Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 15:02:17 Player: TheTravelingGuy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (60) 300 Value Destroyed (1427) 1427 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6507 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 697/850 Matter 18/300 Energy 201/300 System Corruption 21% Temperature Cool (9) Movement Walking (110) Location -6/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Titanium Leg Potential Leg > --- UTILITY (7) ------ Cooling System Large Storage Unit Improved Targeting Computer Improved Targeting Computer ECM Suite Hacking Suite > --- WEAPON (3) ------- Advanced Assault Cannon > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Titanium Leg Titanium Leg Compact Matter Pod (0) Advanced Assault Cannon Advanced Assault Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Potential Leg Potential Leg > --- UTILITY ---------- Cooling System Large Storage Unit Improved Terrain Scanner Improved Targeting Computer ECM Suite Powered Armor Hacking Suite > --- WEAPON ----------- Pulse Rifle Pulse Rifle Pulse Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Compact Matter Pod Improved Targeting Computer Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Missile Launcher [Rating: 60] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Powered Armor Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 . . . 2 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 5 | . . . . . . 2 1 2 . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 47 | 7 8 9 3 2 1 6 4 3 2 2 Power 6 | 1 2 1 . . . 1 1 . . . Engine 3 | 1 1 1 . . . . . . . . Core 3 | . 1 . . . . 1 1 . . . Reactor . | . . . . . . . . . . . Propulsion 16 | 2 2 2 3 2 1 2 . . 1 1 Treads . | . . . . . . . . . . . Leg 16 | 2 2 2 3 2 1 2 . . 1 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 11 | 2 1 1 . . . 2 1 3 1 . Device 5 | 1 . . . . . 2 1 1 . . Storage 2 | 1 1 . . . . . . . . . Processor 2 | . . 1 . . . . . . 1 . Hackware 1 | . . . . . . . . 1 . . Protection 1 | . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 14 | 2 3 5 . . . 1 2 . . 1 Energy Gun 5 | . . 3 . . . . 2 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 2 3 . . . . . . . . . Ballistic Cannon 2 | . . 1 . . . . . . . 1 Launcher 2 | . . 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . Parts Lost 17 | . 5 . 3 . . . . . 3 6 Power 1 | . 1 . . . . . . . . . Propulsion 9 | . 2 . 3 . . . . . 1 3 Utility 3 | . 1 . . . . . . . 2 . Weapon 4 | . 1 . . . . . . . . 3 Highest Loss Streak 6 | . 4 . 3 . . . . . 3 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 3 5 13 14 14 15 14 14 13 11 9 Power 1 | . . 1 2 2 2 1 2 2 2 2 Propulsion 3 | 2 2 3 3 1 3 4 5 5 3 2 Utility 3 | . . 3 4 5 5 3 3 2 1 1 Weapon 3 | . 1 4 5 5 5 5 3 4 4 3 Tool/Special . | . . . . . . . . . . . Unused Backups 28 | . 4 8 . 1 1 2 6 . . 6 Power 4 | . . 1 . . . 1 1 . . 1 Propulsion 7 | . 4 . . . . 1 . . . 2 Utility 7 | . . 2 . 1 . . 3 . . 1 Weapon 10 | . . 5 . . 1 . 2 . . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 96 98 95 100 100 99 99 99 93 90 Engine 6 | . 8 11 11 11 11 1 . . . . Core 3 | . 5 . . . . 7 7 6 6 6 Leg 34 | . 27 43 39 44 44 36 30 26 25 24 Device 9 | . 11 . . . . 17 22 20 15 13 Storage 9 | . 14 11 11 11 11 9 7 6 6 6 Processor 7 | . . 10 11 11 11 9 7 6 9 13 Energy Gun 16 | . . 12 22 22 22 18 22 20 14 18 Ballistic Gun 5 | . 27 5 . . . . . . . . Peak Build Rating 60 | 7 9 17 18 36 38 44 51 60 60 47 Average Rating 30 | 5 7 14 16 26 37 43 50 59 50 45 On Entrance 29 | . 