Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.03 @ 19:59:13 Player: FrigidRock Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (217) 1085 Value Destroyed (8911) 8911 Prototype IDs (53) 1060 Alien Tech Used (3) 600 Bonus (4463) 4463 TOTAL SCORE: 26619 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 700 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1148 Friendly Fire -635 Cogmind --------- Core Integrity 0/1600 Matter 112/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Energy Well Experimental Energy Well Long-range Sensor Array Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer Experimental Target Analyzer Graphene Brace Hacking Suite System Mapper System Shield > --- WEAPON ----------- Nova Cannon Nova Cannon Nova Cannon > --- INVENTORY -------- Advanced Heavy Treads Cooled Impulse Thruster Dimensional Node Initializer Transdimensional Reconstructor [Rating: 161] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Huge Wheel Treads Advanced Heavy Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Flight Unit Cooled Impulse Thruster Utility High-capacity Storage Unit Device IFF Parser Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Nova Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Shock Bomb Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Utility 11 | . . . . . 2 1 . . . . 1 . . . . . 2 . . . . . . . . . 2 2 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Parts Attached 221 | 7 8 3 . . 25 9 3 . . 3 17 . 3 2 20 2 10 . 1 9 1 17 5 5 4 3 . 41 9 14 Power 30 | 2 1 1 . . 6 2 . . . 1 2 . . . 2 . 1 . . 1 . 2 1 . 1 1 . 4 1 1 Engine 12 | 2 1 . . . 5 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . Core 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Reactor 15 | . . . . . . . . . . . 1 . . . 2 . 1 . . 1 . 2 . . 1 1 . 4 1 1 Propulsion 75 | 4 2 . . . 8 2 . . . . 4 . . . 7 . 6 . 1 4 . 4 1 4 . 2 . 12 4 10 Treads 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 5 Leg 38 | 2 2 . . . 8 . . . . . . . . . 6 . . . 1 4 . 2 1 2 . . . 5 3 2 Wheel 10 | 2 . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . 2 . . Hover 8 | . . . . . . . . . . . . . . . 1 . 6 . . . . . . . . . . . . 1 Flight 9 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 2 . . 1 2 Utility 68 | 1 2 1 . . 6 3 2 . . . 7 . 1 2 7 2 2 . . 3 1 7 1 1 2 . . 14 1 2 Device 31 | . 1 1 . . 1 1 1 . . . 5 . . 2 2 1 1 . . . . 5 . . 1 . . 8 . 1 Storage 5 | 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Processor 11 | . . . . . 1 2 1 . . . . . 1 . . . . . . 1 . 1 . . . . . 4 . . Hackware 6 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 2 1 . Protection 15 | . 1 . . . 3 . . . . . 1 . . . 4 1 . . . 1 1 . 1 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | . 3 1 . . 5 2 1 . . 2 4 . 2 . 4 . 1 . . 1 . 4 2 . 1 . . 11 3 1 Energy Gun 19 | . . . . . 4 1 . . . . 2 . . . 4 . . . . . . 1 1 . . . . 3 3 . Energy Cannon 9 | . . . . . . 1 . . . . . . . . . . . . . 1 . 3 1 . . . . 3 . . Ballistic Gun 5 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . Ballistic Cannon 8 | . . . . . . . . . . 1 2 . 1 . . . . . . . . . . . 1 . . 3 . . Launcher 7 | . 1 1 . . . . 1 . . 1 . . 1 . . . 1 . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . 1 . . 4 1 . . . . 2 . . 2 9 . . . . 5 . 3 . . 4 . . . . 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Parts Lost 113 | . . . . . 2 . . . . 2 1 . 1 . 6 1 9 1 . 3 . 22 1 . . 5 . 33 15 11 Power 11 | . . . . . 1 . . . . 1 . . . . . . . . . . . 3 . . . . . 5 1 . Propulsion 41 | . . . . . . . . . . . 1 . . . 1 . 5 1 . . . 8 1 . . 3 . 7 6 8 Utility 41 | . . . . . 1 . . . . . . . 1 . 4 1 3 . . 2 . 7 . . . 2 . 13 5 2 Weapon 20 | . . . . . . . . . . 1 . . . . 1 . 1 . . 1 . 4 . . . . . 8 3 1 Highest Loss Streak 21 | . . . . . 1 . . . . 2 1 . 1 . 5 1 6 1 . 2 . 21 1 . . 5 . 17 15 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 1 4 4 5 5 15 17 18 17 17 17 18 20 19 19 19 19 16 17 16 18 17 17 3 3 4 4 5 3 2 2 Power 1 | . 1 . 1 1 2 3 3 3 3 2 2 2 2 2 1 1 1 2 1 1 1 2 . 1 1 1 1 . . . Propulsion 2 | 1 1 2 2 2 4 2 2 2 2 2 3 5 5 5 4 5 3 2 2 3 4 2 . . . . . 1 . . Utility 5 | . . 1 2 2 4 7 9 8 8 8 8 8 7 7 8 8 6 6 6 6 6 7 . . . . . . . . Weapon 3 | . 1 . . . 4 4 4 4 4 4 4 4 5 5 5 5 4 6 5 5 4 3 1 1 1 1 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 4 . . . 10 2 . . . . 3 . . . 5 . . . . 1 . . 1 . 1 . . . . 1 Power 6 | . . . . . 4 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 7 | . . . . . 1 1 . . . . 1 . . . 3 . . . . . . . 1 . . . . . . . Weapon 9 | . 4 . . . 1 1 . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 83 | . 86 99 93 85 97 89 84 84 70 83 83 86 85 86 94 99 85 70 72 85 94 87 55 69 77 65 57 65 25 21 Engine 4 | . 14 . . . 4 14 15 15 15 14 12 6 6 6 2 . . . . . . . . . . . . . . . Core 1 | . . 13 14 14 4 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Reactor 3 | . . . . . . . . . . . . 6 6 6 9 13 9 5 7 4 5 4 . . 3 4 4 3 1 . Leg 13 | . 28 28 28 28 35 10 . . . . . . . . 21 33 19 . 2 21 29 28 5 9 15 6 4 2 3 3 Wheel 6 | . . . . . . 9 15 15 15 15 17 20 20 20 6 . . . . . . . . . . . . . 3 . Hover 1 | . . . . . . . . . . . . . . . . . 8 26 23 7 . . . . . . . . . 2 Device 14 | . 9 14 14 14 9 22 8 15 15 15 18 20 20 21 19 19 19 14 11 11 11 16 13 10 12 10 9 7 6 2 Storage 5 | . 4 . . . 8 7 7 7 7 7 6 6 6 6 6 6 5 5 5 6 5 4 8 10 10 10 9 7 . . Processor 7 | . . . . . 8 7 21 15 15 15 5 . . 6 6 6 5 5 5 8 11 9 10 10 7 5 4 14 4 3 Hackware 1 | . . . . . . . . . . . 1 6 4 . . . . 5 5 5 5 3 5 5 5 5 4 7 3 . Protection 4 | . 9 13 7 . 8 . . . . . 5 6 6 4 5 5 5 5 5 8 11 4 1 4 5 . . . . 