Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.15 @ 20:43:28 Player: Yura Nebov Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (57) 285 Value Destroyed (1499) 1499 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 6661 Bonus ------- Follower Combat Kills 37 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (27) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Micro Nuclear Core Improved Melee Analysis Suite Component Analysis Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Microactuators Improved Medium Armor Plating > --- WEAPON ----------- Heavy Battle Rifle Heavy Rocket Launcher Mace > --- INVENTORY -------- Cooled Deuterium Engine High-capacity Storage Unit Improved Melee Analysis Suite Component Analysis Suite Particle Gun Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Fire Trap [Rating: 48] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Microactuators Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Mace Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 . . Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . Utility 4 | . . 1 1 . . . . . 2 . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 100 | 11 4 18 10 22 8 5 . 4 1 3 14 Power 16 | 2 . 2 3 5 . 2 . . . . 2 Engine 10 | 2 . 2 1 1 . 2 . . . . 2 Core 6 | . . . 2 4 . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 25 | 5 . 5 2 3 3 1 . 1 . 1 4 Treads . | . . . . . . . . . . . . Leg 19 | 2 . 5 2 3 3 1 . 1 . 1 1 Wheel 5 | 3 . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 31 | 2 4 5 2 7 4 . . 1 1 1 4 Device 13 | . 2 1 1 3 3 . . . . . 3 Storage 5 | 2 1 1 . . . . . . . . 1 Processor 5 | . 1 1 . 1 . . . . 1 1 . Hackware . | . . . . . . . . . . . . Protection 8 | . . 2 1 3 1 . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 28 | 2 . 6 3 7 1 2 . 2 . 1 4 Energy Gun 10 | 1 . 2 1 3 . 1 . 1 . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . 1 . . . . . . Ballistic Cannon 5 | . . 2 1 2 . . . . . . . Launcher 3 | . . . . 1 . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . 2 1 . . . . . . . . Slashing Weapon 5 | . . . . 1 . . . . . 1 3 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 4 . . . . . . . Parts Lost 36 | . . . . . 6 5 . 13 . . 12 Power 5 | . . . . . . 1 . 2 . . 2 Propulsion 14 | . . . . . 3 2 . 4 . . 5 Utility 8 | . . . . . 2 . . 3 . . 3 Weapon 9 | . . . . . 1 2 . 4 . . 2 Highest Loss Streak 12 | . . . . . 4 4 . 12 . . 10 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 98 99 99 96 91 92 89 7 29 44 Engine 9 | . 14 11 . 2 7 14 15 13 . . 2 Core 3 | . . . 8 12 7 . . . . . . Leg 26 | . 28 33 36 29 29 22 23 26 . 6 6 Device 7 | . 11 12 9 7 6 7 7 6 . . 6 Storage 8 | . 16 11 9 7 7 7 7 6 . . 2 Processor 6 | . . 1 . 6 7 7 7 7 7 19 19 Protection 5 | . . 7 18 6 7 7 7 3 . . . Energy Gun 4 | . 14 4 . 7 2 5 . . . . . Ballistic Gun 4 | . 14 3 . . 2 7 7 6 . . . Ballistic Cannon 1 | . . 7 7 1 . . . . . . . Launcher 1 | . . . . . . 1 7 6 . . . Impact Weapon 5 | . . 5 9 7 7 7 7 6 . . . Slashing Weapon 1 | . . . . 5 7 . . . . 3 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 53 | 18 18 30 32 42 42 49 49 53 . 4 34 Greatest Support 71 | 20 20 36 53 65 65 65 56 71 3 3 32 Greatest Overweight (x) 9 | . . 1 . . . . . 9 . 1 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 9 5 5 7 Most Carried 10 | 4 8 10 10 10 10 7 6 10 5 5 5 Average Carried 6 | 3 5 9 9 9 8 5 6 7 5 4 3 Final Capacity 10 | 8 8 10 10 10 10 10 10 5 5 5 10 Final Carried 10 | 4 8 10 10 10 7 6 6 5 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Matter Collected 1473 | 298 68 225 95 244 76 110 . 