Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 18:22:53 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (156) 780 Value Destroyed (3991) 3991 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 7959 Bonus ------- High Alert Combat Kills 308 Cogmind --------- Core Integrity 695/700 Matter 204/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY (5) ------ High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Core Analyzer Hacking Suite > --- WEAPON (3) ------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY (20) --- Heavy Ion Engine Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod (200) Trap Scanner Seismic Detector Transmission Jammer ECM Suite Medium Armor Plating Medium Armor Plating Hacking Suite Improved Medium Laser Pulse Rifle Minigun Assault Cannon Advanced EMP Blaster Heavy Missile Launcher Heavy Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Trap Scanner Weapon Cycler Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads High-capacity Matter Pod Improved Signal Interpreter Transmission Jammer ECM Suite Medium Armor Plating Medium Armor Plating Hacking Suite Improved Medium Laser Pulse Rifle Minigun Assault Cannon Advanced EMP Blaster Heavy Missile Launcher Heavy Missile Launcher Improved Datajack Flail [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun EM Shotgun Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 3 | . . . . . 2 1 Weapon 1 | . . . 1 . . . Parts Attached 77 | 2 14 2 28 . 26 5 Power 4 | . . . 4 . . . Engine 3 | . . . 3 . . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 16 | . 2 1 8 . 5 . Treads 16 | . 2 1 8 . 5 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 2 . 7 . 8 4 Device 9 | 1 . . 1 . 5 2 Storage 4 | . 2 . 2 . . . Processor 2 | . . . . . . 2 Hackware 2 | . . . . . 2 . Protection 5 | . . . 4 . 1 . Artifact . | . . . . . . . Weapon 35 | 1 10 1 9 . 13 1 Energy Gun 12 | . 5 . 3 . 4 . Energy Cannon . | . . . . . . . Ballistic Gun 15 | 1 3 . 5 . 6 . Ballistic Cannon 2 | . . . . . 1 1 Launcher 5 | . 2 1 . . 2 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . . 5 . 4 . Parts Lost 11 | . . 1 5 . 5 . Power 2 | . . . 2 . . . Propulsion 3 | . . 1 1 . 1 . Utility 4 | . . . 1 . 3 . Weapon 2 | . . . 1 . 1 . Highest Loss Streak 2 | . . 1 2 . 1 . To Critical Strikes . | . . . . . . . Average Backups 15 | 4 10 14 14 19 18 19 Power 1 | 1 1 1 1 1 1 1 Propulsion 2 | 2 2 1 1 3 2 2 Utility 5 | . 3 4 4 6 7 8 Weapon 6 | 1 4 8 6 9 7 7 Tool/Special . | . . . . . . . Unused Backups 43 | . 11 . 9 . 10 13 Power 1 | . . . 1 . . . Propulsion 8 | . 5 . . . 1 2 Utility 14 | . 2 . 1 . 4 7 Weapon 18 | . 4 . 6 . 5 3 Tool/Special 2 | . . . 1 . . 1 Average Slot Usage (%) 97 | . 99 99 99 100 95 97 Engine 10 | . 14 14 9 11 9 7 Treads 28 | . 24 27 32 33 26 29 Device 10 | . 14 14 3 . 15 16 Storage 10 | . 14 14 11 11 8 7 Hackware 3 | . . . . . 9 7 Protection 3 | . . . 7 11 2 . Energy Gun 7 | . 19 27 2 11 4 . Ballistic Gun 19 | . 7 . 30 22 16 21 Ballistic Cannon 1 | . . . . . 2 1 Peak Build Rating 40 | 7 11 11 25 25 36 40 Average Rating 21 | 6 7 10 18 25 32 37 On Entrance 17 | 6 7 11 11 25 25 35 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 72 | 13 32 32 64 64 72 62 Greatest Support 86 | 20 40 40 69 69 69 86 Greatest Overweight (x) 1 | . 1 . . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 16 | 8 14 15 15 20 19 20 Most Carried 20 | 5 15 15 19 19 20 20 Average Carried 15 | 4 11 14 14 19 18 19 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 20 | 5 15 15 19 19 19 20 Class Distribution -------------------- 29% | Tank 25% | Mutant 18% | Scavenger-Tank 13% | Gunner 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 4464 | 241 436 199 1259 . 2265 64 Remotely . | . . . . . . . Salvage Created 5344 | 187 587 296 1941 . 2195 138 Parts 323 | 14 46 24 125 . 109 5 Haulers Intercepted 12 | . 2 . 6 . 4 . Recyclers Shooed 10 | 1 2 . 5 . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 95 | . 13 8 31 . 42 1 Guns 58 | . 8 5 26 . 18 1 Cannons 20 | . . . . . 20 . AOE 17 | . 5 3 5 . 4 . Classes Destroyed 14 | 2 7 . 1 . 4 . Worker 14 | . 2 1 4 . 