Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 13:23:16 Player: littleman Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (1221) 1221 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (734) 734 TOTAL SCORE: 3640 Bonus ------- High Alert Combat Kills 34 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/400 Matter 228/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Transport Network Coupler Targeting Computer Relay Coupler [NC] (22) Relay Coupler [Sentry] (19) Relay Coupler [Hunter] (12) Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Heat Sink Small Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun Beam Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Scrap Suit Targeting Computer Light Armor Plating Makeshift Shrapnel Gun [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 29 | 6 1 3 . 9 10 Power 7 | 1 . 1 . 1 4 Engine 6 | 1 . 1 . . 4 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 9 | 2 . . . 5 2 Treads . | . . . . . . Leg 7 | 2 . . . 3 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . 2 . Utility 5 | 1 1 . . 1 2 Device 3 | . 1 . . 1 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 8 | 2 . 2 . 2 2 Energy Gun 4 | 2 . 1 . 1 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 3 | . . . . 1 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 20 | . . 1 . 3 16 Power 5 | . . . . . 5 Propulsion 5 | . . . . 1 4 Utility 4 | . . . . . 4 Weapon 6 | . . 1 . 2 3 Highest Loss Streak 9 | . . 1 . 2 9 To Critical Strikes . | . . . . . . Average Backups 5 | . 1 4 6 4 6 Power . | . . . . . . Propulsion . | . . . 1 . . Utility 3 | . . 1 3 3 5 Weapon 1 | . 1 1 2 1 . Tool/Special . | . . . . . . Unused Backups 8 | . . 1 . . 7 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 6 | . . . . . 6 Weapon 1 | . . 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 96 100 77 83 88 Engine 13 | . 14 14 11 4 16 Core 2 | . . . . 8 2 Leg 19 | . 28 28 22 11 17 Flight 1 | . . . . 7 . Device 16 | . 10 14 11 19 17 Storage 11 | . 14 14 11 11 11 Protection 1 | . . . . . 3 Energy Gun 8 | . 28 22 11 9 . Energy Cannon 3 | . . 5 11 9 . Ballistic Gun 10 | . . . . 1 20 Peak Build Rating 16 | 6 7 9 9 16 16 Average Rating 10 | 4 6 8 9 12 12 On Entrance 7 | . 6 7 9 9 14 Avg Prop Armor Cover (%) 7 | . . . . 7 . Naked Turns . | . . . . . . Heaviest Build 22 | 10 11 17 17 22 19 Greatest Support 23 | 20 20 20 20 23 23 Greatest Overweight (x) 5 | . . . . 4 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 3 2 8 7 8 8 Average Carried 5 | . 1 5 7 5 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 7 | 1 1 7 7 5 5 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 695 | 106 48 146 . 142 253 Remotely . | . . . . . . Salvage Created 1025 | . 48 272 . 420 285 Parts 66 | . . 13 . 25 28 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 31 | . 1 6 . 10 14 Guns 26 | . 1 6 . 5 14 Cannons 5 | . . . . 5 . Classes Destroyed 7 | . 1 1 . 4 1 Tunneler 1 | . . 1 . . . Operator 1 | . . . . 1 . Swarmer 7 | . . . . . 7 Grunt 20 | . 1 6 . 6 7 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 2 | . . . . 2 . Best Kill Streak 6 | . 1 2 . 4 6 Combat Bots Only 6 | . 1 2 . 4 6 Max Kills in Single Turn 2 | . 1 1 . 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 252 | . 11 25 . 51 165 Missed 67 | . . 10 . 18 39 Hits 185 | . 11 15 . 33 126 Melee 2 | . . . . 2 . Projectile 183 | . 11 15 . 31 126 Critical Strikes 2 | . . . . 2 . Damage Taken 2015 | . 162 231 . 459 1163 Core 529 | . 61 64 . 135 269 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 . 50 . . . Volleys Fired 138 | . 6 31 . 40 61 Largest 2 | . 2 2 . 2 2 Hottest 125 | . 80 125 . 125 44 Shots Fired 248 | . 12 61 . 68 107 Gun 214 | . 12 56 . 39 107 Cannon 34 | . . 5 . 29 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 118 | . . . . 11 107 Thermal 111 | . 12 61 . 38 . Explosive . | . . . . . . Electromagnetic 19 | . . . . 19 . Robot Hit Streak 13 | . 11 13 . 13 12 Robot Miss Streak 6 | . . 3 . 2 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 148 | . 11 39 . 49 49 Core Hits 65 | . 3 16 . 20 26 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Burn 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2145 | . 126 469 . 809 741 Guns 1830 | . 126 452 . 511 741 Cannons 315 | . . 17 . 298 . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 966 | . . . . 225 741 Thermal 1016 | . 126 469 . 421 . Explosive . | . . . . . . Electromagnetic 163 | . . . . 163 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 4 | . . . . 4 . Projectiles 4 | . . . . 4 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 428 | . 142 225 . 428 4 Average Temperature 91 | . 74 91 . 101 3 Received Heat Transfer 591 | . 90 129 . 180 192 Effects 3 | . . . . 3 . Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . . 1 . Heat Transferred 2345 | . 275 1071 . 999 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Maximum Alert Level 2 | . . . . . 2 Low Security (%) 52 | 100 100 100 100 100 3 Level 1 15 | . . . . . 