239 . . 118 Remotely . | . . . . . . . . . . . . Salvage Created 2110 | 117 209 384 116 541 230 211 . 126 . . 176 Parts 100 | 4 14 23 2 23 10 3 . 14 . . 7 Haulers Intercepted 3 | . 1 1 . 1 . . . . . . . Recyclers Shooed 3 | . . . . 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . 11 . . 15 . . . Prevented 4 | . . . . . . 2 . 2 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 37 | . 3 9 . 5 5 5 . 9 . . 1 Melee 12 | . . 4 . 2 5 . . . . . 1 Guns 7 | . 3 2 . . . 2 . . . . . Cannons 1 | . . . . 1 . . . . . . . AOE 10 | . . . . . . 1 . 9 . . . Classes Destroyed 12 | 2 3 2 . 3 . . . 2 . . . Worker 4 | . 1 2 . . . . . . . . 1 Builder 2 | . . . . 2 . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . Hauler 3 | . 1 1 . 1 . . . . . . . Recycler 7 | 1 . . 2 3 . . . . . . 1 Minesweeper 2 | . . . . . . . . 2 . . . Drone 2 | . . . . . . . . 2 . . . Swarmer 11 | . . 3 . 1 1 . . 6 . . . Grunt 11 | . 3 2 . 1 1 3 . 1 . . . Duelist 3 | . . . . 1 1 1 . . . . . Sentry 7 | . . 4 . 1 1 1 . . . . . Programmer 3 | . . . . 1 1 . . . . . 1 Best Kill Streak 5 | 2 2 5 1 3 2 4 . 3 . . 3 Combat Bots Only 4 | . 2 4 . 3 2 4 . 3 . . 1 Max Kills in Single Turn 2 | 1 1 1 1 1 1 1 . 2 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . 2 . . . Melee 1 | . . 1 . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Damage Taken 5955 | . 65 601 54 691 973 734 . 1271 . . 1566 Core 1639 | . . 130 . 90 137 114 . 311 . . 857 Absorbed by Shields 150 | . . . . 150 . . . . . . . Regen/Repaired (Parts) 125 | . . . . 125 . . . . . . . Core Remaining (%) 74 | 100 100 67 100 . . . . 6 . . . Volleys Fired 87 | 10 18 14 2 7 . 10 . 19 . . 7 Largest 2 | 2 2 2 1 2 . 2 . 2 . . 1 Hottest 99 | 70 70 88 63 99 . 88 . 72 . . 50 Shots Fired 142 | 20 36 27 2 11 . 19 . 20 . . 7 Gun 112 | 20 36 20 1 7 . 17 . 4 . . 7 Cannon 12 | . . 7 1 4 . . . . . . . Launcher 18 | . . . . . . 2 . 16 . . . Special . | . . . . . . . . . . . . Kinetic 64 | 10 18 17 1 4 . 10 . 4 . . . Thermal 39 | 10 18 10 1 . . . . . . . . Explosive 18 | . . . . . . 2 . 16 . . . Electromagnetic 21 | . . . . 7 . 7 . . . . 7 Robot Hit Streak 20 | 5 20 13 3 5 . 6 . 8 . . 7 Robot Miss Streak 3 | 1 2 1 . 1 . 3 . 1 . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 188 | 12 28 39 2 26 27 25 . 13 . . 16 Core Hits 68 | 6 10 9 1 7 8 7 . 13 . . 7 Critical Kills 2 | . . 1 . 1 . . . . . . . Critical Parts Destroyed 8 | . . 2 . 4 1 1 . . . . . Critical Strikes 20 | 2 . 5 . 5 3 2 . . . . 3 Burn 4 | 2 . 2 . . . . . . . . . Corrupt 2 | . . . . . . 1 . . . . 1 Smash 10 | . . 3 . 5 1 1 . . . . . Sever 4 | . . . . . 2 . . . . . 2 Melee Attacks 154 | . . 32 12 42 39 11 . 7 . . 11 Impact 89 | . . 32 12 16 12 10 . 7 . . . Slashing 65 | . . . . 26 27 1 . . . . 11 Piercing . | . . . . . . . . . . . . Sneak Attacks 15 | . . 3 1 7 . . . 3 . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 8 | . . . . 2 5 1 . . . . . Damage Inflicted 5516 | 122 293 876 113 1006 836 810 . 993 . . 467 Guns 1057 | 122 282 185 . 52 . 252 . 74 . . 90 Cannons 222 | . . 126 22 74 . . . . . . . Explosions 980 | . . . . . . 263 . 648 . . 69 Melee 3222 | . . 565 91 880 836 295 . 270 . . 285 Ramming 35 | . 11 . . . . . . 1 . . 23 Kinetic 689 | 49 131 191 22 74 . 148 . 74 . . . Thermal 413 | 73 151 120 . . . . . . . . 69 Explosive 911 | . . . . . . 263 . 648 . . . Electromagnetic 246 | . . . . 52 . 104 . . . . 90 Impact 1768 | . . 565 91 390 192 260 . 270 . . . Slashing 1454 | . . . . 