Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.15 @ 13:33:00 Player: alice_fexa Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (531) 531 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2246 Bonus ------- None Cogmind --------- Core Integrity 313/400 Matter 279/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Ox2 Location -7/Zion Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Light Treads Wheel Wheel > --- UTILITY (3) ------ Disposable Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Spread Laser Autogun > --- INVENTORY (16) --- Reinforced Ion Engine Reinforced Ion Engine Light Treads Light Treads Light Treads Light Treads Heat Sink Improved Sensor Array Beam Rifle Spread Laser Spread Laser Spread Laser Particle Cannon Heavy Assault Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Wheel Compact Wheel > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON ----------- Spread Laser Autogun > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Small Laser Small Laser Small Laser Spread Laser Spread Laser Spread Laser Particle Cannon Light Assault Rifle Grenade Launcher Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 38 | 6 17 2 13 . . Power 7 | 1 4 . 2 . . Engine 7 | 1 4 . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 5 . 5 . . Treads 4 | 1 2 . 1 . . Leg . | . . . . . . Wheel 8 | 1 3 . 4 . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 2 . 2 . . Device 2 | . . . 2 . . Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 6 2 4 . . Energy Gun 4 | 1 1 1 1 . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 4 1 2 . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . 9 2 1 . . Power 2 | . 2 . . . . Propulsion 3 | . 3 . . . . Utility . | . . . . . . Weapon 7 | . 4 2 1 . . Highest Loss Streak 7 | . 7 2 1 . . Average Slot Usage (%) 94 | . 88 100 97 100 100 Engine 11 | . 12 14 11 11 11 Treads 11 | . 12 14 11 11 11 Wheel 17 | . 13 14 20 22 22 Device 5 | . . . 10 11 11 Storage 24 | . 27 28 22 22 22 Energy Gun 7 | . 1 8 10 11 11 Ballistic Gun 13 | . 18 19 9 11 11 Launcher 1 | . 1 . 1 . . Naked Turns . | . . . . . . Heaviest Build 49 | 12 40 40 49 49 49 Greatest Support 26 | 16 20 16 26 20 20 Greatest Overweight (x) 3 | . 3 2 2 2 2 Average Overweight (x) 1 | . 2 2 1 2 2 Largest Inventory Capacity 16 | 6 16 16 16 16 16 Average Capacity 15 | 5 15 16 16 16 16 Most Carried 16 | 4 15 15 16 16 16 Average Carried 11 | 2 5 13 15 16 16 Final Capacity 16 | 6 16 16 16 16 16 Final Carried 16 | 4 15 13 16 16 16 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Scr Mat Min Mat Min Zio Matter Collected 739 | 215 189 76 259 . . Remotely . | . . . . . . Salvage Created 792 | . 328 121 343 . . Parts 70 | . 33 2 35 . . Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Combat Hostiles Destroyed 24 | . 11 2 11 . . Melee 3 | . 3 . . . . Guns 14 | . 5 2 7 . . AOE 7 | . 3 . 4 . . Classes Destroyed 9 | . 5 1 3 . . Worker 3 | . 1 . 2 . . Builder 2 | . . 1 1 . . Hauler 2 | . 1 . 1 . . Recycler 1 | . 1 . . . . Mechanic 1 | . . . 1 . . Watcher 2 | . . . 2 . . Swarmer 17 | . 9 . 8 . . Grunt 5 | . 2 2 1 . . Sentry 2 | . . . 2 . . Best Kill Streak 7 | . 5 3 7 . . Combat Bots Only 5 | . 5 2 5 . . Max Kills in Single Turn 3 | . 2 1 3 . . Gunslinging . | . . . . . . Exploded 2 | . 2 . 2 . . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Damage Taken 1606 | . 1058 149 399 . . Core 334 | . 225 22 87 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 50 | 100 . 1 . . . Volleys Fired 91 | . 39 12 40 . . Largest 2 | . 2 2 2 . . Hottest 88 | . 70 60 88 . . Shots Fired 153 | . 65 22 66 . . Gun 141 | . 58 22 61 . . Cannon . | . . . . . . Launcher 12 | . 7 . 5 . . Special . | . . . . . . Kinetic 87 | . 48 12 27 . . Thermal 28 | . 10 . 18 . . Explosive 12 | . 7 . 5 . . Electromagnetic 26 | . . 10 16 . . Robot Hit Streak 11 | . 6 8 11 . . Robot Miss Streak 6 | . 2 2 6 . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 98 | . 37 14 47 . . Core Hits 68 | . 24 7 37 . . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1790 | . 578 269 943 . . Guns 1046 | . 293 182 571 . . Cannons . | . . . . . . Explosions 704 | . 256 87 361 . . Melee . | . . . . . . Ramming 40 | . 29 . 11 . . Kinetic 506 | . 225 65 216 . . Thermal 379 | . 68 87 224 . . Explosive 617 | . 256 . 361 . . Electromagnetic 248 | . . 