1 Energy Gun 4 | . . . . . 9 10 7 7 1 4 4 6 6 13 12 2 1 . . 6 5 2 2 2 . 1 . 1 2 . Ballistic Gun 2 | . 11 14 14 14 7 . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Cannon 1 | . . . . . . . . . . 3 5 6 . . . 4 3 . . . . . . . . 1 . 1 . . Launcher 3 | . 7 13 14 14 1 . 6 7 . 6 1 . 4 . . 5 2 . 2 1 5 4 . . . . . . . . Peak Build Rating 161 | 4 11 25 14 13 40 54 54 51 51 52 68 66 66 73 89 88 100 79 87 117 115 142 99 96 109 116 84 161 80 74 Average Rating 65 | 2 7 12 13 13 32 47 51 51 43 50 58 66 65 66 79 81 84 73 76 101 114 124 79 85 97 85 84 121 46 47 On Entrance 59 | . 4 11 14 13 13 37 54 51 51 51 51 66 66 63 73 88 85 79 68 87 108 115 71 69 96 109 84 84 60 24 Naked Turns 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Heaviest Build 117 | 10 16 16 16 13 61 73 72 72 72 77 92 87 91 87 87 80 81 61 71 93 94 117 47 13 38 23 23 75 33 42 Greatest Support 210 | 32 26 26 26 26 68 68 56 56 56 56 66 66 66 66 96 93 93 62 48 120 120 138 16 15 61 23 23 210 58 81 Greatest Overweight (x) 2 | . . . . . . 2 1 1 1 1 1 1 1 1 1 . 2 1 1 2 . 1 2 . . . . . 2 . Average Overweight (x) . | . . . . . . . 1 1 1 1 1 1 1 1 . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Average Capacity 15 | 6 5 5 5 5 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 5 5 5 5 5 5 5 Most Carried 20 | 3 5 5 5 5 20 20 20 19 19 20 20 20 20 20 20 20 18 19 18 20 18 20 5 4 5 5 5 5 5 5 Average Carried 14 | 2 4 4 5 5 15 18 20 19 19 19 19 19 19 19 19 19 16 17 16 18 17 17 4 3 4 4 5 4 2 2 Final Capacity 20 | 8 5 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 Final Carried 20 | 3 5 5 5 5 18 20 20 19 19 18 20 20 19 20 20 19 17 18 16 17 18 5 4 4 5 5 5 5 2 . Class Distribution -------------------- 60% | Mutant 20% | Scavenger-Mutant 5% | Hacker-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Derelict-Mutant | -4/Proximity Caves Gunner | -4/Factory Hacker-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Gunner | -2/Research Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 5473 | 186 326 148 . 31 568 100 120 90 . 113 638 37 110 20 400 232 197 52 274 261 10 208 203 97 197 65 . 717 73 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10373 | . 294 112 . 90 1221 237 295 122 . 257 753 . 207 . 590 797 264 . 223 762 . 1148 212 277 205 151 . 1822 249 85 Parts 446 | . 27 11 . 3 65 17 15 7 . 24 32 . 8 . 32 20 14 . 2 25 . 42 14 2 . 12 . 64 8 2 Haulers Intercepted 5 | . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . 5 3 . 19 . . 4 . . 2 . . . . . . 3 . . 9 . . . . Prevented 48 | . . . . . . . 10 5 . 1 . . 4 . . 14 . . 2 . . . 6 6 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 182 | . 13 5 . 3 25 2 5 2 . 12 16 . 7 . 15 11 3 . 3 12 . 15 4 . . 5 . 20 3 1 Guns 70 | . 2 3 . . 24 1 1 . . 5 8 . 1 . 10 1 2 . . 2 . . 3 . . 2 . 3 2 . Cannons 29 | . . . . . . 1 . . . 1 3 . . . . . 1 . . . . 5 1 . . 3 . 14 . . AOE 62 | . 11 2 . 3 1 . 4 2 . 6 5 . 5 . 5 5 . . 1 7 . 5 . . . . . . . . Classes Destroyed 19 | . 6 . . . 5 1 . . . . . . . . 2 1 1 . . 2 . 1 . . . . . . . . Worker 15 | . 1 . . . . 1 . . . . 4 . . . . . . . . . . 6 . . . . . 3 . . Builder 4 | . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . Hauler 5 | . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 3 . . Operator 4 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . Watcher 6 | . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Swarmer 49 | . 6 3 . . 4 . . . . 12 4 . 7 . . . . . . 1 . 4 2 . . 5 . 1 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Grunt 61 | . 7 2 . 3 11 . 4 1 . . 7 . . . . 7 . . 2 7 . 5 . . . . . 4 1 . Brawler 4 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . 1 . Duelist 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Sentry 15 | . . . . . 6 1 1 1 . . 1 . . . . 2 1 . 1 . . . 1 . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 15 | . . . . . 1 . . . . . 2 . . . . . . . . . . 1 . . . . . 10 1 . Programmer 13 | . . . . . . 1 . . . . 2 . . . . 1 2 . . 1 . 1 . . . . . 5 . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Assembled 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sapper 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 17 | . 6 3 . 3 5 1 3 1 . 3 6 . 4 . 3 9 2 . 2 11 . 17 3 . . 5 . 6 3 1 Combat Bots Only 11 | . 6 3 . 3 5 1 3 1 . 3 6 . 4 . 3 9 2 . 2 11 . 4 3 . . 5 . 4 3 1 Max Kills in Single Turn 3 | . 2 2 . 1 2 1 2 1 . 3 3 . 2 . 2 2 1 . 1 3 . 2 1 . . 1 . 2 1 1 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 . 1 1 . 2 1 . 3 3 . 2 . 2 2 . . 1 3 . 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Hostile Shots Fired 1913 | . 35 24 . 3 124 34 35 41 . 29 86 . 27 . 103 25 34 15 12 24 9 204 51 2 . 44 2 494 211 245 Missed 680 | . 13 7 . 2 50 10 17 21 . 10 28 . 11 . 28 15 7 5 5 7 3 68 22 1 . 18 1 156 76 99 Hits 1233 | . 22 17 . 1 74 24 18 20 . 19 58 . 16 . 75 10 27 10 7 17 6 136 29 1 . 26 1 338 135 146 Melee 9 | . . . . . . . . . . . . . . . 3 . . . . . . 6 . . . . . . . . Projectile 1224 | . 22 17 . 1 74 24 18 20 . 19 58 . 16 . 72 10 27 10 7 17 6 130 29 1 . 26 1 338 135 146 AOE 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Critical Strikes 50 | . 1 1 . . 4 . 1 1 . . 3 . . . 1 . 1 . . . . 8 2 . . 1 . 9 5 12 Actively Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 9 5 2 Part Disruptions 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Damage Taken 25555 | . 277 165 . 15 1205 120 179 222 . 230 593 . 144 . 1887 214 611 90 160 533 114 3320 569 15 . 598 23 7492 2905 3874 Core 4396 | . 49 28 . . 117 18 29 2 . 62 85 . . . 233 57 79 34 19 45 27 397 82 . . 