490 644 35 . . . . 285 Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . 1 1 1 1 1 . . 2 Average Corruption 1 | . . . . 1 1 1 1 1 . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 18 | . . . . . 2 8 . 8 . . . Message Errors 3 | . . . . . . 3 . . . . . Matter Fused 7 | . . . . . . 3 . 4 . . . Heat Flow Errors 3 | . . . . . . 2 . 1 . . . Energy Discharges 2 | . . . . . . . . 2 . . . Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 563 | . . 122 51 211 53 43 . 54 . . 29 Projectiles 16 | . . 16 . . . . . . . . . Explosions 14 | . . . . . . . . 14 . . . Melee 533 | . . 106 51 211 53 43 . 40 . . 29 Knockbacks 12 | . . . 1 5 1 2 . 3 . . . Impact 11 | . . . 1 4 1 2 . 3 . . . Kinetic 1 | . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 138 | . . . . . . . . 87 . . 51 Shots 3 | . . . . . . . . 2 . . 1 Rammed 19 | . . . . . . . . 1 . . 18 Targets Rammed 24 | . 3 . . . . . . 1 . . 20 Kicked 5 | . 3 . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . Highest Temperature 234 | 50 108 50 22 210 1 234 . 190 . . . Average Temperature 62 | 26 44 21 8 86 1 110 . 67 . . . Received Heat Transfer 1728 | . 36 246 . 66 186 276 . 417 . . 501 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried 18 | . . 3 1 8 . 3 . 3 . . . Impact Corruptions 24 | . . 6 2 7 2 3 . 4 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | 2 1 1 . . . 1 . . . . . Heat Transferred 1345 | 370 444 481 . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Peak Influence 465 | 15 95 255 100 167 . . . . 465 177 158 Initial 465 | . . . 81 45 . . . . 465 162 123 Average 60 | 3 39 86 89 77 . . . . 465 165 116 Maximum Alert Level 2 | . . 1 . . . . . . 2 . . Low Security (%) 98 | 100 100 96 100 100 . . . . . 100 100 Level 1 . | . . 3 . . . . . . . . . Level 2 1 | . . . . . . . . . 100 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 3 | . 1 1 . 1 . . . . . . . Investigation . | . . . . . . . . . . . . Extermination 1 | . . . . 1 . . . . . . . Reinforcement 2 | . 1 1 . . . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Distress Signals 3 | . 1 1 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 82 | . 12 16 . 19 8 5 . 12 . 6 4 Peak Tracking Total 12 | . 5 6 . 12 3 4 . 4 . 6 3 Tactical Retreats 7 | . 2 2 . . . . . 3 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Traps Triggered 4 | . . 1 1 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . . . . . . . 2 . . . Triggered 2 | . . . . . . . . 2 . . . Most Traps Carried 4 | . . . . . . . . 4 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Machines Accessed 17 | . 2 2 2 5 . . 4 . 1 . 1 Terminals 12 | . 2 2 2 4 . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 51 | . 5 4 3 7 . . 30 . 1 . 1 Successful 41 | . 3 2 1 5 . . 30 . . . . Failed 10 | . 2 2 2 2 . . . . 1 . 1 Catastrophic 5 | . 1 1 . 1 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 8 | . 2 2 . 2 . . . . 1 . 1 Terminals 19 | . 5 4 3 5 . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 39 | . 3 2 1 3 . . 30 . . . . Record 11 | . . . . . . . 11 . . . . Part Schematic 9 | . . . . . . . 9 . . . . Robot Schematic 7 | . . . . . . . 7 . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . Open DSF 2 | . . . . 2 . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 1 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . Repair 1 | . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 1 2 2 4 . . . . . . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 9 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . Time 38 | . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Total Allies 1 | . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . 1 . . . Highest-Rated Group 96 | . . . . . . . . 96 . . . Highest-Rated Ally 96 | . . . . . . . . 96 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . 19 . . . Total Damage 418 | . . . . . . . . 418 . . . Kills 1 | . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 3 2 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Turns Passed 5826 | 1170 452 559 288 889 441 742 95 836 39 115 200 Spaces Moved 3401 | 228 188 331 214 594 291 551 78 558 75 149 144 Core 371 | 2 . . . . . . . 47 75 149 98 Treads . | . . . . . . . . . . . . Legs 2979 | 221 188 331 214 594 291 551 78 511 . . . Wheels 34 | 5 . . . . . . . . . . 29 Hover . | . . . . . . . . . . . . Flight 17 | . . . . . . . . . . . 17 Fastest Speed 50 | 50 120 90 90 100 110 115 123 50 50 50 50 Average Speed 110 | 118 120 108 94 113 113 122 123 123 50 72 65 Slowest Speed 500 | 120 120 180 100 123 115 125 123 500 50 100 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 21 35 30 22 15 56 82 72 63 4 81 6 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . . Known Exits Taken 2 | . . 1 . 1 . . . . . . . Unknown Exits Taken 7 | 1 1 . 1 . 1 1 1 1 . . . Scrap Searched 8 | . . . . . 5 3 . . . . . Spaces Dug 76 | . . 7 9 14 1 . . 45 . . . Terrain Destroyed 250 | . . 8 9 14 1 12 . 203 . . 3 Melee 30 | . . 6 9 14 1 . . . . . . Projectile 2 | . . 2 . . . . . . . . . AOE 218 | . . . . . . 12 . 203 . . 3 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Total 5098 | 1106 383 451 280 748 358 583 77 680 76 155 201 Wait 1207 | 848 157 29 26 46 21 5 . 75 . . . Move 3391 | 227 187 330 213 593 290 550 77 557 75 148 144 Hop . | . . . . . . . . . . . . Pick Up 51 | 5 7 8 4 11 3 3 . 7 . 1 2 Fast Attach 70 | 10 3 14 7 18 3 1 . 2 1 3 8 Attach 24 | 1 1 1 2 3 4 4 . 2 . . 6 Detach 23 | 1 2 6 4 5 1 . . 1 . 1 2 Swap 6 | . . 3 1 1 1 . . . . . . Drop 70 | 4 5 14 9 25 3 . . 7 . 2 1 Fire 87 | 10 18 14 2 7 . 10 . 19 . . 7 Melee 143 | . . 32 12 39 32 10 . 7 . . 11 Ram 19 | . . . . . . . . 1 . . 18 Kick 5 | . 3 . . . . . . . . . 2 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 2 | . . . . . . . . 2 . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac x2) -6/Waste -6/Factory History --------- Turn | Location | Event 45 | -11/Junkyard | Discovered new exit (range 15) 1171 | -11/Junkyard | Entered Materials 1172 | -10/Materials | Build established: Mutant 1442 | -10/Materials | Discovered new exit (range 16) 1623 | -10/Materials | Entered another Materials area 1623 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1661 | -9/Materials | Identified exit to Materials 2182 | -9/Materials | Entered another Materials area 2182 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2464 | -8/Materials | Discovered new exit (range 3) 2470 | -8/Materials | Entered Factory 2470 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2822 | -7/Factory | Repaired Imp. Light Armor Plating 3107 | -7/Factory | Discovered new exit (range 12) 3150 | -7/Factory | Identified exit to Lower Caves 3315 | -7/Factory | Cargo convoy interrupted 3359 | -7/Factory | Entered Lower Caves 3360 | -7/Lower Caves | Encountered a Warlord checkpoint 3377 | -7/Lower Caves | Learned 4 Factory zone layouts 3497 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3591 | -7/Lower Caves | Lost 4 parts (2n1u1w) 3613 | -7/Lower Caves | Learned Factory machine intel 