Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 03:17:06 Player: Lolterzard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (159) 795 Value Destroyed (4433) 4433 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 7692 Bonus ------- High Alert Combat Kills 124 Cogmind --------- Core Integrity 0/700 Matter 129/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Utility Shielding Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Improved Ion Engine Wheel Large Matter Pod (150) Shield Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Medium Reactive Plating Reflective Plating Reflective Plating Tractor Beam > --- WEAPON ----------- Flak Gun Heavy Missile Launcher > --- INVENTORY -------- Ion Engine Improved Ion Engine Wheel Utility Shielding Utility Shielding Light Armor Plating Hardened Heavy Armor Plating Shield Generator Light Assault Rifle Grenade Launcher Rocket Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 34] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Reflective Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 100 | 7 9 23 23 38 Power 11 | 1 3 2 2 3 Engine 10 | 1 3 2 2 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 34 | 2 3 8 9 12 Treads 14 | 2 1 1 6 4 Leg . | . . . . . Wheel 20 | . 2 7 3 8 Hover . | . . . . . Flight . | . . . . . Utility 23 | 2 1 3 5 12 Device 7 | 1 . 3 1 2 Storage 3 | 1 1 . . 1 Processor 2 | . . . 2 . Hackware . | . . . . . Protection 11 | . . . 2 9 Artifact . | . . . . . Weapon 32 | 2 2 10 7 11 Energy Gun 3 | 1 . 2 . . Energy Cannon . | . . . . . Ballistic Gun 17 | 1 2 6 5 3 Ballistic Cannon 5 | . . . 1 4 Launcher 6 | . . 1 1 4 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 76 | . 6 16 13 41 Power 8 | . 2 2 2 2 Propulsion 22 | . 2 4 4 12 Utility 19 | . . 3 4 12 Weapon 27 | . 2 7 3 15 Highest Loss Streak 14 | . 3 5 5 14 To Critical Strikes . | . . . . . Average Backups 15 | 3 13 15 18 14 Power 2 | . 2 4 2 1 Propulsion 2 | 1 2 . 7 . Utility 4 | . 4 6 3 4 Weapon 5 | . 4 3 5 6 Tool/Special . | . . . . . Unused Backups 13 | . . 3 4 6 Power 2 | . . . 1 1 Propulsion 4 | . . . 3 1 Utility 4 | . . . . 4 Weapon 3 | . . 3 . . Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 99 62 90 85 Engine 8 | . 13 10 8 5 Treads 15 | . 26 1 20 15 Wheel 8 | . . 13 9 8 Device 8 | . 14 8 7 5 Storage 11 | . 14 11 14 9 Processor 4 | . . . 7 7 Protection 7 | . . . 4 17 Energy Gun 3 | . 12 2 . . Ballistic Gun 10 | . 15 11 12 5 Ballistic Cannon 2 | . . . 5 2 Launcher 2 | . . 1 . 6 Peak Build Rating 34 | 7 9 14 25 34 Average Rating 16 | 5 7 7 19 27 On Entrance 9 | . 7 8 12 21 Avg Prop Armor Cover (%) 10 | 28 . 14 3 9 Naked Turns . | . . . . . Heaviest Build 95 | 12 48 51 67 95 Greatest Support 92 | 40 40 46 92 80 Greatest Overweight (x) 22 | 3 1 16 1 22 Average Overweight (x) 1 | . . 2 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 19 Most Carried 20 | 6 20 20 20 20 Average Carried 15 | 3 13 15 19 15 Final Capacity 20 | 8 20 20 20 5 Final Carried 20 | 6 17 19 20 5 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3958 | 291 263 544 1007 1853 Remotely 1761 | . . 185 879 697 Salvage Created 5068 | 145 751 1323 1140 1709 Parts 302 | 13 47 71 70 101 Haulers Intercepted 7 | . 2 3 . 2 Recyclers Shooed 16 | . 2 6 5 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 99 | . 17 18 24 40 Guns 58 | . 17 15 14 12 Cannons 22 | . . . 6 16 AOE 19 | . . 3 4 12 Classes Destroyed 15 | 3 4 3 3 2 Worker 22 | 1 1 6 5 9 Builder 9 | . . . 5 4 Tunneler 2 | 2 . . . . Hauler 7 | . 2 3 . 2 Recycler 12 | 1 1 4 1 5 Mechanic 3 | . . 