116 23 1239 971 684 Absorbed by Shields 1131 | . . . . . . 92 16 56 . 76 332 . 96 . 312 . . . . 107 44 . . . . . . . . . Reduced by Siege Mode 449 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 449 . . Redirected to Shielding 494 | . . . . . 48 . . . . . . . . . 45 . 64 . 40 55 . 137 . . . . . . . 105 Regen/Repaired (Parts) 517 | . . . . . . . . . . . . . . 513 . . . . . 4 . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 69 78 . . . . 84 . . . . . 55 . . . . 79 . . . . 48 98 14 . . Volleys Fired 560 | . 28 7 . 3 75 11 14 9 . 15 51 3 14 . 38 25 31 . 11 16 . 48 12 13 21 10 . 89 12 4 Largest 3 | . 2 2 . 1 2 2 2 1 . 2 2 1 1 . 2 2 2 . 1 2 . 3 2 1 1 2 . 3 3 1 Hottest 339 | . 46 46 . 33 150 150 111 36 . 145 124 40 80 . 150 104 130 . 46 120 . 290 204 94 55 149 . 339 195 80 Shots Fired 952 | . 40 11 . 3 148 22 22 9 . 19 95 3 14 . 68 30 45 . 13 25 . 80 21 13 21 20 . 196 30 4 Gun 464 | . 24 9 . . 143 15 8 . . 7 44 . 4 . 63 3 17 . . 13 . 2 9 13 . 10 . 50 30 . Cannon 343 | . . . . . . 7 . . . 8 46 3 . . . 6 22 . . . . 62 12 . 21 10 . 146 . . Launcher 145 | . 16 2 . 3 5 . 14 9 . 4 5 . 10 . 5 21 6 . 13 12 . 16 . . . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 266 | . 24 9 . . 49 . . . . 8 46 3 . . . 6 22 . . . . 2 . . 21 10 . 66 . . Thermal 469 | . . . . . 73 21 8 . . 7 44 . 4 . 41 3 17 . . 12 . 56 9 13 . 10 . 128 23 . Explosive 37 | . 16 2 . 3 5 . . . . 1 5 . . . 5 . . . . . . . . . . . . . . . Electromagnetic 151 | . . . . . 21 1 14 9 . 3 . . 10 . . 21 6 . 13 12 . 16 12 . . . . 2 7 4 Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Phasic 23 | . . . . . . . . . . . . . . . 22 . . . . 1 . . . . . . . . . . Robot Hit Streak 27 | . 6 9 . 4 15 12 16 6 . 7 12 . 6 . 11 6 18 . 20 7 . 9 11 7 15 13 . 27 9 7 Robot Miss Streak 6 | . 1 2 . . 6 3 1 . . 2 5 . 3 . 3 1 2 . 1 3 . 4 3 1 1 2 . 3 2 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Secondary Targets 13 | . 1 1 . . 5 . . . . 2 . . . . 2 . . . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Shots Hit Robots 611 | . 28 6 . 3 112 17 4 6 . 10 64 . 7 . 43 10 22 . 4 14 . 40 10 11 20 11 . 143 22 4 Core Hits 472 | . 24 6 . 4 82 22 14 5 . 19 52 . 8 . 27 22 9 . 2 26 . 39 7 4 4 9 . 51 11 25 Critical Kills 8 | . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . 5 . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 37 | . . . . . 1 . . . . 1 3 . . . 4 . . . . . . 5 . . 1 1 . 20 1 . Burn 8 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 5 . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . Destroy 5 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 3 . . Blast 13 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 1 . 9 . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Intensify 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25854 | . 1275 194 . 185 2170 369 333 238 . 484 2106 . 465 . 1802 1418 895 . 398 2074 . 3309 306 322 778 343 . 5319 671 400 Guns 7799 | . 280 94 . . 2033 244 76 . . 129 724 . 22 . 1061 33 462 . . 274 . 22 145 322 . 199 . 1031 648 . Cannons 8441 | . . . . . . 125 . . . 30 709 . . . . 99 337 . . . . 1793 161 . 778 144 . 4265 . . Explosions 9479 | . 988 91 . 181 114 . 257 238 . 325 656 . 443 . 741 1286 96 . 398 1800 . 1465 . . . . . . . 400 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 135 | . 7 9 . 4 23 . . . . . 17 . . . . . . . . . . 29 . . . . . 23 23 . Kinetic 4492 | . 280 94 . . 506 . . . . 30 709 . . . . 99 337 . . . . 27 . . 778 144 . 1488 . . Thermal 10912 | . . . . . 1314 349 76 43 . 144 724 . 22 . 533 231 462 . . 673 . 1361 145 322 . 199 . 3764 550 . Explosive 2976 | . 988 91 . 181 114 . . . . 205 656 . . . 741 . . . . . . . . . . . . . . . Electromagnetic 6255 | . . . . . 213 20 257 195 . 105 . . 443 . . 1088 96 . 398 1401 . 1336 161 . . . . 44 98 400 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 556 | . . . . . . . . . . . . . . . . . . . . . . 556 . . . . . . . . Phasic 528 | . . . . . . . . . . . . . . . 528 . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . 1 1 1 1 2 . . . . . . 4 4 4 4 . 5 8 8 8 8 . 4 5 22 Average Corruption 3 | . . . . . . 1 1 1 1 1 . . . . . . 3 4 4 4 . 1 5 8 8 8 . 1 1 8 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 96 | . . . . . . . 5 4 . 4 . . . . . . 8 1 18 2 . 2 15 5 6 4 . 9 1 12 Message Errors 24 | . . . . . . . 1 1 . . . . . . . . 2 1 4 . . . 4 . 2 1 . 2 . 6 Matter Fused 30 | . . . . . . . 2 3 . 1 . . . . . . 4 . 4 . . 1 4 3 2 1 . 3 1 1 Heat Flow Errors 12 | . . . . . . . . . . . . . . . . . 1 . 3 1 . . 3 . 1 . . 2 . 1 Energy Discharges 12 | . . . . . . . 1 . . 1 . . . . . . 1 . 2 . . . 2 1 1 1 . 1 . 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 Data Loss (minor) 8 | . . . . . . . . . . 1 . . . . . . . . 2 1 . 1 2 . . . . . . 1 Data Loss (major) 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 618 | . 22 . . . . 5 . 3 . 1 27 . 8 . 51 3 19 . 25 27 . 83 . . 129 . . 215 . . Projectiles 433 | . . . . . . 5 . . . . 14 . . . . . 11 . . . . 59 . . 129 . . 215 . . Explosions 185 | . 22 . . . . . . 3 . 1 13 . 8 . 51 3 8 . 25 27 . 24 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 22 | . . . . . 1 . . . . . 9 . . . . 2 2 . . . . 1 . . 1 1 . 5 . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . . . . . 7 . . . . 2 2 . . . . 1 . . 1 1 . 4 . . Secondary 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 302 | . 14 . . . 31 . 10 22 . 21 8 . . . . 17 46 . 21 13 . 97 . . . . . . 2 . Shots 16 | . 2 . . . 1 . 1 1 . 1 . . . . . 1 2 . 1 1 . 5 . . . . . . . . Rammed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Targets Rammed 28 | . 2 4 . 