7 7 17 18 36 38 44 51 60 47 Naked Turns . | . . . . . . . . . . . Heaviest Build 55 | 14 29 33 33 33 33 36 42 52 55 44 Greatest Support 94 | 20 20 40 43 83 88 94 94 94 94 81 Greatest Overweight (x) 1 | 1 1 1 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 11 15 15 15 15 15 15 14 13 10 Average Carried 12 | 3 5 13 14 14 15 14 14 13 11 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 11 15 14 15 15 15 15 13 10 8 Class Distribution -------------------- 32% | Scavenger-Mutant 28% | Mutant 20% | Infiltrator-Skirmisher 8% | Skirmisher 5% | Gunner 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Infiltrator-Mutant | -8/Materials Infiltrator-Skirmisher | -7/Factory Skirmisher | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 928 | 177 313 253 20 . 40 83 28 . . 14 Remotely . | . . . . . . . . . . . Salvage Created 1725 | 14 477 397 360 . 97 262 28 . 90 . Parts 114 | 3 27 33 27 . 7 17 . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 44 | . 11 6 15 . 1 8 1 . 1 1 Guns 37 | . 11 4 15 . 1 4 1 . . 1 Cannons 2 | . . 2 . . . . . . . . AOE 4 | . . . . . . 4 . . . . Classes Destroyed 15 | 1 4 5 1 . 1 . 1 . 1 1 Worker 1 | . 1 . . . . . . . . . Builder 3 | . . 1 . . 1 1 . . . . Tunneler 3 | 1 . 1 . . 1 . . . . . Recycler 3 | . 1 1 . . . 1 . . . . Operator 1 | . . 1 . . . . . . . . Watcher 5 | . . 4 . . . 1 . . . . Swarmer 18 | . 2 . 10 . . 6 . . . . Grunt 13 | . 9 2 2 . . . . . . . Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . 1 . . . . . . . . Sentry 7 | . . 3 2 . . 2 . . . . Demolisher 1 | . . . . . . . . . . 1 Hunter 1 | . . . . . 1 . . . . . Programmer 1 | . . . . . . . 1 . . . Compactor 1 | . . . . . . . . . 1 . Best Kill Streak 9 | 1 5 4 4 . 2 9 1 . 1 1 Combat Bots Only 6 | . 5 2 4 . 1 6 1 . 1 1 Max Kills in Single Turn 5 | 1 1 1 2 . 1 5 1 . 1 1 Gunslinging 1 | . . . 1 . . 1 . . . . Exploded 4 | . . . . . . 4 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Hostile Shots Fired 217 | . 72 23 36 . 2 19 17 . 2 46 Missed 55 | . 15 6 8 . . 3 5 . . 18 Hits 162 | . 57 17 28 . 2 16 12 . 2 28 Melee 10 | . . 8 . . . . . . 2 . Projectile 152 | . 57 9 28 . 2 16 12 . . 28 AOE 14 | . . . . . . . . . . 14 Critical Strikes 11 | . 2 4 . . . . 1 . 2 2 Damage Taken 2838 | . 709 364 273 . . 219 180 . 201 892 Core 483 | . 164 40 48 . . 32 46 . . 153 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 79 | 100 34 . . . 78 94 93 . . . Volleys Fired 130 | 3 50 32 18 . 3 9 5 . 9 1 Largest 3 | 2 2 2 2 . 2 2 3 . 3 3 Hottest 189 | 40 40 126 126 . 126 126 189 . 189 166 Shots Fired 260 | 6 99 64 36 . 6 17 13 . 15 4 Gun 237 | 6 99 52 36 . 6 16 12 . 7 3 Cannon 13 | . . 12 . . . . . . . 1 Launcher 10 | . . . . . . 1 1 . 8 . Special . | . . . . . . . . . . . Kinetic 143 | 6 99 37 . . . . . . . 1 Thermal 107 | . . 27 36 . 6 16 12 . 7 3 Explosive 10 | . . . . . . 1 1 . 8 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 14 | 1 7 12 12 . 6 14 7 . 9 2 Robot Miss Streak 6 | 2 3 6 2 . . 1 3 . 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . 4 . 3 . . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . Shots Hit Robots 175 | 2 68 41 27 . 5 14 7 . 9 2 Core Hits 91 | 2 29 20 18 . 4 14 2 . 1 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 6 | . 1 2 . . . 2 . . 1 . Burn 5 | . . 2 . . . 2 . . 1 . Destroy 1 | . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3161 | 19 654 645 478 . 87 591 149 . 506 32 Guns 2195 | 19 654 434 478 . 87 238 149 . 104 32 Cannons 211 | . . 211 . . . . . . . . Explosions 755 | . . . . . . 353 . . 402 . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 1073 | 19 654 400 . . . . . . . . Thermal 1333 | . . 245 478 . 87 238 149 . 104 32 Explosive 755 | . . . . . . 353 . . 402 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 21 | . . . . . . . 2 . 