117 131 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Effects 3 | . 2 1 . . . Message Errors 1 | . . 1 . . . Targeting Errors 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage 31 | . 15 16 . . . Projectiles . | . . . . . . Explosions 31 | . 15 16 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 56 | . 36 . 20 . . Shots 2 | . 1 . 1 . . Rammed 14 | . 13 . 1 . . Targets Rammed 15 | . 14 . 1 . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 160 | . 90 64 160 . . Average Temperature 47 | . 37 36 61 . . Received Heat Transfer 225 | . 84 84 57 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 571 | . 186 100 285 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Peak Influence 302 | . 251 69 302 79 . Average Influence 114 | . 113 47 145 79 . Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 83 | 100 81 100 78 100 . Level 1 16 | . 18 . 21 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . 1 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 13 3 16 . . Peak Tracking Total 6 | . 5 2 6 . . Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Scr Mat Min Mat Min Zio Machines Disabled 2 | . 1 . 1 . . Max in Single Turn 1 | . 1 . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Machines Accessed 5 | . 2 . 3 . . Terminals 5 | . 2 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 6 . 5 . . Successful 6 | . 4 . 2 . . Failed 5 | . 2 . 3 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 10 | . 5 . 5 . . Terminals 11 | . 6 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 4 . 7 . . Terminals 4 | . 2 . 2 . . Botnet 4 | . 2 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . 3 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Scr Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Scr Mat Min Mat Min Zio Turns Passed 1282 | 53 437 154 561 8 69 Spaces Moved 821 | 39 230 97 377 9 69 Core 2 | 2 . . . . . Treads 13 | . 13 . . . . Legs . | . . . . . . Wheels 806 | 37 217 97 377 9 69 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 100 100 100 Average Speed 107 | 97 113 120 103 100 100 Slowest Speed 180 | 100 180 120 120 100 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 34 30 41 3 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 7 | . . . 7 . . Terrain Destroyed 68 | . 46 6 16 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 68 | . 46 6 16 . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Total 1056 | 50 322 115 492 8 69 Wait 38 | 2 1 5 30 . . Move 817 | 38 229 96 377 8 69 Hop . | . . . . . . Pick Up 35 | 4 16 . 15 . . Fast Attach 15 | 6 7 . 2 . . Attach 8 | . 4 2 2 . . Detach . | . . . . . . Swap 15 | . 6 . 9 . . Drop 23 | . 6 . 17 . . Fire 91 | . 39 12 40 . . Melee . | . . . . . . Ram 5 | . 5 . . . . Kick . | . . . . . . Crush 9 | . 9 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 54 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Core integrity fell below 50% 190 | -10/Materials | Lost 7 parts (1p2n4w) 309 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 8) 372 | -10/Materials | Core integrity fell below 20% 464 | -10/Materials | Discovered new exit (range 14) 491 | -10/Materials | Entered Mines 632 | -10/Mines | Discovered new exit (range 11) 645 | -10/Mines | Entered Materials 645 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1071 | -9/Materials | Discovered new exit (range 15) 1189 | -9/Materials | Discovered new exit (range 8) 1206 | -9/Materials | Entered Mines 1207 | -9/Mines | Assembled infested the area 1207 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1214 | -9/Mines | Entered Zion 1283 | -7/Zion | Self-destructed Last Messages --------------- 01130_ Acquired 2 matter. 01189_ EXIT=FOUND 01202_ T-07 Excavator is excavating. 01206_ Slammed into T-07 Excavator. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01207_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01207_ A derelict emerges from the shadows: "It's not safe here! Let me show you to a place where you won't have to worry about staying in one piece!" WE-3WK(z) disappears into a concealed tunnel. LOCATION=UNKNOWN GOAL=ESCAPE 01215_ WE-3WK(z): "It's not far from here, follow me." 01277_ WE-3WK(z): "Isn't it beautiful? Enjoy your stay!" 01283_ System quarantine in progress... 01283_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 2 systems, cleaned 0. 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