7 . Builder 6 | . 1 1 1 . 3 . Tunneler 8 | 5 . 1 2 . . . Hauler 12 | . 2 . 6 . 4 . Recycler 7 | 1 . 1 2 . 2 1 Mechanic 1 | . . . . . 1 . Operator 5 | . 1 . 4 . . . Watcher 8 | . 1 . 5 . 2 . Swarmer 20 | . 2 6 8 . 4 . Grunt 53 | . 11 2 14 . 26 . Duelist 2 | . . . . . 2 . Protector 1 | . . . . . 1 . Sentry 18 | . . . 9 . 8 1 Heavy 1 | . . . . . 1 . Best Kill Streak 8 | 4 4 4 6 . 8 1 Combat Bots Only 6 | . 3 3 4 . 6 1 Max Kills in Single Turn 3 | 1 2 2 3 . 3 1 Gunslinging 1 | . . 1 1 . . . Exploded 3 | . 2 2 3 . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 279 | . 50 17 74 . 132 6 Missed 69 | . 11 5 15 . 34 4 Hits 210 | . 39 12 59 . 98 2 Melee 4 | . . . . . 4 . Projectile 206 | . 39 12 59 . 94 2 Critical Strikes 12 | . . . 1 . 11 . Damage Taken 3221 | . 499 149 841 . 1722 10 Core 422 | . 155 27 55 . 180 5 Absorbed by Shields 76 | . . . . . 76 . Regen/Repaired (Parts) 468 | . . . . . 468 . Core Remaining (%) 70 | 100 . 27 . 86 67 . Volleys Fired 351 | 22 49 13 91 . 170 6 Largest 3 | 2 2 2 3 . 3 3 Hottest 150 | 80 80 90 135 . 150 87 Shots Fired 780 | 42 94 22 263 . 345 14 Gun 687 | 42 86 18 260 . 271 10 Cannon 76 | . . . . . 72 4 Launcher 17 | . 8 4 3 . 2 . Special . | . . . . . . . Kinetic 648 | 21 41 . 251 . 321 14 Thermal 43 | 20 7 . . . 16 . Explosive 17 | . 8 4 3 . 2 . Electromagnetic 72 | 1 38 18 9 . 6 . Robot Hit Streak 17 | 5 10 11 10 . 17 6 Robot Miss Streak 4 | 3 3 3 4 . 4 3 Penetration Max 1 | . . . . . 1 . Secondary Targets 7 | . . 1 3 . 3 . Max Gunslinging Chain 1 | . . 1 1 . 1 . Shots Hit Robots 491 | 26 58 15 156 . 230 6 Core Hits 238 | 11 34 16 77 . 96 4 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 9 | . . . 1 . 8 . Destroy 2 | . . . 1 . 1 . Blast 7 | . . . . . 7 . Melee Attacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11600 | 241 1235 515 2999 9 6491 110 Guns 6822 | 241 702 194 2504 . 3094 87 Cannons 2881 | . . . . . 2858 23 Explosions 1814 | . 531 318 450 . 515 . Melee . | . . . . . . . Ramming 83 | . 2 3 45 9 24 . Kinetic 8617 | 132 309 . 2428 . 5638 110 Thermal 1189 | 109 327 27 347 . 379 . Explosive 1023 | . 257 291 103 . 372 . Electromagnetic 688 | . 340 194 76 . 78 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . . 10 . Average Corruption 5 | . . . . . 5 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 28 | . . . . . 28 . Message Errors 1 | . . . . . 1 . Matter Fused 6 | . . . . . 6 . Heat Flow Errors 6 | . . . . . 6 . Energy Discharges 2 | . . . . . 2 . Data Loss (minor) 5 | . . . . . 5 . Data Loss (major) 3 | . . . . . 3 . Misfires 2 | . . . . . 2 . Alerts 1 | . . . . . 1 . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 518 | . 113 36 176 . 193 . Projectiles 177 | . . . . . 177 . Explosions 341 | . 113 36 176 . 16 . Melee . | . . . . . . . Knockbacks 14 | . . . . . 14 . Impact . | . . . . . . . Kinetic 13 | . . . . . 13 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 308 | . 70 36 149 . 53 . Shots 5 | . 1 1 2 . 1 . Rammed 17 | . 1 1 7 1 7 . Targets Rammed 17 | . 1 1 7 1 7 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 306 | 40 162 120 96 . 306 48 Average Temperature 54 | 20 36 40 25 . 88 22 Received Heat Transfer 1141 | . 210 30 228 . 673 . Effects 4 | . . . . . 4 . Interference 4 | . . . . . 4 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Fried 7 | . . 1 1 . 5 . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1693 | 250 425 50 350 . 618 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . 4 1 1 . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level 3 | . 1 . 2 1 3 1 Low Security (%) 37 | 100 80 100 9 . 35 . Level 1 35 | . 19 . 35 100 39 100 Level 2 25 | . . . 55 . 19 . Level 3 1 | . . . . . 5 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 823 | 10 291 177 582 223 823 372 Initial 372 | . 3 92 42 223 78 372 Average 287 | 2 99 115 392 217 320 305 Influence Increases 3500 | 30 547 235 1215 . 1411 62 Destroy 0b10 Robot/C 1880 | . 260 160 620 . 820 20 Destroy 0b10 Robot/NC 310 | 30 35 20 120 . 100 5 Destroy Leader 510 | . 56 30 222 . 192 10 Successful Hack 74 | . 23 . 11 . 28 12 Select Force Hacks 150 | . 60 . 60 . 