21 21 Average Corruption 9 | . . . . . . . 1 . 11 21 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 23 | . . . . . . . 3 . 11 9 Message Errors 2 | . . . . . . . . . 1 1 Matter Fused 4 | . . . . . . . 2 . 1 1 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . 1 . 1 2 Parts Rejected 2 | . . . . . . . . . 2 . Data Loss (minor) 3 | . . . . . . . . . 2 1 Data Loss (major) 1 | . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . 3 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 11 | . . . . . . 11 . . . . Projectiles . | . . . . . . . . . . . Explosions 11 | . . . . . . 11 . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . Impact . | . . . . . . . . . . . Kinetic 1 | . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 138 | . . . . . . 26 . . 112 . Shots 5 | . . . . . . 1 . . 4 . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked 1 | . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 307 | . 54 165 259 . 60 234 307 . 102 119 Average Temperature 64 | . 22 37 106 . 31 81 134 . 48 43 Received Heat Transfer 678 | . 417 51 33 . . 45 12 . . 120 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 10 | . . 1 4 . . 3 2 . . . Heat Transferred 3256 | . . 740 1036 . 185 666 259 . 296 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Maximum Alert Level 1 | . 1 . . . . 1 . . . . Low Security (%) 98 | 100 93 100 100 . 100 94 100 100 100 100 Level 1 1 | . 6 . . . . 5 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 219 | 5 219 126 114 . 35 208 77 . 12 20 Initial 77 | . . 70 4 . . . 77 . . . Average 30 | . 54 73 36 . 3 59 7 . 1 . Influence Increases 1386 | 5 421 235 340 . 40 232 66 . 27 20 Destroy 0b10 Robot/C 860 | . 220 120 300 . 20 160 20 . . 20 Destroy 0b10 Robot/NC 80 | 5 10 40 . . 10 15 . . . . Destroy Leader 220 | . 60 58 40 . 10 42 10 . . . Successful Hack 44 | . 26 . . . . 4 14 . . . Destroy Structure 47 | . . 2 . . . 11 7 . 27 . Lose Combat Pursuer 135 | . 105 15 . . . . 15 . . . Influence Decreases 1386 | 5 254 391 335 16 40 60 238 . 27 20 Entered New Map 215 | . . 97 7 16 . . 95 . . . Time Decay 1079 | 5 204 294 306 . 40 60 143 . 17 10 Lost Part 92 | . 50 . 22 . . . . . 10 10 Squads Dispatched 6 | . 2 1 . . . . 2 . . 1 Investigation . | . . . . . . . . . . . Extermination 3 | . . . . . . . 2 . . 1 Reinforcement 3 | . 2 1 . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 6 | . 4 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 83 | . 15 16 15 . 1 13 4 . 6 13 Peak Tracking Total 8 | . 8 3 4 . 1 7 1 . 5 6 Tactical Retreats 6 | . 2 1 . . . . 1 . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 3 | . . . . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 8 | . 3 1 . 1 . 2 1 . . . Terminals 6 | . 2 1 . . . 2 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 24 | . 11 4 . 1 . 6 2 . . . Successful 12 | . 5 2 . 1 . 3 1 . . . Failed 12 | . 6 2 . . . 3 1 . . . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 23 | . 10 4 . 1 . 6 2 . . . Terminals 21 | . 9 4 . . . 6 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . 1 1 . 1 . 1 . . . . Part Schematic 1 | . . 1 . . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . 3 1 . . . 2 1 . . . Terminals 6 | . 2 1 . . . 2 1 . . . Botnet 6 | . 2 1 . . . 2 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 3 1 . . . 2 1 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Active Infowar (turns) 2484 | 27 653 . . . . 302 1037 343 69 53 Terrain 396 | . . . . . . . . 327 69 . Structural 1354 | . . . . . . 301 1037 16 . . Seismic 680 | 27 653 . . . . . . . . . ECM 286 | . . . . . . 185 48 . . 