Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 22:31:57 Player: TheSkyeDoctor Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (55) 275 Value Destroyed (1648) 1648 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (382) 382 TOTAL SCORE: 6385 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 1/300 Energy 7/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Weight Redist. System Core Analyzer Core Analyzer > --- WEAPON (2) ------- Thermic Laser > --- INVENTORY (5) ---- Flying Fortress v7 Hacking Suite Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit High-capacity Battery Trap Scanner Core Analyzer Core Analyzer Utility Shielding Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Ion Cannon Rocket Launcher > --- INVENTORY -------- Light Deuterium Engine Heavy Deuterium Engine Light Fission Core Wheel VTOL Module VTOL Module Heat Sink Improved Heat Sink Advanced Weight Redist. System Improved Power Shielding EM Pulse Gun Flak Cannon Gauss Cannon Proton Missile Launcher Grenade Launcher [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Wheel Wheel Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Core Analyzer Protection Utility Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Slots Evolved 8 | . . . . . 4 . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 6 | . . . . . 2 . 2 2 Weapon . | . . . . . . . . . Parts Attached 37 | 7 . . 1 . 5 4 2 18 Power 5 | 1 . . . . . 1 . 3 Engine 4 | 1 . . . . . 1 . 2 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 6 | 2 . . . . 1 . . 3 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 3 | 2 . . . . . . . 1 Hover . | . . . . . . . . . Flight 3 | . . . . . 1 . . 2 Utility 16 | 2 . . 1 . 3 1 2 7 Device 7 | 1 . . . . 2 . . 4 Storage 3 | 1 . . 1 . 1 . . . Processor 2 | . . . . . . . 1 1 Hackware . | . . . . . . . . . Protection 4 | . . . . . . 1 1 2 Artifact . | . . . . . . . . . Weapon 10 | 2 . . . . 1 2 . 5 Energy Gun 2 | 1 . . . . . . . 1 Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 2 Launcher 4 | . . . . . 1 1 . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 24 | . . . . . 3 2 . 19 Power 3 | . . . . . 1 . . 2 Propulsion 3 | . . . . . . . . 3 Utility 11 | . . . . . 2 . . 9 Weapon 7 | . . . . . . 2 . 5 Highest Loss Streak 9 | . . . . . 2 1 . 9 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 1 2 2 3 5 11 13 12 10 Power 1 | 1 1 1 1 1 1 1 1 1 Propulsion 2 | . 1 1 1 2 3 3 3 2 Utility 2 | . . . . 1 3 5 4 3 Weapon 1 | . . . . . 2 3 3 2 Tool/Special . | . . . . . . . . . Unused Backups 5 | . . . . . 1 . . 4 Power 1 | . . . . . . . . 1 Propulsion . | . . . . . . . . . Utility 4 | . . . . . 1 . . 3 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 82 | . 100 100 100 100 69 71 75 74 Engine 9 | . 14 14 14 14 8 9 7 5 Wheel 10 | . 28 28 28 28 . . . 3 Flight 3 | . . . . . 8 9 7 1 Device 11 | . 14 14 14 14 16 9 7 8 Storage 14 | . 14 14 14 14 17 18 15 12 Processor 5 | . . . . . . . 7 12 Protection 7 | . . . . . . 8 14 15 Energy Gun 5 | . 14 14 14 14 2 . . . Energy Cannon 2 | . . . . . . 5 7 4 Ballistic Gun 6 | . 14 14 14 14 9 5 . . Ballistic Cannon 1 | . . . . . . . . 3 Launcher 2 | . . . . . 6 7 7 1 Peak Build Rating 67 | 7 7 7 10 11 45 47 54 67 Average Rating 30 | 4 7 7 8 10 42 45 52 40 On Entrance 20 | . 7 7 7 10 11 43 45 54 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 52 | 15 15 15 30 30 38 42 44 52 Greatest Support 50 | 20 20 20 20 20 50 50 50 50 Greatest Overweight (x) 5 | . . . 1 1 . . . 5 Average Overweight (x) . | . . . . 1 . . . 2 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 13 15 15 15 15 14 Most Carried 15 | 5 2 2 8 14 15 14 15 15 Average Carried 10 | 1 2 2 5 9 12 13 12 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 5 Final Carried 15 | 2 2 2 8 14 15 12 15 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Matter Collected 1169 | 297 . 