31 Level 2 32 | . . . . . 64 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 503 | . 45 73 5 162 503 Initial 98 | . . 13 . . 98 Average 210 | . 10 22 . 71 392 Influence Increases 997 | . 45 155 5 317 475 Destroy 0b10 Robot/C 620 | . 20 120 . 200 280 Destroy 0b10 Robot/NC 15 | . . 5 . 5 5 Destroy Leader 120 | . 10 30 . 60 20 Successful Hack 12 | . . . 5 7 . Disable Machine 15 | . . . . 15 . Anti-Garrison Action 50 | . . . . . 50 Lose Combat Pursuer 165 | . 15 . . 30 120 Influence Decreases 584 | . 10 190 5 165 214 Entered New Map 76 | . . 22 . . 54 Time Decay 318 | . 10 158 5 145 . Lost Part 190 | . . 10 . 20 160 Squads Dispatched 5 | . 1 . . 4 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 4 7 . 14 22 Peak Tracking Total 7 | . 2 2 . 4 7 Tactical Retreats 6 | . 1 . . 1 4 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 5 | . . . 1 3 1 Terminals 4 | . . . 1 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 8 | . . . 2 4 2 Successful 3 | . . . 1 2 . Failed 5 | . . . 1 2 2 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . . . 2 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 2 | . . . 1 1 . Open Door 1 | . . . . 1 . Investigation Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 1 1 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Active Infowar (turns) 1698 | . 75 564 99 300 660 Seismic 1698 | . 75 564 99 300 660 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 2229 | 70 88 564 99 300 1108 Spaces Moved 1347 | 51 54 361 83 123 675 Core 39 | 5 . . . . 34 Treads . | . . . . . . Legs 1249 | 46 54 361 83 64 641 Wheels . | . . . . . . Hover . | . . . . . . Flight 59 | . . . . 59 . Fastest Speed 50 | 50 120 120 120 107 100 Average Speed 129 | 113 120 120 120 137 136 Slowest Speed 330 | 120 120 120 120 330 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 19 70 10 18 51 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 1599 | 63 65 432 82 187 770 Wait 38 | . 4 26 . 3 5 Move 1342 | 50 53 360 82 122 675 Hop . | . . . . . . Pick Up 38 | 7 1 9 . 7 14 Fast Attach . | . . . . . . Attach 26 | 6 1 2 . 6 11 Detach . | . . . . . . Swap 4 | . . 1 . 3 . Drop 12 | . . 3 . 6 3 Fire 138 | . 6 31 . 40 61 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -9/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Met a group of wandering Federalists 118 | -10/Materials | Discovered new exit (range 16) 149 | -10/Materials | Discovered new exit (range 9) 159 | -10/Materials | Entered Mines 210 | -10/Mines | Discovered new exit (range 10) 229 | -10/Mines | Learned Materials security intel 306 | -10/Mines | Learned Materials terminal intel 314 | -10/Mines | Build established: Mutant 356 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 438 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 477 | -10/Mines | Found DCF Scrap (15 items) 487 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 492 | -10/Mines | Found Scrap Suit 677 | -10/Mines | Discovered new exit (range 12) 723 | -10/Mines | Entered Materials 723 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 725 | -9/Materials | Loaded intel: 12 terminal locations 816 | -9/Materials | Discovered new exit (range 5) 822 | -9/Materials | Entered Storage 990 | -9/Storage | Garrison activated, responded to threat 1120 | -9/Storage | Identified exit to Garrison 1122 | -9/Storage | Entered Garrison 1356 | -9/Garrison | Triggered checkpoint 1370 | -9/Garrison | Build established: Scavenger-Mutant 1413 | -9/Garrison | Garrison Relay disabled 1495 | -9/Garrison | Triggered checkpoint 1628 | -9/Garrison | Discovered new exit (range 13) 1800 | -9/Garrison | Triggered checkpoint 1961 | -9/Garrison | Installed Relay Interface Framework 2170 | -9/Garrison | Triggered checkpoint 2189 | -9/Garrison | Core integrity fell below 50% 2219 | -9/Garrison | Core integrity fell below 20% 2230 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- top-right of the HUD, or Spacebar+i. Triggered Alarm Trap. An alarm sounds. Mak. Shrapnel Gun destroyed. Lgt. Ion Engine destroyed. G-34 Mercenary destroyed. Acquired 31 matter. Acquired Ion Engine. Acquired Aluminum Leg. Beams of light sweep through the air. An alarm sounds. Aluminum Leg destroyed. Heat Sink destroyed. Lgt. Assault Rifle destroyed. Seismic Detector destroyed. Ion Engine destroyed. Kicked S-10 Pest out of the way. Aluminum Leg destroyed. Lgt. Assault Rifle destroyed. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??#####?###???????? | | ????????????????????????????# ?? ?? #???????? | | ????????????????????????????# "??" """" #???????? | | ????????????????????????????# "??" "&&" #???????? | | ????????????????????????????# "??"^ "&&" #???????? | | ????????????????????????????# """" ""& =#???????? | | ????????????????????????????# & & #???????? | | ????????????????????????????# &&& #???????? | | ????????????????????????????# """" """ #???????? | | ????????????????????????????# "??" 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