads 2121 | 46 94 359 524 151 337 595 . . . . . . . . 3 . . . 5 7 Legs 1148 | . . . . . . . . . . . . . . . 134 87 98 30 318 481 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 3914 | . . . . . . . 395 423 633 204 505 75 426 386 444 376 . . . 47 Fastest Speed 37 | 50 160 320 160 160 160 160 50 50 50 50 50 50 50 50 50 50 120 120 120 37 Average Speed 104 | 151 304 320 164 161 160 160 51 50 50 50 50 50 50 50 74 63 120 120 121 109 Slowest Speed 700 | 160 320 320 320 240 160 160 600 50 50 50 50 50 50 50 700 120 120 120 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . 1 5 8 6 4 . 3 2 1 1 . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 39 | 4 30 76 48 39 71 86 32 10 14 93 16 2 60 64 62 55 2 35 8 17 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 5 | . . . . . 1 . . . . . . . . 1 3 . . . . . Known Exits Taken 9 | . . . . . . . 1 . . . 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . . . . . . . . . . . . Scrap Searched 5 | . . 1 . . . 1 . . . . . . . 2 . 1 . . . . Spaces Dug 16 | . . . . 9 . . 1 . 4 . 1 . . 1 . . . . . . Terrain Destroyed 314 | . 19 . . 71 . 208 1 . 4 . 1 . . 1 1 . . . 2 6 Melee 7 | . . . . . . . 1 . 4 . 1 . . 1 . . . . . . Projectile 9 | . . . . . . . . . . . . . . . 1 . . . 2 6 AOE 298 | . 19 . . 71 . 208 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac DSF Res Res Total 8770 | 73 113 374 782 191 344 671 611 488 856 203 681 85 436 394 638 498 107 34 426 765 Wait 958 | . . 5 135 11 . 33 177 45 210 4 147 . 1 8 1 8 . . 65 108 Move 7184 | 49 93 358 523 150 336 594 393 412 617 194 496 74 419 381 580 460 97 29 322 607 Hop 29 | . . . . . . . 1 5 8 3 4 . 3 2 1 1 . . . 1 Pick Up 92 | 6 3 2 16 . 2 . 7 9 2 1 8 1 1 2 9 2 3 4 10 4 Fast Attach 42 | 7 . . 3 2 . . 1 1 3 . . 2 . . 10 . 4 . 3 6 Attach 40 | . 1 . 2 1 . 1 2 1 2 . 1 2 2 . 6 6 3 . 3 7 Detach 18 | . . . . 1 . . 1 . 1 . . 1 . . 5 3 . . 1 5 Swap 77 | . 2 2 21 7 . 5 6 5 3 . 4 2 1 . 6 3 . . 5 5 Drop 99 | . . . 24 3 4 1 5 10 4 1 10 3 2 . 12 2 . . 13 5 Fire 165 | 11 14 5 54 15 . 29 16 . . . 1 . . . 2 . . . 4 14 Melee 45 | . . . . . . . 2 . 6 . 10 . 7 1 6 13 . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . 2 Kick 1 | . . . . . . . . . . . . . . . . . . . . 1 Crush 14 | . . 2 4 . . 8 . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . 1 . . Rewire 3 | . . . . 1 2 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 357 | -10/Materials | Destroyed 7 combat bots 377 | -10/Materials | Discovered new exit (range 16) 442 | -10/Materials | Entered Mines 627 | -10/Mines | Received a Mining Laser from a helpful Derelict 1167 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1513 | -10/Mines | Discovered new exit (range 13) 1519 | -10/Mines | Learned Materials garrison access intel 1618 | -10/Mines | Entered Materials 1618 | -9/Materials | Evolved 2 slots: Utility x2 2091 | -9/Materials | Build established: Scavenger-Mutant 2648 | -9/Materials | Discovered new exit (range 7) 2836 | -9/Materials | Entered Mines 2854 | -9/Mines | Learned 2 Materials zone layouts 2856 | -9/Mines | Met a Derelict bent on vengeance 2969 | -9/Mines | Assembled infested the area 2993 | -9/Mines | Discovered new exit (range 17) 3026 | -9/Mines | Found the Drone Emporium 3037 | -9/Mines | Found Prototype Device 3037 | -9/Mines | Identified Decoy Drone Bay 3107 | -9/Mines | Lost 16 allies 3130 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3131 | -9/Mines | Discovered new exit (range 5) 3139 | -9/Mines | Entered Exiles 3179 | -9/Exiles | Met 8R-AWN 3205 | -9/Exiles | Met EX-HEX 3251 | -9/Exiles | Met EX-BIN 3277 | -9/Exiles | Aligned with FarCom system 3279 | -9/Exiles | Given EX-Vault access code 3343 | -9/Exiles | Opened EX-Vault 3355 | -9/Exiles | Found Flying Fortress v7 3388 