2 2 . . . . . 1 . . . . . . . . . . 1 . . . . . 5 11 . Kicked 26 | . 2 4 . 2 2 . . . . . . . . . . . . . . . . 1 . . . . . 5 10 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 611 | . 126 55 . 7 342 49 66 . . 120 354 . 80 . 439 99 320 . 196 211 . 611 201 . 215 . . 565 87 233 Average Temperature 94 | . 50 27 . 4 78 14 27 . . 49 100 . 18 . 136 33 153 . 67 65 . 140 73 . 136 . . 164 34 113 Received Heat Transfer 2721 | . 135 48 . 9 333 46 82 30 . . 151 . . . 505 63 9 . 54 41 4 446 81 . . 9 . 189 333 153 Effects 16 | . . . . . . . . . . . 1 . . . 5 . 1 . . . . 6 . . . . . 3 . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Energy Bleed 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . Interference 8 | . . . . . . . . . . . . . . . 3 . 1 . . . . 4 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Total Turns 121 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121 . . Longest Duration 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Robots Corrupted 18 | . . . . . . . . . . . . . 1 . . 5 . . 2 4 . 5 . . . . . . . 1 Combat Hostiles 16 | . . . . . . . . . . . . . 1 . . 5 . . 2 3 . 4 . . . . . . . 1 Parts Fried 33 | . . . . . . . . 2 . . . . 5 . . 7 1 . 3 4 . 9 . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 1 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 1 . Parts Melted 30 | . . . . . 2 . . . . . 1 . . . . . 1 . . 3 . 5 . . . . . 17 1 . Heat Transferred 12312 | . . . . . 1552 387 65 50 . 268 877 . 37 . 636 237 518 . . 601 . 1423 185 407 . 259 . 4144 666 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . . . . . 2 . 2 . . . . . 2 . . . 3 . 5 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Maximum Alert Level 2 | . 1 . . . 1 . . . . . 1 . . . . . 1 . . . . 2 . . . . 1 1 . . Low Security (%) 81 | 100 94 100 . 100 88 100 . . . . 49 . . . . . 84 . . . . 74 . . . . 50 78 100 100 Level 1 18 | . 5 . . . 11 . . . . . 50 . . . . . 15 . . . . 23 . . . . 50 21 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 415 | . 212 169 . 111 362 162 . . . . 378 . . . . . 248 . . . . 415 . . . . 309 268 139 199 Initial 309 | . . 69 . . 3 162 . . . . 103 . . . . . 236 . . . . . . . . . 309 4 139 88 Average 115 | . 128 55 . 64 137 45 . . . . 175 . . . . . 97 . . . . 115 . . . . 159 96 78 125 Influence Increases 7184 | . 407 120 . 119 957 98 125 40 . 295 734 . 235 . . 500 138 90 195 240 15 826 60 70 15 125 300 854 260 366 Destroy 0b10 Robot/C 3620 | . 260 100 . 60 540 40 100 40 . 240 400 . 140 . . 220 60 . 60 240 . 460 60 . . 100 . 420 60 20 Destroy 0b10 Robot/NC 235 | . 25 . . . 30 20 . . . . 30 . . . . . 5 . . . . 50 . 10 15 . . 50 . . Destroy Leader 684 | . 46 20 . 10 158 24 10 . . 40 82 . 20 . . 10 20 . . . . 100 . . . 10 . 104 20 10 Allied During Kill 121 | . . . . . 19 . . . . . 28 . . . . . . . . . . 64 . . . . . 10 . . Successful Hack 189 | . . . . 8 32 14 . . . . 68 . . . . . 22 . . . . 24 . . . . . . . 21 Disable Machine 135 | . . . . 30 45 . . . . . 30 . . . . . . . . . . 15 . . . . . 15 . . Destroy Structure 370 | . 76 . . 11 58 . . . . . 51 . . . . . 16 . . . . 68 . . . . . 90 . . Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . 15 Lose Combat Pursuer 1500 | . . . . . 75 . 15 . . 15 45 . 75 . . 270 . 90 135 . 15 45 . 60 . 15 . 165 180 300 Influence Decreases 7050 | . 228 299 . 110 608 456 125 36 4 130 533 296 200 105 . 124 512 77 210 50 205 480 377 49 65 110 306 631 353 371 Entered New Map 1309 | . . 110 . . 6 196 . . 4 . 62 136 14 105 . . 140 2 4 . 190 . 129 6 50 . 6 5 93 51 Time Decay 4293 | . 228 189 . 110 522 260 125 36 . 110 441 160 180 . . 114 290 65 206 40 5 220 238 43 15 70 . 326 110 190 Lost Part 978 | . . . . . 20 . . . . 20 10 . 6 . . 10 82 10 . 10 . 220 10 . . 40 . 280 150 110 Lost Ally 170 | . . . . . 60 . . . . . 20 . . . . . . . . . 10 40 . . . . . 20 . 20 Purge Threat 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . Squads Dispatched 43 | . 1 . . . 9 4 . . . . 6 . . . . 1 2 . . . . 9 . . . . . 9 . 2 Investigation 8 | . 1 . . . 2 2 . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . Extermination 10 | . . . . . . 1 . . . . 3 . . . . . 1 . . . . 1 . . . . . 2 . 2 Reinforcement 16 | . . . . . 4 1 . . . . 1 . . . . . 1 . . . . 5 . . . . . 4 . . Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison 8 | . . . . . 3 . . . . . 1 . . . . . . . . . . 2 . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 19 | . 1 . . . 3 . . . . . 1 . . . . . 1 . . 2 . 2 . . . 1 . 5 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 366 | . 18 5 . 3 41 10 6 3 . 13 22 . 12 . 16 13 4 3 6 25 1 30 12 4 . 13 6 48 21 31 Peak Tracking Total 16 | . 6 3 . 3 5 5 4 2 . 4 5 . 4 . 5 9 3 5 3 11 1 7 5 4 . 6 6 14 16 11 Tactical Retreats 46 | . . . . . 5 . 1 . . 1 3 . 2 . . 5 . 2 4 . 1 1 1 1 . 1 . 5 4 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 9 | . . . . . 2 1 . . . . 4 . . . . . . . . . . 2 . . . . . . . . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 12 | . . . . 2 3 . . . . . 2 . . . 1 . . . 1 . . 1 . . 1 . . 1 . . Max in Single Turn 1 | . . . . 1 1 . . . . . 1 . . . 1 . . . 1 . . 1 . . 1 . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 68 | . 3 2 2 1 7 7 1 . 4 . 11 . . . . . 8 . 1 2 . 4 1 . 5 . 1 4 . 4 Terminals 34 | . 3 1 . 1 6 5 . . . . 8 . . . . . 3 . . . . . . . . . 1 2 . 4 Fabricators 5 | . . . . . . 1 . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 1 . . . . 2 . . . . . . . . . . 2 . . . . . 1 . . Total Hacks 179 | . 7 6 27 1 15 10 1 . 26 . 20 . . . . . 19 . 1 3 . 9 1 . 18 . 2 5 . 8 Successful 110 | . 2 1 27 1 4 2 1 . 26 . 8 . . . . . 