3749 | -7/Lower Caves | Learned Factory emergency access door positions 3768 | -7/Lower Caves | Discovered new exit (range 5) 3780 | -7/Lower Caves | Spotted B-75 Beast 3800 | -7/Lower Caves | Entered another Lower Caves area 3800 | -7/Lower Caves | Discovered new exit (range 13) 3802 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3852 | -7/Lower Caves | Lost 4 parts (1p2n1w) 3858 | -7/Lower Caves | Learned 4 Factory zone layouts 3874 | -7/Lower Caves | Learned Factory security intel 3910 | -7/Lower Caves | Encountered a Warlord checkpoint 3990 | -7/Lower Caves | Spotted B-75 Beast 4398 | -7/Lower Caves | Discovered new exit (range 18) 4542 | -7/Lower Caves | Entered Data Miner 4542 | -7/Data Miner | Discovered new exit (range 6) 4561 | -7/Data Miner | Met Data Miner 4589 | -7/Data Miner | Learned location of Section 7 (-3) 4589 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4610 | -7/Data Miner | Received God Mode back door access code from Data Miner 4637 | -7/Data Miner | Entered Proximity Caves 4665 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 4684 | -6/Proximity Caves | Escorted by Enhanced Grunt 4770 | -6/Proximity Caves | Spotter reported a threat 4775 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4934 | -6/Proximity Caves | Core integrity fell below 50% 4983 | -6/Proximity Caves | Spotter reported a threat 5222 | -6/Proximity Caves | Spotter reported a threat 5457 | -6/Proximity Caves | Core integrity fell below 20% 5468 | -6/Proximity Caves | Discovered new exit (range 10) 5473 | -6/Proximity Caves | Entered Factory 5473 | -6/Factory | Evolved 2 slots: Utility x2 5474 | -6/Factory | Identified exit to Factory 5475 | -6/Factory | Lost 12 parts (2p4n2u4w) 5477 | -6/Factory | Loaded intel: 247 machine locations 5512 | -6/Factory | Sucked down chute 5512 | -6/Factory | Entered Waste 5543 | -6/Waste | Spotted C-40 Crusher 5560 | -6/Waste | Spotted C-40 Crusher 5595 | -6/Waste | Spotted C-40 Crusher 5598 | -6/Waste | Spotted C-40 Crusher 5598 | -6/Waste | Spotted C-40 Crusher 5600 | -6/Waste | Spotted C-40 Crusher 5622 | -6/Waste | Discovered new exit (range 10) 5627 | -6/Waste | Entered Factory 5635 | -6/Factory | Found Launcher Loader 5806 | -6/Factory | Core integrity fell below 50% 5818 | -6/Factory | Core integrity fell below 20% 5827 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05805_ Slammed into Y-54 Guardian. 05805_ Destabilizing: Core damaged (-17). 05805_ U-05 Engineer lays Concrete. 05806_ U-05 Engineer builds a Wall. 05807_ U-05 Engineer lays Concrete. 05807_ Slammed into Y-54 Guardian. 05808_ U-05 Engineer lays Concrete. 05809_ Slammed into Y-54 Guardian. 05810_ U-05 Engineer lays Concrete. 05810_ U-05 Engineer builds a Wall. 05811_ Slammed into Y-54 Guardian. 05812_ U-05 Engineer lays Concrete. 05813_ Slammed into Y-54 Guardian. 05813_ Critical hit (Burn: +37). 05815_ Slammed into Y-54 Guardian. 05817_ Destabilizing: Core damaged (-34). 05819_ Slammed into Y-54 Guardian. 05821_ Y-54 Guardian misfires. 05823_ Slammed into Y-54 Guardian. 05827_ Critical hit (Burn: +37). 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Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostSmartbombNeutralizer Manual? 0 Play Time 02:08:24 Cumulative 62.3 hours Start 2023.07.14 @ 22:14:02 End 2023.07.15 @ 20:43:28 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 39 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(130) Steam 0 RUN: 8d396cd5-cdee-4ff7-b44e-f38e5c2f5514