53 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 5246 | 86 829 648 928 254 389 302 1037 343 230 200 Spaces Moved 3334 | 53 342 392 601 224 347 210 719 120 164 162 Core 4 | 4 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 3330 | 49 342 392 601 224 347 210 719 120 164 162 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 70 105 105 110 110 110 110 Average Speed 124 | 117 179 120 140 111 105 109 110 110 116 119 Slowest Speed 190 | 120 190 190 190 120 105 110 110 110 120 120 Overloaded Moves 9 | . . . . 9 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 15 | . . . . . . . . . 15 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 4 44 30 95 41 78 21 20 3 78 5 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . 1 . 1 . . . . . Spaces Dug 83 | . . . . . . . 8 . 75 . Terrain Destroyed 115 | . . . . . . 10 8 . 97 . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 115 | . . . . . . 10 8 . 97 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Total 4201 | 68 474 506 651 228 367 267 957 332 185 166 Wait 581 | . 57 38 28 . 11 27 208 207 5 . Move 3325 | 52 341 391 600 223 346 209 718 120 163 162 Hop . | . . . . . . . . . . . Pick Up 59 | 6 12 19 2 1 2 7 9 1 . . Fast Attach 20 | 7 1 6 . . . . 2 . 4 . Attach 23 | . 4 4 3 . . 2 2 3 3 2 Detach . | . . . . . . . . . . . Swap 18 | . 3 2 . 2 1 5 3 . 1 1 Drop 44 | . 6 14 . 2 3 8 10 1 . . Fire 130 | 3 50 32 18 . 3 9 5 . 9 1 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 697 | -10/Materials | Discovered new exit (range 17) 744 | -10/Materials | Core integrity fell below 50% 798 | -10/Materials | Lost 4 parts (1p2n1u) 916 | -10/Materials | Entered another Materials area 916 | -9/Materials | Evolved 2 slots: Propulsion x2 1218 | -9/Materials | Build established: Scavenger-Mutant 1505 | -9/Materials | Discovered new exit (range 15) 1558 | -9/Materials | Discovered new exit (range 12) 1564 | -9/Materials | Entered Mines 1588 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1658 | -9/Mines | Discovered new exit (range 10) 1693 | -9/Mines | Learned location of Storage (-7) 1780 | -9/Mines | Learned Materials security intel 1897 | -9/Mines | Discovered new exit (range 12) 2034 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2105 | -9/Mines | Lost 3 parts (3n) 2485 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2486 | -9/Mines | Discovered new exit (range 5) 2492 | -9/Mines | Entered Exiles 2520 | -9/Exiles | Met 8R-AWN 2542 | -9/Exiles | Met EX-HEX 2574 | -9/Exiles | Met EX-BIN 2588 | -9/Exiles | Aligned with FarCom system 2590 | -9/Exiles | Given EX-Vault access code 2617 | -9/Exiles | Opened EX-Vault 2626 | -9/Exiles | Found Potential Leg 2628 | -9/Exiles | Found Potential Leg 2669 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2734 | -9/Exiles | Discovered new exit (range 14) 2746 | -9/Exiles | Left Exiles lab with Potential Leg 2746 | -9/Exiles | Entered Mines 2926 | -8/Mines | Build established: Mutant 3091 | -8/Mines | Discovered new exit (range 5) 3135 | -8/Mines | Entered Materials 3135 | -8/Materials | Evolved 2 slots: Utility x2 3424 | -8/Materials | Discovered new exit (range 10) 3437 | -8/Materials | Entered Factory 3437 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3716 | -7/Factory | Build established: Infiltrator-Skirmisher 4336 | -7/Factory | Found Powered Armor 4459 | -7/Factory | Discovered new exit (range 15) 4474 | -7/Factory | Entered another Factory area 4474 | -6/Factory | Evolved 2 slots: Utility x2 4777 | -6/Factory | Build established: Skirmisher 4817 | -6/Factory | Sucked down chute 4817 | -6/Factory | Entered Waste 4832 | -6/Waste | EMP discharged 4846 | -6/Waste | Spotted C-40 Crusher 4872 | -6/Waste | Spotted C-40 Crusher 4883 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4886 