24 . 16 365 234 . 233 Remotely . | . . . . . . . . . Salvage Created 1472 | 129 . 107 . 53 628 183 . 372 Parts 92 | 9 . 4 . 1 37 12 . 29 Haulers Intercepted 3 | . . . . . 2 1 . . Recyclers Shooed 2 | . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Combat Hostiles Destroyed 33 | . . 2 . 1 15 4 . 11 Guns 9 | . . 2 . 1 6 . . . Cannons 7 | . . . . . . 1 . 6 AOE 17 | . . . . . 9 3 . 5 Classes Destroyed 12 | 2 . 1 . . 8 . . 1 Worker 3 | . . . . . 1 1 . 1 Builder 5 | . . . . . 3 . . 2 Tunneler 4 | 2 . . . . 2 . . . Hauler 3 | . . . . . 2 1 . . Recycler 3 | 1 . . . . 2 . . . Watcher 4 | . . . . . 2 . . 2 Swarmer 8 | . . . . . 4 . . 4 Grunt 13 | . . 2 . 1 7 3 . . Duelist 1 | . . . . . 1 . . . Sentry 4 | . . . . . 2 1 . 1 Hunter 4 | . . . . . 1 . . 3 Programmer 3 | . . . . . . . . 3 Best Kill Streak 13 | 3 . 1 . 1 13 3 . 3 Combat Bots Only 5 | . . 1 . 1 5 2 . 3 Max Kills in Single Turn 3 | 1 . 1 . 1 3 2 . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 1 2 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Hostile Shots Fired 404 | . . 13 . 4 69 22 . 296 Missed 122 | . . 4 . 1 25 11 . 81 Hits 282 | . . 9 . 3 44 11 . 215 Projectile 282 | . . 9 . 3 44 11 . 215 Critical Strikes 6 | . . . . 1 . . . 5 Actively Blocked 1 | . . . . . . . . 1 Damage Taken 3915 | . . 107 . 44 663 189 . 2912 Core 934 | . . 32 . . 32 16 . 854 Absorbed by Shields 241 | . . . . . 49 . . 192 Redirected to Shielding 145 | . . . . . . 5 . 140 Core Remaining (%) 94 | 100 . . . 87 . 91 100 . Volleys Fired 137 | 9 . 8 . 2 53 7 3 55 Largest 2 | 2 . 2 . 2 2 2 2 2 Hottest 124 | 60 . 60 . 60 60 93 90 124 Shots Fired 243 | 18 . 16 . 4 106 10 4 85 Gun 110 | 18 . 16 . 4 69 . . 3 Cannon 77 | . . . . . . 7 3 67 Launcher 56 | . . . . . 37 3 1 15 Special . | . . . . . . . . . Kinetic 95 | 9 . 8 . 2 53 . . 23 Thermal 57 | . . . . . . 7 3 47 Explosive 53 | . . . . . 37 3 1 12 Electromagnetic 38 | 9 . 8 . 2 16 . . 3 Robot Hit Streak 8 | 7 . 4 . 1 8 3 1 4 Robot Miss Streak 7 | 2 . 2 . 3 6 1 2 7 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 1 . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . Shots Hit Robots 138 | 13 . 10 . 1 53 7 1 53 Core Hits 112 | 4 . 4 . 1 51 10 1 41 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . Corrupt 1 | . . 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5262 | 174 . 166 . 13 2694 405 20 1790 Guns 819 | 174 . 134 . 13 462 . . 36 Cannons 982 | . . . . . . 88 . 894 Explosions 3461 | . . 32 . . 2232 317 20 860 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 958 | 67 . 61 . 13 371 . . 446 Thermal 750 | . . 32 . . 146 88 . 484 Explosive 2976 | . . . . . 2086 317 20 553 Electromagnetic 578 | 107 . 73 . . 91 . . 307 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 11 | . . . . . . . . 11 Message Errors 2 | . . . . . . . . 2 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 101 | . . . . . 75 . . 26 Projectiles 15 | . . . . . . . . 15 Explosions 86 | . . . . . 75 . . 11 Melee . | . . . . . . . . . Knockbacks 5 | . . . . . . . . 5 Impact . | . . . . . . . . . Kinetic 5 | . . . . . . . . 5 Secondary . | . . . . . . . . . Self-Inflicted Damage 146 | . . . . . 144 . . 2 Shots 7 | . . . . . 6 . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 203 | . . 27 . 27 51 90 70 203 Average Temperature 32 | . . 13 . 19 18 37 29 45 Received Heat Transfer 468 | . . 57 . 45 141 81 . 144 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 1151 | . . 50 . . 150 148 . 803 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . 1 . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Maximum Alert Level 2 | . . . . . 2 1 . 1 Low Security (%) 71 | 100 100 100 . 100 30 26 100 81 Level 1 21 | . . . . . 34 73 . 18 Level 2 6 | . . . . . 