7 . 1 3 . 4 1 . 18 . 2 1 . 1 Failed 69 | . 5 5 . . 11 8 . . . . 12 . . . . . 12 . . . . 5 . . . . . 4 . 7 Catastrophic 15 | . 2 1 . . 4 3 . . . . 1 . . . . . 3 . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 2 5 . 1 9 10 . . . . 16 . . 9 . . 7 . . 1 . 3 . . . . . 3 . 5 Terminals 69 | . 7 5 . 1 14 6 . . . . 17 . . . . . 7 . . . . . . . . . 2 2 . 8 Fabricators 10 | . . . . . . 2 . . . . 1 . . . . . 6 . . . . 1 . . . . . . . . Repair Stations 6 | . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 1 2 . . . . 2 . . . . . . . . . . 5 . . . . . 2 . . Terminal Hacks 92 | . 2 1 27 1 3 . 1 . 26 . 3 . . . . . 2 . 1 3 . . 1 . 18 . 2 . . 1 Record 49 | . . . 27 . . . 1 . 11 . . . . . . . . . 1 2 . . . . 6 . . . . 1 Part Schematic 12 | . . . . . . . . . 8 . . . . . . . . . . . . . . . 4 . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . . . . . 1 . . . 3 . . . . . . . . . . . . . . . 4 . . . . . Open Door 3 | . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Branch Access Points 6 | . 1 . . 1 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 11 | . . . . . 1 2 . . . . 5 . . . . . 1 . . . . 1 . . . . . 1 . . Terminals 6 | . . . . . 1 1 . . . . 3 . . . . . 1 . . . . . . . . . . . . . Botnet 5 | . . . . . 1 1 . . . . 3 . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . 1 . . Reprogram 4 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . 1 . . Data Cores Recovered 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Used 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 3 1 . . 7 6 . . . . 10 . . . . . 7 . . . . 2 . . . . 1 3 . 4 Full Trace Events 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . 8 . . . . 14 . . . . . . . . . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . 69 . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 17 | . . . . 3 . . . . . . 2 . . 4 . . . . . 5 . 2 . . . . . 1 . . Largest Group 5 | . . . . 3 3 . . . . . 2 . . 4 . . . . . 5 1 2 . . . . . 1 . . Highest-Rated Group 235 | . . . . 40 40 . . . . . 58 . . 151 . . . . . 235 64 136 . . . . . 64 . . Highest-Rated Ally 68 | . . . . 16 16 . . . . . 29 . . 40 . . . . . 64 64 68 . . . . . 64 . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 84 | . . . . . 27 . . . . . 17 . . . . . . . . 7 . 24 . . . . . 9 . . Total Damage 2727 | . . . . . 294 . . . . . 239 . . . . . . . . 208 . 1768 . . . . . 218 . . Kills 18 | . . . . . 3 . . . . . 4 . . . . . . . . . . 9 . . . . . 2 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Active Infowar (turns) 14374 | . 365 618 738 221 1260 686 654 458 110 663 1679 322 374 1161 701 830 665 215 740 410 634 754 . . . . . 116 . . Sensors 949 | . . . . . . . . . . . . . . 350 23 . 460 . . . . . . . . . . 116 . . IFF 8095 | . . . . . . . . . . . 1289 322 374 1161 701 830 665 215 740 410 634 754 . . . . . . . . Terrain 2015 | . . . . . . . 654 458 110 663 130 . . . . . . . . . . . . . . . . . . . Structural 8110 | . 365 618 738 221 1260 686 . . . . 1540 322 374 1161 179 646 . . . . . . . . . . . . . . Cloaking 544 | . . . . . . . . . . . . . . . . 162 382 . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 12 | . . 2 . . . . . 1 . 1 . . . 2 . 1 . 1 1 . 2 . . 1 . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 4 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 18039 | 53 508 623 738 221 1454 768 748 458 110 663 1689 322 374 1161 979 830 665 215 740 618 634 802 517 161 260 150 10 950 238 380 Spaces Moved 13319 | 38 346 490 615 176 878 574 382 287 93 252 1038 292 307 955 689 550 535 368 591 509 377 413 408 266 188 254 26 626 252 544 Core 257 | 4 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 108 144 Treads 240 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 238 . 2 Legs 5399 | 29 346 490 615 176 878 187 . . . . . . . . 465 550 292 . . 283 377 354 189 . 78 . . 59 31 . Wheels 4281 | 5 . . . . . 387 382 287 93 252 1038 292 307 955 224 . . . . . . . . . . . . . 59 . Hover 1428 | . . . . . . . . . . . . . . . . . 243 368 591 226 . . . . . . . . . . Flight 1714 | . . . . . . . . . . . . . . . . . . . . . . 59 218 266 110 254 26 329 54 398 Fastest Speed 35 | 50 120 120 120 120 120 115 115 115 115 115 108 108 108 108 108 118 40 40 113 53 120 35 45 39 59 38 38 35 45 40 Average Speed 104 | 110 120 120 120 120 128 119 115 115 115 115 110 108 108 108 114 118 95 57 117 98 120 108 96 47 84 38 38 86 69 58 Slowest Speed 260 | 120 120 120 120 120 130 197 115 115 115 115 115 108 108 108 118 118 260 113 123 260 120 180 260 59 120 42 38 145 150 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . . . . . . . . . . . . . . . . 3 2 1 . 3 . 4 5 18 Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 48 | 4 68 98 90 50 79 16 48 42 69 43 31 49 46 90 77 76 14 61 62 77 54 15 57 33 60 49 2 19 8 22 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 8 | . . 2 1 . . . . . 1 . . . . 1 . . . . . . . . . . 3 . . . . . Known Exits Taken 14 | . 1 . . . 1 1 1 . . 1 1 . . 1 . 1 1 . . . . 1 1 1 . 1 1 . . . Unknown Exits Taken 16 | 1 . 1 1 1 . . . 1 1 . . 1 1 . 1 . . 1 1 1 1 . . . 1 . . 1 1 . Scrap Searched 21 | . . 1 . . . . 3 1 . 1 . 1 2 4 . 2 . 2 . . 1 . 2 1 . . . . . . Spaces Dug 37 | . 14 . . . . . . . . 3 2 2 1 . . 1 10 . . . . 4 . . . . . . . . Terrain Destroyed 397 | . 94 . . 15 52 . . 9 . 25 49 2 1 . 41 7 13 . . 15 . 35 3 1 . 7 . 28 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 113 | . . . . . . . . . . 5 12 2 1 . 7 4 13 . . 1 . 29 3 1 . 7 . 28 . . AOE 284 | . 94 . . 15 52 . . 9 . 20 37 . . . 34 3 . . . 14 . 