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4907 | -6/Waste | Destroyed C-40 Crusher 4915 | -6/Waste | Spotted C-40 Crusher 4917 | -6/Waste | Lost 3 parts (1n2u) 4922 | -6/Waste | Spotted C-40 Crusher 4932 | -6/Waste | EMP discharged 4932 | -6/Waste | System corruption reached 10% 4952 | -6/Waste | Spotted C-40 Crusher 4984 | -6/Waste | Spotted C-40 Crusher 5032 | -6/Waste | EMP discharged 5032 | -6/Waste | Discovered new exit (range 12) 5047 | -6/Waste | Entered Factory 5158 | -6/Factory | Allied Derelicts emerged from ambush trap array 5170 | -6/Factory | Assembled infested ambush trap array 5215 | -6/Factory | Lost 3 allies 5247 | -6/Factory | Self-destructed Last Messages --------------- 05214_ Acquired 8 matter. 05216_ Subcomponent Replicator disabled. 05218_ The unstable cave ceiling collapses. 05218_ D-53 Grenadier destroyed. 05222_ The unstable cave ceiling collapses. 05222_ Critical hit (Burn: +37). 05226_ Pulse Rifle destroyed. 05229_ The unstable cave ceiling collapses. 05229_ U-05 Engineer lays Concrete. 05230_ The unstable cave ceiling collapses. 05230_ U-05 Engineer lays Concrete. 05233_ System corrupted: Energy discharge (-84). 05234_ U-05 Engineer builds a Wall. 05236_ The unstable cave ceiling collapses. 05238_ Pulse Rifle destroyed. 05238_ U-05 Engineer lays Concrete. 05240_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5P. 05241_ The unstable cave ceiling collapses. 05245_ Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????###??????????????????????????????????? | | ???????????? #??????????? ??????????????????????? | | ???????????" #??????????? ??????????????????????? | | ??????????"" #??????????? ??????????????????????? | | ???????#"""" #??????????? ??????????????????????? | | ???????#"""" #??????????? ??????????????????????? | | ???????#"""" #??????????? ??????????????????????? | | ???????#"""" #??????????? ??????????????????????? | | ???????# #??????????# #?????????????????????? | | ???????# #??????????#p#?????????????????????? | | ???????# #??????????# #?????????????????????? | | ???????#= #??????????# #?????????????????????? | | ######## #??????##### #?????????????????????? | | # #???### #%#?????????????????????? | | "" # #???# # #?????????????????????? | | "" #+##+####### # ?????????????????????? | | "" # [% #?????????????????????? | | # =% ?????????????????????? | | + """ [ ##????????????????????? | | " """" # """" #????????????????????? | | " """" # """ ##########???????????? | | " """" ######## g #???????????? | | " """" #??????# """"" @ """"?????????????? | | #??????# """"" """"?#???????????? | | #??????# """ l """" #???????????? | | +############## s g # """" #???????????? | | + e""""" # """" #???????????? | | "" "" "" # """"" # """" #???????????? | | "" "" "" # """ ###?????????? | | " """ """ """ # # ##########+##### | | " """ """ """ # """"" d | | " """ """ """ # """"" g g | | # """ g | | ############### | | ?############## t | | ?# # ############ ### # | | ?# # # ! # | | ?# # # # " | | ?# # # # "" # | | ?# # # # """ # # | | ?# + + # "" # | | ?# # # # "" # ## | | ?# # # # # #? | | ?# # # # ] # #? | | ?# ####### # # #? | | ?# #?????# ########## ? | | ?# #?????# #????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 400 Evasion (%) 55 Targeting Accuracy 12 Offensive Hacking 10 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicLongswordMatterbank Manual? 0 Play Time 00:32:13 Cumulative 32.0 hours Start 2025.05.17 @ 14:27:54 End 2025.05.17 @ 15:02:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 53 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ca57ece-e0b3-4deb-b897-4eb0770445b4