35 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 554 | 10 . 46 . 58 554 319 140 245 Initial 234 | . . . . . 14 234 140 40 Average 139 | 1 . 13 . 8 298 222 114 129 Influence Increases 1625 | 15 . 56 . 58 838 205 4 449 Destroy 0b10 Robot/C 700 | . . 40 . 40 320 80 . 220 Destroy 0b10 Robot/NC 110 | 15 . . . . 60 10 . 25 Destroy Leader 174 | . . 10 . 10 68 12 . 74 Allied During Kill 24 | . . . . 8 16 . . . Disable Machine 75 | . . . . . 75 . . . Destroy Structure 302 | . . 6 . . 224 28 4 40 Lose Combat Pursuer 240 | . . . . . 75 75 . 90 Influence Decreases 1625 | 15 . 50 6 20 322 450 229 533 Entered New Map 563 | . . . 6 . 24 320 169 44 Time Decay 847 | 15 . 50 . 20 208 110 60 384 Lost Part 155 | . . . . . 30 20 . 105 Lost Ally 60 | . . . . . 60 . . . Squads Dispatched 6 | . . . . . 3 . . 3 Investigation . | . . . . . . . . . Extermination 2 | . . . . . . . . 2 Reinforcement 4 | . . . . . 3 . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Distress Signals 1 | . . . . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 69 | . . 2 . 2 25 12 2 26 Peak Tracking Total 9 | . . 2 . 2 6 9 2 6 Tactical Retreats 7 | . . . . . 2 2 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Traps Triggered 2 | . . . . . . . . 2 Indirectly 2 | . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Machines Disabled 5 | . . . . . 5 . . . Max in Single Turn 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Machines Accessed 5 | . . . 1 . 2 2 . . Terminals 3 | . . . . . 1 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 10 | . . . 1 . 4 5 . . Successful 2 | . . . 1 . 1 . . . Failed 8 | . . . . . 3 5 . . Catastrophic 2 | . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . Manual 7 | . . . 1 . 2 4 . . Terminals 7 | . . . . . 2 5 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . Retrieve Study 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . . . 2 2 . . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 . . . Highest-Rated Group 40 | . . . . 40 40 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 25 | . . . . 5 20 . . . Total Damage 208 | . . . . 38 170 . . . Kills 2 | . . . . 1 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Active Infowar (turns) 2507 | 1 33 186 363 293 448 224 127 832 Traps 1451 | . . . . . 285 224 127 815 Seismic 1302 | 1 33 186 363 293 426 . . . ECM 17 | . . . . . . . . 17 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Turns Passed 2719 | 78 33 186 363 293 448 224 127 967 Spaces Moved 2710 | 45 42 199 390 264 491 391 225 663 Core 33 | 4 . . . . . . . 29 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 1289 | 41 42 199 390 264 . . . 353 Hover . | . . . . . . . . . Flight 1388 | . . . . . 491 391 225 281 Fastest Speed 50 | 50 80 80 80 95 50 50 50 50 Average Speed 78 | 77 80 80 91 95 50 50 50 110 Slowest Speed 200 | 80 80 80 95 95 50 50 50 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 3 11 49 78 63 51 54 8 24 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 4 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 347 | . . 6 . . 258 27 3 53 Melee . | . . . . . . . . . Projectile 2 | . . . . . . 1 . 1 AOE 345 | . . 6 . . 258 26 3 52 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Total 3059 | 69 41 209 394 302 586 408 234 816 Wait 120 | . . 3 . 31 26 5 . 55 Move 2700 | 44 41 198 389 263 488 390 224 663 Hop 1 | . . . . . 1 . . . Pick Up 42 | 9 . . 3 6 10 1 5 8 Fast Attach . | . . . . . . . . . Attach 38 | 7 . . 1 . 4 4 2 20 Detach 4 | . . . . . . . . 4 Swap 5 | . . . . . 1 1 . 3 Drop 12 | . . . 1 . 3 . . 8 Fire 137 | 9 . 8 . 