6 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 16501 | 46 408 515 615 182 1065 634 667 405 96 603 1477 296 332 1084 807 694 644 373 628 605 558 685 510 284 269 283 25 850 280 581 Wait 1992 | . 3 1 . 2 26 9 269 109 . 330 335 . 5 124 8 108 44 . 23 7 179 188 72 . 44 14 . 67 2 23 Move 13223 | 37 345 489 614 175 877 573 381 286 92 251 1037 291 306 954 688 549 534 367 590 508 376 407 404 263 187 248 25 617 242 510 Hop 30 | . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . 2 . 4 4 16 Pick Up 108 | . 10 1 . . 28 9 . . . . 10 1 . 2 13 2 2 1 1 7 2 5 2 1 2 . . 5 . 4 Fast Attach 158 | 6 4 5 . . 14 4 . . 2 1 11 . 2 1 14 . 3 . . 7 . 5 4 5 6 3 . 42 6 13 Attach 95 | . 1 . . . 6 3 . . . 2 4 . 1 . 8 1 15 1 3 8 1 19 5 1 2 2 . 4 3 5 Detach 41 | 2 . 1 . . 1 . . . . 1 . . . . 5 . 10 2 . 7 . 1 5 . 2 3 . . . 1 Swap 72 | 1 3 1 . . 9 4 3 1 . 3 13 . 2 1 14 7 4 . . 2 . 3 . . . . . 1 . . Drop 154 | . 12 6 1 . 27 13 . . 2 . 15 1 2 2 19 2 1 1 . 13 . 6 5 . 5 1 . 16 . 4 Fire 560 | . 28 7 . 3 75 11 14 9 . 15 51 3 14 . 38 25 31 . 11 16 . 48 12 13 21 10 . 89 12 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Kick 26 | . 2 4 . 2 2 . . . . . . . . . . . . . . . . 1 . . . . . 5 10 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Rewire 31 | . . . . . . . . . . . . . . . . . . 1 . 30 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / Qua) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 15) 454 | -10/Materials | Identified exit to Mines 562 | -10/Materials | Entered Mines 659 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 662 | -10/Mines | Found Prototype Device 685 | -10/Mines | Discovered new exit (range 6) 824 | -10/Mines | Learned 4 Materials zone layouts 904 | -10/Mines | Found the Drone Emporium 907 | -10/Mines | Learned location of Storage (-7) 910 | -10/Mines | Found Prototype Device 910 | -10/Mines | Identified Decoy Drone Bay 1118 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1150 | -10/Mines | Discovered new exit (range 5) 1154 | -10/Mines | Discovered new exit (range 10) 1179 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1179 | -10/Mines | Discovered new exit (range 5) 1185 | -10/Mines | Entered Exiles 1214 | -10/Exiles | Met 8R-AWN 1235 | -10/Exiles | Met EX-HEX 1274 | -10/Exiles | Met EX-BIN 1287 | -10/Exiles | Met EX-DEC 1340 | -10/Exiles | Discovered new exit (range 11) 1422 | -10/Exiles | Visited The Gauntlet 1817 | -10/Exiles | Learned location of Zion (-6) 1923 | -10/Exiles | Entered Mines 1936 | -9/Mines | Assembled infested the area 1941 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1979 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2061 | -9/Mines | Discovered new exit (range 13) 2144 | -9/Mines | Entered Materials 2144 | -8/Materials | Accompanied by 3 allies 2144 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2145 | -8/Materials | Identified exit to Factory 2799 | -8/Materials | Garrison activated, responded to threat 3509 | -8/Materials | Discovered exit to Factory (range 16) 3598 | -8/Materials | Entered Factory 3598 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4317 | -7/Factory | Discovered new exit (range 11) 4331 | -7/Factory | Identified exit to Factory 4350 | -7/Factory | Discovered new exit (range 14) 4365 | -7/Factory | Identified exit to Lower Caves 4366 | -7/Factory | Entered Lower Caves 4576 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4945 | -7/Lower Caves | Entered a destroyed Warlord outpost 5104 | -7/Lower Caves | Discovered new exit (range 10) 5113 | -7/Lower Caves | Identified exit to Lower Caves 5114 | -7/Lower Caves | Entered another Lower Caves area 5222 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5484 | -7/Lower Caves | Spotted B-75 Beast 5551 | -7/Lower Caves | Discovered new exit (range 15) 5553 | -7/Lower Caves | Learned 8 Factory zone layouts 5572 | -7/Lower Caves | Entered Data Miner 5573 | -7/Data Miner | Discovered new exit (range 6) 5595 | -7/Data Miner | Met Data Miner 5618 | -7/Data Miner | Learned location of Section 7 (-2) 5618 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5637 | -7/Data Miner | Received God Mode back door access code from Data Miner 5682 | -7/Data Miner | Entered Proximity Caves 5894 | -6/Proximity Caves | Learned Factory emergency access door positions 6336 | -6/Proximity Caves | Discovered exit to Factory (range 7) 6345 | -6/Proximity Caves | Entered Factory 6345 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6346 | -6/Factory | Identified exit to Factory 6939 | -6/Factory | Identified exit to Lower Caves 7152 | -6/Factory | Garrison activated, responded to threat 7170 | -6/Factory | Incoming investigation squad redirected 7995 | -6/Factory | Allied Derelicts emerged from ambush trap array 8034 | -6/Factory | Entered Lower Caves 8098 | -6/Lower Caves | Spotted B-75 Beast 8350 | -6/Lower Caves | Discovered new exit (range 5) 8356 | -6/Lower Caves | Entered another Lower Caves area 8725 | -6/Lower Caves | Discovered new exit (range 3) 8730 | -6/Lower Caves | Entered Zion 8778 | -6/Zion | Received a visual enhancement algorithm 8779 | -6/Zion | Ran a visual enhancement algorithm 8836 | -6/Zion | Discovered new exit (range 11) 8932 | -6/Zion | Ran a visual enhancement algorithm 8934 | -6/Zion | Ran a visual enhancement algorithm 8934 | -6/Zion | Ran a visual enhancement algorithm 8934 | -6/Zion | Ran a visual enhancement algorithm 9054 | -6/Zion | Learned 12 Factory zone layouts 9255 | -6/Zion | Met Imprinter 9276 | -6/Zion | Imprinted 9279 | -6/Zion | Declared Zion's savior 9395 | -6/Zion | Given the Hacking Drone