30 . Disable Machine 270 | . 30 . 135 . 90 15 Destroy Structure 186 | . 53 25 32 . 76 . Partial Spotted 30 | . . . . . 30 . Lose Combat Pursuer 90 | . 30 . 15 . 45 . Influence Decreases 3256 | 25 315 361 751 372 795 637 Entered New Map 1140 | . 2 145 69 352 125 447 Time Decay 2006 | 25 313 206 632 20 620 190 Lost Part 110 | . . 10 50 . 50 . Squads Dispatched 19 | . 5 . 7 . 7 . Investigation 7 | . 4 . 2 . 1 . Extermination . | . . . . . . . Reinforcement 8 | . 1 . 5 . 2 . Assault 1 | . . . . . 1 . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 9 | . 2 . 2 . 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 131 | . 18 8 45 . 59 1 Peak Tracking Total 6 | . 3 3 4 . 6 1 Tactical Retreats 6 | . 2 . 1 . 3 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 7 | . 2 . 2 . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 18 | . 2 . 9 . 6 1 Max in Single Turn 8 | . 1 . 8 . 2 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 28 | . 8 . 7 . 10 3 Terminals 18 | . 6 . 4 . 6 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 6 | . 2 . 2 . 1 1 Scanalyzers 2 | . . . 1 . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 79 | . 24 . 21 . 29 5 Successful 51 | . 18 . 13 . 19 1 Failed 28 | . 6 . 8 . 10 4 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 51 | . 19 . 15 . 13 4 Terminals 58 | . 22 . 16 . 16 4 Fabricators . | . . . . . . . Repair Stations 6 | . . . . . 6 . Recycling Units 6 | . 2 . 2 . 1 1 Scanalyzers 4 | . . . 3 . 1 . Garrison Access 5 | . . . . . 5 . Terminal Hacks 14 | . 8 . 2 . 4 . Part Schematic 1 | . . . . . 1 . Robot Analysis 4 | . 3 . . . 1 . Branch Access Points 1 | . . . . . 1 . Terminal Index 3 | . 1 . 1 . 1 . Recycling Unit Index 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 3 | . 2 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . . 6 . Scan Component 3 | . . . . . 3 . Repair 3 | . . . . . 3 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 3 . 1 . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Retrieve Study 2 | . . . 1 . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 27 | . 10 . 8 . 8 1 Terminals 22 | . 8 . 6 . 7 1 Botnet 5 | . 2 . 2 . 1 . Operators 2 | . 1 . . . 1 . Skim 15 | . 5 . 4 . 5 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 . 2 . 1 . Tunnel 5 | . 2 . 2 . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 4 . 4 . 7 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 1 . 1 . Parts Repaired 3 | . . . . . 3 . Time 84 | . . . . . 84 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 3185 | 84 1059 426 596 . 686 334 Sensors 49 | . . . . . . 49 Traps 972 | . . . . . 686 286 Seismic 2391 | 84 1059 426 596 . . 226 Robot Analysis Total 4 | . 3 . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 6319 | 116 1059 426 2202 40 2096 380 Spaces Moved 2969 | 43 538 229 1097 25 824 213 Core . | . . . . . . . Treads 2841 | . 453 229 1097 25 824 213 Legs 128 | 43 85 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 Average Speed 161 | 120 153 160 160 160 171 160 Slowest Speed 240 | 120 240 160 160 160 240 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 3 70 64 95 14 58 8 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 9 | . 3 1 2 . 3 . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . 1 . . . Terrain Destroyed 210 | . 71 34 25 . 80 . Melee 1 | . . . 1 . . . Projectile 23 | . . . . . 23 . AOE 186 | . 71 34 24 . 57 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 3985 | 69 678 267 1389 25 1314 243 Wait 351 | . 37 19 99 . 193 3 Move 2963 | 42 537 228 1096 24 823 213 Hop . | . . . . . . . Pick Up 95 | 1 19 2 25 . 42 6 Fast Attach 26 | 1 5 . 8 . 10 2 Attach 23 | . . 1 7 . 13 2 Detach 7 | . . . 2 . 5 . Swap 65 | 1 16 2 24 . 16 6 Drop 86 | 2 14 1 29 . 35 5 Fire 351 | 22 49 13 91 . 170 6 Melee 1 | . . . 1 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 17 | . 