2 53 7 3 55 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -7/Factory (discovered 2 exits: [*Fac] / Low) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 10) 112 | -10/Materials | Entered Mines 193 | -10/Mines | Discovered new exit (range 15) 268 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 268 | -10/Mines | Discovered new exit (range 5) 281 | -10/Mines | Learned Materials stockpile data 298 | -10/Mines | Entered Exiles 308 | -10/Exiles | Build established: Mutant 319 | -10/Exiles | Met 8R-AWN 331 | -10/Exiles | Met EX-HEX 386 | -10/Exiles | Met EX-DEC 406 | -10/Exiles | Visited The Gauntlet 483 | -10/Exiles | Met EX-BIN 496 | -10/Exiles | Aligned with FarCom system 497 | -10/Exiles | Given EX-Vault access code 528 | -10/Exiles | Opened EX-Vault 536 | -10/Exiles | Found Flying Fortress v7 555 | -10/Exiles | Warned to stay clear of 0b10 Research branches 649 | -10/Exiles | Discovered new exit (range 14) 661 | -10/Exiles | Left Exiles lab with Flying Fortress v7 661 | -10/Exiles | Entered Mines 796 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 827 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 920 | -9/Mines | Discovered new exit (range 15) 954 | -9/Mines | Entered Materials 954 | -8/Materials | Accompanied by 3 allies 954 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1096 | -8/Materials | Lost 3 allies 1380 | -8/Materials | Discovered new exit (range 8) 1398 | -8/Materials | Discovered new exit (range 8) 1402 | -8/Materials | Entered Storage 1618 | -8/Storage | Discovered new exit (range 16) 1626 | -8/Storage | Entered Factory 1626 | -7/Factory | Evolved 2 slots: Utility x2 1627 | -7/Factory | Identified exit to Lower Caves 1718 | -7/Factory | Discovered new exit (range 16) 1753 | -7/Factory | Entered another Factory area 1753 | -6/Factory | Evolved 2 slots: Utility x2 2652 | -6/Factory | Lost 7 parts (1p1n3u2w) 2658 | -6/Factory | Core integrity fell below 50% 2706 | -6/Factory | Core integrity fell below 20% 2716 | -6/Factory | Discovered new exit (range 16) 2720 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- K-01 Serf destroyed. Door malfunctions. Penetrated by Slug. R-10 Processor collects Terrain Scanner. Penetrated by Slug. Proton Missile Launcher destroyed. Penetrated by Slug. R-10 Processor collects Structural Scanner. Dropped Imp. Heat Sink. Dropped Lrg. Storage Unit. R-10 Processor collects Corrupted Wheel. EXIT=FOUND K-01 Serf collects debris. Penetrated by Slug. R-10 Processor collects Wheel. Penetrated by Slug. K-01 Serf collects debris. System corrupted: Matter fused (-8). R-10 Processor collects Med. Matter Pod. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ????????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ????????????????????????? | | #+####################+#############+#???????????? | | R% #????????? | | @ #????????? | | RR < #????????? | | h !! #????????? | | k h ?????????? | | #+#############/### ############+###?????????? | | ??????# # #????????????????????????? | | ??????# """ = !# #????????????????????????? | | ?????# """ # #????????????????????????? | | ?????# """ # #????????????????????????? | | !! ????# # #????????????????????????? | | !! ????# """ # #????????????????????????? | | !% ???# """ # #????????????????????????? | | ???# """ # #????????????????????????? | | #??# # #????????????????????????? | | #######??########## +????????????????????????? | | ############??????# #????????????????????????? | | ?????? #????????????????????????? | | ?????? ??????????????????????????? | | = ????????????????????????????????????? | | #???????????????????????????????????? | | ! #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 300 Power Shielding 66 Utility Shielding 33 Evasion (%) 60 Core Analysis 9 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentPiercingShotgun Manual? 0 Play Time 00:33:50 Cumulative 26.6 hours Start 2026.02.16 @ 21:58:11 End 2026.02.16 @ 22:31:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1f50b0ec-cbd4-43a2-bf01-3c55a9ad1617