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3436 | -9/Exiles | Met EX-DEC 3536 | -9/Exiles | Learned location of Zion (-6) 3657 | -9/Exiles | Discovered new exit (range 14) 3683 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3683 | -9/Exiles | Entered Mines 4221 | -8/Mines | Build established: Mutant 4736 | -8/Mines | Discovered new exit (range 12) 4750 | -8/Mines | Entered Materials 4750 | -8/Materials | Evolved 2 slots: Propulsion x2 4751 | -8/Materials | Identified exit to Factory 4752 | -8/Materials | Loaded intel: 1 garrison access location 5199 | -8/Materials | Entered Factory 5199 | -7/Factory | Evolved 2 slots: Utility x2 5422 | -7/Factory | Discovered new exit (range 7) 5480 | -7/Factory | Entered another Factory area 5480 | -6/Factory | Evolved 2 slots: Utility x2 5521 | -6/Factory | Found Prototype Processor 5521 | -6/Factory | Identified Exp. Targeting Computer 5639 | -6/Factory | Build established: Hacker-Mutant 5993 | -6/Factory | Spotted B-75 Beast 6033 | -6/Factory | Discovered new exit (range 7) 6041 | -6/Factory | Sucked down chute 6041 | -6/Factory | Entered Waste 6042 | -6/Waste | Joined by Warlord forces that had cleared the area 6144 | -6/Waste | Discovered new exit (range 10) 6148 | -6/Waste | Identified exit to Factory 6149 | -6/Waste | Entered Factory 6149 | -6/Factory | Accompanied by 1 ally 6232 | -6/Factory | Identified exit to DSF 6588 | -6/Factory | Discovered new exit (range 16) 6599 | -6/Factory | Identified exit to Factory 6600 | -6/Factory | Entered another Factory area 6600 | -5/Factory | Evolved 2 slots: Utility x2 6636 | -5/Factory | Discovered new exit (range 16) 6645 | -5/Factory | Identified exit to Upper Caves 6649 | -5/Factory | Entered Upper Caves 6725 | -5/Upper Caves | Ambushed by wild Derelicts 6775 | -5/Upper Caves | Spotted B-75 Beast 6824 | -5/Upper Caves | Discovered new exit (range 6) 6891 | -5/Upper Caves | Identified exit to Upper Caves 6892 | -5/Upper Caves | Entered another Upper Caves area 6972 | -5/Upper Caves | Learned 4 Factory zone layouts 7002 | -5/Upper Caves | Learned location of Armory (-4) 7003 | -5/Upper Caves | Spotted B-75 Beast 7028 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7096 | -5/Upper Caves | Discovered new exit (range 5) 7098 | -5/Upper Caves | Identified exit to Zhirov 7098 | -5/Upper Caves | Entered Zhirov 7098 | -5/Zhirov | Discovered new exit (range 4) 7102 | -5/Zhirov | Identified exit to Proximity Caves 7110 | -5/Zhirov | Met Zhirov 7130 | -5/Zhirov | Learned location of Quarantine (-2) 7130 | -5/Zhirov | Learned location of Testing (-3) 7130 | -5/Zhirov | Learned location of Command (-1) 7141 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7203 | -5/Zhirov | Found Alien Artifact 7203 | -5/Zhirov | Identified Transdimensional Reconstructor 7203 | -5/Zhirov | Warped through subspace 7231 | -5/Zhirov | Found Alien Artifact 7231 | -5/Zhirov | Identified Integrated Reactor 7231 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7591 | -5/Zhirov | Cloak Generator disabled 7591 | -5/Zhirov | Attacked by Zhirov 7601 | -5/Zhirov | Enhanced Grunts warped into view 7603 | -5/Zhirov | Entered Proximity Caves 7731 | -4/Proximity Caves | Spotted B-86 Titan 7930 | -4/Proximity Caves | Lost 5 parts (5u) 7934 | -4/Proximity Caves | Discovered new exit (range 4) 7937 | -4/Proximity Caves | Identified exit to Factory 7958 | -4/Proximity Caves | Entered Factory 7958 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8041 | -4/Factory | Identified exit to DSF 8087 | -4/Factory | Entered DSF 8093 | -4/DSF | Found Quantum Capacitor 8107 | -4/DSF | Discovered new exit (range 15) 8126 | -4/DSF | Identified exit to Research 8127 | -4/DSF | Additional patrols routed to DSF 8127 | -4/DSF | Entered Research 