1 1 7 1 7 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / Sto / *Low) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 3) 117 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Met a group of wandering Federalists 311 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 13) 708 | -10/Materials | Learned 4 Recycling zone layouts 769 | -10/Materials | Identified exit to Subcaves 821 | -10/Materials | Learned 4 Recycling zone layouts 854 | -10/Materials | Discovered new exit (range 13) 865 | -10/Materials | Learned location of 2 exits from Subcaves 897 | -10/Materials | Identified exit to Materials 897 | -10/Materials | Identified exit to Mines 919 | -10/Materials | Learned location of 2 exits from Subcaves 933 | -10/Materials | Learned Storage stockpile data 958 | -10/Materials | Core integrity fell below 50% 959 | -10/Materials | Learned location of 1 exit from Storage 996 | -10/Materials | Learned Storage security intel 1041 | -10/Materials | Learned location of Mines (-9) 1176 | -10/Materials | Entered Mines 1341 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1542 | -10/Mines | Learned location of Zion (-7) 1594 | -10/Mines | Discovered exit to Materials (range 7) 1602 | -10/Mines | Entered Materials 1602 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2034 | -9/Materials | Build established: Gunner 2541 | -9/Materials | Discovered new exit (range 6) 2765 | -9/Materials | Discovered new exit (range 7) 2789 | -9/Materials | Build established: Tank 3019 | -9/Materials | Discovered new exit (range 5) 3444 | -9/Materials | Discovered new exit (range 6) 3741 | -9/Materials | Discovered new exit (range 15) 3804 | -9/Materials | Entered Mines 3830 | -9/Mines | Met a Derelict bent on vengeance 3832 | -9/Mines | Discovered new exit (range 9) 3833 | -9/Mines | Learned 2 Materials zone layouts 3844 | -9/Mines | Entered Materials 3844 | -8/Materials | Evolved 2 slots: Utility x2 4365 | -8/Materials | Discovered new exit (range 13) 4840 | -8/Materials | Learned Storage security intel 4862 | -8/Materials | Repaired Imp. Treads 4890 | -8/Materials | Repaired Lgt. Treads 4912 | -8/Materials | Learned Storage non-interactive machine intel 4917 | -8/Materials | Repaired Hcp. Storage Unit 4972 | -8/Materials | Learned Factory recycling unit intel 4995 | -8/Materials | Build established: Scavenger-Tank 5021 | -8/Materials | Learned Factory emergency access door positions 5060 | -8/Materials | Learned location of 3 exits from Factory 5090 | -8/Materials | Learned 4 Factory zone layouts 5174 | -8/Materials | Learned location of Lower Caves (-7) 5352 | -8/Materials | System corruption reached 10% 5521 | -8/Materials | Discovered new exit (range 8) 5680 | -8/Materials | Garrison activated, responded to threat 5844 | -8/Materials | First assault squad dispatched 5940 | -8/Materials | Entered Factory 5940 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5941 | -7/Factory | Identified exit to Storage 5941 | -7/Factory | Identified exit to Factory 5944 | -7/Factory | Loaded intel: 6 recycling unit locations 6267 | -7/Factory | Discovered new exit (range 11) 6301 | -7/Factory | Identified exit to Lower Caves 6320 | -7/Factory | Self-destructed Last Messages --------------- 06223_ Connecting with Terminal... >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Please expand to 4 more systems! 06265_ TF Node disabled. 06265_ Imp. Sensor Array tumbles out of TF Node. 06265_ Imp. Signal Interpreter tumbles out of TF Node. 06267_ EXIT=FOUND 06271_ Acquired Imp. Sensor Array. 06272_ Dropped Trap Scanner. 06276_ Acquired Imp. Signal Interpreter. 06279_ Dropped Weapon Cycler. 06281_ Acquired Trap Scanner. 06282_ Dropped Imp. Signal Interpreter. 06284_ Acquired Seismic Detector. 06301_ EXIT=IDENTIFIED: LOWER CAVES 06320_ Connecting with Recycling Unit... 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Treads | 7% | -8/Materials Lgt. Treads | 21% | -8/Materials Hcp. Storage Unit | 57% | -8/Materials Studied --------- Autogun | -9/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileTractorPropulsion Manual? 0 Play Time 00:45:03 Cumulative 209.3 hours Start 2026.09.23 @ 17:35:23 End 2026.09.23 @ 18:22:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 65 Gallery% 54 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc44da70-f32a-46e3-8935-2d8f81d66ffb