1 1 1 Watcher 5 | . 1 3 1 . Swarmer 19 | . 6 4 3 6 Grunt 52 | . 11 11 14 16 Brawler 1 | . . . . 1 Duelist 3 | . . 1 . 2 Sentry 13 | . . 2 2 9 Specialist 4 | . . . 4 . Programmer 5 | . . . . 5 Heavy 2 | . . . 1 1 Best Kill Streak 9 | 4 4 9 6 7 Combat Bots Only 6 | . 4 4 5 6 Max Kills in Single Turn 3 | 1 2 2 2 3 Gunslinging 1 | . . 1 . . Exploded 2 | . . 1 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 1054 | . 116 147 196 595 Missed 294 | . 26 29 55 184 Hits 760 | . 90 118 141 411 Melee 12 | . . 5 . 7 Projectile 748 | . 90 113 141 404 AOE 1 | . . . . 1 Critical Strikes 23 | . 1 4 10 8 Actively Blocked 3 | . . . 2 1 Damage Taken 9862 | . 957 1510 2370 5025 Core 1671 | . 220 373 371 707 Absorbed by Shields . | . . . . . Redirected to Shielding 140 | . . . 113 27 Ignored by Resistances 337 | . . . . 337 Regen/Repaired (Parts) 373 | . . . 276 97 Core Remaining (%) 37 | 100 12 6 32 . Volleys Fired 481 | 7 80 142 117 135 Largest 2 | 2 2 2 2 2 Hottest 80 | 60 60 80 58 78 Shots Fired 899 | 14 154 269 231 231 Gun 659 | 14 154 266 142 83 Cannon 178 | . . . 84 94 Launcher 62 | . . 3 5 54 Special . | . . . . . Kinetic 749 | 7 90 249 226 177 Thermal 71 | 7 64 . . . Explosive 62 | . . 3 5 54 Electromagnetic 17 | . . 17 . . Robot Hit Streak 21 | 6 13 21 11 19 Robot Miss Streak 4 | 2 4 3 4 4 Penetration Max . | . . . . . Secondary Targets 5 | . 2 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 644 | 8 107 186 164 179 Core Hits 368 | 5 43 73 77 170 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 11 | . . 2 4 5 Destroy 3 | . . 2 . 1 Blast 8 | . . . 4 4 Melee Attacks 1 | . . 1 . . Impact 1 | . . 1 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11555 | 85 1166 1988 3142 5174 Guns 5808 | 85 1166 1735 1475 1347 Cannons 2278 | . . . 1037 1241 Explosions 3425 | . . 209 630 2586 Melee 44 | . . 44 . . Ramming . | . . . . . Kinetic 7343 | 30 659 1554 2512 2588 Thermal 805 | 55 507 . 243 . Explosive 3181 | . . 209 387 2585 Electromagnetic 182 | . . 181 . 1 Impact 44 | . . 44 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . . . . 28 Message Errors 7 | . . . . 7 Matter Fused 7 | . . . . 7 Heat Flow Errors 6 | . . . . 6 Energy Discharges 2 | . . . . 2 Parts Fused 1 | . . . . 1 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 197 | . . 4 38 155 Projectiles 20 | . . . . 20 Explosions 173 | . . . 38 135 Melee 4 | . . 4 . . Knockbacks 47 | . . . 23 24 Impact . | . . . . . Kinetic 44 | . . . 20 24 Secondary 3 | . . . 3 . Self-Inflicted Damage 451 | . . 35 101 315 Shots 18 | . . 2 1 15 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 439 | . 96 66 156 439 Average Temperature 57 | . 34 12 30 95 Received Heat Transfer 3036 | . 417 624 873 1122 Effects 11 | . . . . 11 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (major) 5 | . . . . 5 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 2 . . Impact Corruptions 1 | . . 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1425 | 125 1150 . 150 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 3 | . . . 1 3 Low Security (%) 76 | 100 100 100 69 50 Level 1 11 | . . . 30 13 Level 2 12 | . . . . 35 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 714 | 10 118 197 327 714 Initial 141 | . . 46 9 141 Average 171 | . 27 80 176 317 Influence Increases 3561 | 20 442 661 887 1551 Destroy 0b10 Robot/C 1980 | . 340 360 480 800 Destroy 0b10 Robot/NC 300 | 20 25 85 65 105 Destroy Leader 442 | . 56 72 102 212 Successful Hack 43 | . 5 16 14 8 Disable Machine 180 | . 15 30 30 105 Destroy Structure 346 | . 