8127 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 8315 | -3/Research | Identified exit to Research 8464 | -3/Research | Build established: Hacker-Tank 8626 | -3/Research | Entered another Research area 8626 | -2/Research | Evolved 2 slots: Utility x2 9394 | -2/Research | Lost 8 parts (1p2n4u1w) 9422 | -2/Research | Released all parts (12) 9451 | -2/Research | Core integrity fell below 50% 9475 | -2/Research | Core integrity fell below 20% 9477 | -2/Research | Lost 7 parts (2p3n2u) 9483 | -2/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 09446_ Q-thruster destroyed. 09449_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R013. 09460_ XI9X W%QXO86>Query(Experimental Components) One of the first applications of [Sigix] Technology has been to make improvements to existing components, focusing on those which will be useful even after major technological breakthroughs replace certain classes of components entirely. However, as even more advanced technologies reach completion some Experimental Components may be retired as well. At that point I should make their destruction a priority to prevent them from falling into [Derelict] hands. 09478_ ALERT: Suspicious activity at Terminal R012. Dispatching Investigation squad. 09480_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ? ??????????????????? | | ?????????????????????# ????????????????? | | ?????????????????????# ?????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? #????????????????????? | | ??????????????Y??????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? s ?????????????????????? | | ????????????????########s #??????????????????????? | | ????????????????# s#s #??????????????????????? | | ????????????????# ;sw#??????????????????????? | | ????????????????# ""# #??????????????????????? | | ????????????????#! T"#s #??????????????????????? | | ????????????????# ""# @#????????????????????### | | ????????????????# # ###########??????????# | | ????????????????# # ## #??????????# | | ????????????????# #s ## #??????????# | | ????????????????# #s ## #??????????# | | ????????????????# [ # ## ############## | | ????????????????# # ## # | | ????????????????# = #ss## # | | ????????????????# # ## # | | ????????????????######## ## + | | ???????????????????????# ## # #### !! | | ???????????????????????# ########### #??# !! | | ???????????????????????# ## ?# #??# !! | | ???????????????????????# ## ?# #??###### | | ????????????????????#### ##!]] # #???????? | | ?????????############ ## ##!] * # #???????? | | ?????????# """ ## ##]] + #???????? | | ?????????# "T" ##Y ## # #???????? | | ?????????# ## ## # #???????? | | ?????????? ## ## ?# #???????? | | ?????????????"" """ # # = ?# #???????? | | ?????????????"" """ + #######??# #???????? | | ??????????????" """ # #????????# #???????? | | ??????????????" """ # #????????# +???????? | | ??????????????" """ # #????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 55 Energy Capacity 590 Matter Stores 496 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 4 Power Amplification 30 Armor Coverage 600 Resistance: KI 30 Resistance: EM 25 Evasion (%) 70 Targeting Accuracy 6 Recoil Reduction 3 Matter Filtering 50 Offensive Hacking 30 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Ambidextrous Exposed Release The Drones! Subspace Traveler The Science Guy We Are Legion Challenges ------------ None Game ------ Seed InsulatedConstructMegatreads Manual? 0 Play Time 02:15:02 Cumulative 24.6 hours Start 2025.04.26 @ 01:55:55 End 2025.04.26 @ 23:55:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 21 Adventurer 7 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 13 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 517c1fca-ecf6-4975-b6e0-b13abeeaac3a