Bay 9395 | -6/Zion | Found Prototype Device 9530 | -6/Zion | Visited the Megawrench Repair Shop 9530 | -6/Zion | Megawrench repaired 10 parts 9539 | -6/Zion | Identified Hacking Drone Bay 9541 | -6/Zion | Identified Exp. Sensor Array 9580 | -6/Zion | Identified exit to Deep Caves 9603 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9633 | -6/Zion | Learned location of Quarantine (-3) 9826 | -6/Zion | Opened final containment barrier to the Deep Caves 9828 | -6/Zion | Build established: Skirmisher 9843 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9891 | -6/Zion | Entered Deep Caves 9891 | -6/Deep Caves | Accompanied by 4 allies 10089 | -6/Deep Caves | Attacked by Z-Imprinter 10120 | -6/Deep Caves | Destroyed Z-Imprinter 10146 | -6/Deep Caves | Found Prototype Protection 10146 | -6/Deep Caves | Identified Zio. Weapon Casing 10237 | -6/Deep Caves | Z-Facility disabled 10281 | -6/Deep Caves | Lost 5 parts (1n3u1w) 10319 | -6/Deep Caves | Found Zio. Weapon Casing 10338 | -6/Deep Caves | Found Zio. Weapon Casing 10575 | -6/Deep Caves | Build established: Scavenger-Mutant 10863 | -6/Deep Caves | Discovered new exit (range 6) 10870 | -6/Deep Caves | Entered Proximity Caves 11068 | -5/Proximity Caves | Spotted B-75 Beast 11337 | -5/Proximity Caves | Learned 4 Factory zone layouts 11483 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11532 | -5/Proximity Caves | Destroyed 9 combat bots 11591 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11676 | -5/Proximity Caves | Discovered exit to Factory (range 12) 11700 | -5/Proximity Caves | Entered Factory 11700 | -5/Factory | Evolved 2 slots: Utility x2 11854 | -5/Factory | Identified exit to Upper Caves 11854 | -5/Factory | Identified exit to Extension 12116 | -5/Factory | Lost 6 parts (3n2u1w) 12191 | -5/Factory | Lost 3 parts (2n1u) 12356 | -5/Factory | Discovered new exit (range 5) 12365 | -5/Factory | Entered Upper Caves 12374 | -5/Upper Caves | Learned Factory terminal intel 12479 | -5/Upper Caves | Spotted B-75 Beast 12574 | -5/Upper Caves | Discovered new exit (range 3) 12580 | -5/Upper Caves | Entered another Upper Caves area 12758 | -5/Upper Caves | Discovered new exit (range 4) 12770 | -5/Upper Caves | Learned 12 Factory zone layouts 12974 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13221 | -5/Upper Caves | Found Alien Artifact 13304 | -5/Upper Caves | Discovered new exit (range 10) 13320 | -5/Upper Caves | Entered Warlord 13368 | -5/Warlord | System corruption cleaned by Quarantine Array 13440 | -5/Warlord | Visited the Vortex Lab 13441 | -5/Warlord | Warlord's base attacked by MAIN.C 13445 | -5/Warlord | Found Prototype Energy Cannon 13447 | -5/Warlord | Found Prototype Energy Cannon 13447 | -5/Warlord | Identified Vortex Driver (x2) 13504 | -5/Warlord | Opened Warlord's prototype stash 13518 | -5/Warlord | Found Prototype Reactor 13518 | -5/Warlord | Identified Vortex Chain Reactor 13542 | -5/Warlord | Found Prototype Hackware 13550 | -5/Warlord | Found Prototype Processor 13550 | -5/Warlord | Identified Exp. Target Analyzer 13626 | -5/Warlord | Rebuked by Warlord 13791 | -5/Warlord | Warlord forces counterattacked 13846 | -5/Warlord | Spotted Executioner 13862 | -5/Warlord | Spotted Striker 13873 | -5/Warlord | Spotted Executioner 13914 | -5/Warlord | Destroyed 11 combat bots 13920 | -5/Warlord | Lost 18 allies 13923 | -5/Warlord | Discovered new exit (range 12) 13938 | -5/Warlord | Entered Proximity Caves 13938 | -4/Proximity Caves | Accompanied by 1 ally 14130 | -4/Proximity Caves | Build established: Derelict-Mutant 14186 | -4/Proximity Caves | Spotted B-86 Titan 14228 | -4/Proximity Caves | Learned location of 1 exit from Research 14526 | -4/Proximity Caves | Learned location of 1 exit from Research 14558 | -4/Proximity Caves | Discovered new exit (range 11) 14572 | -4/Proximity Caves | Entered Factory 14572 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14573 | -4/Factory | Identified exit to Research 14574 | -4/Factory | Loaded intel: 26 terminal locations 14854 | -4/Factory | Fabricated Enh. Nova Cannon? 14868 | -4/Factory | Build established: Mutant 15159 | -4/Factory | Garrison activated, responded to threat 15243 | -4/Factory | Build established: Gunner 15339 | -4/Factory | Crushed by falling debris 15339 | -4/Factory | Identified System Mapper 15362 | -4/Factory | Discovered new exit (range 3) 15364 | -4/Factory | Identified exit to Upper Caves 15374 | -4/Factory | Entered Upper Caves 15378 | -4/Upper Caves | Lost 21 parts (3p7n7u4w) 15567 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15756 | -4/Upper Caves | Ambushed by wild Derelicts 15846 | -4/Upper Caves | Spotted B-86 Titan 15886 | -4/Upper Caves | Discovered new exit (range 10) 15890 | -4/Upper Caves | Identified exit to Upper Caves 15891 | -4/Upper Caves | Entered another Upper Caves area 15908 | -4/Upper Caves | Discovered exit to Research (range 8) 16010 | -4/Upper Caves | Learned 4 Research zone layouts 16046 | -4/Upper Caves | Discovered new exit (range 10) 16052 | -4/Upper Caves | Identified exit to Zhirov 16052 | -4/Upper Caves | Entered Zhirov 16053 | -4/Zhirov | Discovered new exit (range 3) 16064 | -4/Zhirov | Met Zhirov 16077 | -4/Zhirov | Learned location of Testing (-2) 16077 | -4/Zhirov | Learned location of Command (-1) 16082 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16092 | -4/Zhirov | Found Alien Artifact 16092 | -4/Zhirov | Identified Integrated Dissipator 16092 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16102 | -4/Zhirov | Found Alien Artifact 16312 | -4/Zhirov | Entered Proximity Caves 16315 | -3/Proximity Caves | Spotter reported a threat 16325 | -3/Proximity Caves | Spotter reported a threat 16337 | -3/Proximity Caves | Core integrity fell below 50% 16371 | -3/Proximity Caves | Lost 5 parts (3n2u) 16422 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16453 | -3/Proximity Caves | Build established: Hacker-Mutant 16456 | -3/Proximity Caves | Discovered exit to Research (range 12) 16462 | -3/Proximity Caves | Entered Research 16462 | -3/Research | Evolved 2 slots: Utility x2 16463 | -3/Research | Identified exit to Research 16463 | -3/Research | Identified exit to Quarantine 16472 | -3/Research | Entered another Research area 16472 | -2/Research | Evolved 2 slots: Utility x2 16484 | -2/Research | Found Launcher Loader 16630 | -2/Research | Lost 4 parts (1p2u1w) 16929 | -2/Research | Garrison activated, responded to threat 17052 | -2/Research | Garrison activated, responded to threat 17072 | -2/Research | Lost 6 parts (2p3u1w) 17314 | -2/Research | Core integrity fell below 50% 17360 | -2/Research | Lost 17 parts (1p5n6u5w) 17374 | -2/Research | Core integrity fell below 20% 17406 | -2/Research | Discovered new exit (range 15) 17422 | -2/Research | Entered Access 17422 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 17636 | -1/Access | Core integrity fell below 50% 17649 | -1/Access | Lost 15 parts (1p6n5u3w) 17656 | -1/Access | Discovered new exit (range 7) 17660 | -1/Access | Entered Command 17836 | -1/Command | Found Gamma Bomb Array 17867 | -1/Command | Build established: Mutant 17942 | -1/Command | System corruption reached 10% 17971 | -1/Command | Lost 3 parts (3n) 17982 | -1/Command | Core integrity fell below 20% 17989 | -1/Command | Identified Dimensional Node Initializer 17989 | -1/Command | Initialized slip node 17990 | -1/Command | Identified Transdimensional Reconstructor 17990 | -1/Command | Failed to warp due to unstable space 18020 | -1/Command | Released all parts (3) 18040 | -1/Command | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 18013_ Penetrated by Slug. 18016_ P-80 Master resets P-80 Master, system corruption cleaned. 18016_ Penetrated by Slug. 18017_ P-80 Master resets H-88 Terminator, system corruption cleaned. 18018_ H-88 Terminator misfires. 18018_ Slug penetrates Wall. 18018_ Slug penetrates H-88 Terminator. 18019_ Gamma Bomb Array destroyed. 18019_ Slug penetrates H-88 Terminator. 18019_ H-88 Terminator destroyed. 18020_ Released Arm. Medium Treads. 18020_ Released Rnf. Quantum Reactor. 18020_ P-80 Master resets P-80 Master, system corruption cleaned. 18021_ The unstable cave ceiling collapses. 18021_ P-80 Master resets P-80 Master, system corruption cleaned. 18022_ The unstable cave ceiling collapses. 18030_ W-44 Eye sends out distress signal. 18038_ K-01 Serf destroyed. 18040_ ALERT: Potential suspicious activity detected, Programmers report to Command Zone 9E. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# ! | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ?????????????????????#????????????????????# | | ????????????????????? ????????????######## | | ?????????????????????? ????????????# ! ## | | ?????????????????????? ????????????# #######/# | | ?????????????????????? ????????????# !####### # | | ?????????????????????? ???????????#[ # # # | | ??????????????????????? ??????????# # + # | | ??????????????????????? ??????????# # # # | | ???????????????????????R ??????????# ?# # # | | ???????????????????????# ???????????#+########## | | ???????????????????????# ???????????# | | ???????????????????????# ???????????# | | ???????????????????????# ######?????# | | ?????????????????????### #;####### | | ?????????????????????+ %@H=% % k | | ?????????????????????### ! | | ???????????????????????# ######### | | ???????????????????????## ##???????# ##########+# | | ????????????????????????# #????????# #????# % | | ????????????????????????# #????????# #????# """= | | ?????##+####????????????# ##########/###### """"" | | ?????# ???????????## ## !! + + T"""% | | ?????# ??????????# # !! ###### """" | | ?????# ??????????# !# !! #????# | | ?????# #?????????# ! + #????######+ | | ?????# ##+##?????# k# #?????????? | | ?????# #????#; ## #????????? | | ?????# ?????## ## ##????????? | | ?????# #??????# ## #??????????# | | ?????# #??????# ##############????????? | | ?????# ######## #???? ????????? | | ?????# #?? ???????? | | ?????# # ???????? | | ?????# + ???????? | | ?????# # ???????? | | ?????# #?? """"T""?????????? | | ?????# #????""""?????????????? | | ?????# #??????##?????????????? | | ?????# ### ###"############???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Energy Generation 55 Energy Capacity 1640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 400 Core Shielding 30 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 18 Target Analysis 14 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 30 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Adv. System Shield | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Enh. Nova Cannon | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RingSpliceTerrabomb Manual? 0 Play Time 03:08:01 Cumulative 310.6 hours Start 2025.08.03 @ 14:38:03 End 2025.08.03 @ 19:59:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 59 Adventurer 68 Explorer 3 Win Type - Total 24 Types 16/1/1/4/1/0/0/0/0/1 Lore% 76 Gallery% 73 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 953e563b-cb14-4343-80a0-7ade1b51b4f1