1 8 46 291 Lose Combat Pursuer 270 | . . 90 150 30 Influence Decreases 2921 | 20 332 748 599 1222 Entered New Map 248 | . . 64 14 170 Time Decay 1848 | 20 201 530 455 642 Lost Part 754 | . 60 154 130 410 Purge Threat 71 | . 71 . . . Squads Dispatched 27 | . 3 1 5 18 Investigation 3 | . 1 1 . 1 Extermination 4 | . . . . 4 Reinforcement 11 | . 2 . 5 4 Assault 1 | . . . . 1 Garrison 8 | . . . . 8 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 16 | . 3 3 8 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 155 | . 27 37 39 52 Peak Tracking Total 8 | . 7 8 6 6 Tactical Retreats 12 | . . 4 6 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 12 | . 1 2 2 7 Max in Single Turn 4 | . 1 1 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 15 | . 3 3 5 4 Terminals 12 | . 3 2 4 3 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 4 7 12 7 Successful 17 | . 3 3 6 5 Failed 13 | . 1 4 6 2 Catastrophic 3 | . 1 1 . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . 4 5 8 4 Fabricators . | . . . . . Repair Stations 7 | . . . 4 3 Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 1 2 2 Open DSF 1 | . . . . 1 Unreport Threat 1 | . 1 . . . Locate Traps 1 | . . . . 1 Transport Status 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Registered Components 2 | . . 1 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . 4 3 Scan Component 4 | . . . 2 2 Repair 3 | . . . 2 1 Recycling Unit Hacks 2 | . . 2 . . Retrieve Matter 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 2 3 3 Full Trace Events 3 | . . 2 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 3 | . . . 2 1 Time 90 | . . . 64 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 74 | . . 74 . . Retrieved Components 9 | . . 9 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1867 | 42 1268 191 366 . Seismic 1501 | 42 1268 191 . . T.N.C. 366 | . . . 366 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6567 | 132 1268 1490 1375 2302 Spaces Moved 2531 | 71 438 548 522 952 Core 115 | 36 . 57 . 22 Treads 1280 | 35 416 3 321 505 Legs . | . . . . . Wheels 1136 | . 22 488 201 425 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 115 97 97 95 Average Speed 183 | 135 227 187 154 181 Slowest Speed 1150 | 200 240 850 240 1150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 65 38 34 26 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 441 | . . 12 55 374 Melee . | . . . . . Projectile . | . . . . . AOE 441 | . . 12 55 374 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3597 | 90 563 782 876 1286 Wait 357 | . 19 43 175 120 Move 2527 | 70 437 547 521 952 Hop . | . . . . . Pick Up 74 | 6 17 16 21 14 Fast Attach 35 | 7 . 6 6 16 Attach 63 | . 7 14 11 31 Detach 4 | . . 1 . 3 Swap 27 | . 2 7 11 7 Drop 28 | . 1 5 14 8 Fire 481 | 7 80 142 117 135 Melee 1 | . . 1 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 16) 616 | -10/Materials | Discovered new exit (range 3) 1214 | -10/Materials | Core integrity fell below 50% 1285 | -10/Materials | Discovered new exit (range 4) 1308 | -10/Materials | Lost 3 parts (1p1n1w) 1354 | -10/Materials | Core integrity fell below 20% 1401 | -10/Materials | Entered another Materials area 1401 | -9/Materials | Evolved 2 slots: Propulsion x2 1623 | -9/Materials | Lost 5 parts (2n1u2w) 1713 | -9/Materials | Core integrity fell below 50% 1828 | -9/Materials | Lost 3 parts (2n1w) 2208 | -9/Materials | Discovered new exit (range 15) 2288 | -9/Materials | Core integrity fell below 20% 2321 | -9/Materials | Lost 3 parts (1p2w) 2360 | -9/Materials | Discovered new exit (range 7) 2721 | -9/Materials | Build established: Scavenger-Mutant 2891 | -9/Materials | Entered another Materials area 2891 | -8/Materials | Evolved 2 slots: Utility x2 3480 | -8/Materials | Lost 5 parts (1p2n2u) 3503 | -8/Materials | Build established: Mutant 3875 | -8/Materials | Lost 4 parts (2n1u1w) 3911 | -8/Materials | Repaired Imp. Treads 3960 | -8/Materials | Repaired Imp. Treads 4039 | -8/Materials | Discovered new exit (range 12) 4063 | -8/Materials | Core integrity fell below 50% 4266 | -8/Materials | Entered Factory 4266 | -7/Factory | Evolved 2 slots: Utility x2 4271 | -7/Factory | Identified exit to DSF 4675 | -7/Factory | Build established: Scavenger-Mutant 4697 | -7/Factory | Discovered new exit (range 5) 4788 | -7/Factory | Repaired Lgt. Cannon 4838 | -7/Factory | Garrison activated, responded to threat 5020 | -7/Factory | Lost 14 parts (1p4n4u5w) 5114 | -7/Factory | Core integrity fell below 50% 5191 | -7/Factory | Build established: Mutant 5223 | -7/Factory | Garrison activated, responded to threat 5420 | -7/Factory | Garrison activated, responded to threat 5578 | -7/Factory | Build established: Scavenger-Mutant 5853 | -7/Factory | Cargo convoy interrupted 6266 | -7/Factory | First assault squad dispatched 6378 | -7/Factory | Lost 6 parts (1n2u3w) 6536 | -7/Factory | Garrison activated, responded to threat 6558 | -7/Factory | Core integrity fell below 20% 6568 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06556_ U-05 Engineer builds a Wall. 06557_ Rocket Launcher destroyed. 06557_ Destroyed Rocket Launcher. 06557_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06560_ The unstable cave ceiling collapses. 06560_ U-05 Engineer lays Concrete. 06561_ The unstable cave ceiling collapses. 06561_ U-05 Engineer builds a Wall. 06563_ The unstable cave ceiling collapses. 06563_ Wheel destroyed. 06564_ System corrupted: Energy discharge (-122). 06564_ Fission Core destroyed. 06566_ The unstable cave ceiling collapses. 06566_ U-05 Engineer lays Concrete. 06566_ Flak Gun destroyed. 06567_ U-05 Engineer lays Concrete. 06567_ Hcp. Storage Unit destroyed. 06567_ Wheel destroyed. 06568_ U-05 Engineer lays Concrete. 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""" #???# """" # | | #?????????#%## """ #???# # | | #?????????# ## # """ #???######### | | #?????????# ## # #???????????? | | #?????????# ## ##########???????????? | | = #?????????#%###;#;###????????????????????? | | #?????????#=#?#####??????????????????????? | | ##+###+#####??????# #????????????????????????????? | | ########+#####????????????????????????? | | # #????????????????????????? | | + #????????????????????????? | | # %% #????????????????????????? | | # % #????????????????????????? | | # "" ""% #????????????????????????? | | # "" "" #????????????????????????? | | # """ """ #????????????????????????? | | # """ """ #????????????????????????? | | # """ """ #????????????????????????? | | # [ #????????????????????????? | | # #????????????????????????? | | # #??####??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 30 Resistance: TH 10 Resistance: EM 15 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 18% | -8/Materials Imp. Treads | 3% | -8/Materials Lgt. Cannon | 19% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightDisintegrationPendant Manual? 0 Play Time 00:39:25 Cumulative 47.1 hours Start 2026.06.23 @ 02:39:27 End 2026.06.23 @ 03:17:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ac2b7c2-24bc-4543-a899-965c324a1dee